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1 /* -*- c-basic-offset: 4 -*- vi:set ts=8 sts=4 sw=4: */
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2
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3 /*
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4 A waveform viewer and audio annotation editor.
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5 Chris Cannam, Queen Mary University of London, 2005-2006
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6
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7 This is experimental software. Not for distribution.
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8 */
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9
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10 #include "AudioCallbackPlaySource.h"
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11
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12 #include "AudioGenerator.h"
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13
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14 #include "base/Model.h"
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15 #include "base/ViewManager.h"
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16 #include "model/DenseTimeValueModel.h"
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17 #include "model/SparseOneDimensionalModel.h"
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18 #include "dsp/timestretching/IntegerTimeStretcher.h"
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19
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20 #include <iostream>
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21
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22 //#define DEBUG_AUDIO_PLAY_SOURCE 1
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23
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24 //const size_t AudioCallbackPlaySource::m_ringBufferSize = 102400;
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25 const size_t AudioCallbackPlaySource::m_ringBufferSize = 131071;
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26
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27 AudioCallbackPlaySource::AudioCallbackPlaySource(ViewManager *manager) :
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28 m_viewManager(manager),
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29 m_audioGenerator(new AudioGenerator(manager)),
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30 m_bufferCount(0),
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31 m_blockSize(1024),
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32 m_sourceSampleRate(0),
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33 m_targetSampleRate(0),
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34 m_playLatency(0),
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35 m_playing(false),
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36 m_exiting(false),
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37 m_bufferedToFrame(0),
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38 m_lastModelEndFrame(0),
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39 m_outputLeft(0.0),
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40 m_outputRight(0.0),
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41 m_slowdownCounter(0),
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42 m_timeStretcher(0),
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43 m_fillThread(0),
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44 m_converter(0)
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45 {
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46 // preallocate some slots, to avoid reallocation in an
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47 // un-thread-safe manner later
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48 while (m_buffers.size() < 20) m_buffers.push_back(0);
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49
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50 m_viewManager->setAudioPlaySource(this);
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51
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52 connect(m_viewManager, SIGNAL(selectionChanged()),
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53 this, SLOT(selectionChanged()));
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54 connect(m_viewManager, SIGNAL(playLoopModeChanged()),
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55 this, SLOT(playLoopModeChanged()));
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56 connect(m_viewManager, SIGNAL(playSelectionModeChanged()),
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57 this, SLOT(playSelectionModeChanged()));
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58 }
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59
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60 AudioCallbackPlaySource::~AudioCallbackPlaySource()
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61 {
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62 m_exiting = true;
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63
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64 if (m_fillThread) {
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65 m_condition.wakeAll();
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66 m_fillThread->wait();
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67 delete m_fillThread;
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68 }
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69
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70 clearModels();
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71 }
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72
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73 void
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74 AudioCallbackPlaySource::addModel(Model *model)
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75 {
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76 m_mutex.lock();
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77
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78 m_models.insert(model);
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79 if (model->getEndFrame() > m_lastModelEndFrame) {
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80 m_lastModelEndFrame = model->getEndFrame();
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81 }
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82
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83 bool buffersChanged = false, srChanged = false;
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84
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85 if (m_sourceSampleRate == 0) {
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86
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87 m_sourceSampleRate = model->getSampleRate();
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88 srChanged = true;
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89
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90 } else if (model->getSampleRate() != m_sourceSampleRate) {
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91 std::cerr << "AudioCallbackPlaySource::addModel: ERROR: "
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92 << "New model sample rate does not match" << std::endl
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93 << "existing model(s) (new " << model->getSampleRate()
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94 << " vs " << m_sourceSampleRate
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95 << "), playback will be wrong"
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96 << std::endl;
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97 }
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98
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99 size_t sz = m_ringBufferSize;
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100 if (m_bufferCount > 0) {
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101 sz = m_buffers[0]->getSize();
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102 }
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103
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104 size_t modelChannels = 1;
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105 DenseTimeValueModel *dtvm = dynamic_cast<DenseTimeValueModel *>(model);
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106 if (dtvm) modelChannels = dtvm->getChannelCount();
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107
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108 while (m_bufferCount < modelChannels) {
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109
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110 if (m_buffers.size() < modelChannels) {
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111 // This is a hideously chancy operation -- the RT thread
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112 // could be using this vector. We allocated several slots
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113 // in the ctor to avoid exactly this, but if we ever end
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114 // up with more channels than that (!) then we're just
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115 // going to have to risk it
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116 m_buffers.push_back(new RingBuffer<float>(sz));
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117
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118 } else {
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119 // The usual case
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120 m_buffers[m_bufferCount] = new RingBuffer<float>(sz);
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121 }
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122
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123 ++m_bufferCount;
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124 buffersChanged = true;
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125 }
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126
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127 if (buffersChanged) {
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128 m_audioGenerator->setTargetChannelCount(m_bufferCount);
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129 }
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130
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131 if (buffersChanged || srChanged) {
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132 if (m_converter) {
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133 src_delete(m_converter);
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134 m_converter = 0;
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135 }
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136 }
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137
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138 m_audioGenerator->addModel(model);
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139
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140 m_mutex.unlock();
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141
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142 if (!m_fillThread) {
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143 m_fillThread = new AudioCallbackPlaySourceFillThread(*this);
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144 m_fillThread->start();
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145 }
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146
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147 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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148 std::cerr << "AudioCallbackPlaySource::addModel: emitting modelReplaced" << std::endl;
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149 #endif
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150
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151 if (buffersChanged || srChanged) {
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152 emit modelReplaced();
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153 }
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154 }
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155
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156 void
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157 AudioCallbackPlaySource::removeModel(Model *model)
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158 {
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159 m_mutex.lock();
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160
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161 m_models.erase(model);
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162
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163 if (m_models.empty()) {
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164 if (m_converter) {
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165 src_delete(m_converter);
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166 m_converter = 0;
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167 }
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168 m_sourceSampleRate = 0;
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169 }
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170
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171 size_t lastEnd = 0;
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172 for (std::set<Model *>::const_iterator i = m_models.begin();
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173 i != m_models.end(); ++i) {
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174 if ((*i)->getEndFrame() > lastEnd) lastEnd = (*i)->getEndFrame();
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175 }
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176 m_lastModelEndFrame = lastEnd;
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177
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178 m_audioGenerator->removeModel(model);
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179
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180 m_mutex.unlock();
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181 }
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182
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183 void
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184 AudioCallbackPlaySource::clearModels()
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185 {
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186 m_mutex.lock();
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187
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188 m_models.clear();
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189
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190 if (m_converter) {
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191 src_delete(m_converter);
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192 m_converter = 0;
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193 }
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194
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195 m_lastModelEndFrame = 0;
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196
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197 m_audioGenerator->clearModels();
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198
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199 m_sourceSampleRate = 0;
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200
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201 m_mutex.unlock();
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202 }
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203
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204 void
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205 AudioCallbackPlaySource::play(size_t startFrame)
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206 {
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207 if (m_viewManager->getPlaySelectionMode() &&
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208 !m_viewManager->getSelections().empty()) {
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209 ViewManager::SelectionList selections = m_viewManager->getSelections();
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210 ViewManager::SelectionList::iterator i = selections.begin();
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211 if (i != selections.end()) {
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212 if (startFrame < i->getStartFrame()) {
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213 startFrame = i->getStartFrame();
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214 } else {
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215 ViewManager::SelectionList::iterator j = selections.end();
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216 --j;
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217 if (startFrame >= j->getEndFrame()) {
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218 startFrame = i->getStartFrame();
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219 }
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220 }
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221 }
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222 } else {
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223 if (startFrame >= m_lastModelEndFrame) {
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224 startFrame = 0;
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225 }
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226 }
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227
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228 // The fill thread will automatically empty its buffers before
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229 // starting again if we have not so far been playing, but not if
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230 // we're just re-seeking.
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231
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232 if (m_playing) {
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233 m_mutex.lock();
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234 m_bufferedToFrame = startFrame;
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235 for (size_t c = 0; c < m_bufferCount; ++c) {
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236 getRingBuffer(c).reset();
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237 if (m_converter) src_reset(m_converter);
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238 }
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239 m_mutex.unlock();
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240 } else {
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241 m_bufferedToFrame = startFrame;
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242 }
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243
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244 m_audioGenerator->reset();
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245
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246 m_playing = true;
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247 m_condition.wakeAll();
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248 emit playStatusChanged(m_playing);
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249 }
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250
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251 void
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252 AudioCallbackPlaySource::stop()
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253 {
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254 m_playing = false;
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255 m_condition.wakeAll();
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256 emit playStatusChanged(m_playing);
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257 }
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258
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259 void
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260 AudioCallbackPlaySource::selectionChanged()
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261 {
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262 if (m_viewManager->getPlaySelectionMode()) {
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263 m_mutex.lock();
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264 for (size_t c = 0; c < m_bufferCount; ++c) {
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265 getRingBuffer(c).reset();
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266 }
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267 m_mutex.unlock();
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268 m_condition.wakeAll();
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269 }
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270 }
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271
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272 void
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273 AudioCallbackPlaySource::playLoopModeChanged()
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274 {
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275 }
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276
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277 void
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278 AudioCallbackPlaySource::playSelectionModeChanged()
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279 {
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280 if (!m_viewManager->getSelections().empty()) {
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281 m_mutex.lock();
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282 for (size_t c = 0; c < m_bufferCount; ++c) {
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283 getRingBuffer(c).reset();
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284 }
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285 m_mutex.unlock();
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286 m_condition.wakeAll();
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287 }
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288 }
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289
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290 void
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291 AudioCallbackPlaySource::setTargetBlockSize(size_t size)
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292 {
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293 std::cerr << "AudioCallbackPlaySource::setTargetBlockSize() -> " << size << std::endl;
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294 m_blockSize = size;
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295 for (size_t i = 0; i < m_bufferCount; ++i) {
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296 getRingBuffer(i).resize(m_ringBufferSize);
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297 }
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298 }
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299
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300 size_t
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301 AudioCallbackPlaySource::getTargetBlockSize() const
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302 {
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303 std::cerr << "AudioCallbackPlaySource::getTargetBlockSize() -> " << m_blockSize << std::endl;
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304 return m_blockSize;
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305 }
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306
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307 void
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308 AudioCallbackPlaySource::setTargetPlayLatency(size_t latency)
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309 {
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310 m_playLatency = latency;
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311 }
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312
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313 size_t
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314 AudioCallbackPlaySource::getTargetPlayLatency() const
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315 {
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316 return m_playLatency;
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317 }
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318
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319 size_t
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320 AudioCallbackPlaySource::getCurrentPlayingFrame()
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321 {
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322 bool resample = false;
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323 double ratio = 1.0;
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324
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325 if (getSourceSampleRate() != getTargetSampleRate()) {
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326 resample = true;
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327 ratio = double(getSourceSampleRate()) / double(getTargetSampleRate());
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328 }
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329
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330 size_t readSpace = 0;
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331 for (size_t c = 0; c < getSourceChannelCount(); ++c) {
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332 size_t spaceHere = getRingBuffer(c).getReadSpace();
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333 if (c == 0 || spaceHere < readSpace) readSpace = spaceHere;
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334 }
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335
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336 if (resample) {
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337 readSpace = size_t(readSpace * ratio + 0.1);
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338 }
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339
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340 size_t latency = m_playLatency;
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341 if (resample) latency = size_t(m_playLatency * ratio + 0.1);
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342
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343 TimeStretcherData *timeStretcher = m_timeStretcher;
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344 if (timeStretcher) {
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345 latency += timeStretcher->getStretcher(0)->getProcessingLatency();
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346 }
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347
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348 latency += readSpace;
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349 size_t bufferedFrame = m_bufferedToFrame;
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350
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351 bool looping = m_viewManager->getPlayLoopMode();
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352 bool constrained = (m_viewManager->getPlaySelectionMode() &&
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353 !m_viewManager->getSelections().empty());
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354
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355 size_t framePlaying = bufferedFrame;
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356
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357 if (looping && !constrained) {
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358 while (framePlaying < latency) framePlaying += m_lastModelEndFrame;
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359 }
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360
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361 if (framePlaying > latency) framePlaying -= latency;
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362 else framePlaying = 0;
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363
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364 if (!constrained) {
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365 if (!looping && framePlaying > m_lastModelEndFrame) {
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366 framePlaying = m_lastModelEndFrame;
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367 stop();
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368 }
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369 return framePlaying;
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370 }
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371
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372 ViewManager::SelectionList selections = m_viewManager->getSelections();
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373 ViewManager::SelectionList::const_iterator i;
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374
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375 i = selections.begin();
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376 size_t rangeStart = i->getStartFrame();
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377
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378 i = selections.end();
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379 --i;
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380 size_t rangeEnd = i->getEndFrame();
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381
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382 for (i = selections.begin(); i != selections.end(); ++i) {
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383 if (i->contains(bufferedFrame)) break;
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384 }
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385
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386 size_t f = bufferedFrame;
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387
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388 // std::cerr << "getCurrentPlayingFrame: f=" << f << ", latency=" << latency << ", rangeEnd=" << rangeEnd << std::endl;
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389
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390 if (i == selections.end()) {
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391 --i;
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392 if (i->getEndFrame() + latency < f) {
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393 // std::cerr << "framePlaying = " << framePlaying << ", rangeEnd = " << rangeEnd << std::endl;
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394
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395 if (!looping && (framePlaying > rangeEnd)) {
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396 // std::cerr << "STOPPING" << std::endl;
|
Chris@4
|
397 stop();
|
Chris@4
|
398 return rangeEnd;
|
Chris@4
|
399 } else {
|
Chris@4
|
400 return framePlaying;
|
Chris@4
|
401 }
|
Chris@3
|
402 } else {
|
Chris@4
|
403 // std::cerr << "latency <- " << latency << "-(" << f << "-" << i->getEndFrame() << ")" << std::endl;
|
Chris@3
|
404 latency -= (f - i->getEndFrame());
|
Chris@3
|
405 f = i->getEndFrame();
|
Chris@3
|
406 }
|
Chris@3
|
407 }
|
Chris@3
|
408
|
Chris@4
|
409 // std::cerr << "i=(" << i->getStartFrame() << "," << i->getEndFrame() << ") f=" << f << ", latency=" << latency << std::endl;
|
Chris@3
|
410
|
Chris@3
|
411 while (latency > 0) {
|
Chris@3
|
412 size_t offset = f - i->getStartFrame();
|
Chris@3
|
413 if (offset >= latency) {
|
Chris@3
|
414 if (f > latency) {
|
Chris@3
|
415 framePlaying = f - latency;
|
Chris@3
|
416 } else {
|
Chris@3
|
417 framePlaying = 0;
|
Chris@3
|
418 }
|
Chris@3
|
419 break;
|
Chris@3
|
420 } else {
|
Chris@3
|
421 if (i == selections.begin()) {
|
Chris@5
|
422 if (looping) {
|
Chris@3
|
423 i = selections.end();
|
Chris@3
|
424 }
|
Chris@3
|
425 }
|
Chris@3
|
426 latency -= offset;
|
Chris@3
|
427 --i;
|
Chris@3
|
428 f = i->getEndFrame();
|
Chris@3
|
429 }
|
Chris@3
|
430 }
|
Chris@0
|
431
|
Chris@0
|
432 return framePlaying;
|
Chris@0
|
433 }
|
Chris@0
|
434
|
Chris@0
|
435 void
|
Chris@0
|
436 AudioCallbackPlaySource::setOutputLevels(float left, float right)
|
Chris@0
|
437 {
|
Chris@0
|
438 m_outputLeft = left;
|
Chris@0
|
439 m_outputRight = right;
|
Chris@0
|
440 }
|
Chris@0
|
441
|
Chris@0
|
442 bool
|
Chris@0
|
443 AudioCallbackPlaySource::getOutputLevels(float &left, float &right)
|
Chris@0
|
444 {
|
Chris@0
|
445 left = m_outputLeft;
|
Chris@0
|
446 right = m_outputRight;
|
Chris@0
|
447 return true;
|
Chris@0
|
448 }
|
Chris@0
|
449
|
Chris@0
|
450 void
|
Chris@0
|
451 AudioCallbackPlaySource::setTargetSampleRate(size_t sr)
|
Chris@0
|
452 {
|
Chris@0
|
453 m_targetSampleRate = sr;
|
Chris@1
|
454
|
Chris@1
|
455 if (getSourceSampleRate() != getTargetSampleRate()) {
|
Chris@1
|
456
|
Chris@1
|
457 int err = 0;
|
Chris@1
|
458 m_converter = src_new(SRC_SINC_BEST_QUALITY, m_bufferCount, &err);
|
Chris@1
|
459 if (!m_converter) {
|
Chris@1
|
460 std::cerr
|
Chris@1
|
461 << "AudioCallbackPlaySource::setModel: ERROR in creating samplerate converter: "
|
Chris@1
|
462 << src_strerror(err) << std::endl;
|
Chris@1
|
463 }
|
Chris@1
|
464
|
Chris@1
|
465 emit sampleRateMismatch(getSourceSampleRate(), getTargetSampleRate());
|
Chris@1
|
466 }
|
Chris@0
|
467 }
|
Chris@0
|
468
|
Chris@0
|
469 size_t
|
Chris@0
|
470 AudioCallbackPlaySource::getTargetSampleRate() const
|
Chris@0
|
471 {
|
Chris@0
|
472 if (m_targetSampleRate) return m_targetSampleRate;
|
Chris@0
|
473 else return getSourceSampleRate();
|
Chris@0
|
474 }
|
Chris@0
|
475
|
Chris@0
|
476 size_t
|
Chris@0
|
477 AudioCallbackPlaySource::getSourceChannelCount() const
|
Chris@0
|
478 {
|
Chris@0
|
479 return m_bufferCount;
|
Chris@0
|
480 }
|
Chris@0
|
481
|
Chris@0
|
482 size_t
|
Chris@0
|
483 AudioCallbackPlaySource::getSourceSampleRate() const
|
Chris@0
|
484 {
|
Chris@0
|
485 return m_sourceSampleRate;
|
Chris@0
|
486 }
|
Chris@0
|
487
|
Chris@0
|
488 AudioCallbackPlaySource::TimeStretcherData::TimeStretcherData(size_t channels,
|
Chris@0
|
489 size_t factor,
|
Chris@0
|
490 size_t blockSize) :
|
Chris@0
|
491 m_factor(factor),
|
Chris@0
|
492 m_blockSize(blockSize)
|
Chris@0
|
493 {
|
Chris@0
|
494 std::cerr << "TimeStretcherData::TimeStretcherData(" << channels << ", " << factor << ", " << blockSize << ")" << std::endl;
|
Chris@0
|
495
|
Chris@0
|
496 for (size_t ch = 0; ch < channels; ++ch) {
|
Chris@0
|
497 m_stretcher[ch] = StretcherBuffer
|
Chris@0
|
498 //!!! We really need to measure performance and work out
|
Chris@0
|
499 //what sort of quality level to use -- or at least to
|
Chris@0
|
500 //allow the user to configure it
|
Chris@0
|
501 (new IntegerTimeStretcher(factor, blockSize, 128),
|
Chris@0
|
502 new double[blockSize * factor]);
|
Chris@0
|
503 }
|
Chris@0
|
504 m_stretchInputBuffer = new double[blockSize];
|
Chris@0
|
505 }
|
Chris@0
|
506
|
Chris@0
|
507 AudioCallbackPlaySource::TimeStretcherData::~TimeStretcherData()
|
Chris@0
|
508 {
|
Chris@0
|
509 std::cerr << "IntegerTimeStretcher::~IntegerTimeStretcher" << std::endl;
|
Chris@0
|
510
|
Chris@0
|
511 while (!m_stretcher.empty()) {
|
Chris@0
|
512 delete m_stretcher.begin()->second.first;
|
Chris@0
|
513 delete[] m_stretcher.begin()->second.second;
|
Chris@0
|
514 m_stretcher.erase(m_stretcher.begin());
|
Chris@0
|
515 }
|
Chris@0
|
516 delete m_stretchInputBuffer;
|
Chris@0
|
517 }
|
Chris@0
|
518
|
Chris@0
|
519 IntegerTimeStretcher *
|
Chris@0
|
520 AudioCallbackPlaySource::TimeStretcherData::getStretcher(size_t channel)
|
Chris@0
|
521 {
|
Chris@0
|
522 return m_stretcher[channel].first;
|
Chris@0
|
523 }
|
Chris@0
|
524
|
Chris@0
|
525 double *
|
Chris@0
|
526 AudioCallbackPlaySource::TimeStretcherData::getOutputBuffer(size_t channel)
|
Chris@0
|
527 {
|
Chris@0
|
528 return m_stretcher[channel].second;
|
Chris@0
|
529 }
|
Chris@0
|
530
|
Chris@0
|
531 double *
|
Chris@0
|
532 AudioCallbackPlaySource::TimeStretcherData::getInputBuffer()
|
Chris@0
|
533 {
|
Chris@0
|
534 return m_stretchInputBuffer;
|
Chris@0
|
535 }
|
Chris@0
|
536
|
Chris@0
|
537 void
|
Chris@0
|
538 AudioCallbackPlaySource::TimeStretcherData::run(size_t channel)
|
Chris@0
|
539 {
|
Chris@0
|
540 getStretcher(channel)->process(getInputBuffer(),
|
Chris@0
|
541 getOutputBuffer(channel),
|
Chris@0
|
542 m_blockSize);
|
Chris@0
|
543 }
|
Chris@0
|
544
|
Chris@0
|
545 void
|
Chris@0
|
546 AudioCallbackPlaySource::setSlowdownFactor(size_t factor)
|
Chris@0
|
547 {
|
Chris@0
|
548 // Avoid locks -- create, assign, mark old one for scavenging
|
Chris@0
|
549 // later (as a call to getSourceSamples may still be using it)
|
Chris@0
|
550
|
Chris@0
|
551 TimeStretcherData *existingStretcher = m_timeStretcher;
|
Chris@0
|
552
|
Chris@0
|
553 if (existingStretcher && existingStretcher->getFactor() == factor) {
|
Chris@0
|
554 return;
|
Chris@0
|
555 }
|
Chris@0
|
556
|
Chris@0
|
557 if (factor > 1) {
|
Chris@0
|
558 TimeStretcherData *newStretcher = new TimeStretcherData
|
Chris@0
|
559 (getSourceChannelCount(), factor, getTargetBlockSize());
|
Chris@0
|
560 m_slowdownCounter = 0;
|
Chris@0
|
561 m_timeStretcher = newStretcher;
|
Chris@0
|
562 } else {
|
Chris@0
|
563 m_timeStretcher = 0;
|
Chris@0
|
564 }
|
Chris@0
|
565
|
Chris@0
|
566 if (existingStretcher) {
|
Chris@0
|
567 m_timeStretcherScavenger.claim(existingStretcher);
|
Chris@0
|
568 }
|
Chris@0
|
569 }
|
Chris@0
|
570
|
Chris@0
|
571 size_t
|
Chris@0
|
572 AudioCallbackPlaySource::getSourceSamples(size_t count, float **buffer)
|
Chris@0
|
573 {
|
Chris@0
|
574 if (!m_playing) {
|
Chris@0
|
575 for (size_t ch = 0; ch < getSourceChannelCount(); ++ch) {
|
Chris@0
|
576 for (size_t i = 0; i < count; ++i) {
|
Chris@0
|
577 buffer[ch][i] = 0.0;
|
Chris@0
|
578 }
|
Chris@0
|
579 }
|
Chris@0
|
580 return 0;
|
Chris@0
|
581 }
|
Chris@0
|
582
|
Chris@0
|
583 TimeStretcherData *timeStretcher = m_timeStretcher;
|
Chris@0
|
584
|
Chris@0
|
585 if (!timeStretcher || timeStretcher->getFactor() == 1) {
|
Chris@0
|
586
|
Chris@0
|
587 size_t got = 0;
|
Chris@0
|
588
|
Chris@0
|
589 for (size_t ch = 0; ch < getSourceChannelCount(); ++ch) {
|
Chris@0
|
590
|
Chris@0
|
591 RingBuffer<float> &rb = *m_buffers[ch];
|
Chris@0
|
592
|
Chris@0
|
593 // this is marginally more likely to leave our channels in
|
Chris@0
|
594 // sync after a processing failure than just passing "count":
|
Chris@0
|
595 size_t request = count;
|
Chris@0
|
596 if (ch > 0) request = got;
|
Chris@0
|
597
|
Chris@0
|
598 got = rb.read(buffer[ch], request);
|
Chris@0
|
599
|
Chris@0
|
600 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@0
|
601 std::cout << "AudioCallbackPlaySource::getSamples: got " << got << " samples on channel " << ch << ", signalling for more (possibly)" << std::endl;
|
Chris@0
|
602 #endif
|
Chris@0
|
603 }
|
Chris@0
|
604
|
Chris@0
|
605 for (size_t ch = 0; ch < getSourceChannelCount(); ++ch) {
|
Chris@0
|
606 for (size_t i = got; i < count; ++i) {
|
Chris@0
|
607 buffer[ch][i] = 0.0;
|
Chris@0
|
608 }
|
Chris@0
|
609 }
|
Chris@0
|
610
|
Chris@0
|
611 m_condition.wakeAll();
|
Chris@0
|
612 return got;
|
Chris@0
|
613 }
|
Chris@0
|
614
|
Chris@0
|
615 if (m_slowdownCounter == 0) {
|
Chris@0
|
616
|
Chris@0
|
617 size_t got = 0;
|
Chris@0
|
618 double *ib = timeStretcher->getInputBuffer();
|
Chris@0
|
619
|
Chris@0
|
620 for (size_t ch = 0; ch < getSourceChannelCount(); ++ch) {
|
Chris@0
|
621
|
Chris@0
|
622 RingBuffer<float> &rb = *m_buffers[ch];
|
Chris@0
|
623 size_t request = count;
|
Chris@0
|
624 if (ch > 0) request = got; // see above
|
Chris@0
|
625 got = rb.read(buffer[ch], request);
|
Chris@0
|
626
|
Chris@0
|
627 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@0
|
628 std::cout << "AudioCallbackPlaySource::getSamples: got " << got << " samples on channel " << ch << ", running time stretcher" << std::endl;
|
Chris@0
|
629 #endif
|
Chris@0
|
630
|
Chris@0
|
631 for (size_t i = 0; i < count; ++i) {
|
Chris@0
|
632 ib[i] = buffer[ch][i];
|
Chris@0
|
633 }
|
Chris@0
|
634
|
Chris@0
|
635 timeStretcher->run(ch);
|
Chris@0
|
636 }
|
Chris@0
|
637
|
Chris@0
|
638 } else if (m_slowdownCounter >= timeStretcher->getFactor()) {
|
Chris@0
|
639 // reset this in case the factor has changed leaving the
|
Chris@0
|
640 // counter out of range
|
Chris@0
|
641 m_slowdownCounter = 0;
|
Chris@0
|
642 }
|
Chris@0
|
643
|
Chris@0
|
644 for (size_t ch = 0; ch < getSourceChannelCount(); ++ch) {
|
Chris@0
|
645
|
Chris@0
|
646 double *ob = timeStretcher->getOutputBuffer(ch);
|
Chris@0
|
647
|
Chris@0
|
648 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@0
|
649 std::cerr << "AudioCallbackPlaySource::getSamples: Copying from (" << (m_slowdownCounter * count) << "," << count << ") to buffer" << std::endl;
|
Chris@0
|
650 #endif
|
Chris@0
|
651
|
Chris@0
|
652 for (size_t i = 0; i < count; ++i) {
|
Chris@0
|
653 buffer[ch][i] = ob[m_slowdownCounter * count + i];
|
Chris@0
|
654 }
|
Chris@0
|
655 }
|
Chris@0
|
656
|
Chris@0
|
657 if (m_slowdownCounter == 0) m_condition.wakeAll();
|
Chris@0
|
658 m_slowdownCounter = (m_slowdownCounter + 1) % timeStretcher->getFactor();
|
Chris@0
|
659 return count;
|
Chris@0
|
660 }
|
Chris@0
|
661
|
Chris@0
|
662 void
|
Chris@0
|
663 AudioCallbackPlaySource::fillBuffers()
|
Chris@0
|
664 {
|
Chris@0
|
665 static float *tmp = 0;
|
Chris@0
|
666 static size_t tmpSize = 0;
|
Chris@0
|
667
|
Chris@0
|
668 size_t space = 0;
|
Chris@0
|
669 for (size_t c = 0; c < m_bufferCount; ++c) {
|
Chris@0
|
670 size_t spaceHere = getRingBuffer(c).getWriteSpace();
|
Chris@0
|
671 if (c == 0 || spaceHere < space) space = spaceHere;
|
Chris@0
|
672 }
|
Chris@0
|
673
|
Chris@0
|
674 if (space == 0) return;
|
Chris@4
|
675
|
Chris@0
|
676 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@0
|
677 std::cout << "AudioCallbackPlaySourceFillThread: filling " << space << " frames" << std::endl;
|
Chris@0
|
678 #endif
|
Chris@0
|
679
|
Chris@0
|
680 size_t f = m_bufferedToFrame;
|
Chris@0
|
681
|
Chris@0
|
682 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@0
|
683 std::cout << "buffered to " << f << " already" << std::endl;
|
Chris@0
|
684 #endif
|
Chris@0
|
685
|
Chris@0
|
686 bool resample = (getSourceSampleRate() != getTargetSampleRate());
|
Chris@1
|
687
|
Chris@1
|
688 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@1
|
689 std::cout << (resample ? "" : "not ") << "resampling (source " << getSourceSampleRate() << ", target " << getTargetSampleRate() << ")" << std::endl;
|
Chris@1
|
690 #endif
|
Chris@1
|
691
|
Chris@0
|
692 size_t channels = getSourceChannelCount();
|
Chris@0
|
693 size_t orig = space;
|
Chris@0
|
694 size_t got = 0;
|
Chris@0
|
695
|
Chris@0
|
696 static float **bufferPtrs = 0;
|
Chris@0
|
697 static size_t bufferPtrCount = 0;
|
Chris@0
|
698
|
Chris@0
|
699 if (bufferPtrCount < channels) {
|
Chris@0
|
700 if (bufferPtrs) delete[] bufferPtrs;
|
Chris@0
|
701 bufferPtrs = new float *[channels];
|
Chris@0
|
702 bufferPtrCount = channels;
|
Chris@0
|
703 }
|
Chris@0
|
704
|
Chris@0
|
705 size_t generatorBlockSize = m_audioGenerator->getBlockSize();
|
Chris@0
|
706
|
Chris@1
|
707 if (resample && !m_converter) {
|
Chris@1
|
708 static bool warned = false;
|
Chris@1
|
709 if (!warned) {
|
Chris@1
|
710 std::cerr << "WARNING: sample rates differ, but no converter available!" << std::endl;
|
Chris@1
|
711 warned = true;
|
Chris@1
|
712 }
|
Chris@1
|
713 }
|
Chris@1
|
714
|
Chris@0
|
715 if (resample && m_converter) {
|
Chris@0
|
716
|
Chris@0
|
717 double ratio =
|
Chris@0
|
718 double(getTargetSampleRate()) / double(getSourceSampleRate());
|
Chris@0
|
719 orig = size_t(orig / ratio + 0.1);
|
Chris@0
|
720
|
Chris@0
|
721 // orig must be a multiple of generatorBlockSize
|
Chris@0
|
722 orig = (orig / generatorBlockSize) * generatorBlockSize;
|
Chris@0
|
723 if (orig == 0) return;
|
Chris@0
|
724
|
Chris@0
|
725 size_t work = std::max(orig, space);
|
Chris@0
|
726
|
Chris@0
|
727 // We only allocate one buffer, but we use it in two halves.
|
Chris@0
|
728 // We place the non-interleaved values in the second half of
|
Chris@0
|
729 // the buffer (orig samples for channel 0, orig samples for
|
Chris@0
|
730 // channel 1 etc), and then interleave them into the first
|
Chris@0
|
731 // half of the buffer. Then we resample back into the second
|
Chris@0
|
732 // half (interleaved) and de-interleave the results back to
|
Chris@0
|
733 // the start of the buffer for insertion into the ringbuffers.
|
Chris@0
|
734 // What a faff -- especially as we've already de-interleaved
|
Chris@0
|
735 // the audio data from the source file elsewhere before we
|
Chris@0
|
736 // even reach this point.
|
Chris@0
|
737
|
Chris@0
|
738 if (tmpSize < channels * work * 2) {
|
Chris@0
|
739 delete[] tmp;
|
Chris@0
|
740 tmp = new float[channels * work * 2];
|
Chris@0
|
741 tmpSize = channels * work * 2;
|
Chris@0
|
742 }
|
Chris@0
|
743
|
Chris@0
|
744 float *nonintlv = tmp + channels * work;
|
Chris@0
|
745 float *intlv = tmp;
|
Chris@0
|
746 float *srcout = tmp + channels * work;
|
Chris@0
|
747
|
Chris@0
|
748 for (size_t c = 0; c < channels; ++c) {
|
Chris@0
|
749 for (size_t i = 0; i < orig; ++i) {
|
Chris@0
|
750 nonintlv[channels * i + c] = 0.0f;
|
Chris@0
|
751 }
|
Chris@0
|
752 }
|
Chris@0
|
753
|
Chris@3
|
754 for (size_t c = 0; c < channels; ++c) {
|
Chris@3
|
755 bufferPtrs[c] = nonintlv + c * orig;
|
Chris@3
|
756 }
|
Chris@0
|
757
|
Chris@3
|
758 bool ended = !mixModels(f, orig, bufferPtrs);
|
Chris@3
|
759 got = orig;
|
Chris@0
|
760
|
Chris@0
|
761 // and interleave into first half
|
Chris@0
|
762 for (size_t c = 0; c < channels; ++c) {
|
Chris@0
|
763 for (size_t i = 0; i < orig; ++i) {
|
Chris@0
|
764 float sample = 0;
|
Chris@0
|
765 if (i < got) {
|
Chris@0
|
766 sample = nonintlv[c * orig + i];
|
Chris@0
|
767 }
|
Chris@0
|
768 intlv[channels * i + c] = sample;
|
Chris@0
|
769 }
|
Chris@0
|
770 }
|
Chris@0
|
771
|
Chris@0
|
772 SRC_DATA data;
|
Chris@0
|
773 data.data_in = intlv;
|
Chris@0
|
774 data.data_out = srcout;
|
Chris@0
|
775 data.input_frames = orig;
|
Chris@0
|
776 data.output_frames = work;
|
Chris@0
|
777 data.src_ratio = ratio;
|
Chris@0
|
778 data.end_of_input = 0;
|
Chris@0
|
779
|
Chris@0
|
780 int err = src_process(m_converter, &data);
|
Chris@0
|
781 size_t toCopy = size_t(work * ratio + 0.1);
|
Chris@0
|
782
|
Chris@0
|
783 if (err) {
|
Chris@0
|
784 std::cerr
|
Chris@0
|
785 << "AudioCallbackPlaySourceFillThread: ERROR in samplerate conversion: "
|
Chris@0
|
786 << src_strerror(err) << std::endl;
|
Chris@0
|
787 //!!! Then what?
|
Chris@0
|
788 } else {
|
Chris@0
|
789 got = data.input_frames_used;
|
Chris@0
|
790 toCopy = data.output_frames_gen;
|
Chris@0
|
791 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@0
|
792 std::cerr << "Resampled " << got << " frames to " << toCopy << " frames" << std::endl;
|
Chris@0
|
793 #endif
|
Chris@0
|
794 }
|
Chris@0
|
795
|
Chris@0
|
796 for (size_t c = 0; c < channels; ++c) {
|
Chris@0
|
797 for (size_t i = 0; i < toCopy; ++i) {
|
Chris@0
|
798 tmp[i] = srcout[channels * i + c];
|
Chris@0
|
799 }
|
Chris@0
|
800 getRingBuffer(c).write(tmp, toCopy);
|
Chris@0
|
801 }
|
Chris@3
|
802
|
Chris@3
|
803 m_bufferedToFrame = f;
|
Chris@0
|
804
|
Chris@0
|
805 } else {
|
Chris@0
|
806
|
Chris@0
|
807 // space must be a multiple of generatorBlockSize
|
Chris@0
|
808 space = (space / generatorBlockSize) * generatorBlockSize;
|
Chris@0
|
809 if (space == 0) return;
|
Chris@0
|
810
|
Chris@0
|
811 if (tmpSize < channels * space) {
|
Chris@0
|
812 delete[] tmp;
|
Chris@0
|
813 tmp = new float[channels * space];
|
Chris@0
|
814 tmpSize = channels * space;
|
Chris@0
|
815 }
|
Chris@0
|
816
|
Chris@0
|
817 for (size_t c = 0; c < channels; ++c) {
|
Chris@0
|
818
|
Chris@0
|
819 bufferPtrs[c] = tmp + c * space;
|
Chris@3
|
820
|
Chris@0
|
821 for (size_t i = 0; i < space; ++i) {
|
Chris@0
|
822 tmp[c * space + i] = 0.0f;
|
Chris@0
|
823 }
|
Chris@0
|
824 }
|
Chris@0
|
825
|
Chris@3
|
826 bool ended = !mixModels(f, space, bufferPtrs);
|
Chris@0
|
827
|
Chris@0
|
828 for (size_t c = 0; c < channels; ++c) {
|
Chris@0
|
829
|
Chris@3
|
830 getRingBuffer(c).write(bufferPtrs[c], space);
|
Chris@0
|
831
|
Chris@0
|
832 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@0
|
833 std::cerr << "Wrote " << got << " frames for ch " << c << ", now "
|
Chris@0
|
834 << getRingBuffer(c).getReadSpace() << " to read"
|
Chris@0
|
835 << std::endl;
|
Chris@0
|
836 #endif
|
Chris@0
|
837 }
|
Chris@3
|
838
|
Chris@3
|
839 m_bufferedToFrame = f;
|
Chris@3
|
840 //!!! how do we know when ended? need to mark up a fully-buffered flag and check this if we find the buffers empty in getSourceSamples
|
Chris@0
|
841 }
|
Chris@3
|
842 }
|
Chris@3
|
843
|
Chris@3
|
844 bool
|
Chris@3
|
845 AudioCallbackPlaySource::mixModels(size_t &frame, size_t count, float **buffers)
|
Chris@3
|
846 {
|
Chris@3
|
847 size_t processed = 0;
|
Chris@3
|
848 size_t chunkStart = frame;
|
Chris@3
|
849 size_t chunkSize = count;
|
Chris@3
|
850 size_t nextChunkStart = chunkStart + chunkSize;
|
Chris@0
|
851
|
Chris@5
|
852 bool looping = m_viewManager->getPlayLoopMode();
|
Chris@5
|
853 bool constrained = (m_viewManager->getPlaySelectionMode() &&
|
Chris@5
|
854 !m_viewManager->getSelections().empty());
|
Chris@3
|
855
|
Chris@3
|
856 static float **chunkBufferPtrs = 0;
|
Chris@3
|
857 static size_t chunkBufferPtrCount = 0;
|
Chris@3
|
858 size_t channels = getSourceChannelCount();
|
Chris@3
|
859
|
Chris@3
|
860 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@3
|
861 std::cerr << "Selection playback: start " << frame << ", size " << count <<", channels " << channels << std::endl;
|
Chris@3
|
862 #endif
|
Chris@3
|
863
|
Chris@3
|
864 if (chunkBufferPtrCount < channels) {
|
Chris@3
|
865 if (chunkBufferPtrs) delete[] chunkBufferPtrs;
|
Chris@3
|
866 chunkBufferPtrs = new float *[channels];
|
Chris@3
|
867 chunkBufferPtrCount = channels;
|
Chris@3
|
868 }
|
Chris@3
|
869
|
Chris@3
|
870 for (size_t c = 0; c < channels; ++c) {
|
Chris@3
|
871 chunkBufferPtrs[c] = buffers[c];
|
Chris@3
|
872 }
|
Chris@3
|
873
|
Chris@3
|
874 while (processed < count) {
|
Chris@3
|
875
|
Chris@3
|
876 chunkSize = count - processed;
|
Chris@3
|
877 nextChunkStart = chunkStart + chunkSize;
|
Chris@3
|
878
|
Chris@4
|
879 size_t fadeIn = 0, fadeOut = 0;
|
Chris@4
|
880
|
Chris@5
|
881 if (constrained) {
|
Chris@3
|
882
|
Chris@3
|
883 Selection selection =
|
Chris@3
|
884 m_viewManager->getContainingSelection(chunkStart, true);
|
Chris@3
|
885
|
Chris@3
|
886 if (selection.isEmpty()) {
|
Chris@5
|
887 if (looping) {
|
Chris@3
|
888 selection = *m_viewManager->getSelections().begin();
|
Chris@3
|
889 chunkStart = selection.getStartFrame();
|
Chris@4
|
890 fadeIn = 50;
|
Chris@3
|
891 }
|
Chris@3
|
892 }
|
Chris@3
|
893
|
Chris@3
|
894 if (selection.isEmpty()) {
|
Chris@3
|
895
|
Chris@3
|
896 chunkSize = 0;
|
Chris@3
|
897 nextChunkStart = chunkStart;
|
Chris@3
|
898
|
Chris@3
|
899 } else {
|
Chris@3
|
900
|
Chris@3
|
901 if (chunkStart < selection.getStartFrame()) {
|
Chris@3
|
902 chunkStart = selection.getStartFrame();
|
Chris@4
|
903 fadeIn = 50;
|
Chris@3
|
904 }
|
Chris@3
|
905
|
Chris@4
|
906 nextChunkStart = chunkStart + chunkSize;
|
Chris@4
|
907
|
Chris@4
|
908 if (nextChunkStart > selection.getEndFrame()) {
|
Chris@4
|
909 nextChunkStart = selection.getEndFrame();
|
Chris@4
|
910 fadeOut = 50;
|
Chris@4
|
911 }
|
Chris@3
|
912
|
Chris@3
|
913 chunkSize = nextChunkStart - chunkStart;
|
Chris@3
|
914 }
|
Chris@4
|
915
|
Chris@5
|
916 } else if (looping && m_lastModelEndFrame > 0) {
|
Chris@4
|
917
|
Chris@4
|
918 if (chunkStart >= m_lastModelEndFrame) {
|
Chris@4
|
919 chunkStart = 0;
|
Chris@4
|
920 }
|
Chris@4
|
921 if (chunkSize > m_lastModelEndFrame - chunkStart) {
|
Chris@4
|
922 chunkSize = m_lastModelEndFrame - chunkStart;
|
Chris@4
|
923 }
|
Chris@4
|
924 nextChunkStart = chunkStart + chunkSize;
|
Chris@3
|
925 }
|
Chris@3
|
926
|
Chris@3
|
927 if (!chunkSize) {
|
Chris@3
|
928 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@3
|
929 std::cerr << "Ending selection playback at " << nextChunkStart << std::endl;
|
Chris@3
|
930 #endif
|
Chris@3
|
931 // We need to maintain full buffers so that the other
|
Chris@3
|
932 // thread can tell where it's got to in the playback -- so
|
Chris@3
|
933 // return the full amount here
|
Chris@3
|
934 frame = frame + count;
|
Chris@3
|
935 return false;
|
Chris@3
|
936 }
|
Chris@3
|
937
|
Chris@3
|
938 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@3
|
939 std::cerr << "Selection playback: chunk at " << chunkStart << " -> " << nextChunkStart << " (size " << chunkSize << ")" << std::endl;
|
Chris@3
|
940 #endif
|
Chris@3
|
941
|
Chris@3
|
942 size_t got = 0;
|
Chris@3
|
943
|
Chris@4
|
944 if (chunkSize < 100) {
|
Chris@4
|
945 fadeIn = 0;
|
Chris@4
|
946 fadeOut = 0;
|
Chris@4
|
947 } else if (chunkSize < 300) {
|
Chris@4
|
948 if (fadeIn > 0) fadeIn = 10;
|
Chris@4
|
949 if (fadeOut > 0) fadeOut = 10;
|
Chris@4
|
950 }
|
Chris@4
|
951
|
Chris@4
|
952 if (fadeIn > 0) {
|
Chris@4
|
953 if (processed * 2 < fadeIn) {
|
Chris@4
|
954 fadeIn = processed * 2;
|
Chris@4
|
955 }
|
Chris@4
|
956 }
|
Chris@4
|
957
|
Chris@4
|
958 if (fadeOut > 0) {
|
Chris@4
|
959 if ((count - processed) * 2 < fadeOut) {
|
Chris@4
|
960 fadeOut = (count - processed) * 2;
|
Chris@4
|
961 }
|
Chris@4
|
962 }
|
Chris@4
|
963
|
Chris@3
|
964 for (std::set<Model *>::iterator mi = m_models.begin();
|
Chris@3
|
965 mi != m_models.end(); ++mi) {
|
Chris@3
|
966
|
Chris@3
|
967 got = m_audioGenerator->mixModel(*mi, chunkStart,
|
Chris@4
|
968 chunkSize, chunkBufferPtrs,
|
Chris@4
|
969 fadeIn, fadeOut);
|
Chris@3
|
970 }
|
Chris@3
|
971
|
Chris@3
|
972 for (size_t c = 0; c < channels; ++c) {
|
Chris@3
|
973 chunkBufferPtrs[c] += chunkSize;
|
Chris@3
|
974 }
|
Chris@3
|
975
|
Chris@3
|
976 processed += chunkSize;
|
Chris@3
|
977 chunkStart = nextChunkStart;
|
Chris@3
|
978 }
|
Chris@3
|
979
|
Chris@3
|
980 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@3
|
981 std::cerr << "Returning selection playback at " << nextChunkStart << std::endl;
|
Chris@3
|
982 #endif
|
Chris@3
|
983
|
Chris@3
|
984 frame = nextChunkStart;
|
Chris@3
|
985 return true;
|
Chris@3
|
986 }
|
Chris@0
|
987
|
Chris@0
|
988 void
|
Chris@0
|
989 AudioCallbackPlaySource::AudioCallbackPlaySourceFillThread::run()
|
Chris@0
|
990 {
|
Chris@0
|
991 AudioCallbackPlaySource &s(m_source);
|
Chris@0
|
992
|
Chris@0
|
993 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@0
|
994 std::cerr << "AudioCallbackPlaySourceFillThread starting" << std::endl;
|
Chris@0
|
995 #endif
|
Chris@0
|
996
|
Chris@0
|
997 s.m_mutex.lock();
|
Chris@0
|
998
|
Chris@0
|
999 bool previouslyPlaying = s.m_playing;
|
Chris@0
|
1000
|
Chris@0
|
1001 while (!s.m_exiting) {
|
Chris@0
|
1002
|
Chris@0
|
1003 s.m_timeStretcherScavenger.scavenge();
|
Chris@0
|
1004
|
Chris@0
|
1005 float ms = 100;
|
Chris@0
|
1006 if (s.getSourceSampleRate() > 0) {
|
Chris@0
|
1007 ms = float(m_ringBufferSize) / float(s.getSourceSampleRate()) * 1000.0;
|
Chris@0
|
1008 }
|
Chris@0
|
1009
|
Chris@0
|
1010 if (!s.m_playing) ms *= 10;
|
Chris@4
|
1011 ms = ms / 8;
|
Chris@0
|
1012
|
Chris@0
|
1013 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@4
|
1014 std::cout << "AudioCallbackPlaySourceFillThread: waiting for " << ms << "ms..." << std::endl;
|
Chris@0
|
1015 #endif
|
Chris@0
|
1016
|
Chris@4
|
1017 s.m_condition.wait(&s.m_mutex, size_t(ms));
|
Chris@0
|
1018
|
Chris@0
|
1019 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@0
|
1020 std::cout << "AudioCallbackPlaySourceFillThread: awoken" << std::endl;
|
Chris@0
|
1021 #endif
|
Chris@0
|
1022
|
Chris@0
|
1023 if (!s.getSourceSampleRate()) continue;
|
Chris@0
|
1024
|
Chris@0
|
1025 bool playing = s.m_playing;
|
Chris@0
|
1026
|
Chris@0
|
1027 if (playing && !previouslyPlaying) {
|
Chris@0
|
1028 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@0
|
1029 std::cout << "AudioCallbackPlaySourceFillThread: playback state changed, resetting" << std::endl;
|
Chris@0
|
1030 #endif
|
Chris@0
|
1031 for (size_t c = 0; c < s.getSourceChannelCount(); ++c) {
|
Chris@0
|
1032 s.getRingBuffer(c).reset();
|
Chris@0
|
1033 }
|
Chris@0
|
1034 }
|
Chris@0
|
1035 previouslyPlaying = playing;
|
Chris@0
|
1036
|
Chris@0
|
1037 if (!playing) continue;
|
Chris@0
|
1038
|
Chris@0
|
1039 s.fillBuffers();
|
Chris@0
|
1040 }
|
Chris@0
|
1041
|
Chris@0
|
1042 s.m_mutex.unlock();
|
Chris@0
|
1043 }
|
Chris@0
|
1044
|
Chris@0
|
1045
|
Chris@0
|
1046
|
Chris@0
|
1047 #ifdef INCLUDE_MOCFILES
|
Chris@0
|
1048 #include "AudioCallbackPlaySource.moc.cpp"
|
Chris@0
|
1049 #endif
|
Chris@0
|
1050
|