Mercurial > hg > sv-dependency-builds
changeset 98:4188fd8db918
Add Rubber Band build
author | Chris Cannam <cannam@all-day-breakfast.com> |
---|---|
date | Wed, 20 Mar 2013 15:58:55 +0000 |
parents | efb4b8187266 |
children | c6e1ae789cfb |
files | win32-mingw/include/rubberband/RubberBandStretcher.h win32-mingw/include/rubberband/rubberband-c.h win32-mingw/lib/librubberband.a |
diffstat | 3 files changed, 829 insertions(+), 0 deletions(-) [+] |
line wrap: on
line diff
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/win32-mingw/include/rubberband/RubberBandStretcher.h Wed Mar 20 15:58:55 2013 +0000 @@ -0,0 +1,687 @@ +/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ + +/* + Rubber Band Library + An audio time-stretching and pitch-shifting library. + Copyright 2007-2012 Particular Programs Ltd. + + This program is free software; you can redistribute it and/or + modify it under the terms of the GNU General Public License as + published by the Free Software Foundation; either version 2 of the + License, or (at your option) any later version. See the file + COPYING included with this distribution for more information. + + Alternatively, if you have a valid commercial licence for the + Rubber Band Library obtained by agreement with the copyright + holders, you may redistribute and/or modify it under the terms + described in that licence. + + If you wish to distribute code using the Rubber Band Library + under terms other than those of the GNU General Public License, + you must obtain a valid commercial licence before doing so. +*/ + +#ifndef _RUBBERBANDSTRETCHER_H_ +#define _RUBBERBANDSTRETCHER_H_ + +#define RUBBERBAND_VERSION "1.8.1" +#define RUBBERBAND_API_MAJOR_VERSION 2 +#define RUBBERBAND_API_MINOR_VERSION 5 + +#include <vector> +#include <map> +#include <cstddef> + +/** + * @mainpage RubberBand + * + * The Rubber Band API is contained in the single class + * RubberBand::RubberBandStretcher. + * + * Threading notes for real-time applications: + * + * Multiple instances of RubberBandStretcher may be created and used + * in separate threads concurrently. However, for any single instance + * of RubberBandStretcher, you may not call process() more than once + * concurrently, and you may not change the time or pitch ratio while + * a process() call is being executed (if the stretcher was created in + * "real-time mode"; in "offline mode" you can't change the ratios + * during use anyway). + * + * So you can run process() in its own thread if you like, but if you + * want to change ratios dynamically from a different thread, you will + * need some form of mutex in your code. Changing the time or pitch + * ratio is real-time safe except in extreme circumstances, so for + * most applications that may change these dynamically it probably + * makes most sense to do so from the same thread as calls process(), + * even if that is a real-time thread. + */ + +namespace RubberBand +{ + +class RubberBandStretcher +{ +public: + /** + * Processing options for the timestretcher. The preferred + * options should normally be set in the constructor, as a bitwise + * OR of the option flags. The default value (DefaultOptions) is + * intended to give good results in most situations. + * + * 1. Flags prefixed \c OptionProcess determine how the timestretcher + * will be invoked. These options may not be changed after + * construction. + * + * \li \c OptionProcessOffline - Run the stretcher in offline + * mode. In this mode the input data needs to be provided + * twice, once to study(), which calculates a stretch profile + * for the audio, and once to process(), which stretches it. + * + * \li \c OptionProcessRealTime - Run the stretcher in real-time + * mode. In this mode only process() should be called, and the + * stretcher adjusts dynamically in response to the input audio. + * + * The Process setting is likely to depend on your architecture: + * non-real-time operation on seekable files: Offline; real-time + * or streaming operation: RealTime. + * + * 2. Flags prefixed \c OptionStretch control the profile used for + * variable timestretching. Rubber Band always adjusts the + * stretch profile to minimise stretching of busy broadband + * transient sounds, but the degree to which it does so is + * adjustable. These options may not be changed after + * construction. + * + * \li \c OptionStretchElastic - Only meaningful in offline + * mode, and the default in that mode. The audio will be + * stretched at a variable rate, aimed at preserving the quality + * of transient sounds as much as possible. The timings of low + * activity regions between transients may be less exact than + * when the precise flag is set. + * + * \li \c OptionStretchPrecise - Although still using a variable + * stretch rate, the audio will be stretched so as to maintain + * as close as possible to a linear stretch ratio throughout. + * Timing may be better than when using \c OptionStretchElastic, at + * slight cost to the sound quality of transients. This setting + * is always used when running in real-time mode. + * + * 3. Flags prefixed \c OptionTransients control the component + * frequency phase-reset mechanism that may be used at transient + * points to provide clarity and realism to percussion and other + * significant transient sounds. These options may be changed + * after construction when running in real-time mode, but not when + * running in offline mode. + * + * \li \c OptionTransientsCrisp - Reset component phases at the + * peak of each transient (the start of a significant note or + * percussive event). This, the default setting, usually + * results in a clear-sounding output; but it is not always + * consistent, and may cause interruptions in stable sounds + * present at the same time as transient events. The + * OptionDetector flags (below) can be used to tune this to some + * extent. + * + * \li \c OptionTransientsMixed - Reset component phases at the + * peak of each transient, outside a frequency range typical of + * musical fundamental frequencies. The results may be more + * regular for mixed stable and percussive notes than + * \c OptionTransientsCrisp, but with a "phasier" sound. The + * balance may sound very good for certain types of music and + * fairly bad for others. + * + * \li \c OptionTransientsSmooth - Do not reset component phases + * at any point. The results will be smoother and more regular + * but may be less clear than with either of the other + * transients flags. + * + * 4. Flags prefixed \c OptionDetector control the type of + * transient detector used. These options may be changed + * after construction when running in real-time mode, but not when + * running in offline mode. + * + * \li \c OptionDetectorCompound - Use a general-purpose + * transient detector which is likely to be good for most + * situations. This is the default. + * + * \li \c OptionDetectorPercussive - Detect percussive + * transients. Note that this was the default and only option + * in Rubber Band versions prior to 1.5. + * + * \li \c OptionDetectorSoft - Use an onset detector with less + * of a bias toward percussive transients. This may give better + * results with certain material (e.g. relatively monophonic + * piano music). + * + * 5. Flags prefixed \c OptionPhase control the adjustment of + * component frequency phases from one analysis window to the next + * during non-transient segments. These options may be changed at + * any time. + * + * \li \c OptionPhaseLaminar - Adjust phases when stretching in + * such a way as to try to retain the continuity of phase + * relationships between adjacent frequency bins whose phases + * are behaving in similar ways. This, the default setting, + * should give good results in most situations. + * + * \li \c OptionPhaseIndependent - Adjust the phase in each + * frequency bin independently from its neighbours. This + * usually results in a slightly softer, phasier sound. + * + * 6. Flags prefixed \c OptionThreading control the threading + * model of the stretcher. These options may not be changed after + * construction. + * + * \li \c OptionThreadingAuto - Permit the stretcher to + * determine its own threading model. Usually this means using + * one processing thread per audio channel in offline mode if + * the stretcher is able to determine that more than one CPU is + * available, and one thread only in realtime mode. This is the + * defafult. + * + * \li \c OptionThreadingNever - Never use more than one thread. + * + * \li \c OptionThreadingAlways - Use multiple threads in any + * situation where \c OptionThreadingAuto would do so, except omit + * the check for multiple CPUs and instead assume it to be true. + * + * 7. Flags prefixed \c OptionWindow control the window size for + * FFT processing. The window size actually used will depend on + * many factors, but it can be influenced. These options may not + * be changed after construction. + * + * \li \c OptionWindowStandard - Use the default window size. + * The actual size will vary depending on other parameters. + * This option is expected to produce better results than the + * other window options in most situations. + * + * \li \c OptionWindowShort - Use a shorter window. This may + * result in crisper sound for audio that depends strongly on + * its timing qualities. + * + * \li \c OptionWindowLong - Use a longer window. This is + * likely to result in a smoother sound at the expense of + * clarity and timing. + * + * 8. Flags prefixed \c OptionSmoothing control the use of + * window-presum FFT and time-domain smoothing. These options may + * not be changed after construction. + * + * \li \c OptionSmoothingOff - Do not use time-domain smoothing. + * This is the default. + * + * \li \c OptionSmoothingOn - Use time-domain smoothing. This + * will result in a softer sound with some audible artifacts + * around sharp transients, but it may be appropriate for longer + * stretches of some instruments and can mix well with + * OptionWindowShort. + * + * 9. Flags prefixed \c OptionFormant control the handling of + * formant shape (spectral envelope) when pitch-shifting. These + * options may be changed at any time. + * + * \li \c OptionFormantShifted - Apply no special formant + * processing. The spectral envelope will be pitch shifted as + * normal. This is the default. + * + * \li \c OptionFormantPreserved - Preserve the spectral + * envelope of the unshifted signal. This permits shifting the + * note frequency without so substantially affecting the + * perceived pitch profile of the voice or instrument. + * + * 10. Flags prefixed \c OptionPitch control the method used for + * pitch shifting. These options may be changed at any time. + * They are only effective in realtime mode; in offline mode, the + * pitch-shift method is fixed. + * + * \li \c OptionPitchHighSpeed - Use a method with a CPU cost + * that is relatively moderate and predictable. This may + * sound less clear than OptionPitchHighQuality, especially + * for large pitch shifts. This is the default. + + * \li \c OptionPitchHighQuality - Use the highest quality + * method for pitch shifting. This method has a CPU cost + * approximately proportional to the required frequency shift. + + * \li \c OptionPitchHighConsistency - Use the method that gives + * greatest consistency when used to create small variations in + * pitch around the 1.0-ratio level. Unlike the previous two + * options, this avoids discontinuities when moving across the + * 1.0 pitch scale in real-time; it also consumes more CPU than + * the others in the case where the pitch scale is exactly 1.0. + * + * 11. Flags prefixed \c OptionChannels control the method used for + * processing two-channel audio. These options may not be changed + * after construction. + * + * \li \c OptionChannelsApart - Each channel is processed + * individually, though timing is synchronised and phases are + * synchronised at transients (depending on the OptionTransients + * setting). This gives the highest quality for the individual + * channels but a relative lack of stereo focus and unrealistic + * increase in "width". This is the default. + * + * \li \c OptionChannelsTogether - The first two channels (where + * two or more are present) are considered to be a stereo pair + * and are processed in mid-side format; mid and side are + * processed individually, with timing synchronised and phases + * synchronised at transients (depending on the OptionTransients + * setting). This usually leads to better focus in the centre + * but a loss of stereo space and width. Any channels beyond + * the first two are processed individually. + */ + + enum Option { + + OptionProcessOffline = 0x00000000, + OptionProcessRealTime = 0x00000001, + + OptionStretchElastic = 0x00000000, + OptionStretchPrecise = 0x00000010, + + OptionTransientsCrisp = 0x00000000, + OptionTransientsMixed = 0x00000100, + OptionTransientsSmooth = 0x00000200, + + OptionDetectorCompound = 0x00000000, + OptionDetectorPercussive = 0x00000400, + OptionDetectorSoft = 0x00000800, + + OptionPhaseLaminar = 0x00000000, + OptionPhaseIndependent = 0x00002000, + + OptionThreadingAuto = 0x00000000, + OptionThreadingNever = 0x00010000, + OptionThreadingAlways = 0x00020000, + + OptionWindowStandard = 0x00000000, + OptionWindowShort = 0x00100000, + OptionWindowLong = 0x00200000, + + OptionSmoothingOff = 0x00000000, + OptionSmoothingOn = 0x00800000, + + OptionFormantShifted = 0x00000000, + OptionFormantPreserved = 0x01000000, + + OptionPitchHighSpeed = 0x00000000, + OptionPitchHighQuality = 0x02000000, + OptionPitchHighConsistency = 0x04000000, + + OptionChannelsApart = 0x00000000, + OptionChannelsTogether = 0x10000000, + + // n.b. Options is int, so we must stop before 0x80000000 + }; + + typedef int Options; + + enum PresetOption { + DefaultOptions = 0x00000000, + PercussiveOptions = 0x00102000 + }; + + /** + * Construct a time and pitch stretcher object to run at the given + * sample rate, with the given number of channels. Processing + * options and the time and pitch scaling ratios may be provided. + * The time and pitch ratios may be changed after construction, + * but most of the options may not. See the option documentation + * above for more details. + */ + RubberBandStretcher(size_t sampleRate, + size_t channels, + Options options = DefaultOptions, + double initialTimeRatio = 1.0, + double initialPitchScale = 1.0); + ~RubberBandStretcher(); + + /** + * Reset the stretcher's internal buffers. The stretcher should + * subsequently behave as if it had just been constructed + * (although retaining the current time and pitch ratio). + */ + void reset(); + + /** + * Set the time ratio for the stretcher. This is the ratio of + * stretched to unstretched duration -- not tempo. For example, a + * ratio of 2.0 would make the audio twice as long (i.e. halve the + * tempo); 0.5 would make it half as long (i.e. double the tempo); + * 1.0 would leave the duration unaffected. + * + * If the stretcher was constructed in Offline mode, the time + * ratio is fixed throughout operation; this function may be + * called any number of times between construction (or a call to + * reset()) and the first call to study() or process(), but may + * not be called after study() or process() has been called. + * + * If the stretcher was constructed in RealTime mode, the time + * ratio may be varied during operation; this function may be + * called at any time, so long as it is not called concurrently + * with process(). You should either call this function from the + * same thread as process(), or provide your own mutex or similar + * mechanism to ensure that setTimeRatio and process() cannot be + * run at once (there is no internal mutex for this purpose). + */ + void setTimeRatio(double ratio); + + /** + * Set the pitch scaling ratio for the stretcher. This is the + * ratio of target frequency to source frequency. For example, a + * ratio of 2.0 would shift up by one octave; 0.5 down by one + * octave; or 1.0 leave the pitch unaffected. + * + * To put this in musical terms, a pitch scaling ratio + * corresponding to a shift of S equal-tempered semitones (where S + * is positive for an upwards shift and negative for downwards) is + * pow(2.0, S / 12.0). + * + * If the stretcher was constructed in Offline mode, the pitch + * scaling ratio is fixed throughout operation; this function may + * be called any number of times between construction (or a call + * to reset()) and the first call to study() or process(), but may + * not be called after study() or process() has been called. + * + * If the stretcher was constructed in RealTime mode, the pitch + * scaling ratio may be varied during operation; this function may + * be called at any time, so long as it is not called concurrently + * with process(). You should either call this function from the + * same thread as process(), or provide your own mutex or similar + * mechanism to ensure that setPitchScale and process() cannot be + * run at once (there is no internal mutex for this purpose). + */ + void setPitchScale(double scale); + + /** + * Return the last time ratio value that was set (either on + * construction or with setTimeRatio()). + */ + double getTimeRatio() const; + + /** + * Return the last pitch scaling ratio value that was set (either + * on construction or with setPitchScale()). + */ + double getPitchScale() const; + + /** + * Return the processing latency of the stretcher. This is the + * number of audio samples that one would have to discard at the + * start of the output in order to ensure that the resulting audio + * aligned with the input audio at the start. In Offline mode, + * latency is automatically adjusted for and the result is zero. + * In RealTime mode, the latency may depend on the time and pitch + * ratio and other options. + */ + size_t getLatency() const; + + /** + * Change an OptionTransients configuration setting. This may be + * called at any time in RealTime mode. It may not be called in + * Offline mode (for which the transients option is fixed on + * construction). + */ + void setTransientsOption(Options options); + + /** + * Change an OptionDetector configuration setting. This may be + * called at any time in RealTime mode. It may not be called in + * Offline mode (for which the detector option is fixed on + * construction). + */ + void setDetectorOption(Options options); + + /** + * Change an OptionPhase configuration setting. This may be + * called at any time in any mode. + * + * Note that if running multi-threaded in Offline mode, the change + * may not take effect immediately if processing is already under + * way when this function is called. + */ + void setPhaseOption(Options options); + + /** + * Change an OptionFormant configuration setting. This may be + * called at any time in any mode. + * + * Note that if running multi-threaded in Offline mode, the change + * may not take effect immediately if processing is already under + * way when this function is called. + */ + void setFormantOption(Options options); + + /** + * Change an OptionPitch configuration setting. This may be + * called at any time in RealTime mode. It may not be called in + * Offline mode (for which the transients option is fixed on + * construction). + */ + void setPitchOption(Options options); + + /** + * Tell the stretcher exactly how many input samples it will + * receive. This is only useful in Offline mode, when it allows + * the stretcher to ensure that the number of output samples is + * exactly correct. In RealTime mode no such guarantee is + * possible and this value is ignored. + */ + void setExpectedInputDuration(size_t samples); + + /** + * Tell the stretcher the maximum number of sample frames that you + * will ever be passing in to a single process() call. If you + * don't call this, the stretcher will assume that you are calling + * getSamplesRequired() at each cycle and are never passing more + * samples than are suggested by that function. + * + * If your application has some external constraint that means you + * prefer a fixed block size, then your normal mode of operation + * would be to provide that block size to this function; to loop + * calling process() with that size of block; after each call to + * process(), test whether output has been generated by calling + * available(); and, if so, call retrieve() to obtain it. See + * getSamplesRequired() for a more suitable operating mode for + * applications without such external constraints. + * + * This function may not be called after the first call to study() + * or process(). + * + * Note that this value is only relevant to process(), not to + * study() (to which you may pass any number of samples at a time, + * and from which there is no output). + */ + void setMaxProcessSize(size_t samples); + + /** + * Ask the stretcher how many audio sample frames should be + * provided as input in order to ensure that some more output + * becomes available. + * + * If your application has no particular constraint on processing + * block size and you are able to provide any block size as input + * for each cycle, then your normal mode of operation would be to + * loop querying this function; providing that number of samples + * to process(); and reading the output using available() and + * retrieve(). See setMaxProcessSize() for a more suitable + * operating mode for applications that do have external block + * size constraints. + * + * Note that this value is only relevant to process(), not to + * study() (to which you may pass any number of samples at a time, + * and from which there is no output). + */ + size_t getSamplesRequired() const; + + /** + * Provide a set of mappings from "before" to "after" sample + * numbers so as to enforce a particular stretch profile. The + * argument is a map from audio sample frame number in the source + * material, to the corresponding sample frame number in the + * stretched output. The mapping should be for key frames only, + * with a "reasonable" gap between mapped samples. + * + * This function cannot be used in RealTime mode. + * + * This function may not be called after the first call to + * process(). It should be called after the time and pitch ratios + * have been set; the results of changing the time and pitch + * ratios after calling this function are undefined. Calling + * reset() will clear this mapping. + * + * The key frame map only affects points within the material; it + * does not determine the overall stretch ratio (that is, the + * ratio between the output material's duration and the source + * material's duration). You need to provide this ratio + * separately to setTimeRatio(), otherwise the results may be + * truncated or extended in unexpected ways regardless of the + * extent of the frame numbers found in the key frame map. + */ + void setKeyFrameMap(const std::map<size_t, size_t> &); + + /** + * Provide a block of "samples" sample frames for the stretcher to + * study and calculate a stretch profile from. + * + * This is only meaningful in Offline mode, and is required if + * running in that mode. You should pass the entire input through + * study() before any process() calls are made, as a sequence of + * blocks in individual study() calls, or as a single large block. + * + * "input" should point to de-interleaved audio data with one + * float array per channel. "samples" supplies the number of + * audio sample frames available in "input". If "samples" is + * zero, "input" may be NULL. + * + * Set "final" to true if this is the last block of data that will + * be provided to study() before the first process() call. + */ + void study(const float *const *input, size_t samples, bool final); + + /** + * Provide a block of "samples" sample frames for processing. + * See also getSamplesRequired() and setMaxProcessSize(). + * + * Set "final" to true if this is the last block of input data. + */ + void process(const float *const *input, size_t samples, bool final); + + /** + * Ask the stretcher how many audio sample frames of output data + * are available for reading (via retrieve()). + * + * This function returns 0 if no frames are available: this + * usually means more input data needs to be provided, but if the + * stretcher is running in threaded mode it may just mean that not + * enough data has yet been processed. Call getSamplesRequired() + * to discover whether more input is needed. + * + * This function returns -1 if all data has been fully processed + * and all output read, and the stretch process is now finished. + */ + int available() const; + + /** + * Obtain some processed output data from the stretcher. Up to + * "samples" samples will be stored in the output arrays (one per + * channel for de-interleaved audio data) pointed to by "output". + * The return value is the actual number of sample frames + * retrieved. + */ + size_t retrieve(float *const *output, size_t samples) const; + + /** + * Return the value of internal frequency cutoff value n. + * + * This function is not for general use. + */ + float getFrequencyCutoff(int n) const; + + /** + * Set the value of internal frequency cutoff n to f Hz. + * + * This function is not for general use. + */ + void setFrequencyCutoff(int n, float f); + + /** + * Retrieve the value of the internal input block increment value. + * + * This function is provided for diagnostic purposes only. + */ + size_t getInputIncrement() const; + + /** + * In offline mode, retrieve the sequence of internal block + * increments for output, for the entire audio data, provided the + * stretch profile has been calculated. In realtime mode, + * retrieve any output increments that have accumulated since the + * last call to getOutputIncrements, to a limit of 16. + * + * This function is provided for diagnostic purposes only. + */ + std::vector<int> getOutputIncrements() const; + + /** + * In offline mode, retrieve the sequence of internal phase reset + * detection function values, for the entire audio data, provided + * the stretch profile has been calculated. In realtime mode, + * retrieve any phase reset points that have accumulated since the + * last call to getPhaseResetCurve, to a limit of 16. + * + * This function is provided for diagnostic purposes only. + */ + std::vector<float> getPhaseResetCurve() const; + + /** + * In offline mode, retrieve the sequence of internal frames for + * which exact timing has been sought, for the entire audio data, + * provided the stretch profile has been calculated. In realtime + * mode, return an empty sequence. + * + * This function is provided for diagnostic purposes only. + */ + std::vector<int> getExactTimePoints() const; + + /** + * Return the number of channels this stretcher was constructed + * with. + */ + size_t getChannelCount() const; + + /** + * Force the stretcher to calculate a stretch profile. Normally + * this happens automatically for the first process() call in + * offline mode. + * + * This function is provided for diagnostic purposes only. + */ + void calculateStretch(); + + /** + * Set the level of debug output. The value may be from 0 (errors + * only) to 3 (very verbose, with audible ticks in the output at + * phase reset points). The default is whatever has been set + * using setDefaultDebugLevel, or 0 if that function has not been + * called. + */ + void setDebugLevel(int level); + + /** + * Set the default level of debug output for subsequently + * constructed stretchers. + * + * @see setDebugLevel + */ + static void setDefaultDebugLevel(int level); + +protected: + class Impl; + Impl *m_d; +}; + +} + +#endif
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/win32-mingw/include/rubberband/rubberband-c.h Wed Mar 20 15:58:55 2013 +0000 @@ -0,0 +1,142 @@ +/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ + +/* + Rubber Band Library + An audio time-stretching and pitch-shifting library. + Copyright 2007-2012 Particular Programs Ltd. + + This program is free software; you can redistribute it and/or + modify it under the terms of the GNU General Public License as + published by the Free Software Foundation; either version 2 of the + License, or (at your option) any later version. See the file + COPYING included with this distribution for more information. + + Alternatively, if you have a valid commercial licence for the + Rubber Band Library obtained by agreement with the copyright + holders, you may redistribute and/or modify it under the terms + described in that licence. + + If you wish to distribute code using the Rubber Band Library + under terms other than those of the GNU General Public License, + you must obtain a valid commercial licence before doing so. +*/ + +#ifndef _RUBBERBAND_C_API_H_ +#define _RUBBERBAND_C_API_H_ + +#ifdef __cplusplus +extern "C" { +#endif + +#define RUBBERBAND_VERSION "1.8.1" +#define RUBBERBAND_API_MAJOR_VERSION 2 +#define RUBBERBAND_API_MINOR_VERSION 5 + +/** + * This is a C-linkage interface to the Rubber Band time stretcher. + * + * This is a wrapper interface: the primary interface is in C++ and is + * defined and documented in RubberBandStretcher.h. The library + * itself is implemented in C++, and requires C++ standard library + * support even when using the C-linkage API. + * + * Please see RubberBandStretcher.h for documentation. + * + * If you are writing to the C++ API, do not include this header. + */ + +enum RubberBandOption { + + RubberBandOptionProcessOffline = 0x00000000, + RubberBandOptionProcessRealTime = 0x00000001, + + RubberBandOptionStretchElastic = 0x00000000, + RubberBandOptionStretchPrecise = 0x00000010, + + RubberBandOptionTransientsCrisp = 0x00000000, + RubberBandOptionTransientsMixed = 0x00000100, + RubberBandOptionTransientsSmooth = 0x00000200, + + RubberBandOptionDetectorCompound = 0x00000000, + RubberBandOptionDetectorPercussive = 0x00000400, + RubberBandOptionDetectorSoft = 0x00000800, + + RubberBandOptionPhaseLaminar = 0x00000000, + RubberBandOptionPhaseIndependent = 0x00002000, + + RubberBandOptionThreadingAuto = 0x00000000, + RubberBandOptionThreadingNever = 0x00010000, + RubberBandOptionThreadingAlways = 0x00020000, + + RubberBandOptionWindowStandard = 0x00000000, + RubberBandOptionWindowShort = 0x00100000, + RubberBandOptionWindowLong = 0x00200000, + + RubberBandOptionSmoothingOff = 0x00000000, + RubberBandOptionSmoothingOn = 0x00800000, + + RubberBandOptionFormantShifted = 0x00000000, + RubberBandOptionFormantPreserved = 0x01000000, + + RubberBandOptionPitchHighQuality = 0x00000000, + RubberBandOptionPitchHighSpeed = 0x02000000, + RubberBandOptionPitchHighConsistency = 0x04000000, + + RubberBandOptionChannelsApart = 0x00000000, + RubberBandOptionChannelsTogether = 0x10000000, +}; + +typedef int RubberBandOptions; + +struct RubberBandState_; +typedef struct RubberBandState_ *RubberBandState; + +extern RubberBandState rubberband_new(unsigned int sampleRate, + unsigned int channels, + RubberBandOptions options, + double initialTimeRatio, + double initialPitchScale); + +extern void rubberband_delete(RubberBandState); + +extern void rubberband_reset(RubberBandState); + +extern void rubberband_set_time_ratio(RubberBandState, double ratio); +extern void rubberband_set_pitch_scale(RubberBandState, double scale); + +extern double rubberband_get_time_ratio(const RubberBandState); +extern double rubberband_get_pitch_scale(const RubberBandState); + +extern unsigned int rubberband_get_latency(const RubberBandState); + +extern void rubberband_set_transients_option(RubberBandState, RubberBandOptions options); +extern void rubberband_set_detector_option(RubberBandState, RubberBandOptions options); +extern void rubberband_set_phase_option(RubberBandState, RubberBandOptions options); +extern void rubberband_set_formant_option(RubberBandState, RubberBandOptions options); +extern void rubberband_set_pitch_option(RubberBandState, RubberBandOptions options); + +extern void rubberband_set_expected_input_duration(RubberBandState, unsigned int samples); + +extern unsigned int rubberband_get_samples_required(const RubberBandState); + +extern void rubberband_set_max_process_size(RubberBandState, unsigned int samples); +extern void rubberband_set_key_frame_map(RubberBandState, unsigned int keyframecount, unsigned int *from, unsigned int *to); + +extern void rubberband_study(RubberBandState, const float *const *input, unsigned int samples, int final); +extern void rubberband_process(RubberBandState, const float *const *input, unsigned int samples, int final); + +extern int rubberband_available(const RubberBandState); +extern unsigned int rubberband_retrieve(const RubberBandState, float *const *output, unsigned int samples); + +extern unsigned int rubberband_get_channel_count(const RubberBandState); + +extern void rubberband_calculate_stretch(RubberBandState); + +extern void rubberband_set_debug_level(RubberBandState, int level); +extern void rubberband_set_default_debug_level(int level); + +#ifdef __cplusplus +} +#endif + +#endif