diff osx/include/kj/arena.h @ 49:3ab5a40c4e3b

Add Capnp and KJ builds for OSX
author Chris Cannam <cannam@all-day-breakfast.com>
date Tue, 25 Oct 2016 14:48:23 +0100
parents
children 0994c39f1e94
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/osx/include/kj/arena.h	Tue Oct 25 14:48:23 2016 +0100
@@ -0,0 +1,213 @@
+// Copyright (c) 2013-2014 Sandstorm Development Group, Inc. and contributors
+// Licensed under the MIT License:
+//
+// Permission is hereby granted, free of charge, to any person obtaining a copy
+// of this software and associated documentation files (the "Software"), to deal
+// in the Software without restriction, including without limitation the rights
+// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+// copies of the Software, and to permit persons to whom the Software is
+// furnished to do so, subject to the following conditions:
+//
+// The above copyright notice and this permission notice shall be included in
+// all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+// THE SOFTWARE.
+
+#ifndef KJ_ARENA_H_
+#define KJ_ARENA_H_
+
+#if defined(__GNUC__) && !KJ_HEADER_WARNINGS
+#pragma GCC system_header
+#endif
+
+#include "memory.h"
+#include "array.h"
+#include "string.h"
+
+namespace kj {
+
+class Arena {
+  // A class which allows several objects to be allocated in contiguous chunks of memory, then
+  // frees them all at once.
+  //
+  // Allocating from the same Arena in multiple threads concurrently is NOT safe, because making
+  // it safe would require atomic operations that would slow down allocation even when
+  // single-threaded.  If you need to use arena allocation in a multithreaded context, consider
+  // allocating thread-local arenas.
+
+public:
+  explicit Arena(size_t chunkSizeHint = 1024);
+  // Create an Arena.  `chunkSizeHint` hints at where to start when allocating chunks, but is only
+  // a hint -- the Arena will, for example, allocate progressively larger chunks as time goes on,
+  // in order to reduce overall allocation overhead.
+
+  explicit Arena(ArrayPtr<byte> scratch);
+  // Allocates from the given scratch space first, only resorting to the heap when it runs out.
+
+  KJ_DISALLOW_COPY(Arena);
+  ~Arena() noexcept(false);
+
+  template <typename T, typename... Params>
+  T& allocate(Params&&... params);
+  template <typename T>
+  ArrayPtr<T> allocateArray(size_t size);
+  // Allocate an object or array of type T.  If T has a non-trivial destructor, that destructor
+  // will be run during the Arena's destructor.  Such destructors are run in opposite order of
+  // allocation.  Note that these methods must maintain a list of destructors to call, which has
+  // overhead, but this overhead only applies if T has a non-trivial destructor.
+
+  template <typename T, typename... Params>
+  Own<T> allocateOwn(Params&&... params);
+  template <typename T>
+  Array<T> allocateOwnArray(size_t size);
+  template <typename T>
+  ArrayBuilder<T> allocateOwnArrayBuilder(size_t capacity);
+  // Allocate an object or array of type T.  Destructors are executed when the returned Own<T>
+  // or Array<T> goes out-of-scope, which must happen before the Arena is destroyed.  This variant
+  // is useful when you need to control when the destructor is called.  This variant also avoids
+  // the need for the Arena itself to keep track of destructors to call later, which may make it
+  // slightly more efficient.
+
+  template <typename T>
+  inline T& copy(T&& value) { return allocate<Decay<T>>(kj::fwd<T>(value)); }
+  // Allocate a copy of the given value in the arena.  This is just a shortcut for calling the
+  // type's copy (or move) constructor.
+
+  StringPtr copyString(StringPtr content);
+  // Make a copy of the given string inside the arena, and return a pointer to the copy.
+
+private:
+  struct ChunkHeader {
+    ChunkHeader* next;
+    byte* pos;  // first unallocated byte in this chunk
+    byte* end;  // end of this chunk
+  };
+  struct ObjectHeader {
+    void (*destructor)(void*);
+    ObjectHeader* next;
+  };
+
+  size_t nextChunkSize;
+  ChunkHeader* chunkList = nullptr;
+  ObjectHeader* objectList = nullptr;
+
+  ChunkHeader* currentChunk = nullptr;
+
+  void cleanup();
+  // Run all destructors, leaving the above pointers null.  If a destructor throws, the State is
+  // left in a consistent state, such that if cleanup() is called again, it will pick up where
+  // it left off.
+
+  void* allocateBytes(size_t amount, uint alignment, bool hasDisposer);
+  // Allocate the given number of bytes.  `hasDisposer` must be true if `setDisposer()` may be
+  // called on this pointer later.
+
+  void* allocateBytesInternal(size_t amount, uint alignment);
+  // Try to allocate the given number of bytes without taking a lock.  Fails if and only if there
+  // is no space left in the current chunk.
+
+  void setDestructor(void* ptr, void (*destructor)(void*));
+  // Schedule the given destructor to be executed when the Arena is destroyed.  `ptr` must be a
+  // pointer previously returned by an `allocateBytes()` call for which `hasDisposer` was true.
+
+  template <typename T>
+  static void destroyArray(void* pointer) {
+    size_t elementCount = *reinterpret_cast<size_t*>(pointer);
+    constexpr size_t prefixSize = kj::max(alignof(T), sizeof(size_t));
+    DestructorOnlyArrayDisposer::instance.disposeImpl(
+        reinterpret_cast<byte*>(pointer) + prefixSize,
+        sizeof(T), elementCount, elementCount, &destroyObject<T>);
+  }
+
+  template <typename T>
+  static void destroyObject(void* pointer) {
+    dtor(*reinterpret_cast<T*>(pointer));
+  }
+};
+
+// =======================================================================================
+// Inline implementation details
+
+template <typename T, typename... Params>
+T& Arena::allocate(Params&&... params) {
+  T& result = *reinterpret_cast<T*>(allocateBytes(
+      sizeof(T), alignof(T), !__has_trivial_destructor(T)));
+  if (!__has_trivial_constructor(T) || sizeof...(Params) > 0) {
+    ctor(result, kj::fwd<Params>(params)...);
+  }
+  if (!__has_trivial_destructor(T)) {
+    setDestructor(&result, &destroyObject<T>);
+  }
+  return result;
+}
+
+template <typename T>
+ArrayPtr<T> Arena::allocateArray(size_t size) {
+  if (__has_trivial_destructor(T)) {
+    ArrayPtr<T> result =
+        arrayPtr(reinterpret_cast<T*>(allocateBytes(
+            sizeof(T) * size, alignof(T), false)), size);
+    if (!__has_trivial_constructor(T)) {
+      for (size_t i = 0; i < size; i++) {
+        ctor(result[i]);
+      }
+    }
+    return result;
+  } else {
+    // Allocate with a 64-bit prefix in which we store the array size.
+    constexpr size_t prefixSize = kj::max(alignof(T), sizeof(size_t));
+    void* base = allocateBytes(sizeof(T) * size + prefixSize, alignof(T), true);
+    size_t& tag = *reinterpret_cast<size_t*>(base);
+    ArrayPtr<T> result =
+        arrayPtr(reinterpret_cast<T*>(reinterpret_cast<byte*>(base) + prefixSize), size);
+    setDestructor(base, &destroyArray<T>);
+
+    if (__has_trivial_constructor(T)) {
+      tag = size;
+    } else {
+      // In case of constructor exceptions, we need the tag to end up storing the number of objects
+      // that were successfully constructed, so that they'll be properly destroyed.
+      tag = 0;
+      for (size_t i = 0; i < size; i++) {
+        ctor(result[i]);
+        tag = i + 1;
+      }
+    }
+    return result;
+  }
+}
+
+template <typename T, typename... Params>
+Own<T> Arena::allocateOwn(Params&&... params) {
+  T& result = *reinterpret_cast<T*>(allocateBytes(sizeof(T), alignof(T), false));
+  if (!__has_trivial_constructor(T) || sizeof...(Params) > 0) {
+    ctor(result, kj::fwd<Params>(params)...);
+  }
+  return Own<T>(&result, DestructorOnlyDisposer<T>::instance);
+}
+
+template <typename T>
+Array<T> Arena::allocateOwnArray(size_t size) {
+  ArrayBuilder<T> result = allocateOwnArrayBuilder<T>(size);
+  for (size_t i = 0; i < size; i++) {
+    result.add();
+  }
+  return result.finish();
+}
+
+template <typename T>
+ArrayBuilder<T> Arena::allocateOwnArrayBuilder(size_t capacity) {
+  return ArrayBuilder<T>(
+      reinterpret_cast<T*>(allocateBytes(sizeof(T) * capacity, alignof(T), false)),
+      capacity, DestructorOnlyArrayDisposer::instance);
+}
+
+}  // namespace kj
+
+#endif  // KJ_ARENA_H_