comparison osx/include/kj/arena.h @ 49:3ab5a40c4e3b

Add Capnp and KJ builds for OSX
author Chris Cannam <cannam@all-day-breakfast.com>
date Tue, 25 Oct 2016 14:48:23 +0100
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children 0994c39f1e94
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48:9530b331f8c1 49:3ab5a40c4e3b
1 // Copyright (c) 2013-2014 Sandstorm Development Group, Inc. and contributors
2 // Licensed under the MIT License:
3 //
4 // Permission is hereby granted, free of charge, to any person obtaining a copy
5 // of this software and associated documentation files (the "Software"), to deal
6 // in the Software without restriction, including without limitation the rights
7 // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
8 // copies of the Software, and to permit persons to whom the Software is
9 // furnished to do so, subject to the following conditions:
10 //
11 // The above copyright notice and this permission notice shall be included in
12 // all copies or substantial portions of the Software.
13 //
14 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
17 // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18 // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
19 // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
20 // THE SOFTWARE.
21
22 #ifndef KJ_ARENA_H_
23 #define KJ_ARENA_H_
24
25 #if defined(__GNUC__) && !KJ_HEADER_WARNINGS
26 #pragma GCC system_header
27 #endif
28
29 #include "memory.h"
30 #include "array.h"
31 #include "string.h"
32
33 namespace kj {
34
35 class Arena {
36 // A class which allows several objects to be allocated in contiguous chunks of memory, then
37 // frees them all at once.
38 //
39 // Allocating from the same Arena in multiple threads concurrently is NOT safe, because making
40 // it safe would require atomic operations that would slow down allocation even when
41 // single-threaded. If you need to use arena allocation in a multithreaded context, consider
42 // allocating thread-local arenas.
43
44 public:
45 explicit Arena(size_t chunkSizeHint = 1024);
46 // Create an Arena. `chunkSizeHint` hints at where to start when allocating chunks, but is only
47 // a hint -- the Arena will, for example, allocate progressively larger chunks as time goes on,
48 // in order to reduce overall allocation overhead.
49
50 explicit Arena(ArrayPtr<byte> scratch);
51 // Allocates from the given scratch space first, only resorting to the heap when it runs out.
52
53 KJ_DISALLOW_COPY(Arena);
54 ~Arena() noexcept(false);
55
56 template <typename T, typename... Params>
57 T& allocate(Params&&... params);
58 template <typename T>
59 ArrayPtr<T> allocateArray(size_t size);
60 // Allocate an object or array of type T. If T has a non-trivial destructor, that destructor
61 // will be run during the Arena's destructor. Such destructors are run in opposite order of
62 // allocation. Note that these methods must maintain a list of destructors to call, which has
63 // overhead, but this overhead only applies if T has a non-trivial destructor.
64
65 template <typename T, typename... Params>
66 Own<T> allocateOwn(Params&&... params);
67 template <typename T>
68 Array<T> allocateOwnArray(size_t size);
69 template <typename T>
70 ArrayBuilder<T> allocateOwnArrayBuilder(size_t capacity);
71 // Allocate an object or array of type T. Destructors are executed when the returned Own<T>
72 // or Array<T> goes out-of-scope, which must happen before the Arena is destroyed. This variant
73 // is useful when you need to control when the destructor is called. This variant also avoids
74 // the need for the Arena itself to keep track of destructors to call later, which may make it
75 // slightly more efficient.
76
77 template <typename T>
78 inline T& copy(T&& value) { return allocate<Decay<T>>(kj::fwd<T>(value)); }
79 // Allocate a copy of the given value in the arena. This is just a shortcut for calling the
80 // type's copy (or move) constructor.
81
82 StringPtr copyString(StringPtr content);
83 // Make a copy of the given string inside the arena, and return a pointer to the copy.
84
85 private:
86 struct ChunkHeader {
87 ChunkHeader* next;
88 byte* pos; // first unallocated byte in this chunk
89 byte* end; // end of this chunk
90 };
91 struct ObjectHeader {
92 void (*destructor)(void*);
93 ObjectHeader* next;
94 };
95
96 size_t nextChunkSize;
97 ChunkHeader* chunkList = nullptr;
98 ObjectHeader* objectList = nullptr;
99
100 ChunkHeader* currentChunk = nullptr;
101
102 void cleanup();
103 // Run all destructors, leaving the above pointers null. If a destructor throws, the State is
104 // left in a consistent state, such that if cleanup() is called again, it will pick up where
105 // it left off.
106
107 void* allocateBytes(size_t amount, uint alignment, bool hasDisposer);
108 // Allocate the given number of bytes. `hasDisposer` must be true if `setDisposer()` may be
109 // called on this pointer later.
110
111 void* allocateBytesInternal(size_t amount, uint alignment);
112 // Try to allocate the given number of bytes without taking a lock. Fails if and only if there
113 // is no space left in the current chunk.
114
115 void setDestructor(void* ptr, void (*destructor)(void*));
116 // Schedule the given destructor to be executed when the Arena is destroyed. `ptr` must be a
117 // pointer previously returned by an `allocateBytes()` call for which `hasDisposer` was true.
118
119 template <typename T>
120 static void destroyArray(void* pointer) {
121 size_t elementCount = *reinterpret_cast<size_t*>(pointer);
122 constexpr size_t prefixSize = kj::max(alignof(T), sizeof(size_t));
123 DestructorOnlyArrayDisposer::instance.disposeImpl(
124 reinterpret_cast<byte*>(pointer) + prefixSize,
125 sizeof(T), elementCount, elementCount, &destroyObject<T>);
126 }
127
128 template <typename T>
129 static void destroyObject(void* pointer) {
130 dtor(*reinterpret_cast<T*>(pointer));
131 }
132 };
133
134 // =======================================================================================
135 // Inline implementation details
136
137 template <typename T, typename... Params>
138 T& Arena::allocate(Params&&... params) {
139 T& result = *reinterpret_cast<T*>(allocateBytes(
140 sizeof(T), alignof(T), !__has_trivial_destructor(T)));
141 if (!__has_trivial_constructor(T) || sizeof...(Params) > 0) {
142 ctor(result, kj::fwd<Params>(params)...);
143 }
144 if (!__has_trivial_destructor(T)) {
145 setDestructor(&result, &destroyObject<T>);
146 }
147 return result;
148 }
149
150 template <typename T>
151 ArrayPtr<T> Arena::allocateArray(size_t size) {
152 if (__has_trivial_destructor(T)) {
153 ArrayPtr<T> result =
154 arrayPtr(reinterpret_cast<T*>(allocateBytes(
155 sizeof(T) * size, alignof(T), false)), size);
156 if (!__has_trivial_constructor(T)) {
157 for (size_t i = 0; i < size; i++) {
158 ctor(result[i]);
159 }
160 }
161 return result;
162 } else {
163 // Allocate with a 64-bit prefix in which we store the array size.
164 constexpr size_t prefixSize = kj::max(alignof(T), sizeof(size_t));
165 void* base = allocateBytes(sizeof(T) * size + prefixSize, alignof(T), true);
166 size_t& tag = *reinterpret_cast<size_t*>(base);
167 ArrayPtr<T> result =
168 arrayPtr(reinterpret_cast<T*>(reinterpret_cast<byte*>(base) + prefixSize), size);
169 setDestructor(base, &destroyArray<T>);
170
171 if (__has_trivial_constructor(T)) {
172 tag = size;
173 } else {
174 // In case of constructor exceptions, we need the tag to end up storing the number of objects
175 // that were successfully constructed, so that they'll be properly destroyed.
176 tag = 0;
177 for (size_t i = 0; i < size; i++) {
178 ctor(result[i]);
179 tag = i + 1;
180 }
181 }
182 return result;
183 }
184 }
185
186 template <typename T, typename... Params>
187 Own<T> Arena::allocateOwn(Params&&... params) {
188 T& result = *reinterpret_cast<T*>(allocateBytes(sizeof(T), alignof(T), false));
189 if (!__has_trivial_constructor(T) || sizeof...(Params) > 0) {
190 ctor(result, kj::fwd<Params>(params)...);
191 }
192 return Own<T>(&result, DestructorOnlyDisposer<T>::instance);
193 }
194
195 template <typename T>
196 Array<T> Arena::allocateOwnArray(size_t size) {
197 ArrayBuilder<T> result = allocateOwnArrayBuilder<T>(size);
198 for (size_t i = 0; i < size; i++) {
199 result.add();
200 }
201 return result.finish();
202 }
203
204 template <typename T>
205 ArrayBuilder<T> Arena::allocateOwnArrayBuilder(size_t capacity) {
206 return ArrayBuilder<T>(
207 reinterpret_cast<T*>(allocateBytes(sizeof(T) * capacity, alignof(T), false)),
208 capacity, DestructorOnlyArrayDisposer::instance);
209 }
210
211 } // namespace kj
212
213 #endif // KJ_ARENA_H_