annotate audioio/AudioCallbackPlaySource.cpp @ 57:eb596ef12041

* Factor out uses of "Sonic Visualiser" in "common" code to applicationName() * Add ability to show work title + artist in top-left of pane (thinking of Vect but may be useful in SV in future) * A few other generalisations useful for Vect
author Chris Cannam
date Fri, 09 Nov 2007 17:46:58 +0000
parents 3c5756fb6a68
children 7b71da2d0631 89a689720ee9
rev   line source
Chris@43 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@43 2
Chris@43 3 /*
Chris@43 4 Sonic Visualiser
Chris@43 5 An audio file viewer and annotation editor.
Chris@43 6 Centre for Digital Music, Queen Mary, University of London.
Chris@43 7 This file copyright 2006 Chris Cannam and QMUL.
Chris@43 8
Chris@43 9 This program is free software; you can redistribute it and/or
Chris@43 10 modify it under the terms of the GNU General Public License as
Chris@43 11 published by the Free Software Foundation; either version 2 of the
Chris@43 12 License, or (at your option) any later version. See the file
Chris@43 13 COPYING included with this distribution for more information.
Chris@43 14 */
Chris@43 15
Chris@43 16 #include "AudioCallbackPlaySource.h"
Chris@43 17
Chris@43 18 #include "AudioGenerator.h"
Chris@43 19
Chris@43 20 #include "data/model/Model.h"
Chris@43 21 #include "view/ViewManager.h"
Chris@43 22 #include "base/PlayParameterRepository.h"
Chris@43 23 #include "base/Preferences.h"
Chris@43 24 #include "data/model/DenseTimeValueModel.h"
Chris@43 25 #include "data/model/WaveFileModel.h"
Chris@43 26 #include "data/model/SparseOneDimensionalModel.h"
Chris@43 27 #include "plugin/RealTimePluginInstance.h"
Chris@43 28 #include "PhaseVocoderTimeStretcher.h"
Chris@43 29
Chris@43 30 #include <iostream>
Chris@43 31 #include <cassert>
Chris@43 32
Chris@43 33 //#define DEBUG_AUDIO_PLAY_SOURCE 1
Chris@43 34 //#define DEBUG_AUDIO_PLAY_SOURCE_PLAYING 1
Chris@43 35
Chris@43 36 const size_t AudioCallbackPlaySource::m_ringBufferSize = 131071;
Chris@43 37
Chris@57 38 AudioCallbackPlaySource::AudioCallbackPlaySource(ViewManager *manager,
Chris@57 39 QString clientName) :
Chris@43 40 m_viewManager(manager),
Chris@43 41 m_audioGenerator(new AudioGenerator()),
Chris@57 42 m_clientName(clientName),
Chris@43 43 m_readBuffers(0),
Chris@43 44 m_writeBuffers(0),
Chris@43 45 m_readBufferFill(0),
Chris@43 46 m_writeBufferFill(0),
Chris@43 47 m_bufferScavenger(1),
Chris@43 48 m_sourceChannelCount(0),
Chris@43 49 m_blockSize(1024),
Chris@43 50 m_sourceSampleRate(0),
Chris@43 51 m_targetSampleRate(0),
Chris@43 52 m_playLatency(0),
Chris@43 53 m_playing(false),
Chris@43 54 m_exiting(false),
Chris@43 55 m_lastModelEndFrame(0),
Chris@43 56 m_outputLeft(0.0),
Chris@43 57 m_outputRight(0.0),
Chris@43 58 m_auditioningPlugin(0),
Chris@43 59 m_auditioningPluginBypassed(false),
Chris@43 60 m_timeStretcher(0),
Chris@43 61 m_fillThread(0),
Chris@43 62 m_converter(0),
Chris@43 63 m_crapConverter(0),
Chris@43 64 m_resampleQuality(Preferences::getInstance()->getResampleQuality())
Chris@43 65 {
Chris@43 66 m_viewManager->setAudioPlaySource(this);
Chris@43 67
Chris@43 68 connect(m_viewManager, SIGNAL(selectionChanged()),
Chris@43 69 this, SLOT(selectionChanged()));
Chris@43 70 connect(m_viewManager, SIGNAL(playLoopModeChanged()),
Chris@43 71 this, SLOT(playLoopModeChanged()));
Chris@43 72 connect(m_viewManager, SIGNAL(playSelectionModeChanged()),
Chris@43 73 this, SLOT(playSelectionModeChanged()));
Chris@43 74
Chris@43 75 connect(PlayParameterRepository::getInstance(),
Chris@43 76 SIGNAL(playParametersChanged(PlayParameters *)),
Chris@43 77 this, SLOT(playParametersChanged(PlayParameters *)));
Chris@43 78
Chris@43 79 connect(Preferences::getInstance(),
Chris@43 80 SIGNAL(propertyChanged(PropertyContainer::PropertyName)),
Chris@43 81 this, SLOT(preferenceChanged(PropertyContainer::PropertyName)));
Chris@43 82 }
Chris@43 83
Chris@43 84 AudioCallbackPlaySource::~AudioCallbackPlaySource()
Chris@43 85 {
Chris@43 86 m_exiting = true;
Chris@43 87
Chris@43 88 if (m_fillThread) {
Chris@43 89 m_condition.wakeAll();
Chris@43 90 m_fillThread->wait();
Chris@43 91 delete m_fillThread;
Chris@43 92 }
Chris@43 93
Chris@43 94 clearModels();
Chris@43 95
Chris@43 96 if (m_readBuffers != m_writeBuffers) {
Chris@43 97 delete m_readBuffers;
Chris@43 98 }
Chris@43 99
Chris@43 100 delete m_writeBuffers;
Chris@43 101
Chris@43 102 delete m_audioGenerator;
Chris@43 103
Chris@43 104 m_bufferScavenger.scavenge(true);
Chris@43 105 m_pluginScavenger.scavenge(true);
Chris@43 106 m_timeStretcherScavenger.scavenge(true);
Chris@43 107 }
Chris@43 108
Chris@43 109 void
Chris@43 110 AudioCallbackPlaySource::addModel(Model *model)
Chris@43 111 {
Chris@43 112 if (m_models.find(model) != m_models.end()) return;
Chris@43 113
Chris@43 114 bool canPlay = m_audioGenerator->addModel(model);
Chris@43 115
Chris@43 116 m_mutex.lock();
Chris@43 117
Chris@43 118 m_models.insert(model);
Chris@43 119 if (model->getEndFrame() > m_lastModelEndFrame) {
Chris@43 120 m_lastModelEndFrame = model->getEndFrame();
Chris@43 121 }
Chris@43 122
Chris@43 123 bool buffersChanged = false, srChanged = false;
Chris@43 124
Chris@43 125 size_t modelChannels = 1;
Chris@43 126 DenseTimeValueModel *dtvm = dynamic_cast<DenseTimeValueModel *>(model);
Chris@43 127 if (dtvm) modelChannels = dtvm->getChannelCount();
Chris@43 128 if (modelChannels > m_sourceChannelCount) {
Chris@43 129 m_sourceChannelCount = modelChannels;
Chris@43 130 }
Chris@43 131
Chris@43 132 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 133 std::cout << "Adding model with " << modelChannels << " channels " << std::endl;
Chris@43 134 #endif
Chris@43 135
Chris@43 136 if (m_sourceSampleRate == 0) {
Chris@43 137
Chris@43 138 m_sourceSampleRate = model->getSampleRate();
Chris@43 139 srChanged = true;
Chris@43 140
Chris@43 141 } else if (model->getSampleRate() != m_sourceSampleRate) {
Chris@43 142
Chris@43 143 // If this is a dense time-value model and we have no other, we
Chris@43 144 // can just switch to this model's sample rate
Chris@43 145
Chris@43 146 if (dtvm) {
Chris@43 147
Chris@43 148 bool conflicting = false;
Chris@43 149
Chris@43 150 for (std::set<Model *>::const_iterator i = m_models.begin();
Chris@43 151 i != m_models.end(); ++i) {
Chris@43 152 // Only wave file models can be considered conflicting --
Chris@43 153 // writable wave file models are derived and we shouldn't
Chris@43 154 // take their rates into account. Also, don't give any
Chris@43 155 // particular weight to a file that's already playing at
Chris@43 156 // the wrong rate anyway
Chris@43 157 WaveFileModel *wfm = dynamic_cast<WaveFileModel *>(*i);
Chris@43 158 if (wfm && wfm != dtvm &&
Chris@43 159 wfm->getSampleRate() != model->getSampleRate() &&
Chris@43 160 wfm->getSampleRate() == m_sourceSampleRate) {
Chris@43 161 std::cerr << "AudioCallbackPlaySource::addModel: Conflicting wave file model " << *i << " found" << std::endl;
Chris@43 162 conflicting = true;
Chris@43 163 break;
Chris@43 164 }
Chris@43 165 }
Chris@43 166
Chris@43 167 if (conflicting) {
Chris@43 168
Chris@43 169 std::cerr << "AudioCallbackPlaySource::addModel: ERROR: "
Chris@43 170 << "New model sample rate does not match" << std::endl
Chris@43 171 << "existing model(s) (new " << model->getSampleRate()
Chris@43 172 << " vs " << m_sourceSampleRate
Chris@43 173 << "), playback will be wrong"
Chris@43 174 << std::endl;
Chris@43 175
Chris@43 176 emit sampleRateMismatch(model->getSampleRate(),
Chris@43 177 m_sourceSampleRate,
Chris@43 178 false);
Chris@43 179 } else {
Chris@43 180 m_sourceSampleRate = model->getSampleRate();
Chris@43 181 srChanged = true;
Chris@43 182 }
Chris@43 183 }
Chris@43 184 }
Chris@43 185
Chris@43 186 if (!m_writeBuffers || (m_writeBuffers->size() < getTargetChannelCount())) {
Chris@43 187 clearRingBuffers(true, getTargetChannelCount());
Chris@43 188 buffersChanged = true;
Chris@43 189 } else {
Chris@43 190 if (canPlay) clearRingBuffers(true);
Chris@43 191 }
Chris@43 192
Chris@43 193 if (buffersChanged || srChanged) {
Chris@43 194 if (m_converter) {
Chris@43 195 src_delete(m_converter);
Chris@43 196 src_delete(m_crapConverter);
Chris@43 197 m_converter = 0;
Chris@43 198 m_crapConverter = 0;
Chris@43 199 }
Chris@43 200 }
Chris@43 201
Chris@43 202 m_mutex.unlock();
Chris@43 203
Chris@43 204 m_audioGenerator->setTargetChannelCount(getTargetChannelCount());
Chris@43 205
Chris@43 206 if (!m_fillThread) {
Chris@43 207 m_fillThread = new FillThread(*this);
Chris@43 208 m_fillThread->start();
Chris@43 209 }
Chris@43 210
Chris@43 211 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 212 std::cout << "AudioCallbackPlaySource::addModel: now have " << m_models.size() << " model(s) -- emitting modelReplaced" << std::endl;
Chris@43 213 #endif
Chris@43 214
Chris@43 215 if (buffersChanged || srChanged) {
Chris@43 216 emit modelReplaced();
Chris@43 217 }
Chris@43 218
Chris@43 219 connect(model, SIGNAL(modelChanged(size_t, size_t)),
Chris@43 220 this, SLOT(modelChanged(size_t, size_t)));
Chris@43 221
Chris@43 222 m_condition.wakeAll();
Chris@43 223 }
Chris@43 224
Chris@43 225 void
Chris@43 226 AudioCallbackPlaySource::modelChanged(size_t startFrame, size_t endFrame)
Chris@43 227 {
Chris@43 228 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 229 std::cerr << "AudioCallbackPlaySource::modelChanged(" << startFrame << "," << endFrame << ")" << std::endl;
Chris@43 230 #endif
Chris@43 231 if (endFrame > m_lastModelEndFrame) m_lastModelEndFrame = endFrame;
Chris@43 232 }
Chris@43 233
Chris@43 234 void
Chris@43 235 AudioCallbackPlaySource::removeModel(Model *model)
Chris@43 236 {
Chris@43 237 m_mutex.lock();
Chris@43 238
Chris@43 239 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 240 std::cout << "AudioCallbackPlaySource::removeModel(" << model << ")" << std::endl;
Chris@43 241 #endif
Chris@43 242
Chris@43 243 disconnect(model, SIGNAL(modelChanged(size_t, size_t)),
Chris@43 244 this, SLOT(modelChanged(size_t, size_t)));
Chris@43 245
Chris@43 246 m_models.erase(model);
Chris@43 247
Chris@43 248 if (m_models.empty()) {
Chris@43 249 if (m_converter) {
Chris@43 250 src_delete(m_converter);
Chris@43 251 src_delete(m_crapConverter);
Chris@43 252 m_converter = 0;
Chris@43 253 m_crapConverter = 0;
Chris@43 254 }
Chris@43 255 m_sourceSampleRate = 0;
Chris@43 256 }
Chris@43 257
Chris@43 258 size_t lastEnd = 0;
Chris@43 259 for (std::set<Model *>::const_iterator i = m_models.begin();
Chris@43 260 i != m_models.end(); ++i) {
Chris@43 261 // std::cout << "AudioCallbackPlaySource::removeModel(" << model << "): checking end frame on model " << *i << std::endl;
Chris@43 262 if ((*i)->getEndFrame() > lastEnd) lastEnd = (*i)->getEndFrame();
Chris@43 263 // std::cout << "(done, lastEnd now " << lastEnd << ")" << std::endl;
Chris@43 264 }
Chris@43 265 m_lastModelEndFrame = lastEnd;
Chris@43 266
Chris@43 267 m_mutex.unlock();
Chris@43 268
Chris@43 269 m_audioGenerator->removeModel(model);
Chris@43 270
Chris@43 271 clearRingBuffers();
Chris@43 272 }
Chris@43 273
Chris@43 274 void
Chris@43 275 AudioCallbackPlaySource::clearModels()
Chris@43 276 {
Chris@43 277 m_mutex.lock();
Chris@43 278
Chris@43 279 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 280 std::cout << "AudioCallbackPlaySource::clearModels()" << std::endl;
Chris@43 281 #endif
Chris@43 282
Chris@43 283 m_models.clear();
Chris@43 284
Chris@43 285 if (m_converter) {
Chris@43 286 src_delete(m_converter);
Chris@43 287 src_delete(m_crapConverter);
Chris@43 288 m_converter = 0;
Chris@43 289 m_crapConverter = 0;
Chris@43 290 }
Chris@43 291
Chris@43 292 m_lastModelEndFrame = 0;
Chris@43 293
Chris@43 294 m_sourceSampleRate = 0;
Chris@43 295
Chris@43 296 m_mutex.unlock();
Chris@43 297
Chris@43 298 m_audioGenerator->clearModels();
Chris@43 299 }
Chris@43 300
Chris@43 301 void
Chris@43 302 AudioCallbackPlaySource::clearRingBuffers(bool haveLock, size_t count)
Chris@43 303 {
Chris@43 304 if (!haveLock) m_mutex.lock();
Chris@43 305
Chris@43 306 if (count == 0) {
Chris@43 307 if (m_writeBuffers) count = m_writeBuffers->size();
Chris@43 308 }
Chris@43 309
Chris@43 310 size_t sf = m_readBufferFill;
Chris@43 311 RingBuffer<float> *rb = getReadRingBuffer(0);
Chris@43 312 if (rb) {
Chris@43 313 //!!! This is incorrect if we're in a non-contiguous selection
Chris@43 314 //Same goes for all related code (subtracting the read space
Chris@43 315 //from the fill frame to try to establish where the effective
Chris@43 316 //pre-resample/timestretch read pointer is)
Chris@43 317 size_t rs = rb->getReadSpace();
Chris@43 318 if (rs < sf) sf -= rs;
Chris@43 319 else sf = 0;
Chris@43 320 }
Chris@43 321 m_writeBufferFill = sf;
Chris@43 322
Chris@43 323 if (m_readBuffers != m_writeBuffers) {
Chris@43 324 delete m_writeBuffers;
Chris@43 325 }
Chris@43 326
Chris@43 327 m_writeBuffers = new RingBufferVector;
Chris@43 328
Chris@43 329 for (size_t i = 0; i < count; ++i) {
Chris@43 330 m_writeBuffers->push_back(new RingBuffer<float>(m_ringBufferSize));
Chris@43 331 }
Chris@43 332
Chris@43 333 // std::cout << "AudioCallbackPlaySource::clearRingBuffers: Created "
Chris@43 334 // << count << " write buffers" << std::endl;
Chris@43 335
Chris@43 336 if (!haveLock) {
Chris@43 337 m_mutex.unlock();
Chris@43 338 }
Chris@43 339 }
Chris@43 340
Chris@43 341 void
Chris@43 342 AudioCallbackPlaySource::play(size_t startFrame)
Chris@43 343 {
Chris@43 344 if (m_viewManager->getPlaySelectionMode() &&
Chris@43 345 !m_viewManager->getSelections().empty()) {
Chris@43 346 MultiSelection::SelectionList selections = m_viewManager->getSelections();
Chris@43 347 MultiSelection::SelectionList::iterator i = selections.begin();
Chris@43 348 if (i != selections.end()) {
Chris@43 349 if (startFrame < i->getStartFrame()) {
Chris@43 350 startFrame = i->getStartFrame();
Chris@43 351 } else {
Chris@43 352 MultiSelection::SelectionList::iterator j = selections.end();
Chris@43 353 --j;
Chris@43 354 if (startFrame >= j->getEndFrame()) {
Chris@43 355 startFrame = i->getStartFrame();
Chris@43 356 }
Chris@43 357 }
Chris@43 358 }
Chris@43 359 } else {
Chris@43 360 if (startFrame >= m_lastModelEndFrame) {
Chris@43 361 startFrame = 0;
Chris@43 362 }
Chris@43 363 }
Chris@43 364
Chris@43 365 // The fill thread will automatically empty its buffers before
Chris@43 366 // starting again if we have not so far been playing, but not if
Chris@43 367 // we're just re-seeking.
Chris@43 368
Chris@43 369 m_mutex.lock();
Chris@43 370 if (m_playing) {
Chris@43 371 m_readBufferFill = m_writeBufferFill = startFrame;
Chris@43 372 if (m_readBuffers) {
Chris@43 373 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@43 374 RingBuffer<float> *rb = getReadRingBuffer(c);
Chris@43 375 if (rb) rb->reset();
Chris@43 376 }
Chris@43 377 }
Chris@43 378 if (m_converter) src_reset(m_converter);
Chris@43 379 if (m_crapConverter) src_reset(m_crapConverter);
Chris@43 380 } else {
Chris@43 381 if (m_converter) src_reset(m_converter);
Chris@43 382 if (m_crapConverter) src_reset(m_crapConverter);
Chris@43 383 m_readBufferFill = m_writeBufferFill = startFrame;
Chris@43 384 }
Chris@43 385 m_mutex.unlock();
Chris@43 386
Chris@43 387 m_audioGenerator->reset();
Chris@43 388
Chris@43 389 bool changed = !m_playing;
Chris@43 390 m_playing = true;
Chris@43 391 m_condition.wakeAll();
Chris@43 392 if (changed) emit playStatusChanged(m_playing);
Chris@43 393 }
Chris@43 394
Chris@43 395 void
Chris@43 396 AudioCallbackPlaySource::stop()
Chris@43 397 {
Chris@43 398 bool changed = m_playing;
Chris@43 399 m_playing = false;
Chris@43 400 m_condition.wakeAll();
Chris@43 401 if (changed) emit playStatusChanged(m_playing);
Chris@43 402 }
Chris@43 403
Chris@43 404 void
Chris@43 405 AudioCallbackPlaySource::selectionChanged()
Chris@43 406 {
Chris@43 407 if (m_viewManager->getPlaySelectionMode()) {
Chris@43 408 clearRingBuffers();
Chris@43 409 }
Chris@43 410 }
Chris@43 411
Chris@43 412 void
Chris@43 413 AudioCallbackPlaySource::playLoopModeChanged()
Chris@43 414 {
Chris@43 415 clearRingBuffers();
Chris@43 416 }
Chris@43 417
Chris@43 418 void
Chris@43 419 AudioCallbackPlaySource::playSelectionModeChanged()
Chris@43 420 {
Chris@43 421 if (!m_viewManager->getSelections().empty()) {
Chris@43 422 clearRingBuffers();
Chris@43 423 }
Chris@43 424 }
Chris@43 425
Chris@43 426 void
Chris@43 427 AudioCallbackPlaySource::playParametersChanged(PlayParameters *)
Chris@43 428 {
Chris@43 429 clearRingBuffers();
Chris@43 430 }
Chris@43 431
Chris@43 432 void
Chris@43 433 AudioCallbackPlaySource::preferenceChanged(PropertyContainer::PropertyName n)
Chris@43 434 {
Chris@43 435 if (n == "Resample Quality") {
Chris@43 436 setResampleQuality(Preferences::getInstance()->getResampleQuality());
Chris@43 437 }
Chris@43 438 }
Chris@43 439
Chris@43 440 void
Chris@43 441 AudioCallbackPlaySource::audioProcessingOverload()
Chris@43 442 {
Chris@43 443 RealTimePluginInstance *ap = m_auditioningPlugin;
Chris@43 444 if (ap && m_playing && !m_auditioningPluginBypassed) {
Chris@43 445 m_auditioningPluginBypassed = true;
Chris@43 446 emit audioOverloadPluginDisabled();
Chris@43 447 }
Chris@43 448 }
Chris@43 449
Chris@43 450 void
Chris@43 451 AudioCallbackPlaySource::setTargetBlockSize(size_t size)
Chris@43 452 {
Chris@43 453 // std::cout << "AudioCallbackPlaySource::setTargetBlockSize() -> " << size << std::endl;
Chris@43 454 assert(size < m_ringBufferSize);
Chris@43 455 m_blockSize = size;
Chris@43 456 }
Chris@43 457
Chris@43 458 size_t
Chris@43 459 AudioCallbackPlaySource::getTargetBlockSize() const
Chris@43 460 {
Chris@43 461 // std::cout << "AudioCallbackPlaySource::getTargetBlockSize() -> " << m_blockSize << std::endl;
Chris@43 462 return m_blockSize;
Chris@43 463 }
Chris@43 464
Chris@43 465 void
Chris@43 466 AudioCallbackPlaySource::setTargetPlayLatency(size_t latency)
Chris@43 467 {
Chris@43 468 m_playLatency = latency;
Chris@43 469 }
Chris@43 470
Chris@43 471 size_t
Chris@43 472 AudioCallbackPlaySource::getTargetPlayLatency() const
Chris@43 473 {
Chris@43 474 return m_playLatency;
Chris@43 475 }
Chris@43 476
Chris@43 477 size_t
Chris@43 478 AudioCallbackPlaySource::getCurrentPlayingFrame()
Chris@43 479 {
Chris@43 480 bool resample = false;
Chris@43 481 double ratio = 1.0;
Chris@43 482
Chris@43 483 if (getSourceSampleRate() != getTargetSampleRate()) {
Chris@43 484 resample = true;
Chris@43 485 ratio = double(getSourceSampleRate()) / double(getTargetSampleRate());
Chris@43 486 }
Chris@43 487
Chris@43 488 size_t readSpace = 0;
Chris@43 489 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@43 490 RingBuffer<float> *rb = getReadRingBuffer(c);
Chris@43 491 if (rb) {
Chris@43 492 size_t spaceHere = rb->getReadSpace();
Chris@43 493 if (c == 0 || spaceHere < readSpace) readSpace = spaceHere;
Chris@43 494 }
Chris@43 495 }
Chris@43 496
Chris@43 497 if (resample) {
Chris@43 498 readSpace = size_t(readSpace * ratio + 0.1);
Chris@43 499 }
Chris@43 500
Chris@43 501 size_t latency = m_playLatency;
Chris@43 502 if (resample) latency = size_t(m_playLatency * ratio + 0.1);
Chris@43 503
Chris@43 504 PhaseVocoderTimeStretcher *timeStretcher = m_timeStretcher;
Chris@43 505 if (timeStretcher) {
Chris@43 506 latency += timeStretcher->getProcessingLatency();
Chris@43 507 }
Chris@43 508
Chris@43 509 latency += readSpace;
Chris@43 510 size_t bufferedFrame = m_readBufferFill;
Chris@43 511
Chris@43 512 bool looping = m_viewManager->getPlayLoopMode();
Chris@43 513 bool constrained = (m_viewManager->getPlaySelectionMode() &&
Chris@43 514 !m_viewManager->getSelections().empty());
Chris@43 515
Chris@43 516 size_t framePlaying = bufferedFrame;
Chris@43 517
Chris@43 518 if (looping && !constrained) {
Chris@43 519 while (framePlaying < latency) framePlaying += m_lastModelEndFrame;
Chris@43 520 }
Chris@43 521
Chris@43 522 if (framePlaying > latency) framePlaying -= latency;
Chris@43 523 else framePlaying = 0;
Chris@43 524
Chris@43 525 if (!constrained) {
Chris@43 526 if (!looping && framePlaying > m_lastModelEndFrame) {
Chris@43 527 framePlaying = m_lastModelEndFrame;
Chris@43 528 stop();
Chris@43 529 }
Chris@43 530 return framePlaying;
Chris@43 531 }
Chris@43 532
Chris@43 533 MultiSelection::SelectionList selections = m_viewManager->getSelections();
Chris@43 534 MultiSelection::SelectionList::const_iterator i;
Chris@43 535
Chris@43 536 // i = selections.begin();
Chris@43 537 // size_t rangeStart = i->getStartFrame();
Chris@43 538
Chris@43 539 i = selections.end();
Chris@43 540 --i;
Chris@43 541 size_t rangeEnd = i->getEndFrame();
Chris@43 542
Chris@43 543 for (i = selections.begin(); i != selections.end(); ++i) {
Chris@43 544 if (i->contains(bufferedFrame)) break;
Chris@43 545 }
Chris@43 546
Chris@43 547 size_t f = bufferedFrame;
Chris@43 548
Chris@43 549 // std::cout << "getCurrentPlayingFrame: f=" << f << ", latency=" << latency << ", rangeEnd=" << rangeEnd << std::endl;
Chris@43 550
Chris@43 551 if (i == selections.end()) {
Chris@43 552 --i;
Chris@43 553 if (i->getEndFrame() + latency < f) {
Chris@43 554 // std::cout << "framePlaying = " << framePlaying << ", rangeEnd = " << rangeEnd << std::endl;
Chris@43 555
Chris@43 556 if (!looping && (framePlaying > rangeEnd)) {
Chris@43 557 // std::cout << "STOPPING" << std::endl;
Chris@43 558 stop();
Chris@43 559 return rangeEnd;
Chris@43 560 } else {
Chris@43 561 return framePlaying;
Chris@43 562 }
Chris@43 563 } else {
Chris@43 564 // std::cout << "latency <- " << latency << "-(" << f << "-" << i->getEndFrame() << ")" << std::endl;
Chris@43 565 latency -= (f - i->getEndFrame());
Chris@43 566 f = i->getEndFrame();
Chris@43 567 }
Chris@43 568 }
Chris@43 569
Chris@43 570 // std::cout << "i=(" << i->getStartFrame() << "," << i->getEndFrame() << ") f=" << f << ", latency=" << latency << std::endl;
Chris@43 571
Chris@43 572 while (latency > 0) {
Chris@43 573 size_t offset = f - i->getStartFrame();
Chris@43 574 if (offset >= latency) {
Chris@43 575 if (f > latency) {
Chris@43 576 framePlaying = f - latency;
Chris@43 577 } else {
Chris@43 578 framePlaying = 0;
Chris@43 579 }
Chris@43 580 break;
Chris@43 581 } else {
Chris@43 582 if (i == selections.begin()) {
Chris@43 583 if (looping) {
Chris@43 584 i = selections.end();
Chris@43 585 }
Chris@43 586 }
Chris@43 587 latency -= offset;
Chris@43 588 --i;
Chris@43 589 f = i->getEndFrame();
Chris@43 590 }
Chris@43 591 }
Chris@43 592
Chris@43 593 return framePlaying;
Chris@43 594 }
Chris@43 595
Chris@43 596 void
Chris@43 597 AudioCallbackPlaySource::setOutputLevels(float left, float right)
Chris@43 598 {
Chris@43 599 m_outputLeft = left;
Chris@43 600 m_outputRight = right;
Chris@43 601 }
Chris@43 602
Chris@43 603 bool
Chris@43 604 AudioCallbackPlaySource::getOutputLevels(float &left, float &right)
Chris@43 605 {
Chris@43 606 left = m_outputLeft;
Chris@43 607 right = m_outputRight;
Chris@43 608 return true;
Chris@43 609 }
Chris@43 610
Chris@43 611 void
Chris@43 612 AudioCallbackPlaySource::setTargetSampleRate(size_t sr)
Chris@43 613 {
Chris@43 614 m_targetSampleRate = sr;
Chris@43 615 initialiseConverter();
Chris@43 616 }
Chris@43 617
Chris@43 618 void
Chris@43 619 AudioCallbackPlaySource::initialiseConverter()
Chris@43 620 {
Chris@43 621 m_mutex.lock();
Chris@43 622
Chris@43 623 if (m_converter) {
Chris@43 624 src_delete(m_converter);
Chris@43 625 src_delete(m_crapConverter);
Chris@43 626 m_converter = 0;
Chris@43 627 m_crapConverter = 0;
Chris@43 628 }
Chris@43 629
Chris@43 630 if (getSourceSampleRate() != getTargetSampleRate()) {
Chris@43 631
Chris@43 632 int err = 0;
Chris@43 633
Chris@43 634 m_converter = src_new(m_resampleQuality == 2 ? SRC_SINC_BEST_QUALITY :
Chris@43 635 m_resampleQuality == 1 ? SRC_SINC_MEDIUM_QUALITY :
Chris@43 636 m_resampleQuality == 0 ? SRC_SINC_FASTEST :
Chris@43 637 SRC_SINC_MEDIUM_QUALITY,
Chris@43 638 getTargetChannelCount(), &err);
Chris@43 639
Chris@43 640 if (m_converter) {
Chris@43 641 m_crapConverter = src_new(SRC_LINEAR,
Chris@43 642 getTargetChannelCount(),
Chris@43 643 &err);
Chris@43 644 }
Chris@43 645
Chris@43 646 if (!m_converter || !m_crapConverter) {
Chris@43 647 std::cerr
Chris@43 648 << "AudioCallbackPlaySource::setModel: ERROR in creating samplerate converter: "
Chris@43 649 << src_strerror(err) << std::endl;
Chris@43 650
Chris@43 651 if (m_converter) {
Chris@43 652 src_delete(m_converter);
Chris@43 653 m_converter = 0;
Chris@43 654 }
Chris@43 655
Chris@43 656 if (m_crapConverter) {
Chris@43 657 src_delete(m_crapConverter);
Chris@43 658 m_crapConverter = 0;
Chris@43 659 }
Chris@43 660
Chris@43 661 m_mutex.unlock();
Chris@43 662
Chris@43 663 emit sampleRateMismatch(getSourceSampleRate(),
Chris@43 664 getTargetSampleRate(),
Chris@43 665 false);
Chris@43 666 } else {
Chris@43 667
Chris@43 668 m_mutex.unlock();
Chris@43 669
Chris@43 670 emit sampleRateMismatch(getSourceSampleRate(),
Chris@43 671 getTargetSampleRate(),
Chris@43 672 true);
Chris@43 673 }
Chris@43 674 } else {
Chris@43 675 m_mutex.unlock();
Chris@43 676 }
Chris@43 677 }
Chris@43 678
Chris@43 679 void
Chris@43 680 AudioCallbackPlaySource::setResampleQuality(int q)
Chris@43 681 {
Chris@43 682 if (q == m_resampleQuality) return;
Chris@43 683 m_resampleQuality = q;
Chris@43 684
Chris@43 685 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 686 std::cerr << "AudioCallbackPlaySource::setResampleQuality: setting to "
Chris@43 687 << m_resampleQuality << std::endl;
Chris@43 688 #endif
Chris@43 689
Chris@43 690 initialiseConverter();
Chris@43 691 }
Chris@43 692
Chris@43 693 void
Chris@43 694 AudioCallbackPlaySource::setAuditioningPlugin(RealTimePluginInstance *plugin)
Chris@43 695 {
Chris@43 696 RealTimePluginInstance *formerPlugin = m_auditioningPlugin;
Chris@43 697 m_auditioningPlugin = plugin;
Chris@43 698 m_auditioningPluginBypassed = false;
Chris@43 699 if (formerPlugin) m_pluginScavenger.claim(formerPlugin);
Chris@43 700 }
Chris@43 701
Chris@43 702 void
Chris@43 703 AudioCallbackPlaySource::setSoloModelSet(std::set<Model *> s)
Chris@43 704 {
Chris@43 705 m_audioGenerator->setSoloModelSet(s);
Chris@43 706 clearRingBuffers();
Chris@43 707 }
Chris@43 708
Chris@43 709 void
Chris@43 710 AudioCallbackPlaySource::clearSoloModelSet()
Chris@43 711 {
Chris@43 712 m_audioGenerator->clearSoloModelSet();
Chris@43 713 clearRingBuffers();
Chris@43 714 }
Chris@43 715
Chris@43 716 size_t
Chris@43 717 AudioCallbackPlaySource::getTargetSampleRate() const
Chris@43 718 {
Chris@43 719 if (m_targetSampleRate) return m_targetSampleRate;
Chris@43 720 else return getSourceSampleRate();
Chris@43 721 }
Chris@43 722
Chris@43 723 size_t
Chris@43 724 AudioCallbackPlaySource::getSourceChannelCount() const
Chris@43 725 {
Chris@43 726 return m_sourceChannelCount;
Chris@43 727 }
Chris@43 728
Chris@43 729 size_t
Chris@43 730 AudioCallbackPlaySource::getTargetChannelCount() const
Chris@43 731 {
Chris@43 732 if (m_sourceChannelCount < 2) return 2;
Chris@43 733 return m_sourceChannelCount;
Chris@43 734 }
Chris@43 735
Chris@43 736 size_t
Chris@43 737 AudioCallbackPlaySource::getSourceSampleRate() const
Chris@43 738 {
Chris@43 739 return m_sourceSampleRate;
Chris@43 740 }
Chris@43 741
Chris@43 742 void
Chris@43 743 AudioCallbackPlaySource::setTimeStretch(float factor, bool sharpen, bool mono)
Chris@43 744 {
Chris@43 745 // Avoid locks -- create, assign, mark old one for scavenging
Chris@43 746 // later (as a call to getSourceSamples may still be using it)
Chris@43 747
Chris@43 748 PhaseVocoderTimeStretcher *existingStretcher = m_timeStretcher;
Chris@43 749
Chris@43 750 size_t channels = getTargetChannelCount();
Chris@43 751 if (mono) channels = 1;
Chris@43 752
Chris@43 753 if (existingStretcher &&
Chris@43 754 existingStretcher->getRatio() == factor &&
Chris@43 755 existingStretcher->getSharpening() == sharpen &&
Chris@43 756 existingStretcher->getChannelCount() == channels) {
Chris@43 757 return;
Chris@43 758 }
Chris@43 759
Chris@43 760 if (factor != 1) {
Chris@43 761
Chris@43 762 if (existingStretcher &&
Chris@43 763 existingStretcher->getSharpening() == sharpen &&
Chris@43 764 existingStretcher->getChannelCount() == channels) {
Chris@43 765 existingStretcher->setRatio(factor);
Chris@43 766 return;
Chris@43 767 }
Chris@43 768
Chris@43 769 PhaseVocoderTimeStretcher *newStretcher = new PhaseVocoderTimeStretcher
Chris@43 770 (getTargetSampleRate(),
Chris@43 771 channels,
Chris@43 772 factor,
Chris@43 773 sharpen,
Chris@43 774 getTargetBlockSize());
Chris@43 775
Chris@43 776 m_timeStretcher = newStretcher;
Chris@43 777
Chris@43 778 } else {
Chris@43 779 m_timeStretcher = 0;
Chris@43 780 }
Chris@43 781
Chris@43 782 if (existingStretcher) {
Chris@43 783 m_timeStretcherScavenger.claim(existingStretcher);
Chris@43 784 }
Chris@43 785 }
Chris@43 786
Chris@43 787 size_t
Chris@43 788 AudioCallbackPlaySource::getSourceSamples(size_t count, float **buffer)
Chris@43 789 {
Chris@43 790 if (!m_playing) {
Chris@43 791 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
Chris@43 792 for (size_t i = 0; i < count; ++i) {
Chris@43 793 buffer[ch][i] = 0.0;
Chris@43 794 }
Chris@43 795 }
Chris@43 796 return 0;
Chris@43 797 }
Chris@43 798
Chris@43 799 // Ensure that all buffers have at least the amount of data we
Chris@43 800 // need -- else reduce the size of our requests correspondingly
Chris@43 801
Chris@43 802 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
Chris@43 803
Chris@43 804 RingBuffer<float> *rb = getReadRingBuffer(ch);
Chris@43 805
Chris@43 806 if (!rb) {
Chris@43 807 std::cerr << "WARNING: AudioCallbackPlaySource::getSourceSamples: "
Chris@43 808 << "No ring buffer available for channel " << ch
Chris@43 809 << ", returning no data here" << std::endl;
Chris@43 810 count = 0;
Chris@43 811 break;
Chris@43 812 }
Chris@43 813
Chris@43 814 size_t rs = rb->getReadSpace();
Chris@43 815 if (rs < count) {
Chris@43 816 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 817 std::cerr << "WARNING: AudioCallbackPlaySource::getSourceSamples: "
Chris@43 818 << "Ring buffer for channel " << ch << " has only "
Chris@43 819 << rs << " (of " << count << ") samples available, "
Chris@43 820 << "reducing request size" << std::endl;
Chris@43 821 #endif
Chris@43 822 count = rs;
Chris@43 823 }
Chris@43 824 }
Chris@43 825
Chris@43 826 if (count == 0) return 0;
Chris@43 827
Chris@43 828 PhaseVocoderTimeStretcher *ts = m_timeStretcher;
Chris@43 829
Chris@43 830 if (!ts || ts->getRatio() == 1) {
Chris@43 831
Chris@43 832 size_t got = 0;
Chris@43 833
Chris@43 834 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
Chris@43 835
Chris@43 836 RingBuffer<float> *rb = getReadRingBuffer(ch);
Chris@43 837
Chris@43 838 if (rb) {
Chris@43 839
Chris@43 840 // this is marginally more likely to leave our channels in
Chris@43 841 // sync after a processing failure than just passing "count":
Chris@43 842 size_t request = count;
Chris@43 843 if (ch > 0) request = got;
Chris@43 844
Chris@43 845 got = rb->read(buffer[ch], request);
Chris@43 846
Chris@43 847 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
Chris@43 848 std::cout << "AudioCallbackPlaySource::getSamples: got " << got << " (of " << count << ") samples on channel " << ch << ", signalling for more (possibly)" << std::endl;
Chris@43 849 #endif
Chris@43 850 }
Chris@43 851
Chris@43 852 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
Chris@43 853 for (size_t i = got; i < count; ++i) {
Chris@43 854 buffer[ch][i] = 0.0;
Chris@43 855 }
Chris@43 856 }
Chris@43 857 }
Chris@43 858
Chris@43 859 applyAuditioningEffect(count, buffer);
Chris@43 860
Chris@43 861 m_condition.wakeAll();
Chris@43 862 return got;
Chris@43 863 }
Chris@43 864
Chris@43 865 float ratio = ts->getRatio();
Chris@43 866
Chris@43 867 // std::cout << "ratio = " << ratio << std::endl;
Chris@43 868
Chris@43 869 size_t channels = getTargetChannelCount();
Chris@43 870 bool mix = (channels > 1 && ts->getChannelCount() == 1);
Chris@43 871
Chris@43 872 size_t available;
Chris@43 873
Chris@43 874 int warned = 0;
Chris@43 875
Chris@43 876 // We want output blocks of e.g. 1024 (probably fixed, certainly
Chris@43 877 // bounded). We can provide input blocks of any size (unbounded)
Chris@43 878 // at the timestretcher's request. The input block for a given
Chris@43 879 // output is approx output / ratio, but we can't predict it
Chris@43 880 // exactly, for an adaptive timestretcher. The stretcher will
Chris@43 881 // need some additional buffer space. See the time stretcher code
Chris@43 882 // and comments.
Chris@43 883
Chris@43 884 while ((available = ts->getAvailableOutputSamples()) < count) {
Chris@43 885
Chris@43 886 size_t reqd = lrintf((count - available) / ratio);
Chris@43 887 reqd = std::max(reqd, ts->getRequiredInputSamples());
Chris@43 888 if (reqd == 0) reqd = 1;
Chris@43 889
Chris@43 890 float *ib[channels];
Chris@43 891
Chris@43 892 size_t got = reqd;
Chris@43 893
Chris@43 894 if (mix) {
Chris@43 895 for (size_t c = 0; c < channels; ++c) {
Chris@43 896 if (c == 0) ib[c] = new float[reqd]; //!!! fix -- this is a rt function
Chris@43 897 else ib[c] = 0;
Chris@43 898 RingBuffer<float> *rb = getReadRingBuffer(c);
Chris@43 899 if (rb) {
Chris@43 900 size_t gotHere;
Chris@43 901 if (c > 0) gotHere = rb->readAdding(ib[0], got);
Chris@43 902 else gotHere = rb->read(ib[0], got);
Chris@43 903 if (gotHere < got) got = gotHere;
Chris@43 904 }
Chris@43 905 }
Chris@43 906 } else {
Chris@43 907 for (size_t c = 0; c < channels; ++c) {
Chris@43 908 ib[c] = new float[reqd]; //!!! fix -- this is a rt function
Chris@43 909 RingBuffer<float> *rb = getReadRingBuffer(c);
Chris@43 910 if (rb) {
Chris@43 911 size_t gotHere = rb->read(ib[c], got);
Chris@43 912 if (gotHere < got) got = gotHere;
Chris@43 913 }
Chris@43 914 }
Chris@43 915 }
Chris@43 916
Chris@43 917 if (got < reqd) {
Chris@43 918 std::cerr << "WARNING: Read underrun in playback ("
Chris@43 919 << got << " < " << reqd << ")" << std::endl;
Chris@43 920 }
Chris@43 921
Chris@43 922 ts->putInput(ib, got);
Chris@43 923
Chris@43 924 for (size_t c = 0; c < channels; ++c) {
Chris@43 925 delete[] ib[c];
Chris@43 926 }
Chris@43 927
Chris@43 928 if (got == 0) break;
Chris@43 929
Chris@43 930 if (ts->getAvailableOutputSamples() == available) {
Chris@43 931 std::cerr << "WARNING: AudioCallbackPlaySource::getSamples: Added " << got << " samples to time stretcher, created no new available output samples (warned = " << warned << ")" << std::endl;
Chris@43 932 if (++warned == 5) break;
Chris@43 933 }
Chris@43 934 }
Chris@43 935
Chris@43 936 ts->getOutput(buffer, count);
Chris@43 937
Chris@43 938 if (mix) {
Chris@43 939 for (size_t c = 1; c < channels; ++c) {
Chris@43 940 for (size_t i = 0; i < count; ++i) {
Chris@43 941 buffer[c][i] = buffer[0][i] / channels;
Chris@43 942 }
Chris@43 943 }
Chris@43 944 for (size_t i = 0; i < count; ++i) {
Chris@43 945 buffer[0][i] /= channels;
Chris@43 946 }
Chris@43 947 }
Chris@43 948
Chris@43 949 applyAuditioningEffect(count, buffer);
Chris@43 950
Chris@43 951 m_condition.wakeAll();
Chris@43 952
Chris@43 953 return count;
Chris@43 954 }
Chris@43 955
Chris@43 956 void
Chris@43 957 AudioCallbackPlaySource::applyAuditioningEffect(size_t count, float **buffers)
Chris@43 958 {
Chris@43 959 if (m_auditioningPluginBypassed) return;
Chris@43 960 RealTimePluginInstance *plugin = m_auditioningPlugin;
Chris@43 961 if (!plugin) return;
Chris@43 962
Chris@43 963 if (plugin->getAudioInputCount() != getTargetChannelCount()) {
Chris@43 964 // std::cerr << "plugin input count " << plugin->getAudioInputCount()
Chris@43 965 // << " != our channel count " << getTargetChannelCount()
Chris@43 966 // << std::endl;
Chris@43 967 return;
Chris@43 968 }
Chris@43 969 if (plugin->getAudioOutputCount() != getTargetChannelCount()) {
Chris@43 970 // std::cerr << "plugin output count " << plugin->getAudioOutputCount()
Chris@43 971 // << " != our channel count " << getTargetChannelCount()
Chris@43 972 // << std::endl;
Chris@43 973 return;
Chris@43 974 }
Chris@43 975 if (plugin->getBufferSize() != count) {
Chris@43 976 // std::cerr << "plugin buffer size " << plugin->getBufferSize()
Chris@43 977 // << " != our block size " << count
Chris@43 978 // << std::endl;
Chris@43 979 return;
Chris@43 980 }
Chris@43 981
Chris@43 982 float **ib = plugin->getAudioInputBuffers();
Chris@43 983 float **ob = plugin->getAudioOutputBuffers();
Chris@43 984
Chris@43 985 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@43 986 for (size_t i = 0; i < count; ++i) {
Chris@43 987 ib[c][i] = buffers[c][i];
Chris@43 988 }
Chris@43 989 }
Chris@43 990
Chris@43 991 plugin->run(Vamp::RealTime::zeroTime);
Chris@43 992
Chris@43 993 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@43 994 for (size_t i = 0; i < count; ++i) {
Chris@43 995 buffers[c][i] = ob[c][i];
Chris@43 996 }
Chris@43 997 }
Chris@43 998 }
Chris@43 999
Chris@43 1000 // Called from fill thread, m_playing true, mutex held
Chris@43 1001 bool
Chris@43 1002 AudioCallbackPlaySource::fillBuffers()
Chris@43 1003 {
Chris@43 1004 static float *tmp = 0;
Chris@43 1005 static size_t tmpSize = 0;
Chris@43 1006
Chris@43 1007 size_t space = 0;
Chris@43 1008 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@43 1009 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@43 1010 if (wb) {
Chris@43 1011 size_t spaceHere = wb->getWriteSpace();
Chris@43 1012 if (c == 0 || spaceHere < space) space = spaceHere;
Chris@43 1013 }
Chris@43 1014 }
Chris@43 1015
Chris@43 1016 if (space == 0) return false;
Chris@43 1017
Chris@43 1018 size_t f = m_writeBufferFill;
Chris@43 1019
Chris@43 1020 bool readWriteEqual = (m_readBuffers == m_writeBuffers);
Chris@43 1021
Chris@43 1022 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 1023 std::cout << "AudioCallbackPlaySourceFillThread: filling " << space << " frames" << std::endl;
Chris@43 1024 #endif
Chris@43 1025
Chris@43 1026 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 1027 std::cout << "buffered to " << f << " already" << std::endl;
Chris@43 1028 #endif
Chris@43 1029
Chris@43 1030 bool resample = (getSourceSampleRate() != getTargetSampleRate());
Chris@43 1031
Chris@43 1032 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 1033 std::cout << (resample ? "" : "not ") << "resampling (source " << getSourceSampleRate() << ", target " << getTargetSampleRate() << ")" << std::endl;
Chris@43 1034 #endif
Chris@43 1035
Chris@43 1036 size_t channels = getTargetChannelCount();
Chris@43 1037
Chris@43 1038 size_t orig = space;
Chris@43 1039 size_t got = 0;
Chris@43 1040
Chris@43 1041 static float **bufferPtrs = 0;
Chris@43 1042 static size_t bufferPtrCount = 0;
Chris@43 1043
Chris@43 1044 if (bufferPtrCount < channels) {
Chris@43 1045 if (bufferPtrs) delete[] bufferPtrs;
Chris@43 1046 bufferPtrs = new float *[channels];
Chris@43 1047 bufferPtrCount = channels;
Chris@43 1048 }
Chris@43 1049
Chris@43 1050 size_t generatorBlockSize = m_audioGenerator->getBlockSize();
Chris@43 1051
Chris@43 1052 if (resample && !m_converter) {
Chris@43 1053 static bool warned = false;
Chris@43 1054 if (!warned) {
Chris@43 1055 std::cerr << "WARNING: sample rates differ, but no converter available!" << std::endl;
Chris@43 1056 warned = true;
Chris@43 1057 }
Chris@43 1058 }
Chris@43 1059
Chris@43 1060 if (resample && m_converter) {
Chris@43 1061
Chris@43 1062 double ratio =
Chris@43 1063 double(getTargetSampleRate()) / double(getSourceSampleRate());
Chris@43 1064 orig = size_t(orig / ratio + 0.1);
Chris@43 1065
Chris@43 1066 // orig must be a multiple of generatorBlockSize
Chris@43 1067 orig = (orig / generatorBlockSize) * generatorBlockSize;
Chris@43 1068 if (orig == 0) return false;
Chris@43 1069
Chris@43 1070 size_t work = std::max(orig, space);
Chris@43 1071
Chris@43 1072 // We only allocate one buffer, but we use it in two halves.
Chris@43 1073 // We place the non-interleaved values in the second half of
Chris@43 1074 // the buffer (orig samples for channel 0, orig samples for
Chris@43 1075 // channel 1 etc), and then interleave them into the first
Chris@43 1076 // half of the buffer. Then we resample back into the second
Chris@43 1077 // half (interleaved) and de-interleave the results back to
Chris@43 1078 // the start of the buffer for insertion into the ringbuffers.
Chris@43 1079 // What a faff -- especially as we've already de-interleaved
Chris@43 1080 // the audio data from the source file elsewhere before we
Chris@43 1081 // even reach this point.
Chris@43 1082
Chris@43 1083 if (tmpSize < channels * work * 2) {
Chris@43 1084 delete[] tmp;
Chris@43 1085 tmp = new float[channels * work * 2];
Chris@43 1086 tmpSize = channels * work * 2;
Chris@43 1087 }
Chris@43 1088
Chris@43 1089 float *nonintlv = tmp + channels * work;
Chris@43 1090 float *intlv = tmp;
Chris@43 1091 float *srcout = tmp + channels * work;
Chris@43 1092
Chris@43 1093 for (size_t c = 0; c < channels; ++c) {
Chris@43 1094 for (size_t i = 0; i < orig; ++i) {
Chris@43 1095 nonintlv[channels * i + c] = 0.0f;
Chris@43 1096 }
Chris@43 1097 }
Chris@43 1098
Chris@43 1099 for (size_t c = 0; c < channels; ++c) {
Chris@43 1100 bufferPtrs[c] = nonintlv + c * orig;
Chris@43 1101 }
Chris@43 1102
Chris@43 1103 got = mixModels(f, orig, bufferPtrs);
Chris@43 1104
Chris@43 1105 // and interleave into first half
Chris@43 1106 for (size_t c = 0; c < channels; ++c) {
Chris@43 1107 for (size_t i = 0; i < got; ++i) {
Chris@43 1108 float sample = nonintlv[c * got + i];
Chris@43 1109 intlv[channels * i + c] = sample;
Chris@43 1110 }
Chris@43 1111 }
Chris@43 1112
Chris@43 1113 SRC_DATA data;
Chris@43 1114 data.data_in = intlv;
Chris@43 1115 data.data_out = srcout;
Chris@43 1116 data.input_frames = got;
Chris@43 1117 data.output_frames = work;
Chris@43 1118 data.src_ratio = ratio;
Chris@43 1119 data.end_of_input = 0;
Chris@43 1120
Chris@43 1121 int err = 0;
Chris@43 1122
Chris@43 1123 if (m_timeStretcher && m_timeStretcher->getRatio() < 0.4) {
Chris@43 1124 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 1125 std::cout << "Using crappy converter" << std::endl;
Chris@43 1126 #endif
Chris@43 1127 err = src_process(m_crapConverter, &data);
Chris@43 1128 } else {
Chris@43 1129 err = src_process(m_converter, &data);
Chris@43 1130 }
Chris@43 1131
Chris@43 1132 size_t toCopy = size_t(got * ratio + 0.1);
Chris@43 1133
Chris@43 1134 if (err) {
Chris@43 1135 std::cerr
Chris@43 1136 << "AudioCallbackPlaySourceFillThread: ERROR in samplerate conversion: "
Chris@43 1137 << src_strerror(err) << std::endl;
Chris@43 1138 //!!! Then what?
Chris@43 1139 } else {
Chris@43 1140 got = data.input_frames_used;
Chris@43 1141 toCopy = data.output_frames_gen;
Chris@43 1142 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 1143 std::cout << "Resampled " << got << " frames to " << toCopy << " frames" << std::endl;
Chris@43 1144 #endif
Chris@43 1145 }
Chris@43 1146
Chris@43 1147 for (size_t c = 0; c < channels; ++c) {
Chris@43 1148 for (size_t i = 0; i < toCopy; ++i) {
Chris@43 1149 tmp[i] = srcout[channels * i + c];
Chris@43 1150 }
Chris@43 1151 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@43 1152 if (wb) wb->write(tmp, toCopy);
Chris@43 1153 }
Chris@43 1154
Chris@43 1155 m_writeBufferFill = f;
Chris@43 1156 if (readWriteEqual) m_readBufferFill = f;
Chris@43 1157
Chris@43 1158 } else {
Chris@43 1159
Chris@43 1160 // space must be a multiple of generatorBlockSize
Chris@43 1161 space = (space / generatorBlockSize) * generatorBlockSize;
Chris@43 1162 if (space == 0) return false;
Chris@43 1163
Chris@43 1164 if (tmpSize < channels * space) {
Chris@43 1165 delete[] tmp;
Chris@43 1166 tmp = new float[channels * space];
Chris@43 1167 tmpSize = channels * space;
Chris@43 1168 }
Chris@43 1169
Chris@43 1170 for (size_t c = 0; c < channels; ++c) {
Chris@43 1171
Chris@43 1172 bufferPtrs[c] = tmp + c * space;
Chris@43 1173
Chris@43 1174 for (size_t i = 0; i < space; ++i) {
Chris@43 1175 tmp[c * space + i] = 0.0f;
Chris@43 1176 }
Chris@43 1177 }
Chris@43 1178
Chris@43 1179 size_t got = mixModels(f, space, bufferPtrs);
Chris@43 1180
Chris@43 1181 for (size_t c = 0; c < channels; ++c) {
Chris@43 1182
Chris@43 1183 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@43 1184 if (wb) {
Chris@43 1185 size_t actual = wb->write(bufferPtrs[c], got);
Chris@43 1186 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 1187 std::cout << "Wrote " << actual << " samples for ch " << c << ", now "
Chris@43 1188 << wb->getReadSpace() << " to read"
Chris@43 1189 << std::endl;
Chris@43 1190 #endif
Chris@43 1191 if (actual < got) {
Chris@43 1192 std::cerr << "WARNING: Buffer overrun in channel " << c
Chris@43 1193 << ": wrote " << actual << " of " << got
Chris@43 1194 << " samples" << std::endl;
Chris@43 1195 }
Chris@43 1196 }
Chris@43 1197 }
Chris@43 1198
Chris@43 1199 m_writeBufferFill = f;
Chris@43 1200 if (readWriteEqual) m_readBufferFill = f;
Chris@43 1201
Chris@43 1202 //!!! how do we know when ended? need to mark up a fully-buffered flag and check this if we find the buffers empty in getSourceSamples
Chris@43 1203 }
Chris@43 1204
Chris@43 1205 return true;
Chris@43 1206 }
Chris@43 1207
Chris@43 1208 size_t
Chris@43 1209 AudioCallbackPlaySource::mixModels(size_t &frame, size_t count, float **buffers)
Chris@43 1210 {
Chris@43 1211 size_t processed = 0;
Chris@43 1212 size_t chunkStart = frame;
Chris@43 1213 size_t chunkSize = count;
Chris@43 1214 size_t selectionSize = 0;
Chris@43 1215 size_t nextChunkStart = chunkStart + chunkSize;
Chris@43 1216
Chris@43 1217 bool looping = m_viewManager->getPlayLoopMode();
Chris@43 1218 bool constrained = (m_viewManager->getPlaySelectionMode() &&
Chris@43 1219 !m_viewManager->getSelections().empty());
Chris@43 1220
Chris@43 1221 static float **chunkBufferPtrs = 0;
Chris@43 1222 static size_t chunkBufferPtrCount = 0;
Chris@43 1223 size_t channels = getTargetChannelCount();
Chris@43 1224
Chris@43 1225 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 1226 std::cout << "Selection playback: start " << frame << ", size " << count <<", channels " << channels << std::endl;
Chris@43 1227 #endif
Chris@43 1228
Chris@43 1229 if (chunkBufferPtrCount < channels) {
Chris@43 1230 if (chunkBufferPtrs) delete[] chunkBufferPtrs;
Chris@43 1231 chunkBufferPtrs = new float *[channels];
Chris@43 1232 chunkBufferPtrCount = channels;
Chris@43 1233 }
Chris@43 1234
Chris@43 1235 for (size_t c = 0; c < channels; ++c) {
Chris@43 1236 chunkBufferPtrs[c] = buffers[c];
Chris@43 1237 }
Chris@43 1238
Chris@43 1239 while (processed < count) {
Chris@43 1240
Chris@43 1241 chunkSize = count - processed;
Chris@43 1242 nextChunkStart = chunkStart + chunkSize;
Chris@43 1243 selectionSize = 0;
Chris@43 1244
Chris@43 1245 size_t fadeIn = 0, fadeOut = 0;
Chris@43 1246
Chris@43 1247 if (constrained) {
Chris@43 1248
Chris@43 1249 Selection selection =
Chris@43 1250 m_viewManager->getContainingSelection(chunkStart, true);
Chris@43 1251
Chris@43 1252 if (selection.isEmpty()) {
Chris@43 1253 if (looping) {
Chris@43 1254 selection = *m_viewManager->getSelections().begin();
Chris@43 1255 chunkStart = selection.getStartFrame();
Chris@43 1256 fadeIn = 50;
Chris@43 1257 }
Chris@43 1258 }
Chris@43 1259
Chris@43 1260 if (selection.isEmpty()) {
Chris@43 1261
Chris@43 1262 chunkSize = 0;
Chris@43 1263 nextChunkStart = chunkStart;
Chris@43 1264
Chris@43 1265 } else {
Chris@43 1266
Chris@43 1267 selectionSize =
Chris@43 1268 selection.getEndFrame() -
Chris@43 1269 selection.getStartFrame();
Chris@43 1270
Chris@43 1271 if (chunkStart < selection.getStartFrame()) {
Chris@43 1272 chunkStart = selection.getStartFrame();
Chris@43 1273 fadeIn = 50;
Chris@43 1274 }
Chris@43 1275
Chris@43 1276 nextChunkStart = chunkStart + chunkSize;
Chris@43 1277
Chris@43 1278 if (nextChunkStart >= selection.getEndFrame()) {
Chris@43 1279 nextChunkStart = selection.getEndFrame();
Chris@43 1280 fadeOut = 50;
Chris@43 1281 }
Chris@43 1282
Chris@43 1283 chunkSize = nextChunkStart - chunkStart;
Chris@43 1284 }
Chris@43 1285
Chris@43 1286 } else if (looping && m_lastModelEndFrame > 0) {
Chris@43 1287
Chris@43 1288 if (chunkStart >= m_lastModelEndFrame) {
Chris@43 1289 chunkStart = 0;
Chris@43 1290 }
Chris@43 1291 if (chunkSize > m_lastModelEndFrame - chunkStart) {
Chris@43 1292 chunkSize = m_lastModelEndFrame - chunkStart;
Chris@43 1293 }
Chris@43 1294 nextChunkStart = chunkStart + chunkSize;
Chris@43 1295 }
Chris@43 1296
Chris@43 1297 // std::cout << "chunkStart " << chunkStart << ", chunkSize " << chunkSize << ", nextChunkStart " << nextChunkStart << ", frame " << frame << ", count " << count << ", processed " << processed << std::endl;
Chris@43 1298
Chris@43 1299 if (!chunkSize) {
Chris@43 1300 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 1301 std::cout << "Ending selection playback at " << nextChunkStart << std::endl;
Chris@43 1302 #endif
Chris@43 1303 // We need to maintain full buffers so that the other
Chris@43 1304 // thread can tell where it's got to in the playback -- so
Chris@43 1305 // return the full amount here
Chris@43 1306 frame = frame + count;
Chris@43 1307 return count;
Chris@43 1308 }
Chris@43 1309
Chris@43 1310 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 1311 std::cout << "Selection playback: chunk at " << chunkStart << " -> " << nextChunkStart << " (size " << chunkSize << ")" << std::endl;
Chris@43 1312 #endif
Chris@43 1313
Chris@43 1314 size_t got = 0;
Chris@43 1315
Chris@43 1316 if (selectionSize < 100) {
Chris@43 1317 fadeIn = 0;
Chris@43 1318 fadeOut = 0;
Chris@43 1319 } else if (selectionSize < 300) {
Chris@43 1320 if (fadeIn > 0) fadeIn = 10;
Chris@43 1321 if (fadeOut > 0) fadeOut = 10;
Chris@43 1322 }
Chris@43 1323
Chris@43 1324 if (fadeIn > 0) {
Chris@43 1325 if (processed * 2 < fadeIn) {
Chris@43 1326 fadeIn = processed * 2;
Chris@43 1327 }
Chris@43 1328 }
Chris@43 1329
Chris@43 1330 if (fadeOut > 0) {
Chris@43 1331 if ((count - processed - chunkSize) * 2 < fadeOut) {
Chris@43 1332 fadeOut = (count - processed - chunkSize) * 2;
Chris@43 1333 }
Chris@43 1334 }
Chris@43 1335
Chris@43 1336 for (std::set<Model *>::iterator mi = m_models.begin();
Chris@43 1337 mi != m_models.end(); ++mi) {
Chris@43 1338
Chris@43 1339 got = m_audioGenerator->mixModel(*mi, chunkStart,
Chris@43 1340 chunkSize, chunkBufferPtrs,
Chris@43 1341 fadeIn, fadeOut);
Chris@43 1342 }
Chris@43 1343
Chris@43 1344 for (size_t c = 0; c < channels; ++c) {
Chris@43 1345 chunkBufferPtrs[c] += chunkSize;
Chris@43 1346 }
Chris@43 1347
Chris@43 1348 processed += chunkSize;
Chris@43 1349 chunkStart = nextChunkStart;
Chris@43 1350 }
Chris@43 1351
Chris@43 1352 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 1353 std::cout << "Returning selection playback " << processed << " frames to " << nextChunkStart << std::endl;
Chris@43 1354 #endif
Chris@43 1355
Chris@43 1356 frame = nextChunkStart;
Chris@43 1357 return processed;
Chris@43 1358 }
Chris@43 1359
Chris@43 1360 void
Chris@43 1361 AudioCallbackPlaySource::unifyRingBuffers()
Chris@43 1362 {
Chris@43 1363 if (m_readBuffers == m_writeBuffers) return;
Chris@43 1364
Chris@43 1365 // only unify if there will be something to read
Chris@43 1366 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@43 1367 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@43 1368 if (wb) {
Chris@43 1369 if (wb->getReadSpace() < m_blockSize * 2) {
Chris@43 1370 if ((m_writeBufferFill + m_blockSize * 2) <
Chris@43 1371 m_lastModelEndFrame) {
Chris@43 1372 // OK, we don't have enough and there's more to
Chris@43 1373 // read -- don't unify until we can do better
Chris@43 1374 return;
Chris@43 1375 }
Chris@43 1376 }
Chris@43 1377 break;
Chris@43 1378 }
Chris@43 1379 }
Chris@43 1380
Chris@43 1381 size_t rf = m_readBufferFill;
Chris@43 1382 RingBuffer<float> *rb = getReadRingBuffer(0);
Chris@43 1383 if (rb) {
Chris@43 1384 size_t rs = rb->getReadSpace();
Chris@43 1385 //!!! incorrect when in non-contiguous selection, see comments elsewhere
Chris@43 1386 // std::cout << "rs = " << rs << std::endl;
Chris@43 1387 if (rs < rf) rf -= rs;
Chris@43 1388 else rf = 0;
Chris@43 1389 }
Chris@43 1390
Chris@43 1391 //std::cout << "m_readBufferFill = " << m_readBufferFill << ", rf = " << rf << ", m_writeBufferFill = " << m_writeBufferFill << std::endl;
Chris@43 1392
Chris@43 1393 size_t wf = m_writeBufferFill;
Chris@43 1394 size_t skip = 0;
Chris@43 1395 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@43 1396 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@43 1397 if (wb) {
Chris@43 1398 if (c == 0) {
Chris@43 1399
Chris@43 1400 size_t wrs = wb->getReadSpace();
Chris@43 1401 // std::cout << "wrs = " << wrs << std::endl;
Chris@43 1402
Chris@43 1403 if (wrs < wf) wf -= wrs;
Chris@43 1404 else wf = 0;
Chris@43 1405 // std::cout << "wf = " << wf << std::endl;
Chris@43 1406
Chris@43 1407 if (wf < rf) skip = rf - wf;
Chris@43 1408 if (skip == 0) break;
Chris@43 1409 }
Chris@43 1410
Chris@43 1411 // std::cout << "skipping " << skip << std::endl;
Chris@43 1412 wb->skip(skip);
Chris@43 1413 }
Chris@43 1414 }
Chris@43 1415
Chris@43 1416 m_bufferScavenger.claim(m_readBuffers);
Chris@43 1417 m_readBuffers = m_writeBuffers;
Chris@43 1418 m_readBufferFill = m_writeBufferFill;
Chris@43 1419 // std::cout << "unified" << std::endl;
Chris@43 1420 }
Chris@43 1421
Chris@43 1422 void
Chris@43 1423 AudioCallbackPlaySource::FillThread::run()
Chris@43 1424 {
Chris@43 1425 AudioCallbackPlaySource &s(m_source);
Chris@43 1426
Chris@43 1427 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 1428 std::cout << "AudioCallbackPlaySourceFillThread starting" << std::endl;
Chris@43 1429 #endif
Chris@43 1430
Chris@43 1431 s.m_mutex.lock();
Chris@43 1432
Chris@43 1433 bool previouslyPlaying = s.m_playing;
Chris@43 1434 bool work = false;
Chris@43 1435
Chris@43 1436 while (!s.m_exiting) {
Chris@43 1437
Chris@43 1438 s.unifyRingBuffers();
Chris@43 1439 s.m_bufferScavenger.scavenge();
Chris@43 1440 s.m_pluginScavenger.scavenge();
Chris@43 1441 s.m_timeStretcherScavenger.scavenge();
Chris@43 1442
Chris@43 1443 if (work && s.m_playing && s.getSourceSampleRate()) {
Chris@43 1444
Chris@43 1445 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 1446 std::cout << "AudioCallbackPlaySourceFillThread: not waiting" << std::endl;
Chris@43 1447 #endif
Chris@43 1448
Chris@43 1449 s.m_mutex.unlock();
Chris@43 1450 s.m_mutex.lock();
Chris@43 1451
Chris@43 1452 } else {
Chris@43 1453
Chris@43 1454 float ms = 100;
Chris@43 1455 if (s.getSourceSampleRate() > 0) {
Chris@43 1456 ms = float(m_ringBufferSize) / float(s.getSourceSampleRate()) * 1000.0;
Chris@43 1457 }
Chris@43 1458
Chris@43 1459 if (s.m_playing) ms /= 10;
Chris@43 1460
Chris@43 1461 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 1462 if (!s.m_playing) std::cout << std::endl;
Chris@43 1463 std::cout << "AudioCallbackPlaySourceFillThread: waiting for " << ms << "ms..." << std::endl;
Chris@43 1464 #endif
Chris@43 1465
Chris@43 1466 s.m_condition.wait(&s.m_mutex, size_t(ms));
Chris@43 1467 }
Chris@43 1468
Chris@43 1469 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 1470 std::cout << "AudioCallbackPlaySourceFillThread: awoken" << std::endl;
Chris@43 1471 #endif
Chris@43 1472
Chris@43 1473 work = false;
Chris@43 1474
Chris@43 1475 if (!s.getSourceSampleRate()) continue;
Chris@43 1476
Chris@43 1477 bool playing = s.m_playing;
Chris@43 1478
Chris@43 1479 if (playing && !previouslyPlaying) {
Chris@43 1480 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 1481 std::cout << "AudioCallbackPlaySourceFillThread: playback state changed, resetting" << std::endl;
Chris@43 1482 #endif
Chris@43 1483 for (size_t c = 0; c < s.getTargetChannelCount(); ++c) {
Chris@43 1484 RingBuffer<float> *rb = s.getReadRingBuffer(c);
Chris@43 1485 if (rb) rb->reset();
Chris@43 1486 }
Chris@43 1487 }
Chris@43 1488 previouslyPlaying = playing;
Chris@43 1489
Chris@43 1490 work = s.fillBuffers();
Chris@43 1491 }
Chris@43 1492
Chris@43 1493 s.m_mutex.unlock();
Chris@43 1494 }
Chris@43 1495