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1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
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2
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3 /*
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4 Sonic Visualiser
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5 An audio file viewer and annotation editor.
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6 Centre for Digital Music, Queen Mary, University of London.
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7 This file copyright 2006 Chris Cannam and QMUL.
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8
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9 This program is free software; you can redistribute it and/or
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10 modify it under the terms of the GNU General Public License as
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11 published by the Free Software Foundation; either version 2 of the
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12 License, or (at your option) any later version. See the file
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13 COPYING included with this distribution for more information.
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14 */
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15
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16 #include "AudioCallbackPlaySource.h"
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17
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18 #include "AudioGenerator.h"
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19
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20 #include "data/model/Model.h"
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21 #include "view/ViewManager.h"
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22 #include "base/PlayParameterRepository.h"
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23 #include "base/Preferences.h"
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24 #include "data/model/DenseTimeValueModel.h"
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25 #include "data/model/WaveFileModel.h"
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26 #include "data/model/SparseOneDimensionalModel.h"
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27 #include "plugin/RealTimePluginInstance.h"
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28
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29 #include "AudioCallbackPlayTarget.h"
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30
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31 #include <rubberband/RubberBandStretcher.h>
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32 using namespace RubberBand;
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33
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34 #include <iostream>
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35 #include <cassert>
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36
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37 //#define DEBUG_AUDIO_PLAY_SOURCE 1
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38 //#define DEBUG_AUDIO_PLAY_SOURCE_PLAYING 1
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39
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40 const size_t AudioCallbackPlaySource::m_ringBufferSize = 131071;
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41
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42 AudioCallbackPlaySource::AudioCallbackPlaySource(ViewManager *manager,
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43 QString clientName) :
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44 m_viewManager(manager),
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45 m_audioGenerator(new AudioGenerator()),
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46 m_clientName(clientName),
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47 m_readBuffers(0),
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48 m_writeBuffers(0),
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49 m_readBufferFill(0),
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50 m_writeBufferFill(0),
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51 m_bufferScavenger(1),
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52 m_sourceChannelCount(0),
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53 m_blockSize(1024),
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54 m_sourceSampleRate(0),
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55 m_targetSampleRate(0),
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56 m_playLatency(0),
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57 m_target(0),
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58 m_lastRetrievalTimestamp(0.0),
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59 m_lastRetrievedBlockSize(0),
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60 m_playing(false),
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61 m_exiting(false),
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62 m_lastModelEndFrame(0),
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63 m_outputLeft(0.0),
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64 m_outputRight(0.0),
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65 m_auditioningPlugin(0),
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66 m_auditioningPluginBypassed(false),
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67 m_timeStretcher(0),
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68 m_stretchRatio(1.0),
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69 m_stretcherInputCount(0),
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70 m_stretcherInputs(0),
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71 m_stretcherInputSizes(0),
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72 m_fillThread(0),
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73 m_converter(0),
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74 m_crapConverter(0),
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75 m_resampleQuality(Preferences::getInstance()->getResampleQuality())
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76 {
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77 m_viewManager->setAudioPlaySource(this);
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78
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79 connect(m_viewManager, SIGNAL(selectionChanged()),
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80 this, SLOT(selectionChanged()));
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81 connect(m_viewManager, SIGNAL(playLoopModeChanged()),
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82 this, SLOT(playLoopModeChanged()));
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83 connect(m_viewManager, SIGNAL(playSelectionModeChanged()),
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84 this, SLOT(playSelectionModeChanged()));
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85
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86 connect(PlayParameterRepository::getInstance(),
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87 SIGNAL(playParametersChanged(PlayParameters *)),
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88 this, SLOT(playParametersChanged(PlayParameters *)));
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89
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90 connect(Preferences::getInstance(),
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91 SIGNAL(propertyChanged(PropertyContainer::PropertyName)),
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92 this, SLOT(preferenceChanged(PropertyContainer::PropertyName)));
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93 }
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94
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95 AudioCallbackPlaySource::~AudioCallbackPlaySource()
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96 {
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97 m_exiting = true;
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98
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99 if (m_fillThread) {
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100 m_condition.wakeAll();
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101 m_fillThread->wait();
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102 delete m_fillThread;
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103 }
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104
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105 clearModels();
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106
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107 if (m_readBuffers != m_writeBuffers) {
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108 delete m_readBuffers;
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109 }
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110
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111 delete m_writeBuffers;
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112
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113 delete m_audioGenerator;
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114
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115 for (size_t i = 0; i < m_stretcherInputCount; ++i) {
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116 delete[] m_stretcherInputs[i];
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117 }
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118 delete[] m_stretcherInputSizes;
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119 delete[] m_stretcherInputs;
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120
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121 m_bufferScavenger.scavenge(true);
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122 m_pluginScavenger.scavenge(true);
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123 }
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124
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125 void
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126 AudioCallbackPlaySource::addModel(Model *model)
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127 {
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128 if (m_models.find(model) != m_models.end()) return;
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129
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130 bool canPlay = m_audioGenerator->addModel(model);
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131
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132 m_mutex.lock();
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133
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134 m_models.insert(model);
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135 if (model->getEndFrame() > m_lastModelEndFrame) {
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136 m_lastModelEndFrame = model->getEndFrame();
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137 }
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138
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139 bool buffersChanged = false, srChanged = false;
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140
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141 size_t modelChannels = 1;
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142 DenseTimeValueModel *dtvm = dynamic_cast<DenseTimeValueModel *>(model);
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143 if (dtvm) modelChannels = dtvm->getChannelCount();
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144 if (modelChannels > m_sourceChannelCount) {
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145 m_sourceChannelCount = modelChannels;
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146 }
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147
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148 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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149 std::cout << "Adding model with " << modelChannels << " channels " << std::endl;
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150 #endif
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151
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152 if (m_sourceSampleRate == 0) {
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153
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154 m_sourceSampleRate = model->getSampleRate();
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155 srChanged = true;
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156
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157 } else if (model->getSampleRate() != m_sourceSampleRate) {
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158
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159 // If this is a dense time-value model and we have no other, we
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160 // can just switch to this model's sample rate
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161
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162 if (dtvm) {
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163
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164 bool conflicting = false;
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165
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166 for (std::set<Model *>::const_iterator i = m_models.begin();
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167 i != m_models.end(); ++i) {
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168 // Only wave file models can be considered conflicting --
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169 // writable wave file models are derived and we shouldn't
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170 // take their rates into account. Also, don't give any
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171 // particular weight to a file that's already playing at
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172 // the wrong rate anyway
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173 WaveFileModel *wfm = dynamic_cast<WaveFileModel *>(*i);
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174 if (wfm && wfm != dtvm &&
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175 wfm->getSampleRate() != model->getSampleRate() &&
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176 wfm->getSampleRate() == m_sourceSampleRate) {
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177 std::cerr << "AudioCallbackPlaySource::addModel: Conflicting wave file model " << *i << " found" << std::endl;
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178 conflicting = true;
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179 break;
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180 }
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181 }
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182
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183 if (conflicting) {
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184
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185 std::cerr << "AudioCallbackPlaySource::addModel: ERROR: "
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186 << "New model sample rate does not match" << std::endl
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187 << "existing model(s) (new " << model->getSampleRate()
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188 << " vs " << m_sourceSampleRate
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189 << "), playback will be wrong"
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190 << std::endl;
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191
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192 emit sampleRateMismatch(model->getSampleRate(),
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193 m_sourceSampleRate,
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194 false);
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195 } else {
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196 m_sourceSampleRate = model->getSampleRate();
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197 srChanged = true;
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198 }
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199 }
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200 }
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201
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202 if (!m_writeBuffers || (m_writeBuffers->size() < getTargetChannelCount())) {
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203 clearRingBuffers(true, getTargetChannelCount());
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204 buffersChanged = true;
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205 } else {
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206 if (canPlay) clearRingBuffers(true);
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207 }
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208
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209 if (buffersChanged || srChanged) {
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210 if (m_converter) {
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211 src_delete(m_converter);
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212 src_delete(m_crapConverter);
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213 m_converter = 0;
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214 m_crapConverter = 0;
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215 }
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216 }
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217
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218 m_mutex.unlock();
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219
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220 m_audioGenerator->setTargetChannelCount(getTargetChannelCount());
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221
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222 if (!m_fillThread) {
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223 m_fillThread = new FillThread(*this);
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224 m_fillThread->start();
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225 }
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226
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227 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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228 std::cout << "AudioCallbackPlaySource::addModel: now have " << m_models.size() << " model(s) -- emitting modelReplaced" << std::endl;
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229 #endif
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230
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231 if (buffersChanged || srChanged) {
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232 emit modelReplaced();
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233 }
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234
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235 connect(model, SIGNAL(modelChanged(size_t, size_t)),
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236 this, SLOT(modelChanged(size_t, size_t)));
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237
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238 m_condition.wakeAll();
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239 }
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240
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241 void
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242 AudioCallbackPlaySource::modelChanged(size_t startFrame, size_t endFrame)
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243 {
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244 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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245 std::cerr << "AudioCallbackPlaySource::modelChanged(" << startFrame << "," << endFrame << ")" << std::endl;
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246 #endif
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247 if (endFrame > m_lastModelEndFrame) m_lastModelEndFrame = endFrame;
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248 }
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249
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250 void
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251 AudioCallbackPlaySource::removeModel(Model *model)
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252 {
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253 m_mutex.lock();
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254
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255 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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256 std::cout << "AudioCallbackPlaySource::removeModel(" << model << ")" << std::endl;
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257 #endif
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258
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259 disconnect(model, SIGNAL(modelChanged(size_t, size_t)),
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260 this, SLOT(modelChanged(size_t, size_t)));
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261
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262 m_models.erase(model);
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263
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264 if (m_models.empty()) {
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265 if (m_converter) {
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266 src_delete(m_converter);
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267 src_delete(m_crapConverter);
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268 m_converter = 0;
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269 m_crapConverter = 0;
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270 }
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271 m_sourceSampleRate = 0;
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272 }
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273
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274 size_t lastEnd = 0;
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275 for (std::set<Model *>::const_iterator i = m_models.begin();
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276 i != m_models.end(); ++i) {
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277 // std::cout << "AudioCallbackPlaySource::removeModel(" << model << "): checking end frame on model " << *i << std::endl;
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278 if ((*i)->getEndFrame() > lastEnd) lastEnd = (*i)->getEndFrame();
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279 // std::cout << "(done, lastEnd now " << lastEnd << ")" << std::endl;
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280 }
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281 m_lastModelEndFrame = lastEnd;
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282
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283 m_mutex.unlock();
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284
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285 m_audioGenerator->removeModel(model);
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286
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287 clearRingBuffers();
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288 }
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289
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290 void
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291 AudioCallbackPlaySource::clearModels()
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292 {
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293 m_mutex.lock();
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294
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295 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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296 std::cout << "AudioCallbackPlaySource::clearModels()" << std::endl;
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297 #endif
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298
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299 m_models.clear();
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300
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301 if (m_converter) {
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302 src_delete(m_converter);
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303 src_delete(m_crapConverter);
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304 m_converter = 0;
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305 m_crapConverter = 0;
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306 }
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307
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308 m_lastModelEndFrame = 0;
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309
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310 m_sourceSampleRate = 0;
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311
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312 m_mutex.unlock();
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313
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314 m_audioGenerator->clearModels();
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315 }
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316
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317 void
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318 AudioCallbackPlaySource::clearRingBuffers(bool haveLock, size_t count)
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319 {
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320 if (!haveLock) m_mutex.lock();
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321
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322 if (count == 0) {
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323 if (m_writeBuffers) count = m_writeBuffers->size();
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324 }
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325
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326 size_t sf = m_readBufferFill;
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327 RingBuffer<float> *rb = getReadRingBuffer(0);
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328 if (rb) {
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329 //!!! This is incorrect if we're in a non-contiguous selection
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330 //Same goes for all related code (subtracting the read space
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331 //from the fill frame to try to establish where the effective
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332 //pre-resample/timestretch read pointer is)
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333 size_t rs = rb->getReadSpace();
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334 if (rs < sf) sf -= rs;
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335 else sf = 0;
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336 }
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337 m_writeBufferFill = sf;
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338
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339 if (m_readBuffers != m_writeBuffers) {
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340 delete m_writeBuffers;
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341 }
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342
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343 m_writeBuffers = new RingBufferVector;
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344
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345 for (size_t i = 0; i < count; ++i) {
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346 m_writeBuffers->push_back(new RingBuffer<float>(m_ringBufferSize));
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347 }
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348
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349 // std::cout << "AudioCallbackPlaySource::clearRingBuffers: Created "
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350 // << count << " write buffers" << std::endl;
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351
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352 if (!haveLock) {
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353 m_mutex.unlock();
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354 }
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355 }
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356
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357 void
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358 AudioCallbackPlaySource::play(size_t startFrame)
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359 {
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360 if (m_viewManager->getPlaySelectionMode() &&
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361 !m_viewManager->getSelections().empty()) {
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362
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363 startFrame = m_viewManager->constrainFrameToSelection(startFrame);
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364
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365 } else {
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366 if (startFrame >= m_lastModelEndFrame) {
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367 startFrame = 0;
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368 }
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369 }
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370
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371 std::cerr << "play(" << startFrame << ") -> playback model ";
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372
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373 startFrame = m_viewManager->alignReferenceToPlaybackFrame(startFrame);
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374
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375 std::cerr << startFrame << std::endl;
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376
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377 // The fill thread will automatically empty its buffers before
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378 // starting again if we have not so far been playing, but not if
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379 // we're just re-seeking.
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380
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381 m_mutex.lock();
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382 if (m_timeStretcher) {
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Chris@91
|
383 m_timeStretcher->reset();
|
Chris@91
|
384 }
|
Chris@43
|
385 if (m_playing) {
|
Chris@43
|
386 m_readBufferFill = m_writeBufferFill = startFrame;
|
Chris@43
|
387 if (m_readBuffers) {
|
Chris@43
|
388 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
389 RingBuffer<float> *rb = getReadRingBuffer(c);
|
Chris@43
|
390 if (rb) rb->reset();
|
Chris@43
|
391 }
|
Chris@43
|
392 }
|
Chris@43
|
393 if (m_converter) src_reset(m_converter);
|
Chris@43
|
394 if (m_crapConverter) src_reset(m_crapConverter);
|
Chris@43
|
395 } else {
|
Chris@43
|
396 if (m_converter) src_reset(m_converter);
|
Chris@43
|
397 if (m_crapConverter) src_reset(m_crapConverter);
|
Chris@43
|
398 m_readBufferFill = m_writeBufferFill = startFrame;
|
Chris@43
|
399 }
|
Chris@43
|
400 m_mutex.unlock();
|
Chris@43
|
401
|
Chris@43
|
402 m_audioGenerator->reset();
|
Chris@43
|
403
|
Chris@43
|
404 bool changed = !m_playing;
|
Chris@91
|
405 m_lastRetrievalTimestamp = 0;
|
Chris@43
|
406 m_playing = true;
|
Chris@43
|
407 m_condition.wakeAll();
|
Chris@43
|
408 if (changed) emit playStatusChanged(m_playing);
|
Chris@43
|
409 }
|
Chris@43
|
410
|
Chris@43
|
411 void
|
Chris@43
|
412 AudioCallbackPlaySource::stop()
|
Chris@43
|
413 {
|
Chris@43
|
414 bool changed = m_playing;
|
Chris@43
|
415 m_playing = false;
|
Chris@43
|
416 m_condition.wakeAll();
|
Chris@91
|
417 m_lastRetrievalTimestamp = 0;
|
Chris@43
|
418 if (changed) emit playStatusChanged(m_playing);
|
Chris@43
|
419 }
|
Chris@43
|
420
|
Chris@43
|
421 void
|
Chris@43
|
422 AudioCallbackPlaySource::selectionChanged()
|
Chris@43
|
423 {
|
Chris@43
|
424 if (m_viewManager->getPlaySelectionMode()) {
|
Chris@43
|
425 clearRingBuffers();
|
Chris@43
|
426 }
|
Chris@43
|
427 }
|
Chris@43
|
428
|
Chris@43
|
429 void
|
Chris@43
|
430 AudioCallbackPlaySource::playLoopModeChanged()
|
Chris@43
|
431 {
|
Chris@43
|
432 clearRingBuffers();
|
Chris@43
|
433 }
|
Chris@43
|
434
|
Chris@43
|
435 void
|
Chris@43
|
436 AudioCallbackPlaySource::playSelectionModeChanged()
|
Chris@43
|
437 {
|
Chris@43
|
438 if (!m_viewManager->getSelections().empty()) {
|
Chris@43
|
439 clearRingBuffers();
|
Chris@43
|
440 }
|
Chris@43
|
441 }
|
Chris@43
|
442
|
Chris@43
|
443 void
|
Chris@43
|
444 AudioCallbackPlaySource::playParametersChanged(PlayParameters *)
|
Chris@43
|
445 {
|
Chris@43
|
446 clearRingBuffers();
|
Chris@43
|
447 }
|
Chris@43
|
448
|
Chris@43
|
449 void
|
Chris@43
|
450 AudioCallbackPlaySource::preferenceChanged(PropertyContainer::PropertyName n)
|
Chris@43
|
451 {
|
Chris@43
|
452 if (n == "Resample Quality") {
|
Chris@43
|
453 setResampleQuality(Preferences::getInstance()->getResampleQuality());
|
Chris@43
|
454 }
|
Chris@43
|
455 }
|
Chris@43
|
456
|
Chris@43
|
457 void
|
Chris@43
|
458 AudioCallbackPlaySource::audioProcessingOverload()
|
Chris@43
|
459 {
|
Chris@43
|
460 RealTimePluginInstance *ap = m_auditioningPlugin;
|
Chris@43
|
461 if (ap && m_playing && !m_auditioningPluginBypassed) {
|
Chris@43
|
462 m_auditioningPluginBypassed = true;
|
Chris@43
|
463 emit audioOverloadPluginDisabled();
|
Chris@43
|
464 }
|
Chris@43
|
465 }
|
Chris@43
|
466
|
Chris@43
|
467 void
|
Chris@91
|
468 AudioCallbackPlaySource::setTarget(AudioCallbackPlayTarget *target, size_t size)
|
Chris@43
|
469 {
|
Chris@91
|
470 m_target = target;
|
Chris@43
|
471 // std::cout << "AudioCallbackPlaySource::setTargetBlockSize() -> " << size << std::endl;
|
Chris@43
|
472 assert(size < m_ringBufferSize);
|
Chris@43
|
473 m_blockSize = size;
|
Chris@43
|
474 }
|
Chris@43
|
475
|
Chris@43
|
476 size_t
|
Chris@43
|
477 AudioCallbackPlaySource::getTargetBlockSize() const
|
Chris@43
|
478 {
|
Chris@43
|
479 // std::cout << "AudioCallbackPlaySource::getTargetBlockSize() -> " << m_blockSize << std::endl;
|
Chris@43
|
480 return m_blockSize;
|
Chris@43
|
481 }
|
Chris@43
|
482
|
Chris@43
|
483 void
|
Chris@43
|
484 AudioCallbackPlaySource::setTargetPlayLatency(size_t latency)
|
Chris@43
|
485 {
|
Chris@43
|
486 m_playLatency = latency;
|
Chris@43
|
487 }
|
Chris@43
|
488
|
Chris@43
|
489 size_t
|
Chris@43
|
490 AudioCallbackPlaySource::getTargetPlayLatency() const
|
Chris@43
|
491 {
|
Chris@43
|
492 return m_playLatency;
|
Chris@43
|
493 }
|
Chris@43
|
494
|
Chris@43
|
495 size_t
|
Chris@43
|
496 AudioCallbackPlaySource::getCurrentPlayingFrame()
|
Chris@43
|
497 {
|
Chris@91
|
498 // This method attempts to estimate which audio sample frame is
|
Chris@91
|
499 // "currently coming through the speakers".
|
Chris@91
|
500
|
Chris@43
|
501 bool resample = false;
|
Chris@91
|
502 double resampleRatio = 1.0;
|
Chris@43
|
503
|
Chris@91
|
504 // We resample when filling the ring buffer, and time-stretch when
|
Chris@91
|
505 // draining it. The buffer contains data at the "target rate" and
|
Chris@91
|
506 // the latency provided by the target is also at the target rate.
|
Chris@91
|
507 // Because of the multiple rates involved, we do the actual
|
Chris@91
|
508 // calculation using RealTime instead.
|
Chris@43
|
509
|
Chris@91
|
510 size_t sourceRate = getSourceSampleRate();
|
Chris@91
|
511 size_t targetRate = getTargetSampleRate();
|
Chris@91
|
512
|
Chris@91
|
513 if (sourceRate == 0 || targetRate == 0) return 0;
|
Chris@91
|
514
|
Chris@91
|
515 size_t inbuffer = 0; // at target rate
|
Chris@91
|
516
|
Chris@43
|
517 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
518 RingBuffer<float> *rb = getReadRingBuffer(c);
|
Chris@43
|
519 if (rb) {
|
Chris@91
|
520 size_t here = rb->getReadSpace();
|
Chris@91
|
521 if (c == 0 || here < inbuffer) inbuffer = here;
|
Chris@43
|
522 }
|
Chris@43
|
523 }
|
Chris@43
|
524
|
Chris@91
|
525 size_t readBufferFill = m_readBufferFill;
|
Chris@91
|
526 size_t lastRetrievedBlockSize = m_lastRetrievedBlockSize;
|
Chris@91
|
527 double lastRetrievalTimestamp = m_lastRetrievalTimestamp;
|
Chris@91
|
528 double currentTime = 0.0;
|
Chris@91
|
529 if (m_target) currentTime = m_target->getCurrentTime();
|
Chris@91
|
530
|
Chris@91
|
531 RealTime inbuffer_t = RealTime::frame2RealTime(inbuffer, targetRate);
|
Chris@91
|
532
|
Chris@91
|
533 size_t latency = m_playLatency; // at target rate
|
Chris@91
|
534 RealTime latency_t = RealTime::frame2RealTime(latency, targetRate);
|
Chris@91
|
535
|
Chris@91
|
536 size_t stretchlat = 0;
|
Chris@91
|
537 double timeRatio = 1.0;
|
Chris@91
|
538
|
Chris@91
|
539 if (m_timeStretcher) {
|
Chris@91
|
540 stretchlat = m_timeStretcher->getLatency();
|
Chris@91
|
541 timeRatio = m_timeStretcher->getTimeRatio();
|
Chris@43
|
542 }
|
Chris@43
|
543
|
Chris@91
|
544 RealTime stretchlat_t = RealTime::frame2RealTime(stretchlat, targetRate);
|
Chris@43
|
545
|
Chris@91
|
546 // When the target has just requested a block from us, the last
|
Chris@91
|
547 // sample it obtained was our buffer fill frame count minus the
|
Chris@91
|
548 // amount of read space (converted back to source sample rate)
|
Chris@91
|
549 // remaining now. That sample is not expected to be played until
|
Chris@91
|
550 // the target's play latency has elapsed. By the time the
|
Chris@91
|
551 // following block is requested, that sample will be at the
|
Chris@91
|
552 // target's play latency minus the last requested block size away
|
Chris@91
|
553 // from being played.
|
Chris@91
|
554
|
Chris@91
|
555 RealTime sincerequest_t = RealTime::zeroTime;
|
Chris@91
|
556 RealTime lastretrieved_t = RealTime::zeroTime;
|
Chris@91
|
557
|
Chris@91
|
558 if (m_target && lastRetrievalTimestamp != 0.0) {
|
Chris@91
|
559
|
Chris@91
|
560 lastretrieved_t = RealTime::frame2RealTime
|
Chris@91
|
561 (lastRetrievedBlockSize, targetRate);
|
Chris@91
|
562
|
Chris@91
|
563 // calculate number of frames at target rate that have elapsed
|
Chris@91
|
564 // since the end of the last call to getSourceSamples
|
Chris@91
|
565
|
Chris@91
|
566 double elapsed = currentTime - lastRetrievalTimestamp;
|
Chris@91
|
567
|
Chris@91
|
568 if (elapsed > 0.0) {
|
Chris@91
|
569 sincerequest_t = RealTime::fromSeconds(elapsed);
|
Chris@91
|
570 }
|
Chris@91
|
571
|
Chris@91
|
572 } else {
|
Chris@91
|
573
|
Chris@91
|
574 lastretrieved_t = RealTime::frame2RealTime
|
Chris@91
|
575 (getTargetBlockSize(), targetRate);
|
Chris@62
|
576 }
|
Chris@91
|
577
|
Chris@91
|
578 RealTime bufferedto_t = RealTime::frame2RealTime(readBufferFill, sourceRate);
|
Chris@91
|
579
|
Chris@91
|
580 if (timeRatio != 1.0) {
|
Chris@91
|
581 lastretrieved_t = lastretrieved_t / timeRatio;
|
Chris@91
|
582 sincerequest_t = sincerequest_t / timeRatio;
|
Chris@43
|
583 }
|
Chris@43
|
584
|
Chris@43
|
585 bool looping = m_viewManager->getPlayLoopMode();
|
Chris@43
|
586 bool constrained = (m_viewManager->getPlaySelectionMode() &&
|
Chris@43
|
587 !m_viewManager->getSelections().empty());
|
Chris@43
|
588
|
Chris@91
|
589 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@91
|
590 std::cerr << "\nbuffered to: " << bufferedto_t << ", in buffer: " << inbuffer_t << ", time ratio " << timeRatio << "\n stretcher latency: " << stretchlat_t << ", device latency: " << latency_t << "\n since request: " << sincerequest_t << ", last retrieved: " << lastretrieved_t << std::endl;
|
Chris@91
|
591 #endif
|
Chris@43
|
592
|
Chris@91
|
593 RealTime end = RealTime::frame2RealTime(m_lastModelEndFrame, sourceRate);
|
Chris@60
|
594
|
Chris@43
|
595 MultiSelection::SelectionList selections = m_viewManager->getSelections();
|
Chris@43
|
596 MultiSelection::SelectionList::const_iterator i;
|
Chris@43
|
597
|
Chris@92
|
598 // These could be cached from one call to the next, if the
|
Chris@91
|
599 // selection has not changed... but some of the work would still
|
Chris@92
|
600 // need to be done because the playback model may have changed.
|
Chris@92
|
601
|
Chris@92
|
602 // Currently, we know that this method is only ever called from a
|
Chris@92
|
603 // single thread (the GUI thread), so we could be nasty and
|
Chris@92
|
604 // maintain these as statics to avoid re-creating them...
|
Chris@43
|
605
|
Chris@91
|
606 std::vector<RealTime> rangeStarts;
|
Chris@91
|
607 std::vector<RealTime> rangeDurations;
|
Chris@43
|
608
|
Chris@91
|
609 int inRange = 0;
|
Chris@91
|
610 int index = 0;
|
Chris@91
|
611
|
Chris@91
|
612 if (constrained) {
|
Chris@91
|
613
|
Chris@91
|
614 for (i = selections.begin(); i != selections.end(); ++i) {
|
Chris@91
|
615
|
Chris@91
|
616 RealTime start =
|
Chris@91
|
617 (RealTime::frame2RealTime
|
Chris@91
|
618 (m_viewManager->alignReferenceToPlaybackFrame(i->getStartFrame()),
|
Chris@91
|
619 sourceRate));
|
Chris@91
|
620 RealTime duration =
|
Chris@91
|
621 (RealTime::frame2RealTime
|
Chris@91
|
622 (m_viewManager->alignReferenceToPlaybackFrame(i->getEndFrame()) -
|
Chris@91
|
623 m_viewManager->alignReferenceToPlaybackFrame(i->getStartFrame()),
|
Chris@91
|
624 sourceRate));
|
Chris@91
|
625
|
Chris@91
|
626 rangeStarts.push_back(start);
|
Chris@91
|
627 rangeDurations.push_back(duration);
|
Chris@91
|
628
|
Chris@91
|
629 if (bufferedto_t >= start) {
|
Chris@91
|
630 inRange = index;
|
Chris@91
|
631 }
|
Chris@91
|
632
|
Chris@91
|
633 ++index;
|
Chris@91
|
634 }
|
Chris@43
|
635 }
|
Chris@43
|
636
|
Chris@91
|
637 if (rangeStarts.empty()) {
|
Chris@91
|
638 rangeStarts.push_back(RealTime::zeroTime);
|
Chris@91
|
639 rangeDurations.push_back(end);
|
Chris@43
|
640 }
|
Chris@43
|
641
|
Chris@91
|
642 if (inRange >= rangeStarts.size()) inRange = rangeStarts.size()-1;
|
Chris@43
|
643
|
Chris@91
|
644 RealTime playing_t = bufferedto_t - rangeStarts[inRange];
|
Chris@91
|
645
|
Chris@91
|
646 playing_t = playing_t
|
Chris@91
|
647 - latency_t - stretchlat_t - lastretrieved_t - inbuffer_t
|
Chris@91
|
648 + sincerequest_t;
|
Chris@91
|
649
|
Chris@91
|
650 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@91
|
651 std::cerr << "playing_t as offset into range " << inRange << " (with start = " << rangeStarts[inRange] << ") = " << playing_t << std::endl;
|
Chris@91
|
652 #endif
|
Chris@91
|
653
|
Chris@91
|
654 while (playing_t < RealTime::zeroTime) {
|
Chris@91
|
655
|
Chris@91
|
656 if (inRange == 0) {
|
Chris@91
|
657 if (looping) {
|
Chris@91
|
658 inRange = rangeStarts.size() - 1;
|
Chris@91
|
659 } else {
|
Chris@91
|
660 break;
|
Chris@91
|
661 }
|
Chris@91
|
662 } else {
|
Chris@91
|
663 --inRange;
|
Chris@91
|
664 }
|
Chris@91
|
665
|
Chris@91
|
666 playing_t = playing_t + rangeDurations[inRange];
|
Chris@43
|
667 }
|
Chris@43
|
668
|
Chris@91
|
669 playing_t = playing_t + rangeStarts[inRange];
|
Chris@91
|
670
|
Chris@91
|
671 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@91
|
672 std::cerr << " playing time: " << playing_t << std::endl;
|
Chris@91
|
673 #endif
|
Chris@91
|
674
|
Chris@91
|
675 if (!looping) {
|
Chris@91
|
676 if (inRange == rangeStarts.size()-1 &&
|
Chris@91
|
677 playing_t >= rangeStarts[inRange] + rangeDurations[inRange]) {
|
Chris@91
|
678 stop();
|
Chris@91
|
679 }
|
Chris@91
|
680 }
|
Chris@91
|
681
|
Chris@91
|
682 if (playing_t < RealTime::zeroTime) playing_t = RealTime::zeroTime;
|
Chris@91
|
683
|
Chris@91
|
684 size_t frame = RealTime::realTime2Frame(playing_t, sourceRate);
|
Chris@91
|
685 return m_viewManager->alignPlaybackFrameToReference(frame);
|
Chris@43
|
686 }
|
Chris@43
|
687
|
Chris@43
|
688 void
|
Chris@43
|
689 AudioCallbackPlaySource::setOutputLevels(float left, float right)
|
Chris@43
|
690 {
|
Chris@43
|
691 m_outputLeft = left;
|
Chris@43
|
692 m_outputRight = right;
|
Chris@43
|
693 }
|
Chris@43
|
694
|
Chris@43
|
695 bool
|
Chris@43
|
696 AudioCallbackPlaySource::getOutputLevels(float &left, float &right)
|
Chris@43
|
697 {
|
Chris@43
|
698 left = m_outputLeft;
|
Chris@43
|
699 right = m_outputRight;
|
Chris@43
|
700 return true;
|
Chris@43
|
701 }
|
Chris@43
|
702
|
Chris@43
|
703 void
|
Chris@43
|
704 AudioCallbackPlaySource::setTargetSampleRate(size_t sr)
|
Chris@43
|
705 {
|
Chris@43
|
706 m_targetSampleRate = sr;
|
Chris@43
|
707 initialiseConverter();
|
Chris@43
|
708 }
|
Chris@43
|
709
|
Chris@43
|
710 void
|
Chris@43
|
711 AudioCallbackPlaySource::initialiseConverter()
|
Chris@43
|
712 {
|
Chris@43
|
713 m_mutex.lock();
|
Chris@43
|
714
|
Chris@43
|
715 if (m_converter) {
|
Chris@43
|
716 src_delete(m_converter);
|
Chris@43
|
717 src_delete(m_crapConverter);
|
Chris@43
|
718 m_converter = 0;
|
Chris@43
|
719 m_crapConverter = 0;
|
Chris@43
|
720 }
|
Chris@43
|
721
|
Chris@43
|
722 if (getSourceSampleRate() != getTargetSampleRate()) {
|
Chris@43
|
723
|
Chris@43
|
724 int err = 0;
|
Chris@43
|
725
|
Chris@43
|
726 m_converter = src_new(m_resampleQuality == 2 ? SRC_SINC_BEST_QUALITY :
|
Chris@43
|
727 m_resampleQuality == 1 ? SRC_SINC_MEDIUM_QUALITY :
|
Chris@43
|
728 m_resampleQuality == 0 ? SRC_SINC_FASTEST :
|
Chris@43
|
729 SRC_SINC_MEDIUM_QUALITY,
|
Chris@43
|
730 getTargetChannelCount(), &err);
|
Chris@43
|
731
|
Chris@43
|
732 if (m_converter) {
|
Chris@43
|
733 m_crapConverter = src_new(SRC_LINEAR,
|
Chris@43
|
734 getTargetChannelCount(),
|
Chris@43
|
735 &err);
|
Chris@43
|
736 }
|
Chris@43
|
737
|
Chris@43
|
738 if (!m_converter || !m_crapConverter) {
|
Chris@43
|
739 std::cerr
|
Chris@43
|
740 << "AudioCallbackPlaySource::setModel: ERROR in creating samplerate converter: "
|
Chris@43
|
741 << src_strerror(err) << std::endl;
|
Chris@43
|
742
|
Chris@43
|
743 if (m_converter) {
|
Chris@43
|
744 src_delete(m_converter);
|
Chris@43
|
745 m_converter = 0;
|
Chris@43
|
746 }
|
Chris@43
|
747
|
Chris@43
|
748 if (m_crapConverter) {
|
Chris@43
|
749 src_delete(m_crapConverter);
|
Chris@43
|
750 m_crapConverter = 0;
|
Chris@43
|
751 }
|
Chris@43
|
752
|
Chris@43
|
753 m_mutex.unlock();
|
Chris@43
|
754
|
Chris@43
|
755 emit sampleRateMismatch(getSourceSampleRate(),
|
Chris@43
|
756 getTargetSampleRate(),
|
Chris@43
|
757 false);
|
Chris@43
|
758 } else {
|
Chris@43
|
759
|
Chris@43
|
760 m_mutex.unlock();
|
Chris@43
|
761
|
Chris@43
|
762 emit sampleRateMismatch(getSourceSampleRate(),
|
Chris@43
|
763 getTargetSampleRate(),
|
Chris@43
|
764 true);
|
Chris@43
|
765 }
|
Chris@43
|
766 } else {
|
Chris@43
|
767 m_mutex.unlock();
|
Chris@43
|
768 }
|
Chris@43
|
769 }
|
Chris@43
|
770
|
Chris@43
|
771 void
|
Chris@43
|
772 AudioCallbackPlaySource::setResampleQuality(int q)
|
Chris@43
|
773 {
|
Chris@43
|
774 if (q == m_resampleQuality) return;
|
Chris@43
|
775 m_resampleQuality = q;
|
Chris@43
|
776
|
Chris@43
|
777 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
778 std::cerr << "AudioCallbackPlaySource::setResampleQuality: setting to "
|
Chris@43
|
779 << m_resampleQuality << std::endl;
|
Chris@43
|
780 #endif
|
Chris@43
|
781
|
Chris@43
|
782 initialiseConverter();
|
Chris@43
|
783 }
|
Chris@43
|
784
|
Chris@43
|
785 void
|
Chris@43
|
786 AudioCallbackPlaySource::setAuditioningPlugin(RealTimePluginInstance *plugin)
|
Chris@43
|
787 {
|
Chris@43
|
788 RealTimePluginInstance *formerPlugin = m_auditioningPlugin;
|
Chris@43
|
789 m_auditioningPlugin = plugin;
|
Chris@43
|
790 m_auditioningPluginBypassed = false;
|
Chris@43
|
791 if (formerPlugin) m_pluginScavenger.claim(formerPlugin);
|
Chris@43
|
792 }
|
Chris@43
|
793
|
Chris@43
|
794 void
|
Chris@43
|
795 AudioCallbackPlaySource::setSoloModelSet(std::set<Model *> s)
|
Chris@43
|
796 {
|
Chris@43
|
797 m_audioGenerator->setSoloModelSet(s);
|
Chris@43
|
798 clearRingBuffers();
|
Chris@43
|
799 }
|
Chris@43
|
800
|
Chris@43
|
801 void
|
Chris@43
|
802 AudioCallbackPlaySource::clearSoloModelSet()
|
Chris@43
|
803 {
|
Chris@43
|
804 m_audioGenerator->clearSoloModelSet();
|
Chris@43
|
805 clearRingBuffers();
|
Chris@43
|
806 }
|
Chris@43
|
807
|
Chris@43
|
808 size_t
|
Chris@43
|
809 AudioCallbackPlaySource::getTargetSampleRate() const
|
Chris@43
|
810 {
|
Chris@43
|
811 if (m_targetSampleRate) return m_targetSampleRate;
|
Chris@43
|
812 else return getSourceSampleRate();
|
Chris@43
|
813 }
|
Chris@43
|
814
|
Chris@43
|
815 size_t
|
Chris@43
|
816 AudioCallbackPlaySource::getSourceChannelCount() const
|
Chris@43
|
817 {
|
Chris@43
|
818 return m_sourceChannelCount;
|
Chris@43
|
819 }
|
Chris@43
|
820
|
Chris@43
|
821 size_t
|
Chris@43
|
822 AudioCallbackPlaySource::getTargetChannelCount() const
|
Chris@43
|
823 {
|
Chris@43
|
824 if (m_sourceChannelCount < 2) return 2;
|
Chris@43
|
825 return m_sourceChannelCount;
|
Chris@43
|
826 }
|
Chris@43
|
827
|
Chris@43
|
828 size_t
|
Chris@43
|
829 AudioCallbackPlaySource::getSourceSampleRate() const
|
Chris@43
|
830 {
|
Chris@43
|
831 return m_sourceSampleRate;
|
Chris@43
|
832 }
|
Chris@43
|
833
|
Chris@43
|
834 void
|
Chris@91
|
835 AudioCallbackPlaySource::setTimeStretch(float factor)
|
Chris@43
|
836 {
|
Chris@91
|
837 m_stretchRatio = factor;
|
Chris@91
|
838
|
Chris@91
|
839 if (m_timeStretcher || (factor == 1.f)) {
|
Chris@91
|
840 // stretch ratio will be set in next process call if appropriate
|
Chris@62
|
841 return;
|
Chris@62
|
842 } else {
|
Chris@91
|
843 m_stretcherInputCount = getTargetChannelCount();
|
Chris@62
|
844 RubberBandStretcher *stretcher = new RubberBandStretcher
|
Chris@62
|
845 (getTargetSampleRate(),
|
Chris@91
|
846 m_stretcherInputCount,
|
Chris@62
|
847 RubberBandStretcher::OptionProcessRealTime,
|
Chris@62
|
848 factor);
|
Chris@91
|
849 m_stretcherInputs = new float *[m_stretcherInputCount];
|
Chris@91
|
850 m_stretcherInputSizes = new size_t[m_stretcherInputCount];
|
Chris@91
|
851 for (size_t c = 0; c < m_stretcherInputCount; ++c) {
|
Chris@91
|
852 m_stretcherInputSizes[c] = 16384;
|
Chris@91
|
853 m_stretcherInputs[c] = new float[m_stretcherInputSizes[c]];
|
Chris@91
|
854 }
|
Chris@62
|
855 m_timeStretcher = stretcher;
|
Chris@62
|
856 return;
|
Chris@62
|
857 }
|
Chris@43
|
858 }
|
Chris@43
|
859
|
Chris@43
|
860 size_t
|
Chris@43
|
861 AudioCallbackPlaySource::getSourceSamples(size_t count, float **buffer)
|
Chris@43
|
862 {
|
Chris@43
|
863 if (!m_playing) {
|
Chris@43
|
864 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@43
|
865 for (size_t i = 0; i < count; ++i) {
|
Chris@43
|
866 buffer[ch][i] = 0.0;
|
Chris@43
|
867 }
|
Chris@43
|
868 }
|
Chris@43
|
869 return 0;
|
Chris@43
|
870 }
|
Chris@43
|
871
|
Chris@43
|
872 // Ensure that all buffers have at least the amount of data we
|
Chris@43
|
873 // need -- else reduce the size of our requests correspondingly
|
Chris@43
|
874
|
Chris@43
|
875 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@43
|
876
|
Chris@43
|
877 RingBuffer<float> *rb = getReadRingBuffer(ch);
|
Chris@43
|
878
|
Chris@43
|
879 if (!rb) {
|
Chris@43
|
880 std::cerr << "WARNING: AudioCallbackPlaySource::getSourceSamples: "
|
Chris@43
|
881 << "No ring buffer available for channel " << ch
|
Chris@43
|
882 << ", returning no data here" << std::endl;
|
Chris@43
|
883 count = 0;
|
Chris@43
|
884 break;
|
Chris@43
|
885 }
|
Chris@43
|
886
|
Chris@43
|
887 size_t rs = rb->getReadSpace();
|
Chris@43
|
888 if (rs < count) {
|
Chris@43
|
889 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
890 std::cerr << "WARNING: AudioCallbackPlaySource::getSourceSamples: "
|
Chris@43
|
891 << "Ring buffer for channel " << ch << " has only "
|
Chris@43
|
892 << rs << " (of " << count << ") samples available, "
|
Chris@43
|
893 << "reducing request size" << std::endl;
|
Chris@43
|
894 #endif
|
Chris@43
|
895 count = rs;
|
Chris@43
|
896 }
|
Chris@43
|
897 }
|
Chris@43
|
898
|
Chris@43
|
899 if (count == 0) return 0;
|
Chris@43
|
900
|
Chris@62
|
901 RubberBandStretcher *ts = m_timeStretcher;
|
Chris@62
|
902 float ratio = ts ? ts->getTimeRatio() : 1.f;
|
Chris@91
|
903
|
Chris@91
|
904 if (ratio != m_stretchRatio) {
|
Chris@91
|
905 if (!ts) {
|
Chris@91
|
906 std::cerr << "WARNING: AudioCallbackPlaySource::getSourceSamples: Time ratio change to " << m_stretchRatio << " is pending, but no stretcher is set" << std::endl;
|
Chris@91
|
907 m_stretchRatio = 1.f;
|
Chris@91
|
908 } else {
|
Chris@91
|
909 ts->setTimeRatio(m_stretchRatio);
|
Chris@91
|
910 }
|
Chris@91
|
911 }
|
Chris@91
|
912
|
Chris@91
|
913 if (m_target) {
|
Chris@91
|
914 m_lastRetrievedBlockSize = count;
|
Chris@91
|
915 m_lastRetrievalTimestamp = m_target->getCurrentTime();
|
Chris@91
|
916 }
|
Chris@43
|
917
|
Chris@62
|
918 if (!ts || ratio == 1.f) {
|
Chris@43
|
919
|
Chris@43
|
920 size_t got = 0;
|
Chris@43
|
921
|
Chris@43
|
922 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@43
|
923
|
Chris@43
|
924 RingBuffer<float> *rb = getReadRingBuffer(ch);
|
Chris@43
|
925
|
Chris@43
|
926 if (rb) {
|
Chris@43
|
927
|
Chris@43
|
928 // this is marginally more likely to leave our channels in
|
Chris@43
|
929 // sync after a processing failure than just passing "count":
|
Chris@43
|
930 size_t request = count;
|
Chris@43
|
931 if (ch > 0) request = got;
|
Chris@43
|
932
|
Chris@43
|
933 got = rb->read(buffer[ch], request);
|
Chris@43
|
934
|
Chris@43
|
935 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@43
|
936 std::cout << "AudioCallbackPlaySource::getSamples: got " << got << " (of " << count << ") samples on channel " << ch << ", signalling for more (possibly)" << std::endl;
|
Chris@43
|
937 #endif
|
Chris@43
|
938 }
|
Chris@43
|
939
|
Chris@43
|
940 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@43
|
941 for (size_t i = got; i < count; ++i) {
|
Chris@43
|
942 buffer[ch][i] = 0.0;
|
Chris@43
|
943 }
|
Chris@43
|
944 }
|
Chris@43
|
945 }
|
Chris@43
|
946
|
Chris@43
|
947 applyAuditioningEffect(count, buffer);
|
Chris@43
|
948
|
Chris@43
|
949 m_condition.wakeAll();
|
Chris@91
|
950
|
Chris@43
|
951 return got;
|
Chris@43
|
952 }
|
Chris@43
|
953
|
Chris@62
|
954 size_t channels = getTargetChannelCount();
|
Chris@91
|
955 size_t available;
|
Chris@91
|
956 int warned = 0;
|
Chris@91
|
957 size_t fedToStretcher = 0;
|
Chris@43
|
958
|
Chris@91
|
959 // The input block for a given output is approx output / ratio,
|
Chris@91
|
960 // but we can't predict it exactly, for an adaptive timestretcher.
|
Chris@91
|
961
|
Chris@91
|
962 while ((available = ts->available()) < count) {
|
Chris@91
|
963
|
Chris@91
|
964 size_t reqd = lrintf((count - available) / ratio);
|
Chris@91
|
965 reqd = std::max(reqd, ts->getSamplesRequired());
|
Chris@91
|
966 if (reqd == 0) reqd = 1;
|
Chris@91
|
967
|
Chris@91
|
968 size_t got = reqd;
|
Chris@91
|
969
|
Chris@91
|
970 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@91
|
971 std::cerr << "reqd = " <<reqd << ", channels = " << channels << ", ic = " << m_stretcherInputCount << std::endl;
|
Chris@62
|
972 #endif
|
Chris@43
|
973
|
Chris@91
|
974 for (size_t c = 0; c < channels; ++c) {
|
Chris@91
|
975 if (c >= m_stretcherInputCount) continue;
|
Chris@91
|
976 if (reqd > m_stretcherInputSizes[c]) {
|
Chris@91
|
977 if (c == 0) {
|
Chris@91
|
978 std::cerr << "WARNING: resizing stretcher input buffer from " << m_stretcherInputSizes[c] << " to " << (reqd * 2) << std::endl;
|
Chris@91
|
979 }
|
Chris@91
|
980 delete[] m_stretcherInputs[c];
|
Chris@91
|
981 m_stretcherInputSizes[c] = reqd * 2;
|
Chris@91
|
982 m_stretcherInputs[c] = new float[m_stretcherInputSizes[c]];
|
Chris@91
|
983 }
|
Chris@91
|
984 }
|
Chris@43
|
985
|
Chris@91
|
986 for (size_t c = 0; c < channels; ++c) {
|
Chris@91
|
987 if (c >= m_stretcherInputCount) continue;
|
Chris@91
|
988 RingBuffer<float> *rb = getReadRingBuffer(c);
|
Chris@91
|
989 if (rb) {
|
Chris@91
|
990 size_t gotHere = rb->read(m_stretcherInputs[c], got);
|
Chris@91
|
991 if (gotHere < got) got = gotHere;
|
Chris@91
|
992
|
Chris@91
|
993 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@91
|
994 if (c == 0) {
|
Chris@91
|
995 std::cerr << "feeding stretcher: got " << gotHere
|
Chris@91
|
996 << ", " << rb->getReadSpace() << " remain" << std::endl;
|
Chris@91
|
997 }
|
Chris@62
|
998 #endif
|
Chris@43
|
999
|
Chris@91
|
1000 } else {
|
Chris@91
|
1001 std::cerr << "WARNING: No ring buffer available for channel " << c << " in stretcher input block" << std::endl;
|
Chris@43
|
1002 }
|
Chris@43
|
1003 }
|
Chris@43
|
1004
|
Chris@43
|
1005 if (got < reqd) {
|
Chris@43
|
1006 std::cerr << "WARNING: Read underrun in playback ("
|
Chris@43
|
1007 << got << " < " << reqd << ")" << std::endl;
|
Chris@43
|
1008 }
|
Chris@43
|
1009
|
Chris@91
|
1010 ts->process(m_stretcherInputs, got, false);
|
Chris@91
|
1011
|
Chris@91
|
1012 fedToStretcher += got;
|
Chris@43
|
1013
|
Chris@43
|
1014 if (got == 0) break;
|
Chris@43
|
1015
|
Chris@62
|
1016 if (ts->available() == available) {
|
Chris@43
|
1017 std::cerr << "WARNING: AudioCallbackPlaySource::getSamples: Added " << got << " samples to time stretcher, created no new available output samples (warned = " << warned << ")" << std::endl;
|
Chris@43
|
1018 if (++warned == 5) break;
|
Chris@43
|
1019 }
|
Chris@43
|
1020 }
|
Chris@43
|
1021
|
Chris@62
|
1022 ts->retrieve(buffer, count);
|
Chris@43
|
1023
|
Chris@43
|
1024 applyAuditioningEffect(count, buffer);
|
Chris@43
|
1025
|
Chris@43
|
1026 m_condition.wakeAll();
|
Chris@43
|
1027
|
Chris@43
|
1028 return count;
|
Chris@43
|
1029 }
|
Chris@43
|
1030
|
Chris@43
|
1031 void
|
Chris@43
|
1032 AudioCallbackPlaySource::applyAuditioningEffect(size_t count, float **buffers)
|
Chris@43
|
1033 {
|
Chris@43
|
1034 if (m_auditioningPluginBypassed) return;
|
Chris@43
|
1035 RealTimePluginInstance *plugin = m_auditioningPlugin;
|
Chris@43
|
1036 if (!plugin) return;
|
Chris@43
|
1037
|
Chris@43
|
1038 if (plugin->getAudioInputCount() != getTargetChannelCount()) {
|
Chris@43
|
1039 // std::cerr << "plugin input count " << plugin->getAudioInputCount()
|
Chris@43
|
1040 // << " != our channel count " << getTargetChannelCount()
|
Chris@43
|
1041 // << std::endl;
|
Chris@43
|
1042 return;
|
Chris@43
|
1043 }
|
Chris@43
|
1044 if (plugin->getAudioOutputCount() != getTargetChannelCount()) {
|
Chris@43
|
1045 // std::cerr << "plugin output count " << plugin->getAudioOutputCount()
|
Chris@43
|
1046 // << " != our channel count " << getTargetChannelCount()
|
Chris@43
|
1047 // << std::endl;
|
Chris@43
|
1048 return;
|
Chris@43
|
1049 }
|
Chris@43
|
1050 if (plugin->getBufferSize() != count) {
|
Chris@43
|
1051 // std::cerr << "plugin buffer size " << plugin->getBufferSize()
|
Chris@43
|
1052 // << " != our block size " << count
|
Chris@43
|
1053 // << std::endl;
|
Chris@43
|
1054 return;
|
Chris@43
|
1055 }
|
Chris@43
|
1056
|
Chris@43
|
1057 float **ib = plugin->getAudioInputBuffers();
|
Chris@43
|
1058 float **ob = plugin->getAudioOutputBuffers();
|
Chris@43
|
1059
|
Chris@43
|
1060 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
1061 for (size_t i = 0; i < count; ++i) {
|
Chris@43
|
1062 ib[c][i] = buffers[c][i];
|
Chris@43
|
1063 }
|
Chris@43
|
1064 }
|
Chris@43
|
1065
|
Chris@43
|
1066 plugin->run(Vamp::RealTime::zeroTime);
|
Chris@43
|
1067
|
Chris@43
|
1068 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
1069 for (size_t i = 0; i < count; ++i) {
|
Chris@43
|
1070 buffers[c][i] = ob[c][i];
|
Chris@43
|
1071 }
|
Chris@43
|
1072 }
|
Chris@43
|
1073 }
|
Chris@43
|
1074
|
Chris@43
|
1075 // Called from fill thread, m_playing true, mutex held
|
Chris@43
|
1076 bool
|
Chris@43
|
1077 AudioCallbackPlaySource::fillBuffers()
|
Chris@43
|
1078 {
|
Chris@43
|
1079 static float *tmp = 0;
|
Chris@43
|
1080 static size_t tmpSize = 0;
|
Chris@43
|
1081
|
Chris@43
|
1082 size_t space = 0;
|
Chris@43
|
1083 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
1084 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@43
|
1085 if (wb) {
|
Chris@43
|
1086 size_t spaceHere = wb->getWriteSpace();
|
Chris@43
|
1087 if (c == 0 || spaceHere < space) space = spaceHere;
|
Chris@43
|
1088 }
|
Chris@43
|
1089 }
|
Chris@43
|
1090
|
Chris@43
|
1091 if (space == 0) return false;
|
Chris@43
|
1092
|
Chris@43
|
1093 size_t f = m_writeBufferFill;
|
Chris@43
|
1094
|
Chris@43
|
1095 bool readWriteEqual = (m_readBuffers == m_writeBuffers);
|
Chris@43
|
1096
|
Chris@43
|
1097 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1098 std::cout << "AudioCallbackPlaySourceFillThread: filling " << space << " frames" << std::endl;
|
Chris@43
|
1099 #endif
|
Chris@43
|
1100
|
Chris@43
|
1101 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1102 std::cout << "buffered to " << f << " already" << std::endl;
|
Chris@43
|
1103 #endif
|
Chris@43
|
1104
|
Chris@43
|
1105 bool resample = (getSourceSampleRate() != getTargetSampleRate());
|
Chris@43
|
1106
|
Chris@43
|
1107 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1108 std::cout << (resample ? "" : "not ") << "resampling (source " << getSourceSampleRate() << ", target " << getTargetSampleRate() << ")" << std::endl;
|
Chris@43
|
1109 #endif
|
Chris@43
|
1110
|
Chris@43
|
1111 size_t channels = getTargetChannelCount();
|
Chris@43
|
1112
|
Chris@43
|
1113 size_t orig = space;
|
Chris@43
|
1114 size_t got = 0;
|
Chris@43
|
1115
|
Chris@43
|
1116 static float **bufferPtrs = 0;
|
Chris@43
|
1117 static size_t bufferPtrCount = 0;
|
Chris@43
|
1118
|
Chris@43
|
1119 if (bufferPtrCount < channels) {
|
Chris@43
|
1120 if (bufferPtrs) delete[] bufferPtrs;
|
Chris@43
|
1121 bufferPtrs = new float *[channels];
|
Chris@43
|
1122 bufferPtrCount = channels;
|
Chris@43
|
1123 }
|
Chris@43
|
1124
|
Chris@43
|
1125 size_t generatorBlockSize = m_audioGenerator->getBlockSize();
|
Chris@43
|
1126
|
Chris@43
|
1127 if (resample && !m_converter) {
|
Chris@43
|
1128 static bool warned = false;
|
Chris@43
|
1129 if (!warned) {
|
Chris@43
|
1130 std::cerr << "WARNING: sample rates differ, but no converter available!" << std::endl;
|
Chris@43
|
1131 warned = true;
|
Chris@43
|
1132 }
|
Chris@43
|
1133 }
|
Chris@43
|
1134
|
Chris@43
|
1135 if (resample && m_converter) {
|
Chris@43
|
1136
|
Chris@43
|
1137 double ratio =
|
Chris@43
|
1138 double(getTargetSampleRate()) / double(getSourceSampleRate());
|
Chris@43
|
1139 orig = size_t(orig / ratio + 0.1);
|
Chris@43
|
1140
|
Chris@43
|
1141 // orig must be a multiple of generatorBlockSize
|
Chris@43
|
1142 orig = (orig / generatorBlockSize) * generatorBlockSize;
|
Chris@43
|
1143 if (orig == 0) return false;
|
Chris@43
|
1144
|
Chris@43
|
1145 size_t work = std::max(orig, space);
|
Chris@43
|
1146
|
Chris@43
|
1147 // We only allocate one buffer, but we use it in two halves.
|
Chris@43
|
1148 // We place the non-interleaved values in the second half of
|
Chris@43
|
1149 // the buffer (orig samples for channel 0, orig samples for
|
Chris@43
|
1150 // channel 1 etc), and then interleave them into the first
|
Chris@43
|
1151 // half of the buffer. Then we resample back into the second
|
Chris@43
|
1152 // half (interleaved) and de-interleave the results back to
|
Chris@43
|
1153 // the start of the buffer for insertion into the ringbuffers.
|
Chris@43
|
1154 // What a faff -- especially as we've already de-interleaved
|
Chris@43
|
1155 // the audio data from the source file elsewhere before we
|
Chris@43
|
1156 // even reach this point.
|
Chris@43
|
1157
|
Chris@43
|
1158 if (tmpSize < channels * work * 2) {
|
Chris@43
|
1159 delete[] tmp;
|
Chris@43
|
1160 tmp = new float[channels * work * 2];
|
Chris@43
|
1161 tmpSize = channels * work * 2;
|
Chris@43
|
1162 }
|
Chris@43
|
1163
|
Chris@43
|
1164 float *nonintlv = tmp + channels * work;
|
Chris@43
|
1165 float *intlv = tmp;
|
Chris@43
|
1166 float *srcout = tmp + channels * work;
|
Chris@43
|
1167
|
Chris@43
|
1168 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1169 for (size_t i = 0; i < orig; ++i) {
|
Chris@43
|
1170 nonintlv[channels * i + c] = 0.0f;
|
Chris@43
|
1171 }
|
Chris@43
|
1172 }
|
Chris@43
|
1173
|
Chris@43
|
1174 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1175 bufferPtrs[c] = nonintlv + c * orig;
|
Chris@43
|
1176 }
|
Chris@43
|
1177
|
Chris@43
|
1178 got = mixModels(f, orig, bufferPtrs);
|
Chris@43
|
1179
|
Chris@43
|
1180 // and interleave into first half
|
Chris@43
|
1181 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1182 for (size_t i = 0; i < got; ++i) {
|
Chris@43
|
1183 float sample = nonintlv[c * got + i];
|
Chris@43
|
1184 intlv[channels * i + c] = sample;
|
Chris@43
|
1185 }
|
Chris@43
|
1186 }
|
Chris@43
|
1187
|
Chris@43
|
1188 SRC_DATA data;
|
Chris@43
|
1189 data.data_in = intlv;
|
Chris@43
|
1190 data.data_out = srcout;
|
Chris@43
|
1191 data.input_frames = got;
|
Chris@43
|
1192 data.output_frames = work;
|
Chris@43
|
1193 data.src_ratio = ratio;
|
Chris@43
|
1194 data.end_of_input = 0;
|
Chris@43
|
1195
|
Chris@43
|
1196 int err = 0;
|
Chris@43
|
1197
|
Chris@62
|
1198 if (m_timeStretcher && m_timeStretcher->getTimeRatio() < 0.4) {
|
Chris@43
|
1199 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1200 std::cout << "Using crappy converter" << std::endl;
|
Chris@43
|
1201 #endif
|
Chris@43
|
1202 err = src_process(m_crapConverter, &data);
|
Chris@43
|
1203 } else {
|
Chris@43
|
1204 err = src_process(m_converter, &data);
|
Chris@43
|
1205 }
|
Chris@43
|
1206
|
Chris@43
|
1207 size_t toCopy = size_t(got * ratio + 0.1);
|
Chris@43
|
1208
|
Chris@43
|
1209 if (err) {
|
Chris@43
|
1210 std::cerr
|
Chris@43
|
1211 << "AudioCallbackPlaySourceFillThread: ERROR in samplerate conversion: "
|
Chris@43
|
1212 << src_strerror(err) << std::endl;
|
Chris@43
|
1213 //!!! Then what?
|
Chris@43
|
1214 } else {
|
Chris@43
|
1215 got = data.input_frames_used;
|
Chris@43
|
1216 toCopy = data.output_frames_gen;
|
Chris@43
|
1217 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1218 std::cout << "Resampled " << got << " frames to " << toCopy << " frames" << std::endl;
|
Chris@43
|
1219 #endif
|
Chris@43
|
1220 }
|
Chris@43
|
1221
|
Chris@43
|
1222 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1223 for (size_t i = 0; i < toCopy; ++i) {
|
Chris@43
|
1224 tmp[i] = srcout[channels * i + c];
|
Chris@43
|
1225 }
|
Chris@43
|
1226 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@43
|
1227 if (wb) wb->write(tmp, toCopy);
|
Chris@43
|
1228 }
|
Chris@43
|
1229
|
Chris@43
|
1230 m_writeBufferFill = f;
|
Chris@43
|
1231 if (readWriteEqual) m_readBufferFill = f;
|
Chris@43
|
1232
|
Chris@43
|
1233 } else {
|
Chris@43
|
1234
|
Chris@43
|
1235 // space must be a multiple of generatorBlockSize
|
Chris@43
|
1236 space = (space / generatorBlockSize) * generatorBlockSize;
|
Chris@91
|
1237 if (space == 0) {
|
Chris@91
|
1238 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@91
|
1239 std::cout << "requested fill is less than generator block size of "
|
Chris@91
|
1240 << generatorBlockSize << ", leaving it" << std::endl;
|
Chris@91
|
1241 #endif
|
Chris@91
|
1242 return false;
|
Chris@91
|
1243 }
|
Chris@43
|
1244
|
Chris@43
|
1245 if (tmpSize < channels * space) {
|
Chris@43
|
1246 delete[] tmp;
|
Chris@43
|
1247 tmp = new float[channels * space];
|
Chris@43
|
1248 tmpSize = channels * space;
|
Chris@43
|
1249 }
|
Chris@43
|
1250
|
Chris@43
|
1251 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1252
|
Chris@43
|
1253 bufferPtrs[c] = tmp + c * space;
|
Chris@43
|
1254
|
Chris@43
|
1255 for (size_t i = 0; i < space; ++i) {
|
Chris@43
|
1256 tmp[c * space + i] = 0.0f;
|
Chris@43
|
1257 }
|
Chris@43
|
1258 }
|
Chris@43
|
1259
|
Chris@43
|
1260 size_t got = mixModels(f, space, bufferPtrs);
|
Chris@43
|
1261
|
Chris@43
|
1262 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1263
|
Chris@43
|
1264 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@43
|
1265 if (wb) {
|
Chris@43
|
1266 size_t actual = wb->write(bufferPtrs[c], got);
|
Chris@43
|
1267 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1268 std::cout << "Wrote " << actual << " samples for ch " << c << ", now "
|
Chris@43
|
1269 << wb->getReadSpace() << " to read"
|
Chris@43
|
1270 << std::endl;
|
Chris@43
|
1271 #endif
|
Chris@43
|
1272 if (actual < got) {
|
Chris@43
|
1273 std::cerr << "WARNING: Buffer overrun in channel " << c
|
Chris@43
|
1274 << ": wrote " << actual << " of " << got
|
Chris@43
|
1275 << " samples" << std::endl;
|
Chris@43
|
1276 }
|
Chris@43
|
1277 }
|
Chris@43
|
1278 }
|
Chris@43
|
1279
|
Chris@43
|
1280 m_writeBufferFill = f;
|
Chris@43
|
1281 if (readWriteEqual) m_readBufferFill = f;
|
Chris@43
|
1282
|
Chris@43
|
1283 //!!! how do we know when ended? need to mark up a fully-buffered flag and check this if we find the buffers empty in getSourceSamples
|
Chris@43
|
1284 }
|
Chris@43
|
1285
|
Chris@43
|
1286 return true;
|
Chris@43
|
1287 }
|
Chris@43
|
1288
|
Chris@43
|
1289 size_t
|
Chris@43
|
1290 AudioCallbackPlaySource::mixModels(size_t &frame, size_t count, float **buffers)
|
Chris@43
|
1291 {
|
Chris@43
|
1292 size_t processed = 0;
|
Chris@43
|
1293 size_t chunkStart = frame;
|
Chris@43
|
1294 size_t chunkSize = count;
|
Chris@43
|
1295 size_t selectionSize = 0;
|
Chris@43
|
1296 size_t nextChunkStart = chunkStart + chunkSize;
|
Chris@43
|
1297
|
Chris@43
|
1298 bool looping = m_viewManager->getPlayLoopMode();
|
Chris@43
|
1299 bool constrained = (m_viewManager->getPlaySelectionMode() &&
|
Chris@43
|
1300 !m_viewManager->getSelections().empty());
|
Chris@43
|
1301
|
Chris@43
|
1302 static float **chunkBufferPtrs = 0;
|
Chris@43
|
1303 static size_t chunkBufferPtrCount = 0;
|
Chris@43
|
1304 size_t channels = getTargetChannelCount();
|
Chris@43
|
1305
|
Chris@43
|
1306 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1307 std::cout << "Selection playback: start " << frame << ", size " << count <<", channels " << channels << std::endl;
|
Chris@43
|
1308 #endif
|
Chris@43
|
1309
|
Chris@43
|
1310 if (chunkBufferPtrCount < channels) {
|
Chris@43
|
1311 if (chunkBufferPtrs) delete[] chunkBufferPtrs;
|
Chris@43
|
1312 chunkBufferPtrs = new float *[channels];
|
Chris@43
|
1313 chunkBufferPtrCount = channels;
|
Chris@43
|
1314 }
|
Chris@43
|
1315
|
Chris@43
|
1316 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1317 chunkBufferPtrs[c] = buffers[c];
|
Chris@43
|
1318 }
|
Chris@43
|
1319
|
Chris@43
|
1320 while (processed < count) {
|
Chris@43
|
1321
|
Chris@43
|
1322 chunkSize = count - processed;
|
Chris@43
|
1323 nextChunkStart = chunkStart + chunkSize;
|
Chris@43
|
1324 selectionSize = 0;
|
Chris@43
|
1325
|
Chris@43
|
1326 size_t fadeIn = 0, fadeOut = 0;
|
Chris@43
|
1327
|
Chris@43
|
1328 if (constrained) {
|
Chris@60
|
1329
|
Chris@60
|
1330 size_t rChunkStart =
|
Chris@60
|
1331 m_viewManager->alignPlaybackFrameToReference(chunkStart);
|
Chris@43
|
1332
|
Chris@43
|
1333 Selection selection =
|
Chris@60
|
1334 m_viewManager->getContainingSelection(rChunkStart, true);
|
Chris@43
|
1335
|
Chris@43
|
1336 if (selection.isEmpty()) {
|
Chris@43
|
1337 if (looping) {
|
Chris@43
|
1338 selection = *m_viewManager->getSelections().begin();
|
Chris@60
|
1339 chunkStart = m_viewManager->alignReferenceToPlaybackFrame
|
Chris@60
|
1340 (selection.getStartFrame());
|
Chris@43
|
1341 fadeIn = 50;
|
Chris@43
|
1342 }
|
Chris@43
|
1343 }
|
Chris@43
|
1344
|
Chris@43
|
1345 if (selection.isEmpty()) {
|
Chris@43
|
1346
|
Chris@43
|
1347 chunkSize = 0;
|
Chris@43
|
1348 nextChunkStart = chunkStart;
|
Chris@43
|
1349
|
Chris@43
|
1350 } else {
|
Chris@43
|
1351
|
Chris@60
|
1352 size_t sf = m_viewManager->alignReferenceToPlaybackFrame
|
Chris@60
|
1353 (selection.getStartFrame());
|
Chris@60
|
1354 size_t ef = m_viewManager->alignReferenceToPlaybackFrame
|
Chris@60
|
1355 (selection.getEndFrame());
|
Chris@43
|
1356
|
Chris@60
|
1357 selectionSize = ef - sf;
|
Chris@60
|
1358
|
Chris@60
|
1359 if (chunkStart < sf) {
|
Chris@60
|
1360 chunkStart = sf;
|
Chris@43
|
1361 fadeIn = 50;
|
Chris@43
|
1362 }
|
Chris@43
|
1363
|
Chris@43
|
1364 nextChunkStart = chunkStart + chunkSize;
|
Chris@43
|
1365
|
Chris@60
|
1366 if (nextChunkStart >= ef) {
|
Chris@60
|
1367 nextChunkStart = ef;
|
Chris@43
|
1368 fadeOut = 50;
|
Chris@43
|
1369 }
|
Chris@43
|
1370
|
Chris@43
|
1371 chunkSize = nextChunkStart - chunkStart;
|
Chris@43
|
1372 }
|
Chris@43
|
1373
|
Chris@43
|
1374 } else if (looping && m_lastModelEndFrame > 0) {
|
Chris@43
|
1375
|
Chris@43
|
1376 if (chunkStart >= m_lastModelEndFrame) {
|
Chris@43
|
1377 chunkStart = 0;
|
Chris@43
|
1378 }
|
Chris@43
|
1379 if (chunkSize > m_lastModelEndFrame - chunkStart) {
|
Chris@43
|
1380 chunkSize = m_lastModelEndFrame - chunkStart;
|
Chris@43
|
1381 }
|
Chris@43
|
1382 nextChunkStart = chunkStart + chunkSize;
|
Chris@43
|
1383 }
|
Chris@43
|
1384
|
Chris@43
|
1385 // std::cout << "chunkStart " << chunkStart << ", chunkSize " << chunkSize << ", nextChunkStart " << nextChunkStart << ", frame " << frame << ", count " << count << ", processed " << processed << std::endl;
|
Chris@43
|
1386
|
Chris@43
|
1387 if (!chunkSize) {
|
Chris@43
|
1388 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1389 std::cout << "Ending selection playback at " << nextChunkStart << std::endl;
|
Chris@43
|
1390 #endif
|
Chris@43
|
1391 // We need to maintain full buffers so that the other
|
Chris@43
|
1392 // thread can tell where it's got to in the playback -- so
|
Chris@43
|
1393 // return the full amount here
|
Chris@43
|
1394 frame = frame + count;
|
Chris@43
|
1395 return count;
|
Chris@43
|
1396 }
|
Chris@43
|
1397
|
Chris@43
|
1398 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1399 std::cout << "Selection playback: chunk at " << chunkStart << " -> " << nextChunkStart << " (size " << chunkSize << ")" << std::endl;
|
Chris@43
|
1400 #endif
|
Chris@43
|
1401
|
Chris@43
|
1402 size_t got = 0;
|
Chris@43
|
1403
|
Chris@43
|
1404 if (selectionSize < 100) {
|
Chris@43
|
1405 fadeIn = 0;
|
Chris@43
|
1406 fadeOut = 0;
|
Chris@43
|
1407 } else if (selectionSize < 300) {
|
Chris@43
|
1408 if (fadeIn > 0) fadeIn = 10;
|
Chris@43
|
1409 if (fadeOut > 0) fadeOut = 10;
|
Chris@43
|
1410 }
|
Chris@43
|
1411
|
Chris@43
|
1412 if (fadeIn > 0) {
|
Chris@43
|
1413 if (processed * 2 < fadeIn) {
|
Chris@43
|
1414 fadeIn = processed * 2;
|
Chris@43
|
1415 }
|
Chris@43
|
1416 }
|
Chris@43
|
1417
|
Chris@43
|
1418 if (fadeOut > 0) {
|
Chris@43
|
1419 if ((count - processed - chunkSize) * 2 < fadeOut) {
|
Chris@43
|
1420 fadeOut = (count - processed - chunkSize) * 2;
|
Chris@43
|
1421 }
|
Chris@43
|
1422 }
|
Chris@43
|
1423
|
Chris@43
|
1424 for (std::set<Model *>::iterator mi = m_models.begin();
|
Chris@43
|
1425 mi != m_models.end(); ++mi) {
|
Chris@43
|
1426
|
Chris@43
|
1427 got = m_audioGenerator->mixModel(*mi, chunkStart,
|
Chris@43
|
1428 chunkSize, chunkBufferPtrs,
|
Chris@43
|
1429 fadeIn, fadeOut);
|
Chris@43
|
1430 }
|
Chris@43
|
1431
|
Chris@43
|
1432 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1433 chunkBufferPtrs[c] += chunkSize;
|
Chris@43
|
1434 }
|
Chris@43
|
1435
|
Chris@43
|
1436 processed += chunkSize;
|
Chris@43
|
1437 chunkStart = nextChunkStart;
|
Chris@43
|
1438 }
|
Chris@43
|
1439
|
Chris@43
|
1440 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1441 std::cout << "Returning selection playback " << processed << " frames to " << nextChunkStart << std::endl;
|
Chris@43
|
1442 #endif
|
Chris@43
|
1443
|
Chris@43
|
1444 frame = nextChunkStart;
|
Chris@43
|
1445 return processed;
|
Chris@43
|
1446 }
|
Chris@43
|
1447
|
Chris@43
|
1448 void
|
Chris@43
|
1449 AudioCallbackPlaySource::unifyRingBuffers()
|
Chris@43
|
1450 {
|
Chris@43
|
1451 if (m_readBuffers == m_writeBuffers) return;
|
Chris@43
|
1452
|
Chris@43
|
1453 // only unify if there will be something to read
|
Chris@43
|
1454 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
1455 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@43
|
1456 if (wb) {
|
Chris@43
|
1457 if (wb->getReadSpace() < m_blockSize * 2) {
|
Chris@43
|
1458 if ((m_writeBufferFill + m_blockSize * 2) <
|
Chris@43
|
1459 m_lastModelEndFrame) {
|
Chris@43
|
1460 // OK, we don't have enough and there's more to
|
Chris@43
|
1461 // read -- don't unify until we can do better
|
Chris@43
|
1462 return;
|
Chris@43
|
1463 }
|
Chris@43
|
1464 }
|
Chris@43
|
1465 break;
|
Chris@43
|
1466 }
|
Chris@43
|
1467 }
|
Chris@43
|
1468
|
Chris@43
|
1469 size_t rf = m_readBufferFill;
|
Chris@43
|
1470 RingBuffer<float> *rb = getReadRingBuffer(0);
|
Chris@43
|
1471 if (rb) {
|
Chris@43
|
1472 size_t rs = rb->getReadSpace();
|
Chris@43
|
1473 //!!! incorrect when in non-contiguous selection, see comments elsewhere
|
Chris@43
|
1474 // std::cout << "rs = " << rs << std::endl;
|
Chris@43
|
1475 if (rs < rf) rf -= rs;
|
Chris@43
|
1476 else rf = 0;
|
Chris@43
|
1477 }
|
Chris@43
|
1478
|
Chris@43
|
1479 //std::cout << "m_readBufferFill = " << m_readBufferFill << ", rf = " << rf << ", m_writeBufferFill = " << m_writeBufferFill << std::endl;
|
Chris@43
|
1480
|
Chris@43
|
1481 size_t wf = m_writeBufferFill;
|
Chris@43
|
1482 size_t skip = 0;
|
Chris@43
|
1483 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
1484 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@43
|
1485 if (wb) {
|
Chris@43
|
1486 if (c == 0) {
|
Chris@43
|
1487
|
Chris@43
|
1488 size_t wrs = wb->getReadSpace();
|
Chris@43
|
1489 // std::cout << "wrs = " << wrs << std::endl;
|
Chris@43
|
1490
|
Chris@43
|
1491 if (wrs < wf) wf -= wrs;
|
Chris@43
|
1492 else wf = 0;
|
Chris@43
|
1493 // std::cout << "wf = " << wf << std::endl;
|
Chris@43
|
1494
|
Chris@43
|
1495 if (wf < rf) skip = rf - wf;
|
Chris@43
|
1496 if (skip == 0) break;
|
Chris@43
|
1497 }
|
Chris@43
|
1498
|
Chris@43
|
1499 // std::cout << "skipping " << skip << std::endl;
|
Chris@43
|
1500 wb->skip(skip);
|
Chris@43
|
1501 }
|
Chris@43
|
1502 }
|
Chris@43
|
1503
|
Chris@43
|
1504 m_bufferScavenger.claim(m_readBuffers);
|
Chris@43
|
1505 m_readBuffers = m_writeBuffers;
|
Chris@43
|
1506 m_readBufferFill = m_writeBufferFill;
|
Chris@43
|
1507 // std::cout << "unified" << std::endl;
|
Chris@43
|
1508 }
|
Chris@43
|
1509
|
Chris@43
|
1510 void
|
Chris@43
|
1511 AudioCallbackPlaySource::FillThread::run()
|
Chris@43
|
1512 {
|
Chris@43
|
1513 AudioCallbackPlaySource &s(m_source);
|
Chris@43
|
1514
|
Chris@43
|
1515 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1516 std::cout << "AudioCallbackPlaySourceFillThread starting" << std::endl;
|
Chris@43
|
1517 #endif
|
Chris@43
|
1518
|
Chris@43
|
1519 s.m_mutex.lock();
|
Chris@43
|
1520
|
Chris@43
|
1521 bool previouslyPlaying = s.m_playing;
|
Chris@43
|
1522 bool work = false;
|
Chris@43
|
1523
|
Chris@43
|
1524 while (!s.m_exiting) {
|
Chris@43
|
1525
|
Chris@43
|
1526 s.unifyRingBuffers();
|
Chris@43
|
1527 s.m_bufferScavenger.scavenge();
|
Chris@43
|
1528 s.m_pluginScavenger.scavenge();
|
Chris@43
|
1529
|
Chris@43
|
1530 if (work && s.m_playing && s.getSourceSampleRate()) {
|
Chris@43
|
1531
|
Chris@43
|
1532 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1533 std::cout << "AudioCallbackPlaySourceFillThread: not waiting" << std::endl;
|
Chris@43
|
1534 #endif
|
Chris@43
|
1535
|
Chris@43
|
1536 s.m_mutex.unlock();
|
Chris@43
|
1537 s.m_mutex.lock();
|
Chris@43
|
1538
|
Chris@43
|
1539 } else {
|
Chris@43
|
1540
|
Chris@43
|
1541 float ms = 100;
|
Chris@43
|
1542 if (s.getSourceSampleRate() > 0) {
|
Chris@43
|
1543 ms = float(m_ringBufferSize) / float(s.getSourceSampleRate()) * 1000.0;
|
Chris@43
|
1544 }
|
Chris@43
|
1545
|
Chris@43
|
1546 if (s.m_playing) ms /= 10;
|
Chris@43
|
1547
|
Chris@43
|
1548 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1549 if (!s.m_playing) std::cout << std::endl;
|
Chris@43
|
1550 std::cout << "AudioCallbackPlaySourceFillThread: waiting for " << ms << "ms..." << std::endl;
|
Chris@43
|
1551 #endif
|
Chris@43
|
1552
|
Chris@43
|
1553 s.m_condition.wait(&s.m_mutex, size_t(ms));
|
Chris@43
|
1554 }
|
Chris@43
|
1555
|
Chris@43
|
1556 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1557 std::cout << "AudioCallbackPlaySourceFillThread: awoken" << std::endl;
|
Chris@43
|
1558 #endif
|
Chris@43
|
1559
|
Chris@43
|
1560 work = false;
|
Chris@43
|
1561
|
Chris@43
|
1562 if (!s.getSourceSampleRate()) continue;
|
Chris@43
|
1563
|
Chris@43
|
1564 bool playing = s.m_playing;
|
Chris@43
|
1565
|
Chris@43
|
1566 if (playing && !previouslyPlaying) {
|
Chris@43
|
1567 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1568 std::cout << "AudioCallbackPlaySourceFillThread: playback state changed, resetting" << std::endl;
|
Chris@43
|
1569 #endif
|
Chris@43
|
1570 for (size_t c = 0; c < s.getTargetChannelCount(); ++c) {
|
Chris@43
|
1571 RingBuffer<float> *rb = s.getReadRingBuffer(c);
|
Chris@43
|
1572 if (rb) rb->reset();
|
Chris@43
|
1573 }
|
Chris@43
|
1574 }
|
Chris@43
|
1575 previouslyPlaying = playing;
|
Chris@43
|
1576
|
Chris@43
|
1577 work = s.fillBuffers();
|
Chris@43
|
1578 }
|
Chris@43
|
1579
|
Chris@43
|
1580 s.m_mutex.unlock();
|
Chris@43
|
1581 }
|
Chris@43
|
1582
|