annotate audioio/AudioGenerator.h @ 305:9716c75499ef tonioni

Toward using a sample mixer (with arbitrary frequency target) instead of dssi player plugin
author Chris Cannam
date Tue, 07 Jan 2014 10:58:10 +0000
parents ae1eedd6951f
children 6eb15c3aee0a
rev   line source
Chris@43 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@43 2
Chris@43 3 /*
Chris@43 4 Sonic Visualiser
Chris@43 5 An audio file viewer and annotation editor.
Chris@43 6 Centre for Digital Music, Queen Mary, University of London.
Chris@43 7 This file copyright 2006 Chris Cannam.
Chris@43 8
Chris@43 9 This program is free software; you can redistribute it and/or
Chris@43 10 modify it under the terms of the GNU General Public License as
Chris@43 11 published by the Free Software Foundation; either version 2 of the
Chris@43 12 License, or (at your option) any later version. See the file
Chris@43 13 COPYING included with this distribution for more information.
Chris@43 14 */
Chris@43 15
Chris@43 16 #ifndef _AUDIO_GENERATOR_H_
Chris@43 17 #define _AUDIO_GENERATOR_H_
Chris@43 18
Chris@43 19 class Model;
Chris@43 20 class NoteModel;
matthiasm@281 21 class FlexiNoteModel;
Chris@43 22 class DenseTimeValueModel;
Chris@43 23 class SparseOneDimensionalModel;
Chris@108 24 class Playable;
Chris@43 25
Chris@43 26 #include <QObject>
Chris@43 27 #include <QMutex>
Chris@43 28
Chris@43 29 #include <set>
Chris@43 30 #include <map>
Chris@275 31 #include <vector>
Chris@43 32
Chris@43 33 class AudioGenerator : public QObject
Chris@43 34 {
Chris@43 35 Q_OBJECT
Chris@43 36
Chris@43 37 public:
Chris@43 38 AudioGenerator();
Chris@43 39 virtual ~AudioGenerator();
Chris@43 40
Chris@43 41 /**
Chris@43 42 * Add a data model to be played from and initialise any necessary
Chris@43 43 * audio generation code. Returns true if the model will be
Chris@108 44 * played. The model will be added regardless of the return
Chris@108 45 * value.
Chris@43 46 */
Chris@43 47 virtual bool addModel(Model *model);
Chris@43 48
Chris@43 49 /**
Chris@43 50 * Remove a model.
Chris@43 51 */
Chris@43 52 virtual void removeModel(Model *model);
Chris@43 53
Chris@43 54 /**
Chris@43 55 * Remove all models.
Chris@43 56 */
Chris@43 57 virtual void clearModels();
Chris@43 58
Chris@43 59 /**
Chris@305 60 * Reset playback, clearing buffers and the like.
Chris@43 61 */
Chris@43 62 virtual void reset();
Chris@43 63
Chris@43 64 /**
Chris@43 65 * Set the target channel count. The buffer parameter to mixModel
Chris@43 66 * must always point to at least this number of arrays.
Chris@43 67 */
Chris@43 68 virtual void setTargetChannelCount(size_t channelCount);
Chris@43 69
Chris@43 70 /**
Chris@43 71 * Return the internal processing block size. The frameCount
Chris@43 72 * argument to all mixModel calls must be a multiple of this
Chris@43 73 * value.
Chris@43 74 */
Chris@43 75 virtual size_t getBlockSize() const;
Chris@43 76
Chris@43 77 /**
Chris@43 78 * Mix a single model into an output buffer.
Chris@43 79 */
Chris@43 80 virtual size_t mixModel(Model *model, size_t startFrame, size_t frameCount,
Chris@43 81 float **buffer, size_t fadeIn = 0, size_t fadeOut = 0);
Chris@43 82
Chris@43 83 /**
Chris@43 84 * Specify that only the given set of models should be played.
Chris@43 85 */
Chris@43 86 virtual void setSoloModelSet(std::set<Model *>s);
Chris@43 87
Chris@43 88 /**
Chris@43 89 * Specify that all models should be played as normal (if not
Chris@43 90 * muted).
Chris@43 91 */
Chris@43 92 virtual void clearSoloModelSet();
Chris@43 93
Chris@43 94 protected slots:
Chris@305 95 void playSampleIdChanged(const Playable *, QString);
Chris@43 96
Chris@43 97 protected:
Chris@305 98 size_t m_sourceSampleRate;
Chris@305 99 size_t m_targetChannelCount;
Chris@43 100
Chris@43 101 bool m_soloing;
Chris@43 102 std::set<Model *> m_soloModelSet;
Chris@43 103
Chris@43 104 struct NoteOff {
Chris@43 105
Chris@275 106 NoteOff(int _p, size_t _f) : pitch(_p), frame(_f) { }
Chris@275 107
Chris@43 108 int pitch;
Chris@43 109 size_t frame;
Chris@43 110
Chris@43 111 struct Comparator {
Chris@43 112 bool operator()(const NoteOff &n1, const NoteOff &n2) const {
Chris@43 113 return n1.frame < n2.frame;
Chris@43 114 }
Chris@43 115 };
Chris@43 116 };
Chris@43 117
Chris@305 118 //!!! typedef std::map<const Model *, RealTimePluginInstance *> PluginMap;
Chris@43 119
Chris@178 120 typedef std::multiset<NoteOff, NoteOff::Comparator> NoteOffSet;
Chris@43 121 typedef std::map<const Model *, NoteOffSet> NoteOffMap;
Chris@43 122
Chris@43 123 QMutex m_mutex;
Chris@305 124 //!!! PluginMap m_synthMap;
Chris@43 125 NoteOffMap m_noteOffs;
Chris@43 126 static QString m_sampleDir;
Chris@43 127
Chris@305 128 /*!!!
Chris@43 129 virtual RealTimePluginInstance *loadPluginFor(const Model *model);
Chris@43 130 virtual RealTimePluginInstance *loadPlugin(QString id, QString program);
Chris@305 131 */
Chris@108 132 static void initialiseSampleDir();
Chris@305 133 //!!! static void setSampleDir(RealTimePluginInstance *plugin);
Chris@43 134
Chris@43 135 virtual size_t mixDenseTimeValueModel
Chris@43 136 (DenseTimeValueModel *model, size_t startFrame, size_t frameCount,
Chris@43 137 float **buffer, float gain, float pan, size_t fadeIn, size_t fadeOut);
Chris@43 138
Chris@275 139 virtual size_t mixSyntheticNoteModel
Chris@275 140 (Model *model, size_t startFrame, size_t frameCount,
Chris@43 141 float **buffer, float gain, float pan, size_t fadeIn, size_t fadeOut);
Chris@275 142
Chris@305 143 static const size_t m_processingBlockSize;
Chris@43 144 };
Chris@43 145
Chris@43 146 #endif
Chris@43 147