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1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
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2
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3 /*
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4 Sonic Visualiser
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5 An audio file viewer and annotation editor.
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6 Centre for Digital Music, Queen Mary, University of London.
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7 This file copyright 2006 QMUL.
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8
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9 This program is free software; you can redistribute it and/or
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10 modify it under the terms of the GNU General Public License as
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11 published by the Free Software Foundation; either version 2 of the
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12 License, or (at your option) any later version. See the file
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13 COPYING included with this distribution for more information.
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14 */
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15
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16 #include "PlaySpeedRangeMapper.h"
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17
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18 #include <iostream>
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19 #include <cmath>
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20
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21 PlaySpeedRangeMapper::PlaySpeedRangeMapper(int minpos, int maxpos) :
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22 m_minpos(minpos),
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23 m_maxpos(maxpos)
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24 {
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25 }
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26
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27 int
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28 PlaySpeedRangeMapper::getPositionForValue(double value) const
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29 {
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30 // value is percent
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31 double factor = getFactorForValue(value);
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32 int position = getPositionForFactor(factor);
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33 return position;
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34 }
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35
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36 int
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37 PlaySpeedRangeMapper::getPositionForValueUnclamped(double value) const
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38 {
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39 // We don't really provide this
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40 return getPositionForValue(value);
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41 }
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42
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43 int
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44 PlaySpeedRangeMapper::getPositionForFactor(double factor) const
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45 {
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46 bool slow = (factor > 1.0);
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47
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48 if (!slow) factor = 1.0 / factor;
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49
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50 int half = (m_maxpos + m_minpos) / 2;
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51
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52 factor = sqrtf((factor - 1.0) * 1000.f);
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53 int position = lrintf(((factor * (half - m_minpos)) / 100.0) + m_minpos);
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54
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55 if (slow) {
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56 position = half - position;
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57 } else {
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58 position = position + half;
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59 }
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60
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61 // cerr << "value = " << value << " slow = " << slow << " factor = " << factor << " position = " << position << endl;
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62
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63 return position;
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64 }
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65
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66 double
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67 PlaySpeedRangeMapper::getValueForPosition(int position) const
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68 {
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69 double factor = getFactorForPosition(position);
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70 double pc = getValueForFactor(factor);
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71 return pc;
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72 }
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73
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74 double
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75 PlaySpeedRangeMapper::getValueForPositionUnclamped(int position) const
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76 {
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77 // We don't really provide this
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78 return getValueForPosition(position);
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79 }
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80
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81 double
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82 PlaySpeedRangeMapper::getValueForFactor(double factor) const
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83 {
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84 double pc;
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85 if (factor < 1.0) pc = ((1.0 / factor) - 1.0) * 100.0;
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86 else pc = (1.0 - factor) * 100.0;
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87 // cerr << "position = " << position << " percent = " << pc << endl;
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88 return pc;
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89 }
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90
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91 double
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92 PlaySpeedRangeMapper::getFactorForValue(double value) const
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93 {
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94 // value is percent
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95
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96 double factor;
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97
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98 if (value <= 0) {
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99 factor = 1.0 - (value / 100.0);
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100 } else {
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101 factor = 1.0 / (1.0 + (value / 100.0));
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102 }
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103
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104 // cerr << "value = " << value << " factor = " << factor << endl;
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105 return factor;
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106 }
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107
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108 double
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109 PlaySpeedRangeMapper::getFactorForPosition(int position) const
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110 {
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111 bool slow = false;
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112
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113 if (position < m_minpos) position = m_minpos;
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114 if (position > m_maxpos) position = m_maxpos;
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115
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116 int half = (m_maxpos + m_minpos) / 2;
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117
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118 if (position < half) {
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119 slow = true;
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120 position = half - position;
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121 } else {
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122 position = position - half;
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123 }
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124
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125 // position is between min and half (inclusive)
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126
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127 double factor;
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128
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129 if (position == m_minpos) {
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130 factor = 1.0;
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131 } else {
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132 factor = ((position - m_minpos) * 100.0) / (half - m_minpos);
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133 factor = 1.0 + (factor * factor) / 1000.f;
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134 }
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135
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136 if (!slow) factor = 1.0 / factor;
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137
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138 // cerr << "position = " << position << " slow = " << slow << " factor = " << factor << endl;
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139
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140 return factor;
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141 }
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142
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143 QString
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144 PlaySpeedRangeMapper::getUnit() const
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145 {
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146 return "%";
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147 }
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