annotate audioio/AudioCallbackPlaySource.cpp @ 61:215b8b1b0308

* Add Erase tool and mode * Add icons for Normalize buttons in property boxes, and for Show Peaks * Add support for velocity in notes -- not yet reflected in display or editable in the note edit dialog, but they are imported from MIDI, played, and exported * Begin work on making pastes align pasted times (subtler than I thought)
author Chris Cannam
date Fri, 23 Nov 2007 16:48:23 +0000
parents 7b71da2d0631
children ae2627ac7db2
rev   line source
Chris@43 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@43 2
Chris@43 3 /*
Chris@43 4 Sonic Visualiser
Chris@43 5 An audio file viewer and annotation editor.
Chris@43 6 Centre for Digital Music, Queen Mary, University of London.
Chris@43 7 This file copyright 2006 Chris Cannam and QMUL.
Chris@43 8
Chris@43 9 This program is free software; you can redistribute it and/or
Chris@43 10 modify it under the terms of the GNU General Public License as
Chris@43 11 published by the Free Software Foundation; either version 2 of the
Chris@43 12 License, or (at your option) any later version. See the file
Chris@43 13 COPYING included with this distribution for more information.
Chris@43 14 */
Chris@43 15
Chris@43 16 #include "AudioCallbackPlaySource.h"
Chris@43 17
Chris@43 18 #include "AudioGenerator.h"
Chris@43 19
Chris@43 20 #include "data/model/Model.h"
Chris@43 21 #include "view/ViewManager.h"
Chris@43 22 #include "base/PlayParameterRepository.h"
Chris@43 23 #include "base/Preferences.h"
Chris@43 24 #include "data/model/DenseTimeValueModel.h"
Chris@43 25 #include "data/model/WaveFileModel.h"
Chris@43 26 #include "data/model/SparseOneDimensionalModel.h"
Chris@43 27 #include "plugin/RealTimePluginInstance.h"
Chris@43 28 #include "PhaseVocoderTimeStretcher.h"
Chris@43 29
Chris@43 30 #include <iostream>
Chris@43 31 #include <cassert>
Chris@43 32
Chris@43 33 //#define DEBUG_AUDIO_PLAY_SOURCE 1
Chris@43 34 //#define DEBUG_AUDIO_PLAY_SOURCE_PLAYING 1
Chris@43 35
Chris@43 36 const size_t AudioCallbackPlaySource::m_ringBufferSize = 131071;
Chris@43 37
Chris@57 38 AudioCallbackPlaySource::AudioCallbackPlaySource(ViewManager *manager,
Chris@57 39 QString clientName) :
Chris@43 40 m_viewManager(manager),
Chris@43 41 m_audioGenerator(new AudioGenerator()),
Chris@57 42 m_clientName(clientName),
Chris@43 43 m_readBuffers(0),
Chris@43 44 m_writeBuffers(0),
Chris@43 45 m_readBufferFill(0),
Chris@43 46 m_writeBufferFill(0),
Chris@43 47 m_bufferScavenger(1),
Chris@43 48 m_sourceChannelCount(0),
Chris@43 49 m_blockSize(1024),
Chris@43 50 m_sourceSampleRate(0),
Chris@43 51 m_targetSampleRate(0),
Chris@43 52 m_playLatency(0),
Chris@43 53 m_playing(false),
Chris@43 54 m_exiting(false),
Chris@43 55 m_lastModelEndFrame(0),
Chris@43 56 m_outputLeft(0.0),
Chris@43 57 m_outputRight(0.0),
Chris@43 58 m_auditioningPlugin(0),
Chris@43 59 m_auditioningPluginBypassed(false),
Chris@43 60 m_timeStretcher(0),
Chris@43 61 m_fillThread(0),
Chris@43 62 m_converter(0),
Chris@43 63 m_crapConverter(0),
Chris@43 64 m_resampleQuality(Preferences::getInstance()->getResampleQuality())
Chris@43 65 {
Chris@43 66 m_viewManager->setAudioPlaySource(this);
Chris@43 67
Chris@43 68 connect(m_viewManager, SIGNAL(selectionChanged()),
Chris@43 69 this, SLOT(selectionChanged()));
Chris@43 70 connect(m_viewManager, SIGNAL(playLoopModeChanged()),
Chris@43 71 this, SLOT(playLoopModeChanged()));
Chris@43 72 connect(m_viewManager, SIGNAL(playSelectionModeChanged()),
Chris@43 73 this, SLOT(playSelectionModeChanged()));
Chris@43 74
Chris@43 75 connect(PlayParameterRepository::getInstance(),
Chris@43 76 SIGNAL(playParametersChanged(PlayParameters *)),
Chris@43 77 this, SLOT(playParametersChanged(PlayParameters *)));
Chris@43 78
Chris@43 79 connect(Preferences::getInstance(),
Chris@43 80 SIGNAL(propertyChanged(PropertyContainer::PropertyName)),
Chris@43 81 this, SLOT(preferenceChanged(PropertyContainer::PropertyName)));
Chris@43 82 }
Chris@43 83
Chris@43 84 AudioCallbackPlaySource::~AudioCallbackPlaySource()
Chris@43 85 {
Chris@43 86 m_exiting = true;
Chris@43 87
Chris@43 88 if (m_fillThread) {
Chris@43 89 m_condition.wakeAll();
Chris@43 90 m_fillThread->wait();
Chris@43 91 delete m_fillThread;
Chris@43 92 }
Chris@43 93
Chris@43 94 clearModels();
Chris@43 95
Chris@43 96 if (m_readBuffers != m_writeBuffers) {
Chris@43 97 delete m_readBuffers;
Chris@43 98 }
Chris@43 99
Chris@43 100 delete m_writeBuffers;
Chris@43 101
Chris@43 102 delete m_audioGenerator;
Chris@43 103
Chris@43 104 m_bufferScavenger.scavenge(true);
Chris@43 105 m_pluginScavenger.scavenge(true);
Chris@43 106 m_timeStretcherScavenger.scavenge(true);
Chris@43 107 }
Chris@43 108
Chris@43 109 void
Chris@43 110 AudioCallbackPlaySource::addModel(Model *model)
Chris@43 111 {
Chris@43 112 if (m_models.find(model) != m_models.end()) return;
Chris@43 113
Chris@43 114 bool canPlay = m_audioGenerator->addModel(model);
Chris@43 115
Chris@43 116 m_mutex.lock();
Chris@43 117
Chris@43 118 m_models.insert(model);
Chris@43 119 if (model->getEndFrame() > m_lastModelEndFrame) {
Chris@43 120 m_lastModelEndFrame = model->getEndFrame();
Chris@43 121 }
Chris@43 122
Chris@43 123 bool buffersChanged = false, srChanged = false;
Chris@43 124
Chris@43 125 size_t modelChannels = 1;
Chris@43 126 DenseTimeValueModel *dtvm = dynamic_cast<DenseTimeValueModel *>(model);
Chris@43 127 if (dtvm) modelChannels = dtvm->getChannelCount();
Chris@43 128 if (modelChannels > m_sourceChannelCount) {
Chris@43 129 m_sourceChannelCount = modelChannels;
Chris@43 130 }
Chris@43 131
Chris@43 132 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 133 std::cout << "Adding model with " << modelChannels << " channels " << std::endl;
Chris@43 134 #endif
Chris@43 135
Chris@43 136 if (m_sourceSampleRate == 0) {
Chris@43 137
Chris@43 138 m_sourceSampleRate = model->getSampleRate();
Chris@43 139 srChanged = true;
Chris@43 140
Chris@43 141 } else if (model->getSampleRate() != m_sourceSampleRate) {
Chris@43 142
Chris@43 143 // If this is a dense time-value model and we have no other, we
Chris@43 144 // can just switch to this model's sample rate
Chris@43 145
Chris@43 146 if (dtvm) {
Chris@43 147
Chris@43 148 bool conflicting = false;
Chris@43 149
Chris@43 150 for (std::set<Model *>::const_iterator i = m_models.begin();
Chris@43 151 i != m_models.end(); ++i) {
Chris@43 152 // Only wave file models can be considered conflicting --
Chris@43 153 // writable wave file models are derived and we shouldn't
Chris@43 154 // take their rates into account. Also, don't give any
Chris@43 155 // particular weight to a file that's already playing at
Chris@43 156 // the wrong rate anyway
Chris@43 157 WaveFileModel *wfm = dynamic_cast<WaveFileModel *>(*i);
Chris@43 158 if (wfm && wfm != dtvm &&
Chris@43 159 wfm->getSampleRate() != model->getSampleRate() &&
Chris@43 160 wfm->getSampleRate() == m_sourceSampleRate) {
Chris@43 161 std::cerr << "AudioCallbackPlaySource::addModel: Conflicting wave file model " << *i << " found" << std::endl;
Chris@43 162 conflicting = true;
Chris@43 163 break;
Chris@43 164 }
Chris@43 165 }
Chris@43 166
Chris@43 167 if (conflicting) {
Chris@43 168
Chris@43 169 std::cerr << "AudioCallbackPlaySource::addModel: ERROR: "
Chris@43 170 << "New model sample rate does not match" << std::endl
Chris@43 171 << "existing model(s) (new " << model->getSampleRate()
Chris@43 172 << " vs " << m_sourceSampleRate
Chris@43 173 << "), playback will be wrong"
Chris@43 174 << std::endl;
Chris@43 175
Chris@43 176 emit sampleRateMismatch(model->getSampleRate(),
Chris@43 177 m_sourceSampleRate,
Chris@43 178 false);
Chris@43 179 } else {
Chris@43 180 m_sourceSampleRate = model->getSampleRate();
Chris@43 181 srChanged = true;
Chris@43 182 }
Chris@43 183 }
Chris@43 184 }
Chris@43 185
Chris@43 186 if (!m_writeBuffers || (m_writeBuffers->size() < getTargetChannelCount())) {
Chris@43 187 clearRingBuffers(true, getTargetChannelCount());
Chris@43 188 buffersChanged = true;
Chris@43 189 } else {
Chris@43 190 if (canPlay) clearRingBuffers(true);
Chris@43 191 }
Chris@43 192
Chris@43 193 if (buffersChanged || srChanged) {
Chris@43 194 if (m_converter) {
Chris@43 195 src_delete(m_converter);
Chris@43 196 src_delete(m_crapConverter);
Chris@43 197 m_converter = 0;
Chris@43 198 m_crapConverter = 0;
Chris@43 199 }
Chris@43 200 }
Chris@43 201
Chris@43 202 m_mutex.unlock();
Chris@43 203
Chris@43 204 m_audioGenerator->setTargetChannelCount(getTargetChannelCount());
Chris@43 205
Chris@43 206 if (!m_fillThread) {
Chris@43 207 m_fillThread = new FillThread(*this);
Chris@43 208 m_fillThread->start();
Chris@43 209 }
Chris@43 210
Chris@43 211 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 212 std::cout << "AudioCallbackPlaySource::addModel: now have " << m_models.size() << " model(s) -- emitting modelReplaced" << std::endl;
Chris@43 213 #endif
Chris@43 214
Chris@43 215 if (buffersChanged || srChanged) {
Chris@43 216 emit modelReplaced();
Chris@43 217 }
Chris@43 218
Chris@43 219 connect(model, SIGNAL(modelChanged(size_t, size_t)),
Chris@43 220 this, SLOT(modelChanged(size_t, size_t)));
Chris@43 221
Chris@43 222 m_condition.wakeAll();
Chris@43 223 }
Chris@43 224
Chris@43 225 void
Chris@43 226 AudioCallbackPlaySource::modelChanged(size_t startFrame, size_t endFrame)
Chris@43 227 {
Chris@43 228 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 229 std::cerr << "AudioCallbackPlaySource::modelChanged(" << startFrame << "," << endFrame << ")" << std::endl;
Chris@43 230 #endif
Chris@43 231 if (endFrame > m_lastModelEndFrame) m_lastModelEndFrame = endFrame;
Chris@43 232 }
Chris@43 233
Chris@43 234 void
Chris@43 235 AudioCallbackPlaySource::removeModel(Model *model)
Chris@43 236 {
Chris@43 237 m_mutex.lock();
Chris@43 238
Chris@43 239 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 240 std::cout << "AudioCallbackPlaySource::removeModel(" << model << ")" << std::endl;
Chris@43 241 #endif
Chris@43 242
Chris@43 243 disconnect(model, SIGNAL(modelChanged(size_t, size_t)),
Chris@43 244 this, SLOT(modelChanged(size_t, size_t)));
Chris@43 245
Chris@43 246 m_models.erase(model);
Chris@43 247
Chris@43 248 if (m_models.empty()) {
Chris@43 249 if (m_converter) {
Chris@43 250 src_delete(m_converter);
Chris@43 251 src_delete(m_crapConverter);
Chris@43 252 m_converter = 0;
Chris@43 253 m_crapConverter = 0;
Chris@43 254 }
Chris@43 255 m_sourceSampleRate = 0;
Chris@43 256 }
Chris@43 257
Chris@43 258 size_t lastEnd = 0;
Chris@43 259 for (std::set<Model *>::const_iterator i = m_models.begin();
Chris@43 260 i != m_models.end(); ++i) {
Chris@43 261 // std::cout << "AudioCallbackPlaySource::removeModel(" << model << "): checking end frame on model " << *i << std::endl;
Chris@43 262 if ((*i)->getEndFrame() > lastEnd) lastEnd = (*i)->getEndFrame();
Chris@43 263 // std::cout << "(done, lastEnd now " << lastEnd << ")" << std::endl;
Chris@43 264 }
Chris@43 265 m_lastModelEndFrame = lastEnd;
Chris@43 266
Chris@43 267 m_mutex.unlock();
Chris@43 268
Chris@43 269 m_audioGenerator->removeModel(model);
Chris@43 270
Chris@43 271 clearRingBuffers();
Chris@43 272 }
Chris@43 273
Chris@43 274 void
Chris@43 275 AudioCallbackPlaySource::clearModels()
Chris@43 276 {
Chris@43 277 m_mutex.lock();
Chris@43 278
Chris@43 279 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 280 std::cout << "AudioCallbackPlaySource::clearModels()" << std::endl;
Chris@43 281 #endif
Chris@43 282
Chris@43 283 m_models.clear();
Chris@43 284
Chris@43 285 if (m_converter) {
Chris@43 286 src_delete(m_converter);
Chris@43 287 src_delete(m_crapConverter);
Chris@43 288 m_converter = 0;
Chris@43 289 m_crapConverter = 0;
Chris@43 290 }
Chris@43 291
Chris@43 292 m_lastModelEndFrame = 0;
Chris@43 293
Chris@43 294 m_sourceSampleRate = 0;
Chris@43 295
Chris@43 296 m_mutex.unlock();
Chris@43 297
Chris@43 298 m_audioGenerator->clearModels();
Chris@43 299 }
Chris@43 300
Chris@43 301 void
Chris@43 302 AudioCallbackPlaySource::clearRingBuffers(bool haveLock, size_t count)
Chris@43 303 {
Chris@43 304 if (!haveLock) m_mutex.lock();
Chris@43 305
Chris@43 306 if (count == 0) {
Chris@43 307 if (m_writeBuffers) count = m_writeBuffers->size();
Chris@43 308 }
Chris@43 309
Chris@43 310 size_t sf = m_readBufferFill;
Chris@43 311 RingBuffer<float> *rb = getReadRingBuffer(0);
Chris@43 312 if (rb) {
Chris@43 313 //!!! This is incorrect if we're in a non-contiguous selection
Chris@43 314 //Same goes for all related code (subtracting the read space
Chris@43 315 //from the fill frame to try to establish where the effective
Chris@43 316 //pre-resample/timestretch read pointer is)
Chris@43 317 size_t rs = rb->getReadSpace();
Chris@43 318 if (rs < sf) sf -= rs;
Chris@43 319 else sf = 0;
Chris@43 320 }
Chris@43 321 m_writeBufferFill = sf;
Chris@43 322
Chris@43 323 if (m_readBuffers != m_writeBuffers) {
Chris@43 324 delete m_writeBuffers;
Chris@43 325 }
Chris@43 326
Chris@43 327 m_writeBuffers = new RingBufferVector;
Chris@43 328
Chris@43 329 for (size_t i = 0; i < count; ++i) {
Chris@43 330 m_writeBuffers->push_back(new RingBuffer<float>(m_ringBufferSize));
Chris@43 331 }
Chris@43 332
Chris@43 333 // std::cout << "AudioCallbackPlaySource::clearRingBuffers: Created "
Chris@43 334 // << count << " write buffers" << std::endl;
Chris@43 335
Chris@43 336 if (!haveLock) {
Chris@43 337 m_mutex.unlock();
Chris@43 338 }
Chris@43 339 }
Chris@43 340
Chris@43 341 void
Chris@43 342 AudioCallbackPlaySource::play(size_t startFrame)
Chris@43 343 {
Chris@43 344 if (m_viewManager->getPlaySelectionMode() &&
Chris@43 345 !m_viewManager->getSelections().empty()) {
Chris@60 346
Chris@60 347 startFrame = m_viewManager->constrainFrameToSelection(startFrame);
Chris@60 348
Chris@43 349 } else {
Chris@43 350 if (startFrame >= m_lastModelEndFrame) {
Chris@43 351 startFrame = 0;
Chris@43 352 }
Chris@43 353 }
Chris@43 354
Chris@60 355 std::cerr << "play(" << startFrame << ") -> playback model ";
Chris@60 356
Chris@60 357 startFrame = m_viewManager->alignReferenceToPlaybackFrame(startFrame);
Chris@60 358
Chris@60 359 std::cerr << startFrame << std::endl;
Chris@60 360
Chris@43 361 // The fill thread will automatically empty its buffers before
Chris@43 362 // starting again if we have not so far been playing, but not if
Chris@43 363 // we're just re-seeking.
Chris@43 364
Chris@43 365 m_mutex.lock();
Chris@43 366 if (m_playing) {
Chris@43 367 m_readBufferFill = m_writeBufferFill = startFrame;
Chris@43 368 if (m_readBuffers) {
Chris@43 369 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@43 370 RingBuffer<float> *rb = getReadRingBuffer(c);
Chris@43 371 if (rb) rb->reset();
Chris@43 372 }
Chris@43 373 }
Chris@43 374 if (m_converter) src_reset(m_converter);
Chris@43 375 if (m_crapConverter) src_reset(m_crapConverter);
Chris@43 376 } else {
Chris@43 377 if (m_converter) src_reset(m_converter);
Chris@43 378 if (m_crapConverter) src_reset(m_crapConverter);
Chris@43 379 m_readBufferFill = m_writeBufferFill = startFrame;
Chris@43 380 }
Chris@43 381 m_mutex.unlock();
Chris@43 382
Chris@43 383 m_audioGenerator->reset();
Chris@43 384
Chris@43 385 bool changed = !m_playing;
Chris@43 386 m_playing = true;
Chris@43 387 m_condition.wakeAll();
Chris@43 388 if (changed) emit playStatusChanged(m_playing);
Chris@43 389 }
Chris@43 390
Chris@43 391 void
Chris@43 392 AudioCallbackPlaySource::stop()
Chris@43 393 {
Chris@43 394 bool changed = m_playing;
Chris@43 395 m_playing = false;
Chris@43 396 m_condition.wakeAll();
Chris@43 397 if (changed) emit playStatusChanged(m_playing);
Chris@43 398 }
Chris@43 399
Chris@43 400 void
Chris@43 401 AudioCallbackPlaySource::selectionChanged()
Chris@43 402 {
Chris@43 403 if (m_viewManager->getPlaySelectionMode()) {
Chris@43 404 clearRingBuffers();
Chris@43 405 }
Chris@43 406 }
Chris@43 407
Chris@43 408 void
Chris@43 409 AudioCallbackPlaySource::playLoopModeChanged()
Chris@43 410 {
Chris@43 411 clearRingBuffers();
Chris@43 412 }
Chris@43 413
Chris@43 414 void
Chris@43 415 AudioCallbackPlaySource::playSelectionModeChanged()
Chris@43 416 {
Chris@43 417 if (!m_viewManager->getSelections().empty()) {
Chris@43 418 clearRingBuffers();
Chris@43 419 }
Chris@43 420 }
Chris@43 421
Chris@43 422 void
Chris@43 423 AudioCallbackPlaySource::playParametersChanged(PlayParameters *)
Chris@43 424 {
Chris@43 425 clearRingBuffers();
Chris@43 426 }
Chris@43 427
Chris@43 428 void
Chris@43 429 AudioCallbackPlaySource::preferenceChanged(PropertyContainer::PropertyName n)
Chris@43 430 {
Chris@43 431 if (n == "Resample Quality") {
Chris@43 432 setResampleQuality(Preferences::getInstance()->getResampleQuality());
Chris@43 433 }
Chris@43 434 }
Chris@43 435
Chris@43 436 void
Chris@43 437 AudioCallbackPlaySource::audioProcessingOverload()
Chris@43 438 {
Chris@43 439 RealTimePluginInstance *ap = m_auditioningPlugin;
Chris@43 440 if (ap && m_playing && !m_auditioningPluginBypassed) {
Chris@43 441 m_auditioningPluginBypassed = true;
Chris@43 442 emit audioOverloadPluginDisabled();
Chris@43 443 }
Chris@43 444 }
Chris@43 445
Chris@43 446 void
Chris@43 447 AudioCallbackPlaySource::setTargetBlockSize(size_t size)
Chris@43 448 {
Chris@43 449 // std::cout << "AudioCallbackPlaySource::setTargetBlockSize() -> " << size << std::endl;
Chris@43 450 assert(size < m_ringBufferSize);
Chris@43 451 m_blockSize = size;
Chris@43 452 }
Chris@43 453
Chris@43 454 size_t
Chris@43 455 AudioCallbackPlaySource::getTargetBlockSize() const
Chris@43 456 {
Chris@43 457 // std::cout << "AudioCallbackPlaySource::getTargetBlockSize() -> " << m_blockSize << std::endl;
Chris@43 458 return m_blockSize;
Chris@43 459 }
Chris@43 460
Chris@43 461 void
Chris@43 462 AudioCallbackPlaySource::setTargetPlayLatency(size_t latency)
Chris@43 463 {
Chris@43 464 m_playLatency = latency;
Chris@43 465 }
Chris@43 466
Chris@43 467 size_t
Chris@43 468 AudioCallbackPlaySource::getTargetPlayLatency() const
Chris@43 469 {
Chris@43 470 return m_playLatency;
Chris@43 471 }
Chris@43 472
Chris@43 473 size_t
Chris@43 474 AudioCallbackPlaySource::getCurrentPlayingFrame()
Chris@43 475 {
Chris@43 476 bool resample = false;
Chris@43 477 double ratio = 1.0;
Chris@43 478
Chris@43 479 if (getSourceSampleRate() != getTargetSampleRate()) {
Chris@43 480 resample = true;
Chris@43 481 ratio = double(getSourceSampleRate()) / double(getTargetSampleRate());
Chris@43 482 }
Chris@43 483
Chris@43 484 size_t readSpace = 0;
Chris@43 485 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@43 486 RingBuffer<float> *rb = getReadRingBuffer(c);
Chris@43 487 if (rb) {
Chris@43 488 size_t spaceHere = rb->getReadSpace();
Chris@43 489 if (c == 0 || spaceHere < readSpace) readSpace = spaceHere;
Chris@43 490 }
Chris@43 491 }
Chris@43 492
Chris@43 493 if (resample) {
Chris@43 494 readSpace = size_t(readSpace * ratio + 0.1);
Chris@43 495 }
Chris@43 496
Chris@43 497 size_t latency = m_playLatency;
Chris@43 498 if (resample) latency = size_t(m_playLatency * ratio + 0.1);
Chris@43 499
Chris@43 500 PhaseVocoderTimeStretcher *timeStretcher = m_timeStretcher;
Chris@43 501 if (timeStretcher) {
Chris@43 502 latency += timeStretcher->getProcessingLatency();
Chris@43 503 }
Chris@43 504
Chris@43 505 latency += readSpace;
Chris@43 506 size_t bufferedFrame = m_readBufferFill;
Chris@43 507
Chris@43 508 bool looping = m_viewManager->getPlayLoopMode();
Chris@43 509 bool constrained = (m_viewManager->getPlaySelectionMode() &&
Chris@43 510 !m_viewManager->getSelections().empty());
Chris@43 511
Chris@43 512 size_t framePlaying = bufferedFrame;
Chris@43 513
Chris@43 514 if (looping && !constrained) {
Chris@43 515 while (framePlaying < latency) framePlaying += m_lastModelEndFrame;
Chris@43 516 }
Chris@43 517
Chris@43 518 if (framePlaying > latency) framePlaying -= latency;
Chris@43 519 else framePlaying = 0;
Chris@43 520
Chris@60 521 // std::cerr << "framePlaying = " << framePlaying << " -> reference ";
Chris@60 522
Chris@60 523 framePlaying = m_viewManager->alignPlaybackFrameToReference(framePlaying);
Chris@60 524
Chris@60 525 // std::cerr << framePlaying << std::endl;
Chris@60 526
Chris@43 527 if (!constrained) {
Chris@43 528 if (!looping && framePlaying > m_lastModelEndFrame) {
Chris@43 529 framePlaying = m_lastModelEndFrame;
Chris@43 530 stop();
Chris@43 531 }
Chris@43 532 return framePlaying;
Chris@43 533 }
Chris@43 534
Chris@60 535 bufferedFrame = m_viewManager->alignPlaybackFrameToReference(bufferedFrame);
Chris@60 536
Chris@43 537 MultiSelection::SelectionList selections = m_viewManager->getSelections();
Chris@43 538 MultiSelection::SelectionList::const_iterator i;
Chris@43 539
Chris@43 540 // i = selections.begin();
Chris@43 541 // size_t rangeStart = i->getStartFrame();
Chris@43 542
Chris@43 543 i = selections.end();
Chris@43 544 --i;
Chris@43 545 size_t rangeEnd = i->getEndFrame();
Chris@43 546
Chris@43 547 for (i = selections.begin(); i != selections.end(); ++i) {
Chris@43 548 if (i->contains(bufferedFrame)) break;
Chris@43 549 }
Chris@43 550
Chris@43 551 size_t f = bufferedFrame;
Chris@43 552
Chris@43 553 // std::cout << "getCurrentPlayingFrame: f=" << f << ", latency=" << latency << ", rangeEnd=" << rangeEnd << std::endl;
Chris@43 554
Chris@43 555 if (i == selections.end()) {
Chris@43 556 --i;
Chris@43 557 if (i->getEndFrame() + latency < f) {
Chris@43 558 // std::cout << "framePlaying = " << framePlaying << ", rangeEnd = " << rangeEnd << std::endl;
Chris@43 559
Chris@43 560 if (!looping && (framePlaying > rangeEnd)) {
Chris@43 561 // std::cout << "STOPPING" << std::endl;
Chris@43 562 stop();
Chris@43 563 return rangeEnd;
Chris@43 564 } else {
Chris@43 565 return framePlaying;
Chris@43 566 }
Chris@43 567 } else {
Chris@43 568 // std::cout << "latency <- " << latency << "-(" << f << "-" << i->getEndFrame() << ")" << std::endl;
Chris@43 569 latency -= (f - i->getEndFrame());
Chris@43 570 f = i->getEndFrame();
Chris@43 571 }
Chris@43 572 }
Chris@43 573
Chris@43 574 // std::cout << "i=(" << i->getStartFrame() << "," << i->getEndFrame() << ") f=" << f << ", latency=" << latency << std::endl;
Chris@43 575
Chris@43 576 while (latency > 0) {
Chris@43 577 size_t offset = f - i->getStartFrame();
Chris@43 578 if (offset >= latency) {
Chris@43 579 if (f > latency) {
Chris@43 580 framePlaying = f - latency;
Chris@43 581 } else {
Chris@43 582 framePlaying = 0;
Chris@43 583 }
Chris@43 584 break;
Chris@43 585 } else {
Chris@43 586 if (i == selections.begin()) {
Chris@43 587 if (looping) {
Chris@43 588 i = selections.end();
Chris@43 589 }
Chris@43 590 }
Chris@43 591 latency -= offset;
Chris@43 592 --i;
Chris@43 593 f = i->getEndFrame();
Chris@43 594 }
Chris@43 595 }
Chris@43 596
Chris@43 597 return framePlaying;
Chris@43 598 }
Chris@43 599
Chris@43 600 void
Chris@43 601 AudioCallbackPlaySource::setOutputLevels(float left, float right)
Chris@43 602 {
Chris@43 603 m_outputLeft = left;
Chris@43 604 m_outputRight = right;
Chris@43 605 }
Chris@43 606
Chris@43 607 bool
Chris@43 608 AudioCallbackPlaySource::getOutputLevels(float &left, float &right)
Chris@43 609 {
Chris@43 610 left = m_outputLeft;
Chris@43 611 right = m_outputRight;
Chris@43 612 return true;
Chris@43 613 }
Chris@43 614
Chris@43 615 void
Chris@43 616 AudioCallbackPlaySource::setTargetSampleRate(size_t sr)
Chris@43 617 {
Chris@43 618 m_targetSampleRate = sr;
Chris@43 619 initialiseConverter();
Chris@43 620 }
Chris@43 621
Chris@43 622 void
Chris@43 623 AudioCallbackPlaySource::initialiseConverter()
Chris@43 624 {
Chris@43 625 m_mutex.lock();
Chris@43 626
Chris@43 627 if (m_converter) {
Chris@43 628 src_delete(m_converter);
Chris@43 629 src_delete(m_crapConverter);
Chris@43 630 m_converter = 0;
Chris@43 631 m_crapConverter = 0;
Chris@43 632 }
Chris@43 633
Chris@43 634 if (getSourceSampleRate() != getTargetSampleRate()) {
Chris@43 635
Chris@43 636 int err = 0;
Chris@43 637
Chris@43 638 m_converter = src_new(m_resampleQuality == 2 ? SRC_SINC_BEST_QUALITY :
Chris@43 639 m_resampleQuality == 1 ? SRC_SINC_MEDIUM_QUALITY :
Chris@43 640 m_resampleQuality == 0 ? SRC_SINC_FASTEST :
Chris@43 641 SRC_SINC_MEDIUM_QUALITY,
Chris@43 642 getTargetChannelCount(), &err);
Chris@43 643
Chris@43 644 if (m_converter) {
Chris@43 645 m_crapConverter = src_new(SRC_LINEAR,
Chris@43 646 getTargetChannelCount(),
Chris@43 647 &err);
Chris@43 648 }
Chris@43 649
Chris@43 650 if (!m_converter || !m_crapConverter) {
Chris@43 651 std::cerr
Chris@43 652 << "AudioCallbackPlaySource::setModel: ERROR in creating samplerate converter: "
Chris@43 653 << src_strerror(err) << std::endl;
Chris@43 654
Chris@43 655 if (m_converter) {
Chris@43 656 src_delete(m_converter);
Chris@43 657 m_converter = 0;
Chris@43 658 }
Chris@43 659
Chris@43 660 if (m_crapConverter) {
Chris@43 661 src_delete(m_crapConverter);
Chris@43 662 m_crapConverter = 0;
Chris@43 663 }
Chris@43 664
Chris@43 665 m_mutex.unlock();
Chris@43 666
Chris@43 667 emit sampleRateMismatch(getSourceSampleRate(),
Chris@43 668 getTargetSampleRate(),
Chris@43 669 false);
Chris@43 670 } else {
Chris@43 671
Chris@43 672 m_mutex.unlock();
Chris@43 673
Chris@43 674 emit sampleRateMismatch(getSourceSampleRate(),
Chris@43 675 getTargetSampleRate(),
Chris@43 676 true);
Chris@43 677 }
Chris@43 678 } else {
Chris@43 679 m_mutex.unlock();
Chris@43 680 }
Chris@43 681 }
Chris@43 682
Chris@43 683 void
Chris@43 684 AudioCallbackPlaySource::setResampleQuality(int q)
Chris@43 685 {
Chris@43 686 if (q == m_resampleQuality) return;
Chris@43 687 m_resampleQuality = q;
Chris@43 688
Chris@43 689 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 690 std::cerr << "AudioCallbackPlaySource::setResampleQuality: setting to "
Chris@43 691 << m_resampleQuality << std::endl;
Chris@43 692 #endif
Chris@43 693
Chris@43 694 initialiseConverter();
Chris@43 695 }
Chris@43 696
Chris@43 697 void
Chris@43 698 AudioCallbackPlaySource::setAuditioningPlugin(RealTimePluginInstance *plugin)
Chris@43 699 {
Chris@43 700 RealTimePluginInstance *formerPlugin = m_auditioningPlugin;
Chris@43 701 m_auditioningPlugin = plugin;
Chris@43 702 m_auditioningPluginBypassed = false;
Chris@43 703 if (formerPlugin) m_pluginScavenger.claim(formerPlugin);
Chris@43 704 }
Chris@43 705
Chris@43 706 void
Chris@43 707 AudioCallbackPlaySource::setSoloModelSet(std::set<Model *> s)
Chris@43 708 {
Chris@43 709 m_audioGenerator->setSoloModelSet(s);
Chris@43 710 clearRingBuffers();
Chris@43 711 }
Chris@43 712
Chris@43 713 void
Chris@43 714 AudioCallbackPlaySource::clearSoloModelSet()
Chris@43 715 {
Chris@43 716 m_audioGenerator->clearSoloModelSet();
Chris@43 717 clearRingBuffers();
Chris@43 718 }
Chris@43 719
Chris@43 720 size_t
Chris@43 721 AudioCallbackPlaySource::getTargetSampleRate() const
Chris@43 722 {
Chris@43 723 if (m_targetSampleRate) return m_targetSampleRate;
Chris@43 724 else return getSourceSampleRate();
Chris@43 725 }
Chris@43 726
Chris@43 727 size_t
Chris@43 728 AudioCallbackPlaySource::getSourceChannelCount() const
Chris@43 729 {
Chris@43 730 return m_sourceChannelCount;
Chris@43 731 }
Chris@43 732
Chris@43 733 size_t
Chris@43 734 AudioCallbackPlaySource::getTargetChannelCount() const
Chris@43 735 {
Chris@43 736 if (m_sourceChannelCount < 2) return 2;
Chris@43 737 return m_sourceChannelCount;
Chris@43 738 }
Chris@43 739
Chris@43 740 size_t
Chris@43 741 AudioCallbackPlaySource::getSourceSampleRate() const
Chris@43 742 {
Chris@43 743 return m_sourceSampleRate;
Chris@43 744 }
Chris@43 745
Chris@43 746 void
Chris@43 747 AudioCallbackPlaySource::setTimeStretch(float factor, bool sharpen, bool mono)
Chris@43 748 {
Chris@43 749 // Avoid locks -- create, assign, mark old one for scavenging
Chris@43 750 // later (as a call to getSourceSamples may still be using it)
Chris@43 751
Chris@43 752 PhaseVocoderTimeStretcher *existingStretcher = m_timeStretcher;
Chris@43 753
Chris@43 754 size_t channels = getTargetChannelCount();
Chris@43 755 if (mono) channels = 1;
Chris@43 756
Chris@43 757 if (existingStretcher &&
Chris@43 758 existingStretcher->getRatio() == factor &&
Chris@43 759 existingStretcher->getSharpening() == sharpen &&
Chris@43 760 existingStretcher->getChannelCount() == channels) {
Chris@43 761 return;
Chris@43 762 }
Chris@43 763
Chris@43 764 if (factor != 1) {
Chris@43 765
Chris@43 766 if (existingStretcher &&
Chris@43 767 existingStretcher->getSharpening() == sharpen &&
Chris@43 768 existingStretcher->getChannelCount() == channels) {
Chris@43 769 existingStretcher->setRatio(factor);
Chris@43 770 return;
Chris@43 771 }
Chris@43 772
Chris@43 773 PhaseVocoderTimeStretcher *newStretcher = new PhaseVocoderTimeStretcher
Chris@43 774 (getTargetSampleRate(),
Chris@43 775 channels,
Chris@43 776 factor,
Chris@43 777 sharpen,
Chris@43 778 getTargetBlockSize());
Chris@43 779
Chris@43 780 m_timeStretcher = newStretcher;
Chris@43 781
Chris@43 782 } else {
Chris@43 783 m_timeStretcher = 0;
Chris@43 784 }
Chris@43 785
Chris@43 786 if (existingStretcher) {
Chris@43 787 m_timeStretcherScavenger.claim(existingStretcher);
Chris@43 788 }
Chris@43 789 }
Chris@43 790
Chris@43 791 size_t
Chris@43 792 AudioCallbackPlaySource::getSourceSamples(size_t count, float **buffer)
Chris@43 793 {
Chris@43 794 if (!m_playing) {
Chris@43 795 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
Chris@43 796 for (size_t i = 0; i < count; ++i) {
Chris@43 797 buffer[ch][i] = 0.0;
Chris@43 798 }
Chris@43 799 }
Chris@43 800 return 0;
Chris@43 801 }
Chris@43 802
Chris@43 803 // Ensure that all buffers have at least the amount of data we
Chris@43 804 // need -- else reduce the size of our requests correspondingly
Chris@43 805
Chris@43 806 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
Chris@43 807
Chris@43 808 RingBuffer<float> *rb = getReadRingBuffer(ch);
Chris@43 809
Chris@43 810 if (!rb) {
Chris@43 811 std::cerr << "WARNING: AudioCallbackPlaySource::getSourceSamples: "
Chris@43 812 << "No ring buffer available for channel " << ch
Chris@43 813 << ", returning no data here" << std::endl;
Chris@43 814 count = 0;
Chris@43 815 break;
Chris@43 816 }
Chris@43 817
Chris@43 818 size_t rs = rb->getReadSpace();
Chris@43 819 if (rs < count) {
Chris@43 820 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 821 std::cerr << "WARNING: AudioCallbackPlaySource::getSourceSamples: "
Chris@43 822 << "Ring buffer for channel " << ch << " has only "
Chris@43 823 << rs << " (of " << count << ") samples available, "
Chris@43 824 << "reducing request size" << std::endl;
Chris@43 825 #endif
Chris@43 826 count = rs;
Chris@43 827 }
Chris@43 828 }
Chris@43 829
Chris@43 830 if (count == 0) return 0;
Chris@43 831
Chris@43 832 PhaseVocoderTimeStretcher *ts = m_timeStretcher;
Chris@43 833
Chris@43 834 if (!ts || ts->getRatio() == 1) {
Chris@43 835
Chris@43 836 size_t got = 0;
Chris@43 837
Chris@43 838 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
Chris@43 839
Chris@43 840 RingBuffer<float> *rb = getReadRingBuffer(ch);
Chris@43 841
Chris@43 842 if (rb) {
Chris@43 843
Chris@43 844 // this is marginally more likely to leave our channels in
Chris@43 845 // sync after a processing failure than just passing "count":
Chris@43 846 size_t request = count;
Chris@43 847 if (ch > 0) request = got;
Chris@43 848
Chris@43 849 got = rb->read(buffer[ch], request);
Chris@43 850
Chris@43 851 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
Chris@43 852 std::cout << "AudioCallbackPlaySource::getSamples: got " << got << " (of " << count << ") samples on channel " << ch << ", signalling for more (possibly)" << std::endl;
Chris@43 853 #endif
Chris@43 854 }
Chris@43 855
Chris@43 856 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
Chris@43 857 for (size_t i = got; i < count; ++i) {
Chris@43 858 buffer[ch][i] = 0.0;
Chris@43 859 }
Chris@43 860 }
Chris@43 861 }
Chris@43 862
Chris@43 863 applyAuditioningEffect(count, buffer);
Chris@43 864
Chris@43 865 m_condition.wakeAll();
Chris@43 866 return got;
Chris@43 867 }
Chris@43 868
Chris@43 869 float ratio = ts->getRatio();
Chris@43 870
Chris@43 871 // std::cout << "ratio = " << ratio << std::endl;
Chris@43 872
Chris@43 873 size_t channels = getTargetChannelCount();
Chris@43 874 bool mix = (channels > 1 && ts->getChannelCount() == 1);
Chris@43 875
Chris@43 876 size_t available;
Chris@43 877
Chris@43 878 int warned = 0;
Chris@43 879
Chris@43 880 // We want output blocks of e.g. 1024 (probably fixed, certainly
Chris@43 881 // bounded). We can provide input blocks of any size (unbounded)
Chris@43 882 // at the timestretcher's request. The input block for a given
Chris@43 883 // output is approx output / ratio, but we can't predict it
Chris@43 884 // exactly, for an adaptive timestretcher. The stretcher will
Chris@43 885 // need some additional buffer space. See the time stretcher code
Chris@43 886 // and comments.
Chris@43 887
Chris@43 888 while ((available = ts->getAvailableOutputSamples()) < count) {
Chris@43 889
Chris@43 890 size_t reqd = lrintf((count - available) / ratio);
Chris@43 891 reqd = std::max(reqd, ts->getRequiredInputSamples());
Chris@43 892 if (reqd == 0) reqd = 1;
Chris@43 893
Chris@43 894 float *ib[channels];
Chris@43 895
Chris@43 896 size_t got = reqd;
Chris@43 897
Chris@43 898 if (mix) {
Chris@43 899 for (size_t c = 0; c < channels; ++c) {
Chris@43 900 if (c == 0) ib[c] = new float[reqd]; //!!! fix -- this is a rt function
Chris@43 901 else ib[c] = 0;
Chris@43 902 RingBuffer<float> *rb = getReadRingBuffer(c);
Chris@43 903 if (rb) {
Chris@43 904 size_t gotHere;
Chris@43 905 if (c > 0) gotHere = rb->readAdding(ib[0], got);
Chris@43 906 else gotHere = rb->read(ib[0], got);
Chris@43 907 if (gotHere < got) got = gotHere;
Chris@43 908 }
Chris@43 909 }
Chris@43 910 } else {
Chris@43 911 for (size_t c = 0; c < channels; ++c) {
Chris@43 912 ib[c] = new float[reqd]; //!!! fix -- this is a rt function
Chris@43 913 RingBuffer<float> *rb = getReadRingBuffer(c);
Chris@43 914 if (rb) {
Chris@43 915 size_t gotHere = rb->read(ib[c], got);
Chris@43 916 if (gotHere < got) got = gotHere;
Chris@43 917 }
Chris@43 918 }
Chris@43 919 }
Chris@43 920
Chris@43 921 if (got < reqd) {
Chris@43 922 std::cerr << "WARNING: Read underrun in playback ("
Chris@43 923 << got << " < " << reqd << ")" << std::endl;
Chris@43 924 }
Chris@43 925
Chris@43 926 ts->putInput(ib, got);
Chris@43 927
Chris@43 928 for (size_t c = 0; c < channels; ++c) {
Chris@43 929 delete[] ib[c];
Chris@43 930 }
Chris@43 931
Chris@43 932 if (got == 0) break;
Chris@43 933
Chris@43 934 if (ts->getAvailableOutputSamples() == available) {
Chris@43 935 std::cerr << "WARNING: AudioCallbackPlaySource::getSamples: Added " << got << " samples to time stretcher, created no new available output samples (warned = " << warned << ")" << std::endl;
Chris@43 936 if (++warned == 5) break;
Chris@43 937 }
Chris@43 938 }
Chris@43 939
Chris@43 940 ts->getOutput(buffer, count);
Chris@43 941
Chris@43 942 if (mix) {
Chris@43 943 for (size_t c = 1; c < channels; ++c) {
Chris@43 944 for (size_t i = 0; i < count; ++i) {
Chris@43 945 buffer[c][i] = buffer[0][i] / channels;
Chris@43 946 }
Chris@43 947 }
Chris@43 948 for (size_t i = 0; i < count; ++i) {
Chris@43 949 buffer[0][i] /= channels;
Chris@43 950 }
Chris@43 951 }
Chris@43 952
Chris@43 953 applyAuditioningEffect(count, buffer);
Chris@43 954
Chris@43 955 m_condition.wakeAll();
Chris@43 956
Chris@43 957 return count;
Chris@43 958 }
Chris@43 959
Chris@43 960 void
Chris@43 961 AudioCallbackPlaySource::applyAuditioningEffect(size_t count, float **buffers)
Chris@43 962 {
Chris@43 963 if (m_auditioningPluginBypassed) return;
Chris@43 964 RealTimePluginInstance *plugin = m_auditioningPlugin;
Chris@43 965 if (!plugin) return;
Chris@43 966
Chris@43 967 if (plugin->getAudioInputCount() != getTargetChannelCount()) {
Chris@43 968 // std::cerr << "plugin input count " << plugin->getAudioInputCount()
Chris@43 969 // << " != our channel count " << getTargetChannelCount()
Chris@43 970 // << std::endl;
Chris@43 971 return;
Chris@43 972 }
Chris@43 973 if (plugin->getAudioOutputCount() != getTargetChannelCount()) {
Chris@43 974 // std::cerr << "plugin output count " << plugin->getAudioOutputCount()
Chris@43 975 // << " != our channel count " << getTargetChannelCount()
Chris@43 976 // << std::endl;
Chris@43 977 return;
Chris@43 978 }
Chris@43 979 if (plugin->getBufferSize() != count) {
Chris@43 980 // std::cerr << "plugin buffer size " << plugin->getBufferSize()
Chris@43 981 // << " != our block size " << count
Chris@43 982 // << std::endl;
Chris@43 983 return;
Chris@43 984 }
Chris@43 985
Chris@43 986 float **ib = plugin->getAudioInputBuffers();
Chris@43 987 float **ob = plugin->getAudioOutputBuffers();
Chris@43 988
Chris@43 989 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@43 990 for (size_t i = 0; i < count; ++i) {
Chris@43 991 ib[c][i] = buffers[c][i];
Chris@43 992 }
Chris@43 993 }
Chris@43 994
Chris@43 995 plugin->run(Vamp::RealTime::zeroTime);
Chris@43 996
Chris@43 997 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@43 998 for (size_t i = 0; i < count; ++i) {
Chris@43 999 buffers[c][i] = ob[c][i];
Chris@43 1000 }
Chris@43 1001 }
Chris@43 1002 }
Chris@43 1003
Chris@43 1004 // Called from fill thread, m_playing true, mutex held
Chris@43 1005 bool
Chris@43 1006 AudioCallbackPlaySource::fillBuffers()
Chris@43 1007 {
Chris@43 1008 static float *tmp = 0;
Chris@43 1009 static size_t tmpSize = 0;
Chris@43 1010
Chris@43 1011 size_t space = 0;
Chris@43 1012 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@43 1013 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@43 1014 if (wb) {
Chris@43 1015 size_t spaceHere = wb->getWriteSpace();
Chris@43 1016 if (c == 0 || spaceHere < space) space = spaceHere;
Chris@43 1017 }
Chris@43 1018 }
Chris@43 1019
Chris@43 1020 if (space == 0) return false;
Chris@43 1021
Chris@43 1022 size_t f = m_writeBufferFill;
Chris@43 1023
Chris@43 1024 bool readWriteEqual = (m_readBuffers == m_writeBuffers);
Chris@43 1025
Chris@43 1026 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 1027 std::cout << "AudioCallbackPlaySourceFillThread: filling " << space << " frames" << std::endl;
Chris@43 1028 #endif
Chris@43 1029
Chris@43 1030 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 1031 std::cout << "buffered to " << f << " already" << std::endl;
Chris@43 1032 #endif
Chris@43 1033
Chris@43 1034 bool resample = (getSourceSampleRate() != getTargetSampleRate());
Chris@43 1035
Chris@43 1036 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 1037 std::cout << (resample ? "" : "not ") << "resampling (source " << getSourceSampleRate() << ", target " << getTargetSampleRate() << ")" << std::endl;
Chris@43 1038 #endif
Chris@43 1039
Chris@43 1040 size_t channels = getTargetChannelCount();
Chris@43 1041
Chris@43 1042 size_t orig = space;
Chris@43 1043 size_t got = 0;
Chris@43 1044
Chris@43 1045 static float **bufferPtrs = 0;
Chris@43 1046 static size_t bufferPtrCount = 0;
Chris@43 1047
Chris@43 1048 if (bufferPtrCount < channels) {
Chris@43 1049 if (bufferPtrs) delete[] bufferPtrs;
Chris@43 1050 bufferPtrs = new float *[channels];
Chris@43 1051 bufferPtrCount = channels;
Chris@43 1052 }
Chris@43 1053
Chris@43 1054 size_t generatorBlockSize = m_audioGenerator->getBlockSize();
Chris@43 1055
Chris@43 1056 if (resample && !m_converter) {
Chris@43 1057 static bool warned = false;
Chris@43 1058 if (!warned) {
Chris@43 1059 std::cerr << "WARNING: sample rates differ, but no converter available!" << std::endl;
Chris@43 1060 warned = true;
Chris@43 1061 }
Chris@43 1062 }
Chris@43 1063
Chris@43 1064 if (resample && m_converter) {
Chris@43 1065
Chris@43 1066 double ratio =
Chris@43 1067 double(getTargetSampleRate()) / double(getSourceSampleRate());
Chris@43 1068 orig = size_t(orig / ratio + 0.1);
Chris@43 1069
Chris@43 1070 // orig must be a multiple of generatorBlockSize
Chris@43 1071 orig = (orig / generatorBlockSize) * generatorBlockSize;
Chris@43 1072 if (orig == 0) return false;
Chris@43 1073
Chris@43 1074 size_t work = std::max(orig, space);
Chris@43 1075
Chris@43 1076 // We only allocate one buffer, but we use it in two halves.
Chris@43 1077 // We place the non-interleaved values in the second half of
Chris@43 1078 // the buffer (orig samples for channel 0, orig samples for
Chris@43 1079 // channel 1 etc), and then interleave them into the first
Chris@43 1080 // half of the buffer. Then we resample back into the second
Chris@43 1081 // half (interleaved) and de-interleave the results back to
Chris@43 1082 // the start of the buffer for insertion into the ringbuffers.
Chris@43 1083 // What a faff -- especially as we've already de-interleaved
Chris@43 1084 // the audio data from the source file elsewhere before we
Chris@43 1085 // even reach this point.
Chris@43 1086
Chris@43 1087 if (tmpSize < channels * work * 2) {
Chris@43 1088 delete[] tmp;
Chris@43 1089 tmp = new float[channels * work * 2];
Chris@43 1090 tmpSize = channels * work * 2;
Chris@43 1091 }
Chris@43 1092
Chris@43 1093 float *nonintlv = tmp + channels * work;
Chris@43 1094 float *intlv = tmp;
Chris@43 1095 float *srcout = tmp + channels * work;
Chris@43 1096
Chris@43 1097 for (size_t c = 0; c < channels; ++c) {
Chris@43 1098 for (size_t i = 0; i < orig; ++i) {
Chris@43 1099 nonintlv[channels * i + c] = 0.0f;
Chris@43 1100 }
Chris@43 1101 }
Chris@43 1102
Chris@43 1103 for (size_t c = 0; c < channels; ++c) {
Chris@43 1104 bufferPtrs[c] = nonintlv + c * orig;
Chris@43 1105 }
Chris@43 1106
Chris@43 1107 got = mixModels(f, orig, bufferPtrs);
Chris@43 1108
Chris@43 1109 // and interleave into first half
Chris@43 1110 for (size_t c = 0; c < channels; ++c) {
Chris@43 1111 for (size_t i = 0; i < got; ++i) {
Chris@43 1112 float sample = nonintlv[c * got + i];
Chris@43 1113 intlv[channels * i + c] = sample;
Chris@43 1114 }
Chris@43 1115 }
Chris@43 1116
Chris@43 1117 SRC_DATA data;
Chris@43 1118 data.data_in = intlv;
Chris@43 1119 data.data_out = srcout;
Chris@43 1120 data.input_frames = got;
Chris@43 1121 data.output_frames = work;
Chris@43 1122 data.src_ratio = ratio;
Chris@43 1123 data.end_of_input = 0;
Chris@43 1124
Chris@43 1125 int err = 0;
Chris@43 1126
Chris@43 1127 if (m_timeStretcher && m_timeStretcher->getRatio() < 0.4) {
Chris@43 1128 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 1129 std::cout << "Using crappy converter" << std::endl;
Chris@43 1130 #endif
Chris@43 1131 err = src_process(m_crapConverter, &data);
Chris@43 1132 } else {
Chris@43 1133 err = src_process(m_converter, &data);
Chris@43 1134 }
Chris@43 1135
Chris@43 1136 size_t toCopy = size_t(got * ratio + 0.1);
Chris@43 1137
Chris@43 1138 if (err) {
Chris@43 1139 std::cerr
Chris@43 1140 << "AudioCallbackPlaySourceFillThread: ERROR in samplerate conversion: "
Chris@43 1141 << src_strerror(err) << std::endl;
Chris@43 1142 //!!! Then what?
Chris@43 1143 } else {
Chris@43 1144 got = data.input_frames_used;
Chris@43 1145 toCopy = data.output_frames_gen;
Chris@43 1146 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 1147 std::cout << "Resampled " << got << " frames to " << toCopy << " frames" << std::endl;
Chris@43 1148 #endif
Chris@43 1149 }
Chris@43 1150
Chris@43 1151 for (size_t c = 0; c < channels; ++c) {
Chris@43 1152 for (size_t i = 0; i < toCopy; ++i) {
Chris@43 1153 tmp[i] = srcout[channels * i + c];
Chris@43 1154 }
Chris@43 1155 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@43 1156 if (wb) wb->write(tmp, toCopy);
Chris@43 1157 }
Chris@43 1158
Chris@43 1159 m_writeBufferFill = f;
Chris@43 1160 if (readWriteEqual) m_readBufferFill = f;
Chris@43 1161
Chris@43 1162 } else {
Chris@43 1163
Chris@43 1164 // space must be a multiple of generatorBlockSize
Chris@43 1165 space = (space / generatorBlockSize) * generatorBlockSize;
Chris@43 1166 if (space == 0) return false;
Chris@43 1167
Chris@43 1168 if (tmpSize < channels * space) {
Chris@43 1169 delete[] tmp;
Chris@43 1170 tmp = new float[channels * space];
Chris@43 1171 tmpSize = channels * space;
Chris@43 1172 }
Chris@43 1173
Chris@43 1174 for (size_t c = 0; c < channels; ++c) {
Chris@43 1175
Chris@43 1176 bufferPtrs[c] = tmp + c * space;
Chris@43 1177
Chris@43 1178 for (size_t i = 0; i < space; ++i) {
Chris@43 1179 tmp[c * space + i] = 0.0f;
Chris@43 1180 }
Chris@43 1181 }
Chris@43 1182
Chris@43 1183 size_t got = mixModels(f, space, bufferPtrs);
Chris@43 1184
Chris@43 1185 for (size_t c = 0; c < channels; ++c) {
Chris@43 1186
Chris@43 1187 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@43 1188 if (wb) {
Chris@43 1189 size_t actual = wb->write(bufferPtrs[c], got);
Chris@43 1190 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 1191 std::cout << "Wrote " << actual << " samples for ch " << c << ", now "
Chris@43 1192 << wb->getReadSpace() << " to read"
Chris@43 1193 << std::endl;
Chris@43 1194 #endif
Chris@43 1195 if (actual < got) {
Chris@43 1196 std::cerr << "WARNING: Buffer overrun in channel " << c
Chris@43 1197 << ": wrote " << actual << " of " << got
Chris@43 1198 << " samples" << std::endl;
Chris@43 1199 }
Chris@43 1200 }
Chris@43 1201 }
Chris@43 1202
Chris@43 1203 m_writeBufferFill = f;
Chris@43 1204 if (readWriteEqual) m_readBufferFill = f;
Chris@43 1205
Chris@43 1206 //!!! how do we know when ended? need to mark up a fully-buffered flag and check this if we find the buffers empty in getSourceSamples
Chris@43 1207 }
Chris@43 1208
Chris@43 1209 return true;
Chris@43 1210 }
Chris@43 1211
Chris@43 1212 size_t
Chris@43 1213 AudioCallbackPlaySource::mixModels(size_t &frame, size_t count, float **buffers)
Chris@43 1214 {
Chris@43 1215 size_t processed = 0;
Chris@43 1216 size_t chunkStart = frame;
Chris@43 1217 size_t chunkSize = count;
Chris@43 1218 size_t selectionSize = 0;
Chris@43 1219 size_t nextChunkStart = chunkStart + chunkSize;
Chris@43 1220
Chris@43 1221 bool looping = m_viewManager->getPlayLoopMode();
Chris@43 1222 bool constrained = (m_viewManager->getPlaySelectionMode() &&
Chris@43 1223 !m_viewManager->getSelections().empty());
Chris@43 1224
Chris@43 1225 static float **chunkBufferPtrs = 0;
Chris@43 1226 static size_t chunkBufferPtrCount = 0;
Chris@43 1227 size_t channels = getTargetChannelCount();
Chris@43 1228
Chris@43 1229 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 1230 std::cout << "Selection playback: start " << frame << ", size " << count <<", channels " << channels << std::endl;
Chris@43 1231 #endif
Chris@43 1232
Chris@43 1233 if (chunkBufferPtrCount < channels) {
Chris@43 1234 if (chunkBufferPtrs) delete[] chunkBufferPtrs;
Chris@43 1235 chunkBufferPtrs = new float *[channels];
Chris@43 1236 chunkBufferPtrCount = channels;
Chris@43 1237 }
Chris@43 1238
Chris@43 1239 for (size_t c = 0; c < channels; ++c) {
Chris@43 1240 chunkBufferPtrs[c] = buffers[c];
Chris@43 1241 }
Chris@43 1242
Chris@43 1243 while (processed < count) {
Chris@43 1244
Chris@43 1245 chunkSize = count - processed;
Chris@43 1246 nextChunkStart = chunkStart + chunkSize;
Chris@43 1247 selectionSize = 0;
Chris@43 1248
Chris@43 1249 size_t fadeIn = 0, fadeOut = 0;
Chris@43 1250
Chris@43 1251 if (constrained) {
Chris@60 1252
Chris@60 1253 size_t rChunkStart =
Chris@60 1254 m_viewManager->alignPlaybackFrameToReference(chunkStart);
Chris@43 1255
Chris@43 1256 Selection selection =
Chris@60 1257 m_viewManager->getContainingSelection(rChunkStart, true);
Chris@43 1258
Chris@43 1259 if (selection.isEmpty()) {
Chris@43 1260 if (looping) {
Chris@43 1261 selection = *m_viewManager->getSelections().begin();
Chris@60 1262 chunkStart = m_viewManager->alignReferenceToPlaybackFrame
Chris@60 1263 (selection.getStartFrame());
Chris@43 1264 fadeIn = 50;
Chris@43 1265 }
Chris@43 1266 }
Chris@43 1267
Chris@43 1268 if (selection.isEmpty()) {
Chris@43 1269
Chris@43 1270 chunkSize = 0;
Chris@43 1271 nextChunkStart = chunkStart;
Chris@43 1272
Chris@43 1273 } else {
Chris@43 1274
Chris@60 1275 size_t sf = m_viewManager->alignReferenceToPlaybackFrame
Chris@60 1276 (selection.getStartFrame());
Chris@60 1277 size_t ef = m_viewManager->alignReferenceToPlaybackFrame
Chris@60 1278 (selection.getEndFrame());
Chris@43 1279
Chris@60 1280 selectionSize = ef - sf;
Chris@60 1281
Chris@60 1282 if (chunkStart < sf) {
Chris@60 1283 chunkStart = sf;
Chris@43 1284 fadeIn = 50;
Chris@43 1285 }
Chris@43 1286
Chris@43 1287 nextChunkStart = chunkStart + chunkSize;
Chris@43 1288
Chris@60 1289 if (nextChunkStart >= ef) {
Chris@60 1290 nextChunkStart = ef;
Chris@43 1291 fadeOut = 50;
Chris@43 1292 }
Chris@43 1293
Chris@43 1294 chunkSize = nextChunkStart - chunkStart;
Chris@43 1295 }
Chris@43 1296
Chris@43 1297 } else if (looping && m_lastModelEndFrame > 0) {
Chris@43 1298
Chris@43 1299 if (chunkStart >= m_lastModelEndFrame) {
Chris@43 1300 chunkStart = 0;
Chris@43 1301 }
Chris@43 1302 if (chunkSize > m_lastModelEndFrame - chunkStart) {
Chris@43 1303 chunkSize = m_lastModelEndFrame - chunkStart;
Chris@43 1304 }
Chris@43 1305 nextChunkStart = chunkStart + chunkSize;
Chris@43 1306 }
Chris@43 1307
Chris@43 1308 // std::cout << "chunkStart " << chunkStart << ", chunkSize " << chunkSize << ", nextChunkStart " << nextChunkStart << ", frame " << frame << ", count " << count << ", processed " << processed << std::endl;
Chris@43 1309
Chris@43 1310 if (!chunkSize) {
Chris@43 1311 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 1312 std::cout << "Ending selection playback at " << nextChunkStart << std::endl;
Chris@43 1313 #endif
Chris@43 1314 // We need to maintain full buffers so that the other
Chris@43 1315 // thread can tell where it's got to in the playback -- so
Chris@43 1316 // return the full amount here
Chris@43 1317 frame = frame + count;
Chris@43 1318 return count;
Chris@43 1319 }
Chris@43 1320
Chris@43 1321 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 1322 std::cout << "Selection playback: chunk at " << chunkStart << " -> " << nextChunkStart << " (size " << chunkSize << ")" << std::endl;
Chris@43 1323 #endif
Chris@43 1324
Chris@43 1325 size_t got = 0;
Chris@43 1326
Chris@43 1327 if (selectionSize < 100) {
Chris@43 1328 fadeIn = 0;
Chris@43 1329 fadeOut = 0;
Chris@43 1330 } else if (selectionSize < 300) {
Chris@43 1331 if (fadeIn > 0) fadeIn = 10;
Chris@43 1332 if (fadeOut > 0) fadeOut = 10;
Chris@43 1333 }
Chris@43 1334
Chris@43 1335 if (fadeIn > 0) {
Chris@43 1336 if (processed * 2 < fadeIn) {
Chris@43 1337 fadeIn = processed * 2;
Chris@43 1338 }
Chris@43 1339 }
Chris@43 1340
Chris@43 1341 if (fadeOut > 0) {
Chris@43 1342 if ((count - processed - chunkSize) * 2 < fadeOut) {
Chris@43 1343 fadeOut = (count - processed - chunkSize) * 2;
Chris@43 1344 }
Chris@43 1345 }
Chris@43 1346
Chris@43 1347 for (std::set<Model *>::iterator mi = m_models.begin();
Chris@43 1348 mi != m_models.end(); ++mi) {
Chris@43 1349
Chris@43 1350 got = m_audioGenerator->mixModel(*mi, chunkStart,
Chris@43 1351 chunkSize, chunkBufferPtrs,
Chris@43 1352 fadeIn, fadeOut);
Chris@43 1353 }
Chris@43 1354
Chris@43 1355 for (size_t c = 0; c < channels; ++c) {
Chris@43 1356 chunkBufferPtrs[c] += chunkSize;
Chris@43 1357 }
Chris@43 1358
Chris@43 1359 processed += chunkSize;
Chris@43 1360 chunkStart = nextChunkStart;
Chris@43 1361 }
Chris@43 1362
Chris@43 1363 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 1364 std::cout << "Returning selection playback " << processed << " frames to " << nextChunkStart << std::endl;
Chris@43 1365 #endif
Chris@43 1366
Chris@43 1367 frame = nextChunkStart;
Chris@43 1368 return processed;
Chris@43 1369 }
Chris@43 1370
Chris@43 1371 void
Chris@43 1372 AudioCallbackPlaySource::unifyRingBuffers()
Chris@43 1373 {
Chris@43 1374 if (m_readBuffers == m_writeBuffers) return;
Chris@43 1375
Chris@43 1376 // only unify if there will be something to read
Chris@43 1377 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@43 1378 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@43 1379 if (wb) {
Chris@43 1380 if (wb->getReadSpace() < m_blockSize * 2) {
Chris@43 1381 if ((m_writeBufferFill + m_blockSize * 2) <
Chris@43 1382 m_lastModelEndFrame) {
Chris@43 1383 // OK, we don't have enough and there's more to
Chris@43 1384 // read -- don't unify until we can do better
Chris@43 1385 return;
Chris@43 1386 }
Chris@43 1387 }
Chris@43 1388 break;
Chris@43 1389 }
Chris@43 1390 }
Chris@43 1391
Chris@43 1392 size_t rf = m_readBufferFill;
Chris@43 1393 RingBuffer<float> *rb = getReadRingBuffer(0);
Chris@43 1394 if (rb) {
Chris@43 1395 size_t rs = rb->getReadSpace();
Chris@43 1396 //!!! incorrect when in non-contiguous selection, see comments elsewhere
Chris@43 1397 // std::cout << "rs = " << rs << std::endl;
Chris@43 1398 if (rs < rf) rf -= rs;
Chris@43 1399 else rf = 0;
Chris@43 1400 }
Chris@43 1401
Chris@43 1402 //std::cout << "m_readBufferFill = " << m_readBufferFill << ", rf = " << rf << ", m_writeBufferFill = " << m_writeBufferFill << std::endl;
Chris@43 1403
Chris@43 1404 size_t wf = m_writeBufferFill;
Chris@43 1405 size_t skip = 0;
Chris@43 1406 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@43 1407 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@43 1408 if (wb) {
Chris@43 1409 if (c == 0) {
Chris@43 1410
Chris@43 1411 size_t wrs = wb->getReadSpace();
Chris@43 1412 // std::cout << "wrs = " << wrs << std::endl;
Chris@43 1413
Chris@43 1414 if (wrs < wf) wf -= wrs;
Chris@43 1415 else wf = 0;
Chris@43 1416 // std::cout << "wf = " << wf << std::endl;
Chris@43 1417
Chris@43 1418 if (wf < rf) skip = rf - wf;
Chris@43 1419 if (skip == 0) break;
Chris@43 1420 }
Chris@43 1421
Chris@43 1422 // std::cout << "skipping " << skip << std::endl;
Chris@43 1423 wb->skip(skip);
Chris@43 1424 }
Chris@43 1425 }
Chris@43 1426
Chris@43 1427 m_bufferScavenger.claim(m_readBuffers);
Chris@43 1428 m_readBuffers = m_writeBuffers;
Chris@43 1429 m_readBufferFill = m_writeBufferFill;
Chris@43 1430 // std::cout << "unified" << std::endl;
Chris@43 1431 }
Chris@43 1432
Chris@43 1433 void
Chris@43 1434 AudioCallbackPlaySource::FillThread::run()
Chris@43 1435 {
Chris@43 1436 AudioCallbackPlaySource &s(m_source);
Chris@43 1437
Chris@43 1438 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 1439 std::cout << "AudioCallbackPlaySourceFillThread starting" << std::endl;
Chris@43 1440 #endif
Chris@43 1441
Chris@43 1442 s.m_mutex.lock();
Chris@43 1443
Chris@43 1444 bool previouslyPlaying = s.m_playing;
Chris@43 1445 bool work = false;
Chris@43 1446
Chris@43 1447 while (!s.m_exiting) {
Chris@43 1448
Chris@43 1449 s.unifyRingBuffers();
Chris@43 1450 s.m_bufferScavenger.scavenge();
Chris@43 1451 s.m_pluginScavenger.scavenge();
Chris@43 1452 s.m_timeStretcherScavenger.scavenge();
Chris@43 1453
Chris@43 1454 if (work && s.m_playing && s.getSourceSampleRate()) {
Chris@43 1455
Chris@43 1456 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 1457 std::cout << "AudioCallbackPlaySourceFillThread: not waiting" << std::endl;
Chris@43 1458 #endif
Chris@43 1459
Chris@43 1460 s.m_mutex.unlock();
Chris@43 1461 s.m_mutex.lock();
Chris@43 1462
Chris@43 1463 } else {
Chris@43 1464
Chris@43 1465 float ms = 100;
Chris@43 1466 if (s.getSourceSampleRate() > 0) {
Chris@43 1467 ms = float(m_ringBufferSize) / float(s.getSourceSampleRate()) * 1000.0;
Chris@43 1468 }
Chris@43 1469
Chris@43 1470 if (s.m_playing) ms /= 10;
Chris@43 1471
Chris@43 1472 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 1473 if (!s.m_playing) std::cout << std::endl;
Chris@43 1474 std::cout << "AudioCallbackPlaySourceFillThread: waiting for " << ms << "ms..." << std::endl;
Chris@43 1475 #endif
Chris@43 1476
Chris@43 1477 s.m_condition.wait(&s.m_mutex, size_t(ms));
Chris@43 1478 }
Chris@43 1479
Chris@43 1480 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 1481 std::cout << "AudioCallbackPlaySourceFillThread: awoken" << std::endl;
Chris@43 1482 #endif
Chris@43 1483
Chris@43 1484 work = false;
Chris@43 1485
Chris@43 1486 if (!s.getSourceSampleRate()) continue;
Chris@43 1487
Chris@43 1488 bool playing = s.m_playing;
Chris@43 1489
Chris@43 1490 if (playing && !previouslyPlaying) {
Chris@43 1491 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@43 1492 std::cout << "AudioCallbackPlaySourceFillThread: playback state changed, resetting" << std::endl;
Chris@43 1493 #endif
Chris@43 1494 for (size_t c = 0; c < s.getTargetChannelCount(); ++c) {
Chris@43 1495 RingBuffer<float> *rb = s.getReadRingBuffer(c);
Chris@43 1496 if (rb) rb->reset();
Chris@43 1497 }
Chris@43 1498 }
Chris@43 1499 previouslyPlaying = playing;
Chris@43 1500
Chris@43 1501 work = s.fillBuffers();
Chris@43 1502 }
Chris@43 1503
Chris@43 1504 s.m_mutex.unlock();
Chris@43 1505 }
Chris@43 1506