annotate framework/SVFileReader.h @ 140:9ccaa8fd9b9f

* Add code to identify (usually) the type of an XML file that contains either SV session or layer data, and use it to permit loading files with plain .xml extension that contain complete uncompression sessions
author Chris Cannam
date Thu, 20 Nov 2008 10:59:14 +0000
parents b9faa1418d29
children 289d65722123
rev   line source
Chris@45 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@45 2
Chris@45 3 /*
Chris@45 4 Sonic Visualiser
Chris@45 5 An audio file viewer and annotation editor.
Chris@45 6 Centre for Digital Music, Queen Mary, University of London.
Chris@45 7 This file copyright 2006 Chris Cannam and QMUL.
Chris@45 8
Chris@45 9 This program is free software; you can redistribute it and/or
Chris@45 10 modify it under the terms of the GNU General Public License as
Chris@45 11 published by the Free Software Foundation; either version 2 of the
Chris@45 12 License, or (at your option) any later version. See the file
Chris@45 13 COPYING included with this distribution for more information.
Chris@45 14 */
Chris@45 15
Chris@45 16 #ifndef _SV_FILE_READER_H_
Chris@45 17 #define _SV_FILE_READER_H_
Chris@45 18
Chris@45 19 #include "layer/LayerFactory.h"
Chris@106 20 #include "transform/Transform.h"
Chris@45 21
Chris@45 22 #include <QXmlDefaultHandler>
Chris@45 23
Chris@45 24 #include <map>
Chris@45 25
Chris@45 26 class Pane;
Chris@45 27 class Model;
Chris@45 28 class Document;
Chris@45 29 class PlayParameters;
Chris@45 30
Chris@45 31 class SVFileReaderPaneCallback
Chris@45 32 {
Chris@45 33 public:
Chris@45 34 virtual ~SVFileReaderPaneCallback();
Chris@45 35 virtual Pane *addPane() = 0;
Chris@45 36 virtual void setWindowSize(int width, int height) = 0;
Chris@45 37 virtual void addSelection(int start, int end) = 0;
Chris@45 38 };
Chris@45 39
Chris@45 40 /**
Chris@45 41 SVFileReader loads Sonic Visualiser XML files. (The SV file
Chris@45 42 format is bzipped XML.)
Chris@45 43
Chris@45 44 Some notes about the SV XML format follow. We're very lazy with
Chris@45 45 our XML: there's no schema or DTD, and we depend heavily on
Chris@45 46 elements being in a particular order.
Chris@45 47
Chris@45 48 \verbatim
Chris@45 49
Chris@45 50 <sv>
Chris@45 51
Chris@45 52 <data>
Chris@45 53
Chris@45 54 <!-- The data section contains definitions of both models and
Chris@45 55 visual layers. Layers are considered data in the document;
Chris@45 56 the structure of views that displays the layers is not. -->
Chris@45 57
Chris@45 58 <!-- id numbers are unique within the data type (i.e. no two
Chris@45 59 models can have the same id, but a model can have the same
Chris@45 60 id as a layer, etc). SV generates its id numbers just for
Chris@45 61 the purpose of cross-referencing within the current file;
Chris@45 62 they don't necessarily have any meaning once the file has
Chris@45 63 been loaded. -->
Chris@45 64
Chris@45 65 <model id="0" name="..." type="..." ... />
Chris@45 66 <model id="1" name="..." type="..." ... />
Chris@45 67
Chris@45 68 <!-- Models that have data associated with them store it
Chris@45 69 in a neighbouring dataset element. The dataset must follow
Chris@45 70 the model and precede any derivation or layer elements that
Chris@45 71 refer to the model. -->
Chris@45 72
Chris@45 73 <model id="2" name="..." type="..." dataset="0" ... />
Chris@45 74
Chris@45 75 <dataset id="0" type="...">
Chris@45 76 <point frame="..." value="..." ... />
Chris@45 77 </dataset>
Chris@45 78
Chris@45 79 <!-- Where one model is derived from another via a transform,
Chris@45 80 it has an associated derivation element. This must follow
Chris@45 81 both the source and target model elements. The source and
Chris@45 82 model attributes give the source model id and target model
Chris@45 83 id respectively. A model can have both dataset and
Chris@45 84 derivation elements; if it does, dataset must appear first.
Chris@45 85 If the model's data are not stored, but instead the model
Chris@45 86 is to be regenerated completely from the transform when
Chris@45 87 the session is reloaded, then the model should have _only_
Chris@45 88 a derivation element, and no model element should appear
Chris@45 89 for it at all. -->
Chris@45 90
Chris@72 91 <derivation type="transform" source="0" model="2" channel="-1">
Chris@72 92 <transform id="vamp:soname:pluginid:output" ... />
Chris@72 93 </derivation>
Chris@72 94
Chris@72 95 <!-- Note that the derivation element just described replaces
Chris@72 96 this earlier formulation, which had more attributes in the
Chris@72 97 derivation element and a plugin element describing plugin
Chris@72 98 parameters and properties. What we actually read and
Chris@72 99 write these days is a horrid composite of the two formats,
Chris@72 100 for backward compatibility reasons. -->
Chris@72 101
Chris@72 102 <derivation source="0" model="2" transform="vamp:soname:pluginid:output" ...>
Chris@72 103 <plugin id="pluginid" ... />
Chris@45 104 </derivation>
Chris@45 105
Chris@45 106 <!-- The playparameters element lists playback settings for
Chris@45 107 a model. -->
Chris@45 108
Chris@45 109 <playparameters mute="false" pan="0" gain="1" model="1" ... />
Chris@45 110
Chris@45 111 <!-- Layer elements. The models must have already been defined.
Chris@45 112 The same model may appear in more than one layer (of more
Chris@45 113 than one type). -->
Chris@45 114
Chris@45 115 <layer id="1" type="..." name="..." model="0" ... />
Chris@45 116 <layer id="2" type="..." name="..." model="1" ... />
Chris@45 117
Chris@45 118 </data>
Chris@45 119
Chris@45 120
Chris@45 121 <display>
Chris@45 122
Chris@45 123 <!-- The display element contains visual structure for the
Chris@45 124 layers. It's simpler than the data section. -->
Chris@45 125
Chris@45 126 <!-- Overall preferred window size for this session. -->
Chris@45 127
Chris@45 128 <window width="..." height="..."/>
Chris@45 129
Chris@45 130 <!-- List of view elements to stack up. Each one contains
Chris@45 131 a list of layers in stacking order, back to front. -->
Chris@45 132
Chris@45 133 <view type="pane" ...>
Chris@45 134 <layer id="1"/>
Chris@45 135 <layer id="2"/>
Chris@45 136 </view>
Chris@45 137
Chris@45 138 <!-- The layer elements just refer to layers defined in the
Chris@45 139 data section, so they don't have to have any attributes
Chris@45 140 other than the id. For sort-of-historical reasons SV
Chris@45 141 actually does repeat the other attributes here, but
Chris@45 142 it doesn't need to. -->
Chris@45 143
Chris@45 144 <view type="pane" ...>
Chris@45 145 <layer id="2"/>
Chris@45 146 <view>
Chris@45 147
Chris@45 148 </display>
Chris@45 149
Chris@45 150
Chris@45 151 <!-- List of selected regions by audio frame extents. -->
Chris@45 152
Chris@45 153 <selections>
Chris@45 154 <selection start="..." end="..."/>
Chris@45 155 </selections>
Chris@45 156
Chris@45 157
Chris@45 158 </sv>
Chris@45 159
Chris@45 160 \endverbatim
Chris@45 161 */
Chris@45 162
Chris@45 163
Chris@79 164 class SVFileReader : public QObject, QXmlDefaultHandler
Chris@45 165 {
Chris@79 166 Q_OBJECT
Chris@79 167
Chris@45 168 public:
Chris@45 169 SVFileReader(Document *document,
Chris@45 170 SVFileReaderPaneCallback &callback,
Chris@45 171 QString location = ""); // for audio file locate mechanism
Chris@45 172 virtual ~SVFileReader();
Chris@45 173
Chris@45 174 void parse(const QString &xmlData);
Chris@45 175 void parse(QXmlInputSource &source);
Chris@45 176
Chris@45 177 bool isOK();
Chris@45 178 QString getErrorString() const { return m_errorString; }
Chris@45 179
Chris@45 180 // For loading a single layer onto an existing pane
Chris@45 181 void setCurrentPane(Pane *pane) { m_currentPane = pane; }
Chris@45 182
Chris@45 183 virtual bool startElement(const QString &namespaceURI,
Chris@45 184 const QString &localName,
Chris@45 185 const QString &qName,
Chris@45 186 const QXmlAttributes& atts);
Chris@45 187
Chris@45 188 virtual bool characters(const QString &);
Chris@45 189
Chris@45 190 virtual bool endElement(const QString &namespaceURI,
Chris@45 191 const QString &localName,
Chris@45 192 const QString &qName);
Chris@45 193
Chris@45 194 bool error(const QXmlParseException &exception);
Chris@45 195 bool fatalError(const QXmlParseException &exception);
Chris@45 196
Chris@140 197 enum FileType
Chris@140 198 {
Chris@140 199 SVSessionFile,
Chris@140 200 SVLayerFile,
Chris@140 201 UnknownFileType
Chris@140 202 };
Chris@140 203
Chris@140 204 static FileType identifyXmlFile(QString path);
Chris@140 205
Chris@79 206 signals:
Chris@79 207 void modelRegenerationFailed(QString layerName, QString transformName,
Chris@79 208 QString message);
Chris@79 209 void modelRegenerationWarning(QString layerName, QString transformName,
Chris@79 210 QString message);
Chris@79 211
Chris@45 212 protected:
Chris@45 213 bool readWindow(const QXmlAttributes &);
Chris@45 214 bool readModel(const QXmlAttributes &);
Chris@45 215 bool readView(const QXmlAttributes &);
Chris@45 216 bool readLayer(const QXmlAttributes &);
Chris@45 217 bool readDatasetStart(const QXmlAttributes &);
Chris@45 218 bool addBinToDataset(const QXmlAttributes &);
Chris@45 219 bool addPointToDataset(const QXmlAttributes &);
Chris@45 220 bool addRowToDataset(const QXmlAttributes &);
Chris@45 221 bool readRowData(const QString &);
Chris@45 222 bool readDerivation(const QXmlAttributes &);
Chris@45 223 bool readPlayParameters(const QXmlAttributes &);
Chris@45 224 bool readPlugin(const QXmlAttributes &);
Chris@72 225 bool readTransform(const QXmlAttributes &);
Chris@72 226 bool readParameter(const QXmlAttributes &);
Chris@45 227 bool readSelection(const QXmlAttributes &);
Chris@45 228 bool readMeasurement(const QXmlAttributes &);
Chris@45 229 void addUnaddedModels();
Chris@45 230
Chris@45 231 bool haveModel(int id) {
Chris@45 232 return (m_models.find(id) != m_models.end()) && m_models[id];
Chris@45 233 }
Chris@45 234
Chris@45 235 Document *m_document;
Chris@45 236 SVFileReaderPaneCallback &m_paneCallback;
Chris@45 237 QString m_location;
Chris@45 238 Pane *m_currentPane;
Chris@45 239 std::map<int, Layer *> m_layers;
Chris@45 240 std::map<int, Model *> m_models;
Chris@45 241 std::set<Model *> m_addedModels;
Chris@45 242 std::map<int, int> m_awaitingDatasets; // map dataset id -> model id
Chris@45 243 Layer *m_currentLayer;
Chris@45 244 Model *m_currentDataset;
Chris@45 245 Model *m_currentDerivedModel;
Chris@45 246 int m_currentDerivedModelId;
Chris@45 247 PlayParameters *m_currentPlayParameters;
Chris@72 248 Transform m_currentTransform;
Chris@72 249 Model *m_currentTransformSource;
Chris@72 250 int m_currentTransformChannel;
Chris@72 251 bool m_currentTransformIsNewStyle;
Chris@45 252 QString m_datasetSeparator;
Chris@45 253 bool m_inRow;
Chris@45 254 bool m_inLayer;
Chris@45 255 bool m_inView;
Chris@45 256 bool m_inData;
Chris@45 257 bool m_inSelections;
Chris@45 258 int m_rowNumber;
Chris@45 259 QString m_errorString;
Chris@45 260 bool m_ok;
Chris@45 261 };
Chris@45 262
Chris@45 263 #endif