annotate transform/TransformFactory.h @ 109:e6c4b27cba2c

* Rejig handling of scrolling views. Ensures, among other things, that playing when there is a scroll mode view present (e.g. a spectrum) does not drag any page mode views into scroll mode with it.
author Chris Cannam
date Thu, 01 Mar 2007 11:55:46 +0000
parents 58f21cf235c7
children b4110b17bca8
rev   line source
Chris@0 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@0 2
Chris@0 3 /*
Chris@0 4 Sonic Visualiser
Chris@0 5 An audio file viewer and annotation editor.
Chris@0 6 Centre for Digital Music, Queen Mary, University of London.
Chris@77 7 This file copyright 2006 Chris Cannam and QMUL.
Chris@0 8
Chris@0 9 This program is free software; you can redistribute it and/or
Chris@0 10 modify it under the terms of the GNU General Public License as
Chris@0 11 published by the Free Software Foundation; either version 2 of the
Chris@0 12 License, or (at your option) any later version. See the file
Chris@0 13 COPYING included with this distribution for more information.
Chris@0 14 */
Chris@0 15
Chris@0 16 #ifndef _TRANSFORM_FACTORY_H_
Chris@0 17 #define _TRANSFORM_FACTORY_H_
Chris@0 18
Chris@0 19 #include "Transform.h"
Chris@27 20 #include "PluginTransform.h"
Chris@0 21
Chris@0 22 #include <map>
Chris@0 23
Chris@0 24 namespace Vamp { class PluginBase; }
Chris@0 25
Chris@41 26 class AudioCallbackPlaySource;
Chris@41 27
Chris@0 28 class TransformFactory : public QObject
Chris@0 29 {
Chris@0 30 Q_OBJECT
Chris@0 31
Chris@0 32 public:
Chris@0 33 virtual ~TransformFactory();
Chris@0 34
Chris@0 35 static TransformFactory *getInstance();
Chris@0 36
Chris@107 37 // The identifier is intended to be computer-referenceable, and
Chris@107 38 // unique within the application. The name is intended to be
Chris@0 39 // human readable. In principle it doesn't have to be unique, but
Chris@0 40 // the factory will add suffixes to ensure that it is, all the
Chris@0 41 // same (just to avoid user confusion). The friendly name is a
Chris@107 42 // shorter version of the name. The type is also intended to be
Chris@107 43 // user-readable, for use in menus.
Chris@0 44
Chris@0 45 struct TransformDesc {
Chris@34 46
Chris@0 47 TransformDesc() { }
Chris@33 48 TransformDesc(QString _type, QString _category,
Chris@107 49 TransformId _identifier, QString _name,
Chris@108 50 QString _friendlyName, QString _description,
Chris@108 51 QString _maker, QString _units, bool _configurable) :
Chris@33 52 type(_type), category(_category),
Chris@107 53 identifier(_identifier), name(_name),
Chris@108 54 friendlyName(_friendlyName), description(_description),
Chris@0 55 maker(_maker), units(_units), configurable(_configurable) { }
Chris@34 56
Chris@80 57 QString type; // e.g. feature extraction plugin
Chris@80 58 QString category; // e.g. time > onsets
Chris@107 59 TransformId identifier; // e.g. vamp:vamp-aubio:aubioonset
Chris@107 60 QString name; // plugin's name if 1 output, else "name: output"
Chris@80 61 QString friendlyName; // short text for layer name
Chris@108 62 QString description; // sentence describing transform
Chris@0 63 QString maker;
Chris@0 64 QString units;
Chris@0 65 bool configurable;
Chris@34 66
Chris@34 67 bool operator<(const TransformDesc &od) const {
Chris@107 68 return (name < od.name);
Chris@34 69 };
Chris@0 70 };
Chris@0 71 typedef std::vector<TransformDesc> TransformList;
Chris@0 72
Chris@0 73 TransformList getAllTransforms();
Chris@0 74
Chris@0 75 std::vector<QString> getAllTransformTypes();
Chris@0 76
Chris@33 77 std::vector<QString> getTransformCategories(QString transformType);
Chris@33 78 std::vector<QString> getTransformMakers(QString transformType);
Chris@33 79
Chris@0 80 /**
Chris@0 81 * Get a configuration XML string for the given transform (by
Chris@53 82 * asking the user, most likely). Returns the selected input
Chris@53 83 * model if the transform is acceptable, 0 if the operation should
Chris@53 84 * be cancelled. Audio callback play source may be used to
Chris@53 85 * audition effects plugins, if provided.
Chris@0 86 */
Chris@107 87 Model *getConfigurationForTransform(TransformId identifier,
Chris@53 88 const std::vector<Model *> &candidateInputModels,
Chris@53 89 PluginTransform::ExecutionContext &context,
Chris@53 90 QString &configurationXml,
Chris@53 91 AudioCallbackPlaySource *source = 0);
Chris@0 92
Chris@0 93 /**
Chris@73 94 * Get the default execution context for the given transform
Chris@73 95 * and input model (if known).
Chris@73 96 */
Chris@107 97 PluginTransform::ExecutionContext getDefaultContextForTransform(TransformId identifier,
Chris@73 98 Model *inputModel = 0);
Chris@73 99
Chris@73 100 /**
Chris@0 101 * Return the output model resulting from applying the named
Chris@0 102 * transform to the given input model. The transform may still be
Chris@0 103 * working in the background when the model is returned; check the
Chris@0 104 * output model's isReady completion status for more details.
Chris@0 105 *
Chris@0 106 * If the transform is unknown or the input model is not an
Chris@0 107 * appropriate type for the given transform, or if some other
Chris@0 108 * problem occurs, return 0.
Chris@0 109 *
Chris@0 110 * The returned model is owned by the caller and must be deleted
Chris@0 111 * when no longer needed.
Chris@0 112 */
Chris@107 113 Model *transform(TransformId identifier, Model *inputModel,
Chris@27 114 const PluginTransform::ExecutionContext &context,
Chris@27 115 QString configurationXml = "");
Chris@0 116
Chris@0 117 /**
Chris@107 118 * Full name of a transform, suitable for putting on a menu.
Chris@0 119 */
Chris@107 120 QString getTransformName(TransformId identifier);
Chris@0 121
Chris@0 122 /**
Chris@107 123 * Brief but friendly name of a transform, suitable for use
Chris@0 124 * as the name of the output layer.
Chris@0 125 */
Chris@107 126 QString getTransformFriendlyName(TransformId identifier);
Chris@0 127
Chris@107 128 QString getTransformUnits(TransformId identifier);
Chris@0 129
Chris@0 130 /**
Chris@0 131 * Return true if the transform has any configurable parameters,
Chris@0 132 * i.e. if getConfigurationForTransform can ever return a non-trivial
Chris@0 133 * (not equivalent to empty) configuration string.
Chris@0 134 */
Chris@107 135 bool isTransformConfigurable(TransformId identifier);
Chris@0 136
Chris@0 137 /**
Chris@0 138 * If the transform has a prescribed number or range of channel
Chris@0 139 * inputs, return true and set minChannels and maxChannels to the
Chris@0 140 * minimum and maximum number of channel inputs the transform can
Chris@34 141 * accept. Return false if it doesn't care.
Chris@0 142 */
Chris@107 143 bool getTransformChannelRange(TransformId identifier,
Chris@0 144 int &minChannels, int &maxChannels);
Chris@0 145
Chris@0 146 //!!! Need some way to indicate that the input model has changed /
Chris@0 147 //been deleted so as not to blow up backgrounded transform! -- Or
Chris@0 148 //indeed, if the output model has been deleted -- could equally
Chris@0 149 //well happen!
Chris@0 150
Chris@0 151 //!!! Need transform category!
Chris@0 152
Chris@0 153 protected slots:
Chris@0 154 void transformFinished();
Chris@0 155
Chris@0 156 protected:
Chris@107 157 Transform *createTransform(TransformId identifier, Model *inputModel,
Chris@27 158 const PluginTransform::ExecutionContext &context,
Chris@27 159 QString configurationXml, bool start);
Chris@0 160
Chris@0 161 struct TransformIdent
Chris@0 162 {
Chris@107 163 TransformId identifier;
Chris@0 164 QString configurationXml;
Chris@0 165 };
Chris@0 166
Chris@107 167 typedef std::map<TransformId, QString> TransformConfigurationMap;
Chris@0 168 TransformConfigurationMap m_lastConfigurations;
Chris@0 169
Chris@107 170 typedef std::map<TransformId, TransformDesc> TransformDescriptionMap;
Chris@0 171 TransformDescriptionMap m_transforms;
Chris@0 172
Chris@0 173 void populateTransforms();
Chris@0 174 void populateFeatureExtractionPlugins(TransformDescriptionMap &);
Chris@0 175 void populateRealTimePlugins(TransformDescriptionMap &);
Chris@0 176
Chris@107 177 bool getChannelRange(TransformId identifier,
Chris@0 178 Vamp::PluginBase *plugin, int &min, int &max);
Chris@0 179
Chris@0 180 static TransformFactory *m_instance;
Chris@0 181 };
Chris@0 182
Chris@0 183
Chris@0 184 #endif