annotate framework/Document.h @ 690:827a522a5da4 by-id

Re-implement Document::releaseModel
author Chris Cannam
date Fri, 12 Jul 2019 09:40:56 +0100
parents e0b0f3e163ca
children c8ba09756eff
rev   line source
Chris@45 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@45 2
Chris@45 3 /*
Chris@45 4 Sonic Visualiser
Chris@45 5 An audio file viewer and annotation editor.
Chris@45 6 Centre for Digital Music, Queen Mary, University of London.
Chris@45 7 This file copyright 2006 Chris Cannam and QMUL.
Chris@45 8
Chris@45 9 This program is free software; you can redistribute it and/or
Chris@45 10 modify it under the terms of the GNU General Public License as
Chris@45 11 published by the Free Software Foundation; either version 2 of the
Chris@45 12 License, or (at your option) any later version. See the file
Chris@45 13 COPYING included with this distribution for more information.
Chris@45 14 */
Chris@45 15
Chris@616 16 #ifndef SV_DOCUMENT_H
Chris@616 17 #define SV_DOCUMENT_H
Chris@45 18
Chris@45 19 #include "layer/LayerFactory.h"
Chris@106 20 #include "transform/Transform.h"
Chris@106 21 #include "transform/ModelTransformer.h"
gyorgyf@270 22 #include "transform/FeatureExtractionModelTransformer.h"
Chris@45 23 #include "base/Command.h"
Chris@45 24
Chris@45 25 #include <map>
Chris@45 26 #include <set>
Chris@45 27
Chris@45 28 class Model;
Chris@45 29 class Layer;
Chris@45 30 class View;
Chris@45 31 class WaveFileModel;
Chris@588 32 class AggregateWaveModel;
Chris@45 33
Chris@329 34 class AdditionalModelConverter;
Chris@329 35
Chris@423 36 class Align;
Chris@423 37
Chris@45 38 /**
Chris@45 39 * A Sonic Visualiser document consists of a set of data models, and
Chris@45 40 * also the visualisation layers used to display them. Changes to the
Chris@45 41 * layers and their layout need to be stored and managed in much the
Chris@45 42 * same way as changes to the underlying data.
Chris@45 43 *
Chris@45 44 * The document manages:
Chris@45 45 *
Chris@45 46 * - A main data Model, which provides the underlying sample rate and
Chris@45 47 * such like. This must be a WaveFileModel.
Chris@45 48 *
Chris@45 49 * - Any number of imported Model objects, which contain data without any
Chris@45 50 * requirement to remember where the data came from or how to
Chris@45 51 * regenerate it.
Chris@45 52 *
Chris@53 53 * - Any number of Model objects that were generated by a Transformer
Chris@54 54 * such as FeatureExtractionModelTransformer. For these, we also
Chris@45 55 * record the source model and the name of the transform used to
Chris@45 56 * generate the model so that we can regenerate it (potentially
Chris@45 57 * from a different source) on demand.
Chris@45 58 *
Chris@45 59 * - A flat list of Layer objects. Elsewhere, the GUI may distribute these
Chris@45 60 * across any number of View widgets. A layer may be viewable on more
Chris@45 61 * than one view at once, in principle. A layer refers to one model,
Chris@45 62 * but the same model can be in use in more than one layer.
Chris@45 63 *
Chris@45 64 * The document does *not* manage the existence or structure of Pane
Chris@45 65 * and other view widgets. However, it does provide convenience
Chris@45 66 * methods for reference-counted command-based management of the
Chris@45 67 * association between layers and views (addLayerToView,
Chris@45 68 * removeLayerFromView).
Chris@45 69 */
Chris@45 70
Chris@45 71 class Document : public QObject,
Chris@595 72 public XmlExportable
Chris@45 73 {
Chris@45 74 Q_OBJECT
Chris@45 75
Chris@45 76 public:
Chris@45 77 Document();
Chris@45 78 virtual ~Document();
Chris@45 79
Chris@45 80 /**
Chris@45 81 * Create and return a new layer of the given type, associated
Chris@45 82 * with no model. The caller may set any model on this layer, but
Chris@45 83 * the model must also be registered with the document via the
Chris@45 84 * add-model methods below.
Chris@45 85 */
Chris@45 86 Layer *createLayer(LayerFactory::LayerType);
Chris@45 87
Chris@45 88 /**
Chris@45 89 * Create and return a new layer of the given type, associated
Chris@45 90 * with the current main model (if appropriate to the layer type).
Chris@45 91 */
Chris@45 92 Layer *createMainModelLayer(LayerFactory::LayerType);
Chris@45 93
Chris@45 94 /**
Chris@45 95 * Create and return a new layer associated with the given model,
Chris@45 96 * and register the model as an imported model.
Chris@45 97 */
Chris@683 98 Layer *createImportedLayer(ModelId);
Chris@45 99
Chris@45 100 /**
Chris@45 101 * Create and return a new layer of the given type, with an
Chris@45 102 * appropriate empty model. If the given type is not one for
Chris@45 103 * which an empty model can meaningfully be created, return 0.
Chris@45 104 */
Chris@45 105 Layer *createEmptyLayer(LayerFactory::LayerType);
Chris@45 106
Chris@45 107 /**
Chris@45 108 * Create and return a new layer of the given type, associated
Chris@45 109 * with the given transform name. This method does not run the
Chris@45 110 * transform itself, nor create a model. The caller can safely
Chris@45 111 * add a model to the layer later, but note that all models used
Chris@45 112 * by a transform layer _must_ be registered with the document
Chris@45 113 * using addDerivedModel below.
Chris@45 114 */
Chris@54 115 Layer *createDerivedLayer(LayerFactory::LayerType, TransformId);
Chris@45 116
Chris@45 117 /**
Chris@45 118 * Create and return a suitable layer for the given transform,
Chris@45 119 * running the transform and associating the resulting model with
Chris@45 120 * the new layer.
Chris@45 121 */
Chris@72 122 Layer *createDerivedLayer(const Transform &,
Chris@72 123 const ModelTransformer::Input &);
Chris@45 124
Chris@45 125 /**
Chris@297 126 * Create and return suitable layers for the given transforms,
Chris@297 127 * which must be identical apart from the output (i.e. must use
Chris@297 128 * the same plugin and configuration). The layers are returned in
Chris@329 129 * the same order as the transforms are supplied.
matthiasm@269 130 */
Chris@297 131 std::vector<Layer *> createDerivedLayers(const Transforms &,
Chris@297 132 const ModelTransformer::Input &);
matthiasm@269 133
Chris@363 134 typedef void *LayerCreationAsyncHandle;
Chris@363 135
Chris@329 136 class LayerCreationHandler {
Chris@329 137 public:
Chris@329 138 virtual ~LayerCreationHandler() { }
Chris@329 139
Chris@329 140 /**
Chris@329 141 * The primary layers are those corresponding 1-1 to the input
Chris@329 142 * models, listed in the same order as the input models. The
Chris@329 143 * additional layers vector contains any layers (from all
Chris@329 144 * models) that were returned separately at the end of
Chris@363 145 * processing. The handle indicates which async process this
Chris@363 146 * callback was initiated by. It must not be used again after
Chris@363 147 * this function returns.
Chris@329 148 */
Chris@363 149 virtual void layersCreated(LayerCreationAsyncHandle handle,
Chris@363 150 std::vector<Layer *> primary,
Chris@329 151 std::vector<Layer *> additional) = 0;
Chris@329 152 };
Chris@329 153
Chris@329 154 /**
Chris@329 155 * Create suitable layers for the given transforms, which must be
Chris@329 156 * identical apart from the output (i.e. must use the same plugin
Chris@329 157 * and configuration). This method returns after initialising the
Chris@329 158 * transformer process, and the layers are returned through a
Chris@363 159 * subsequent call to the provided handler (which must be
Chris@363 160 * non-null). The handle returned will be passed through to the
Chris@363 161 * handler callback, and may be also used for cancelling the task.
Chris@329 162 */
Chris@363 163 LayerCreationAsyncHandle createDerivedLayersAsync(const Transforms &,
Chris@363 164 const ModelTransformer::Input &,
Chris@363 165 LayerCreationHandler *handler);
Chris@363 166
Chris@363 167 /**
Chris@363 168 * Indicate that the async layer creation task associated with the
Chris@363 169 * given handle should be cancelled. There is no guarantee about
Chris@363 170 * what this will mean, and the handler callback may still be
Chris@363 171 * called.
Chris@363 172 */
Chris@363 173 void cancelAsyncLayerCreation(LayerCreationAsyncHandle handle);
Chris@329 174
matthiasm@269 175 /**
Chris@52 176 * Delete the given layer, and also its associated model if no
Chris@52 177 * longer used by any other layer. In general, this should be the
Chris@52 178 * only method used to delete layers -- doing so directly is a bit
Chris@52 179 * of a social gaffe.
Chris@52 180 */
Chris@52 181 void deleteLayer(Layer *, bool force = false);
Chris@52 182
Chris@52 183 /**
Chris@45 184 * Set the main model (the source for playback sample rate, etc)
Chris@45 185 * to the given wave file model. This will regenerate any derived
Chris@683 186 * models that were based on the previous main model. The model
Chris@683 187 * must have been added to ModelById already, and Document will
Chris@683 188 * take responsibility for releasing it later.
Chris@45 189 */
Chris@683 190 void setMainModel(ModelId); // a WaveFileModel
Chris@45 191
Chris@45 192 /**
Chris@45 193 * Get the main model (the source for playback sample rate, etc).
Chris@45 194 */
Chris@683 195 ModelId getMainModel() { return m_mainModel; }
Chris@683 196
Chris@683 197 std::vector<ModelId> getTransformInputModels();
Chris@45 198
Chris@683 199 //??? investigate & document
Chris@683 200 bool isKnownModel(ModelId) const;
Chris@77 201
Chris@45 202 /**
Chris@45 203 * Add a derived model associated with the given transform,
Chris@45 204 * running the transform and returning the resulting model.
Chris@683 205 * The model is added to ModelById before returning.
Chris@45 206 */
Chris@683 207 ModelId addDerivedModel(const Transform &transform,
Chris@683 208 const ModelTransformer::Input &input,
Chris@683 209 QString &returnedMessage);
Chris@45 210
Chris@45 211 /**
Chris@297 212 * Add derived models associated with the given set of related
Chris@297 213 * transforms, running the transforms and returning the resulting
Chris@683 214 * models. The models are added to ModelById before returning.
Chris@297 215 */
Chris@329 216 friend class AdditionalModelConverter;
Chris@683 217 std::vector<ModelId> addDerivedModels(const Transforms &transforms,
Chris@297 218 const ModelTransformer::Input &input,
Chris@329 219 QString &returnedMessage,
Chris@329 220 AdditionalModelConverter *);
Chris@297 221
Chris@297 222 /**
Chris@45 223 * Add a derived model associated with the given transform. This
Chris@45 224 * is necessary to register any derived model that was not created
Chris@683 225 * by the document using createDerivedModel or
Chris@683 226 * createDerivedLayer. The model must have been added to ModelById
Chris@683 227 * already, and Document will take responsibility for releasing it
Chris@683 228 * later.
Chris@45 229 */
Chris@329 230 void addAlreadyDerivedModel(const Transform &transform,
Chris@329 231 const ModelTransformer::Input &input,
Chris@683 232 ModelId outputModelToAdd);
Chris@45 233
Chris@45 234 /**
Chris@45 235 * Add an imported (non-derived, non-main) model. This is
Chris@45 236 * necessary to register any imported model that is associated
Chris@683 237 * with a layer. The model must have been added to ModelById
Chris@683 238 * already, and Document will take responsibility for releasing it
Chris@683 239 * later.
Chris@45 240 */
Chris@683 241 void addImportedModel(ModelId);
Chris@588 242
Chris@588 243 /**
Chris@683 244 *!!! todo: do we still need this to be separate?
Chris@683 245 *
Chris@588 246 * Add an aggregate model (one which represents a set of component
Chris@588 247 * wave models as one model per channel in a single wave
Chris@588 248 * model). Aggregate models are unusual in that they are created
Chris@588 249 * for a single transform each and have no refcount. (This
Chris@588 250 * probably isn't ideal!) They are recorded separately from other
Chris@588 251 * models, and will be deleted if any of their component models
Chris@588 252 * are removed.
Chris@683 253 *
Chris@683 254 * The model must have been added to ModelById already, and
Chris@683 255 * Document will take responsibility for releasing it later.
Chris@588 256 */
Chris@683 257 void addAggregateModel(ModelId); // an AggregateWaveModel
Chris@45 258
Chris@45 259 /**
Chris@45 260 * Associate the given model with the given layer. The model must
Chris@45 261 * have already been registered using one of the addXXModel
Chris@45 262 * methods above.
Chris@45 263 */
Chris@683 264 void setModel(Layer *, ModelId);
Chris@45 265
Chris@45 266 /**
Chris@45 267 * Set the given layer to use the given channel of its model (-1
Chris@45 268 * means all available channels).
Chris@45 269 */
Chris@45 270 void setChannel(Layer *, int);
Chris@45 271
Chris@45 272 /**
Chris@45 273 * Add the given layer to the given view. If the layer is
Chris@45 274 * intended to show a particular model, the model should normally
Chris@45 275 * be set using setModel before this method is called.
Chris@45 276 */
Chris@45 277 void addLayerToView(View *, Layer *);
Chris@45 278
Chris@45 279 /**
Chris@333 280 * Remove the given layer from the given view. Ownership of the
Chris@333 281 * layer is transferred to a command object on the undo stack, and
Chris@333 282 * the layer will be deleted when the undo stack is pruned.
Chris@45 283 */
Chris@45 284 void removeLayerFromView(View *, Layer *);
Chris@45 285
Chris@48 286 /**
Chris@50 287 * Return true if alignment is supported (i.e. if the necessary
Chris@50 288 * plugin is found).
Chris@50 289 */
Chris@51 290 static bool canAlign();
Chris@50 291
Chris@50 292 /**
Chris@48 293 * Specify whether models added via addImportedModel should be
Chris@48 294 * automatically aligned against the main model if appropriate.
Chris@48 295 */
Chris@48 296 void setAutoAlignment(bool on) { m_autoAlignment = on; }
Chris@48 297
Chris@48 298 /**
Chris@48 299 * Generate alignments for all appropriate models against the main
Chris@48 300 * model. Existing alignments will not be re-calculated unless
Chris@48 301 * the main model has changed since they were calculated.
Chris@48 302 */
Chris@48 303 void alignModels();
Chris@48 304
Chris@601 305 /**
Chris@672 306 * Re-generate alignments for all appropriate models against the
Chris@672 307 * main model. Existing alignments will be re-calculated.
Chris@672 308 */
Chris@672 309 void realignModels();
Chris@672 310
Chris@672 311 /**
Chris@601 312 * Return true if any external files (most obviously audio) failed
Chris@601 313 * to be found on load, so that the document is incomplete
Chris@601 314 * compared to its saved description.
Chris@601 315 */
Chris@601 316 bool isIncomplete() const { return m_isIncomplete; }
Chris@601 317
Chris@601 318 void setIncomplete(bool i) { m_isIncomplete = i; }
Chris@601 319
Chris@634 320 void toXml(QTextStream &, QString indent, QString extraAttributes) const override;
Chris@226 321 void toXmlAsTemplate(QTextStream &, QString indent, QString extraAttributes) const;
Chris@47 322
Chris@45 323 signals:
Chris@45 324 void layerAdded(Layer *);
Chris@45 325 void layerRemoved(Layer *);
Chris@45 326 void layerAboutToBeDeleted(Layer *);
Chris@45 327
Chris@45 328 // Emitted when a layer is first added to a view, or when it is
Chris@45 329 // last removed from a view
Chris@45 330 void layerInAView(Layer *, bool);
Chris@45 331
Chris@683 332 void modelAdded(ModelId);
Chris@683 333 void mainModelChanged(ModelId); // a WaveFileModel; emitted after modelAdded
Chris@45 334
Chris@78 335 void modelGenerationFailed(QString transformName, QString message);
Chris@78 336 void modelGenerationWarning(QString transformName, QString message);
Chris@78 337 void modelRegenerationFailed(QString layerName, QString transformName,
Chris@78 338 QString message);
Chris@78 339 void modelRegenerationWarning(QString layerName, QString transformName,
Chris@78 340 QString message);
Chris@428 341
Chris@683 342 void alignmentComplete(ModelId); // an AlignmentModel
Chris@420 343 void alignmentFailed(QString message);
Chris@45 344
Chris@160 345 void activity(QString);
Chris@160 346
Chris@588 347 protected slots:
Chris@687 348 void performDeferredAlignment(ModelId);
Chris@588 349
Chris@45 350 protected:
Chris@683 351 void releaseModel(ModelId model);
Chris@45 352
Chris@45 353 /**
Chris@45 354 * If model is suitable for alignment, align it against the main
Chris@672 355 * model and store the alignment in the model. If the model has an
Chris@672 356 * alignment already for the current main model, leave it
Chris@672 357 * unchanged unless forceRecalculate is true.
Chris@45 358 */
Chris@683 359 void alignModel(ModelId, bool forceRecalculate = false);
Chris@45 360
Chris@45 361 /*
Chris@45 362 * Every model that is in use by a layer in the document must be
Chris@45 363 * found in either m_mainModel or m_models. We own and control
Chris@45 364 * the lifespan of all of these models.
Chris@45 365 */
Chris@45 366
Chris@45 367 /**
Chris@45 368 * The model that provides the underlying sample rate, etc. This
Chris@45 369 * model is not reference counted for layers, and is not freed
Chris@45 370 * unless it is replaced or the document is deleted.
Chris@45 371 */
Chris@683 372 ModelId m_mainModel; // a WaveFileModel
Chris@45 373
Chris@45 374 struct ModelRecord
Chris@45 375 {
Chris@595 376 // Information associated with a non-main model. If this
Chris@683 377 // model is derived from another, then source will be
Chris@683 378 // something other than None and the transform name will be
Chris@683 379 // set appropriately. If the transform is set but source is
Chris@683 380 // None, then there was a transform involved but the (target)
Chris@683 381 // model has been modified since being generated from it.
Chris@72 382
Chris@72 383 // This does not use ModelTransformer::Input, because it would
Chris@683 384 // be confusing to have Input objects hanging around with None
Chris@72 385 // models in them.
Chris@72 386
Chris@683 387 ModelId source; // may be None
Chris@72 388 int channel;
Chris@72 389 Transform transform;
Chris@329 390 bool additional;
Chris@45 391 };
Chris@45 392
Chris@683 393 // These must be stored in increasing order of id (as in the
Chris@683 394 // ordered std::map), to ensure repeatability for automated tests
Chris@683 395 std::map<ModelId, ModelRecord> m_models;
Chris@683 396 std::set<ModelId> m_aggregateModels;
Chris@661 397
Chris@329 398 /**
Chris@329 399 * Add an extra derived model (returned at the end of processing a
Chris@329 400 * transform).
Chris@329 401 */
Chris@683 402 void addAdditionalModel(ModelId);
Chris@329 403
Chris@45 404 class AddLayerCommand : public Command
Chris@45 405 {
Chris@45 406 public:
Chris@595 407 AddLayerCommand(Document *d, View *view, Layer *layer);
Chris@595 408 virtual ~AddLayerCommand();
Chris@595 409
Chris@634 410 void execute() override;
Chris@634 411 void unexecute() override;
Chris@634 412 QString getName() const override;
Chris@45 413
Chris@45 414 protected:
Chris@595 415 Document *m_d;
Chris@595 416 View *m_view; // I don't own this
Chris@595 417 Layer *m_layer; // Document owns this, but I determine its lifespan
Chris@595 418 QString m_name;
Chris@595 419 bool m_added;
Chris@45 420 };
Chris@45 421
Chris@45 422 class RemoveLayerCommand : public Command
Chris@45 423 {
Chris@45 424 public:
Chris@595 425 RemoveLayerCommand(Document *d, View *view, Layer *layer);
Chris@595 426 virtual ~RemoveLayerCommand();
Chris@595 427
Chris@634 428 void execute() override;
Chris@634 429 void unexecute() override;
Chris@634 430 QString getName() const override;
Chris@45 431
Chris@45 432 protected:
Chris@595 433 Document *m_d;
Chris@595 434 View *m_view; // I don't own this
Chris@595 435 Layer *m_layer; // Document owns this, but I determine its lifespan
Chris@339 436 bool m_wasDormant;
Chris@595 437 QString m_name;
Chris@595 438 bool m_added;
Chris@45 439 };
Chris@45 440
Chris@45 441 typedef std::map<Layer *, std::set<View *> > LayerViewMap;
Chris@45 442 LayerViewMap m_layerViewMap;
Chris@45 443
Chris@45 444 void addToLayerViewMap(Layer *, View *);
Chris@45 445 void removeFromLayerViewMap(Layer *, View *);
Chris@45 446
Chris@45 447 QString getUniqueLayerName(QString candidate);
Chris@683 448 void writeBackwardCompatibleDerivation(QTextStream &, QString, ModelId,
Chris@72 449 const ModelRecord &) const;
Chris@90 450
Chris@226 451 void toXml(QTextStream &, QString, QString, bool asTemplate) const;
Chris@226 452 void writePlaceholderMainModel(QTextStream &, QString) const;
Chris@226 453
Chris@683 454 std::vector<Layer *> createLayersForDerivedModels(std::vector<ModelId>,
Chris@329 455 QStringList names);
Chris@329 456
Chris@45 457 /**
Chris@45 458 * And these are the layers. We also control the lifespans of
Chris@45 459 * these (usually through the commands used to add and remove them).
Chris@45 460 */
Chris@663 461 typedef std::vector<Layer *> LayerList;
Chris@663 462 LayerList m_layers;
Chris@47 463
Chris@47 464 bool m_autoAlignment;
Chris@423 465 Align *m_align;
Chris@601 466
Chris@601 467 bool m_isIncomplete;
Chris@45 468 };
Chris@45 469
Chris@45 470 #endif