annotate framework/SVFileReader.h @ 72:4aa40182321f

* Merge from transforms branch -- switch over to using Transform object properly
author Chris Cannam
date Fri, 07 Dec 2007 16:47:31 +0000
parents a798f5e6fc5e
children b1a68403714b
rev   line source
Chris@45 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@45 2
Chris@45 3 /*
Chris@45 4 Sonic Visualiser
Chris@45 5 An audio file viewer and annotation editor.
Chris@45 6 Centre for Digital Music, Queen Mary, University of London.
Chris@45 7 This file copyright 2006 Chris Cannam and QMUL.
Chris@45 8
Chris@45 9 This program is free software; you can redistribute it and/or
Chris@45 10 modify it under the terms of the GNU General Public License as
Chris@45 11 published by the Free Software Foundation; either version 2 of the
Chris@45 12 License, or (at your option) any later version. See the file
Chris@45 13 COPYING included with this distribution for more information.
Chris@45 14 */
Chris@45 15
Chris@45 16 #ifndef _SV_FILE_READER_H_
Chris@45 17 #define _SV_FILE_READER_H_
Chris@45 18
Chris@45 19 #include "layer/LayerFactory.h"
Chris@54 20 #include "plugin/transform/Transform.h"
Chris@45 21
Chris@45 22 #include <QXmlDefaultHandler>
Chris@45 23
Chris@45 24 #include <map>
Chris@45 25
Chris@45 26 class Pane;
Chris@45 27 class Model;
Chris@45 28 class Document;
Chris@45 29 class PlayParameters;
Chris@45 30
Chris@45 31 class SVFileReaderPaneCallback
Chris@45 32 {
Chris@45 33 public:
Chris@45 34 virtual ~SVFileReaderPaneCallback();
Chris@45 35 virtual Pane *addPane() = 0;
Chris@45 36 virtual void setWindowSize(int width, int height) = 0;
Chris@45 37 virtual void addSelection(int start, int end) = 0;
Chris@45 38 };
Chris@45 39
Chris@45 40 /**
Chris@45 41 SVFileReader loads Sonic Visualiser XML files. (The SV file
Chris@45 42 format is bzipped XML.)
Chris@45 43
Chris@45 44 Some notes about the SV XML format follow. We're very lazy with
Chris@45 45 our XML: there's no schema or DTD, and we depend heavily on
Chris@45 46 elements being in a particular order.
Chris@45 47
Chris@45 48 \verbatim
Chris@45 49
Chris@45 50 <sv>
Chris@45 51
Chris@45 52 <data>
Chris@45 53
Chris@45 54 <!-- The data section contains definitions of both models and
Chris@45 55 visual layers. Layers are considered data in the document;
Chris@45 56 the structure of views that displays the layers is not. -->
Chris@45 57
Chris@45 58 <!-- id numbers are unique within the data type (i.e. no two
Chris@45 59 models can have the same id, but a model can have the same
Chris@45 60 id as a layer, etc). SV generates its id numbers just for
Chris@45 61 the purpose of cross-referencing within the current file;
Chris@45 62 they don't necessarily have any meaning once the file has
Chris@45 63 been loaded. -->
Chris@45 64
Chris@45 65 <model id="0" name="..." type="..." ... />
Chris@45 66 <model id="1" name="..." type="..." ... />
Chris@45 67
Chris@45 68 <!-- Models that have data associated with them store it
Chris@45 69 in a neighbouring dataset element. The dataset must follow
Chris@45 70 the model and precede any derivation or layer elements that
Chris@45 71 refer to the model. -->
Chris@45 72
Chris@45 73 <model id="2" name="..." type="..." dataset="0" ... />
Chris@45 74
Chris@45 75 <dataset id="0" type="...">
Chris@45 76 <point frame="..." value="..." ... />
Chris@45 77 </dataset>
Chris@45 78
Chris@45 79 <!-- Where one model is derived from another via a transform,
Chris@45 80 it has an associated derivation element. This must follow
Chris@45 81 both the source and target model elements. The source and
Chris@45 82 model attributes give the source model id and target model
Chris@45 83 id respectively. A model can have both dataset and
Chris@45 84 derivation elements; if it does, dataset must appear first.
Chris@45 85 If the model's data are not stored, but instead the model
Chris@45 86 is to be regenerated completely from the transform when
Chris@45 87 the session is reloaded, then the model should have _only_
Chris@45 88 a derivation element, and no model element should appear
Chris@45 89 for it at all. -->
Chris@45 90
Chris@72 91 <derivation type="transform" source="0" model="2" channel="-1">
Chris@72 92 <transform id="vamp:soname:pluginid:output" ... />
Chris@72 93 </derivation>
Chris@72 94
Chris@72 95 <!-- Note that the derivation element just described replaces
Chris@72 96 this earlier formulation, which had more attributes in the
Chris@72 97 derivation element and a plugin element describing plugin
Chris@72 98 parameters and properties. What we actually read and
Chris@72 99 write these days is a horrid composite of the two formats,
Chris@72 100 for backward compatibility reasons. -->
Chris@72 101
Chris@72 102 <derivation source="0" model="2" transform="vamp:soname:pluginid:output" ...>
Chris@72 103 <plugin id="pluginid" ... />
Chris@45 104 </derivation>
Chris@45 105
Chris@45 106 <!-- The playparameters element lists playback settings for
Chris@45 107 a model. -->
Chris@45 108
Chris@45 109 <playparameters mute="false" pan="0" gain="1" model="1" ... />
Chris@45 110
Chris@45 111 <!-- Layer elements. The models must have already been defined.
Chris@45 112 The same model may appear in more than one layer (of more
Chris@45 113 than one type). -->
Chris@45 114
Chris@45 115 <layer id="1" type="..." name="..." model="0" ... />
Chris@45 116 <layer id="2" type="..." name="..." model="1" ... />
Chris@45 117
Chris@45 118 </data>
Chris@45 119
Chris@45 120
Chris@45 121 <display>
Chris@45 122
Chris@45 123 <!-- The display element contains visual structure for the
Chris@45 124 layers. It's simpler than the data section. -->
Chris@45 125
Chris@45 126 <!-- Overall preferred window size for this session. -->
Chris@45 127
Chris@45 128 <window width="..." height="..."/>
Chris@45 129
Chris@45 130 <!-- List of view elements to stack up. Each one contains
Chris@45 131 a list of layers in stacking order, back to front. -->
Chris@45 132
Chris@45 133 <view type="pane" ...>
Chris@45 134 <layer id="1"/>
Chris@45 135 <layer id="2"/>
Chris@45 136 </view>
Chris@45 137
Chris@45 138 <!-- The layer elements just refer to layers defined in the
Chris@45 139 data section, so they don't have to have any attributes
Chris@45 140 other than the id. For sort-of-historical reasons SV
Chris@45 141 actually does repeat the other attributes here, but
Chris@45 142 it doesn't need to. -->
Chris@45 143
Chris@45 144 <view type="pane" ...>
Chris@45 145 <layer id="2"/>
Chris@45 146 <view>
Chris@45 147
Chris@45 148 </display>
Chris@45 149
Chris@45 150
Chris@45 151 <!-- List of selected regions by audio frame extents. -->
Chris@45 152
Chris@45 153 <selections>
Chris@45 154 <selection start="..." end="..."/>
Chris@45 155 </selections>
Chris@45 156
Chris@45 157
Chris@45 158 </sv>
Chris@45 159
Chris@45 160 \endverbatim
Chris@45 161 */
Chris@45 162
Chris@45 163
Chris@45 164 class SVFileReader : public QXmlDefaultHandler
Chris@45 165 {
Chris@45 166 public:
Chris@45 167 SVFileReader(Document *document,
Chris@45 168 SVFileReaderPaneCallback &callback,
Chris@45 169 QString location = ""); // for audio file locate mechanism
Chris@45 170 virtual ~SVFileReader();
Chris@45 171
Chris@45 172 void parse(const QString &xmlData);
Chris@45 173 void parse(QXmlInputSource &source);
Chris@45 174
Chris@45 175 bool isOK();
Chris@45 176 QString getErrorString() const { return m_errorString; }
Chris@45 177
Chris@45 178 // For loading a single layer onto an existing pane
Chris@45 179 void setCurrentPane(Pane *pane) { m_currentPane = pane; }
Chris@45 180
Chris@45 181 virtual bool startElement(const QString &namespaceURI,
Chris@45 182 const QString &localName,
Chris@45 183 const QString &qName,
Chris@45 184 const QXmlAttributes& atts);
Chris@45 185
Chris@45 186 virtual bool characters(const QString &);
Chris@45 187
Chris@45 188 virtual bool endElement(const QString &namespaceURI,
Chris@45 189 const QString &localName,
Chris@45 190 const QString &qName);
Chris@45 191
Chris@45 192 bool error(const QXmlParseException &exception);
Chris@45 193 bool fatalError(const QXmlParseException &exception);
Chris@45 194
Chris@45 195 protected:
Chris@45 196 bool readWindow(const QXmlAttributes &);
Chris@45 197 bool readModel(const QXmlAttributes &);
Chris@45 198 bool readView(const QXmlAttributes &);
Chris@45 199 bool readLayer(const QXmlAttributes &);
Chris@45 200 bool readDatasetStart(const QXmlAttributes &);
Chris@45 201 bool addBinToDataset(const QXmlAttributes &);
Chris@45 202 bool addPointToDataset(const QXmlAttributes &);
Chris@45 203 bool addRowToDataset(const QXmlAttributes &);
Chris@45 204 bool readRowData(const QString &);
Chris@45 205 bool readDerivation(const QXmlAttributes &);
Chris@45 206 bool readPlayParameters(const QXmlAttributes &);
Chris@45 207 bool readPlugin(const QXmlAttributes &);
Chris@72 208 bool readTransform(const QXmlAttributes &);
Chris@72 209 bool readParameter(const QXmlAttributes &);
Chris@45 210 bool readSelection(const QXmlAttributes &);
Chris@45 211 bool readMeasurement(const QXmlAttributes &);
Chris@45 212 void addUnaddedModels();
Chris@45 213
Chris@45 214 bool haveModel(int id) {
Chris@45 215 return (m_models.find(id) != m_models.end()) && m_models[id];
Chris@45 216 }
Chris@45 217
Chris@45 218 Document *m_document;
Chris@45 219 SVFileReaderPaneCallback &m_paneCallback;
Chris@45 220 QString m_location;
Chris@45 221 Pane *m_currentPane;
Chris@45 222 std::map<int, Layer *> m_layers;
Chris@45 223 std::map<int, Model *> m_models;
Chris@45 224 std::set<Model *> m_addedModels;
Chris@45 225 std::map<int, int> m_awaitingDatasets; // map dataset id -> model id
Chris@45 226 Layer *m_currentLayer;
Chris@45 227 Model *m_currentDataset;
Chris@45 228 Model *m_currentDerivedModel;
Chris@45 229 int m_currentDerivedModelId;
Chris@45 230 PlayParameters *m_currentPlayParameters;
Chris@72 231 Transform m_currentTransform;
Chris@72 232 Model *m_currentTransformSource;
Chris@72 233 int m_currentTransformChannel;
Chris@72 234 bool m_currentTransformIsNewStyle;
Chris@45 235 QString m_datasetSeparator;
Chris@45 236 bool m_inRow;
Chris@45 237 bool m_inLayer;
Chris@45 238 bool m_inView;
Chris@45 239 bool m_inData;
Chris@45 240 bool m_inSelections;
Chris@45 241 int m_rowNumber;
Chris@45 242 QString m_errorString;
Chris@45 243 bool m_ok;
Chris@45 244 };
Chris@45 245
Chris@45 246 #endif