annotate framework/SVFileReader.h @ 588:d122d3595a32

Store aggregate models in the document and release them when they are invalidated (because their components have been released). They're no longer leaked, but we still don't save them in the session file.
author Chris Cannam
date Mon, 27 Feb 2017 16:26:37 +0000
parents 0f82c719d885
children b23bebfdfaba
rev   line source
Chris@45 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@45 2
Chris@45 3 /*
Chris@45 4 Sonic Visualiser
Chris@45 5 An audio file viewer and annotation editor.
Chris@45 6 Centre for Digital Music, Queen Mary, University of London.
Chris@45 7 This file copyright 2006 Chris Cannam and QMUL.
Chris@45 8
Chris@45 9 This program is free software; you can redistribute it and/or
Chris@45 10 modify it under the terms of the GNU General Public License as
Chris@45 11 published by the Free Software Foundation; either version 2 of the
Chris@45 12 License, or (at your option) any later version. See the file
Chris@45 13 COPYING included with this distribution for more information.
Chris@45 14 */
Chris@45 15
Chris@45 16 #ifndef _SV_FILE_READER_H_
Chris@45 17 #define _SV_FILE_READER_H_
Chris@45 18
Chris@45 19 #include "layer/LayerFactory.h"
Chris@106 20 #include "transform/Transform.h"
Chris@45 21
Chris@45 22 #include <QXmlDefaultHandler>
Chris@45 23
Chris@45 24 #include <map>
Chris@45 25
Chris@45 26 class Pane;
Chris@45 27 class Model;
Chris@45 28 class Document;
Chris@45 29 class PlayParameters;
Chris@45 30
Chris@45 31 class SVFileReaderPaneCallback
Chris@45 32 {
Chris@45 33 public:
Chris@45 34 virtual ~SVFileReaderPaneCallback();
Chris@45 35 virtual Pane *addPane() = 0;
Chris@45 36 virtual void setWindowSize(int width, int height) = 0;
Chris@435 37 virtual void addSelection(sv_frame_t start, sv_frame_t end) = 0;
Chris@45 38 };
Chris@45 39
Chris@45 40 /**
Chris@45 41 SVFileReader loads Sonic Visualiser XML files. (The SV file
Chris@45 42 format is bzipped XML.)
Chris@45 43
Chris@45 44 Some notes about the SV XML format follow. We're very lazy with
Chris@45 45 our XML: there's no schema or DTD, and we depend heavily on
Chris@45 46 elements being in a particular order.
Chris@45 47
Chris@45 48 \verbatim
Chris@45 49
Chris@45 50 <sv>
Chris@45 51
Chris@45 52 <data>
Chris@45 53
Chris@45 54 <!-- The data section contains definitions of both models and
Chris@45 55 visual layers. Layers are considered data in the document;
Chris@45 56 the structure of views that displays the layers is not. -->
Chris@45 57
Chris@45 58 <!-- id numbers are unique within the data type (i.e. no two
Chris@45 59 models can have the same id, but a model can have the same
Chris@45 60 id as a layer, etc). SV generates its id numbers just for
Chris@45 61 the purpose of cross-referencing within the current file;
Chris@45 62 they don't necessarily have any meaning once the file has
Chris@45 63 been loaded. -->
Chris@45 64
Chris@45 65 <model id="0" name="..." type="..." ... />
Chris@45 66 <model id="1" name="..." type="..." ... />
Chris@45 67
Chris@45 68 <!-- Models that have data associated with them store it
Chris@45 69 in a neighbouring dataset element. The dataset must follow
Chris@45 70 the model and precede any derivation or layer elements that
Chris@45 71 refer to the model. -->
Chris@45 72
Chris@45 73 <model id="2" name="..." type="..." dataset="0" ... />
Chris@45 74
Chris@45 75 <dataset id="0" type="...">
Chris@45 76 <point frame="..." value="..." ... />
Chris@45 77 </dataset>
Chris@45 78
Chris@45 79 <!-- Where one model is derived from another via a transform,
Chris@45 80 it has an associated derivation element. This must follow
Chris@45 81 both the source and target model elements. The source and
Chris@45 82 model attributes give the source model id and target model
Chris@45 83 id respectively. A model can have both dataset and
Chris@45 84 derivation elements; if it does, dataset must appear first.
Chris@45 85 If the model's data are not stored, but instead the model
Chris@45 86 is to be regenerated completely from the transform when
Chris@45 87 the session is reloaded, then the model should have _only_
Chris@45 88 a derivation element, and no model element should appear
Chris@45 89 for it at all. -->
Chris@45 90
Chris@72 91 <derivation type="transform" source="0" model="2" channel="-1">
Chris@72 92 <transform id="vamp:soname:pluginid:output" ... />
Chris@72 93 </derivation>
Chris@72 94
Chris@72 95 <!-- Note that the derivation element just described replaces
Chris@72 96 this earlier formulation, which had more attributes in the
Chris@72 97 derivation element and a plugin element describing plugin
Chris@72 98 parameters and properties. What we actually read and
Chris@72 99 write these days is a horrid composite of the two formats,
Chris@72 100 for backward compatibility reasons. -->
Chris@72 101
Chris@72 102 <derivation source="0" model="2" transform="vamp:soname:pluginid:output" ...>
Chris@72 103 <plugin id="pluginid" ... />
Chris@45 104 </derivation>
Chris@45 105
Chris@45 106 <!-- The playparameters element lists playback settings for
Chris@45 107 a model. -->
Chris@45 108
Chris@45 109 <playparameters mute="false" pan="0" gain="1" model="1" ... />
Chris@45 110
Chris@45 111 <!-- Layer elements. The models must have already been defined.
Chris@45 112 The same model may appear in more than one layer (of more
Chris@45 113 than one type). -->
Chris@45 114
Chris@45 115 <layer id="1" type="..." name="..." model="0" ... />
Chris@45 116 <layer id="2" type="..." name="..." model="1" ... />
Chris@45 117
Chris@45 118 </data>
Chris@45 119
Chris@45 120
Chris@45 121 <display>
Chris@45 122
Chris@45 123 <!-- The display element contains visual structure for the
Chris@45 124 layers. It's simpler than the data section. -->
Chris@45 125
Chris@587 126 <!-- Overall preferred window size for this session. (Now
Chris@587 127 deprecated, it wasn't a good idea to try to persist this) -->
Chris@45 128
Chris@45 129 <window width="..." height="..."/>
Chris@45 130
Chris@45 131 <!-- List of view elements to stack up. Each one contains
Chris@45 132 a list of layers in stacking order, back to front. -->
Chris@45 133
Chris@45 134 <view type="pane" ...>
Chris@45 135 <layer id="1"/>
Chris@45 136 <layer id="2"/>
Chris@45 137 </view>
Chris@45 138
Chris@45 139 <!-- The layer elements just refer to layers defined in the
Chris@45 140 data section, so they don't have to have any attributes
Chris@45 141 other than the id. For sort-of-historical reasons SV
Chris@45 142 actually does repeat the other attributes here, but
Chris@45 143 it doesn't need to. -->
Chris@45 144
Chris@45 145 <view type="pane" ...>
Chris@45 146 <layer id="2"/>
Chris@45 147 <view>
Chris@45 148
Chris@45 149 </display>
Chris@45 150
Chris@45 151
Chris@45 152 <!-- List of selected regions by audio frame extents. -->
Chris@45 153
Chris@45 154 <selections>
Chris@45 155 <selection start="..." end="..."/>
Chris@45 156 </selections>
Chris@45 157
Chris@45 158
Chris@45 159 </sv>
Chris@45 160
Chris@45 161 \endverbatim
Chris@45 162 */
Chris@45 163
Chris@45 164
Chris@79 165 class SVFileReader : public QObject, QXmlDefaultHandler
Chris@45 166 {
Chris@79 167 Q_OBJECT
Chris@79 168
Chris@45 169 public:
Chris@45 170 SVFileReader(Document *document,
Chris@45 171 SVFileReaderPaneCallback &callback,
Chris@45 172 QString location = ""); // for audio file locate mechanism
Chris@45 173 virtual ~SVFileReader();
Chris@45 174
Chris@45 175 void parse(const QString &xmlData);
Chris@45 176 void parse(QXmlInputSource &source);
Chris@45 177
Chris@45 178 bool isOK();
Chris@45 179 QString getErrorString() const { return m_errorString; }
Chris@45 180
Chris@45 181 // For loading a single layer onto an existing pane
Chris@45 182 void setCurrentPane(Pane *pane) { m_currentPane = pane; }
Chris@45 183
Chris@45 184 virtual bool startElement(const QString &namespaceURI,
Chris@45 185 const QString &localName,
Chris@45 186 const QString &qName,
Chris@45 187 const QXmlAttributes& atts);
Chris@45 188
Chris@45 189 virtual bool characters(const QString &);
Chris@45 190
Chris@45 191 virtual bool endElement(const QString &namespaceURI,
Chris@45 192 const QString &localName,
Chris@45 193 const QString &qName);
Chris@45 194
Chris@45 195 bool error(const QXmlParseException &exception);
Chris@45 196 bool fatalError(const QXmlParseException &exception);
Chris@45 197
Chris@140 198 enum FileType
Chris@140 199 {
Chris@140 200 SVSessionFile,
Chris@140 201 SVLayerFile,
Chris@140 202 UnknownFileType
Chris@140 203 };
Chris@140 204
Chris@140 205 static FileType identifyXmlFile(QString path);
Chris@140 206
Chris@79 207 signals:
Chris@79 208 void modelRegenerationFailed(QString layerName, QString transformName,
Chris@79 209 QString message);
Chris@79 210 void modelRegenerationWarning(QString layerName, QString transformName,
Chris@79 211 QString message);
Chris@79 212
Chris@45 213 protected:
Chris@45 214 bool readWindow(const QXmlAttributes &);
Chris@45 215 bool readModel(const QXmlAttributes &);
Chris@45 216 bool readView(const QXmlAttributes &);
Chris@45 217 bool readLayer(const QXmlAttributes &);
Chris@45 218 bool readDatasetStart(const QXmlAttributes &);
Chris@45 219 bool addBinToDataset(const QXmlAttributes &);
Chris@45 220 bool addPointToDataset(const QXmlAttributes &);
Chris@45 221 bool addRowToDataset(const QXmlAttributes &);
Chris@45 222 bool readRowData(const QString &);
Chris@45 223 bool readDerivation(const QXmlAttributes &);
Chris@45 224 bool readPlayParameters(const QXmlAttributes &);
Chris@45 225 bool readPlugin(const QXmlAttributes &);
Chris@308 226 bool readPluginForTransform(const QXmlAttributes &);
Chris@308 227 bool readPluginForPlayback(const QXmlAttributes &);
Chris@72 228 bool readTransform(const QXmlAttributes &);
Chris@72 229 bool readParameter(const QXmlAttributes &);
Chris@45 230 bool readSelection(const QXmlAttributes &);
Chris@45 231 bool readMeasurement(const QXmlAttributes &);
Chris@45 232 void addUnaddedModels();
Chris@45 233
Chris@45 234 bool haveModel(int id) {
Chris@45 235 return (m_models.find(id) != m_models.end()) && m_models[id];
Chris@45 236 }
Chris@45 237
Chris@45 238 Document *m_document;
Chris@45 239 SVFileReaderPaneCallback &m_paneCallback;
Chris@45 240 QString m_location;
Chris@45 241 Pane *m_currentPane;
Chris@45 242 std::map<int, Layer *> m_layers;
Chris@45 243 std::map<int, Model *> m_models;
Chris@45 244 std::set<Model *> m_addedModels;
Chris@45 245 std::map<int, int> m_awaitingDatasets; // map dataset id -> model id
Chris@45 246 Layer *m_currentLayer;
Chris@45 247 Model *m_currentDataset;
Chris@45 248 Model *m_currentDerivedModel;
Chris@45 249 int m_currentDerivedModelId;
Chris@45 250 PlayParameters *m_currentPlayParameters;
Chris@72 251 Transform m_currentTransform;
Chris@72 252 Model *m_currentTransformSource;
Chris@72 253 int m_currentTransformChannel;
Chris@72 254 bool m_currentTransformIsNewStyle;
Chris@45 255 QString m_datasetSeparator;
Chris@45 256 bool m_inRow;
Chris@45 257 bool m_inLayer;
Chris@45 258 bool m_inView;
Chris@45 259 bool m_inData;
Chris@45 260 bool m_inSelections;
Chris@45 261 int m_rowNumber;
Chris@45 262 QString m_errorString;
Chris@45 263 bool m_ok;
Chris@45 264 };
Chris@45 265
Chris@45 266 #endif