annotate audio/AudioGenerator.h @ 481:52c0aff69478 3.0-integration

Merge from branch recording
author Chris Cannam
date Thu, 20 Aug 2015 13:15:19 +0100
parents 56acd9368532
children b23bebfdfaba
rev   line source
Chris@43 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@43 2
Chris@43 3 /*
Chris@43 4 Sonic Visualiser
Chris@43 5 An audio file viewer and annotation editor.
Chris@43 6 Centre for Digital Music, Queen Mary, University of London.
Chris@43 7 This file copyright 2006 Chris Cannam.
Chris@43 8
Chris@43 9 This program is free software; you can redistribute it and/or
Chris@43 10 modify it under the terms of the GNU General Public License as
Chris@43 11 published by the Free Software Foundation; either version 2 of the
Chris@43 12 License, or (at your option) any later version. See the file
Chris@43 13 COPYING included with this distribution for more information.
Chris@43 14 */
Chris@43 15
Chris@43 16 #ifndef _AUDIO_GENERATOR_H_
Chris@43 17 #define _AUDIO_GENERATOR_H_
Chris@43 18
Chris@43 19 class Model;
Chris@43 20 class NoteModel;
matthiasm@281 21 class FlexiNoteModel;
Chris@43 22 class DenseTimeValueModel;
Chris@43 23 class SparseOneDimensionalModel;
Chris@108 24 class Playable;
Chris@307 25 class ClipMixer;
Chris@313 26 class ContinuousSynth;
Chris@43 27
Chris@43 28 #include <QObject>
Chris@43 29 #include <QMutex>
Chris@43 30
Chris@43 31 #include <set>
Chris@43 32 #include <map>
Chris@275 33 #include <vector>
Chris@43 34
Chris@436 35 #include "base/BaseTypes.h"
Chris@436 36
Chris@43 37 class AudioGenerator : public QObject
Chris@43 38 {
Chris@43 39 Q_OBJECT
Chris@43 40
Chris@43 41 public:
Chris@43 42 AudioGenerator();
Chris@43 43 virtual ~AudioGenerator();
Chris@43 44
Chris@43 45 /**
Chris@43 46 * Add a data model to be played from and initialise any necessary
Chris@43 47 * audio generation code. Returns true if the model will be
Chris@108 48 * played. The model will be added regardless of the return
Chris@108 49 * value.
Chris@43 50 */
Chris@43 51 virtual bool addModel(Model *model);
Chris@43 52
Chris@43 53 /**
Chris@43 54 * Remove a model.
Chris@43 55 */
Chris@43 56 virtual void removeModel(Model *model);
Chris@43 57
Chris@43 58 /**
Chris@43 59 * Remove all models.
Chris@43 60 */
Chris@43 61 virtual void clearModels();
Chris@43 62
Chris@43 63 /**
Chris@305 64 * Reset playback, clearing buffers and the like.
Chris@43 65 */
Chris@43 66 virtual void reset();
Chris@43 67
Chris@43 68 /**
Chris@43 69 * Set the target channel count. The buffer parameter to mixModel
Chris@43 70 * must always point to at least this number of arrays.
Chris@43 71 */
Chris@366 72 virtual void setTargetChannelCount(int channelCount);
Chris@43 73
Chris@43 74 /**
Chris@43 75 * Return the internal processing block size. The frameCount
Chris@43 76 * argument to all mixModel calls must be a multiple of this
Chris@43 77 * value.
Chris@43 78 */
Chris@436 79 virtual sv_frame_t getBlockSize() const;
Chris@43 80
Chris@43 81 /**
Chris@43 82 * Mix a single model into an output buffer.
Chris@43 83 */
Chris@436 84 virtual sv_frame_t mixModel(Model *model, sv_frame_t startFrame, sv_frame_t frameCount,
Chris@436 85 float **buffer, sv_frame_t fadeIn = 0, sv_frame_t fadeOut = 0);
Chris@43 86
Chris@43 87 /**
Chris@43 88 * Specify that only the given set of models should be played.
Chris@43 89 */
Chris@43 90 virtual void setSoloModelSet(std::set<Model *>s);
Chris@43 91
Chris@43 92 /**
Chris@43 93 * Specify that all models should be played as normal (if not
Chris@43 94 * muted).
Chris@43 95 */
Chris@43 96 virtual void clearSoloModelSet();
Chris@43 97
Chris@43 98 protected slots:
Chris@309 99 void playClipIdChanged(const Playable *, QString);
Chris@43 100
Chris@43 101 protected:
Chris@436 102 sv_samplerate_t m_sourceSampleRate;
Chris@366 103 int m_targetChannelCount;
Chris@366 104 int m_waveType;
Chris@43 105
Chris@43 106 bool m_soloing;
Chris@43 107 std::set<Model *> m_soloModelSet;
Chris@43 108
Chris@43 109 struct NoteOff {
Chris@43 110
Chris@436 111 NoteOff(float _freq, sv_frame_t _frame) : frequency(_freq), frame(_frame) { }
Chris@275 112
Chris@308 113 float frequency;
Chris@436 114 sv_frame_t frame;
Chris@43 115
Chris@43 116 struct Comparator {
Chris@43 117 bool operator()(const NoteOff &n1, const NoteOff &n2) const {
Chris@43 118 return n1.frame < n2.frame;
Chris@43 119 }
Chris@43 120 };
Chris@43 121 };
Chris@43 122
Chris@307 123
Chris@307 124 typedef std::map<const Model *, ClipMixer *> ClipMixerMap;
Chris@43 125
Chris@178 126 typedef std::multiset<NoteOff, NoteOff::Comparator> NoteOffSet;
Chris@43 127 typedef std::map<const Model *, NoteOffSet> NoteOffMap;
Chris@43 128
Chris@313 129 typedef std::map<const Model *, ContinuousSynth *> ContinuousSynthMap;
Chris@313 130
Chris@43 131 QMutex m_mutex;
Chris@313 132
Chris@307 133 ClipMixerMap m_clipMixerMap;
Chris@43 134 NoteOffMap m_noteOffs;
Chris@43 135 static QString m_sampleDir;
Chris@43 136
Chris@313 137 ContinuousSynthMap m_continuousSynthMap;
Chris@313 138
Chris@313 139 bool usesClipMixer(const Model *);
Chris@349 140 bool wantsQuieterClips(const Model *);
Chris@313 141 bool usesContinuousSynth(const Model *);
Chris@313 142
Chris@307 143 ClipMixer *makeClipMixerFor(const Model *model);
Chris@313 144 ContinuousSynth *makeSynthFor(const Model *model);
Chris@307 145
Chris@108 146 static void initialiseSampleDir();
Chris@43 147
Chris@436 148 virtual sv_frame_t mixDenseTimeValueModel
Chris@436 149 (DenseTimeValueModel *model, sv_frame_t startFrame, sv_frame_t frameCount,
Chris@436 150 float **buffer, float gain, float pan, sv_frame_t fadeIn, sv_frame_t fadeOut);
Chris@43 151
Chris@436 152 virtual sv_frame_t mixClipModel
Chris@436 153 (Model *model, sv_frame_t startFrame, sv_frame_t frameCount,
Chris@313 154 float **buffer, float gain, float pan);
Chris@313 155
Chris@436 156 virtual sv_frame_t mixContinuousSynthModel
Chris@436 157 (Model *model, sv_frame_t startFrame, sv_frame_t frameCount,
Chris@313 158 float **buffer, float gain, float pan);
Chris@275 159
Chris@436 160 static const sv_frame_t m_processingBlockSize;
Chris@382 161
Chris@382 162 float **m_channelBuffer;
Chris@436 163 sv_frame_t m_channelBufSiz;
Chris@382 164 int m_channelBufCount;
Chris@43 165 };
Chris@43 166
Chris@43 167 #endif
Chris@43 168