annotate framework/Document.h @ 672:ae7584dbd668 tuning-difference

Provide facility to re-align models
author Chris Cannam
date Fri, 17 May 2019 09:45:12 +0100
parents 351b1302064e
children 1f18e0f64af8
rev   line source
Chris@45 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@45 2
Chris@45 3 /*
Chris@45 4 Sonic Visualiser
Chris@45 5 An audio file viewer and annotation editor.
Chris@45 6 Centre for Digital Music, Queen Mary, University of London.
Chris@45 7 This file copyright 2006 Chris Cannam and QMUL.
Chris@45 8
Chris@45 9 This program is free software; you can redistribute it and/or
Chris@45 10 modify it under the terms of the GNU General Public License as
Chris@45 11 published by the Free Software Foundation; either version 2 of the
Chris@45 12 License, or (at your option) any later version. See the file
Chris@45 13 COPYING included with this distribution for more information.
Chris@45 14 */
Chris@45 15
Chris@616 16 #ifndef SV_DOCUMENT_H
Chris@616 17 #define SV_DOCUMENT_H
Chris@45 18
Chris@45 19 #include "layer/LayerFactory.h"
Chris@106 20 #include "transform/Transform.h"
Chris@106 21 #include "transform/ModelTransformer.h"
gyorgyf@270 22 #include "transform/FeatureExtractionModelTransformer.h"
Chris@45 23 #include "base/Command.h"
Chris@45 24
Chris@45 25 #include <map>
Chris@45 26 #include <set>
Chris@45 27
Chris@45 28 class Model;
Chris@45 29 class Layer;
Chris@45 30 class View;
Chris@45 31 class WaveFileModel;
Chris@588 32 class AggregateWaveModel;
Chris@45 33
Chris@329 34 class AdditionalModelConverter;
Chris@329 35
Chris@423 36 class Align;
Chris@423 37
Chris@45 38 /**
Chris@45 39 * A Sonic Visualiser document consists of a set of data models, and
Chris@45 40 * also the visualisation layers used to display them. Changes to the
Chris@45 41 * layers and their layout need to be stored and managed in much the
Chris@45 42 * same way as changes to the underlying data.
Chris@45 43 *
Chris@45 44 * The document manages:
Chris@45 45 *
Chris@45 46 * - A main data Model, which provides the underlying sample rate and
Chris@45 47 * such like. This must be a WaveFileModel.
Chris@45 48 *
Chris@45 49 * - Any number of imported Model objects, which contain data without any
Chris@45 50 * requirement to remember where the data came from or how to
Chris@45 51 * regenerate it.
Chris@45 52 *
Chris@53 53 * - Any number of Model objects that were generated by a Transformer
Chris@54 54 * such as FeatureExtractionModelTransformer. For these, we also
Chris@45 55 * record the source model and the name of the transform used to
Chris@45 56 * generate the model so that we can regenerate it (potentially
Chris@45 57 * from a different source) on demand.
Chris@45 58 *
Chris@45 59 * - A flat list of Layer objects. Elsewhere, the GUI may distribute these
Chris@45 60 * across any number of View widgets. A layer may be viewable on more
Chris@45 61 * than one view at once, in principle. A layer refers to one model,
Chris@45 62 * but the same model can be in use in more than one layer.
Chris@45 63 *
Chris@45 64 * The document does *not* manage the existence or structure of Pane
Chris@45 65 * and other view widgets. However, it does provide convenience
Chris@45 66 * methods for reference-counted command-based management of the
Chris@45 67 * association between layers and views (addLayerToView,
Chris@45 68 * removeLayerFromView).
Chris@45 69 */
Chris@45 70
Chris@45 71 class Document : public QObject,
Chris@595 72 public XmlExportable
Chris@45 73 {
Chris@45 74 Q_OBJECT
Chris@45 75
Chris@45 76 public:
Chris@45 77 Document();
Chris@45 78 virtual ~Document();
Chris@45 79
Chris@45 80 /**
Chris@45 81 * Create and return a new layer of the given type, associated
Chris@45 82 * with no model. The caller may set any model on this layer, but
Chris@45 83 * the model must also be registered with the document via the
Chris@45 84 * add-model methods below.
Chris@45 85 */
Chris@45 86 Layer *createLayer(LayerFactory::LayerType);
Chris@45 87
Chris@45 88 /**
Chris@45 89 * Create and return a new layer of the given type, associated
Chris@45 90 * with the current main model (if appropriate to the layer type).
Chris@45 91 */
Chris@45 92 Layer *createMainModelLayer(LayerFactory::LayerType);
Chris@45 93
Chris@45 94 /**
Chris@45 95 * Create and return a new layer associated with the given model,
Chris@45 96 * and register the model as an imported model.
Chris@45 97 */
Chris@45 98 Layer *createImportedLayer(Model *);
Chris@45 99
Chris@45 100 /**
Chris@45 101 * Create and return a new layer of the given type, with an
Chris@45 102 * appropriate empty model. If the given type is not one for
Chris@45 103 * which an empty model can meaningfully be created, return 0.
Chris@45 104 */
Chris@45 105 Layer *createEmptyLayer(LayerFactory::LayerType);
Chris@45 106
Chris@45 107 /**
Chris@45 108 * Create and return a new layer of the given type, associated
Chris@45 109 * with the given transform name. This method does not run the
Chris@45 110 * transform itself, nor create a model. The caller can safely
Chris@45 111 * add a model to the layer later, but note that all models used
Chris@45 112 * by a transform layer _must_ be registered with the document
Chris@45 113 * using addDerivedModel below.
Chris@45 114 */
Chris@54 115 Layer *createDerivedLayer(LayerFactory::LayerType, TransformId);
Chris@45 116
Chris@45 117 /**
Chris@45 118 * Create and return a suitable layer for the given transform,
Chris@45 119 * running the transform and associating the resulting model with
Chris@45 120 * the new layer.
Chris@45 121 */
Chris@72 122 Layer *createDerivedLayer(const Transform &,
Chris@72 123 const ModelTransformer::Input &);
Chris@45 124
Chris@45 125 /**
Chris@297 126 * Create and return suitable layers for the given transforms,
Chris@297 127 * which must be identical apart from the output (i.e. must use
Chris@297 128 * the same plugin and configuration). The layers are returned in
Chris@329 129 * the same order as the transforms are supplied.
matthiasm@269 130 */
Chris@297 131 std::vector<Layer *> createDerivedLayers(const Transforms &,
Chris@297 132 const ModelTransformer::Input &);
matthiasm@269 133
Chris@363 134 typedef void *LayerCreationAsyncHandle;
Chris@363 135
Chris@329 136 class LayerCreationHandler {
Chris@329 137 public:
Chris@329 138 virtual ~LayerCreationHandler() { }
Chris@329 139
Chris@329 140 /**
Chris@329 141 * The primary layers are those corresponding 1-1 to the input
Chris@329 142 * models, listed in the same order as the input models. The
Chris@329 143 * additional layers vector contains any layers (from all
Chris@329 144 * models) that were returned separately at the end of
Chris@363 145 * processing. The handle indicates which async process this
Chris@363 146 * callback was initiated by. It must not be used again after
Chris@363 147 * this function returns.
Chris@329 148 */
Chris@363 149 virtual void layersCreated(LayerCreationAsyncHandle handle,
Chris@363 150 std::vector<Layer *> primary,
Chris@329 151 std::vector<Layer *> additional) = 0;
Chris@329 152 };
Chris@329 153
Chris@329 154 /**
Chris@329 155 * Create suitable layers for the given transforms, which must be
Chris@329 156 * identical apart from the output (i.e. must use the same plugin
Chris@329 157 * and configuration). This method returns after initialising the
Chris@329 158 * transformer process, and the layers are returned through a
Chris@363 159 * subsequent call to the provided handler (which must be
Chris@363 160 * non-null). The handle returned will be passed through to the
Chris@363 161 * handler callback, and may be also used for cancelling the task.
Chris@329 162 */
Chris@363 163 LayerCreationAsyncHandle createDerivedLayersAsync(const Transforms &,
Chris@363 164 const ModelTransformer::Input &,
Chris@363 165 LayerCreationHandler *handler);
Chris@363 166
Chris@363 167 /**
Chris@363 168 * Indicate that the async layer creation task associated with the
Chris@363 169 * given handle should be cancelled. There is no guarantee about
Chris@363 170 * what this will mean, and the handler callback may still be
Chris@363 171 * called.
Chris@363 172 */
Chris@363 173 void cancelAsyncLayerCreation(LayerCreationAsyncHandle handle);
Chris@329 174
matthiasm@269 175 /**
Chris@52 176 * Delete the given layer, and also its associated model if no
Chris@52 177 * longer used by any other layer. In general, this should be the
Chris@52 178 * only method used to delete layers -- doing so directly is a bit
Chris@52 179 * of a social gaffe.
Chris@52 180 */
Chris@52 181 void deleteLayer(Layer *, bool force = false);
Chris@52 182
Chris@52 183 /**
Chris@45 184 * Set the main model (the source for playback sample rate, etc)
Chris@45 185 * to the given wave file model. This will regenerate any derived
Chris@45 186 * models that were based on the previous main model.
Chris@45 187 */
Chris@45 188 void setMainModel(WaveFileModel *);
Chris@45 189
Chris@45 190 /**
Chris@45 191 * Get the main model (the source for playback sample rate, etc).
Chris@45 192 */
Chris@45 193 WaveFileModel *getMainModel() { return m_mainModel; }
Chris@45 194
Chris@45 195 /**
Chris@45 196 * Get the main model (the source for playback sample rate, etc).
Chris@45 197 */
Chris@45 198 const WaveFileModel *getMainModel() const { return m_mainModel; }
Chris@601 199
Chris@72 200 std::vector<Model *> getTransformInputModels();
Chris@45 201
Chris@77 202 bool isKnownModel(const Model *) const;
Chris@77 203
Chris@45 204 /**
Chris@45 205 * Add a derived model associated with the given transform,
Chris@45 206 * running the transform and returning the resulting model.
Chris@45 207 */
Chris@72 208 Model *addDerivedModel(const Transform &transform,
Chris@78 209 const ModelTransformer::Input &input,
Chris@296 210 QString &returnedMessage);
Chris@45 211
Chris@45 212 /**
Chris@297 213 * Add derived models associated with the given set of related
Chris@297 214 * transforms, running the transforms and returning the resulting
Chris@297 215 * models.
Chris@297 216 */
Chris@329 217 friend class AdditionalModelConverter;
Chris@297 218 std::vector<Model *> addDerivedModels(const Transforms &transforms,
Chris@297 219 const ModelTransformer::Input &input,
Chris@329 220 QString &returnedMessage,
Chris@329 221 AdditionalModelConverter *);
Chris@297 222
Chris@297 223 /**
Chris@45 224 * Add a derived model associated with the given transform. This
Chris@45 225 * is necessary to register any derived model that was not created
Chris@45 226 * by the document using createDerivedModel or createDerivedLayer.
Chris@45 227 */
Chris@329 228 void addAlreadyDerivedModel(const Transform &transform,
Chris@329 229 const ModelTransformer::Input &input,
Chris@329 230 Model *outputModelToAdd);
Chris@45 231
Chris@45 232 /**
Chris@45 233 * Add an imported (non-derived, non-main) model. This is
Chris@45 234 * necessary to register any imported model that is associated
Chris@45 235 * with a layer.
Chris@45 236 */
Chris@45 237 void addImportedModel(Model *);
Chris@588 238
Chris@588 239 /**
Chris@588 240 * Add an aggregate model (one which represents a set of component
Chris@588 241 * wave models as one model per channel in a single wave
Chris@588 242 * model). Aggregate models are unusual in that they are created
Chris@588 243 * for a single transform each and have no refcount. (This
Chris@588 244 * probably isn't ideal!) They are recorded separately from other
Chris@588 245 * models, and will be deleted if any of their component models
Chris@588 246 * are removed.
Chris@588 247 */
Chris@588 248 void addAggregateModel(AggregateWaveModel *);
Chris@45 249
Chris@45 250 /**
Chris@45 251 * Associate the given model with the given layer. The model must
Chris@45 252 * have already been registered using one of the addXXModel
Chris@45 253 * methods above.
Chris@45 254 */
Chris@45 255 void setModel(Layer *, Model *);
Chris@45 256
Chris@45 257 /**
Chris@45 258 * Set the given layer to use the given channel of its model (-1
Chris@45 259 * means all available channels).
Chris@45 260 */
Chris@45 261 void setChannel(Layer *, int);
Chris@45 262
Chris@45 263 /**
Chris@45 264 * Add the given layer to the given view. If the layer is
Chris@45 265 * intended to show a particular model, the model should normally
Chris@45 266 * be set using setModel before this method is called.
Chris@45 267 */
Chris@45 268 void addLayerToView(View *, Layer *);
Chris@45 269
Chris@45 270 /**
Chris@333 271 * Remove the given layer from the given view. Ownership of the
Chris@333 272 * layer is transferred to a command object on the undo stack, and
Chris@333 273 * the layer will be deleted when the undo stack is pruned.
Chris@45 274 */
Chris@45 275 void removeLayerFromView(View *, Layer *);
Chris@45 276
Chris@48 277 /**
Chris@50 278 * Return true if alignment is supported (i.e. if the necessary
Chris@50 279 * plugin is found).
Chris@50 280 */
Chris@51 281 static bool canAlign();
Chris@50 282
Chris@50 283 /**
Chris@48 284 * Specify whether models added via addImportedModel should be
Chris@48 285 * automatically aligned against the main model if appropriate.
Chris@48 286 */
Chris@48 287 void setAutoAlignment(bool on) { m_autoAlignment = on; }
Chris@48 288
Chris@48 289 /**
Chris@48 290 * Generate alignments for all appropriate models against the main
Chris@48 291 * model. Existing alignments will not be re-calculated unless
Chris@48 292 * the main model has changed since they were calculated.
Chris@48 293 */
Chris@48 294 void alignModels();
Chris@48 295
Chris@601 296 /**
Chris@672 297 * Re-generate alignments for all appropriate models against the
Chris@672 298 * main model. Existing alignments will be re-calculated.
Chris@672 299 */
Chris@672 300 void realignModels();
Chris@672 301
Chris@672 302 /**
Chris@601 303 * Return true if any external files (most obviously audio) failed
Chris@601 304 * to be found on load, so that the document is incomplete
Chris@601 305 * compared to its saved description.
Chris@601 306 */
Chris@601 307 bool isIncomplete() const { return m_isIncomplete; }
Chris@601 308
Chris@601 309 void setIncomplete(bool i) { m_isIncomplete = i; }
Chris@601 310
Chris@634 311 void toXml(QTextStream &, QString indent, QString extraAttributes) const override;
Chris@226 312 void toXmlAsTemplate(QTextStream &, QString indent, QString extraAttributes) const;
Chris@47 313
Chris@45 314 signals:
Chris@45 315 void layerAdded(Layer *);
Chris@45 316 void layerRemoved(Layer *);
Chris@45 317 void layerAboutToBeDeleted(Layer *);
Chris@45 318
Chris@45 319 // Emitted when a layer is first added to a view, or when it is
Chris@45 320 // last removed from a view
Chris@45 321 void layerInAView(Layer *, bool);
Chris@45 322
Chris@45 323 void modelAdded(Model *);
Chris@45 324 void mainModelChanged(WaveFileModel *); // emitted after modelAdded
Chris@45 325 void modelAboutToBeDeleted(Model *);
Chris@45 326
Chris@78 327 void modelGenerationFailed(QString transformName, QString message);
Chris@78 328 void modelGenerationWarning(QString transformName, QString message);
Chris@78 329 void modelRegenerationFailed(QString layerName, QString transformName,
Chris@78 330 QString message);
Chris@78 331 void modelRegenerationWarning(QString layerName, QString transformName,
Chris@78 332 QString message);
Chris@428 333
Chris@428 334 void alignmentComplete(AlignmentModel *);
Chris@420 335 void alignmentFailed(QString message);
Chris@45 336
Chris@160 337 void activity(QString);
Chris@160 338
Chris@588 339 protected slots:
Chris@588 340 void aggregateModelInvalidated();
Chris@588 341
Chris@45 342 protected:
Chris@45 343 void releaseModel(Model *model);
Chris@45 344
Chris@45 345 /**
Chris@45 346 * If model is suitable for alignment, align it against the main
Chris@672 347 * model and store the alignment in the model. If the model has an
Chris@672 348 * alignment already for the current main model, leave it
Chris@672 349 * unchanged unless forceRecalculate is true.
Chris@45 350 */
Chris@672 351 void alignModel(Model *, bool forceRecalculate = false);
Chris@45 352
Chris@45 353 /*
Chris@45 354 * Every model that is in use by a layer in the document must be
Chris@45 355 * found in either m_mainModel or m_models. We own and control
Chris@45 356 * the lifespan of all of these models.
Chris@45 357 */
Chris@45 358
Chris@45 359 /**
Chris@45 360 * The model that provides the underlying sample rate, etc. This
Chris@45 361 * model is not reference counted for layers, and is not freed
Chris@45 362 * unless it is replaced or the document is deleted.
Chris@45 363 */
Chris@45 364 WaveFileModel *m_mainModel;
Chris@45 365
Chris@45 366 struct ModelRecord
Chris@45 367 {
Chris@595 368 // Information associated with a non-main model. If this
Chris@595 369 // model is derived from another, then source will be non-NULL
Chris@595 370 // and the transform name will be set appropriately. If the
Chris@595 371 // transform name is set but source is NULL, then there was a
Chris@595 372 // transform involved but the (target) model has been modified
Chris@595 373 // since being generated from it.
Chris@72 374
Chris@72 375 // This does not use ModelTransformer::Input, because it would
Chris@72 376 // be confusing to have Input objects hanging around with NULL
Chris@72 377 // models in them.
Chris@72 378
Chris@661 379 Model *model;
Chris@595 380 const Model *source;
Chris@72 381 int channel;
Chris@72 382 Transform transform;
Chris@329 383 bool additional;
Chris@45 384
Chris@595 385 // Count of the number of layers using this model.
Chris@595 386 int refcount;
Chris@45 387 };
Chris@45 388
Chris@661 389 // This used to be a map<Model *, ModelRecord>, but a vector
Chris@661 390 // ensures that models are consistently recorded in order of
Chris@661 391 // creation rather than at the whim of heap allocation, and that's
Chris@661 392 // useful for automated testing. We don't expect ever to have so
Chris@661 393 // many models that there is any significant overhead there.
Chris@661 394 typedef std::vector<ModelRecord> ModelList;
Chris@661 395 ModelList m_models;
Chris@661 396
Chris@661 397 ModelList::iterator findModelInList(Model *m) {
Chris@661 398 for (ModelList::iterator i = m_models.begin();
Chris@661 399 i != m_models.end(); ++i) {
Chris@661 400 if (i->model == m) {
Chris@661 401 return i;
Chris@661 402 }
Chris@661 403 }
Chris@661 404 return m_models.end();
Chris@661 405 }
Chris@661 406
Chris@661 407 void deleteModelFromList(Model *m) {
Chris@661 408 ModelList keep;
Chris@661 409 bool found = false;
Chris@661 410 for (const ModelRecord &rec: m_models) {
Chris@661 411 if (rec.model == m) {
Chris@661 412 found = true;
Chris@661 413 m->aboutToDelete();
Chris@661 414 emit modelAboutToBeDeleted(m);
Chris@661 415 } else {
Chris@661 416 keep.push_back(rec);
Chris@661 417 }
Chris@661 418 }
Chris@661 419 m_models = keep;
Chris@661 420 if (found) {
Chris@661 421 delete m;
Chris@661 422 }
Chris@661 423 }
Chris@45 424
Chris@329 425 /**
Chris@329 426 * Add an extra derived model (returned at the end of processing a
Chris@329 427 * transform).
Chris@329 428 */
Chris@329 429 void addAdditionalModel(Model *);
Chris@329 430
Chris@588 431 std::set<Model *> m_aggregateModels;
Chris@588 432
Chris@45 433 class AddLayerCommand : public Command
Chris@45 434 {
Chris@45 435 public:
Chris@595 436 AddLayerCommand(Document *d, View *view, Layer *layer);
Chris@595 437 virtual ~AddLayerCommand();
Chris@595 438
Chris@634 439 void execute() override;
Chris@634 440 void unexecute() override;
Chris@634 441 QString getName() const override;
Chris@45 442
Chris@45 443 protected:
Chris@595 444 Document *m_d;
Chris@595 445 View *m_view; // I don't own this
Chris@595 446 Layer *m_layer; // Document owns this, but I determine its lifespan
Chris@595 447 QString m_name;
Chris@595 448 bool m_added;
Chris@45 449 };
Chris@45 450
Chris@45 451 class RemoveLayerCommand : public Command
Chris@45 452 {
Chris@45 453 public:
Chris@595 454 RemoveLayerCommand(Document *d, View *view, Layer *layer);
Chris@595 455 virtual ~RemoveLayerCommand();
Chris@595 456
Chris@634 457 void execute() override;
Chris@634 458 void unexecute() override;
Chris@634 459 QString getName() const override;
Chris@45 460
Chris@45 461 protected:
Chris@595 462 Document *m_d;
Chris@595 463 View *m_view; // I don't own this
Chris@595 464 Layer *m_layer; // Document owns this, but I determine its lifespan
Chris@339 465 bool m_wasDormant;
Chris@595 466 QString m_name;
Chris@595 467 bool m_added;
Chris@45 468 };
Chris@45 469
Chris@45 470 typedef std::map<Layer *, std::set<View *> > LayerViewMap;
Chris@45 471 LayerViewMap m_layerViewMap;
Chris@45 472
Chris@45 473 void addToLayerViewMap(Layer *, View *);
Chris@45 474 void removeFromLayerViewMap(Layer *, View *);
Chris@45 475
Chris@45 476 QString getUniqueLayerName(QString candidate);
Chris@72 477 void writeBackwardCompatibleDerivation(QTextStream &, QString, Model *,
Chris@72 478 const ModelRecord &) const;
Chris@90 479
Chris@226 480 void toXml(QTextStream &, QString, QString, bool asTemplate) const;
Chris@226 481 void writePlaceholderMainModel(QTextStream &, QString) const;
Chris@226 482
Chris@329 483 std::vector<Layer *> createLayersForDerivedModels(std::vector<Model *>,
Chris@329 484 QStringList names);
Chris@329 485
Chris@45 486 /**
Chris@45 487 * And these are the layers. We also control the lifespans of
Chris@45 488 * these (usually through the commands used to add and remove them).
Chris@45 489 */
Chris@663 490 typedef std::vector<Layer *> LayerList;
Chris@663 491 LayerList m_layers;
Chris@47 492
Chris@47 493 bool m_autoAlignment;
Chris@423 494 Align *m_align;
Chris@601 495
Chris@601 496 bool m_isIncomplete;
Chris@45 497 };
Chris@45 498
Chris@45 499 #endif