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1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
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2
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3 /*
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4 Sonic Visualiser
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5 An audio file viewer and annotation editor.
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6 Centre for Digital Music, Queen Mary, University of London.
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7 This file copyright 2006 Chris Cannam and QMUL.
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8
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9 This program is free software; you can redistribute it and/or
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10 modify it under the terms of the GNU General Public License as
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11 published by the Free Software Foundation; either version 2 of the
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12 License, or (at your option) any later version. See the file
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13 COPYING included with this distribution for more information.
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14 */
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15
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16 #ifndef _SV_FILE_READER_H_
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17 #define _SV_FILE_READER_H_
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18
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19 #include "layer/LayerFactory.h"
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20 #include "plugin/transform/Transform.h"
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21
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22 #include <QXmlDefaultHandler>
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23
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24 #include <map>
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25
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26 class Pane;
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27 class Model;
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28 class Document;
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29 class PlayParameters;
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30
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31 class SVFileReaderPaneCallback
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32 {
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33 public:
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34 virtual ~SVFileReaderPaneCallback();
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35 virtual Pane *addPane() = 0;
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36 virtual void setWindowSize(int width, int height) = 0;
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37 virtual void addSelection(int start, int end) = 0;
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38 };
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39
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40 /**
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41 SVFileReader loads Sonic Visualiser XML files. (The SV file
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42 format is bzipped XML.)
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43
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44 Some notes about the SV XML format follow. We're very lazy with
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45 our XML: there's no schema or DTD, and we depend heavily on
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46 elements being in a particular order.
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47
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48 \verbatim
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49
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50 <sv>
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51
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52 <data>
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53
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54 <!-- The data section contains definitions of both models and
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55 visual layers. Layers are considered data in the document;
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56 the structure of views that displays the layers is not. -->
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57
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58 <!-- id numbers are unique within the data type (i.e. no two
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59 models can have the same id, but a model can have the same
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60 id as a layer, etc). SV generates its id numbers just for
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61 the purpose of cross-referencing within the current file;
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62 they don't necessarily have any meaning once the file has
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63 been loaded. -->
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64
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65 <model id="0" name="..." type="..." ... />
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66 <model id="1" name="..." type="..." ... />
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67
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68 <!-- Models that have data associated with them store it
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69 in a neighbouring dataset element. The dataset must follow
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70 the model and precede any derivation or layer elements that
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71 refer to the model. -->
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72
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73 <model id="2" name="..." type="..." dataset="0" ... />
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74
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75 <dataset id="0" type="...">
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76 <point frame="..." value="..." ... />
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77 </dataset>
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78
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79 <!-- Where one model is derived from another via a transform,
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80 it has an associated derivation element. This must follow
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81 both the source and target model elements. The source and
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82 model attributes give the source model id and target model
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83 id respectively. A model can have both dataset and
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84 derivation elements; if it does, dataset must appear first.
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85 If the model's data are not stored, but instead the model
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86 is to be regenerated completely from the transform when
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87 the session is reloaded, then the model should have _only_
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88 a derivation element, and no model element should appear
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89 for it at all. -->
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90
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91 <derivation type="transform" source="0" model="2" channel="-1">
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92 <transform id="vamp:soname:pluginid:output" ... />
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93 </derivation>
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94
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95 <!-- Note that the derivation element just described replaces
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96 this earlier formulation, which had more attributes in the
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97 derivation element and a plugin element describing plugin
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98 parameters and properties. What we actually read and
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99 write these days is a horrid composite of the two formats,
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100 for backward compatibility reasons. -->
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101
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102 <derivation source="0" model="2" transform="vamp:soname:pluginid:output" ...>
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103 <plugin id="pluginid" ... />
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104 </derivation>
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105
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106 <!-- The playparameters element lists playback settings for
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107 a model. -->
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108
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109 <playparameters mute="false" pan="0" gain="1" model="1" ... />
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110
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111 <!-- Layer elements. The models must have already been defined.
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112 The same model may appear in more than one layer (of more
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113 than one type). -->
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114
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115 <layer id="1" type="..." name="..." model="0" ... />
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116 <layer id="2" type="..." name="..." model="1" ... />
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117
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118 </data>
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119
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120
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121 <display>
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122
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123 <!-- The display element contains visual structure for the
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124 layers. It's simpler than the data section. -->
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125
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126 <!-- Overall preferred window size for this session. -->
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127
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128 <window width="..." height="..."/>
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129
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130 <!-- List of view elements to stack up. Each one contains
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131 a list of layers in stacking order, back to front. -->
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132
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133 <view type="pane" ...>
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134 <layer id="1"/>
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135 <layer id="2"/>
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136 </view>
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137
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138 <!-- The layer elements just refer to layers defined in the
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139 data section, so they don't have to have any attributes
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140 other than the id. For sort-of-historical reasons SV
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141 actually does repeat the other attributes here, but
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142 it doesn't need to. -->
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143
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144 <view type="pane" ...>
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145 <layer id="2"/>
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146 <view>
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147
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148 </display>
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149
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150
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151 <!-- List of selected regions by audio frame extents. -->
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152
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153 <selections>
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154 <selection start="..." end="..."/>
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155 </selections>
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156
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157
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158 </sv>
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159
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160 \endverbatim
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161 */
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162
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163
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164 class SVFileReader : public QObject, QXmlDefaultHandler
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165 {
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166 Q_OBJECT
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167
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168 public:
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169 SVFileReader(Document *document,
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170 SVFileReaderPaneCallback &callback,
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171 QString location = ""); // for audio file locate mechanism
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172 virtual ~SVFileReader();
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173
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174 void parse(const QString &xmlData);
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175 void parse(QXmlInputSource &source);
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176
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177 bool isOK();
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178 QString getErrorString() const { return m_errorString; }
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179
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180 // For loading a single layer onto an existing pane
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181 void setCurrentPane(Pane *pane) { m_currentPane = pane; }
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182
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183 virtual bool startElement(const QString &namespaceURI,
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184 const QString &localName,
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185 const QString &qName,
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186 const QXmlAttributes& atts);
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187
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188 virtual bool characters(const QString &);
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189
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190 virtual bool endElement(const QString &namespaceURI,
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191 const QString &localName,
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192 const QString &qName);
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193
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194 bool error(const QXmlParseException &exception);
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195 bool fatalError(const QXmlParseException &exception);
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196
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197 signals:
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198 void modelRegenerationFailed(QString layerName, QString transformName,
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199 QString message);
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200 void modelRegenerationWarning(QString layerName, QString transformName,
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201 QString message);
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202
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203 protected:
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204 bool readWindow(const QXmlAttributes &);
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205 bool readModel(const QXmlAttributes &);
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206 bool readView(const QXmlAttributes &);
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207 bool readLayer(const QXmlAttributes &);
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208 bool readDatasetStart(const QXmlAttributes &);
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209 bool addBinToDataset(const QXmlAttributes &);
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210 bool addPointToDataset(const QXmlAttributes &);
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211 bool addRowToDataset(const QXmlAttributes &);
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212 bool readRowData(const QString &);
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213 bool readDerivation(const QXmlAttributes &);
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214 bool readPlayParameters(const QXmlAttributes &);
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215 bool readPlugin(const QXmlAttributes &);
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216 bool readTransform(const QXmlAttributes &);
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217 bool readParameter(const QXmlAttributes &);
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218 bool readSelection(const QXmlAttributes &);
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219 bool readMeasurement(const QXmlAttributes &);
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220 void addUnaddedModels();
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221
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222 bool haveModel(int id) {
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223 return (m_models.find(id) != m_models.end()) && m_models[id];
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224 }
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225
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226 Document *m_document;
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227 SVFileReaderPaneCallback &m_paneCallback;
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228 QString m_location;
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229 Pane *m_currentPane;
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230 std::map<int, Layer *> m_layers;
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231 std::map<int, Model *> m_models;
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232 std::set<Model *> m_addedModels;
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233 std::map<int, int> m_awaitingDatasets; // map dataset id -> model id
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234 Layer *m_currentLayer;
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235 Model *m_currentDataset;
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236 Model *m_currentDerivedModel;
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237 int m_currentDerivedModelId;
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238 PlayParameters *m_currentPlayParameters;
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239 Transform m_currentTransform;
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240 Model *m_currentTransformSource;
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241 int m_currentTransformChannel;
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242 bool m_currentTransformIsNewStyle;
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243 QString m_datasetSeparator;
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244 bool m_inRow;
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245 bool m_inLayer;
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246 bool m_inView;
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247 bool m_inData;
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248 bool m_inSelections;
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249 int m_rowNumber;
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250 QString m_errorString;
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251 bool m_ok;
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252 };
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253
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254 #endif
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