annotate audioio/AudioGenerator.cpp @ 394:71b21d6e66be

Try descending through menu hierarchy from the top rather than just looking for any objects that are children of menus
author Chris Cannam
date Wed, 13 Aug 2014 15:05:19 +0100
parents 2484e6f95c06
children f747be6743ab
rev   line source
Chris@43 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@43 2
Chris@43 3 /*
Chris@43 4 Sonic Visualiser
Chris@43 5 An audio file viewer and annotation editor.
Chris@43 6 Centre for Digital Music, Queen Mary, University of London.
Chris@43 7 This file copyright 2006 Chris Cannam.
Chris@43 8
Chris@43 9 This program is free software; you can redistribute it and/or
Chris@43 10 modify it under the terms of the GNU General Public License as
Chris@43 11 published by the Free Software Foundation; either version 2 of the
Chris@43 12 License, or (at your option) any later version. See the file
Chris@43 13 COPYING included with this distribution for more information.
Chris@43 14 */
Chris@43 15
Chris@43 16 #include "AudioGenerator.h"
Chris@43 17
Chris@43 18 #include "base/TempDirectory.h"
Chris@43 19 #include "base/PlayParameters.h"
Chris@43 20 #include "base/PlayParameterRepository.h"
Chris@43 21 #include "base/Pitch.h"
Chris@43 22 #include "base/Exceptions.h"
Chris@43 23
Chris@43 24 #include "data/model/NoteModel.h"
Chris@278 25 #include "data/model/FlexiNoteModel.h"
Chris@43 26 #include "data/model/DenseTimeValueModel.h"
Chris@313 27 #include "data/model/SparseTimeValueModel.h"
Chris@43 28 #include "data/model/SparseOneDimensionalModel.h"
Chris@299 29 #include "data/model/NoteData.h"
Chris@43 30
Chris@307 31 #include "ClipMixer.h"
Chris@313 32 #include "ContinuousSynth.h"
Chris@307 33
Chris@43 34 #include <iostream>
Chris@167 35 #include <cmath>
Chris@43 36
Chris@43 37 #include <QDir>
Chris@43 38 #include <QFile>
Chris@43 39
Chris@366 40 const int
Chris@315 41 AudioGenerator::m_processingBlockSize = 1024;
Chris@43 42
Chris@43 43 QString
Chris@43 44 AudioGenerator::m_sampleDir = "";
Chris@43 45
Chris@43 46 //#define DEBUG_AUDIO_GENERATOR 1
Chris@43 47
Chris@43 48 AudioGenerator::AudioGenerator() :
Chris@43 49 m_sourceSampleRate(0),
Chris@43 50 m_targetChannelCount(1),
Chris@348 51 m_waveType(0),
Chris@382 52 m_soloing(false),
Chris@382 53 m_channelBuffer(0),
Chris@382 54 m_channelBufSiz(0),
Chris@382 55 m_channelBufCount(0)
Chris@43 56 {
Chris@108 57 initialiseSampleDir();
Chris@43 58
Chris@43 59 connect(PlayParameterRepository::getInstance(),
Chris@309 60 SIGNAL(playClipIdChanged(const Playable *, QString)),
Chris@43 61 this,
Chris@309 62 SLOT(playClipIdChanged(const Playable *, QString)));
Chris@43 63 }
Chris@43 64
Chris@43 65 AudioGenerator::~AudioGenerator()
Chris@43 66 {
Chris@177 67 #ifdef DEBUG_AUDIO_GENERATOR
Chris@233 68 SVDEBUG << "AudioGenerator::~AudioGenerator" << endl;
Chris@177 69 #endif
Chris@43 70 }
Chris@43 71
Chris@108 72 void
Chris@108 73 AudioGenerator::initialiseSampleDir()
Chris@43 74 {
Chris@108 75 if (m_sampleDir != "") return;
Chris@108 76
Chris@108 77 try {
Chris@108 78 m_sampleDir = TempDirectory::getInstance()->getSubDirectoryPath("samples");
Chris@108 79 } catch (DirectoryCreationFailed f) {
Chris@293 80 cerr << "WARNING: AudioGenerator::initialiseSampleDir:"
Chris@108 81 << " Failed to create temporary sample directory"
Chris@293 82 << endl;
Chris@108 83 m_sampleDir = "";
Chris@108 84 return;
Chris@108 85 }
Chris@108 86
Chris@108 87 QDir sampleResourceDir(":/samples", "*.wav");
Chris@108 88
Chris@108 89 for (unsigned int i = 0; i < sampleResourceDir.count(); ++i) {
Chris@108 90
Chris@108 91 QString fileName(sampleResourceDir[i]);
Chris@108 92 QFile file(sampleResourceDir.filePath(fileName));
Chris@151 93 QString target = QDir(m_sampleDir).filePath(fileName);
Chris@108 94
Chris@151 95 if (!file.copy(target)) {
Chris@293 96 cerr << "WARNING: AudioGenerator::getSampleDir: "
Chris@294 97 << "Unable to copy " << fileName
Chris@108 98 << " into temporary directory \""
Chris@293 99 << m_sampleDir << "\"" << endl;
Chris@151 100 } else {
Chris@151 101 QFile tf(target);
Chris@151 102 tf.setPermissions(tf.permissions() |
Chris@151 103 QFile::WriteOwner |
Chris@151 104 QFile::WriteUser);
Chris@108 105 }
Chris@43 106 }
Chris@43 107 }
Chris@43 108
Chris@43 109 bool
Chris@43 110 AudioGenerator::addModel(Model *model)
Chris@43 111 {
Chris@43 112 if (m_sourceSampleRate == 0) {
Chris@43 113
Chris@43 114 m_sourceSampleRate = model->getSampleRate();
Chris@43 115
Chris@43 116 } else {
Chris@43 117
Chris@43 118 DenseTimeValueModel *dtvm =
Chris@43 119 dynamic_cast<DenseTimeValueModel *>(model);
Chris@43 120
Chris@43 121 if (dtvm) {
Chris@43 122 m_sourceSampleRate = model->getSampleRate();
Chris@43 123 return true;
Chris@43 124 }
Chris@43 125 }
Chris@307 126
Chris@313 127 if (usesClipMixer(model)) {
Chris@313 128 ClipMixer *mixer = makeClipMixerFor(model);
Chris@313 129 if (mixer) {
Chris@313 130 QMutexLocker locker(&m_mutex);
Chris@313 131 m_clipMixerMap[model] = mixer;
Chris@313 132 return true;
Chris@313 133 }
Chris@313 134 }
Chris@313 135
Chris@313 136 if (usesContinuousSynth(model)) {
Chris@313 137 ContinuousSynth *synth = makeSynthFor(model);
Chris@313 138 if (synth) {
Chris@313 139 QMutexLocker locker(&m_mutex);
Chris@313 140 m_continuousSynthMap[model] = synth;
Chris@313 141 return true;
Chris@313 142 }
Chris@43 143 }
Chris@307 144
Chris@43 145 return false;
Chris@43 146 }
Chris@43 147
Chris@43 148 void
Chris@309 149 AudioGenerator::playClipIdChanged(const Playable *playable, QString)
Chris@43 150 {
Chris@108 151 const Model *model = dynamic_cast<const Model *>(playable);
Chris@108 152 if (!model) {
Chris@309 153 cerr << "WARNING: AudioGenerator::playClipIdChanged: playable "
Chris@108 154 << playable << " is not a supported model type"
Chris@293 155 << endl;
Chris@108 156 return;
Chris@108 157 }
Chris@108 158
Chris@307 159 if (m_clipMixerMap.find(model) == m_clipMixerMap.end()) return;
Chris@307 160
Chris@307 161 ClipMixer *mixer = makeClipMixerFor(model);
Chris@307 162 if (mixer) {
Chris@43 163 QMutexLocker locker(&m_mutex);
Chris@307 164 m_clipMixerMap[model] = mixer;
Chris@43 165 }
Chris@43 166 }
Chris@308 167
Chris@313 168 bool
Chris@313 169 AudioGenerator::usesClipMixer(const Model *model)
Chris@43 170 {
Chris@313 171 bool clip =
Chris@313 172 (qobject_cast<const SparseOneDimensionalModel *>(model) ||
Chris@313 173 qobject_cast<const NoteModel *>(model) ||
Chris@313 174 qobject_cast<const FlexiNoteModel *>(model));
Chris@313 175 return clip;
Chris@43 176 }
Chris@43 177
Chris@313 178 bool
Chris@349 179 AudioGenerator::wantsQuieterClips(const Model *model)
Chris@349 180 {
Chris@349 181 // basically, anything that usually has sustain (like notes) or
Chris@349 182 // often has multiple sounds at once (like notes) wants to use a
Chris@349 183 // quieter level than simple click tracks
Chris@349 184 bool does =
Chris@349 185 (qobject_cast<const NoteModel *>(model) ||
Chris@349 186 qobject_cast<const FlexiNoteModel *>(model));
Chris@349 187 return does;
Chris@349 188 }
Chris@349 189
Chris@349 190 bool
Chris@313 191 AudioGenerator::usesContinuousSynth(const Model *model)
Chris@43 192 {
Chris@313 193 bool cont =
Chris@313 194 (qobject_cast<const SparseTimeValueModel *>(model));
Chris@313 195 return cont;
Chris@313 196 }
Chris@313 197
Chris@307 198 ClipMixer *
Chris@307 199 AudioGenerator::makeClipMixerFor(const Model *model)
Chris@43 200 {
Chris@309 201 QString clipId;
Chris@43 202
Chris@108 203 const Playable *playable = model;
Chris@108 204 if (!playable || !playable->canPlay()) return 0;
Chris@108 205
Chris@43 206 PlayParameters *parameters =
Chris@108 207 PlayParameterRepository::getInstance()->getPlayParameters(playable);
Chris@43 208 if (parameters) {
Chris@309 209 clipId = parameters->getPlayClipId();
Chris@43 210 }
Chris@43 211
Chris@309 212 std::cerr << "AudioGenerator::makeClipMixerFor(" << model << "): sample id = " << clipId << std::endl;
Chris@276 213
Chris@309 214 if (clipId == "") {
Chris@308 215 SVDEBUG << "AudioGenerator::makeClipMixerFor(" << model << "): no sample, skipping" << endl;
Chris@276 216 return 0;
Chris@276 217 }
Chris@43 218
Chris@308 219 ClipMixer *mixer = new ClipMixer(m_targetChannelCount,
Chris@308 220 m_sourceSampleRate,
Chris@308 221 m_processingBlockSize);
Chris@307 222
Chris@308 223 float clipF0 = Pitch::getFrequencyForPitch(60, 0, 440.0f); // required
Chris@307 224
Chris@309 225 QString clipPath = QString("%1/%2.wav").arg(m_sampleDir).arg(clipId);
Chris@307 226
Chris@349 227 float level = wantsQuieterClips(model) ? 0.5 : 1.0;
Chris@349 228 if (!mixer->loadClipData(clipPath, clipF0, level)) {
Chris@308 229 delete mixer;
Chris@43 230 return 0;
Chris@43 231 }
Chris@43 232
Chris@309 233 std::cerr << "AudioGenerator::makeClipMixerFor(" << model << "): loaded clip " << clipId << std::endl;
Chris@43 234
Chris@308 235 return mixer;
Chris@308 236 }
Chris@43 237
Chris@313 238 ContinuousSynth *
Chris@313 239 AudioGenerator::makeSynthFor(const Model *model)
Chris@313 240 {
Chris@313 241 const Playable *playable = model;
Chris@313 242 if (!playable || !playable->canPlay()) return 0;
Chris@313 243
Chris@313 244 ContinuousSynth *synth = new ContinuousSynth(m_targetChannelCount,
Chris@313 245 m_sourceSampleRate,
rmb456@323 246 m_processingBlockSize,
rmb456@323 247 m_waveType);
Chris@313 248
Chris@313 249 std::cerr << "AudioGenerator::makeSynthFor(" << model << "): created synth" << std::endl;
Chris@313 250
Chris@313 251 return synth;
Chris@313 252 }
Chris@313 253
Chris@43 254 void
Chris@43 255 AudioGenerator::removeModel(Model *model)
Chris@43 256 {
Chris@43 257 SparseOneDimensionalModel *sodm =
Chris@43 258 dynamic_cast<SparseOneDimensionalModel *>(model);
Chris@43 259 if (!sodm) return; // nothing to do
Chris@43 260
Chris@43 261 QMutexLocker locker(&m_mutex);
Chris@43 262
Chris@308 263 if (m_clipMixerMap.find(sodm) == m_clipMixerMap.end()) return;
Chris@43 264
Chris@308 265 ClipMixer *mixer = m_clipMixerMap[sodm];
Chris@308 266 m_clipMixerMap.erase(sodm);
Chris@308 267 delete mixer;
Chris@43 268 }
Chris@43 269
Chris@43 270 void
Chris@43 271 AudioGenerator::clearModels()
Chris@43 272 {
Chris@43 273 QMutexLocker locker(&m_mutex);
Chris@308 274
Chris@308 275 while (!m_clipMixerMap.empty()) {
Chris@308 276 ClipMixer *mixer = m_clipMixerMap.begin()->second;
Chris@308 277 m_clipMixerMap.erase(m_clipMixerMap.begin());
Chris@308 278 delete mixer;
Chris@43 279 }
Chris@43 280 }
Chris@43 281
Chris@43 282 void
Chris@43 283 AudioGenerator::reset()
Chris@43 284 {
Chris@43 285 QMutexLocker locker(&m_mutex);
Chris@308 286
Chris@308 287 for (ClipMixerMap::iterator i = m_clipMixerMap.begin(); i != m_clipMixerMap.end(); ++i) {
Chris@43 288 if (i->second) {
Chris@308 289 i->second->reset();
Chris@43 290 }
Chris@43 291 }
Chris@43 292
Chris@43 293 m_noteOffs.clear();
Chris@43 294 }
Chris@43 295
Chris@43 296 void
Chris@366 297 AudioGenerator::setTargetChannelCount(int targetChannelCount)
Chris@43 298 {
Chris@43 299 if (m_targetChannelCount == targetChannelCount) return;
Chris@43 300
Chris@233 301 // SVDEBUG << "AudioGenerator::setTargetChannelCount(" << targetChannelCount << ")" << endl;
Chris@43 302
Chris@43 303 QMutexLocker locker(&m_mutex);
Chris@43 304 m_targetChannelCount = targetChannelCount;
Chris@43 305
Chris@308 306 for (ClipMixerMap::iterator i = m_clipMixerMap.begin(); i != m_clipMixerMap.end(); ++i) {
Chris@308 307 if (i->second) i->second->setChannelCount(targetChannelCount);
Chris@43 308 }
Chris@43 309 }
Chris@43 310
Chris@366 311 int
Chris@43 312 AudioGenerator::getBlockSize() const
Chris@43 313 {
Chris@305 314 return m_processingBlockSize;
Chris@43 315 }
Chris@43 316
Chris@43 317 void
Chris@43 318 AudioGenerator::setSoloModelSet(std::set<Model *> s)
Chris@43 319 {
Chris@43 320 QMutexLocker locker(&m_mutex);
Chris@43 321
Chris@43 322 m_soloModelSet = s;
Chris@43 323 m_soloing = true;
Chris@43 324 }
Chris@43 325
Chris@43 326 void
Chris@43 327 AudioGenerator::clearSoloModelSet()
Chris@43 328 {
Chris@43 329 QMutexLocker locker(&m_mutex);
Chris@43 330
Chris@43 331 m_soloModelSet.clear();
Chris@43 332 m_soloing = false;
Chris@43 333 }
Chris@43 334
Chris@366 335 int
Chris@366 336 AudioGenerator::mixModel(Model *model, int startFrame, int frameCount,
Chris@366 337 float **buffer, int fadeIn, int fadeOut)
Chris@43 338 {
Chris@43 339 if (m_sourceSampleRate == 0) {
Chris@293 340 cerr << "WARNING: AudioGenerator::mixModel: No base source sample rate available" << endl;
Chris@43 341 return frameCount;
Chris@43 342 }
Chris@43 343
Chris@43 344 QMutexLocker locker(&m_mutex);
Chris@43 345
Chris@108 346 Playable *playable = model;
Chris@108 347 if (!playable || !playable->canPlay()) return frameCount;
Chris@108 348
Chris@43 349 PlayParameters *parameters =
Chris@108 350 PlayParameterRepository::getInstance()->getPlayParameters(playable);
Chris@43 351 if (!parameters) return frameCount;
Chris@43 352
Chris@43 353 bool playing = !parameters->isPlayMuted();
Chris@43 354 if (!playing) {
Chris@43 355 #ifdef DEBUG_AUDIO_GENERATOR
Chris@293 356 cout << "AudioGenerator::mixModel(" << model << "): muted" << endl;
Chris@43 357 #endif
Chris@43 358 return frameCount;
Chris@43 359 }
Chris@43 360
Chris@43 361 if (m_soloing) {
Chris@43 362 if (m_soloModelSet.find(model) == m_soloModelSet.end()) {
Chris@43 363 #ifdef DEBUG_AUDIO_GENERATOR
Chris@293 364 cout << "AudioGenerator::mixModel(" << model << "): not one of the solo'd models" << endl;
Chris@43 365 #endif
Chris@43 366 return frameCount;
Chris@43 367 }
Chris@43 368 }
Chris@43 369
Chris@43 370 float gain = parameters->getPlayGain();
Chris@43 371 float pan = parameters->getPlayPan();
Chris@43 372
Chris@43 373 DenseTimeValueModel *dtvm = dynamic_cast<DenseTimeValueModel *>(model);
Chris@43 374 if (dtvm) {
Chris@43 375 return mixDenseTimeValueModel(dtvm, startFrame, frameCount,
Chris@43 376 buffer, gain, pan, fadeIn, fadeOut);
Chris@43 377 }
Chris@43 378
Chris@313 379 if (usesClipMixer(model)) {
Chris@313 380 return mixClipModel(model, startFrame, frameCount,
Chris@313 381 buffer, gain, pan);
Chris@313 382 }
Chris@43 383
Chris@313 384 if (usesContinuousSynth(model)) {
Chris@313 385 return mixContinuousSynthModel(model, startFrame, frameCount,
Chris@313 386 buffer, gain, pan);
Chris@43 387 }
Chris@43 388
Chris@276 389 std::cerr << "AudioGenerator::mixModel: WARNING: Model " << model << " of type " << model->getTypeName() << " is marked as playable, but I have no mechanism to play it" << std::endl;
Chris@276 390
Chris@43 391 return frameCount;
Chris@43 392 }
Chris@43 393
Chris@366 394 int
Chris@43 395 AudioGenerator::mixDenseTimeValueModel(DenseTimeValueModel *dtvm,
Chris@366 396 int startFrame, int frames,
Chris@43 397 float **buffer, float gain, float pan,
Chris@366 398 int fadeIn, int fadeOut)
Chris@43 399 {
Chris@382 400 int maxFrames = frames + std::max(fadeIn, fadeOut);
Chris@43 401
Chris@366 402 int modelChannels = dtvm->getChannelCount();
Chris@80 403
Chris@382 404 if (m_channelBufSiz < maxFrames || m_channelBufCount < modelChannels) {
Chris@80 405
Chris@382 406 for (int c = 0; c < m_channelBufCount; ++c) {
Chris@382 407 delete[] m_channelBuffer[c];
Chris@80 408 }
Chris@80 409
Chris@382 410 delete[] m_channelBuffer;
Chris@382 411 m_channelBuffer = new float *[modelChannels];
Chris@80 412
Chris@366 413 for (int c = 0; c < modelChannels; ++c) {
Chris@382 414 m_channelBuffer[c] = new float[maxFrames];
Chris@80 415 }
Chris@80 416
Chris@382 417 m_channelBufCount = modelChannels;
Chris@382 418 m_channelBufSiz = maxFrames;
Chris@43 419 }
Chris@80 420
Chris@366 421 int got = 0;
Chris@80 422
Chris@80 423 if (startFrame >= fadeIn/2) {
Chris@80 424 got = dtvm->getData(0, modelChannels - 1,
Chris@80 425 startFrame - fadeIn/2,
Chris@80 426 frames + fadeOut/2 + fadeIn/2,
Chris@382 427 m_channelBuffer);
Chris@80 428 } else {
Chris@366 429 int missing = fadeIn/2 - startFrame;
Chris@80 430
Chris@366 431 for (int c = 0; c < modelChannels; ++c) {
Chris@382 432 m_channelBuffer[c] += missing;
Chris@382 433 }
Chris@382 434
Chris@382 435 if (missing > 0) {
Chris@382 436 cerr << "note: channelBufSiz = " << m_channelBufSiz
Chris@382 437 << ", frames + fadeOut/2 = " << frames + fadeOut/2
Chris@382 438 << ", startFrame = " << startFrame
Chris@382 439 << ", missing = " << missing << endl;
Chris@80 440 }
Chris@80 441
Chris@80 442 got = dtvm->getData(0, modelChannels - 1,
Chris@80 443 startFrame,
Chris@80 444 frames + fadeOut/2,
Chris@382 445 m_channelBuffer);
Chris@80 446
Chris@366 447 for (int c = 0; c < modelChannels; ++c) {
Chris@382 448 m_channelBuffer[c] -= missing;
Chris@80 449 }
Chris@80 450
Chris@80 451 got += missing;
Chris@80 452 }
Chris@43 453
Chris@366 454 for (int c = 0; c < m_targetChannelCount; ++c) {
Chris@43 455
Chris@366 456 int sourceChannel = (c % modelChannels);
Chris@43 457
Chris@233 458 // SVDEBUG << "mixing channel " << c << " from source channel " << sourceChannel << endl;
Chris@43 459
Chris@43 460 float channelGain = gain;
Chris@43 461 if (pan != 0.0) {
Chris@43 462 if (c == 0) {
Chris@43 463 if (pan > 0.0) channelGain *= 1.0 - pan;
Chris@43 464 } else {
Chris@43 465 if (pan < 0.0) channelGain *= pan + 1.0;
Chris@43 466 }
Chris@43 467 }
Chris@43 468
Chris@366 469 for (int i = 0; i < fadeIn/2; ++i) {
Chris@43 470 float *back = buffer[c];
Chris@43 471 back -= fadeIn/2;
Chris@382 472 back[i] += (channelGain * m_channelBuffer[sourceChannel][i] * i) / fadeIn;
Chris@43 473 }
Chris@43 474
Chris@366 475 for (int i = 0; i < frames + fadeOut/2; ++i) {
Chris@43 476 float mult = channelGain;
Chris@43 477 if (i < fadeIn/2) {
Chris@43 478 mult = (mult * i) / fadeIn;
Chris@43 479 }
Chris@43 480 if (i > frames - fadeOut/2) {
Chris@43 481 mult = (mult * ((frames + fadeOut/2) - i)) / fadeOut;
Chris@43 482 }
Chris@382 483 float val = m_channelBuffer[sourceChannel][i];
Chris@80 484 if (i >= got) val = 0.f;
Chris@80 485 buffer[c][i] += mult * val;
Chris@43 486 }
Chris@43 487 }
Chris@43 488
Chris@43 489 return got;
Chris@43 490 }
Chris@43 491
Chris@366 492 int
Chris@313 493 AudioGenerator::mixClipModel(Model *model,
Chris@366 494 int startFrame, int frames,
Chris@313 495 float **buffer, float gain, float pan)
Chris@43 496 {
Chris@308 497 ClipMixer *clipMixer = m_clipMixerMap[model];
Chris@308 498 if (!clipMixer) return 0;
Chris@43 499
Chris@366 500 int blocks = frames / m_processingBlockSize;
Chris@43 501
Chris@313 502 //!!! todo: the below -- it matters
Chris@313 503
Chris@43 504 //!!! hang on -- the fact that the audio callback play source's
Chris@43 505 //buffer is a multiple of the plugin's buffer size doesn't mean
Chris@43 506 //that we always get called for a multiple of it here (because it
Chris@43 507 //also depends on the JACK block size). how should we ensure that
Chris@43 508 //all models write the same amount in to the mix, and that we
Chris@43 509 //always have a multiple of the plugin buffer size? I guess this
Chris@43 510 //class has to be queryable for the plugin buffer size & the
Chris@43 511 //callback play source has to use that as a multiple for all the
Chris@43 512 //calls to mixModel
Chris@43 513
Chris@366 514 int got = blocks * m_processingBlockSize;
Chris@43 515
Chris@43 516 #ifdef DEBUG_AUDIO_GENERATOR
Chris@313 517 cout << "mixModel [clip]: frames " << frames
Chris@293 518 << ", blocks " << blocks << endl;
Chris@43 519 #endif
Chris@43 520
Chris@308 521 ClipMixer::NoteStart on;
Chris@308 522 ClipMixer::NoteEnd off;
Chris@43 523
Chris@275 524 NoteOffSet &noteOffs = m_noteOffs[model];
Chris@43 525
Chris@308 526 float **bufferIndexes = new float *[m_targetChannelCount];
Chris@308 527
Chris@366 528 for (int i = 0; i < blocks; ++i) {
Chris@43 529
Chris@366 530 int reqStart = startFrame + i * m_processingBlockSize;
Chris@43 531
Chris@299 532 NoteList notes;
Chris@299 533 NoteExportable *exportable = dynamic_cast<NoteExportable *>(model);
Chris@299 534 if (exportable) {
Chris@366 535 notes = exportable->getNotesWithin(reqStart,
Chris@366 536 reqStart + m_processingBlockSize);
Chris@299 537 }
Chris@43 538
Chris@308 539 std::vector<ClipMixer::NoteStart> starts;
Chris@308 540 std::vector<ClipMixer::NoteEnd> ends;
Chris@43 541
Chris@275 542 for (NoteList::const_iterator ni = notes.begin();
Chris@275 543 ni != notes.end(); ++ni) {
Chris@43 544
Chris@366 545 int noteFrame = ni->start;
Chris@43 546
Chris@275 547 if (noteFrame < reqStart ||
Chris@305 548 noteFrame >= reqStart + m_processingBlockSize) continue;
Chris@43 549
Chris@43 550 while (noteOffs.begin() != noteOffs.end() &&
Chris@275 551 noteOffs.begin()->frame <= noteFrame) {
Chris@43 552
Chris@366 553 int eventFrame = noteOffs.begin()->frame;
Chris@308 554 if (eventFrame < reqStart) eventFrame = reqStart;
Chris@43 555
Chris@308 556 off.frameOffset = eventFrame - reqStart;
Chris@308 557 off.frequency = noteOffs.begin()->frequency;
Chris@43 558
Chris@43 559 #ifdef DEBUG_AUDIO_GENERATOR
Chris@313 560 cerr << "mixModel [clip]: adding note-off at frame " << eventFrame << " frame offset " << off.frameOffset << " frequency " << off.frequency << endl;
Chris@43 561 #endif
Chris@43 562
Chris@308 563 ends.push_back(off);
Chris@43 564 noteOffs.erase(noteOffs.begin());
Chris@43 565 }
Chris@43 566
Chris@308 567 on.frameOffset = noteFrame - reqStart;
Chris@308 568 on.frequency = ni->getFrequency();
Chris@308 569 on.level = float(ni->velocity) / 127.0;
Chris@308 570 on.pan = pan;
Chris@43 571
Chris@43 572 #ifdef DEBUG_AUDIO_GENERATOR
Chris@346 573 cout << "mixModel [clip]: adding note at frame " << noteFrame << ", frame offset " << on.frameOffset << " frequency " << on.frequency << ", level " << on.level << endl;
Chris@43 574 #endif
Chris@43 575
Chris@308 576 starts.push_back(on);
Chris@275 577 noteOffs.insert
Chris@308 578 (NoteOff(on.frequency, noteFrame + ni->duration));
Chris@43 579 }
Chris@43 580
Chris@43 581 while (noteOffs.begin() != noteOffs.end() &&
Chris@308 582 noteOffs.begin()->frame <= reqStart + m_processingBlockSize) {
Chris@43 583
Chris@366 584 int eventFrame = noteOffs.begin()->frame;
Chris@308 585 if (eventFrame < reqStart) eventFrame = reqStart;
Chris@43 586
Chris@308 587 off.frameOffset = eventFrame - reqStart;
Chris@308 588 off.frequency = noteOffs.begin()->frequency;
Chris@43 589
Chris@43 590 #ifdef DEBUG_AUDIO_GENERATOR
Chris@313 591 cerr << "mixModel [clip]: adding leftover note-off at frame " << eventFrame << " frame offset " << off.frameOffset << " frequency " << off.frequency << endl;
Chris@43 592 #endif
Chris@43 593
Chris@308 594 ends.push_back(off);
Chris@308 595 noteOffs.erase(noteOffs.begin());
Chris@43 596 }
Chris@43 597
Chris@366 598 for (int c = 0; c < m_targetChannelCount; ++c) {
Chris@308 599 bufferIndexes[c] = buffer[c] + i * m_processingBlockSize;
Chris@308 600 }
Chris@43 601
Chris@308 602 clipMixer->mix(bufferIndexes, gain, starts, ends);
Chris@308 603 }
Chris@43 604
Chris@308 605 delete[] bufferIndexes;
Chris@43 606
Chris@43 607 return got;
Chris@43 608 }
Chris@313 609
Chris@366 610 int
Chris@313 611 AudioGenerator::mixContinuousSynthModel(Model *model,
Chris@366 612 int startFrame,
Chris@366 613 int frames,
Chris@313 614 float **buffer,
Chris@313 615 float gain,
Chris@313 616 float pan)
Chris@313 617 {
Chris@313 618 ContinuousSynth *synth = m_continuousSynthMap[model];
Chris@313 619 if (!synth) return 0;
Chris@313 620
Chris@313 621 // only type we support here at the moment
Chris@313 622 SparseTimeValueModel *stvm = qobject_cast<SparseTimeValueModel *>(model);
Chris@313 623 if (stvm->getScaleUnits() != "Hz") return 0;
Chris@313 624
Chris@366 625 int blocks = frames / m_processingBlockSize;
Chris@313 626
Chris@313 627 //!!! todo: see comment in mixClipModel
Chris@313 628
Chris@366 629 int got = blocks * m_processingBlockSize;
Chris@313 630
Chris@313 631 #ifdef DEBUG_AUDIO_GENERATOR
Chris@313 632 cout << "mixModel [synth]: frames " << frames
Chris@313 633 << ", blocks " << blocks << endl;
Chris@313 634 #endif
Chris@313 635
Chris@313 636 float **bufferIndexes = new float *[m_targetChannelCount];
Chris@313 637
Chris@366 638 for (int i = 0; i < blocks; ++i) {
Chris@313 639
Chris@366 640 int reqStart = startFrame + i * m_processingBlockSize;
Chris@313 641
Chris@366 642 for (int c = 0; c < m_targetChannelCount; ++c) {
Chris@313 643 bufferIndexes[c] = buffer[c] + i * m_processingBlockSize;
Chris@313 644 }
Chris@313 645
Chris@313 646 SparseTimeValueModel::PointList points =
Chris@313 647 stvm->getPoints(reqStart, reqStart + m_processingBlockSize);
Chris@313 648
Chris@313 649 // by default, repeat last frequency
Chris@313 650 float f0 = 0.f;
Chris@313 651
Chris@313 652 // go straight to the last freq that is genuinely in this range
Chris@313 653 for (SparseTimeValueModel::PointList::const_iterator itr = points.end();
Chris@313 654 itr != points.begin(); ) {
Chris@313 655 --itr;
Chris@313 656 if (itr->frame >= reqStart &&
Chris@313 657 itr->frame < reqStart + m_processingBlockSize) {
Chris@313 658 f0 = itr->value;
Chris@313 659 break;
Chris@313 660 }
Chris@313 661 }
Chris@313 662
Chris@314 663 // if we found no such frequency and the next point is further
Chris@314 664 // away than twice the model resolution, go silent (same
Chris@314 665 // criterion TimeValueLayer uses for ending a discrete curve
Chris@314 666 // segment)
Chris@314 667 if (f0 == 0.f) {
Chris@314 668 SparseTimeValueModel::PointList nextPoints =
Chris@314 669 stvm->getNextPoints(reqStart + m_processingBlockSize);
Chris@314 670 if (nextPoints.empty() ||
Chris@314 671 nextPoints.begin()->frame > reqStart + 2 * stvm->getResolution()) {
Chris@314 672 f0 = -1.f;
Chris@314 673 }
Chris@314 674 }
Chris@314 675
Chris@315 676 // cerr << "f0 = " << f0 << endl;
Chris@313 677
Chris@313 678 synth->mix(bufferIndexes,
Chris@313 679 gain,
Chris@313 680 pan,
Chris@313 681 f0);
Chris@313 682 }
Chris@313 683
Chris@313 684 delete[] bufferIndexes;
Chris@313 685
Chris@313 686 return got;
Chris@313 687 }
Chris@313 688