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1 /* -*- c-basic-offset: 4 -*- vi:set ts=8 sts=4 sw=4: */
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2
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3 /*
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4 A waveform viewer and audio annotation editor.
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5 Chris Cannam, Queen Mary University of London, 2005-2006
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6
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7 This is experimental software. Not for distribution.
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8 */
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9
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10 #ifndef _AUDIO_CALLBACK_PLAY_SOURCE_H_
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11 #define _AUDIO_CALLBACK_PLAY_SOURCE_H_
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12
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13 #include "base/RingBuffer.h"
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14 #include "base/AudioPlaySource.h"
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15 #include "base/Scavenger.h"
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16
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17 #include <QObject>
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18 #include <QMutex>
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19 #include <QWaitCondition>
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20 #include <QThread>
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21
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22 #include <samplerate.h>
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23
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24 #include <set>
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25 #include <map>
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26
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27 class Model;
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28 class ViewManager;
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29 class AudioGenerator;
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30 class IntegerTimeStretcher;
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31
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32 /**
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33 * AudioCallbackPlaySource manages audio data supply to callback-based
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34 * audio APIs such as JACK or CoreAudio. It maintains one ring buffer
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35 * per channel, filled during playback by a non-realtime thread, and
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36 * provides a method for a realtime thread to pick up the latest
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37 * available sample data from these buffers.
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38 */
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39 class AudioCallbackPlaySource : public virtual QObject,
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40 public AudioPlaySource
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41 {
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42 Q_OBJECT
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43
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44 public:
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45 AudioCallbackPlaySource(ViewManager *);
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46 virtual ~AudioCallbackPlaySource();
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47
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48 /**
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49 * Add a data model to be played from. The source can mix
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50 * playback from a number of sources including dense and sparse
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51 * models. The models must match in sample rate, but they don't
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52 * have to have identical numbers of channels.
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53 */
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54 virtual void addModel(Model *model);
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55
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56 /**
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57 * Remove a model.
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58 */
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59 virtual void removeModel(Model *model);
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60
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61 /**
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62 * Remove all models. (Silence will ensue.)
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63 */
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64 virtual void clearModels();
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65
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66 /**
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67 * Start making data available in the ring buffers for playback,
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68 * from the given frame. If playback is already under way, reseek
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69 * to the given frame and continue.
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70 */
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71 virtual void play(size_t startFrame);
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72
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73 /**
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74 * Stop playback and ensure that no more data is returned.
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75 */
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76 virtual void stop();
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77
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78 /**
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79 * Return whether playback is currently supposed to be happening.
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80 */
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81 virtual bool isPlaying() const { return m_playing; }
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82
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83 /**
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84 * Return the frame number that is currently expected to be coming
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85 * out of the speakers. (i.e. compensating for playback latency.)
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86 */
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87 virtual size_t getCurrentPlayingFrame();
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88
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89 /**
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90 * Set the block size of the target audio device. This should
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91 * be called by the target class.
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92 */
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93 void setTargetBlockSize(size_t);
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94
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95 /**
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96 * Get the block size of the target audio device.
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97 */
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98 size_t getTargetBlockSize() const;
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99
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100 /**
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101 * Set the playback latency of the target audio device, in frames
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102 * at the target sample rate. This is the difference between the
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103 * frame currently "leaving the speakers" and the last frame (or
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104 * highest last frame across all channels) requested via
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105 * getSamples(). The default is zero.
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106 */
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107 void setTargetPlayLatency(size_t);
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108
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109 /**
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110 * Get the playback latency of the target audio device.
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111 */
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112 size_t getTargetPlayLatency() const;
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113
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114 /**
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115 * Specify that the target audio device has a fixed sample rate
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116 * (i.e. cannot accommodate arbitrary sample rates based on the
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117 * source). If the target sets this to something other than the
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118 * source sample rate, this class will resample automatically to
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119 * fit.
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120 */
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121 void setTargetSampleRate(size_t);
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122
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123 /**
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124 * Return the sample rate set by the target audio device (or the
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125 * source sample rate if the target hasn't set one).
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126 */
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127 size_t getTargetSampleRate() const;
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128
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129 /**
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130 * Set the current output levels for metering (for call from the
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131 * target)
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132 */
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133 void setOutputLevels(float left, float right);
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134
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135 /**
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136 * Return the current (or thereabouts) output levels in the range
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137 * 0.0 -> 1.0, for metering purposes.
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138 */
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139 virtual bool getOutputLevels(float &left, float &right);
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140
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141 /**
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142 * Get the number of channels of audio that will be available.
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143 * This may safely be called from a realtime thread. Returns 0 if
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144 * there is no source yet available.
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145 */
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146 size_t getSourceChannelCount() const;
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147
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148 /**
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149 * Get the actual sample rate of the source material. This may
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150 * safely be called from a realtime thread. Returns 0 if there is
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151 * no source yet available.
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152 */
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153 size_t getSourceSampleRate() const;
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154
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155 /**
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156 * Get "count" samples (at the target sample rate) of the mixed
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157 * audio data, in all channels. This may safely be called from a
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158 * realtime thread.
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159 */
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160 size_t getSourceSamples(size_t count, float **buffer);
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161
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162 void setSlowdownFactor(size_t factor);
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163
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164 signals:
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165 void modelReplaced();
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166
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167 /// Just a warning
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168 void sampleRateMismatch(size_t requested, size_t available);
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169
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170 protected:
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171 ViewManager *m_viewManager;
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172 AudioGenerator *m_audioGenerator;
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173
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174 std::set<Model *> m_models;
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175 std::vector<RingBuffer<float> *> m_buffers;
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176 size_t m_bufferCount;
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177 size_t m_blockSize;
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178 size_t m_sourceSampleRate;
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179 size_t m_targetSampleRate;
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180 size_t m_playLatency;
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181 bool m_playing;
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182 bool m_exiting;
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183 size_t m_bufferedToFrame;
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184 static const size_t m_ringBufferSize;
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185 float m_outputLeft;
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186 float m_outputRight;
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187
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188 RingBuffer<float> &getRingBuffer(size_t c) {
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189 return *m_buffers[c];
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190 }
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191
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192 class TimeStretcherData
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193 {
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194 public:
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195 TimeStretcherData(size_t channels, size_t factor, size_t blockSize);
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196 ~TimeStretcherData();
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197
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198 size_t getFactor() const { return m_factor; }
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199 IntegerTimeStretcher *getStretcher(size_t channel);
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200 double *getOutputBuffer(size_t channel);
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201 double *getInputBuffer();
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202
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203 void run(size_t channel);
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204
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205 protected:
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206 TimeStretcherData(const TimeStretcherData &); // not provided
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207 TimeStretcherData &operator=(const TimeStretcherData &); // not provided
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208
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209 typedef std::pair<IntegerTimeStretcher *, double *> StretcherBuffer;
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210 std::map<size_t, StretcherBuffer> m_stretcher;
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211 double *m_stretchInputBuffer;
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212 size_t m_factor;
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213 size_t m_blockSize;
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214 };
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215
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216 size_t m_slowdownCounter;
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217 TimeStretcherData *m_timeStretcher;
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218 Scavenger<TimeStretcherData> m_timeStretcherScavenger;
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219
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220 void fillBuffers(); // Called from fill thread, m_playing true, mutex held
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221
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222 class AudioCallbackPlaySourceFillThread : public QThread
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223 {
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224 public:
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225 AudioCallbackPlaySourceFillThread(AudioCallbackPlaySource &source) :
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226 m_source(source) { }
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227
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228 virtual void run();
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229
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230 protected:
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231 AudioCallbackPlaySource &m_source;
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232 };
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233
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234 QMutex m_mutex;
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235 QWaitCondition m_condition;
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236 AudioCallbackPlaySourceFillThread *m_fillThread;
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237 SRC_STATE *m_converter;
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238 };
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239
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240 #endif
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241
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242
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