comparison audioio/AudioPulseAudioTarget.cpp @ 117:2bc8bf6d016c

* Provisional PulseAudio output driver. No latency handling yet, and some other things missing. The very basic basics work.
author Chris Cannam
date Wed, 21 May 2008 16:54:24 +0000
parents
children c41e340dfe8d
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116:9554c19c42fd 117:2bc8bf6d016c
1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
2
3 /*
4 Sonic Visualiser
5 An audio file viewer and annotation editor.
6 Centre for Digital Music, Queen Mary, University of London.
7 This file copyright 2008 QMUL.
8
9 This program is free software; you can redistribute it and/or
10 modify it under the terms of the GNU General Public License as
11 published by the Free Software Foundation; either version 2 of the
12 License, or (at your option) any later version. See the file
13 COPYING included with this distribution for more information.
14 */
15
16 #ifdef HAVE_LIBPULSE
17
18 #include "AudioPulseAudioTarget.h"
19 #include "AudioCallbackPlaySource.h"
20
21 #include <QMutexLocker>
22
23 #include <iostream>
24 #include <cassert>
25 #include <cmath>
26
27 #define DEBUG_AUDIO_PULSE_AUDIO_TARGET 1
28
29 AudioPulseAudioTarget::AudioPulseAudioTarget(AudioCallbackPlaySource *source) :
30 AudioCallbackPlayTarget(source),
31 m_mutex(QMutex::Recursive),
32 m_loop(0),
33 m_api(0),
34 m_context(0),
35 m_stream(0),
36 m_loopThread(0),
37 m_bufferSize(0),
38 m_sampleRate(0),
39 m_latency(0),
40 m_done(false)
41 {
42 #ifdef DEBUG_AUDIO_PULSE_AUDIO_TARGET
43 std::cerr << "AudioPulseAudioTarget: Initialising for PulseAudio" << std::endl;
44 #endif
45
46 m_loop = pa_mainloop_new();
47 if (!m_loop) {
48 std::cerr << "ERROR: AudioPulseAudioTarget: Failed to create main loop" << std::endl;
49 return;
50 }
51
52 m_api = pa_mainloop_get_api(m_loop);
53
54 //!!! handle signals how?
55
56 m_bufferSize = 2048;
57 m_sampleRate = 44100;
58 if (m_source && (m_source->getSourceSampleRate() != 0)) {
59 m_sampleRate = m_source->getSourceSampleRate();
60 }
61 m_spec.rate = m_sampleRate;
62 m_spec.channels = 2;
63 m_spec.format = PA_SAMPLE_FLOAT32NE;
64
65 m_context = pa_context_new(m_api, source->getClientName().toLocal8Bit().data());
66 if (!m_context) {
67 std::cerr << "ERROR: AudioPulseAudioTarget: Failed to create context object" << std::endl;
68 return;
69 }
70
71 pa_context_set_state_callback(m_context, contextStateChangedStatic, this);
72
73 pa_context_connect(m_context, 0, (pa_context_flags_t)0, 0); // default server
74
75 m_loopThread = new MainLoopThread(m_loop);
76 m_loopThread->start();
77
78 #ifdef DEBUG_PULSE_AUDIO_TARGET
79 std::cerr << "AudioPulseAudioTarget: initialised OK" << std::endl;
80 #endif
81 }
82
83 AudioPulseAudioTarget::~AudioPulseAudioTarget()
84 {
85 std::cerr << "AudioPulseAudioTarget::~AudioPulseAudioTarget()" << std::endl;
86
87 if (m_source) {
88 m_source->setTarget(0, m_bufferSize);
89 }
90
91 shutdown();
92
93 QMutexLocker locker(&m_mutex);
94
95 if (m_stream) pa_stream_unref(m_stream);
96
97 if (m_context) pa_context_unref(m_context);
98
99 if (m_loop) {
100 pa_signal_done();
101 pa_mainloop_free(m_loop);
102 }
103
104 m_stream = 0;
105 m_context = 0;
106 m_loop = 0;
107
108 std::cerr << "AudioPulseAudioTarget::~AudioPulseAudioTarget() done" << std::endl;
109 }
110
111 void
112 AudioPulseAudioTarget::shutdown()
113 {
114 m_done = true;
115 }
116
117 bool
118 AudioPulseAudioTarget::isOK() const
119 {
120 return (m_context != 0);
121 }
122
123 double
124 AudioPulseAudioTarget::getCurrentTime() const
125 {
126 if (!m_stream) return 0.0;
127 //!!! else return Pa_GetStreamTime(m_stream);
128
129 return 0.0;//!!!
130 }
131
132 void
133 AudioPulseAudioTarget::sourceModelReplaced()
134 {
135 m_source->setTargetSampleRate(m_sampleRate);
136 }
137
138 void
139 AudioPulseAudioTarget::streamWriteStatic(pa_stream *stream,
140 size_t length,
141 void *data)
142 {
143 AudioPulseAudioTarget *target = (AudioPulseAudioTarget *)data;
144
145 assert(stream == target->m_stream);
146
147 target->streamWrite(length);
148 }
149
150 void
151 AudioPulseAudioTarget::streamWrite(size_t nframes)
152 {
153 #ifdef DEBUG_AUDIO_PULSE_AUDIO_TARGET
154 std::cout << "AudioPulseAudioTarget::streamWrite(" << nframes << ")" << std::endl;
155 #endif
156 if (m_done) return;
157
158 QMutexLocker locker(&m_mutex);
159
160 if (nframes > m_bufferSize) {
161 std::cerr << "WARNING: AudioPulseAudioTarget::streamWrite: nframes " << nframes << " > m_bufferSize " << m_bufferSize << std::endl;
162 }
163
164 static float *output = 0;
165 static float **tmpbuf = 0;
166 static size_t tmpbufch = 0;
167 static size_t tmpbufsz = 0;
168
169 size_t sourceChannels = m_source->getSourceChannelCount();
170
171 // Because we offer pan, we always want at least 2 channels
172 if (sourceChannels < 2) sourceChannels = 2;
173
174 if (!tmpbuf || tmpbufch != sourceChannels || int(tmpbufsz) < nframes) {
175
176 if (tmpbuf) {
177 for (size_t i = 0; i < tmpbufch; ++i) {
178 delete[] tmpbuf[i];
179 }
180 delete[] tmpbuf;
181 }
182
183 if (output) {
184 delete[] output;
185 }
186
187 tmpbufch = sourceChannels;
188 tmpbufsz = nframes;
189 tmpbuf = new float *[tmpbufch];
190
191 for (size_t i = 0; i < tmpbufch; ++i) {
192 tmpbuf[i] = new float[tmpbufsz];
193 }
194
195 output = new float[tmpbufsz * tmpbufch];
196 }
197
198 size_t received = m_source->getSourceSamples(nframes, tmpbuf);
199
200 float peakLeft = 0.0, peakRight = 0.0;
201
202 for (size_t ch = 0; ch < 2; ++ch) {
203
204 float peak = 0.0;
205
206 if (ch < sourceChannels) {
207
208 // PulseAudio samples are interleaved
209 for (size_t i = 0; i < nframes; ++i) {
210 if (i < received) {
211 output[i * 2 + ch] = tmpbuf[ch][i] * m_outputGain;
212 float sample = fabsf(output[i * 2 + ch]);
213 if (sample > peak) peak = sample;
214 } else {
215 output[i * 2 + ch] = 0;
216 }
217 }
218
219 } else if (ch == 1 && sourceChannels == 1) {
220
221 for (size_t i = 0; i < nframes; ++i) {
222 if (i < received) {
223 output[i * 2 + ch] = tmpbuf[0][i] * m_outputGain;
224 float sample = fabsf(output[i * 2 + ch]);
225 if (sample > peak) peak = sample;
226 } else {
227 output[i * 2 + ch] = 0;
228 }
229 }
230
231 } else {
232 for (size_t i = 0; i < nframes; ++i) {
233 output[i * 2 + ch] = 0;
234 }
235 }
236
237 if (ch == 0) peakLeft = peak;
238 if (ch > 0 || sourceChannels == 1) peakRight = peak;
239 }
240
241 pa_stream_write(m_stream, output, nframes * tmpbufch * sizeof(float),
242 0, 0, PA_SEEK_RELATIVE);
243
244 m_source->setOutputLevels(peakLeft, peakRight);
245
246 return;
247 }
248
249 void
250 AudioPulseAudioTarget::streamStateChangedStatic(pa_stream *stream,
251 void *data)
252 {
253 AudioPulseAudioTarget *target = (AudioPulseAudioTarget *)data;
254
255 assert(stream == target->m_stream);
256
257 target->streamStateChanged();
258 }
259
260 void
261 AudioPulseAudioTarget::streamStateChanged()
262 {
263 #ifdef DEBUG_AUDIO_PULSE_AUDIO_TARGET
264 std::cerr << "AudioPulseAudioTarget::streamStateChanged" << std::endl;
265 #endif
266 QMutexLocker locker(&m_mutex);
267
268 switch (pa_stream_get_state(m_stream)) {
269
270 case PA_STREAM_CREATING:
271 case PA_STREAM_TERMINATED:
272 break;
273
274 case PA_STREAM_READY:
275 std::cerr << "AudioPulseAudioTarget::streamStateChanged: Ready" << std::endl;
276 break;
277
278 case PA_STREAM_FAILED:
279 default:
280 std::cerr << "AudioPulseAudioTarget::streamStateChanged: Error: "
281 << pa_strerror(pa_context_errno(m_context)) << std::endl;
282 //!!! do something...
283 break;
284 }
285 }
286
287 void
288 AudioPulseAudioTarget::contextStateChangedStatic(pa_context *context,
289 void *data)
290 {
291 AudioPulseAudioTarget *target = (AudioPulseAudioTarget *)data;
292
293 assert(context == target->m_context);
294
295 target->contextStateChanged();
296 }
297
298 void
299 AudioPulseAudioTarget::contextStateChanged()
300 {
301 #ifdef DEBUG_AUDIO_PULSE_AUDIO_TARGET
302 std::cerr << "AudioPulseAudioTarget::contextStateChanged" << std::endl;
303 #endif
304 QMutexLocker locker(&m_mutex);
305
306 switch (pa_context_get_state(m_context)) {
307
308 case PA_CONTEXT_CONNECTING:
309 case PA_CONTEXT_AUTHORIZING:
310 case PA_CONTEXT_SETTING_NAME:
311 break;
312
313 case PA_CONTEXT_READY:
314 std::cerr << "AudioPulseAudioTarget::contextStateChanged: Ready"
315 << std::endl;
316
317 m_stream = pa_stream_new(m_context, "stream", &m_spec, 0);
318 assert(m_stream); //!!!
319
320 pa_stream_set_state_callback(m_stream, streamStateChangedStatic, this);
321 pa_stream_set_write_callback(m_stream, streamWriteStatic, this);
322
323 if (!pa_stream_connect_playback(m_stream, 0, 0, pa_stream_flags_t(0), 0, 0)) {
324 std::cerr << "AudioPulseAudioTarget: Failed to connect playback stream" << std::endl;
325 break;
326 }
327
328 const pa_buffer_attr *attr;
329 if (!(attr = pa_stream_get_buffer_attr(m_stream))) {
330 std::cerr << "AudioPulseAudioTarget::contextStateChanged: Cannot query stream buffer attributes" << std::endl;
331 m_source->setTarget(this, 4096);
332 m_source->setTargetSampleRate(m_sampleRate);
333 m_source->setTargetPlayLatency(4096);
334 } else {
335 std::cerr << "AudioPulseAudioTarget::contextStateChanged: stream max length = " << attr->maxlength << std::endl;
336 int latency = attr->tlength;
337 std::cerr << "latency = " << latency << std::endl;
338 m_source->setTarget(this, attr->maxlength);
339 m_source->setTargetSampleRate(m_sampleRate);
340 m_source->setTargetPlayLatency(latency);
341 }
342
343 break;
344
345 case PA_CONTEXT_TERMINATED:
346 std::cerr << "AudioPulseAudioTarget::contextStateChanged: Terminated" << std::endl;
347 //!!! do something...
348 break;
349
350 case PA_CONTEXT_FAILED:
351 default:
352 std::cerr << "AudioPulseAudioTarget::contextStateChanged: Error: "
353 << pa_strerror(pa_context_errno(m_context)) << std::endl;
354 //!!! do something...
355 break;
356 }
357 }
358
359 #endif /* HAVE_PULSEAUDIO */
360