annotate audioio/AudioCallbackPlaySource.cpp @ 91:9fc4b256c283

* PortAudio driver: do not specify frames per buffer, let PA decide * Remove old non-RubberBand time stretcher -- it doesn't work with varying buffer sizes such as the PA driver may now be using * Rewrite getCurrentPlayingFrame for greater correctness when using long buffer sizes (interpolating according to audio stream timestamp) * Several changes to make the timestretch management RT safe(r)
author Chris Cannam
date Fri, 08 Feb 2008 17:51:15 +0000
parents ae2627ac7db2
children 792bca285459
rev   line source
Chris@43 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@43 2
Chris@43 3 /*
Chris@43 4 Sonic Visualiser
Chris@43 5 An audio file viewer and annotation editor.
Chris@43 6 Centre for Digital Music, Queen Mary, University of London.
Chris@43 7 This file copyright 2006 Chris Cannam and QMUL.
Chris@43 8
Chris@43 9 This program is free software; you can redistribute it and/or
Chris@43 10 modify it under the terms of the GNU General Public License as
Chris@43 11 published by the Free Software Foundation; either version 2 of the
Chris@43 12 License, or (at your option) any later version. See the file
Chris@43 13 COPYING included with this distribution for more information.
Chris@43 14 */
Chris@43 15
Chris@43 16 #include "AudioCallbackPlaySource.h"
Chris@43 17
Chris@43 18 #include "AudioGenerator.h"
Chris@43 19
Chris@43 20 #include "data/model/Model.h"
Chris@43 21 #include "view/ViewManager.h"
Chris@43 22 #include "base/PlayParameterRepository.h"
Chris@43 23 #include "base/Preferences.h"
Chris@43 24 #include "data/model/DenseTimeValueModel.h"
Chris@43 25 #include "data/model/WaveFileModel.h"
Chris@43 26 #include "data/model/SparseOneDimensionalModel.h"
Chris@43 27 #include "plugin/RealTimePluginInstance.h"
Chris@62 28
Chris@91 29 #include "AudioCallbackPlayTarget.h"
Chris@91 30
Chris@62 31 #include <rubberband/RubberBandStretcher.h>
Chris@62 32 using namespace RubberBand;
Chris@43 33
Chris@43 34 #include <iostream>
Chris@43 35 #include <cassert>
Chris@43 36
Chris@43 37 //#define DEBUG_AUDIO_PLAY_SOURCE 1
Chris@43 38 //#define DEBUG_AUDIO_PLAY_SOURCE_PLAYING 1
Chris@43 39
Chris@43 40 const size_t AudioCallbackPlaySource::m_ringBufferSize = 131071;
Chris@43 41
Chris@57 42 AudioCallbackPlaySource::AudioCallbackPlaySource(ViewManager *manager,
Chris@57 43 QString clientName) :
Chris@43 44 m_viewManager(manager),
Chris@43 45 m_audioGenerator(new AudioGenerator()),
Chris@57 46 m_clientName(clientName),
Chris@43 47 m_readBuffers(0),
Chris@43 48 m_writeBuffers(0),
Chris@43 49 m_readBufferFill(0),
Chris@43 50 m_writeBufferFill(0),
Chris@43 51 m_bufferScavenger(1),
Chris@43 52 m_sourceChannelCount(0),
Chris@43 53 m_blockSize(1024),
Chris@43 54 m_sourceSampleRate(0),
Chris@43 55 m_targetSampleRate(0),
Chris@43 56 m_playLatency(0),
Chris@91 57 m_target(0),
Chris@91 58 m_lastRetrievalTimestamp(0.0),
Chris@91 59 m_lastRetrievedBlockSize(0),
Chris@43 60 m_playing(false),
Chris@43 61 m_exiting(false),
Chris@43 62 m_lastModelEndFrame(0),
Chris@43 63 m_outputLeft(0.0),
Chris@43 64 m_outputRight(0.0),
Chris@43 65 m_auditioningPlugin(0),
Chris@43 66 m_auditioningPluginBypassed(false),
Chris@43 67 m_timeStretcher(0),
Chris@91 68 m_stretchRatio(1.0),
Chris@91 69 m_stretcherInputCount(0),
Chris@91 70 m_stretcherInputs(0),
Chris@91 71 m_stretcherInputSizes(0),
Chris@43 72 m_fillThread(0),
Chris@43 73 m_converter(0),
Chris@43 74 m_crapConverter(0),
Chris@43 75 m_resampleQuality(Preferences::getInstance()->getResampleQuality())
Chris@43 76 {
Chris@43 77 m_viewManager->setAudioPlaySource(this);
Chris@43 78
Chris@43 79 connect(m_viewManager, SIGNAL(selectionChanged()),
Chris@43 80 this, SLOT(selectionChanged()));
Chris@43 81 connect(m_viewManager, SIGNAL(playLoopModeChanged()),
Chris@43 82 this, SLOT(playLoopModeChanged()));
Chris@43 83 connect(m_viewManager, SIGNAL(playSelectionModeChanged()),
Chris@43 84 this, SLOT(playSelectionModeChanged()));
Chris@43 85
Chris@43 86 connect(PlayParameterRepository::getInstance(),
Chris@43 87 SIGNAL(playParametersChanged(PlayParameters *)),
Chris@43 88 this, SLOT(playParametersChanged(PlayParameters *)));
Chris@43 89
Chris@43 90 connect(Preferences::getInstance(),
Chris@43 91 SIGNAL(propertyChanged(PropertyContainer::PropertyName)),
Chris@43 92 this, SLOT(preferenceChanged(PropertyContainer::PropertyName)));
Chris@43 93 }
Chris@43 94
Chris@43 95 AudioCallbackPlaySource::~AudioCallbackPlaySource()
Chris@43 96 {
Chris@43 97 m_exiting = true;
Chris@43 98
Chris@43 99 if (m_fillThread) {
Chris@43 100 m_condition.wakeAll();
Chris@43 101 m_fillThread->wait();
Chris@43 102 delete m_fillThread;
Chris@43 103 }
Chris@43 104
Chris@43 105 clearModels();
Chris@43 106
Chris@43 107 if (m_readBuffers != m_writeBuffers) {
Chris@43 108 delete m_readBuffers;
Chris@43 109 }
Chris@43 110
Chris@43 111 delete m_writeBuffers;
Chris@43 112
Chris@43 113 delete m_audioGenerator;
Chris@43 114
Chris@91 115 for (size_t i = 0; i < m_stretcherInputCount; ++i) {
Chris@91 116 delete[] m_stretcherInputs[i];
Chris@91 117 }
Chris@91 118 delete[] m_stretcherInputSizes;
Chris@91 119 delete[] m_stretcherInputs;
Chris@91 120
Chris@43 121 m_bufferScavenger.scavenge(true);
Chris@43 122 m_pluginScavenger.scavenge(true);
Chris@43 123 }
Chris@43 124
Chris@43 125 void
Chris@43 126 AudioCallbackPlaySource::addModel(Model *model)
Chris@43 127 {
Chris@43 128 if (m_models.find(model) != m_models.end()) return;
Chris@43 129
Chris@43 130 bool canPlay = m_audioGenerator->addModel(model);
Chris@43 131
Chris@43 132 m_mutex.lock();
Chris@43 133
Chris@43 134 m_models.insert(model);
Chris@43 135 if (model->getEndFrame() > m_lastModelEndFrame) {
Chris@43 136 m_lastModelEndFrame = model->getEndFrame();
Chris@43 137 }
Chris@43 138
Chris@43 139 bool buffersChanged = false, srChanged = false;
Chris@43 140
Chris@43 141 size_t modelChannels = 1;
Chris@43 142 DenseTimeValueModel *dtvm = dynamic_cast<DenseTimeValueModel *>(model);
Chris@43 143 if (dtvm) modelChannels = dtvm->getChannelCount();
Chris@43 144 if (modelChannels > m_sourceChannelCount) {
Chris@43 145 m_sourceChannelCount = modelChannels;
Chris@43 146 }
Chris@43 147
Chris@43 148 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 149 std::cout << "Adding model with " << modelChannels << " channels " << std::endl;
Chris@43 150 #endif
Chris@43 151
Chris@43 152 if (m_sourceSampleRate == 0) {
Chris@43 153
Chris@43 154 m_sourceSampleRate = model->getSampleRate();
Chris@43 155 srChanged = true;
Chris@43 156
Chris@43 157 } else if (model->getSampleRate() != m_sourceSampleRate) {
Chris@43 158
Chris@43 159 // If this is a dense time-value model and we have no other, we
Chris@43 160 // can just switch to this model's sample rate
Chris@43 161
Chris@43 162 if (dtvm) {
Chris@43 163
Chris@43 164 bool conflicting = false;
Chris@43 165
Chris@43 166 for (std::set<Model *>::const_iterator i = m_models.begin();
Chris@43 167 i != m_models.end(); ++i) {
Chris@43 168 // Only wave file models can be considered conflicting --
Chris@43 169 // writable wave file models are derived and we shouldn't
Chris@43 170 // take their rates into account. Also, don't give any
Chris@43 171 // particular weight to a file that's already playing at
Chris@43 172 // the wrong rate anyway
Chris@43 173 WaveFileModel *wfm = dynamic_cast<WaveFileModel *>(*i);
Chris@43 174 if (wfm && wfm != dtvm &&
Chris@43 175 wfm->getSampleRate() != model->getSampleRate() &&
Chris@43 176 wfm->getSampleRate() == m_sourceSampleRate) {
Chris@43 177 std::cerr << "AudioCallbackPlaySource::addModel: Conflicting wave file model " << *i << " found" << std::endl;
Chris@43 178 conflicting = true;
Chris@43 179 break;
Chris@43 180 }
Chris@43 181 }
Chris@43 182
Chris@43 183 if (conflicting) {
Chris@43 184
Chris@43 185 std::cerr << "AudioCallbackPlaySource::addModel: ERROR: "
Chris@43 186 << "New model sample rate does not match" << std::endl
Chris@43 187 << "existing model(s) (new " << model->getSampleRate()
Chris@43 188 << " vs " << m_sourceSampleRate
Chris@43 189 << "), playback will be wrong"
Chris@43 190 << std::endl;
Chris@43 191
Chris@43 192 emit sampleRateMismatch(model->getSampleRate(),
Chris@43 193 m_sourceSampleRate,
Chris@43 194 false);
Chris@43 195 } else {
Chris@43 196 m_sourceSampleRate = model->getSampleRate();
Chris@43 197 srChanged = true;
Chris@43 198 }
Chris@43 199 }
Chris@43 200 }
Chris@43 201
Chris@43 202 if (!m_writeBuffers || (m_writeBuffers->size() < getTargetChannelCount())) {
Chris@43 203 clearRingBuffers(true, getTargetChannelCount());
Chris@43 204 buffersChanged = true;
Chris@43 205 } else {
Chris@43 206 if (canPlay) clearRingBuffers(true);
Chris@43 207 }
Chris@43 208
Chris@43 209 if (buffersChanged || srChanged) {
Chris@43 210 if (m_converter) {
Chris@43 211 src_delete(m_converter);
Chris@43 212 src_delete(m_crapConverter);
Chris@43 213 m_converter = 0;
Chris@43 214 m_crapConverter = 0;
Chris@43 215 }
Chris@43 216 }
Chris@43 217
Chris@43 218 m_mutex.unlock();
Chris@43 219
Chris@43 220 m_audioGenerator->setTargetChannelCount(getTargetChannelCount());
Chris@43 221
Chris@43 222 if (!m_fillThread) {
Chris@43 223 m_fillThread = new FillThread(*this);
Chris@43 224 m_fillThread->start();
Chris@43 225 }
Chris@43 226
Chris@43 227 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 228 std::cout << "AudioCallbackPlaySource::addModel: now have " << m_models.size() << " model(s) -- emitting modelReplaced" << std::endl;
Chris@43 229 #endif
Chris@43 230
Chris@43 231 if (buffersChanged || srChanged) {
Chris@43 232 emit modelReplaced();
Chris@43 233 }
Chris@43 234
Chris@43 235 connect(model, SIGNAL(modelChanged(size_t, size_t)),
Chris@43 236 this, SLOT(modelChanged(size_t, size_t)));
Chris@43 237
Chris@43 238 m_condition.wakeAll();
Chris@43 239 }
Chris@43 240
Chris@43 241 void
Chris@43 242 AudioCallbackPlaySource::modelChanged(size_t startFrame, size_t endFrame)
Chris@43 243 {
Chris@43 244 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 245 std::cerr << "AudioCallbackPlaySource::modelChanged(" << startFrame << "," << endFrame << ")" << std::endl;
Chris@43 246 #endif
Chris@43 247 if (endFrame > m_lastModelEndFrame) m_lastModelEndFrame = endFrame;
Chris@43 248 }
Chris@43 249
Chris@43 250 void
Chris@43 251 AudioCallbackPlaySource::removeModel(Model *model)
Chris@43 252 {
Chris@43 253 m_mutex.lock();
Chris@43 254
Chris@43 255 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 256 std::cout << "AudioCallbackPlaySource::removeModel(" << model << ")" << std::endl;
Chris@43 257 #endif
Chris@43 258
Chris@43 259 disconnect(model, SIGNAL(modelChanged(size_t, size_t)),
Chris@43 260 this, SLOT(modelChanged(size_t, size_t)));
Chris@43 261
Chris@43 262 m_models.erase(model);
Chris@43 263
Chris@43 264 if (m_models.empty()) {
Chris@43 265 if (m_converter) {
Chris@43 266 src_delete(m_converter);
Chris@43 267 src_delete(m_crapConverter);
Chris@43 268 m_converter = 0;
Chris@43 269 m_crapConverter = 0;
Chris@43 270 }
Chris@43 271 m_sourceSampleRate = 0;
Chris@43 272 }
Chris@43 273
Chris@43 274 size_t lastEnd = 0;
Chris@43 275 for (std::set<Model *>::const_iterator i = m_models.begin();
Chris@43 276 i != m_models.end(); ++i) {
Chris@43 277 // std::cout << "AudioCallbackPlaySource::removeModel(" << model << "): checking end frame on model " << *i << std::endl;
Chris@43 278 if ((*i)->getEndFrame() > lastEnd) lastEnd = (*i)->getEndFrame();
Chris@43 279 // std::cout << "(done, lastEnd now " << lastEnd << ")" << std::endl;
Chris@43 280 }
Chris@43 281 m_lastModelEndFrame = lastEnd;
Chris@43 282
Chris@43 283 m_mutex.unlock();
Chris@43 284
Chris@43 285 m_audioGenerator->removeModel(model);
Chris@43 286
Chris@43 287 clearRingBuffers();
Chris@43 288 }
Chris@43 289
Chris@43 290 void
Chris@43 291 AudioCallbackPlaySource::clearModels()
Chris@43 292 {
Chris@43 293 m_mutex.lock();
Chris@43 294
Chris@43 295 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 296 std::cout << "AudioCallbackPlaySource::clearModels()" << std::endl;
Chris@43 297 #endif
Chris@43 298
Chris@43 299 m_models.clear();
Chris@43 300
Chris@43 301 if (m_converter) {
Chris@43 302 src_delete(m_converter);
Chris@43 303 src_delete(m_crapConverter);
Chris@43 304 m_converter = 0;
Chris@43 305 m_crapConverter = 0;
Chris@43 306 }
Chris@43 307
Chris@43 308 m_lastModelEndFrame = 0;
Chris@43 309
Chris@43 310 m_sourceSampleRate = 0;
Chris@43 311
Chris@43 312 m_mutex.unlock();
Chris@43 313
Chris@43 314 m_audioGenerator->clearModels();
Chris@43 315 }
Chris@43 316
Chris@43 317 void
Chris@43 318 AudioCallbackPlaySource::clearRingBuffers(bool haveLock, size_t count)
Chris@43 319 {
Chris@43 320 if (!haveLock) m_mutex.lock();
Chris@43 321
Chris@43 322 if (count == 0) {
Chris@43 323 if (m_writeBuffers) count = m_writeBuffers->size();
Chris@43 324 }
Chris@43 325
Chris@43 326 size_t sf = m_readBufferFill;
Chris@43 327 RingBuffer<float> *rb = getReadRingBuffer(0);
Chris@43 328 if (rb) {
Chris@43 329 //!!! This is incorrect if we're in a non-contiguous selection
Chris@43 330 //Same goes for all related code (subtracting the read space
Chris@43 331 //from the fill frame to try to establish where the effective
Chris@43 332 //pre-resample/timestretch read pointer is)
Chris@43 333 size_t rs = rb->getReadSpace();
Chris@43 334 if (rs < sf) sf -= rs;
Chris@43 335 else sf = 0;
Chris@43 336 }
Chris@43 337 m_writeBufferFill = sf;
Chris@43 338
Chris@43 339 if (m_readBuffers != m_writeBuffers) {
Chris@43 340 delete m_writeBuffers;
Chris@43 341 }
Chris@43 342
Chris@43 343 m_writeBuffers = new RingBufferVector;
Chris@43 344
Chris@43 345 for (size_t i = 0; i < count; ++i) {
Chris@43 346 m_writeBuffers->push_back(new RingBuffer<float>(m_ringBufferSize));
Chris@43 347 }
Chris@43 348
Chris@43 349 // std::cout << "AudioCallbackPlaySource::clearRingBuffers: Created "
Chris@43 350 // << count << " write buffers" << std::endl;
Chris@43 351
Chris@43 352 if (!haveLock) {
Chris@43 353 m_mutex.unlock();
Chris@43 354 }
Chris@43 355 }
Chris@43 356
Chris@43 357 void
Chris@43 358 AudioCallbackPlaySource::play(size_t startFrame)
Chris@43 359 {
Chris@43 360 if (m_viewManager->getPlaySelectionMode() &&
Chris@43 361 !m_viewManager->getSelections().empty()) {
Chris@60 362
Chris@60 363 startFrame = m_viewManager->constrainFrameToSelection(startFrame);
Chris@60 364
Chris@43 365 } else {
Chris@43 366 if (startFrame >= m_lastModelEndFrame) {
Chris@43 367 startFrame = 0;
Chris@43 368 }
Chris@43 369 }
Chris@43 370
Chris@60 371 std::cerr << "play(" << startFrame << ") -> playback model ";
Chris@60 372
Chris@60 373 startFrame = m_viewManager->alignReferenceToPlaybackFrame(startFrame);
Chris@60 374
Chris@60 375 std::cerr << startFrame << std::endl;
Chris@60 376
Chris@43 377 // The fill thread will automatically empty its buffers before
Chris@43 378 // starting again if we have not so far been playing, but not if
Chris@43 379 // we're just re-seeking.
Chris@43 380
Chris@43 381 m_mutex.lock();
Chris@91 382 if (m_timeStretcher) {
Chris@91 383 m_timeStretcher->reset();
Chris@91 384 }
Chris@43 385 if (m_playing) {
Chris@43 386 m_readBufferFill = m_writeBufferFill = startFrame;
Chris@43 387 if (m_readBuffers) {
Chris@43 388 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@43 389 RingBuffer<float> *rb = getReadRingBuffer(c);
Chris@43 390 if (rb) rb->reset();
Chris@43 391 }
Chris@43 392 }
Chris@43 393 if (m_converter) src_reset(m_converter);
Chris@43 394 if (m_crapConverter) src_reset(m_crapConverter);
Chris@43 395 } else {
Chris@43 396 if (m_converter) src_reset(m_converter);
Chris@43 397 if (m_crapConverter) src_reset(m_crapConverter);
Chris@43 398 m_readBufferFill = m_writeBufferFill = startFrame;
Chris@43 399 }
Chris@43 400 m_mutex.unlock();
Chris@43 401
Chris@43 402 m_audioGenerator->reset();
Chris@43 403
Chris@43 404 bool changed = !m_playing;
Chris@91 405 m_lastRetrievalTimestamp = 0;
Chris@43 406 m_playing = true;
Chris@43 407 m_condition.wakeAll();
Chris@43 408 if (changed) emit playStatusChanged(m_playing);
Chris@43 409 }
Chris@43 410
Chris@43 411 void
Chris@43 412 AudioCallbackPlaySource::stop()
Chris@43 413 {
Chris@43 414 bool changed = m_playing;
Chris@43 415 m_playing = false;
Chris@43 416 m_condition.wakeAll();
Chris@91 417 m_lastRetrievalTimestamp = 0;
Chris@43 418 if (changed) emit playStatusChanged(m_playing);
Chris@43 419 }
Chris@43 420
Chris@43 421 void
Chris@43 422 AudioCallbackPlaySource::selectionChanged()
Chris@43 423 {
Chris@43 424 if (m_viewManager->getPlaySelectionMode()) {
Chris@43 425 clearRingBuffers();
Chris@43 426 }
Chris@43 427 }
Chris@43 428
Chris@43 429 void
Chris@43 430 AudioCallbackPlaySource::playLoopModeChanged()
Chris@43 431 {
Chris@43 432 clearRingBuffers();
Chris@43 433 }
Chris@43 434
Chris@43 435 void
Chris@43 436 AudioCallbackPlaySource::playSelectionModeChanged()
Chris@43 437 {
Chris@43 438 if (!m_viewManager->getSelections().empty()) {
Chris@43 439 clearRingBuffers();
Chris@43 440 }
Chris@43 441 }
Chris@43 442
Chris@43 443 void
Chris@43 444 AudioCallbackPlaySource::playParametersChanged(PlayParameters *)
Chris@43 445 {
Chris@43 446 clearRingBuffers();
Chris@43 447 }
Chris@43 448
Chris@43 449 void
Chris@43 450 AudioCallbackPlaySource::preferenceChanged(PropertyContainer::PropertyName n)
Chris@43 451 {
Chris@43 452 if (n == "Resample Quality") {
Chris@43 453 setResampleQuality(Preferences::getInstance()->getResampleQuality());
Chris@43 454 }
Chris@43 455 }
Chris@43 456
Chris@43 457 void
Chris@43 458 AudioCallbackPlaySource::audioProcessingOverload()
Chris@43 459 {
Chris@43 460 RealTimePluginInstance *ap = m_auditioningPlugin;
Chris@43 461 if (ap && m_playing && !m_auditioningPluginBypassed) {
Chris@43 462 m_auditioningPluginBypassed = true;
Chris@43 463 emit audioOverloadPluginDisabled();
Chris@43 464 }
Chris@43 465 }
Chris@43 466
Chris@43 467 void
Chris@91 468 AudioCallbackPlaySource::setTarget(AudioCallbackPlayTarget *target, size_t size)
Chris@43 469 {
Chris@91 470 m_target = target;
Chris@43 471 // std::cout << "AudioCallbackPlaySource::setTargetBlockSize() -> " << size << std::endl;
Chris@43 472 assert(size < m_ringBufferSize);
Chris@43 473 m_blockSize = size;
Chris@43 474 }
Chris@43 475
Chris@43 476 size_t
Chris@43 477 AudioCallbackPlaySource::getTargetBlockSize() const
Chris@43 478 {
Chris@43 479 // std::cout << "AudioCallbackPlaySource::getTargetBlockSize() -> " << m_blockSize << std::endl;
Chris@43 480 return m_blockSize;
Chris@43 481 }
Chris@43 482
Chris@43 483 void
Chris@43 484 AudioCallbackPlaySource::setTargetPlayLatency(size_t latency)
Chris@43 485 {
Chris@43 486 m_playLatency = latency;
Chris@43 487 }
Chris@43 488
Chris@43 489 size_t
Chris@43 490 AudioCallbackPlaySource::getTargetPlayLatency() const
Chris@43 491 {
Chris@43 492 return m_playLatency;
Chris@43 493 }
Chris@43 494
Chris@43 495 size_t
Chris@43 496 AudioCallbackPlaySource::getCurrentPlayingFrame()
Chris@43 497 {
Chris@91 498 // This method attempts to estimate which audio sample frame is
Chris@91 499 // "currently coming through the speakers".
Chris@91 500
Chris@43 501 bool resample = false;
Chris@91 502 double resampleRatio = 1.0;
Chris@43 503
Chris@91 504 // We resample when filling the ring buffer, and time-stretch when
Chris@91 505 // draining it. The buffer contains data at the "target rate" and
Chris@91 506 // the latency provided by the target is also at the target rate.
Chris@91 507 // Because of the multiple rates involved, we do the actual
Chris@91 508 // calculation using RealTime instead.
Chris@43 509
Chris@91 510 size_t sourceRate = getSourceSampleRate();
Chris@91 511 size_t targetRate = getTargetSampleRate();
Chris@91 512
Chris@91 513 if (sourceRate == 0 || targetRate == 0) return 0;
Chris@91 514
Chris@91 515 size_t inbuffer = 0; // at target rate
Chris@91 516
Chris@43 517 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@43 518 RingBuffer<float> *rb = getReadRingBuffer(c);
Chris@43 519 if (rb) {
Chris@91 520 size_t here = rb->getReadSpace();
Chris@91 521 if (c == 0 || here < inbuffer) inbuffer = here;
Chris@43 522 }
Chris@43 523 }
Chris@43 524
Chris@91 525 size_t readBufferFill = m_readBufferFill;
Chris@91 526 size_t lastRetrievedBlockSize = m_lastRetrievedBlockSize;
Chris@91 527 double lastRetrievalTimestamp = m_lastRetrievalTimestamp;
Chris@91 528 double currentTime = 0.0;
Chris@91 529 if (m_target) currentTime = m_target->getCurrentTime();
Chris@91 530
Chris@91 531 RealTime inbuffer_t = RealTime::frame2RealTime(inbuffer, targetRate);
Chris@91 532
Chris@91 533 size_t latency = m_playLatency; // at target rate
Chris@91 534 RealTime latency_t = RealTime::frame2RealTime(latency, targetRate);
Chris@91 535
Chris@91 536 size_t stretchlat = 0;
Chris@91 537 double timeRatio = 1.0;
Chris@91 538
Chris@91 539 if (m_timeStretcher) {
Chris@91 540 stretchlat = m_timeStretcher->getLatency();
Chris@91 541 timeRatio = m_timeStretcher->getTimeRatio();
Chris@43 542 }
Chris@43 543
Chris@91 544 RealTime stretchlat_t = RealTime::frame2RealTime(stretchlat, targetRate);
Chris@43 545
Chris@91 546 // When the target has just requested a block from us, the last
Chris@91 547 // sample it obtained was our buffer fill frame count minus the
Chris@91 548 // amount of read space (converted back to source sample rate)
Chris@91 549 // remaining now. That sample is not expected to be played until
Chris@91 550 // the target's play latency has elapsed. By the time the
Chris@91 551 // following block is requested, that sample will be at the
Chris@91 552 // target's play latency minus the last requested block size away
Chris@91 553 // from being played.
Chris@91 554
Chris@91 555 RealTime sincerequest_t = RealTime::zeroTime;
Chris@91 556 RealTime lastretrieved_t = RealTime::zeroTime;
Chris@91 557
Chris@91 558 if (m_target && lastRetrievalTimestamp != 0.0) {
Chris@91 559
Chris@91 560 lastretrieved_t = RealTime::frame2RealTime
Chris@91 561 (lastRetrievedBlockSize, targetRate);
Chris@91 562
Chris@91 563 // calculate number of frames at target rate that have elapsed
Chris@91 564 // since the end of the last call to getSourceSamples
Chris@91 565
Chris@91 566 double elapsed = currentTime - lastRetrievalTimestamp;
Chris@91 567
Chris@91 568 if (elapsed > 0.0) {
Chris@91 569 sincerequest_t = RealTime::fromSeconds(elapsed);
Chris@91 570 }
Chris@91 571
Chris@91 572 } else {
Chris@91 573
Chris@91 574 lastretrieved_t = RealTime::frame2RealTime
Chris@91 575 (getTargetBlockSize(), targetRate);
Chris@62 576 }
Chris@91 577
Chris@91 578 RealTime bufferedto_t = RealTime::frame2RealTime(readBufferFill, sourceRate);
Chris@91 579
Chris@91 580 if (timeRatio != 1.0) {
Chris@91 581 lastretrieved_t = lastretrieved_t / timeRatio;
Chris@91 582 sincerequest_t = sincerequest_t / timeRatio;
Chris@43 583 }
Chris@43 584
Chris@43 585 bool looping = m_viewManager->getPlayLoopMode();
Chris@43 586 bool constrained = (m_viewManager->getPlaySelectionMode() &&
Chris@43 587 !m_viewManager->getSelections().empty());
Chris@43 588
Chris@91 589 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
Chris@91 590 std::cerr << "\nbuffered to: " << bufferedto_t << ", in buffer: " << inbuffer_t << ", time ratio " << timeRatio << "\n stretcher latency: " << stretchlat_t << ", device latency: " << latency_t << "\n since request: " << sincerequest_t << ", last retrieved: " << lastretrieved_t << std::endl;
Chris@91 591 #endif
Chris@43 592
Chris@91 593 RealTime end = RealTime::frame2RealTime(m_lastModelEndFrame, sourceRate);
Chris@60 594
Chris@43 595 MultiSelection::SelectionList selections = m_viewManager->getSelections();
Chris@43 596 MultiSelection::SelectionList::const_iterator i;
Chris@43 597
Chris@91 598 // these could be cached from one call to the next, if the
Chris@91 599 // selection has not changed... but some of the work would still
Chris@91 600 // need to be done because the playback model may have changed
Chris@43 601
Chris@91 602 std::vector<RealTime> rangeStarts;
Chris@91 603 std::vector<RealTime> rangeDurations;
Chris@43 604
Chris@91 605 int inRange = 0;
Chris@91 606 int index = 0;
Chris@91 607
Chris@91 608 if (constrained) {
Chris@91 609
Chris@91 610 for (i = selections.begin(); i != selections.end(); ++i) {
Chris@91 611
Chris@91 612 RealTime start =
Chris@91 613 (RealTime::frame2RealTime
Chris@91 614 (m_viewManager->alignReferenceToPlaybackFrame(i->getStartFrame()),
Chris@91 615 sourceRate));
Chris@91 616 RealTime duration =
Chris@91 617 (RealTime::frame2RealTime
Chris@91 618 (m_viewManager->alignReferenceToPlaybackFrame(i->getEndFrame()) -
Chris@91 619 m_viewManager->alignReferenceToPlaybackFrame(i->getStartFrame()),
Chris@91 620 sourceRate));
Chris@91 621
Chris@91 622 rangeStarts.push_back(start);
Chris@91 623 rangeDurations.push_back(duration);
Chris@91 624
Chris@91 625 if (bufferedto_t >= start) {
Chris@91 626 inRange = index;
Chris@91 627 }
Chris@91 628
Chris@91 629 ++index;
Chris@91 630 }
Chris@43 631 }
Chris@43 632
Chris@91 633 if (rangeStarts.empty()) {
Chris@91 634 rangeStarts.push_back(RealTime::zeroTime);
Chris@91 635 rangeDurations.push_back(end);
Chris@43 636 }
Chris@43 637
Chris@91 638 if (inRange >= rangeStarts.size()) inRange = rangeStarts.size()-1;
Chris@43 639
Chris@91 640 RealTime playing_t = bufferedto_t - rangeStarts[inRange];
Chris@91 641
Chris@91 642 playing_t = playing_t
Chris@91 643 - latency_t - stretchlat_t - lastretrieved_t - inbuffer_t
Chris@91 644 + sincerequest_t;
Chris@91 645
Chris@91 646 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
Chris@91 647 std::cerr << "playing_t as offset into range " << inRange << " (with start = " << rangeStarts[inRange] << ") = " << playing_t << std::endl;
Chris@91 648 #endif
Chris@91 649
Chris@91 650 while (playing_t < RealTime::zeroTime) {
Chris@91 651
Chris@91 652 if (inRange == 0) {
Chris@91 653 if (looping) {
Chris@91 654 inRange = rangeStarts.size() - 1;
Chris@91 655 } else {
Chris@91 656 break;
Chris@91 657 }
Chris@91 658 } else {
Chris@91 659 --inRange;
Chris@91 660 }
Chris@91 661
Chris@91 662 playing_t = playing_t + rangeDurations[inRange];
Chris@43 663 }
Chris@43 664
Chris@91 665 playing_t = playing_t + rangeStarts[inRange];
Chris@91 666
Chris@91 667 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
Chris@91 668 std::cerr << " playing time: " << playing_t << std::endl;
Chris@91 669 #endif
Chris@91 670
Chris@91 671 if (!looping) {
Chris@91 672 if (inRange == rangeStarts.size()-1 &&
Chris@91 673 playing_t >= rangeStarts[inRange] + rangeDurations[inRange]) {
Chris@91 674 stop();
Chris@91 675 }
Chris@91 676 }
Chris@91 677
Chris@91 678 if (playing_t < RealTime::zeroTime) playing_t = RealTime::zeroTime;
Chris@91 679
Chris@91 680 size_t frame = RealTime::realTime2Frame(playing_t, sourceRate);
Chris@91 681 return m_viewManager->alignPlaybackFrameToReference(frame);
Chris@43 682 }
Chris@43 683
Chris@43 684 void
Chris@43 685 AudioCallbackPlaySource::setOutputLevels(float left, float right)
Chris@43 686 {
Chris@43 687 m_outputLeft = left;
Chris@43 688 m_outputRight = right;
Chris@43 689 }
Chris@43 690
Chris@43 691 bool
Chris@43 692 AudioCallbackPlaySource::getOutputLevels(float &left, float &right)
Chris@43 693 {
Chris@43 694 left = m_outputLeft;
Chris@43 695 right = m_outputRight;
Chris@43 696 return true;
Chris@43 697 }
Chris@43 698
Chris@43 699 void
Chris@43 700 AudioCallbackPlaySource::setTargetSampleRate(size_t sr)
Chris@43 701 {
Chris@43 702 m_targetSampleRate = sr;
Chris@43 703 initialiseConverter();
Chris@43 704 }
Chris@43 705
Chris@43 706 void
Chris@43 707 AudioCallbackPlaySource::initialiseConverter()
Chris@43 708 {
Chris@43 709 m_mutex.lock();
Chris@43 710
Chris@43 711 if (m_converter) {
Chris@43 712 src_delete(m_converter);
Chris@43 713 src_delete(m_crapConverter);
Chris@43 714 m_converter = 0;
Chris@43 715 m_crapConverter = 0;
Chris@43 716 }
Chris@43 717
Chris@43 718 if (getSourceSampleRate() != getTargetSampleRate()) {
Chris@43 719
Chris@43 720 int err = 0;
Chris@43 721
Chris@43 722 m_converter = src_new(m_resampleQuality == 2 ? SRC_SINC_BEST_QUALITY :
Chris@43 723 m_resampleQuality == 1 ? SRC_SINC_MEDIUM_QUALITY :
Chris@43 724 m_resampleQuality == 0 ? SRC_SINC_FASTEST :
Chris@43 725 SRC_SINC_MEDIUM_QUALITY,
Chris@43 726 getTargetChannelCount(), &err);
Chris@43 727
Chris@43 728 if (m_converter) {
Chris@43 729 m_crapConverter = src_new(SRC_LINEAR,
Chris@43 730 getTargetChannelCount(),
Chris@43 731 &err);
Chris@43 732 }
Chris@43 733
Chris@43 734 if (!m_converter || !m_crapConverter) {
Chris@43 735 std::cerr
Chris@43 736 << "AudioCallbackPlaySource::setModel: ERROR in creating samplerate converter: "
Chris@43 737 << src_strerror(err) << std::endl;
Chris@43 738
Chris@43 739 if (m_converter) {
Chris@43 740 src_delete(m_converter);
Chris@43 741 m_converter = 0;
Chris@43 742 }
Chris@43 743
Chris@43 744 if (m_crapConverter) {
Chris@43 745 src_delete(m_crapConverter);
Chris@43 746 m_crapConverter = 0;
Chris@43 747 }
Chris@43 748
Chris@43 749 m_mutex.unlock();
Chris@43 750
Chris@43 751 emit sampleRateMismatch(getSourceSampleRate(),
Chris@43 752 getTargetSampleRate(),
Chris@43 753 false);
Chris@43 754 } else {
Chris@43 755
Chris@43 756 m_mutex.unlock();
Chris@43 757
Chris@43 758 emit sampleRateMismatch(getSourceSampleRate(),
Chris@43 759 getTargetSampleRate(),
Chris@43 760 true);
Chris@43 761 }
Chris@43 762 } else {
Chris@43 763 m_mutex.unlock();
Chris@43 764 }
Chris@43 765 }
Chris@43 766
Chris@43 767 void
Chris@43 768 AudioCallbackPlaySource::setResampleQuality(int q)
Chris@43 769 {
Chris@43 770 if (q == m_resampleQuality) return;
Chris@43 771 m_resampleQuality = q;
Chris@43 772
Chris@43 773 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 774 std::cerr << "AudioCallbackPlaySource::setResampleQuality: setting to "
Chris@43 775 << m_resampleQuality << std::endl;
Chris@43 776 #endif
Chris@43 777
Chris@43 778 initialiseConverter();
Chris@43 779 }
Chris@43 780
Chris@43 781 void
Chris@43 782 AudioCallbackPlaySource::setAuditioningPlugin(RealTimePluginInstance *plugin)
Chris@43 783 {
Chris@43 784 RealTimePluginInstance *formerPlugin = m_auditioningPlugin;
Chris@43 785 m_auditioningPlugin = plugin;
Chris@43 786 m_auditioningPluginBypassed = false;
Chris@43 787 if (formerPlugin) m_pluginScavenger.claim(formerPlugin);
Chris@43 788 }
Chris@43 789
Chris@43 790 void
Chris@43 791 AudioCallbackPlaySource::setSoloModelSet(std::set<Model *> s)
Chris@43 792 {
Chris@43 793 m_audioGenerator->setSoloModelSet(s);
Chris@43 794 clearRingBuffers();
Chris@43 795 }
Chris@43 796
Chris@43 797 void
Chris@43 798 AudioCallbackPlaySource::clearSoloModelSet()
Chris@43 799 {
Chris@43 800 m_audioGenerator->clearSoloModelSet();
Chris@43 801 clearRingBuffers();
Chris@43 802 }
Chris@43 803
Chris@43 804 size_t
Chris@43 805 AudioCallbackPlaySource::getTargetSampleRate() const
Chris@43 806 {
Chris@43 807 if (m_targetSampleRate) return m_targetSampleRate;
Chris@43 808 else return getSourceSampleRate();
Chris@43 809 }
Chris@43 810
Chris@43 811 size_t
Chris@43 812 AudioCallbackPlaySource::getSourceChannelCount() const
Chris@43 813 {
Chris@43 814 return m_sourceChannelCount;
Chris@43 815 }
Chris@43 816
Chris@43 817 size_t
Chris@43 818 AudioCallbackPlaySource::getTargetChannelCount() const
Chris@43 819 {
Chris@43 820 if (m_sourceChannelCount < 2) return 2;
Chris@43 821 return m_sourceChannelCount;
Chris@43 822 }
Chris@43 823
Chris@43 824 size_t
Chris@43 825 AudioCallbackPlaySource::getSourceSampleRate() const
Chris@43 826 {
Chris@43 827 return m_sourceSampleRate;
Chris@43 828 }
Chris@43 829
Chris@43 830 void
Chris@91 831 AudioCallbackPlaySource::setTimeStretch(float factor)
Chris@43 832 {
Chris@91 833 m_stretchRatio = factor;
Chris@91 834
Chris@91 835 if (m_timeStretcher || (factor == 1.f)) {
Chris@91 836 // stretch ratio will be set in next process call if appropriate
Chris@62 837 return;
Chris@62 838 } else {
Chris@91 839 m_stretcherInputCount = getTargetChannelCount();
Chris@62 840 RubberBandStretcher *stretcher = new RubberBandStretcher
Chris@62 841 (getTargetSampleRate(),
Chris@91 842 m_stretcherInputCount,
Chris@62 843 RubberBandStretcher::OptionProcessRealTime,
Chris@62 844 factor);
Chris@91 845 m_stretcherInputs = new float *[m_stretcherInputCount];
Chris@91 846 m_stretcherInputSizes = new size_t[m_stretcherInputCount];
Chris@91 847 for (size_t c = 0; c < m_stretcherInputCount; ++c) {
Chris@91 848 m_stretcherInputSizes[c] = 16384;
Chris@91 849 m_stretcherInputs[c] = new float[m_stretcherInputSizes[c]];
Chris@91 850 }
Chris@62 851 m_timeStretcher = stretcher;
Chris@62 852 return;
Chris@62 853 }
Chris@43 854 }
Chris@43 855
Chris@43 856 size_t
Chris@43 857 AudioCallbackPlaySource::getSourceSamples(size_t count, float **buffer)
Chris@43 858 {
Chris@43 859 if (!m_playing) {
Chris@43 860 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
Chris@43 861 for (size_t i = 0; i < count; ++i) {
Chris@43 862 buffer[ch][i] = 0.0;
Chris@43 863 }
Chris@43 864 }
Chris@43 865 return 0;
Chris@43 866 }
Chris@43 867
Chris@43 868 // Ensure that all buffers have at least the amount of data we
Chris@43 869 // need -- else reduce the size of our requests correspondingly
Chris@43 870
Chris@43 871 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
Chris@43 872
Chris@43 873 RingBuffer<float> *rb = getReadRingBuffer(ch);
Chris@43 874
Chris@43 875 if (!rb) {
Chris@43 876 std::cerr << "WARNING: AudioCallbackPlaySource::getSourceSamples: "
Chris@43 877 << "No ring buffer available for channel " << ch
Chris@43 878 << ", returning no data here" << std::endl;
Chris@43 879 count = 0;
Chris@43 880 break;
Chris@43 881 }
Chris@43 882
Chris@43 883 size_t rs = rb->getReadSpace();
Chris@43 884 if (rs < count) {
Chris@43 885 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 886 std::cerr << "WARNING: AudioCallbackPlaySource::getSourceSamples: "
Chris@43 887 << "Ring buffer for channel " << ch << " has only "
Chris@43 888 << rs << " (of " << count << ") samples available, "
Chris@43 889 << "reducing request size" << std::endl;
Chris@43 890 #endif
Chris@43 891 count = rs;
Chris@43 892 }
Chris@43 893 }
Chris@43 894
Chris@43 895 if (count == 0) return 0;
Chris@43 896
Chris@62 897 RubberBandStretcher *ts = m_timeStretcher;
Chris@62 898 float ratio = ts ? ts->getTimeRatio() : 1.f;
Chris@91 899
Chris@91 900 if (ratio != m_stretchRatio) {
Chris@91 901 if (!ts) {
Chris@91 902 std::cerr << "WARNING: AudioCallbackPlaySource::getSourceSamples: Time ratio change to " << m_stretchRatio << " is pending, but no stretcher is set" << std::endl;
Chris@91 903 m_stretchRatio = 1.f;
Chris@91 904 } else {
Chris@91 905 ts->setTimeRatio(m_stretchRatio);
Chris@91 906 }
Chris@91 907 }
Chris@91 908
Chris@91 909 if (m_target) {
Chris@91 910 m_lastRetrievedBlockSize = count;
Chris@91 911 m_lastRetrievalTimestamp = m_target->getCurrentTime();
Chris@91 912 }
Chris@43 913
Chris@62 914 if (!ts || ratio == 1.f) {
Chris@43 915
Chris@43 916 size_t got = 0;
Chris@43 917
Chris@43 918 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
Chris@43 919
Chris@43 920 RingBuffer<float> *rb = getReadRingBuffer(ch);
Chris@43 921
Chris@43 922 if (rb) {
Chris@43 923
Chris@43 924 // this is marginally more likely to leave our channels in
Chris@43 925 // sync after a processing failure than just passing "count":
Chris@43 926 size_t request = count;
Chris@43 927 if (ch > 0) request = got;
Chris@43 928
Chris@43 929 got = rb->read(buffer[ch], request);
Chris@43 930
Chris@43 931 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
Chris@43 932 std::cout << "AudioCallbackPlaySource::getSamples: got " << got << " (of " << count << ") samples on channel " << ch << ", signalling for more (possibly)" << std::endl;
Chris@43 933 #endif
Chris@43 934 }
Chris@43 935
Chris@43 936 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
Chris@43 937 for (size_t i = got; i < count; ++i) {
Chris@43 938 buffer[ch][i] = 0.0;
Chris@43 939 }
Chris@43 940 }
Chris@43 941 }
Chris@43 942
Chris@43 943 applyAuditioningEffect(count, buffer);
Chris@43 944
Chris@43 945 m_condition.wakeAll();
Chris@91 946
Chris@43 947 return got;
Chris@43 948 }
Chris@43 949
Chris@62 950 size_t channels = getTargetChannelCount();
Chris@91 951 size_t available;
Chris@91 952 int warned = 0;
Chris@91 953 size_t fedToStretcher = 0;
Chris@43 954
Chris@91 955 // The input block for a given output is approx output / ratio,
Chris@91 956 // but we can't predict it exactly, for an adaptive timestretcher.
Chris@91 957
Chris@91 958 while ((available = ts->available()) < count) {
Chris@91 959
Chris@91 960 size_t reqd = lrintf((count - available) / ratio);
Chris@91 961 reqd = std::max(reqd, ts->getSamplesRequired());
Chris@91 962 if (reqd == 0) reqd = 1;
Chris@91 963
Chris@91 964 size_t got = reqd;
Chris@91 965
Chris@91 966 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
Chris@91 967 std::cerr << "reqd = " <<reqd << ", channels = " << channels << ", ic = " << m_stretcherInputCount << std::endl;
Chris@62 968 #endif
Chris@43 969
Chris@91 970 for (size_t c = 0; c < channels; ++c) {
Chris@91 971 if (c >= m_stretcherInputCount) continue;
Chris@91 972 if (reqd > m_stretcherInputSizes[c]) {
Chris@91 973 if (c == 0) {
Chris@91 974 std::cerr << "WARNING: resizing stretcher input buffer from " << m_stretcherInputSizes[c] << " to " << (reqd * 2) << std::endl;
Chris@91 975 }
Chris@91 976 delete[] m_stretcherInputs[c];
Chris@91 977 m_stretcherInputSizes[c] = reqd * 2;
Chris@91 978 m_stretcherInputs[c] = new float[m_stretcherInputSizes[c]];
Chris@91 979 }
Chris@91 980 }
Chris@43 981
Chris@91 982 for (size_t c = 0; c < channels; ++c) {
Chris@91 983 if (c >= m_stretcherInputCount) continue;
Chris@91 984 RingBuffer<float> *rb = getReadRingBuffer(c);
Chris@91 985 if (rb) {
Chris@91 986 size_t gotHere = rb->read(m_stretcherInputs[c], got);
Chris@91 987 if (gotHere < got) got = gotHere;
Chris@91 988
Chris@91 989 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
Chris@91 990 if (c == 0) {
Chris@91 991 std::cerr << "feeding stretcher: got " << gotHere
Chris@91 992 << ", " << rb->getReadSpace() << " remain" << std::endl;
Chris@91 993 }
Chris@62 994 #endif
Chris@43 995
Chris@91 996 } else {
Chris@91 997 std::cerr << "WARNING: No ring buffer available for channel " << c << " in stretcher input block" << std::endl;
Chris@43 998 }
Chris@43 999 }
Chris@43 1000
Chris@43 1001 if (got < reqd) {
Chris@43 1002 std::cerr << "WARNING: Read underrun in playback ("
Chris@43 1003 << got << " < " << reqd << ")" << std::endl;
Chris@43 1004 }
Chris@43 1005
Chris@91 1006 ts->process(m_stretcherInputs, got, false);
Chris@91 1007
Chris@91 1008 fedToStretcher += got;
Chris@43 1009
Chris@43 1010 if (got == 0) break;
Chris@43 1011
Chris@62 1012 if (ts->available() == available) {
Chris@43 1013 std::cerr << "WARNING: AudioCallbackPlaySource::getSamples: Added " << got << " samples to time stretcher, created no new available output samples (warned = " << warned << ")" << std::endl;
Chris@43 1014 if (++warned == 5) break;
Chris@43 1015 }
Chris@43 1016 }
Chris@43 1017
Chris@62 1018 ts->retrieve(buffer, count);
Chris@43 1019
Chris@43 1020 applyAuditioningEffect(count, buffer);
Chris@43 1021
Chris@43 1022 m_condition.wakeAll();
Chris@43 1023
Chris@43 1024 return count;
Chris@43 1025 }
Chris@43 1026
Chris@43 1027 void
Chris@43 1028 AudioCallbackPlaySource::applyAuditioningEffect(size_t count, float **buffers)
Chris@43 1029 {
Chris@43 1030 if (m_auditioningPluginBypassed) return;
Chris@43 1031 RealTimePluginInstance *plugin = m_auditioningPlugin;
Chris@43 1032 if (!plugin) return;
Chris@43 1033
Chris@43 1034 if (plugin->getAudioInputCount() != getTargetChannelCount()) {
Chris@43 1035 // std::cerr << "plugin input count " << plugin->getAudioInputCount()
Chris@43 1036 // << " != our channel count " << getTargetChannelCount()
Chris@43 1037 // << std::endl;
Chris@43 1038 return;
Chris@43 1039 }
Chris@43 1040 if (plugin->getAudioOutputCount() != getTargetChannelCount()) {
Chris@43 1041 // std::cerr << "plugin output count " << plugin->getAudioOutputCount()
Chris@43 1042 // << " != our channel count " << getTargetChannelCount()
Chris@43 1043 // << std::endl;
Chris@43 1044 return;
Chris@43 1045 }
Chris@43 1046 if (plugin->getBufferSize() != count) {
Chris@43 1047 // std::cerr << "plugin buffer size " << plugin->getBufferSize()
Chris@43 1048 // << " != our block size " << count
Chris@43 1049 // << std::endl;
Chris@43 1050 return;
Chris@43 1051 }
Chris@43 1052
Chris@43 1053 float **ib = plugin->getAudioInputBuffers();
Chris@43 1054 float **ob = plugin->getAudioOutputBuffers();
Chris@43 1055
Chris@43 1056 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@43 1057 for (size_t i = 0; i < count; ++i) {
Chris@43 1058 ib[c][i] = buffers[c][i];
Chris@43 1059 }
Chris@43 1060 }
Chris@43 1061
Chris@43 1062 plugin->run(Vamp::RealTime::zeroTime);
Chris@43 1063
Chris@43 1064 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@43 1065 for (size_t i = 0; i < count; ++i) {
Chris@43 1066 buffers[c][i] = ob[c][i];
Chris@43 1067 }
Chris@43 1068 }
Chris@43 1069 }
Chris@43 1070
Chris@43 1071 // Called from fill thread, m_playing true, mutex held
Chris@43 1072 bool
Chris@43 1073 AudioCallbackPlaySource::fillBuffers()
Chris@43 1074 {
Chris@43 1075 static float *tmp = 0;
Chris@43 1076 static size_t tmpSize = 0;
Chris@43 1077
Chris@43 1078 size_t space = 0;
Chris@43 1079 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@43 1080 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@43 1081 if (wb) {
Chris@43 1082 size_t spaceHere = wb->getWriteSpace();
Chris@43 1083 if (c == 0 || spaceHere < space) space = spaceHere;
Chris@43 1084 }
Chris@43 1085 }
Chris@43 1086
Chris@43 1087 if (space == 0) return false;
Chris@43 1088
Chris@43 1089 size_t f = m_writeBufferFill;
Chris@43 1090
Chris@43 1091 bool readWriteEqual = (m_readBuffers == m_writeBuffers);
Chris@43 1092
Chris@43 1093 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 1094 std::cout << "AudioCallbackPlaySourceFillThread: filling " << space << " frames" << std::endl;
Chris@43 1095 #endif
Chris@43 1096
Chris@43 1097 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 1098 std::cout << "buffered to " << f << " already" << std::endl;
Chris@43 1099 #endif
Chris@43 1100
Chris@43 1101 bool resample = (getSourceSampleRate() != getTargetSampleRate());
Chris@43 1102
Chris@43 1103 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 1104 std::cout << (resample ? "" : "not ") << "resampling (source " << getSourceSampleRate() << ", target " << getTargetSampleRate() << ")" << std::endl;
Chris@43 1105 #endif
Chris@43 1106
Chris@43 1107 size_t channels = getTargetChannelCount();
Chris@43 1108
Chris@43 1109 size_t orig = space;
Chris@43 1110 size_t got = 0;
Chris@43 1111
Chris@43 1112 static float **bufferPtrs = 0;
Chris@43 1113 static size_t bufferPtrCount = 0;
Chris@43 1114
Chris@43 1115 if (bufferPtrCount < channels) {
Chris@43 1116 if (bufferPtrs) delete[] bufferPtrs;
Chris@43 1117 bufferPtrs = new float *[channels];
Chris@43 1118 bufferPtrCount = channels;
Chris@43 1119 }
Chris@43 1120
Chris@43 1121 size_t generatorBlockSize = m_audioGenerator->getBlockSize();
Chris@43 1122
Chris@43 1123 if (resample && !m_converter) {
Chris@43 1124 static bool warned = false;
Chris@43 1125 if (!warned) {
Chris@43 1126 std::cerr << "WARNING: sample rates differ, but no converter available!" << std::endl;
Chris@43 1127 warned = true;
Chris@43 1128 }
Chris@43 1129 }
Chris@43 1130
Chris@43 1131 if (resample && m_converter) {
Chris@43 1132
Chris@43 1133 double ratio =
Chris@43 1134 double(getTargetSampleRate()) / double(getSourceSampleRate());
Chris@43 1135 orig = size_t(orig / ratio + 0.1);
Chris@43 1136
Chris@43 1137 // orig must be a multiple of generatorBlockSize
Chris@43 1138 orig = (orig / generatorBlockSize) * generatorBlockSize;
Chris@43 1139 if (orig == 0) return false;
Chris@43 1140
Chris@43 1141 size_t work = std::max(orig, space);
Chris@43 1142
Chris@43 1143 // We only allocate one buffer, but we use it in two halves.
Chris@43 1144 // We place the non-interleaved values in the second half of
Chris@43 1145 // the buffer (orig samples for channel 0, orig samples for
Chris@43 1146 // channel 1 etc), and then interleave them into the first
Chris@43 1147 // half of the buffer. Then we resample back into the second
Chris@43 1148 // half (interleaved) and de-interleave the results back to
Chris@43 1149 // the start of the buffer for insertion into the ringbuffers.
Chris@43 1150 // What a faff -- especially as we've already de-interleaved
Chris@43 1151 // the audio data from the source file elsewhere before we
Chris@43 1152 // even reach this point.
Chris@43 1153
Chris@43 1154 if (tmpSize < channels * work * 2) {
Chris@43 1155 delete[] tmp;
Chris@43 1156 tmp = new float[channels * work * 2];
Chris@43 1157 tmpSize = channels * work * 2;
Chris@43 1158 }
Chris@43 1159
Chris@43 1160 float *nonintlv = tmp + channels * work;
Chris@43 1161 float *intlv = tmp;
Chris@43 1162 float *srcout = tmp + channels * work;
Chris@43 1163
Chris@43 1164 for (size_t c = 0; c < channels; ++c) {
Chris@43 1165 for (size_t i = 0; i < orig; ++i) {
Chris@43 1166 nonintlv[channels * i + c] = 0.0f;
Chris@43 1167 }
Chris@43 1168 }
Chris@43 1169
Chris@43 1170 for (size_t c = 0; c < channels; ++c) {
Chris@43 1171 bufferPtrs[c] = nonintlv + c * orig;
Chris@43 1172 }
Chris@43 1173
Chris@43 1174 got = mixModels(f, orig, bufferPtrs);
Chris@43 1175
Chris@43 1176 // and interleave into first half
Chris@43 1177 for (size_t c = 0; c < channels; ++c) {
Chris@43 1178 for (size_t i = 0; i < got; ++i) {
Chris@43 1179 float sample = nonintlv[c * got + i];
Chris@43 1180 intlv[channels * i + c] = sample;
Chris@43 1181 }
Chris@43 1182 }
Chris@43 1183
Chris@43 1184 SRC_DATA data;
Chris@43 1185 data.data_in = intlv;
Chris@43 1186 data.data_out = srcout;
Chris@43 1187 data.input_frames = got;
Chris@43 1188 data.output_frames = work;
Chris@43 1189 data.src_ratio = ratio;
Chris@43 1190 data.end_of_input = 0;
Chris@43 1191
Chris@43 1192 int err = 0;
Chris@43 1193
Chris@62 1194 if (m_timeStretcher && m_timeStretcher->getTimeRatio() < 0.4) {
Chris@43 1195 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 1196 std::cout << "Using crappy converter" << std::endl;
Chris@43 1197 #endif
Chris@43 1198 err = src_process(m_crapConverter, &data);
Chris@43 1199 } else {
Chris@43 1200 err = src_process(m_converter, &data);
Chris@43 1201 }
Chris@43 1202
Chris@43 1203 size_t toCopy = size_t(got * ratio + 0.1);
Chris@43 1204
Chris@43 1205 if (err) {
Chris@43 1206 std::cerr
Chris@43 1207 << "AudioCallbackPlaySourceFillThread: ERROR in samplerate conversion: "
Chris@43 1208 << src_strerror(err) << std::endl;
Chris@43 1209 //!!! Then what?
Chris@43 1210 } else {
Chris@43 1211 got = data.input_frames_used;
Chris@43 1212 toCopy = data.output_frames_gen;
Chris@43 1213 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 1214 std::cout << "Resampled " << got << " frames to " << toCopy << " frames" << std::endl;
Chris@43 1215 #endif
Chris@43 1216 }
Chris@43 1217
Chris@43 1218 for (size_t c = 0; c < channels; ++c) {
Chris@43 1219 for (size_t i = 0; i < toCopy; ++i) {
Chris@43 1220 tmp[i] = srcout[channels * i + c];
Chris@43 1221 }
Chris@43 1222 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@43 1223 if (wb) wb->write(tmp, toCopy);
Chris@43 1224 }
Chris@43 1225
Chris@43 1226 m_writeBufferFill = f;
Chris@43 1227 if (readWriteEqual) m_readBufferFill = f;
Chris@43 1228
Chris@43 1229 } else {
Chris@43 1230
Chris@43 1231 // space must be a multiple of generatorBlockSize
Chris@43 1232 space = (space / generatorBlockSize) * generatorBlockSize;
Chris@91 1233 if (space == 0) {
Chris@91 1234 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@91 1235 std::cout << "requested fill is less than generator block size of "
Chris@91 1236 << generatorBlockSize << ", leaving it" << std::endl;
Chris@91 1237 #endif
Chris@91 1238 return false;
Chris@91 1239 }
Chris@43 1240
Chris@43 1241 if (tmpSize < channels * space) {
Chris@43 1242 delete[] tmp;
Chris@43 1243 tmp = new float[channels * space];
Chris@43 1244 tmpSize = channels * space;
Chris@43 1245 }
Chris@43 1246
Chris@43 1247 for (size_t c = 0; c < channels; ++c) {
Chris@43 1248
Chris@43 1249 bufferPtrs[c] = tmp + c * space;
Chris@43 1250
Chris@43 1251 for (size_t i = 0; i < space; ++i) {
Chris@43 1252 tmp[c * space + i] = 0.0f;
Chris@43 1253 }
Chris@43 1254 }
Chris@43 1255
Chris@43 1256 size_t got = mixModels(f, space, bufferPtrs);
Chris@43 1257
Chris@43 1258 for (size_t c = 0; c < channels; ++c) {
Chris@43 1259
Chris@43 1260 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@43 1261 if (wb) {
Chris@43 1262 size_t actual = wb->write(bufferPtrs[c], got);
Chris@43 1263 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 1264 std::cout << "Wrote " << actual << " samples for ch " << c << ", now "
Chris@43 1265 << wb->getReadSpace() << " to read"
Chris@43 1266 << std::endl;
Chris@43 1267 #endif
Chris@43 1268 if (actual < got) {
Chris@43 1269 std::cerr << "WARNING: Buffer overrun in channel " << c
Chris@43 1270 << ": wrote " << actual << " of " << got
Chris@43 1271 << " samples" << std::endl;
Chris@43 1272 }
Chris@43 1273 }
Chris@43 1274 }
Chris@43 1275
Chris@43 1276 m_writeBufferFill = f;
Chris@43 1277 if (readWriteEqual) m_readBufferFill = f;
Chris@43 1278
Chris@43 1279 //!!! how do we know when ended? need to mark up a fully-buffered flag and check this if we find the buffers empty in getSourceSamples
Chris@43 1280 }
Chris@43 1281
Chris@43 1282 return true;
Chris@43 1283 }
Chris@43 1284
Chris@43 1285 size_t
Chris@43 1286 AudioCallbackPlaySource::mixModels(size_t &frame, size_t count, float **buffers)
Chris@43 1287 {
Chris@43 1288 size_t processed = 0;
Chris@43 1289 size_t chunkStart = frame;
Chris@43 1290 size_t chunkSize = count;
Chris@43 1291 size_t selectionSize = 0;
Chris@43 1292 size_t nextChunkStart = chunkStart + chunkSize;
Chris@43 1293
Chris@43 1294 bool looping = m_viewManager->getPlayLoopMode();
Chris@43 1295 bool constrained = (m_viewManager->getPlaySelectionMode() &&
Chris@43 1296 !m_viewManager->getSelections().empty());
Chris@43 1297
Chris@43 1298 static float **chunkBufferPtrs = 0;
Chris@43 1299 static size_t chunkBufferPtrCount = 0;
Chris@43 1300 size_t channels = getTargetChannelCount();
Chris@43 1301
Chris@43 1302 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 1303 std::cout << "Selection playback: start " << frame << ", size " << count <<", channels " << channels << std::endl;
Chris@43 1304 #endif
Chris@43 1305
Chris@43 1306 if (chunkBufferPtrCount < channels) {
Chris@43 1307 if (chunkBufferPtrs) delete[] chunkBufferPtrs;
Chris@43 1308 chunkBufferPtrs = new float *[channels];
Chris@43 1309 chunkBufferPtrCount = channels;
Chris@43 1310 }
Chris@43 1311
Chris@43 1312 for (size_t c = 0; c < channels; ++c) {
Chris@43 1313 chunkBufferPtrs[c] = buffers[c];
Chris@43 1314 }
Chris@43 1315
Chris@43 1316 while (processed < count) {
Chris@43 1317
Chris@43 1318 chunkSize = count - processed;
Chris@43 1319 nextChunkStart = chunkStart + chunkSize;
Chris@43 1320 selectionSize = 0;
Chris@43 1321
Chris@43 1322 size_t fadeIn = 0, fadeOut = 0;
Chris@43 1323
Chris@43 1324 if (constrained) {
Chris@60 1325
Chris@60 1326 size_t rChunkStart =
Chris@60 1327 m_viewManager->alignPlaybackFrameToReference(chunkStart);
Chris@43 1328
Chris@43 1329 Selection selection =
Chris@60 1330 m_viewManager->getContainingSelection(rChunkStart, true);
Chris@43 1331
Chris@43 1332 if (selection.isEmpty()) {
Chris@43 1333 if (looping) {
Chris@43 1334 selection = *m_viewManager->getSelections().begin();
Chris@60 1335 chunkStart = m_viewManager->alignReferenceToPlaybackFrame
Chris@60 1336 (selection.getStartFrame());
Chris@43 1337 fadeIn = 50;
Chris@43 1338 }
Chris@43 1339 }
Chris@43 1340
Chris@43 1341 if (selection.isEmpty()) {
Chris@43 1342
Chris@43 1343 chunkSize = 0;
Chris@43 1344 nextChunkStart = chunkStart;
Chris@43 1345
Chris@43 1346 } else {
Chris@43 1347
Chris@60 1348 size_t sf = m_viewManager->alignReferenceToPlaybackFrame
Chris@60 1349 (selection.getStartFrame());
Chris@60 1350 size_t ef = m_viewManager->alignReferenceToPlaybackFrame
Chris@60 1351 (selection.getEndFrame());
Chris@43 1352
Chris@60 1353 selectionSize = ef - sf;
Chris@60 1354
Chris@60 1355 if (chunkStart < sf) {
Chris@60 1356 chunkStart = sf;
Chris@43 1357 fadeIn = 50;
Chris@43 1358 }
Chris@43 1359
Chris@43 1360 nextChunkStart = chunkStart + chunkSize;
Chris@43 1361
Chris@60 1362 if (nextChunkStart >= ef) {
Chris@60 1363 nextChunkStart = ef;
Chris@43 1364 fadeOut = 50;
Chris@43 1365 }
Chris@43 1366
Chris@43 1367 chunkSize = nextChunkStart - chunkStart;
Chris@43 1368 }
Chris@43 1369
Chris@43 1370 } else if (looping && m_lastModelEndFrame > 0) {
Chris@43 1371
Chris@43 1372 if (chunkStart >= m_lastModelEndFrame) {
Chris@43 1373 chunkStart = 0;
Chris@43 1374 }
Chris@43 1375 if (chunkSize > m_lastModelEndFrame - chunkStart) {
Chris@43 1376 chunkSize = m_lastModelEndFrame - chunkStart;
Chris@43 1377 }
Chris@43 1378 nextChunkStart = chunkStart + chunkSize;
Chris@43 1379 }
Chris@43 1380
Chris@43 1381 // std::cout << "chunkStart " << chunkStart << ", chunkSize " << chunkSize << ", nextChunkStart " << nextChunkStart << ", frame " << frame << ", count " << count << ", processed " << processed << std::endl;
Chris@43 1382
Chris@43 1383 if (!chunkSize) {
Chris@43 1384 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 1385 std::cout << "Ending selection playback at " << nextChunkStart << std::endl;
Chris@43 1386 #endif
Chris@43 1387 // We need to maintain full buffers so that the other
Chris@43 1388 // thread can tell where it's got to in the playback -- so
Chris@43 1389 // return the full amount here
Chris@43 1390 frame = frame + count;
Chris@43 1391 return count;
Chris@43 1392 }
Chris@43 1393
Chris@43 1394 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 1395 std::cout << "Selection playback: chunk at " << chunkStart << " -> " << nextChunkStart << " (size " << chunkSize << ")" << std::endl;
Chris@43 1396 #endif
Chris@43 1397
Chris@43 1398 size_t got = 0;
Chris@43 1399
Chris@43 1400 if (selectionSize < 100) {
Chris@43 1401 fadeIn = 0;
Chris@43 1402 fadeOut = 0;
Chris@43 1403 } else if (selectionSize < 300) {
Chris@43 1404 if (fadeIn > 0) fadeIn = 10;
Chris@43 1405 if (fadeOut > 0) fadeOut = 10;
Chris@43 1406 }
Chris@43 1407
Chris@43 1408 if (fadeIn > 0) {
Chris@43 1409 if (processed * 2 < fadeIn) {
Chris@43 1410 fadeIn = processed * 2;
Chris@43 1411 }
Chris@43 1412 }
Chris@43 1413
Chris@43 1414 if (fadeOut > 0) {
Chris@43 1415 if ((count - processed - chunkSize) * 2 < fadeOut) {
Chris@43 1416 fadeOut = (count - processed - chunkSize) * 2;
Chris@43 1417 }
Chris@43 1418 }
Chris@43 1419
Chris@43 1420 for (std::set<Model *>::iterator mi = m_models.begin();
Chris@43 1421 mi != m_models.end(); ++mi) {
Chris@43 1422
Chris@43 1423 got = m_audioGenerator->mixModel(*mi, chunkStart,
Chris@43 1424 chunkSize, chunkBufferPtrs,
Chris@43 1425 fadeIn, fadeOut);
Chris@43 1426 }
Chris@43 1427
Chris@43 1428 for (size_t c = 0; c < channels; ++c) {
Chris@43 1429 chunkBufferPtrs[c] += chunkSize;
Chris@43 1430 }
Chris@43 1431
Chris@43 1432 processed += chunkSize;
Chris@43 1433 chunkStart = nextChunkStart;
Chris@43 1434 }
Chris@43 1435
Chris@43 1436 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 1437 std::cout << "Returning selection playback " << processed << " frames to " << nextChunkStart << std::endl;
Chris@43 1438 #endif
Chris@43 1439
Chris@43 1440 frame = nextChunkStart;
Chris@43 1441 return processed;
Chris@43 1442 }
Chris@43 1443
Chris@43 1444 void
Chris@43 1445 AudioCallbackPlaySource::unifyRingBuffers()
Chris@43 1446 {
Chris@43 1447 if (m_readBuffers == m_writeBuffers) return;
Chris@43 1448
Chris@43 1449 // only unify if there will be something to read
Chris@43 1450 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@43 1451 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@43 1452 if (wb) {
Chris@43 1453 if (wb->getReadSpace() < m_blockSize * 2) {
Chris@43 1454 if ((m_writeBufferFill + m_blockSize * 2) <
Chris@43 1455 m_lastModelEndFrame) {
Chris@43 1456 // OK, we don't have enough and there's more to
Chris@43 1457 // read -- don't unify until we can do better
Chris@43 1458 return;
Chris@43 1459 }
Chris@43 1460 }
Chris@43 1461 break;
Chris@43 1462 }
Chris@43 1463 }
Chris@43 1464
Chris@43 1465 size_t rf = m_readBufferFill;
Chris@43 1466 RingBuffer<float> *rb = getReadRingBuffer(0);
Chris@43 1467 if (rb) {
Chris@43 1468 size_t rs = rb->getReadSpace();
Chris@43 1469 //!!! incorrect when in non-contiguous selection, see comments elsewhere
Chris@43 1470 // std::cout << "rs = " << rs << std::endl;
Chris@43 1471 if (rs < rf) rf -= rs;
Chris@43 1472 else rf = 0;
Chris@43 1473 }
Chris@43 1474
Chris@43 1475 //std::cout << "m_readBufferFill = " << m_readBufferFill << ", rf = " << rf << ", m_writeBufferFill = " << m_writeBufferFill << std::endl;
Chris@43 1476
Chris@43 1477 size_t wf = m_writeBufferFill;
Chris@43 1478 size_t skip = 0;
Chris@43 1479 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@43 1480 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@43 1481 if (wb) {
Chris@43 1482 if (c == 0) {
Chris@43 1483
Chris@43 1484 size_t wrs = wb->getReadSpace();
Chris@43 1485 // std::cout << "wrs = " << wrs << std::endl;
Chris@43 1486
Chris@43 1487 if (wrs < wf) wf -= wrs;
Chris@43 1488 else wf = 0;
Chris@43 1489 // std::cout << "wf = " << wf << std::endl;
Chris@43 1490
Chris@43 1491 if (wf < rf) skip = rf - wf;
Chris@43 1492 if (skip == 0) break;
Chris@43 1493 }
Chris@43 1494
Chris@43 1495 // std::cout << "skipping " << skip << std::endl;
Chris@43 1496 wb->skip(skip);
Chris@43 1497 }
Chris@43 1498 }
Chris@43 1499
Chris@43 1500 m_bufferScavenger.claim(m_readBuffers);
Chris@43 1501 m_readBuffers = m_writeBuffers;
Chris@43 1502 m_readBufferFill = m_writeBufferFill;
Chris@43 1503 // std::cout << "unified" << std::endl;
Chris@43 1504 }
Chris@43 1505
Chris@43 1506 void
Chris@43 1507 AudioCallbackPlaySource::FillThread::run()
Chris@43 1508 {
Chris@43 1509 AudioCallbackPlaySource &s(m_source);
Chris@43 1510
Chris@43 1511 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 1512 std::cout << "AudioCallbackPlaySourceFillThread starting" << std::endl;
Chris@43 1513 #endif
Chris@43 1514
Chris@43 1515 s.m_mutex.lock();
Chris@43 1516
Chris@43 1517 bool previouslyPlaying = s.m_playing;
Chris@43 1518 bool work = false;
Chris@43 1519
Chris@43 1520 while (!s.m_exiting) {
Chris@43 1521
Chris@43 1522 s.unifyRingBuffers();
Chris@43 1523 s.m_bufferScavenger.scavenge();
Chris@43 1524 s.m_pluginScavenger.scavenge();
Chris@43 1525
Chris@43 1526 if (work && s.m_playing && s.getSourceSampleRate()) {
Chris@43 1527
Chris@43 1528 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 1529 std::cout << "AudioCallbackPlaySourceFillThread: not waiting" << std::endl;
Chris@43 1530 #endif
Chris@43 1531
Chris@43 1532 s.m_mutex.unlock();
Chris@43 1533 s.m_mutex.lock();
Chris@43 1534
Chris@43 1535 } else {
Chris@43 1536
Chris@43 1537 float ms = 100;
Chris@43 1538 if (s.getSourceSampleRate() > 0) {
Chris@43 1539 ms = float(m_ringBufferSize) / float(s.getSourceSampleRate()) * 1000.0;
Chris@43 1540 }
Chris@43 1541
Chris@43 1542 if (s.m_playing) ms /= 10;
Chris@43 1543
Chris@43 1544 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 1545 if (!s.m_playing) std::cout << std::endl;
Chris@43 1546 std::cout << "AudioCallbackPlaySourceFillThread: waiting for " << ms << "ms..." << std::endl;
Chris@43 1547 #endif
Chris@43 1548
Chris@43 1549 s.m_condition.wait(&s.m_mutex, size_t(ms));
Chris@43 1550 }
Chris@43 1551
Chris@43 1552 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 1553 std::cout << "AudioCallbackPlaySourceFillThread: awoken" << std::endl;
Chris@43 1554 #endif
Chris@43 1555
Chris@43 1556 work = false;
Chris@43 1557
Chris@43 1558 if (!s.getSourceSampleRate()) continue;
Chris@43 1559
Chris@43 1560 bool playing = s.m_playing;
Chris@43 1561
Chris@43 1562 if (playing && !previouslyPlaying) {
Chris@43 1563 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 1564 std::cout << "AudioCallbackPlaySourceFillThread: playback state changed, resetting" << std::endl;
Chris@43 1565 #endif
Chris@43 1566 for (size_t c = 0; c < s.getTargetChannelCount(); ++c) {
Chris@43 1567 RingBuffer<float> *rb = s.getReadRingBuffer(c);
Chris@43 1568 if (rb) rb->reset();
Chris@43 1569 }
Chris@43 1570 }
Chris@43 1571 previouslyPlaying = playing;
Chris@43 1572
Chris@43 1573 work = s.fillBuffers();
Chris@43 1574 }
Chris@43 1575
Chris@43 1576 s.m_mutex.unlock();
Chris@43 1577 }
Chris@43 1578