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1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
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2
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3 /*
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4 Sonic Visualiser
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5 An audio file viewer and annotation editor.
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6 Centre for Digital Music, Queen Mary, University of London.
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7 This file copyright 2006 Chris Cannam and QMUL.
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8
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9 This program is free software; you can redistribute it and/or
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10 modify it under the terms of the GNU General Public License as
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11 published by the Free Software Foundation; either version 2 of the
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12 License, or (at your option) any later version. See the file
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13 COPYING included with this distribution for more information.
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14 */
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15
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16 #include "AudioCallbackPlaySource.h"
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17
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18 #include "AudioGenerator.h"
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19
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20 #include "data/model/Model.h"
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21 #include "view/ViewManager.h"
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22 #include "base/PlayParameterRepository.h"
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23 #include "base/Preferences.h"
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24 #include "data/model/DenseTimeValueModel.h"
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25 #include "data/model/WaveFileModel.h"
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26 #include "data/model/SparseOneDimensionalModel.h"
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27 #include "plugin/RealTimePluginInstance.h"
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28
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29 #include "AudioCallbackPlayTarget.h"
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30
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31 #include <rubberband/RubberBandStretcher.h>
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32 using namespace RubberBand;
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33
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34 #include <iostream>
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35 #include <cassert>
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36
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37 //#define DEBUG_AUDIO_PLAY_SOURCE 1
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38 //#define DEBUG_AUDIO_PLAY_SOURCE_PLAYING 1
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39
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40 const size_t AudioCallbackPlaySource::m_ringBufferSize = 131071;
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41
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42 AudioCallbackPlaySource::AudioCallbackPlaySource(ViewManager *manager,
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43 QString clientName) :
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44 m_viewManager(manager),
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45 m_audioGenerator(new AudioGenerator()),
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46 m_clientName(clientName),
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47 m_readBuffers(0),
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48 m_writeBuffers(0),
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49 m_readBufferFill(0),
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50 m_writeBufferFill(0),
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51 m_bufferScavenger(1),
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52 m_sourceChannelCount(0),
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53 m_blockSize(1024),
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54 m_sourceSampleRate(0),
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55 m_targetSampleRate(0),
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56 m_playLatency(0),
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57 m_target(0),
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58 m_lastRetrievalTimestamp(0.0),
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59 m_lastRetrievedBlockSize(0),
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60 m_playing(false),
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61 m_exiting(false),
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62 m_lastModelEndFrame(0),
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63 m_outputLeft(0.0),
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64 m_outputRight(0.0),
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65 m_auditioningPlugin(0),
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66 m_auditioningPluginBypassed(false),
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67 m_timeStretcher(0),
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68 m_stretchRatio(1.0),
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69 m_stretcherInputCount(0),
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70 m_stretcherInputs(0),
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71 m_stretcherInputSizes(0),
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72 m_fillThread(0),
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73 m_converter(0),
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74 m_crapConverter(0),
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75 m_resampleQuality(Preferences::getInstance()->getResampleQuality())
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76 {
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77 m_viewManager->setAudioPlaySource(this);
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78
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79 connect(m_viewManager, SIGNAL(selectionChanged()),
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80 this, SLOT(selectionChanged()));
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81 connect(m_viewManager, SIGNAL(playLoopModeChanged()),
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82 this, SLOT(playLoopModeChanged()));
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83 connect(m_viewManager, SIGNAL(playSelectionModeChanged()),
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84 this, SLOT(playSelectionModeChanged()));
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85
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86 connect(PlayParameterRepository::getInstance(),
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87 SIGNAL(playParametersChanged(PlayParameters *)),
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88 this, SLOT(playParametersChanged(PlayParameters *)));
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89
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90 connect(Preferences::getInstance(),
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91 SIGNAL(propertyChanged(PropertyContainer::PropertyName)),
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92 this, SLOT(preferenceChanged(PropertyContainer::PropertyName)));
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93 }
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94
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95 AudioCallbackPlaySource::~AudioCallbackPlaySource()
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96 {
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97 m_exiting = true;
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98
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99 if (m_fillThread) {
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100 m_condition.wakeAll();
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101 m_fillThread->wait();
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102 delete m_fillThread;
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103 }
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104
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105 clearModels();
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106
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107 if (m_readBuffers != m_writeBuffers) {
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108 delete m_readBuffers;
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109 }
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110
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111 delete m_writeBuffers;
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112
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113 delete m_audioGenerator;
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114
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115 for (size_t i = 0; i < m_stretcherInputCount; ++i) {
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116 delete[] m_stretcherInputs[i];
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117 }
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118 delete[] m_stretcherInputSizes;
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119 delete[] m_stretcherInputs;
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120
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121 m_bufferScavenger.scavenge(true);
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122 m_pluginScavenger.scavenge(true);
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123 }
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124
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125 void
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126 AudioCallbackPlaySource::addModel(Model *model)
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127 {
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128 if (m_models.find(model) != m_models.end()) return;
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129
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130 bool canPlay = m_audioGenerator->addModel(model);
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131
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132 m_mutex.lock();
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133
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134 m_models.insert(model);
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135 if (model->getEndFrame() > m_lastModelEndFrame) {
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136 m_lastModelEndFrame = model->getEndFrame();
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137 }
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138
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139 bool buffersChanged = false, srChanged = false;
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140
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141 size_t modelChannels = 1;
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142 DenseTimeValueModel *dtvm = dynamic_cast<DenseTimeValueModel *>(model);
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143 if (dtvm) modelChannels = dtvm->getChannelCount();
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144 if (modelChannels > m_sourceChannelCount) {
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145 m_sourceChannelCount = modelChannels;
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146 }
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147
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148 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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149 std::cout << "Adding model with " << modelChannels << " channels " << std::endl;
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150 #endif
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151
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152 if (m_sourceSampleRate == 0) {
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153
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154 m_sourceSampleRate = model->getSampleRate();
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155 srChanged = true;
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156
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157 } else if (model->getSampleRate() != m_sourceSampleRate) {
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158
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159 // If this is a dense time-value model and we have no other, we
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160 // can just switch to this model's sample rate
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161
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162 if (dtvm) {
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163
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164 bool conflicting = false;
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165
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166 for (std::set<Model *>::const_iterator i = m_models.begin();
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167 i != m_models.end(); ++i) {
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168 // Only wave file models can be considered conflicting --
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169 // writable wave file models are derived and we shouldn't
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170 // take their rates into account. Also, don't give any
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171 // particular weight to a file that's already playing at
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172 // the wrong rate anyway
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173 WaveFileModel *wfm = dynamic_cast<WaveFileModel *>(*i);
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174 if (wfm && wfm != dtvm &&
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175 wfm->getSampleRate() != model->getSampleRate() &&
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176 wfm->getSampleRate() == m_sourceSampleRate) {
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177 std::cerr << "AudioCallbackPlaySource::addModel: Conflicting wave file model " << *i << " found" << std::endl;
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178 conflicting = true;
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179 break;
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180 }
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181 }
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182
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183 if (conflicting) {
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184
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185 std::cerr << "AudioCallbackPlaySource::addModel: ERROR: "
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186 << "New model sample rate does not match" << std::endl
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187 << "existing model(s) (new " << model->getSampleRate()
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188 << " vs " << m_sourceSampleRate
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189 << "), playback will be wrong"
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190 << std::endl;
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191
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192 emit sampleRateMismatch(model->getSampleRate(),
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193 m_sourceSampleRate,
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194 false);
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195 } else {
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196 m_sourceSampleRate = model->getSampleRate();
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197 srChanged = true;
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198 }
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199 }
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200 }
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201
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202 if (!m_writeBuffers || (m_writeBuffers->size() < getTargetChannelCount())) {
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203 clearRingBuffers(true, getTargetChannelCount());
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204 buffersChanged = true;
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205 } else {
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206 if (canPlay) clearRingBuffers(true);
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207 }
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208
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209 if (buffersChanged || srChanged) {
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210 if (m_converter) {
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211 src_delete(m_converter);
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212 src_delete(m_crapConverter);
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213 m_converter = 0;
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214 m_crapConverter = 0;
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215 }
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216 }
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217
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218 m_mutex.unlock();
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219
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220 m_audioGenerator->setTargetChannelCount(getTargetChannelCount());
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221
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222 if (!m_fillThread) {
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223 m_fillThread = new FillThread(*this);
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224 m_fillThread->start();
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225 }
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226
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227 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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228 std::cout << "AudioCallbackPlaySource::addModel: now have " << m_models.size() << " model(s) -- emitting modelReplaced" << std::endl;
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229 #endif
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230
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231 if (buffersChanged || srChanged) {
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232 emit modelReplaced();
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233 }
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234
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235 connect(model, SIGNAL(modelChanged(size_t, size_t)),
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236 this, SLOT(modelChanged(size_t, size_t)));
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237
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238 m_condition.wakeAll();
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239 }
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240
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241 void
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242 AudioCallbackPlaySource::modelChanged(size_t startFrame, size_t endFrame)
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243 {
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244 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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245 std::cerr << "AudioCallbackPlaySource::modelChanged(" << startFrame << "," << endFrame << ")" << std::endl;
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246 #endif
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247 if (endFrame > m_lastModelEndFrame) {
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248 m_lastModelEndFrame = endFrame;
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249 }
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250 }
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251
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252 void
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253 AudioCallbackPlaySource::removeModel(Model *model)
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254 {
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255 m_mutex.lock();
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256
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257 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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258 std::cout << "AudioCallbackPlaySource::removeModel(" << model << ")" << std::endl;
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259 #endif
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260
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261 disconnect(model, SIGNAL(modelChanged(size_t, size_t)),
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262 this, SLOT(modelChanged(size_t, size_t)));
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263
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264 m_models.erase(model);
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265
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266 if (m_models.empty()) {
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267 if (m_converter) {
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268 src_delete(m_converter);
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269 src_delete(m_crapConverter);
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270 m_converter = 0;
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271 m_crapConverter = 0;
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272 }
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273 m_sourceSampleRate = 0;
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274 }
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275
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276 size_t lastEnd = 0;
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277 for (std::set<Model *>::const_iterator i = m_models.begin();
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278 i != m_models.end(); ++i) {
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279 // std::cout << "AudioCallbackPlaySource::removeModel(" << model << "): checking end frame on model " << *i << std::endl;
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280 if ((*i)->getEndFrame() > lastEnd) lastEnd = (*i)->getEndFrame();
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281 // std::cout << "(done, lastEnd now " << lastEnd << ")" << std::endl;
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282 }
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283 m_lastModelEndFrame = lastEnd;
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284
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285 m_mutex.unlock();
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286
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287 m_audioGenerator->removeModel(model);
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288
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289 clearRingBuffers();
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290 }
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291
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292 void
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293 AudioCallbackPlaySource::clearModels()
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294 {
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295 m_mutex.lock();
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296
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297 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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298 std::cout << "AudioCallbackPlaySource::clearModels()" << std::endl;
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299 #endif
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300
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301 m_models.clear();
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302
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303 if (m_converter) {
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304 src_delete(m_converter);
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305 src_delete(m_crapConverter);
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306 m_converter = 0;
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307 m_crapConverter = 0;
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308 }
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309
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310 m_lastModelEndFrame = 0;
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311
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312 m_sourceSampleRate = 0;
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313
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314 m_mutex.unlock();
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315
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316 m_audioGenerator->clearModels();
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317
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318 clearRingBuffers();
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319 }
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320
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321 void
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322 AudioCallbackPlaySource::clearRingBuffers(bool haveLock, size_t count)
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323 {
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324 if (!haveLock) m_mutex.lock();
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325
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326 rebuildRangeLists();
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327
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328 if (count == 0) {
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329 if (m_writeBuffers) count = m_writeBuffers->size();
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330 }
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331
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332 m_writeBufferFill = getCurrentBufferedFrame();
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333
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334 if (m_readBuffers != m_writeBuffers) {
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335 delete m_writeBuffers;
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336 }
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337
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338 m_writeBuffers = new RingBufferVector;
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339
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340 for (size_t i = 0; i < count; ++i) {
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341 m_writeBuffers->push_back(new RingBuffer<float>(m_ringBufferSize));
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342 }
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343
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344 // std::cout << "AudioCallbackPlaySource::clearRingBuffers: Created "
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345 // << count << " write buffers" << std::endl;
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346
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347 if (!haveLock) {
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348 m_mutex.unlock();
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349 }
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350 }
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351
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352 void
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353 AudioCallbackPlaySource::play(size_t startFrame)
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354 {
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355 if (m_viewManager->getPlaySelectionMode() &&
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356 !m_viewManager->getSelections().empty()) {
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357
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358 startFrame = m_viewManager->constrainFrameToSelection(startFrame);
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359
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360 } else {
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361 if (startFrame >= m_lastModelEndFrame) {
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362 startFrame = 0;
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363 }
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364 }
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365
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366 std::cerr << "play(" << startFrame << ") -> playback model ";
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367
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368 startFrame = m_viewManager->alignReferenceToPlaybackFrame(startFrame);
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369
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370 std::cerr << startFrame << std::endl;
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371
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372 // The fill thread will automatically empty its buffers before
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373 // starting again if we have not so far been playing, but not if
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374 // we're just re-seeking.
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375
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376 m_mutex.lock();
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377 if (m_timeStretcher) {
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378 m_timeStretcher->reset();
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379 }
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380 if (m_playing) {
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381 std::cerr << "playing already, resetting" << std::endl;
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382 m_readBufferFill = m_writeBufferFill = startFrame;
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383 if (m_readBuffers) {
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384 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
385 RingBuffer<float> *rb = getReadRingBuffer(c);
|
Chris@93
|
386 std::cerr << "reset ring buffer for channel " << c << std::endl;
|
Chris@43
|
387 if (rb) rb->reset();
|
Chris@43
|
388 }
|
Chris@43
|
389 }
|
Chris@43
|
390 if (m_converter) src_reset(m_converter);
|
Chris@43
|
391 if (m_crapConverter) src_reset(m_crapConverter);
|
Chris@43
|
392 } else {
|
Chris@43
|
393 if (m_converter) src_reset(m_converter);
|
Chris@43
|
394 if (m_crapConverter) src_reset(m_crapConverter);
|
Chris@43
|
395 m_readBufferFill = m_writeBufferFill = startFrame;
|
Chris@43
|
396 }
|
Chris@43
|
397 m_mutex.unlock();
|
Chris@43
|
398
|
Chris@43
|
399 m_audioGenerator->reset();
|
Chris@43
|
400
|
Chris@43
|
401 bool changed = !m_playing;
|
Chris@91
|
402 m_lastRetrievalTimestamp = 0;
|
Chris@43
|
403 m_playing = true;
|
Chris@43
|
404 m_condition.wakeAll();
|
Chris@43
|
405 if (changed) emit playStatusChanged(m_playing);
|
Chris@43
|
406 }
|
Chris@43
|
407
|
Chris@43
|
408 void
|
Chris@43
|
409 AudioCallbackPlaySource::stop()
|
Chris@43
|
410 {
|
Chris@43
|
411 bool changed = m_playing;
|
Chris@43
|
412 m_playing = false;
|
Chris@43
|
413 m_condition.wakeAll();
|
Chris@91
|
414 m_lastRetrievalTimestamp = 0;
|
Chris@43
|
415 if (changed) emit playStatusChanged(m_playing);
|
Chris@43
|
416 }
|
Chris@43
|
417
|
Chris@43
|
418 void
|
Chris@43
|
419 AudioCallbackPlaySource::selectionChanged()
|
Chris@43
|
420 {
|
Chris@43
|
421 if (m_viewManager->getPlaySelectionMode()) {
|
Chris@43
|
422 clearRingBuffers();
|
Chris@43
|
423 }
|
Chris@43
|
424 }
|
Chris@43
|
425
|
Chris@43
|
426 void
|
Chris@43
|
427 AudioCallbackPlaySource::playLoopModeChanged()
|
Chris@43
|
428 {
|
Chris@43
|
429 clearRingBuffers();
|
Chris@43
|
430 }
|
Chris@43
|
431
|
Chris@43
|
432 void
|
Chris@43
|
433 AudioCallbackPlaySource::playSelectionModeChanged()
|
Chris@43
|
434 {
|
Chris@43
|
435 if (!m_viewManager->getSelections().empty()) {
|
Chris@43
|
436 clearRingBuffers();
|
Chris@43
|
437 }
|
Chris@43
|
438 }
|
Chris@43
|
439
|
Chris@43
|
440 void
|
Chris@43
|
441 AudioCallbackPlaySource::playParametersChanged(PlayParameters *)
|
Chris@43
|
442 {
|
Chris@43
|
443 clearRingBuffers();
|
Chris@43
|
444 }
|
Chris@43
|
445
|
Chris@43
|
446 void
|
Chris@43
|
447 AudioCallbackPlaySource::preferenceChanged(PropertyContainer::PropertyName n)
|
Chris@43
|
448 {
|
Chris@43
|
449 if (n == "Resample Quality") {
|
Chris@43
|
450 setResampleQuality(Preferences::getInstance()->getResampleQuality());
|
Chris@43
|
451 }
|
Chris@43
|
452 }
|
Chris@43
|
453
|
Chris@43
|
454 void
|
Chris@43
|
455 AudioCallbackPlaySource::audioProcessingOverload()
|
Chris@43
|
456 {
|
Chris@43
|
457 RealTimePluginInstance *ap = m_auditioningPlugin;
|
Chris@43
|
458 if (ap && m_playing && !m_auditioningPluginBypassed) {
|
Chris@43
|
459 m_auditioningPluginBypassed = true;
|
Chris@43
|
460 emit audioOverloadPluginDisabled();
|
Chris@43
|
461 }
|
Chris@43
|
462 }
|
Chris@43
|
463
|
Chris@43
|
464 void
|
Chris@91
|
465 AudioCallbackPlaySource::setTarget(AudioCallbackPlayTarget *target, size_t size)
|
Chris@43
|
466 {
|
Chris@91
|
467 m_target = target;
|
Chris@43
|
468 // std::cout << "AudioCallbackPlaySource::setTargetBlockSize() -> " << size << std::endl;
|
Chris@43
|
469 assert(size < m_ringBufferSize);
|
Chris@43
|
470 m_blockSize = size;
|
Chris@43
|
471 }
|
Chris@43
|
472
|
Chris@43
|
473 size_t
|
Chris@43
|
474 AudioCallbackPlaySource::getTargetBlockSize() const
|
Chris@43
|
475 {
|
Chris@43
|
476 // std::cout << "AudioCallbackPlaySource::getTargetBlockSize() -> " << m_blockSize << std::endl;
|
Chris@43
|
477 return m_blockSize;
|
Chris@43
|
478 }
|
Chris@43
|
479
|
Chris@43
|
480 void
|
Chris@43
|
481 AudioCallbackPlaySource::setTargetPlayLatency(size_t latency)
|
Chris@43
|
482 {
|
Chris@43
|
483 m_playLatency = latency;
|
Chris@43
|
484 }
|
Chris@43
|
485
|
Chris@43
|
486 size_t
|
Chris@43
|
487 AudioCallbackPlaySource::getTargetPlayLatency() const
|
Chris@43
|
488 {
|
Chris@43
|
489 return m_playLatency;
|
Chris@43
|
490 }
|
Chris@43
|
491
|
Chris@43
|
492 size_t
|
Chris@43
|
493 AudioCallbackPlaySource::getCurrentPlayingFrame()
|
Chris@43
|
494 {
|
Chris@91
|
495 // This method attempts to estimate which audio sample frame is
|
Chris@91
|
496 // "currently coming through the speakers".
|
Chris@91
|
497
|
Chris@93
|
498 size_t targetRate = getTargetSampleRate();
|
Chris@93
|
499 size_t latency = m_playLatency; // at target rate
|
Chris@93
|
500 RealTime latency_t = RealTime::frame2RealTime(latency, targetRate);
|
Chris@93
|
501
|
Chris@93
|
502 return getCurrentFrame(latency_t);
|
Chris@93
|
503 }
|
Chris@93
|
504
|
Chris@93
|
505 size_t
|
Chris@93
|
506 AudioCallbackPlaySource::getCurrentBufferedFrame()
|
Chris@93
|
507 {
|
Chris@93
|
508 return getCurrentFrame(RealTime::zeroTime);
|
Chris@93
|
509 }
|
Chris@93
|
510
|
Chris@93
|
511 size_t
|
Chris@93
|
512 AudioCallbackPlaySource::getCurrentFrame(RealTime latency_t)
|
Chris@93
|
513 {
|
Chris@43
|
514 bool resample = false;
|
Chris@91
|
515 double resampleRatio = 1.0;
|
Chris@43
|
516
|
Chris@91
|
517 // We resample when filling the ring buffer, and time-stretch when
|
Chris@91
|
518 // draining it. The buffer contains data at the "target rate" and
|
Chris@91
|
519 // the latency provided by the target is also at the target rate.
|
Chris@91
|
520 // Because of the multiple rates involved, we do the actual
|
Chris@91
|
521 // calculation using RealTime instead.
|
Chris@43
|
522
|
Chris@91
|
523 size_t sourceRate = getSourceSampleRate();
|
Chris@91
|
524 size_t targetRate = getTargetSampleRate();
|
Chris@91
|
525
|
Chris@91
|
526 if (sourceRate == 0 || targetRate == 0) return 0;
|
Chris@91
|
527
|
Chris@91
|
528 size_t inbuffer = 0; // at target rate
|
Chris@91
|
529
|
Chris@43
|
530 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
531 RingBuffer<float> *rb = getReadRingBuffer(c);
|
Chris@43
|
532 if (rb) {
|
Chris@91
|
533 size_t here = rb->getReadSpace();
|
Chris@91
|
534 if (c == 0 || here < inbuffer) inbuffer = here;
|
Chris@43
|
535 }
|
Chris@43
|
536 }
|
Chris@43
|
537
|
Chris@91
|
538 size_t readBufferFill = m_readBufferFill;
|
Chris@91
|
539 size_t lastRetrievedBlockSize = m_lastRetrievedBlockSize;
|
Chris@91
|
540 double lastRetrievalTimestamp = m_lastRetrievalTimestamp;
|
Chris@91
|
541 double currentTime = 0.0;
|
Chris@91
|
542 if (m_target) currentTime = m_target->getCurrentTime();
|
Chris@91
|
543
|
Chris@91
|
544 RealTime inbuffer_t = RealTime::frame2RealTime(inbuffer, targetRate);
|
Chris@91
|
545
|
Chris@91
|
546 size_t stretchlat = 0;
|
Chris@91
|
547 double timeRatio = 1.0;
|
Chris@91
|
548
|
Chris@91
|
549 if (m_timeStretcher) {
|
Chris@91
|
550 stretchlat = m_timeStretcher->getLatency();
|
Chris@91
|
551 timeRatio = m_timeStretcher->getTimeRatio();
|
Chris@43
|
552 }
|
Chris@43
|
553
|
Chris@91
|
554 RealTime stretchlat_t = RealTime::frame2RealTime(stretchlat, targetRate);
|
Chris@43
|
555
|
Chris@91
|
556 // When the target has just requested a block from us, the last
|
Chris@91
|
557 // sample it obtained was our buffer fill frame count minus the
|
Chris@91
|
558 // amount of read space (converted back to source sample rate)
|
Chris@91
|
559 // remaining now. That sample is not expected to be played until
|
Chris@91
|
560 // the target's play latency has elapsed. By the time the
|
Chris@91
|
561 // following block is requested, that sample will be at the
|
Chris@91
|
562 // target's play latency minus the last requested block size away
|
Chris@91
|
563 // from being played.
|
Chris@91
|
564
|
Chris@91
|
565 RealTime sincerequest_t = RealTime::zeroTime;
|
Chris@91
|
566 RealTime lastretrieved_t = RealTime::zeroTime;
|
Chris@91
|
567
|
Chris@91
|
568 if (m_target && lastRetrievalTimestamp != 0.0) {
|
Chris@91
|
569
|
Chris@91
|
570 lastretrieved_t = RealTime::frame2RealTime
|
Chris@91
|
571 (lastRetrievedBlockSize, targetRate);
|
Chris@91
|
572
|
Chris@91
|
573 // calculate number of frames at target rate that have elapsed
|
Chris@91
|
574 // since the end of the last call to getSourceSamples
|
Chris@91
|
575
|
Chris@91
|
576 double elapsed = currentTime - lastRetrievalTimestamp;
|
Chris@91
|
577
|
Chris@91
|
578 if (elapsed > 0.0) {
|
Chris@91
|
579 sincerequest_t = RealTime::fromSeconds(elapsed);
|
Chris@91
|
580 }
|
Chris@91
|
581
|
Chris@91
|
582 } else {
|
Chris@91
|
583
|
Chris@91
|
584 lastretrieved_t = RealTime::frame2RealTime
|
Chris@91
|
585 (getTargetBlockSize(), targetRate);
|
Chris@62
|
586 }
|
Chris@91
|
587
|
Chris@91
|
588 RealTime bufferedto_t = RealTime::frame2RealTime(readBufferFill, sourceRate);
|
Chris@91
|
589
|
Chris@91
|
590 if (timeRatio != 1.0) {
|
Chris@91
|
591 lastretrieved_t = lastretrieved_t / timeRatio;
|
Chris@91
|
592 sincerequest_t = sincerequest_t / timeRatio;
|
Chris@43
|
593 }
|
Chris@43
|
594
|
Chris@43
|
595 bool looping = m_viewManager->getPlayLoopMode();
|
Chris@43
|
596
|
Chris@91
|
597 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@91
|
598 std::cerr << "\nbuffered to: " << bufferedto_t << ", in buffer: " << inbuffer_t << ", time ratio " << timeRatio << "\n stretcher latency: " << stretchlat_t << ", device latency: " << latency_t << "\n since request: " << sincerequest_t << ", last retrieved: " << lastretrieved_t << std::endl;
|
Chris@91
|
599 #endif
|
Chris@43
|
600
|
Chris@91
|
601 RealTime end = RealTime::frame2RealTime(m_lastModelEndFrame, sourceRate);
|
Chris@60
|
602
|
Chris@93
|
603 // Normally the range lists should contain at least one item each
|
Chris@93
|
604 // -- if playback is unconstrained, that item should report the
|
Chris@93
|
605 // entire source audio duration.
|
Chris@43
|
606
|
Chris@93
|
607 if (m_rangeStarts.empty()) {
|
Chris@93
|
608 rebuildRangeLists();
|
Chris@93
|
609 }
|
Chris@92
|
610
|
Chris@93
|
611 if (m_rangeStarts.empty()) {
|
Chris@93
|
612 // this code is only used in case of error in rebuildRangeLists
|
Chris@93
|
613 RealTime playing_t = bufferedto_t
|
Chris@93
|
614 - latency_t - stretchlat_t - lastretrieved_t - inbuffer_t
|
Chris@93
|
615 + sincerequest_t;
|
Chris@93
|
616 size_t frame = RealTime::realTime2Frame(playing_t, sourceRate);
|
Chris@93
|
617 return m_viewManager->alignPlaybackFrameToReference(frame);
|
Chris@93
|
618 }
|
Chris@43
|
619
|
Chris@91
|
620 int inRange = 0;
|
Chris@91
|
621 int index = 0;
|
Chris@91
|
622
|
Chris@93
|
623 for (size_t i = 0; i < m_rangeStarts.size(); ++i) {
|
Chris@93
|
624 if (bufferedto_t >= m_rangeStarts[i]) {
|
Chris@93
|
625 inRange = index;
|
Chris@93
|
626 } else {
|
Chris@93
|
627 break;
|
Chris@93
|
628 }
|
Chris@93
|
629 ++index;
|
Chris@93
|
630 }
|
Chris@93
|
631
|
Chris@93
|
632 if (inRange >= m_rangeStarts.size()) inRange = m_rangeStarts.size()-1;
|
Chris@93
|
633
|
Chris@93
|
634 RealTime playing_t = bufferedto_t - m_rangeStarts[inRange];
|
Chris@93
|
635
|
Chris@93
|
636 playing_t = playing_t
|
Chris@93
|
637 - latency_t - stretchlat_t - lastretrieved_t - inbuffer_t
|
Chris@93
|
638 + sincerequest_t;
|
Chris@93
|
639
|
Chris@93
|
640 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@93
|
641 std::cerr << "playing_t as offset into range " << inRange << " (with start = " << m_rangeStarts[inRange] << ") = " << playing_t << std::endl;
|
Chris@93
|
642 #endif
|
Chris@93
|
643
|
Chris@93
|
644 while (playing_t < RealTime::zeroTime) {
|
Chris@93
|
645
|
Chris@93
|
646 if (inRange == 0) {
|
Chris@93
|
647 if (looping) {
|
Chris@93
|
648 inRange = m_rangeStarts.size() - 1;
|
Chris@93
|
649 } else {
|
Chris@93
|
650 break;
|
Chris@93
|
651 }
|
Chris@93
|
652 } else {
|
Chris@93
|
653 --inRange;
|
Chris@93
|
654 }
|
Chris@93
|
655
|
Chris@93
|
656 playing_t = playing_t + m_rangeDurations[inRange];
|
Chris@93
|
657 }
|
Chris@93
|
658
|
Chris@93
|
659 playing_t = playing_t + m_rangeStarts[inRange];
|
Chris@93
|
660
|
Chris@93
|
661 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@93
|
662 std::cerr << " playing time: " << playing_t << std::endl;
|
Chris@93
|
663 #endif
|
Chris@93
|
664
|
Chris@93
|
665 if (!looping) {
|
Chris@93
|
666 if (inRange == m_rangeStarts.size()-1 &&
|
Chris@93
|
667 playing_t >= m_rangeStarts[inRange] + m_rangeDurations[inRange]) {
|
Chris@93
|
668 stop();
|
Chris@93
|
669 }
|
Chris@93
|
670 }
|
Chris@93
|
671
|
Chris@93
|
672 if (playing_t < RealTime::zeroTime) playing_t = RealTime::zeroTime;
|
Chris@93
|
673
|
Chris@93
|
674 size_t frame = RealTime::realTime2Frame(playing_t, sourceRate);
|
Chris@93
|
675 return m_viewManager->alignPlaybackFrameToReference(frame);
|
Chris@93
|
676 }
|
Chris@93
|
677
|
Chris@93
|
678 void
|
Chris@93
|
679 AudioCallbackPlaySource::rebuildRangeLists()
|
Chris@93
|
680 {
|
Chris@93
|
681 bool constrained = (m_viewManager->getPlaySelectionMode());
|
Chris@93
|
682
|
Chris@93
|
683 m_rangeStarts.clear();
|
Chris@93
|
684 m_rangeDurations.clear();
|
Chris@93
|
685
|
Chris@93
|
686 size_t sourceRate = getSourceSampleRate();
|
Chris@93
|
687 if (sourceRate == 0) return;
|
Chris@93
|
688
|
Chris@93
|
689 RealTime end = RealTime::frame2RealTime(m_lastModelEndFrame, sourceRate);
|
Chris@93
|
690 if (end == RealTime::zeroTime) return;
|
Chris@93
|
691
|
Chris@93
|
692 if (!constrained) {
|
Chris@93
|
693 m_rangeStarts.push_back(RealTime::zeroTime);
|
Chris@93
|
694 m_rangeDurations.push_back(end);
|
Chris@93
|
695 return;
|
Chris@93
|
696 }
|
Chris@93
|
697
|
Chris@93
|
698 MultiSelection::SelectionList selections = m_viewManager->getSelections();
|
Chris@93
|
699 MultiSelection::SelectionList::const_iterator i;
|
Chris@93
|
700
|
Chris@93
|
701 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@93
|
702 std::cerr << "AudioCallbackPlaySource::rebuildRangeLists" << std::endl;
|
Chris@93
|
703 #endif
|
Chris@93
|
704
|
Chris@93
|
705 if (!selections.empty()) {
|
Chris@91
|
706
|
Chris@91
|
707 for (i = selections.begin(); i != selections.end(); ++i) {
|
Chris@91
|
708
|
Chris@91
|
709 RealTime start =
|
Chris@91
|
710 (RealTime::frame2RealTime
|
Chris@91
|
711 (m_viewManager->alignReferenceToPlaybackFrame(i->getStartFrame()),
|
Chris@91
|
712 sourceRate));
|
Chris@91
|
713 RealTime duration =
|
Chris@91
|
714 (RealTime::frame2RealTime
|
Chris@91
|
715 (m_viewManager->alignReferenceToPlaybackFrame(i->getEndFrame()) -
|
Chris@91
|
716 m_viewManager->alignReferenceToPlaybackFrame(i->getStartFrame()),
|
Chris@91
|
717 sourceRate));
|
Chris@91
|
718
|
Chris@93
|
719 m_rangeStarts.push_back(start);
|
Chris@93
|
720 m_rangeDurations.push_back(duration);
|
Chris@91
|
721 }
|
Chris@93
|
722 } else {
|
Chris@93
|
723 m_rangeStarts.push_back(RealTime::zeroTime);
|
Chris@93
|
724 m_rangeDurations.push_back(end);
|
Chris@43
|
725 }
|
Chris@43
|
726
|
Chris@93
|
727 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@93
|
728 std::cerr << "Now have " << m_rangeStarts.size() << " play ranges" << std::endl;
|
Chris@91
|
729 #endif
|
Chris@43
|
730 }
|
Chris@43
|
731
|
Chris@43
|
732 void
|
Chris@43
|
733 AudioCallbackPlaySource::setOutputLevels(float left, float right)
|
Chris@43
|
734 {
|
Chris@43
|
735 m_outputLeft = left;
|
Chris@43
|
736 m_outputRight = right;
|
Chris@43
|
737 }
|
Chris@43
|
738
|
Chris@43
|
739 bool
|
Chris@43
|
740 AudioCallbackPlaySource::getOutputLevels(float &left, float &right)
|
Chris@43
|
741 {
|
Chris@43
|
742 left = m_outputLeft;
|
Chris@43
|
743 right = m_outputRight;
|
Chris@43
|
744 return true;
|
Chris@43
|
745 }
|
Chris@43
|
746
|
Chris@43
|
747 void
|
Chris@43
|
748 AudioCallbackPlaySource::setTargetSampleRate(size_t sr)
|
Chris@43
|
749 {
|
Chris@43
|
750 m_targetSampleRate = sr;
|
Chris@43
|
751 initialiseConverter();
|
Chris@43
|
752 }
|
Chris@43
|
753
|
Chris@43
|
754 void
|
Chris@43
|
755 AudioCallbackPlaySource::initialiseConverter()
|
Chris@43
|
756 {
|
Chris@43
|
757 m_mutex.lock();
|
Chris@43
|
758
|
Chris@43
|
759 if (m_converter) {
|
Chris@43
|
760 src_delete(m_converter);
|
Chris@43
|
761 src_delete(m_crapConverter);
|
Chris@43
|
762 m_converter = 0;
|
Chris@43
|
763 m_crapConverter = 0;
|
Chris@43
|
764 }
|
Chris@43
|
765
|
Chris@43
|
766 if (getSourceSampleRate() != getTargetSampleRate()) {
|
Chris@43
|
767
|
Chris@43
|
768 int err = 0;
|
Chris@43
|
769
|
Chris@43
|
770 m_converter = src_new(m_resampleQuality == 2 ? SRC_SINC_BEST_QUALITY :
|
Chris@43
|
771 m_resampleQuality == 1 ? SRC_SINC_MEDIUM_QUALITY :
|
Chris@43
|
772 m_resampleQuality == 0 ? SRC_SINC_FASTEST :
|
Chris@43
|
773 SRC_SINC_MEDIUM_QUALITY,
|
Chris@43
|
774 getTargetChannelCount(), &err);
|
Chris@43
|
775
|
Chris@43
|
776 if (m_converter) {
|
Chris@43
|
777 m_crapConverter = src_new(SRC_LINEAR,
|
Chris@43
|
778 getTargetChannelCount(),
|
Chris@43
|
779 &err);
|
Chris@43
|
780 }
|
Chris@43
|
781
|
Chris@43
|
782 if (!m_converter || !m_crapConverter) {
|
Chris@43
|
783 std::cerr
|
Chris@43
|
784 << "AudioCallbackPlaySource::setModel: ERROR in creating samplerate converter: "
|
Chris@43
|
785 << src_strerror(err) << std::endl;
|
Chris@43
|
786
|
Chris@43
|
787 if (m_converter) {
|
Chris@43
|
788 src_delete(m_converter);
|
Chris@43
|
789 m_converter = 0;
|
Chris@43
|
790 }
|
Chris@43
|
791
|
Chris@43
|
792 if (m_crapConverter) {
|
Chris@43
|
793 src_delete(m_crapConverter);
|
Chris@43
|
794 m_crapConverter = 0;
|
Chris@43
|
795 }
|
Chris@43
|
796
|
Chris@43
|
797 m_mutex.unlock();
|
Chris@43
|
798
|
Chris@43
|
799 emit sampleRateMismatch(getSourceSampleRate(),
|
Chris@43
|
800 getTargetSampleRate(),
|
Chris@43
|
801 false);
|
Chris@43
|
802 } else {
|
Chris@43
|
803
|
Chris@43
|
804 m_mutex.unlock();
|
Chris@43
|
805
|
Chris@43
|
806 emit sampleRateMismatch(getSourceSampleRate(),
|
Chris@43
|
807 getTargetSampleRate(),
|
Chris@43
|
808 true);
|
Chris@43
|
809 }
|
Chris@43
|
810 } else {
|
Chris@43
|
811 m_mutex.unlock();
|
Chris@43
|
812 }
|
Chris@43
|
813 }
|
Chris@43
|
814
|
Chris@43
|
815 void
|
Chris@43
|
816 AudioCallbackPlaySource::setResampleQuality(int q)
|
Chris@43
|
817 {
|
Chris@43
|
818 if (q == m_resampleQuality) return;
|
Chris@43
|
819 m_resampleQuality = q;
|
Chris@43
|
820
|
Chris@43
|
821 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
822 std::cerr << "AudioCallbackPlaySource::setResampleQuality: setting to "
|
Chris@43
|
823 << m_resampleQuality << std::endl;
|
Chris@43
|
824 #endif
|
Chris@43
|
825
|
Chris@43
|
826 initialiseConverter();
|
Chris@43
|
827 }
|
Chris@43
|
828
|
Chris@43
|
829 void
|
Chris@43
|
830 AudioCallbackPlaySource::setAuditioningPlugin(RealTimePluginInstance *plugin)
|
Chris@43
|
831 {
|
Chris@43
|
832 RealTimePluginInstance *formerPlugin = m_auditioningPlugin;
|
Chris@43
|
833 m_auditioningPlugin = plugin;
|
Chris@43
|
834 m_auditioningPluginBypassed = false;
|
Chris@43
|
835 if (formerPlugin) m_pluginScavenger.claim(formerPlugin);
|
Chris@43
|
836 }
|
Chris@43
|
837
|
Chris@43
|
838 void
|
Chris@43
|
839 AudioCallbackPlaySource::setSoloModelSet(std::set<Model *> s)
|
Chris@43
|
840 {
|
Chris@43
|
841 m_audioGenerator->setSoloModelSet(s);
|
Chris@43
|
842 clearRingBuffers();
|
Chris@43
|
843 }
|
Chris@43
|
844
|
Chris@43
|
845 void
|
Chris@43
|
846 AudioCallbackPlaySource::clearSoloModelSet()
|
Chris@43
|
847 {
|
Chris@43
|
848 m_audioGenerator->clearSoloModelSet();
|
Chris@43
|
849 clearRingBuffers();
|
Chris@43
|
850 }
|
Chris@43
|
851
|
Chris@43
|
852 size_t
|
Chris@43
|
853 AudioCallbackPlaySource::getTargetSampleRate() const
|
Chris@43
|
854 {
|
Chris@43
|
855 if (m_targetSampleRate) return m_targetSampleRate;
|
Chris@43
|
856 else return getSourceSampleRate();
|
Chris@43
|
857 }
|
Chris@43
|
858
|
Chris@43
|
859 size_t
|
Chris@43
|
860 AudioCallbackPlaySource::getSourceChannelCount() const
|
Chris@43
|
861 {
|
Chris@43
|
862 return m_sourceChannelCount;
|
Chris@43
|
863 }
|
Chris@43
|
864
|
Chris@43
|
865 size_t
|
Chris@43
|
866 AudioCallbackPlaySource::getTargetChannelCount() const
|
Chris@43
|
867 {
|
Chris@43
|
868 if (m_sourceChannelCount < 2) return 2;
|
Chris@43
|
869 return m_sourceChannelCount;
|
Chris@43
|
870 }
|
Chris@43
|
871
|
Chris@43
|
872 size_t
|
Chris@43
|
873 AudioCallbackPlaySource::getSourceSampleRate() const
|
Chris@43
|
874 {
|
Chris@43
|
875 return m_sourceSampleRate;
|
Chris@43
|
876 }
|
Chris@43
|
877
|
Chris@43
|
878 void
|
Chris@91
|
879 AudioCallbackPlaySource::setTimeStretch(float factor)
|
Chris@43
|
880 {
|
Chris@91
|
881 m_stretchRatio = factor;
|
Chris@91
|
882
|
Chris@91
|
883 if (m_timeStretcher || (factor == 1.f)) {
|
Chris@91
|
884 // stretch ratio will be set in next process call if appropriate
|
Chris@62
|
885 return;
|
Chris@62
|
886 } else {
|
Chris@91
|
887 m_stretcherInputCount = getTargetChannelCount();
|
Chris@62
|
888 RubberBandStretcher *stretcher = new RubberBandStretcher
|
Chris@62
|
889 (getTargetSampleRate(),
|
Chris@91
|
890 m_stretcherInputCount,
|
Chris@62
|
891 RubberBandStretcher::OptionProcessRealTime,
|
Chris@62
|
892 factor);
|
Chris@91
|
893 m_stretcherInputs = new float *[m_stretcherInputCount];
|
Chris@91
|
894 m_stretcherInputSizes = new size_t[m_stretcherInputCount];
|
Chris@91
|
895 for (size_t c = 0; c < m_stretcherInputCount; ++c) {
|
Chris@91
|
896 m_stretcherInputSizes[c] = 16384;
|
Chris@91
|
897 m_stretcherInputs[c] = new float[m_stretcherInputSizes[c]];
|
Chris@91
|
898 }
|
Chris@62
|
899 m_timeStretcher = stretcher;
|
Chris@62
|
900 return;
|
Chris@62
|
901 }
|
Chris@43
|
902 }
|
Chris@43
|
903
|
Chris@43
|
904 size_t
|
Chris@43
|
905 AudioCallbackPlaySource::getSourceSamples(size_t count, float **buffer)
|
Chris@43
|
906 {
|
Chris@43
|
907 if (!m_playing) {
|
Chris@43
|
908 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@43
|
909 for (size_t i = 0; i < count; ++i) {
|
Chris@43
|
910 buffer[ch][i] = 0.0;
|
Chris@43
|
911 }
|
Chris@43
|
912 }
|
Chris@43
|
913 return 0;
|
Chris@43
|
914 }
|
Chris@43
|
915
|
Chris@43
|
916 // Ensure that all buffers have at least the amount of data we
|
Chris@43
|
917 // need -- else reduce the size of our requests correspondingly
|
Chris@43
|
918
|
Chris@43
|
919 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@43
|
920
|
Chris@43
|
921 RingBuffer<float> *rb = getReadRingBuffer(ch);
|
Chris@43
|
922
|
Chris@43
|
923 if (!rb) {
|
Chris@43
|
924 std::cerr << "WARNING: AudioCallbackPlaySource::getSourceSamples: "
|
Chris@43
|
925 << "No ring buffer available for channel " << ch
|
Chris@43
|
926 << ", returning no data here" << std::endl;
|
Chris@43
|
927 count = 0;
|
Chris@43
|
928 break;
|
Chris@43
|
929 }
|
Chris@43
|
930
|
Chris@43
|
931 size_t rs = rb->getReadSpace();
|
Chris@43
|
932 if (rs < count) {
|
Chris@43
|
933 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
934 std::cerr << "WARNING: AudioCallbackPlaySource::getSourceSamples: "
|
Chris@43
|
935 << "Ring buffer for channel " << ch << " has only "
|
Chris@43
|
936 << rs << " (of " << count << ") samples available, "
|
Chris@43
|
937 << "reducing request size" << std::endl;
|
Chris@43
|
938 #endif
|
Chris@43
|
939 count = rs;
|
Chris@43
|
940 }
|
Chris@43
|
941 }
|
Chris@43
|
942
|
Chris@43
|
943 if (count == 0) return 0;
|
Chris@43
|
944
|
Chris@62
|
945 RubberBandStretcher *ts = m_timeStretcher;
|
Chris@62
|
946 float ratio = ts ? ts->getTimeRatio() : 1.f;
|
Chris@91
|
947
|
Chris@91
|
948 if (ratio != m_stretchRatio) {
|
Chris@91
|
949 if (!ts) {
|
Chris@91
|
950 std::cerr << "WARNING: AudioCallbackPlaySource::getSourceSamples: Time ratio change to " << m_stretchRatio << " is pending, but no stretcher is set" << std::endl;
|
Chris@91
|
951 m_stretchRatio = 1.f;
|
Chris@91
|
952 } else {
|
Chris@91
|
953 ts->setTimeRatio(m_stretchRatio);
|
Chris@91
|
954 }
|
Chris@91
|
955 }
|
Chris@91
|
956
|
Chris@91
|
957 if (m_target) {
|
Chris@91
|
958 m_lastRetrievedBlockSize = count;
|
Chris@91
|
959 m_lastRetrievalTimestamp = m_target->getCurrentTime();
|
Chris@91
|
960 }
|
Chris@43
|
961
|
Chris@62
|
962 if (!ts || ratio == 1.f) {
|
Chris@43
|
963
|
Chris@43
|
964 size_t got = 0;
|
Chris@43
|
965
|
Chris@43
|
966 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@43
|
967
|
Chris@43
|
968 RingBuffer<float> *rb = getReadRingBuffer(ch);
|
Chris@43
|
969
|
Chris@43
|
970 if (rb) {
|
Chris@43
|
971
|
Chris@43
|
972 // this is marginally more likely to leave our channels in
|
Chris@43
|
973 // sync after a processing failure than just passing "count":
|
Chris@43
|
974 size_t request = count;
|
Chris@43
|
975 if (ch > 0) request = got;
|
Chris@43
|
976
|
Chris@43
|
977 got = rb->read(buffer[ch], request);
|
Chris@43
|
978
|
Chris@43
|
979 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@43
|
980 std::cout << "AudioCallbackPlaySource::getSamples: got " << got << " (of " << count << ") samples on channel " << ch << ", signalling for more (possibly)" << std::endl;
|
Chris@43
|
981 #endif
|
Chris@43
|
982 }
|
Chris@43
|
983
|
Chris@43
|
984 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@43
|
985 for (size_t i = got; i < count; ++i) {
|
Chris@43
|
986 buffer[ch][i] = 0.0;
|
Chris@43
|
987 }
|
Chris@43
|
988 }
|
Chris@43
|
989 }
|
Chris@43
|
990
|
Chris@43
|
991 applyAuditioningEffect(count, buffer);
|
Chris@43
|
992
|
Chris@43
|
993 m_condition.wakeAll();
|
Chris@91
|
994
|
Chris@43
|
995 return got;
|
Chris@43
|
996 }
|
Chris@43
|
997
|
Chris@62
|
998 size_t channels = getTargetChannelCount();
|
Chris@91
|
999 size_t available;
|
Chris@91
|
1000 int warned = 0;
|
Chris@91
|
1001 size_t fedToStretcher = 0;
|
Chris@43
|
1002
|
Chris@91
|
1003 // The input block for a given output is approx output / ratio,
|
Chris@91
|
1004 // but we can't predict it exactly, for an adaptive timestretcher.
|
Chris@91
|
1005
|
Chris@91
|
1006 while ((available = ts->available()) < count) {
|
Chris@91
|
1007
|
Chris@91
|
1008 size_t reqd = lrintf((count - available) / ratio);
|
Chris@91
|
1009 reqd = std::max(reqd, ts->getSamplesRequired());
|
Chris@91
|
1010 if (reqd == 0) reqd = 1;
|
Chris@91
|
1011
|
Chris@91
|
1012 size_t got = reqd;
|
Chris@91
|
1013
|
Chris@91
|
1014 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@91
|
1015 std::cerr << "reqd = " <<reqd << ", channels = " << channels << ", ic = " << m_stretcherInputCount << std::endl;
|
Chris@62
|
1016 #endif
|
Chris@43
|
1017
|
Chris@91
|
1018 for (size_t c = 0; c < channels; ++c) {
|
Chris@91
|
1019 if (c >= m_stretcherInputCount) continue;
|
Chris@91
|
1020 if (reqd > m_stretcherInputSizes[c]) {
|
Chris@91
|
1021 if (c == 0) {
|
Chris@91
|
1022 std::cerr << "WARNING: resizing stretcher input buffer from " << m_stretcherInputSizes[c] << " to " << (reqd * 2) << std::endl;
|
Chris@91
|
1023 }
|
Chris@91
|
1024 delete[] m_stretcherInputs[c];
|
Chris@91
|
1025 m_stretcherInputSizes[c] = reqd * 2;
|
Chris@91
|
1026 m_stretcherInputs[c] = new float[m_stretcherInputSizes[c]];
|
Chris@91
|
1027 }
|
Chris@91
|
1028 }
|
Chris@43
|
1029
|
Chris@91
|
1030 for (size_t c = 0; c < channels; ++c) {
|
Chris@91
|
1031 if (c >= m_stretcherInputCount) continue;
|
Chris@91
|
1032 RingBuffer<float> *rb = getReadRingBuffer(c);
|
Chris@91
|
1033 if (rb) {
|
Chris@91
|
1034 size_t gotHere = rb->read(m_stretcherInputs[c], got);
|
Chris@91
|
1035 if (gotHere < got) got = gotHere;
|
Chris@91
|
1036
|
Chris@91
|
1037 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@91
|
1038 if (c == 0) {
|
Chris@91
|
1039 std::cerr << "feeding stretcher: got " << gotHere
|
Chris@91
|
1040 << ", " << rb->getReadSpace() << " remain" << std::endl;
|
Chris@91
|
1041 }
|
Chris@62
|
1042 #endif
|
Chris@43
|
1043
|
Chris@91
|
1044 } else {
|
Chris@91
|
1045 std::cerr << "WARNING: No ring buffer available for channel " << c << " in stretcher input block" << std::endl;
|
Chris@43
|
1046 }
|
Chris@43
|
1047 }
|
Chris@43
|
1048
|
Chris@43
|
1049 if (got < reqd) {
|
Chris@43
|
1050 std::cerr << "WARNING: Read underrun in playback ("
|
Chris@43
|
1051 << got << " < " << reqd << ")" << std::endl;
|
Chris@43
|
1052 }
|
Chris@43
|
1053
|
Chris@91
|
1054 ts->process(m_stretcherInputs, got, false);
|
Chris@91
|
1055
|
Chris@91
|
1056 fedToStretcher += got;
|
Chris@43
|
1057
|
Chris@43
|
1058 if (got == 0) break;
|
Chris@43
|
1059
|
Chris@62
|
1060 if (ts->available() == available) {
|
Chris@43
|
1061 std::cerr << "WARNING: AudioCallbackPlaySource::getSamples: Added " << got << " samples to time stretcher, created no new available output samples (warned = " << warned << ")" << std::endl;
|
Chris@43
|
1062 if (++warned == 5) break;
|
Chris@43
|
1063 }
|
Chris@43
|
1064 }
|
Chris@43
|
1065
|
Chris@62
|
1066 ts->retrieve(buffer, count);
|
Chris@43
|
1067
|
Chris@43
|
1068 applyAuditioningEffect(count, buffer);
|
Chris@43
|
1069
|
Chris@43
|
1070 m_condition.wakeAll();
|
Chris@43
|
1071
|
Chris@43
|
1072 return count;
|
Chris@43
|
1073 }
|
Chris@43
|
1074
|
Chris@43
|
1075 void
|
Chris@43
|
1076 AudioCallbackPlaySource::applyAuditioningEffect(size_t count, float **buffers)
|
Chris@43
|
1077 {
|
Chris@43
|
1078 if (m_auditioningPluginBypassed) return;
|
Chris@43
|
1079 RealTimePluginInstance *plugin = m_auditioningPlugin;
|
Chris@43
|
1080 if (!plugin) return;
|
Chris@43
|
1081
|
Chris@43
|
1082 if (plugin->getAudioInputCount() != getTargetChannelCount()) {
|
Chris@43
|
1083 // std::cerr << "plugin input count " << plugin->getAudioInputCount()
|
Chris@43
|
1084 // << " != our channel count " << getTargetChannelCount()
|
Chris@43
|
1085 // << std::endl;
|
Chris@43
|
1086 return;
|
Chris@43
|
1087 }
|
Chris@43
|
1088 if (plugin->getAudioOutputCount() != getTargetChannelCount()) {
|
Chris@43
|
1089 // std::cerr << "plugin output count " << plugin->getAudioOutputCount()
|
Chris@43
|
1090 // << " != our channel count " << getTargetChannelCount()
|
Chris@43
|
1091 // << std::endl;
|
Chris@43
|
1092 return;
|
Chris@43
|
1093 }
|
Chris@43
|
1094 if (plugin->getBufferSize() != count) {
|
Chris@43
|
1095 // std::cerr << "plugin buffer size " << plugin->getBufferSize()
|
Chris@43
|
1096 // << " != our block size " << count
|
Chris@43
|
1097 // << std::endl;
|
Chris@43
|
1098 return;
|
Chris@43
|
1099 }
|
Chris@43
|
1100
|
Chris@43
|
1101 float **ib = plugin->getAudioInputBuffers();
|
Chris@43
|
1102 float **ob = plugin->getAudioOutputBuffers();
|
Chris@43
|
1103
|
Chris@43
|
1104 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
1105 for (size_t i = 0; i < count; ++i) {
|
Chris@43
|
1106 ib[c][i] = buffers[c][i];
|
Chris@43
|
1107 }
|
Chris@43
|
1108 }
|
Chris@43
|
1109
|
Chris@43
|
1110 plugin->run(Vamp::RealTime::zeroTime);
|
Chris@43
|
1111
|
Chris@43
|
1112 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
1113 for (size_t i = 0; i < count; ++i) {
|
Chris@43
|
1114 buffers[c][i] = ob[c][i];
|
Chris@43
|
1115 }
|
Chris@43
|
1116 }
|
Chris@43
|
1117 }
|
Chris@43
|
1118
|
Chris@43
|
1119 // Called from fill thread, m_playing true, mutex held
|
Chris@43
|
1120 bool
|
Chris@43
|
1121 AudioCallbackPlaySource::fillBuffers()
|
Chris@43
|
1122 {
|
Chris@43
|
1123 static float *tmp = 0;
|
Chris@43
|
1124 static size_t tmpSize = 0;
|
Chris@43
|
1125
|
Chris@43
|
1126 size_t space = 0;
|
Chris@43
|
1127 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
1128 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@43
|
1129 if (wb) {
|
Chris@43
|
1130 size_t spaceHere = wb->getWriteSpace();
|
Chris@43
|
1131 if (c == 0 || spaceHere < space) space = spaceHere;
|
Chris@43
|
1132 }
|
Chris@43
|
1133 }
|
Chris@43
|
1134
|
Chris@43
|
1135 if (space == 0) return false;
|
Chris@43
|
1136
|
Chris@43
|
1137 size_t f = m_writeBufferFill;
|
Chris@43
|
1138
|
Chris@43
|
1139 bool readWriteEqual = (m_readBuffers == m_writeBuffers);
|
Chris@43
|
1140
|
Chris@43
|
1141 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1142 std::cout << "AudioCallbackPlaySourceFillThread: filling " << space << " frames" << std::endl;
|
Chris@43
|
1143 #endif
|
Chris@43
|
1144
|
Chris@43
|
1145 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1146 std::cout << "buffered to " << f << " already" << std::endl;
|
Chris@43
|
1147 #endif
|
Chris@43
|
1148
|
Chris@43
|
1149 bool resample = (getSourceSampleRate() != getTargetSampleRate());
|
Chris@43
|
1150
|
Chris@43
|
1151 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1152 std::cout << (resample ? "" : "not ") << "resampling (source " << getSourceSampleRate() << ", target " << getTargetSampleRate() << ")" << std::endl;
|
Chris@43
|
1153 #endif
|
Chris@43
|
1154
|
Chris@43
|
1155 size_t channels = getTargetChannelCount();
|
Chris@43
|
1156
|
Chris@43
|
1157 size_t orig = space;
|
Chris@43
|
1158 size_t got = 0;
|
Chris@43
|
1159
|
Chris@43
|
1160 static float **bufferPtrs = 0;
|
Chris@43
|
1161 static size_t bufferPtrCount = 0;
|
Chris@43
|
1162
|
Chris@43
|
1163 if (bufferPtrCount < channels) {
|
Chris@43
|
1164 if (bufferPtrs) delete[] bufferPtrs;
|
Chris@43
|
1165 bufferPtrs = new float *[channels];
|
Chris@43
|
1166 bufferPtrCount = channels;
|
Chris@43
|
1167 }
|
Chris@43
|
1168
|
Chris@43
|
1169 size_t generatorBlockSize = m_audioGenerator->getBlockSize();
|
Chris@43
|
1170
|
Chris@43
|
1171 if (resample && !m_converter) {
|
Chris@43
|
1172 static bool warned = false;
|
Chris@43
|
1173 if (!warned) {
|
Chris@43
|
1174 std::cerr << "WARNING: sample rates differ, but no converter available!" << std::endl;
|
Chris@43
|
1175 warned = true;
|
Chris@43
|
1176 }
|
Chris@43
|
1177 }
|
Chris@43
|
1178
|
Chris@43
|
1179 if (resample && m_converter) {
|
Chris@43
|
1180
|
Chris@43
|
1181 double ratio =
|
Chris@43
|
1182 double(getTargetSampleRate()) / double(getSourceSampleRate());
|
Chris@43
|
1183 orig = size_t(orig / ratio + 0.1);
|
Chris@43
|
1184
|
Chris@43
|
1185 // orig must be a multiple of generatorBlockSize
|
Chris@43
|
1186 orig = (orig / generatorBlockSize) * generatorBlockSize;
|
Chris@43
|
1187 if (orig == 0) return false;
|
Chris@43
|
1188
|
Chris@43
|
1189 size_t work = std::max(orig, space);
|
Chris@43
|
1190
|
Chris@43
|
1191 // We only allocate one buffer, but we use it in two halves.
|
Chris@43
|
1192 // We place the non-interleaved values in the second half of
|
Chris@43
|
1193 // the buffer (orig samples for channel 0, orig samples for
|
Chris@43
|
1194 // channel 1 etc), and then interleave them into the first
|
Chris@43
|
1195 // half of the buffer. Then we resample back into the second
|
Chris@43
|
1196 // half (interleaved) and de-interleave the results back to
|
Chris@43
|
1197 // the start of the buffer for insertion into the ringbuffers.
|
Chris@43
|
1198 // What a faff -- especially as we've already de-interleaved
|
Chris@43
|
1199 // the audio data from the source file elsewhere before we
|
Chris@43
|
1200 // even reach this point.
|
Chris@43
|
1201
|
Chris@43
|
1202 if (tmpSize < channels * work * 2) {
|
Chris@43
|
1203 delete[] tmp;
|
Chris@43
|
1204 tmp = new float[channels * work * 2];
|
Chris@43
|
1205 tmpSize = channels * work * 2;
|
Chris@43
|
1206 }
|
Chris@43
|
1207
|
Chris@43
|
1208 float *nonintlv = tmp + channels * work;
|
Chris@43
|
1209 float *intlv = tmp;
|
Chris@43
|
1210 float *srcout = tmp + channels * work;
|
Chris@43
|
1211
|
Chris@43
|
1212 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1213 for (size_t i = 0; i < orig; ++i) {
|
Chris@43
|
1214 nonintlv[channels * i + c] = 0.0f;
|
Chris@43
|
1215 }
|
Chris@43
|
1216 }
|
Chris@43
|
1217
|
Chris@43
|
1218 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1219 bufferPtrs[c] = nonintlv + c * orig;
|
Chris@43
|
1220 }
|
Chris@43
|
1221
|
Chris@43
|
1222 got = mixModels(f, orig, bufferPtrs);
|
Chris@43
|
1223
|
Chris@43
|
1224 // and interleave into first half
|
Chris@43
|
1225 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1226 for (size_t i = 0; i < got; ++i) {
|
Chris@43
|
1227 float sample = nonintlv[c * got + i];
|
Chris@43
|
1228 intlv[channels * i + c] = sample;
|
Chris@43
|
1229 }
|
Chris@43
|
1230 }
|
Chris@43
|
1231
|
Chris@43
|
1232 SRC_DATA data;
|
Chris@43
|
1233 data.data_in = intlv;
|
Chris@43
|
1234 data.data_out = srcout;
|
Chris@43
|
1235 data.input_frames = got;
|
Chris@43
|
1236 data.output_frames = work;
|
Chris@43
|
1237 data.src_ratio = ratio;
|
Chris@43
|
1238 data.end_of_input = 0;
|
Chris@43
|
1239
|
Chris@43
|
1240 int err = 0;
|
Chris@43
|
1241
|
Chris@62
|
1242 if (m_timeStretcher && m_timeStretcher->getTimeRatio() < 0.4) {
|
Chris@43
|
1243 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1244 std::cout << "Using crappy converter" << std::endl;
|
Chris@43
|
1245 #endif
|
Chris@43
|
1246 err = src_process(m_crapConverter, &data);
|
Chris@43
|
1247 } else {
|
Chris@43
|
1248 err = src_process(m_converter, &data);
|
Chris@43
|
1249 }
|
Chris@43
|
1250
|
Chris@43
|
1251 size_t toCopy = size_t(got * ratio + 0.1);
|
Chris@43
|
1252
|
Chris@43
|
1253 if (err) {
|
Chris@43
|
1254 std::cerr
|
Chris@43
|
1255 << "AudioCallbackPlaySourceFillThread: ERROR in samplerate conversion: "
|
Chris@43
|
1256 << src_strerror(err) << std::endl;
|
Chris@43
|
1257 //!!! Then what?
|
Chris@43
|
1258 } else {
|
Chris@43
|
1259 got = data.input_frames_used;
|
Chris@43
|
1260 toCopy = data.output_frames_gen;
|
Chris@43
|
1261 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1262 std::cout << "Resampled " << got << " frames to " << toCopy << " frames" << std::endl;
|
Chris@43
|
1263 #endif
|
Chris@43
|
1264 }
|
Chris@43
|
1265
|
Chris@43
|
1266 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1267 for (size_t i = 0; i < toCopy; ++i) {
|
Chris@43
|
1268 tmp[i] = srcout[channels * i + c];
|
Chris@43
|
1269 }
|
Chris@43
|
1270 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@43
|
1271 if (wb) wb->write(tmp, toCopy);
|
Chris@43
|
1272 }
|
Chris@43
|
1273
|
Chris@43
|
1274 m_writeBufferFill = f;
|
Chris@43
|
1275 if (readWriteEqual) m_readBufferFill = f;
|
Chris@43
|
1276
|
Chris@43
|
1277 } else {
|
Chris@43
|
1278
|
Chris@43
|
1279 // space must be a multiple of generatorBlockSize
|
Chris@43
|
1280 space = (space / generatorBlockSize) * generatorBlockSize;
|
Chris@91
|
1281 if (space == 0) {
|
Chris@91
|
1282 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@91
|
1283 std::cout << "requested fill is less than generator block size of "
|
Chris@91
|
1284 << generatorBlockSize << ", leaving it" << std::endl;
|
Chris@91
|
1285 #endif
|
Chris@91
|
1286 return false;
|
Chris@91
|
1287 }
|
Chris@43
|
1288
|
Chris@43
|
1289 if (tmpSize < channels * space) {
|
Chris@43
|
1290 delete[] tmp;
|
Chris@43
|
1291 tmp = new float[channels * space];
|
Chris@43
|
1292 tmpSize = channels * space;
|
Chris@43
|
1293 }
|
Chris@43
|
1294
|
Chris@43
|
1295 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1296
|
Chris@43
|
1297 bufferPtrs[c] = tmp + c * space;
|
Chris@43
|
1298
|
Chris@43
|
1299 for (size_t i = 0; i < space; ++i) {
|
Chris@43
|
1300 tmp[c * space + i] = 0.0f;
|
Chris@43
|
1301 }
|
Chris@43
|
1302 }
|
Chris@43
|
1303
|
Chris@43
|
1304 size_t got = mixModels(f, space, bufferPtrs);
|
Chris@43
|
1305
|
Chris@43
|
1306 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1307
|
Chris@43
|
1308 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@43
|
1309 if (wb) {
|
Chris@43
|
1310 size_t actual = wb->write(bufferPtrs[c], got);
|
Chris@43
|
1311 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1312 std::cout << "Wrote " << actual << " samples for ch " << c << ", now "
|
Chris@43
|
1313 << wb->getReadSpace() << " to read"
|
Chris@43
|
1314 << std::endl;
|
Chris@43
|
1315 #endif
|
Chris@43
|
1316 if (actual < got) {
|
Chris@43
|
1317 std::cerr << "WARNING: Buffer overrun in channel " << c
|
Chris@43
|
1318 << ": wrote " << actual << " of " << got
|
Chris@43
|
1319 << " samples" << std::endl;
|
Chris@43
|
1320 }
|
Chris@43
|
1321 }
|
Chris@43
|
1322 }
|
Chris@43
|
1323
|
Chris@43
|
1324 m_writeBufferFill = f;
|
Chris@43
|
1325 if (readWriteEqual) m_readBufferFill = f;
|
Chris@43
|
1326
|
Chris@43
|
1327 //!!! how do we know when ended? need to mark up a fully-buffered flag and check this if we find the buffers empty in getSourceSamples
|
Chris@43
|
1328 }
|
Chris@43
|
1329
|
Chris@43
|
1330 return true;
|
Chris@43
|
1331 }
|
Chris@43
|
1332
|
Chris@43
|
1333 size_t
|
Chris@43
|
1334 AudioCallbackPlaySource::mixModels(size_t &frame, size_t count, float **buffers)
|
Chris@43
|
1335 {
|
Chris@43
|
1336 size_t processed = 0;
|
Chris@43
|
1337 size_t chunkStart = frame;
|
Chris@43
|
1338 size_t chunkSize = count;
|
Chris@43
|
1339 size_t selectionSize = 0;
|
Chris@43
|
1340 size_t nextChunkStart = chunkStart + chunkSize;
|
Chris@43
|
1341
|
Chris@43
|
1342 bool looping = m_viewManager->getPlayLoopMode();
|
Chris@43
|
1343 bool constrained = (m_viewManager->getPlaySelectionMode() &&
|
Chris@43
|
1344 !m_viewManager->getSelections().empty());
|
Chris@43
|
1345
|
Chris@43
|
1346 static float **chunkBufferPtrs = 0;
|
Chris@43
|
1347 static size_t chunkBufferPtrCount = 0;
|
Chris@43
|
1348 size_t channels = getTargetChannelCount();
|
Chris@43
|
1349
|
Chris@43
|
1350 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1351 std::cout << "Selection playback: start " << frame << ", size " << count <<", channels " << channels << std::endl;
|
Chris@43
|
1352 #endif
|
Chris@43
|
1353
|
Chris@43
|
1354 if (chunkBufferPtrCount < channels) {
|
Chris@43
|
1355 if (chunkBufferPtrs) delete[] chunkBufferPtrs;
|
Chris@43
|
1356 chunkBufferPtrs = new float *[channels];
|
Chris@43
|
1357 chunkBufferPtrCount = channels;
|
Chris@43
|
1358 }
|
Chris@43
|
1359
|
Chris@43
|
1360 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1361 chunkBufferPtrs[c] = buffers[c];
|
Chris@43
|
1362 }
|
Chris@43
|
1363
|
Chris@43
|
1364 while (processed < count) {
|
Chris@43
|
1365
|
Chris@43
|
1366 chunkSize = count - processed;
|
Chris@43
|
1367 nextChunkStart = chunkStart + chunkSize;
|
Chris@43
|
1368 selectionSize = 0;
|
Chris@43
|
1369
|
Chris@43
|
1370 size_t fadeIn = 0, fadeOut = 0;
|
Chris@43
|
1371
|
Chris@43
|
1372 if (constrained) {
|
Chris@60
|
1373
|
Chris@60
|
1374 size_t rChunkStart =
|
Chris@60
|
1375 m_viewManager->alignPlaybackFrameToReference(chunkStart);
|
Chris@43
|
1376
|
Chris@43
|
1377 Selection selection =
|
Chris@60
|
1378 m_viewManager->getContainingSelection(rChunkStart, true);
|
Chris@43
|
1379
|
Chris@43
|
1380 if (selection.isEmpty()) {
|
Chris@43
|
1381 if (looping) {
|
Chris@43
|
1382 selection = *m_viewManager->getSelections().begin();
|
Chris@60
|
1383 chunkStart = m_viewManager->alignReferenceToPlaybackFrame
|
Chris@60
|
1384 (selection.getStartFrame());
|
Chris@43
|
1385 fadeIn = 50;
|
Chris@43
|
1386 }
|
Chris@43
|
1387 }
|
Chris@43
|
1388
|
Chris@43
|
1389 if (selection.isEmpty()) {
|
Chris@43
|
1390
|
Chris@43
|
1391 chunkSize = 0;
|
Chris@43
|
1392 nextChunkStart = chunkStart;
|
Chris@43
|
1393
|
Chris@43
|
1394 } else {
|
Chris@43
|
1395
|
Chris@60
|
1396 size_t sf = m_viewManager->alignReferenceToPlaybackFrame
|
Chris@60
|
1397 (selection.getStartFrame());
|
Chris@60
|
1398 size_t ef = m_viewManager->alignReferenceToPlaybackFrame
|
Chris@60
|
1399 (selection.getEndFrame());
|
Chris@43
|
1400
|
Chris@60
|
1401 selectionSize = ef - sf;
|
Chris@60
|
1402
|
Chris@60
|
1403 if (chunkStart < sf) {
|
Chris@60
|
1404 chunkStart = sf;
|
Chris@43
|
1405 fadeIn = 50;
|
Chris@43
|
1406 }
|
Chris@43
|
1407
|
Chris@43
|
1408 nextChunkStart = chunkStart + chunkSize;
|
Chris@43
|
1409
|
Chris@60
|
1410 if (nextChunkStart >= ef) {
|
Chris@60
|
1411 nextChunkStart = ef;
|
Chris@43
|
1412 fadeOut = 50;
|
Chris@43
|
1413 }
|
Chris@43
|
1414
|
Chris@43
|
1415 chunkSize = nextChunkStart - chunkStart;
|
Chris@43
|
1416 }
|
Chris@43
|
1417
|
Chris@43
|
1418 } else if (looping && m_lastModelEndFrame > 0) {
|
Chris@43
|
1419
|
Chris@43
|
1420 if (chunkStart >= m_lastModelEndFrame) {
|
Chris@43
|
1421 chunkStart = 0;
|
Chris@43
|
1422 }
|
Chris@43
|
1423 if (chunkSize > m_lastModelEndFrame - chunkStart) {
|
Chris@43
|
1424 chunkSize = m_lastModelEndFrame - chunkStart;
|
Chris@43
|
1425 }
|
Chris@43
|
1426 nextChunkStart = chunkStart + chunkSize;
|
Chris@43
|
1427 }
|
Chris@43
|
1428
|
Chris@43
|
1429 // std::cout << "chunkStart " << chunkStart << ", chunkSize " << chunkSize << ", nextChunkStart " << nextChunkStart << ", frame " << frame << ", count " << count << ", processed " << processed << std::endl;
|
Chris@43
|
1430
|
Chris@43
|
1431 if (!chunkSize) {
|
Chris@43
|
1432 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1433 std::cout << "Ending selection playback at " << nextChunkStart << std::endl;
|
Chris@43
|
1434 #endif
|
Chris@43
|
1435 // We need to maintain full buffers so that the other
|
Chris@43
|
1436 // thread can tell where it's got to in the playback -- so
|
Chris@43
|
1437 // return the full amount here
|
Chris@43
|
1438 frame = frame + count;
|
Chris@43
|
1439 return count;
|
Chris@43
|
1440 }
|
Chris@43
|
1441
|
Chris@43
|
1442 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1443 std::cout << "Selection playback: chunk at " << chunkStart << " -> " << nextChunkStart << " (size " << chunkSize << ")" << std::endl;
|
Chris@43
|
1444 #endif
|
Chris@43
|
1445
|
Chris@43
|
1446 size_t got = 0;
|
Chris@43
|
1447
|
Chris@43
|
1448 if (selectionSize < 100) {
|
Chris@43
|
1449 fadeIn = 0;
|
Chris@43
|
1450 fadeOut = 0;
|
Chris@43
|
1451 } else if (selectionSize < 300) {
|
Chris@43
|
1452 if (fadeIn > 0) fadeIn = 10;
|
Chris@43
|
1453 if (fadeOut > 0) fadeOut = 10;
|
Chris@43
|
1454 }
|
Chris@43
|
1455
|
Chris@43
|
1456 if (fadeIn > 0) {
|
Chris@43
|
1457 if (processed * 2 < fadeIn) {
|
Chris@43
|
1458 fadeIn = processed * 2;
|
Chris@43
|
1459 }
|
Chris@43
|
1460 }
|
Chris@43
|
1461
|
Chris@43
|
1462 if (fadeOut > 0) {
|
Chris@43
|
1463 if ((count - processed - chunkSize) * 2 < fadeOut) {
|
Chris@43
|
1464 fadeOut = (count - processed - chunkSize) * 2;
|
Chris@43
|
1465 }
|
Chris@43
|
1466 }
|
Chris@43
|
1467
|
Chris@43
|
1468 for (std::set<Model *>::iterator mi = m_models.begin();
|
Chris@43
|
1469 mi != m_models.end(); ++mi) {
|
Chris@43
|
1470
|
Chris@43
|
1471 got = m_audioGenerator->mixModel(*mi, chunkStart,
|
Chris@43
|
1472 chunkSize, chunkBufferPtrs,
|
Chris@43
|
1473 fadeIn, fadeOut);
|
Chris@43
|
1474 }
|
Chris@43
|
1475
|
Chris@43
|
1476 for (size_t c = 0; c < channels; ++c) {
|
Chris@43
|
1477 chunkBufferPtrs[c] += chunkSize;
|
Chris@43
|
1478 }
|
Chris@43
|
1479
|
Chris@43
|
1480 processed += chunkSize;
|
Chris@43
|
1481 chunkStart = nextChunkStart;
|
Chris@43
|
1482 }
|
Chris@43
|
1483
|
Chris@43
|
1484 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1485 std::cout << "Returning selection playback " << processed << " frames to " << nextChunkStart << std::endl;
|
Chris@43
|
1486 #endif
|
Chris@43
|
1487
|
Chris@43
|
1488 frame = nextChunkStart;
|
Chris@43
|
1489 return processed;
|
Chris@43
|
1490 }
|
Chris@43
|
1491
|
Chris@43
|
1492 void
|
Chris@43
|
1493 AudioCallbackPlaySource::unifyRingBuffers()
|
Chris@43
|
1494 {
|
Chris@43
|
1495 if (m_readBuffers == m_writeBuffers) return;
|
Chris@43
|
1496
|
Chris@43
|
1497 // only unify if there will be something to read
|
Chris@43
|
1498 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
1499 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@43
|
1500 if (wb) {
|
Chris@43
|
1501 if (wb->getReadSpace() < m_blockSize * 2) {
|
Chris@43
|
1502 if ((m_writeBufferFill + m_blockSize * 2) <
|
Chris@43
|
1503 m_lastModelEndFrame) {
|
Chris@43
|
1504 // OK, we don't have enough and there's more to
|
Chris@43
|
1505 // read -- don't unify until we can do better
|
Chris@43
|
1506 return;
|
Chris@43
|
1507 }
|
Chris@43
|
1508 }
|
Chris@43
|
1509 break;
|
Chris@43
|
1510 }
|
Chris@43
|
1511 }
|
Chris@43
|
1512
|
Chris@43
|
1513 size_t rf = m_readBufferFill;
|
Chris@43
|
1514 RingBuffer<float> *rb = getReadRingBuffer(0);
|
Chris@43
|
1515 if (rb) {
|
Chris@43
|
1516 size_t rs = rb->getReadSpace();
|
Chris@43
|
1517 //!!! incorrect when in non-contiguous selection, see comments elsewhere
|
Chris@43
|
1518 // std::cout << "rs = " << rs << std::endl;
|
Chris@43
|
1519 if (rs < rf) rf -= rs;
|
Chris@43
|
1520 else rf = 0;
|
Chris@43
|
1521 }
|
Chris@43
|
1522
|
Chris@43
|
1523 //std::cout << "m_readBufferFill = " << m_readBufferFill << ", rf = " << rf << ", m_writeBufferFill = " << m_writeBufferFill << std::endl;
|
Chris@43
|
1524
|
Chris@43
|
1525 size_t wf = m_writeBufferFill;
|
Chris@43
|
1526 size_t skip = 0;
|
Chris@43
|
1527 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@43
|
1528 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@43
|
1529 if (wb) {
|
Chris@43
|
1530 if (c == 0) {
|
Chris@43
|
1531
|
Chris@43
|
1532 size_t wrs = wb->getReadSpace();
|
Chris@43
|
1533 // std::cout << "wrs = " << wrs << std::endl;
|
Chris@43
|
1534
|
Chris@43
|
1535 if (wrs < wf) wf -= wrs;
|
Chris@43
|
1536 else wf = 0;
|
Chris@43
|
1537 // std::cout << "wf = " << wf << std::endl;
|
Chris@43
|
1538
|
Chris@43
|
1539 if (wf < rf) skip = rf - wf;
|
Chris@43
|
1540 if (skip == 0) break;
|
Chris@43
|
1541 }
|
Chris@43
|
1542
|
Chris@43
|
1543 // std::cout << "skipping " << skip << std::endl;
|
Chris@43
|
1544 wb->skip(skip);
|
Chris@43
|
1545 }
|
Chris@43
|
1546 }
|
Chris@43
|
1547
|
Chris@43
|
1548 m_bufferScavenger.claim(m_readBuffers);
|
Chris@43
|
1549 m_readBuffers = m_writeBuffers;
|
Chris@43
|
1550 m_readBufferFill = m_writeBufferFill;
|
Chris@43
|
1551 // std::cout << "unified" << std::endl;
|
Chris@43
|
1552 }
|
Chris@43
|
1553
|
Chris@43
|
1554 void
|
Chris@43
|
1555 AudioCallbackPlaySource::FillThread::run()
|
Chris@43
|
1556 {
|
Chris@43
|
1557 AudioCallbackPlaySource &s(m_source);
|
Chris@43
|
1558
|
Chris@43
|
1559 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1560 std::cout << "AudioCallbackPlaySourceFillThread starting" << std::endl;
|
Chris@43
|
1561 #endif
|
Chris@43
|
1562
|
Chris@43
|
1563 s.m_mutex.lock();
|
Chris@43
|
1564
|
Chris@43
|
1565 bool previouslyPlaying = s.m_playing;
|
Chris@43
|
1566 bool work = false;
|
Chris@43
|
1567
|
Chris@43
|
1568 while (!s.m_exiting) {
|
Chris@43
|
1569
|
Chris@43
|
1570 s.unifyRingBuffers();
|
Chris@43
|
1571 s.m_bufferScavenger.scavenge();
|
Chris@43
|
1572 s.m_pluginScavenger.scavenge();
|
Chris@43
|
1573
|
Chris@43
|
1574 if (work && s.m_playing && s.getSourceSampleRate()) {
|
Chris@43
|
1575
|
Chris@43
|
1576 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1577 std::cout << "AudioCallbackPlaySourceFillThread: not waiting" << std::endl;
|
Chris@43
|
1578 #endif
|
Chris@43
|
1579
|
Chris@43
|
1580 s.m_mutex.unlock();
|
Chris@43
|
1581 s.m_mutex.lock();
|
Chris@43
|
1582
|
Chris@43
|
1583 } else {
|
Chris@43
|
1584
|
Chris@43
|
1585 float ms = 100;
|
Chris@43
|
1586 if (s.getSourceSampleRate() > 0) {
|
Chris@43
|
1587 ms = float(m_ringBufferSize) / float(s.getSourceSampleRate()) * 1000.0;
|
Chris@43
|
1588 }
|
Chris@43
|
1589
|
Chris@43
|
1590 if (s.m_playing) ms /= 10;
|
Chris@43
|
1591
|
Chris@43
|
1592 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1593 if (!s.m_playing) std::cout << std::endl;
|
Chris@43
|
1594 std::cout << "AudioCallbackPlaySourceFillThread: waiting for " << ms << "ms..." << std::endl;
|
Chris@43
|
1595 #endif
|
Chris@43
|
1596
|
Chris@43
|
1597 s.m_condition.wait(&s.m_mutex, size_t(ms));
|
Chris@43
|
1598 }
|
Chris@43
|
1599
|
Chris@43
|
1600 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1601 std::cout << "AudioCallbackPlaySourceFillThread: awoken" << std::endl;
|
Chris@43
|
1602 #endif
|
Chris@43
|
1603
|
Chris@43
|
1604 work = false;
|
Chris@43
|
1605
|
Chris@43
|
1606 if (!s.getSourceSampleRate()) continue;
|
Chris@43
|
1607
|
Chris@43
|
1608 bool playing = s.m_playing;
|
Chris@43
|
1609
|
Chris@43
|
1610 if (playing && !previouslyPlaying) {
|
Chris@43
|
1611 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@43
|
1612 std::cout << "AudioCallbackPlaySourceFillThread: playback state changed, resetting" << std::endl;
|
Chris@43
|
1613 #endif
|
Chris@43
|
1614 for (size_t c = 0; c < s.getTargetChannelCount(); ++c) {
|
Chris@43
|
1615 RingBuffer<float> *rb = s.getReadRingBuffer(c);
|
Chris@43
|
1616 if (rb) rb->reset();
|
Chris@43
|
1617 }
|
Chris@43
|
1618 }
|
Chris@43
|
1619 previouslyPlaying = playing;
|
Chris@43
|
1620
|
Chris@43
|
1621 work = s.fillBuffers();
|
Chris@43
|
1622 }
|
Chris@43
|
1623
|
Chris@43
|
1624 s.m_mutex.unlock();
|
Chris@43
|
1625 }
|
Chris@43
|
1626
|