Chris@43
|
1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
|
Chris@43
|
2
|
Chris@43
|
3 /*
|
Chris@43
|
4 Sonic Visualiser
|
Chris@43
|
5 An audio file viewer and annotation editor.
|
Chris@43
|
6 Centre for Digital Music, Queen Mary, University of London.
|
Chris@43
|
7 This file copyright 2006 Chris Cannam.
|
Chris@43
|
8
|
Chris@43
|
9 This program is free software; you can redistribute it and/or
|
Chris@43
|
10 modify it under the terms of the GNU General Public License as
|
Chris@43
|
11 published by the Free Software Foundation; either version 2 of the
|
Chris@43
|
12 License, or (at your option) any later version. See the file
|
Chris@43
|
13 COPYING included with this distribution for more information.
|
Chris@43
|
14 */
|
Chris@43
|
15
|
Chris@616
|
16 #ifndef SV_AUDIO_GENERATOR_H
|
Chris@616
|
17 #define SV_AUDIO_GENERATOR_H
|
Chris@43
|
18
|
Chris@43
|
19 class NoteModel;
|
matthiasm@281
|
20 class FlexiNoteModel;
|
Chris@43
|
21 class DenseTimeValueModel;
|
Chris@43
|
22 class SparseOneDimensionalModel;
|
Chris@108
|
23 class Playable;
|
Chris@307
|
24 class ClipMixer;
|
Chris@313
|
25 class ContinuousSynth;
|
Chris@43
|
26
|
Chris@43
|
27 #include <QObject>
|
Chris@43
|
28 #include <QMutex>
|
Chris@43
|
29
|
Chris@43
|
30 #include <set>
|
Chris@43
|
31 #include <map>
|
Chris@275
|
32 #include <vector>
|
Chris@43
|
33
|
Chris@436
|
34 #include "base/BaseTypes.h"
|
Chris@616
|
35 #include "data/model/Model.h"
|
Chris@436
|
36
|
Chris@43
|
37 class AudioGenerator : public QObject
|
Chris@43
|
38 {
|
Chris@43
|
39 Q_OBJECT
|
Chris@43
|
40
|
Chris@43
|
41 public:
|
Chris@43
|
42 AudioGenerator();
|
Chris@43
|
43 virtual ~AudioGenerator();
|
Chris@43
|
44
|
Chris@43
|
45 /**
|
Chris@43
|
46 * Add a data model to be played from and initialise any necessary
|
Chris@43
|
47 * audio generation code. Returns true if the model will be
|
Chris@108
|
48 * played. The model will be added regardless of the return
|
Chris@108
|
49 * value.
|
Chris@43
|
50 */
|
Chris@682
|
51 virtual bool addModel(ModelId model);
|
Chris@43
|
52
|
Chris@43
|
53 /**
|
Chris@43
|
54 * Remove a model.
|
Chris@43
|
55 */
|
Chris@682
|
56 virtual void removeModel(ModelId model);
|
Chris@43
|
57
|
Chris@43
|
58 /**
|
Chris@43
|
59 * Remove all models.
|
Chris@43
|
60 */
|
Chris@43
|
61 virtual void clearModels();
|
Chris@43
|
62
|
Chris@43
|
63 /**
|
Chris@305
|
64 * Reset playback, clearing buffers and the like.
|
Chris@43
|
65 */
|
Chris@43
|
66 virtual void reset();
|
Chris@43
|
67
|
Chris@43
|
68 /**
|
Chris@43
|
69 * Set the target channel count. The buffer parameter to mixModel
|
Chris@43
|
70 * must always point to at least this number of arrays.
|
Chris@43
|
71 */
|
Chris@366
|
72 virtual void setTargetChannelCount(int channelCount);
|
Chris@43
|
73
|
Chris@43
|
74 /**
|
Chris@43
|
75 * Return the internal processing block size. The frameCount
|
Chris@43
|
76 * argument to all mixModel calls must be a multiple of this
|
Chris@43
|
77 * value.
|
Chris@43
|
78 */
|
Chris@436
|
79 virtual sv_frame_t getBlockSize() const;
|
Chris@43
|
80
|
Chris@43
|
81 /**
|
Chris@43
|
82 * Mix a single model into an output buffer.
|
Chris@43
|
83 */
|
Chris@682
|
84 virtual sv_frame_t mixModel(ModelId model,
|
Chris@613
|
85 sv_frame_t startFrame,
|
Chris@613
|
86 sv_frame_t frameCount,
|
Chris@613
|
87 float **buffer,
|
Chris@613
|
88 sv_frame_t fadeIn = 0,
|
Chris@613
|
89 sv_frame_t fadeOut = 0);
|
Chris@43
|
90
|
Chris@43
|
91 /**
|
Chris@43
|
92 * Specify that only the given set of models should be played.
|
Chris@43
|
93 */
|
Chris@682
|
94 virtual void setSoloModelSet(std::set<ModelId>s);
|
Chris@43
|
95
|
Chris@43
|
96 /**
|
Chris@43
|
97 * Specify that all models should be played as normal (if not
|
Chris@43
|
98 * muted).
|
Chris@43
|
99 */
|
Chris@43
|
100 virtual void clearSoloModelSet();
|
Chris@43
|
101
|
Chris@43
|
102 protected slots:
|
Chris@682
|
103 void playClipIdChanged(int playableId, QString);
|
Chris@43
|
104
|
Chris@43
|
105 protected:
|
Chris@436
|
106 sv_samplerate_t m_sourceSampleRate;
|
Chris@366
|
107 int m_targetChannelCount;
|
Chris@366
|
108 int m_waveType;
|
Chris@43
|
109
|
Chris@43
|
110 bool m_soloing;
|
Chris@682
|
111 std::set<ModelId> m_soloModelSet;
|
Chris@43
|
112
|
Chris@43
|
113 struct NoteOff {
|
Chris@43
|
114
|
Chris@615
|
115 NoteOff(float _freq, sv_frame_t _offFrame, sv_frame_t _onFrame) :
|
Chris@615
|
116 frequency(_freq), offFrame(_offFrame), onFrame(_onFrame) { }
|
Chris@275
|
117
|
Chris@308
|
118 float frequency;
|
Chris@615
|
119 sv_frame_t offFrame;
|
Chris@615
|
120
|
Chris@615
|
121 // This is the frame at which the note whose note-off appears
|
Chris@615
|
122 // here began. It is used to determine when we should silence
|
Chris@615
|
123 // a note because the playhead has jumped back in time - if
|
Chris@615
|
124 // the current frame for rendering is earlier than this one,
|
Chris@615
|
125 // then we should end and discard the note
|
Chris@615
|
126 //
|
Chris@615
|
127 sv_frame_t onFrame;
|
Chris@43
|
128
|
Chris@595
|
129 struct Comparator {
|
Chris@595
|
130 bool operator()(const NoteOff &n1, const NoteOff &n2) const {
|
Chris@615
|
131 if (n1.offFrame != n2.offFrame) {
|
Chris@615
|
132 return n1.offFrame < n2.offFrame;
|
Chris@615
|
133 } else if (n1.onFrame != n2.onFrame) {
|
Chris@615
|
134 return n1.onFrame < n2.onFrame;
|
Chris@615
|
135 } else {
|
Chris@615
|
136 return n1.frequency < n2.frequency;
|
Chris@615
|
137 }
|
Chris@595
|
138 }
|
Chris@595
|
139 };
|
Chris@43
|
140 };
|
Chris@43
|
141
|
Chris@307
|
142
|
Chris@682
|
143 typedef std::map<ModelId, ClipMixer *> ClipMixerMap;
|
Chris@43
|
144
|
Chris@178
|
145 typedef std::multiset<NoteOff, NoteOff::Comparator> NoteOffSet;
|
Chris@682
|
146 typedef std::map<ModelId, NoteOffSet> NoteOffMap;
|
Chris@43
|
147
|
Chris@682
|
148 typedef std::map<ModelId, ContinuousSynth *> ContinuousSynthMap;
|
Chris@313
|
149
|
Chris@43
|
150 QMutex m_mutex;
|
Chris@313
|
151
|
Chris@307
|
152 ClipMixerMap m_clipMixerMap;
|
Chris@43
|
153 NoteOffMap m_noteOffs;
|
Chris@43
|
154 static QString m_sampleDir;
|
Chris@43
|
155
|
Chris@313
|
156 ContinuousSynthMap m_continuousSynthMap;
|
Chris@313
|
157
|
Chris@682
|
158 bool usesClipMixer(ModelId);
|
Chris@682
|
159 bool wantsQuieterClips(ModelId);
|
Chris@682
|
160 bool usesContinuousSynth(ModelId);
|
Chris@313
|
161
|
Chris@682
|
162 ClipMixer *makeClipMixerFor(ModelId model);
|
Chris@682
|
163 ContinuousSynth *makeSynthFor(ModelId model);
|
Chris@307
|
164
|
Chris@108
|
165 static void initialiseSampleDir();
|
Chris@43
|
166
|
Chris@436
|
167 virtual sv_frame_t mixDenseTimeValueModel
|
Chris@682
|
168 (ModelId model, sv_frame_t startFrame, sv_frame_t frameCount,
|
Chris@436
|
169 float **buffer, float gain, float pan, sv_frame_t fadeIn, sv_frame_t fadeOut);
|
Chris@43
|
170
|
Chris@436
|
171 virtual sv_frame_t mixClipModel
|
Chris@682
|
172 (ModelId model, sv_frame_t startFrame, sv_frame_t frameCount,
|
Chris@313
|
173 float **buffer, float gain, float pan);
|
Chris@313
|
174
|
Chris@436
|
175 virtual sv_frame_t mixContinuousSynthModel
|
Chris@682
|
176 (ModelId model, sv_frame_t startFrame, sv_frame_t frameCount,
|
Chris@313
|
177 float **buffer, float gain, float pan);
|
Chris@275
|
178
|
Chris@436
|
179 static const sv_frame_t m_processingBlockSize;
|
Chris@382
|
180
|
Chris@382
|
181 float **m_channelBuffer;
|
Chris@436
|
182 sv_frame_t m_channelBufSiz;
|
Chris@382
|
183 int m_channelBufCount;
|
Chris@43
|
184 };
|
Chris@43
|
185
|
Chris@43
|
186 #endif
|
Chris@43
|
187
|