annotate audioio/AudioCallbackPlaySource.cpp @ 1:97c69acdcb82

* Adjust use of target sample rate, so as to make the decision about whether to resample or not more robust. * Update copyrights to 2006
author Chris Cannam
date Thu, 12 Jan 2006 13:45:06 +0000
parents db6fcbd4405c
children 75c3ea1c3a32
rev   line source
Chris@0 1 /* -*- c-basic-offset: 4 -*- vi:set ts=8 sts=4 sw=4: */
Chris@0 2
Chris@0 3 /*
Chris@0 4 A waveform viewer and audio annotation editor.
Chris@1 5 Chris Cannam, Queen Mary University of London, 2005-2006
Chris@0 6
Chris@0 7 This is experimental software. Not for distribution.
Chris@0 8 */
Chris@0 9
Chris@0 10 #include "AudioCallbackPlaySource.h"
Chris@0 11
Chris@0 12 #include "AudioGenerator.h"
Chris@0 13
Chris@0 14 #include "base/Model.h"
Chris@0 15 #include "base/ViewManager.h"
Chris@0 16 #include "model/DenseTimeValueModel.h"
Chris@0 17 #include "model/SparseOneDimensionalModel.h"
Chris@0 18 #include "dsp/timestretching/IntegerTimeStretcher.h"
Chris@0 19
Chris@0 20 #include <iostream>
Chris@0 21
Chris@0 22 //#define DEBUG_AUDIO_PLAY_SOURCE 1
Chris@0 23
Chris@0 24 //const size_t AudioCallbackPlaySource::m_ringBufferSize = 102400;
Chris@0 25 const size_t AudioCallbackPlaySource::m_ringBufferSize = 131071;
Chris@0 26
Chris@0 27 AudioCallbackPlaySource::AudioCallbackPlaySource(ViewManager *manager) :
Chris@0 28 m_viewManager(manager),
Chris@0 29 m_audioGenerator(new AudioGenerator(manager)),
Chris@0 30 m_bufferCount(0),
Chris@0 31 m_blockSize(1024),
Chris@0 32 m_sourceSampleRate(0),
Chris@0 33 m_targetSampleRate(0),
Chris@0 34 m_playLatency(0),
Chris@0 35 m_playing(false),
Chris@0 36 m_exiting(false),
Chris@0 37 m_bufferedToFrame(0),
Chris@0 38 m_outputLeft(0.0),
Chris@0 39 m_outputRight(0.0),
Chris@0 40 m_slowdownCounter(0),
Chris@0 41 m_timeStretcher(0),
Chris@0 42 m_fillThread(0),
Chris@0 43 m_converter(0)
Chris@0 44 {
Chris@0 45 // preallocate some slots, to avoid reallocation in an
Chris@0 46 // un-thread-safe manner later
Chris@0 47 while (m_buffers.size() < 20) m_buffers.push_back(0);
Chris@0 48
Chris@0 49 m_viewManager->setAudioPlaySource(this);
Chris@0 50 }
Chris@0 51
Chris@0 52 AudioCallbackPlaySource::~AudioCallbackPlaySource()
Chris@0 53 {
Chris@0 54 m_exiting = true;
Chris@0 55
Chris@0 56 if (m_fillThread) {
Chris@0 57 m_condition.wakeAll();
Chris@0 58 m_fillThread->wait();
Chris@0 59 delete m_fillThread;
Chris@0 60 }
Chris@0 61
Chris@0 62 clearModels();
Chris@0 63 }
Chris@0 64
Chris@0 65 void
Chris@0 66 AudioCallbackPlaySource::addModel(Model *model)
Chris@0 67 {
Chris@0 68 m_mutex.lock();
Chris@0 69
Chris@0 70 m_models.insert(model);
Chris@0 71
Chris@0 72 bool buffersChanged = false, srChanged = false;
Chris@0 73
Chris@0 74 if (m_sourceSampleRate == 0) {
Chris@0 75
Chris@0 76 m_sourceSampleRate = model->getSampleRate();
Chris@0 77 srChanged = true;
Chris@0 78
Chris@0 79 } else if (model->getSampleRate() != m_sourceSampleRate) {
Chris@0 80 std::cerr << "AudioCallbackPlaySource::addModel: ERROR: "
Chris@0 81 << "New model sample rate does not match" << std::endl
Chris@0 82 << "existing model(s) (new " << model->getSampleRate()
Chris@0 83 << " vs " << m_sourceSampleRate
Chris@0 84 << "), playback will be wrong"
Chris@0 85 << std::endl;
Chris@0 86 }
Chris@0 87
Chris@0 88 size_t sz = m_ringBufferSize;
Chris@0 89 if (m_bufferCount > 0) {
Chris@0 90 sz = m_buffers[0]->getSize();
Chris@0 91 }
Chris@0 92
Chris@0 93 size_t modelChannels = 1;
Chris@0 94 DenseTimeValueModel *dtvm = dynamic_cast<DenseTimeValueModel *>(model);
Chris@0 95 if (dtvm) modelChannels = dtvm->getChannelCount();
Chris@0 96
Chris@0 97 while (m_bufferCount < modelChannels) {
Chris@0 98
Chris@0 99 if (m_buffers.size() < modelChannels) {
Chris@0 100 // This is a hideously chancy operation -- the RT thread
Chris@0 101 // could be using this vector. We allocated several slots
Chris@0 102 // in the ctor to avoid exactly this, but if we ever end
Chris@0 103 // up with more channels than that (!) then we're just
Chris@0 104 // going to have to risk it
Chris@0 105 m_buffers.push_back(new RingBuffer<float>(sz));
Chris@0 106
Chris@0 107 } else {
Chris@0 108 // The usual case
Chris@0 109 m_buffers[m_bufferCount] = new RingBuffer<float>(sz);
Chris@0 110 }
Chris@0 111
Chris@0 112 ++m_bufferCount;
Chris@0 113 buffersChanged = true;
Chris@0 114 }
Chris@0 115
Chris@0 116 if (buffersChanged) {
Chris@0 117 m_audioGenerator->setTargetChannelCount(m_bufferCount);
Chris@0 118 }
Chris@0 119
Chris@0 120 if (buffersChanged || srChanged) {
Chris@0 121 if (m_converter) {
Chris@0 122 src_delete(m_converter);
Chris@0 123 m_converter = 0;
Chris@0 124 }
Chris@0 125 }
Chris@0 126
Chris@0 127 m_audioGenerator->addModel(model);
Chris@0 128
Chris@0 129 m_mutex.unlock();
Chris@0 130
Chris@0 131 if (!m_fillThread) {
Chris@0 132 m_fillThread = new AudioCallbackPlaySourceFillThread(*this);
Chris@0 133 m_fillThread->start();
Chris@0 134 }
Chris@0 135
Chris@0 136 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 137 std::cerr << "AudioCallbackPlaySource::addModel: emitting modelReplaced" << std::endl;
Chris@0 138 #endif
Chris@0 139
Chris@1 140 if (buffersChanged || srChanged) {
Chris@1 141 emit modelReplaced();
Chris@0 142 }
Chris@0 143 }
Chris@0 144
Chris@0 145 void
Chris@0 146 AudioCallbackPlaySource::removeModel(Model *model)
Chris@0 147 {
Chris@0 148 m_mutex.lock();
Chris@0 149
Chris@0 150 m_models.erase(model);
Chris@0 151
Chris@0 152 if (m_models.empty()) {
Chris@0 153 if (m_converter) {
Chris@0 154 src_delete(m_converter);
Chris@0 155 m_converter = 0;
Chris@0 156 }
Chris@0 157 m_sourceSampleRate = 0;
Chris@0 158 }
Chris@0 159
Chris@0 160 m_audioGenerator->removeModel(model);
Chris@0 161
Chris@0 162 m_mutex.unlock();
Chris@0 163 }
Chris@0 164
Chris@0 165 void
Chris@0 166 AudioCallbackPlaySource::clearModels()
Chris@0 167 {
Chris@0 168 m_mutex.lock();
Chris@0 169
Chris@0 170 m_models.clear();
Chris@0 171
Chris@0 172 if (m_converter) {
Chris@0 173 src_delete(m_converter);
Chris@0 174 m_converter = 0;
Chris@0 175 }
Chris@0 176
Chris@0 177 m_audioGenerator->clearModels();
Chris@0 178
Chris@0 179 m_sourceSampleRate = 0;
Chris@0 180
Chris@0 181 m_mutex.unlock();
Chris@0 182 }
Chris@0 183
Chris@0 184 void
Chris@0 185 AudioCallbackPlaySource::play(size_t startFrame)
Chris@0 186 {
Chris@0 187 // The fill thread will automatically empty its buffers before
Chris@0 188 // starting again if we have not so far been playing, but not if
Chris@0 189 // we're just re-seeking.
Chris@0 190
Chris@0 191 if (m_playing) {
Chris@0 192 m_mutex.lock();
Chris@0 193 m_bufferedToFrame = startFrame;
Chris@0 194 for (size_t c = 0; c < m_bufferCount; ++c) {
Chris@0 195 getRingBuffer(c).reset();
Chris@0 196 if (m_converter) src_reset(m_converter);
Chris@0 197 }
Chris@0 198 m_mutex.unlock();
Chris@0 199 } else {
Chris@0 200 m_bufferedToFrame = startFrame;
Chris@0 201 }
Chris@0 202
Chris@0 203 m_audioGenerator->reset();
Chris@0 204
Chris@0 205 m_playing = true;
Chris@0 206 m_condition.wakeAll();
Chris@0 207 }
Chris@0 208
Chris@0 209 void
Chris@0 210 AudioCallbackPlaySource::stop()
Chris@0 211 {
Chris@0 212 m_playing = false;
Chris@0 213 m_condition.wakeAll();
Chris@0 214 }
Chris@0 215
Chris@0 216 void
Chris@0 217 AudioCallbackPlaySource::setTargetBlockSize(size_t size)
Chris@0 218 {
Chris@0 219 std::cerr << "AudioCallbackPlaySource::setTargetBlockSize() -> " << size << std::endl;
Chris@0 220 m_blockSize = size;
Chris@0 221 for (size_t i = 0; i < m_bufferCount; ++i) {
Chris@0 222 getRingBuffer(i).resize(m_ringBufferSize);
Chris@0 223 }
Chris@0 224 }
Chris@0 225
Chris@0 226 size_t
Chris@0 227 AudioCallbackPlaySource::getTargetBlockSize() const
Chris@0 228 {
Chris@0 229 std::cerr << "AudioCallbackPlaySource::getTargetBlockSize() -> " << m_blockSize << std::endl;
Chris@0 230 return m_blockSize;
Chris@0 231 }
Chris@0 232
Chris@0 233 void
Chris@0 234 AudioCallbackPlaySource::setTargetPlayLatency(size_t latency)
Chris@0 235 {
Chris@0 236 m_playLatency = latency;
Chris@0 237 }
Chris@0 238
Chris@0 239 size_t
Chris@0 240 AudioCallbackPlaySource::getTargetPlayLatency() const
Chris@0 241 {
Chris@0 242 return m_playLatency;
Chris@0 243 }
Chris@0 244
Chris@0 245 size_t
Chris@0 246 AudioCallbackPlaySource::getCurrentPlayingFrame()
Chris@0 247 {
Chris@0 248 bool resample = false;
Chris@0 249 double ratio = 1.0;
Chris@0 250
Chris@0 251 if (getSourceSampleRate() != getTargetSampleRate()) {
Chris@0 252 resample = true;
Chris@0 253 ratio = double(getSourceSampleRate()) / double(getTargetSampleRate());
Chris@0 254 }
Chris@0 255
Chris@0 256 size_t readSpace = 0;
Chris@0 257 for (size_t c = 0; c < getSourceChannelCount(); ++c) {
Chris@0 258 size_t spaceHere = getRingBuffer(c).getReadSpace();
Chris@0 259 if (c == 0 || spaceHere < readSpace) readSpace = spaceHere;
Chris@0 260 }
Chris@0 261
Chris@0 262 if (resample) {
Chris@0 263 readSpace = size_t(readSpace * ratio + 0.1);
Chris@0 264 }
Chris@0 265
Chris@0 266 size_t lastRequestedFrame = 0;
Chris@0 267 if (m_bufferedToFrame > readSpace) {
Chris@0 268 lastRequestedFrame = m_bufferedToFrame - readSpace;
Chris@0 269 }
Chris@0 270
Chris@0 271 size_t framePlaying = lastRequestedFrame;
Chris@0 272
Chris@0 273 size_t latency = m_playLatency;
Chris@0 274 if (resample) latency = size_t(m_playLatency * ratio + 0.1);
Chris@0 275
Chris@0 276 TimeStretcherData *timeStretcher = m_timeStretcher;
Chris@0 277 if (timeStretcher) {
Chris@0 278 latency += timeStretcher->getStretcher(0)->getProcessingLatency();
Chris@0 279 }
Chris@0 280
Chris@0 281 if (framePlaying > latency) {
Chris@0 282 framePlaying = framePlaying - latency;
Chris@0 283 } else {
Chris@0 284 framePlaying = 0;
Chris@0 285 }
Chris@0 286
Chris@0 287 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 288 std::cout << "getCurrentPlayingFrame: readSpace " << readSpace << ", lastRequestedFrame " << lastRequestedFrame << ", framePlaying " << framePlaying << ", latency " << latency << std::endl;
Chris@0 289 #endif
Chris@0 290
Chris@0 291 return framePlaying;
Chris@0 292 }
Chris@0 293
Chris@0 294 void
Chris@0 295 AudioCallbackPlaySource::setOutputLevels(float left, float right)
Chris@0 296 {
Chris@0 297 m_outputLeft = left;
Chris@0 298 m_outputRight = right;
Chris@0 299 }
Chris@0 300
Chris@0 301 bool
Chris@0 302 AudioCallbackPlaySource::getOutputLevels(float &left, float &right)
Chris@0 303 {
Chris@0 304 left = m_outputLeft;
Chris@0 305 right = m_outputRight;
Chris@0 306 return true;
Chris@0 307 }
Chris@0 308
Chris@0 309 void
Chris@0 310 AudioCallbackPlaySource::setTargetSampleRate(size_t sr)
Chris@0 311 {
Chris@0 312 m_targetSampleRate = sr;
Chris@1 313
Chris@1 314 if (getSourceSampleRate() != getTargetSampleRate()) {
Chris@1 315
Chris@1 316 int err = 0;
Chris@1 317 m_converter = src_new(SRC_SINC_BEST_QUALITY, m_bufferCount, &err);
Chris@1 318 if (!m_converter) {
Chris@1 319 std::cerr
Chris@1 320 << "AudioCallbackPlaySource::setModel: ERROR in creating samplerate converter: "
Chris@1 321 << src_strerror(err) << std::endl;
Chris@1 322 }
Chris@1 323
Chris@1 324 emit sampleRateMismatch(getSourceSampleRate(), getTargetSampleRate());
Chris@1 325 }
Chris@0 326 }
Chris@0 327
Chris@0 328 size_t
Chris@0 329 AudioCallbackPlaySource::getTargetSampleRate() const
Chris@0 330 {
Chris@0 331 if (m_targetSampleRate) return m_targetSampleRate;
Chris@0 332 else return getSourceSampleRate();
Chris@0 333 }
Chris@0 334
Chris@0 335 size_t
Chris@0 336 AudioCallbackPlaySource::getSourceChannelCount() const
Chris@0 337 {
Chris@0 338 return m_bufferCount;
Chris@0 339 }
Chris@0 340
Chris@0 341 size_t
Chris@0 342 AudioCallbackPlaySource::getSourceSampleRate() const
Chris@0 343 {
Chris@0 344 return m_sourceSampleRate;
Chris@0 345 }
Chris@0 346
Chris@0 347 AudioCallbackPlaySource::TimeStretcherData::TimeStretcherData(size_t channels,
Chris@0 348 size_t factor,
Chris@0 349 size_t blockSize) :
Chris@0 350 m_factor(factor),
Chris@0 351 m_blockSize(blockSize)
Chris@0 352 {
Chris@0 353 std::cerr << "TimeStretcherData::TimeStretcherData(" << channels << ", " << factor << ", " << blockSize << ")" << std::endl;
Chris@0 354
Chris@0 355 for (size_t ch = 0; ch < channels; ++ch) {
Chris@0 356 m_stretcher[ch] = StretcherBuffer
Chris@0 357 //!!! We really need to measure performance and work out
Chris@0 358 //what sort of quality level to use -- or at least to
Chris@0 359 //allow the user to configure it
Chris@0 360 (new IntegerTimeStretcher(factor, blockSize, 128),
Chris@0 361 new double[blockSize * factor]);
Chris@0 362 }
Chris@0 363 m_stretchInputBuffer = new double[blockSize];
Chris@0 364 }
Chris@0 365
Chris@0 366 AudioCallbackPlaySource::TimeStretcherData::~TimeStretcherData()
Chris@0 367 {
Chris@0 368 std::cerr << "IntegerTimeStretcher::~IntegerTimeStretcher" << std::endl;
Chris@0 369
Chris@0 370 while (!m_stretcher.empty()) {
Chris@0 371 delete m_stretcher.begin()->second.first;
Chris@0 372 delete[] m_stretcher.begin()->second.second;
Chris@0 373 m_stretcher.erase(m_stretcher.begin());
Chris@0 374 }
Chris@0 375 delete m_stretchInputBuffer;
Chris@0 376 }
Chris@0 377
Chris@0 378 IntegerTimeStretcher *
Chris@0 379 AudioCallbackPlaySource::TimeStretcherData::getStretcher(size_t channel)
Chris@0 380 {
Chris@0 381 return m_stretcher[channel].first;
Chris@0 382 }
Chris@0 383
Chris@0 384 double *
Chris@0 385 AudioCallbackPlaySource::TimeStretcherData::getOutputBuffer(size_t channel)
Chris@0 386 {
Chris@0 387 return m_stretcher[channel].second;
Chris@0 388 }
Chris@0 389
Chris@0 390 double *
Chris@0 391 AudioCallbackPlaySource::TimeStretcherData::getInputBuffer()
Chris@0 392 {
Chris@0 393 return m_stretchInputBuffer;
Chris@0 394 }
Chris@0 395
Chris@0 396 void
Chris@0 397 AudioCallbackPlaySource::TimeStretcherData::run(size_t channel)
Chris@0 398 {
Chris@0 399 getStretcher(channel)->process(getInputBuffer(),
Chris@0 400 getOutputBuffer(channel),
Chris@0 401 m_blockSize);
Chris@0 402 }
Chris@0 403
Chris@0 404 void
Chris@0 405 AudioCallbackPlaySource::setSlowdownFactor(size_t factor)
Chris@0 406 {
Chris@0 407 // Avoid locks -- create, assign, mark old one for scavenging
Chris@0 408 // later (as a call to getSourceSamples may still be using it)
Chris@0 409
Chris@0 410 TimeStretcherData *existingStretcher = m_timeStretcher;
Chris@0 411
Chris@0 412 if (existingStretcher && existingStretcher->getFactor() == factor) {
Chris@0 413 return;
Chris@0 414 }
Chris@0 415
Chris@0 416 if (factor > 1) {
Chris@0 417 TimeStretcherData *newStretcher = new TimeStretcherData
Chris@0 418 (getSourceChannelCount(), factor, getTargetBlockSize());
Chris@0 419 m_slowdownCounter = 0;
Chris@0 420 m_timeStretcher = newStretcher;
Chris@0 421 } else {
Chris@0 422 m_timeStretcher = 0;
Chris@0 423 }
Chris@0 424
Chris@0 425 if (existingStretcher) {
Chris@0 426 m_timeStretcherScavenger.claim(existingStretcher);
Chris@0 427 }
Chris@0 428 }
Chris@0 429
Chris@0 430 size_t
Chris@0 431 AudioCallbackPlaySource::getSourceSamples(size_t count, float **buffer)
Chris@0 432 {
Chris@0 433 if (!m_playing) {
Chris@0 434 for (size_t ch = 0; ch < getSourceChannelCount(); ++ch) {
Chris@0 435 for (size_t i = 0; i < count; ++i) {
Chris@0 436 buffer[ch][i] = 0.0;
Chris@0 437 }
Chris@0 438 }
Chris@0 439 return 0;
Chris@0 440 }
Chris@0 441
Chris@0 442 TimeStretcherData *timeStretcher = m_timeStretcher;
Chris@0 443
Chris@0 444 if (!timeStretcher || timeStretcher->getFactor() == 1) {
Chris@0 445
Chris@0 446 size_t got = 0;
Chris@0 447
Chris@0 448 for (size_t ch = 0; ch < getSourceChannelCount(); ++ch) {
Chris@0 449
Chris@0 450 RingBuffer<float> &rb = *m_buffers[ch];
Chris@0 451
Chris@0 452 // this is marginally more likely to leave our channels in
Chris@0 453 // sync after a processing failure than just passing "count":
Chris@0 454 size_t request = count;
Chris@0 455 if (ch > 0) request = got;
Chris@0 456
Chris@0 457 got = rb.read(buffer[ch], request);
Chris@0 458
Chris@0 459 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 460 std::cout << "AudioCallbackPlaySource::getSamples: got " << got << " samples on channel " << ch << ", signalling for more (possibly)" << std::endl;
Chris@0 461 #endif
Chris@0 462 }
Chris@0 463
Chris@0 464 for (size_t ch = 0; ch < getSourceChannelCount(); ++ch) {
Chris@0 465 for (size_t i = got; i < count; ++i) {
Chris@0 466 buffer[ch][i] = 0.0;
Chris@0 467 }
Chris@0 468 }
Chris@0 469
Chris@0 470 m_condition.wakeAll();
Chris@0 471 return got;
Chris@0 472 }
Chris@0 473
Chris@0 474 if (m_slowdownCounter == 0) {
Chris@0 475
Chris@0 476 size_t got = 0;
Chris@0 477 double *ib = timeStretcher->getInputBuffer();
Chris@0 478
Chris@0 479 for (size_t ch = 0; ch < getSourceChannelCount(); ++ch) {
Chris@0 480
Chris@0 481 RingBuffer<float> &rb = *m_buffers[ch];
Chris@0 482 size_t request = count;
Chris@0 483 if (ch > 0) request = got; // see above
Chris@0 484 got = rb.read(buffer[ch], request);
Chris@0 485
Chris@0 486 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 487 std::cout << "AudioCallbackPlaySource::getSamples: got " << got << " samples on channel " << ch << ", running time stretcher" << std::endl;
Chris@0 488 #endif
Chris@0 489
Chris@0 490 for (size_t i = 0; i < count; ++i) {
Chris@0 491 ib[i] = buffer[ch][i];
Chris@0 492 }
Chris@0 493
Chris@0 494 timeStretcher->run(ch);
Chris@0 495 }
Chris@0 496
Chris@0 497 } else if (m_slowdownCounter >= timeStretcher->getFactor()) {
Chris@0 498 // reset this in case the factor has changed leaving the
Chris@0 499 // counter out of range
Chris@0 500 m_slowdownCounter = 0;
Chris@0 501 }
Chris@0 502
Chris@0 503 for (size_t ch = 0; ch < getSourceChannelCount(); ++ch) {
Chris@0 504
Chris@0 505 double *ob = timeStretcher->getOutputBuffer(ch);
Chris@0 506
Chris@0 507 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 508 std::cerr << "AudioCallbackPlaySource::getSamples: Copying from (" << (m_slowdownCounter * count) << "," << count << ") to buffer" << std::endl;
Chris@0 509 #endif
Chris@0 510
Chris@0 511 for (size_t i = 0; i < count; ++i) {
Chris@0 512 buffer[ch][i] = ob[m_slowdownCounter * count + i];
Chris@0 513 }
Chris@0 514 }
Chris@0 515
Chris@0 516 if (m_slowdownCounter == 0) m_condition.wakeAll();
Chris@0 517 m_slowdownCounter = (m_slowdownCounter + 1) % timeStretcher->getFactor();
Chris@0 518 return count;
Chris@0 519 }
Chris@0 520
Chris@0 521 void
Chris@0 522 AudioCallbackPlaySource::fillBuffers()
Chris@0 523 {
Chris@0 524 static float *tmp = 0;
Chris@0 525 static size_t tmpSize = 0;
Chris@0 526
Chris@0 527 size_t space = 0;
Chris@0 528 for (size_t c = 0; c < m_bufferCount; ++c) {
Chris@0 529 size_t spaceHere = getRingBuffer(c).getWriteSpace();
Chris@0 530 if (c == 0 || spaceHere < space) space = spaceHere;
Chris@0 531 }
Chris@0 532
Chris@0 533 if (space == 0) return;
Chris@0 534
Chris@0 535 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 536 std::cout << "AudioCallbackPlaySourceFillThread: filling " << space << " frames" << std::endl;
Chris@0 537 #endif
Chris@0 538
Chris@0 539 size_t f = m_bufferedToFrame;
Chris@0 540
Chris@0 541 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 542 std::cout << "buffered to " << f << " already" << std::endl;
Chris@0 543 #endif
Chris@0 544
Chris@0 545 bool resample = (getSourceSampleRate() != getTargetSampleRate());
Chris@1 546
Chris@1 547 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@1 548 std::cout << (resample ? "" : "not ") << "resampling (source " << getSourceSampleRate() << ", target " << getTargetSampleRate() << ")" << std::endl;
Chris@1 549 #endif
Chris@1 550
Chris@0 551 size_t channels = getSourceChannelCount();
Chris@0 552 size_t orig = space;
Chris@0 553 size_t got = 0;
Chris@0 554
Chris@0 555 static float **bufferPtrs = 0;
Chris@0 556 static size_t bufferPtrCount = 0;
Chris@0 557
Chris@0 558 if (bufferPtrCount < channels) {
Chris@0 559 if (bufferPtrs) delete[] bufferPtrs;
Chris@0 560 bufferPtrs = new float *[channels];
Chris@0 561 bufferPtrCount = channels;
Chris@0 562 }
Chris@0 563
Chris@0 564 size_t generatorBlockSize = m_audioGenerator->getBlockSize();
Chris@0 565
Chris@1 566 if (resample && !m_converter) {
Chris@1 567 static bool warned = false;
Chris@1 568 if (!warned) {
Chris@1 569 std::cerr << "WARNING: sample rates differ, but no converter available!" << std::endl;
Chris@1 570 warned = true;
Chris@1 571 }
Chris@1 572 }
Chris@1 573
Chris@0 574 if (resample && m_converter) {
Chris@0 575
Chris@0 576 double ratio =
Chris@0 577 double(getTargetSampleRate()) / double(getSourceSampleRate());
Chris@0 578 orig = size_t(orig / ratio + 0.1);
Chris@0 579
Chris@0 580 // orig must be a multiple of generatorBlockSize
Chris@0 581 orig = (orig / generatorBlockSize) * generatorBlockSize;
Chris@0 582 if (orig == 0) return;
Chris@0 583
Chris@0 584 size_t work = std::max(orig, space);
Chris@0 585
Chris@0 586 // We only allocate one buffer, but we use it in two halves.
Chris@0 587 // We place the non-interleaved values in the second half of
Chris@0 588 // the buffer (orig samples for channel 0, orig samples for
Chris@0 589 // channel 1 etc), and then interleave them into the first
Chris@0 590 // half of the buffer. Then we resample back into the second
Chris@0 591 // half (interleaved) and de-interleave the results back to
Chris@0 592 // the start of the buffer for insertion into the ringbuffers.
Chris@0 593 // What a faff -- especially as we've already de-interleaved
Chris@0 594 // the audio data from the source file elsewhere before we
Chris@0 595 // even reach this point.
Chris@0 596
Chris@0 597 if (tmpSize < channels * work * 2) {
Chris@0 598 delete[] tmp;
Chris@0 599 tmp = new float[channels * work * 2];
Chris@0 600 tmpSize = channels * work * 2;
Chris@0 601 }
Chris@0 602
Chris@0 603 float *nonintlv = tmp + channels * work;
Chris@0 604 float *intlv = tmp;
Chris@0 605 float *srcout = tmp + channels * work;
Chris@0 606
Chris@0 607 for (size_t c = 0; c < channels; ++c) {
Chris@0 608 for (size_t i = 0; i < orig; ++i) {
Chris@0 609 nonintlv[channels * i + c] = 0.0f;
Chris@0 610 }
Chris@0 611 }
Chris@0 612
Chris@0 613 for (std::set<Model *>::iterator mi = m_models.begin();
Chris@0 614 mi != m_models.end(); ++mi) {
Chris@0 615
Chris@0 616 for (size_t c = 0; c < channels; ++c) {
Chris@0 617 bufferPtrs[c] = nonintlv + c * orig;
Chris@0 618 }
Chris@0 619
Chris@0 620 size_t gotHere = m_audioGenerator->mixModel
Chris@0 621 (*mi, f, orig, bufferPtrs);
Chris@0 622
Chris@0 623 got = std::max(got, gotHere);
Chris@0 624 }
Chris@0 625
Chris@0 626 // and interleave into first half
Chris@0 627 for (size_t c = 0; c < channels; ++c) {
Chris@0 628 for (size_t i = 0; i < orig; ++i) {
Chris@0 629 float sample = 0;
Chris@0 630 if (i < got) {
Chris@0 631 sample = nonintlv[c * orig + i];
Chris@0 632 }
Chris@0 633 intlv[channels * i + c] = sample;
Chris@0 634 }
Chris@0 635 }
Chris@0 636
Chris@0 637 SRC_DATA data;
Chris@0 638 data.data_in = intlv;
Chris@0 639 data.data_out = srcout;
Chris@0 640 data.input_frames = orig;
Chris@0 641 data.output_frames = work;
Chris@0 642 data.src_ratio = ratio;
Chris@0 643 data.end_of_input = 0;
Chris@0 644
Chris@0 645 int err = src_process(m_converter, &data);
Chris@0 646 size_t toCopy = size_t(work * ratio + 0.1);
Chris@0 647
Chris@0 648 if (err) {
Chris@0 649 std::cerr
Chris@0 650 << "AudioCallbackPlaySourceFillThread: ERROR in samplerate conversion: "
Chris@0 651 << src_strerror(err) << std::endl;
Chris@0 652 //!!! Then what?
Chris@0 653 } else {
Chris@0 654 got = data.input_frames_used;
Chris@0 655 toCopy = data.output_frames_gen;
Chris@0 656 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 657 std::cerr << "Resampled " << got << " frames to " << toCopy << " frames" << std::endl;
Chris@0 658 #endif
Chris@0 659 }
Chris@0 660
Chris@0 661 for (size_t c = 0; c < channels; ++c) {
Chris@0 662 for (size_t i = 0; i < toCopy; ++i) {
Chris@0 663 tmp[i] = srcout[channels * i + c];
Chris@0 664 }
Chris@0 665 getRingBuffer(c).write(tmp, toCopy);
Chris@0 666 }
Chris@0 667
Chris@0 668 } else {
Chris@0 669
Chris@0 670 // space must be a multiple of generatorBlockSize
Chris@0 671 space = (space / generatorBlockSize) * generatorBlockSize;
Chris@0 672 if (space == 0) return;
Chris@0 673
Chris@0 674 if (tmpSize < channels * space) {
Chris@0 675 delete[] tmp;
Chris@0 676 tmp = new float[channels * space];
Chris@0 677 tmpSize = channels * space;
Chris@0 678 }
Chris@0 679
Chris@0 680 for (size_t c = 0; c < channels; ++c) {
Chris@0 681
Chris@0 682 bufferPtrs[c] = tmp + c * space;
Chris@0 683
Chris@0 684 for (size_t i = 0; i < space; ++i) {
Chris@0 685 tmp[c * space + i] = 0.0f;
Chris@0 686 }
Chris@0 687 }
Chris@0 688
Chris@0 689 for (std::set<Model *>::iterator mi = m_models.begin();
Chris@0 690 mi != m_models.end(); ++mi) {
Chris@0 691
Chris@0 692 got = m_audioGenerator->mixModel
Chris@0 693 (*mi, f, space, bufferPtrs);
Chris@0 694 }
Chris@0 695
Chris@0 696 for (size_t c = 0; c < channels; ++c) {
Chris@0 697
Chris@0 698 got = getRingBuffer(c).write(bufferPtrs[c], space);
Chris@0 699
Chris@0 700 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 701 std::cerr << "Wrote " << got << " frames for ch " << c << ", now "
Chris@0 702 << getRingBuffer(c).getReadSpace() << " to read"
Chris@0 703 << std::endl;
Chris@0 704 #endif
Chris@0 705 }
Chris@0 706 }
Chris@0 707
Chris@0 708 m_bufferedToFrame = f + got;
Chris@0 709 }
Chris@0 710
Chris@0 711 void
Chris@0 712 AudioCallbackPlaySource::AudioCallbackPlaySourceFillThread::run()
Chris@0 713 {
Chris@0 714 AudioCallbackPlaySource &s(m_source);
Chris@0 715
Chris@0 716 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 717 std::cerr << "AudioCallbackPlaySourceFillThread starting" << std::endl;
Chris@0 718 #endif
Chris@0 719
Chris@0 720 s.m_mutex.lock();
Chris@0 721
Chris@0 722 bool previouslyPlaying = s.m_playing;
Chris@0 723
Chris@0 724 while (!s.m_exiting) {
Chris@0 725
Chris@0 726 s.m_timeStretcherScavenger.scavenge();
Chris@0 727
Chris@0 728 float ms = 100;
Chris@0 729 if (s.getSourceSampleRate() > 0) {
Chris@0 730 ms = float(m_ringBufferSize) / float(s.getSourceSampleRate()) * 1000.0;
Chris@0 731 }
Chris@0 732
Chris@0 733 if (!s.m_playing) ms *= 10;
Chris@0 734
Chris@0 735 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 736 std::cout << "AudioCallbackPlaySourceFillThread: waiting for " << ms/4 << "ms..." << std::endl;
Chris@0 737 #endif
Chris@0 738
Chris@0 739 s.m_condition.wait(&s.m_mutex, size_t(ms / 4));
Chris@0 740
Chris@0 741 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 742 std::cout << "AudioCallbackPlaySourceFillThread: awoken" << std::endl;
Chris@0 743 #endif
Chris@0 744
Chris@0 745 if (!s.getSourceSampleRate()) continue;
Chris@0 746
Chris@0 747 bool playing = s.m_playing;
Chris@0 748
Chris@0 749 if (playing && !previouslyPlaying) {
Chris@0 750 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 751 std::cout << "AudioCallbackPlaySourceFillThread: playback state changed, resetting" << std::endl;
Chris@0 752 #endif
Chris@0 753 for (size_t c = 0; c < s.getSourceChannelCount(); ++c) {
Chris@0 754 s.getRingBuffer(c).reset();
Chris@0 755 }
Chris@0 756 }
Chris@0 757 previouslyPlaying = playing;
Chris@0 758
Chris@0 759 if (!playing) continue;
Chris@0 760
Chris@0 761 s.fillBuffers();
Chris@0 762 }
Chris@0 763
Chris@0 764 s.m_mutex.unlock();
Chris@0 765 }
Chris@0 766
Chris@0 767
Chris@0 768
Chris@0 769 #ifdef INCLUDE_MOCFILES
Chris@0 770 #include "AudioCallbackPlaySource.moc.cpp"
Chris@0 771 #endif
Chris@0 772