annotate src/portaudio/include/pa_win_wasapi.h @ 4:e13257ea84a4

Add bzip2, zlib, liblo, portaudio sources
author Chris Cannam
date Wed, 20 Mar 2013 13:59:52 +0000
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Chris@4 1 #ifndef PA_WIN_WASAPI_H
Chris@4 2 #define PA_WIN_WASAPI_H
Chris@4 3 /*
Chris@4 4 * $Id: $
Chris@4 5 * PortAudio Portable Real-Time Audio Library
Chris@4 6 * DirectSound specific extensions
Chris@4 7 *
Chris@4 8 * Copyright (c) 1999-2007 Ross Bencina and Phil Burk
Chris@4 9 *
Chris@4 10 * Permission is hereby granted, free of charge, to any person obtaining
Chris@4 11 * a copy of this software and associated documentation files
Chris@4 12 * (the "Software"), to deal in the Software without restriction,
Chris@4 13 * including without limitation the rights to use, copy, modify, merge,
Chris@4 14 * publish, distribute, sublicense, and/or sell copies of the Software,
Chris@4 15 * and to permit persons to whom the Software is furnished to do so,
Chris@4 16 * subject to the following conditions:
Chris@4 17 *
Chris@4 18 * The above copyright notice and this permission notice shall be
Chris@4 19 * included in all copies or substantial portions of the Software.
Chris@4 20 *
Chris@4 21 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
Chris@4 22 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
Chris@4 23 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
Chris@4 24 * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
Chris@4 25 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
Chris@4 26 * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
Chris@4 27 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Chris@4 28 */
Chris@4 29
Chris@4 30 /*
Chris@4 31 * The text above constitutes the entire PortAudio license; however,
Chris@4 32 * the PortAudio community also makes the following non-binding requests:
Chris@4 33 *
Chris@4 34 * Any person wishing to distribute modifications to the Software is
Chris@4 35 * requested to send the modifications to the original developer so that
Chris@4 36 * they can be incorporated into the canonical version. It is also
Chris@4 37 * requested that these non-binding requests be included along with the
Chris@4 38 * license above.
Chris@4 39 */
Chris@4 40
Chris@4 41 /** @file
Chris@4 42 @ingroup public_header
Chris@4 43 @brief WASAPI-specific PortAudio API extension header file.
Chris@4 44 */
Chris@4 45
Chris@4 46 #include "portaudio.h"
Chris@4 47 #include "pa_win_waveformat.h"
Chris@4 48
Chris@4 49 #ifdef __cplusplus
Chris@4 50 extern "C"
Chris@4 51 {
Chris@4 52 #endif /* __cplusplus */
Chris@4 53
Chris@4 54
Chris@4 55 /* Setup flags */
Chris@4 56 typedef enum PaWasapiFlags
Chris@4 57 {
Chris@4 58 /* puts WASAPI into exclusive mode */
Chris@4 59 paWinWasapiExclusive = (1 << 0),
Chris@4 60
Chris@4 61 /* allows to skip internal PA processing completely */
Chris@4 62 paWinWasapiRedirectHostProcessor = (1 << 1),
Chris@4 63
Chris@4 64 /* assigns custom channel mask */
Chris@4 65 paWinWasapiUseChannelMask = (1 << 2),
Chris@4 66
Chris@4 67 /* selects non-Event driven method of data read/write
Chris@4 68 Note: WASAPI Event driven core is capable of 2ms latency!!!, but Polling
Chris@4 69 method can only provide 15-20ms latency. */
Chris@4 70 paWinWasapiPolling = (1 << 3),
Chris@4 71
Chris@4 72 /* forces custom thread priority setting. must be used if PaWasapiStreamInfo::threadPriority
Chris@4 73 is set to custom value. */
Chris@4 74 paWinWasapiThreadPriority = (1 << 4)
Chris@4 75 }
Chris@4 76 PaWasapiFlags;
Chris@4 77 #define paWinWasapiExclusive (paWinWasapiExclusive)
Chris@4 78 #define paWinWasapiRedirectHostProcessor (paWinWasapiRedirectHostProcessor)
Chris@4 79 #define paWinWasapiUseChannelMask (paWinWasapiUseChannelMask)
Chris@4 80 #define paWinWasapiPolling (paWinWasapiPolling)
Chris@4 81 #define paWinWasapiThreadPriority (paWinWasapiThreadPriority)
Chris@4 82
Chris@4 83
Chris@4 84 /* Host processor. Allows to skip internal PA processing completely.
Chris@4 85 You must set paWinWasapiRedirectHostProcessor flag to PaWasapiStreamInfo::flags member
Chris@4 86 in order to have host processor redirected to your callback.
Chris@4 87 Use with caution! inputFrames and outputFrames depend solely on final device setup.
Chris@4 88 To query maximal values of inputFrames/outputFrames use PaWasapi_GetFramesPerHostBuffer.
Chris@4 89 */
Chris@4 90 typedef void (*PaWasapiHostProcessorCallback) (void *inputBuffer, long inputFrames,
Chris@4 91 void *outputBuffer, long outputFrames,
Chris@4 92 void *userData);
Chris@4 93
Chris@4 94 /* Device role */
Chris@4 95 typedef enum PaWasapiDeviceRole
Chris@4 96 {
Chris@4 97 eRoleRemoteNetworkDevice = 0,
Chris@4 98 eRoleSpeakers,
Chris@4 99 eRoleLineLevel,
Chris@4 100 eRoleHeadphones,
Chris@4 101 eRoleMicrophone,
Chris@4 102 eRoleHeadset,
Chris@4 103 eRoleHandset,
Chris@4 104 eRoleUnknownDigitalPassthrough,
Chris@4 105 eRoleSPDIF,
Chris@4 106 eRoleHDMI,
Chris@4 107 eRoleUnknownFormFactor
Chris@4 108 }
Chris@4 109 PaWasapiDeviceRole;
Chris@4 110
Chris@4 111
Chris@4 112 /* Jack connection type */
Chris@4 113 typedef enum PaWasapiJackConnectionType
Chris@4 114 {
Chris@4 115 eJackConnTypeUnknown,
Chris@4 116 eJackConnType3Point5mm,
Chris@4 117 eJackConnTypeQuarter,
Chris@4 118 eJackConnTypeAtapiInternal,
Chris@4 119 eJackConnTypeRCA,
Chris@4 120 eJackConnTypeOptical,
Chris@4 121 eJackConnTypeOtherDigital,
Chris@4 122 eJackConnTypeOtherAnalog,
Chris@4 123 eJackConnTypeMultichannelAnalogDIN,
Chris@4 124 eJackConnTypeXlrProfessional,
Chris@4 125 eJackConnTypeRJ11Modem,
Chris@4 126 eJackConnTypeCombination
Chris@4 127 }
Chris@4 128 PaWasapiJackConnectionType;
Chris@4 129
Chris@4 130
Chris@4 131 /* Jack geometric location */
Chris@4 132 typedef enum PaWasapiJackGeoLocation
Chris@4 133 {
Chris@4 134 eJackGeoLocUnk = 0,
Chris@4 135 eJackGeoLocRear = 0x1, /* matches EPcxGeoLocation::eGeoLocRear */
Chris@4 136 eJackGeoLocFront,
Chris@4 137 eJackGeoLocLeft,
Chris@4 138 eJackGeoLocRight,
Chris@4 139 eJackGeoLocTop,
Chris@4 140 eJackGeoLocBottom,
Chris@4 141 eJackGeoLocRearPanel,
Chris@4 142 eJackGeoLocRiser,
Chris@4 143 eJackGeoLocInsideMobileLid,
Chris@4 144 eJackGeoLocDrivebay,
Chris@4 145 eJackGeoLocHDMI,
Chris@4 146 eJackGeoLocOutsideMobileLid,
Chris@4 147 eJackGeoLocATAPI,
Chris@4 148 eJackGeoLocReserved5,
Chris@4 149 eJackGeoLocReserved6,
Chris@4 150 }
Chris@4 151 PaWasapiJackGeoLocation;
Chris@4 152
Chris@4 153
Chris@4 154 /* Jack general location */
Chris@4 155 typedef enum PaWasapiJackGenLocation
Chris@4 156 {
Chris@4 157 eJackGenLocPrimaryBox = 0,
Chris@4 158 eJackGenLocInternal,
Chris@4 159 eJackGenLocSeparate,
Chris@4 160 eJackGenLocOther
Chris@4 161 }
Chris@4 162 PaWasapiJackGenLocation;
Chris@4 163
Chris@4 164
Chris@4 165 /* Jack's type of port */
Chris@4 166 typedef enum PaWasapiJackPortConnection
Chris@4 167 {
Chris@4 168 eJackPortConnJack = 0,
Chris@4 169 eJackPortConnIntegratedDevice,
Chris@4 170 eJackPortConnBothIntegratedAndJack,
Chris@4 171 eJackPortConnUnknown
Chris@4 172 }
Chris@4 173 PaWasapiJackPortConnection;
Chris@4 174
Chris@4 175
Chris@4 176 /* Thread priority */
Chris@4 177 typedef enum PaWasapiThreadPriority
Chris@4 178 {
Chris@4 179 eThreadPriorityNone = 0,
Chris@4 180 eThreadPriorityAudio, //!< Default for Shared mode.
Chris@4 181 eThreadPriorityCapture,
Chris@4 182 eThreadPriorityDistribution,
Chris@4 183 eThreadPriorityGames,
Chris@4 184 eThreadPriorityPlayback,
Chris@4 185 eThreadPriorityProAudio, //!< Default for Exclusive mode.
Chris@4 186 eThreadPriorityWindowManager
Chris@4 187 }
Chris@4 188 PaWasapiThreadPriority;
Chris@4 189
Chris@4 190
Chris@4 191 /* Stream descriptor. */
Chris@4 192 typedef struct PaWasapiJackDescription
Chris@4 193 {
Chris@4 194 unsigned long channelMapping;
Chris@4 195 unsigned long color; /* derived from macro: #define RGB(r,g,b) ((COLORREF)(((BYTE)(r)|((WORD)((BYTE)(g))<<8))|(((DWORD)(BYTE)(b))<<16))) */
Chris@4 196 PaWasapiJackConnectionType connectionType;
Chris@4 197 PaWasapiJackGeoLocation geoLocation;
Chris@4 198 PaWasapiJackGenLocation genLocation;
Chris@4 199 PaWasapiJackPortConnection portConnection;
Chris@4 200 unsigned int isConnected;
Chris@4 201 }
Chris@4 202 PaWasapiJackDescription;
Chris@4 203
Chris@4 204
Chris@4 205 /* Stream descriptor. */
Chris@4 206 typedef struct PaWasapiStreamInfo
Chris@4 207 {
Chris@4 208 unsigned long size; /**< sizeof(PaWasapiStreamInfo) */
Chris@4 209 PaHostApiTypeId hostApiType; /**< paWASAPI */
Chris@4 210 unsigned long version; /**< 1 */
Chris@4 211
Chris@4 212 unsigned long flags; /**< collection of PaWasapiFlags */
Chris@4 213
Chris@4 214 /* Support for WAVEFORMATEXTENSIBLE channel masks. If flags contains
Chris@4 215 paWinWasapiUseChannelMask this allows you to specify which speakers
Chris@4 216 to address in a multichannel stream. Constants for channelMask
Chris@4 217 are specified in pa_win_waveformat.h. Will be used only if
Chris@4 218 paWinWasapiUseChannelMask flag is specified.
Chris@4 219 */
Chris@4 220 PaWinWaveFormatChannelMask channelMask;
Chris@4 221
Chris@4 222 /* Delivers raw data to callback obtained from GetBuffer() methods skipping
Chris@4 223 internal PortAudio processing inventory completely. userData parameter will
Chris@4 224 be the same that was passed to Pa_OpenStream method. Will be used only if
Chris@4 225 paWinWasapiRedirectHostProcessor flag is specified.
Chris@4 226 */
Chris@4 227 PaWasapiHostProcessorCallback hostProcessorOutput;
Chris@4 228 PaWasapiHostProcessorCallback hostProcessorInput;
Chris@4 229
Chris@4 230 /* Specifies thread priority explicitly. Will be used only if paWinWasapiThreadPriority flag
Chris@4 231 is specified.
Chris@4 232
Chris@4 233 Please note, if Input/Output streams are opened simultaniously (Full-Duplex mode)
Chris@4 234 you shall specify same value for threadPriority or othervise one of the values will be used
Chris@4 235 to setup thread priority.
Chris@4 236 */
Chris@4 237 PaWasapiThreadPriority threadPriority;
Chris@4 238 }
Chris@4 239 PaWasapiStreamInfo;
Chris@4 240
Chris@4 241
Chris@4 242 /** Returns default sound format for device. Format is represented by PaWinWaveFormat or
Chris@4 243 WAVEFORMATEXTENSIBLE structure.
Chris@4 244
Chris@4 245 @param pFormat Pointer to PaWinWaveFormat or WAVEFORMATEXTENSIBLE structure.
Chris@4 246 @param nFormatSize Size of PaWinWaveFormat or WAVEFORMATEXTENSIBLE structure in bytes.
Chris@4 247 @param nDevice Device index.
Chris@4 248
Chris@4 249 @return Non-negative value indicating the number of bytes copied into format decriptor
Chris@4 250 or, a PaErrorCode (which are always negative) if PortAudio is not initialized
Chris@4 251 or an error is encountered.
Chris@4 252 */
Chris@4 253 int PaWasapi_GetDeviceDefaultFormat( void *pFormat, unsigned int nFormatSize, PaDeviceIndex nDevice );
Chris@4 254
Chris@4 255
Chris@4 256 /** Returns device role (PaWasapiDeviceRole enum).
Chris@4 257
Chris@4 258 @param nDevice device index.
Chris@4 259
Chris@4 260 @return Non-negative value indicating device role or, a PaErrorCode (which are always negative)
Chris@4 261 if PortAudio is not initialized or an error is encountered.
Chris@4 262 */
Chris@4 263 int/*PaWasapiDeviceRole*/ PaWasapi_GetDeviceRole( PaDeviceIndex nDevice );
Chris@4 264
Chris@4 265
Chris@4 266 /** Boost thread priority of calling thread (MMCSS). Use it for Blocking Interface only for thread
Chris@4 267 which makes calls to Pa_WriteStream/Pa_ReadStream.
Chris@4 268
Chris@4 269 @param hTask Handle to pointer to priority task. Must be used with PaWasapi_RevertThreadPriority
Chris@4 270 method to revert thread priority to initial state.
Chris@4 271
Chris@4 272 @param nPriorityClass Id of thread priority of PaWasapiThreadPriority type. Specifying
Chris@4 273 eThreadPriorityNone does nothing.
Chris@4 274
Chris@4 275 @return Error code indicating success or failure.
Chris@4 276 @see PaWasapi_RevertThreadPriority
Chris@4 277 */
Chris@4 278 PaError PaWasapi_ThreadPriorityBoost( void **hTask, PaWasapiThreadPriority nPriorityClass );
Chris@4 279
Chris@4 280
Chris@4 281 /** Boost thread priority of calling thread (MMCSS). Use it for Blocking Interface only for thread
Chris@4 282 which makes calls to Pa_WriteStream/Pa_ReadStream.
Chris@4 283
Chris@4 284 @param hTask Task handle obtained by PaWasapi_BoostThreadPriority method.
Chris@4 285 @return Error code indicating success or failure.
Chris@4 286 @see PaWasapi_BoostThreadPriority
Chris@4 287 */
Chris@4 288 PaError PaWasapi_ThreadPriorityRevert( void *hTask );
Chris@4 289
Chris@4 290
Chris@4 291 /** Get number of frames per host buffer. This is maximal value of frames of WASAPI buffer which
Chris@4 292 can be locked for operations. Use this method as helper to findout maximal values of
Chris@4 293 inputFrames/outputFrames of PaWasapiHostProcessorCallback.
Chris@4 294
Chris@4 295 @param pStream Pointer to PaStream to query.
Chris@4 296 @param nInput Pointer to variable to receive number of input frames. Can be NULL.
Chris@4 297 @param nOutput Pointer to variable to receive number of output frames. Can be NULL.
Chris@4 298 @return Error code indicating success or failure.
Chris@4 299 @see PaWasapiHostProcessorCallback
Chris@4 300 */
Chris@4 301 PaError PaWasapi_GetFramesPerHostBuffer( PaStream *pStream, unsigned int *nInput, unsigned int *nOutput );
Chris@4 302
Chris@4 303
Chris@4 304 /** Get number of jacks associated with a WASAPI device. Use this method to determine if
Chris@4 305 there are any jacks associated with the provided WASAPI device. Not all audio devices
Chris@4 306 will support this capability. This is valid for both input and output devices.
Chris@4 307 @param nDevice device index.
Chris@4 308 @param jcount Number of jacks is returned in this variable
Chris@4 309 @return Error code indicating success or failure
Chris@4 310 @see PaWasapi_GetJackDescription
Chris@4 311 */
Chris@4 312 PaError PaWasapi_GetJackCount(PaDeviceIndex nDevice, int *jcount);
Chris@4 313
Chris@4 314
Chris@4 315 /** Get the jack description associated with a WASAPI device and jack number
Chris@4 316 Before this function is called, use PaWasapi_GetJackCount to determine the
Chris@4 317 number of jacks associated with device. If jcount is greater than zero, then
Chris@4 318 each jack from 0 to jcount can be queried with this function to get the jack
Chris@4 319 description.
Chris@4 320 @param nDevice device index.
Chris@4 321 @param jindex Which jack to return information
Chris@4 322 @param KSJACK_DESCRIPTION This structure filled in on success.
Chris@4 323 @return Error code indicating success or failure
Chris@4 324 @see PaWasapi_GetJackCount
Chris@4 325 */
Chris@4 326 PaError PaWasapi_GetJackDescription(PaDeviceIndex nDevice, int jindex, PaWasapiJackDescription *pJackDescription);
Chris@4 327
Chris@4 328
Chris@4 329 /*
Chris@4 330 IMPORTANT:
Chris@4 331
Chris@4 332 WASAPI is implemented for Callback and Blocking interfaces. It supports Shared and Exclusive
Chris@4 333 share modes.
Chris@4 334
Chris@4 335 Exclusive Mode:
Chris@4 336
Chris@4 337 Exclusive mode allows to deliver audio data directly to hardware bypassing
Chris@4 338 software mixing.
Chris@4 339 Exclusive mode is specified by 'paWinWasapiExclusive' flag.
Chris@4 340
Chris@4 341 Callback Interface:
Chris@4 342
Chris@4 343 Provides best audio quality with low latency. Callback interface is implemented in
Chris@4 344 two versions:
Chris@4 345
Chris@4 346 1) Event-Driven:
Chris@4 347 This is the most powerful WASAPI implementation which provides glitch-free
Chris@4 348 audio at around 3ms latency in Exclusive mode. Lowest possible latency for this mode is
Chris@4 349 3 ms for HD Audio class audio chips. For the Shared mode latency can not be
Chris@4 350 lower than 20 ms.
Chris@4 351
Chris@4 352 2) Poll-Driven:
Chris@4 353 Polling is another 2-nd method to operate with WASAPI. It is less efficient than Event-Driven
Chris@4 354 and provides latency at around 10-13ms. Polling must be used to overcome a system bug
Chris@4 355 under Windows Vista x64 when application is WOW64(32-bit) and Event-Driven method simply
Chris@4 356 times out (event handle is never signalled on buffer completion). Please note, such WOW64 bug
Chris@4 357 does not exist in Vista x86 or Windows 7.
Chris@4 358 Polling can be setup by speciying 'paWinWasapiPolling' flag. Our WASAPI implementation detects
Chris@4 359 WOW64 bug and sets 'paWinWasapiPolling' automatically.
Chris@4 360
Chris@4 361 Thread priority:
Chris@4 362
Chris@4 363 Normally thread priority is set automatically and does not require modification. Although
Chris@4 364 if user wants some tweaking thread priority can be modified by setting 'paWinWasapiThreadPriority'
Chris@4 365 flag and specifying 'PaWasapiStreamInfo::threadPriority' with value from PaWasapiThreadPriority
Chris@4 366 enum.
Chris@4 367
Chris@4 368 Blocking Interface:
Chris@4 369
Chris@4 370 Blocking interface is implemented but due to above described Poll-Driven method can not
Chris@4 371 deliver lowest possible latency. Specifying too low latency in Shared mode will result in
Chris@4 372 distorted audio although Exclusive mode adds stability.
Chris@4 373
Chris@4 374 Pa_IsFormatSupported:
Chris@4 375
Chris@4 376 To check format with correct Share Mode (Exclusive/Shared) you must supply
Chris@4 377 PaWasapiStreamInfo with flags paWinWasapiExclusive set through member of
Chris@4 378 PaStreamParameters::hostApiSpecificStreamInfo structure.
Chris@4 379
Chris@4 380 Pa_OpenStream:
Chris@4 381
Chris@4 382 To set desired Share Mode (Exclusive/Shared) you must supply
Chris@4 383 PaWasapiStreamInfo with flags paWinWasapiExclusive set through member of
Chris@4 384 PaStreamParameters::hostApiSpecificStreamInfo structure.
Chris@4 385 */
Chris@4 386
Chris@4 387 #ifdef __cplusplus
Chris@4 388 }
Chris@4 389 #endif /* __cplusplus */
Chris@4 390
Chris@4 391 #endif /* PA_WIN_WASAPI_H */