annotate transform/TransformFactory.h @ 34:8ad306d8a568

* Pull transforms out of Layer menu (again) and into a separate Transforms menu * Add Recent Transforms submenu * Add effects and generators to the transforms menu (not yet implemented) as well as analysis plugins and data-from-effects (control output ports) * Add a nice dictionary-volume-style alphabetic subdivision of plugin names in plugins By Name menus
author Chris Cannam
date Fri, 22 Sep 2006 16:12:23 +0000
parents 544ab25d2372
children fbd7a497fd89
rev   line source
Chris@0 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@0 2
Chris@0 3 /*
Chris@0 4 Sonic Visualiser
Chris@0 5 An audio file viewer and annotation editor.
Chris@0 6 Centre for Digital Music, Queen Mary, University of London.
Chris@0 7 This file copyright 2006 Chris Cannam.
Chris@0 8
Chris@0 9 This program is free software; you can redistribute it and/or
Chris@0 10 modify it under the terms of the GNU General Public License as
Chris@0 11 published by the Free Software Foundation; either version 2 of the
Chris@0 12 License, or (at your option) any later version. See the file
Chris@0 13 COPYING included with this distribution for more information.
Chris@0 14 */
Chris@0 15
Chris@0 16 #ifndef _TRANSFORM_FACTORY_H_
Chris@0 17 #define _TRANSFORM_FACTORY_H_
Chris@0 18
Chris@0 19 #include "Transform.h"
Chris@27 20 #include "PluginTransform.h"
Chris@0 21
Chris@0 22 #include <map>
Chris@0 23
Chris@0 24 namespace Vamp { class PluginBase; }
Chris@0 25
Chris@0 26 class TransformFactory : public QObject
Chris@0 27 {
Chris@0 28 Q_OBJECT
Chris@0 29
Chris@0 30 public:
Chris@0 31 virtual ~TransformFactory();
Chris@0 32
Chris@0 33 static TransformFactory *getInstance();
Chris@0 34
Chris@0 35 // The name is intended to be computer-referenceable, and unique
Chris@0 36 // within the application. The description is intended to be
Chris@0 37 // human readable. In principle it doesn't have to be unique, but
Chris@0 38 // the factory will add suffixes to ensure that it is, all the
Chris@0 39 // same (just to avoid user confusion). The friendly name is a
Chris@0 40 // shorter version of the description. The type is also intended
Chris@0 41 // to be user-readable, for use in menus.
Chris@0 42
Chris@0 43 struct TransformDesc {
Chris@34 44
Chris@0 45 TransformDesc() { }
Chris@33 46 TransformDesc(QString _type, QString _category,
Chris@33 47 TransformName _name, QString _description,
Chris@0 48 QString _friendlyName, QString _maker,
Chris@0 49 QString _units, bool _configurable) :
Chris@33 50 type(_type), category(_category),
Chris@33 51 name(_name), description(_description),
Chris@0 52 friendlyName(_friendlyName),
Chris@0 53 maker(_maker), units(_units), configurable(_configurable) { }
Chris@34 54
Chris@0 55 QString type;
Chris@33 56 QString category;
Chris@0 57 TransformName name;
Chris@0 58 QString description;
Chris@0 59 QString friendlyName;
Chris@0 60 QString maker;
Chris@0 61 QString units;
Chris@0 62 bool configurable;
Chris@34 63
Chris@34 64 bool operator<(const TransformDesc &od) const {
Chris@34 65 return (description < od.description);
Chris@34 66 };
Chris@0 67 };
Chris@0 68 typedef std::vector<TransformDesc> TransformList;
Chris@0 69
Chris@0 70 TransformList getAllTransforms();
Chris@0 71
Chris@0 72 std::vector<QString> getAllTransformTypes();
Chris@0 73
Chris@33 74 std::vector<QString> getTransformCategories(QString transformType);
Chris@33 75 std::vector<QString> getTransformMakers(QString transformType);
Chris@33 76
Chris@0 77 /**
Chris@0 78 * Get a configuration XML string for the given transform (by
Chris@0 79 * asking the user, most likely). Returns true if the transform
Chris@0 80 * is acceptable, false if the operation should be cancelled.
Chris@0 81 */
Chris@26 82 bool getConfigurationForTransform(TransformName name,
Chris@26 83 Model *inputModel,
Chris@27 84 PluginTransform::ExecutionContext &context,
Chris@0 85 QString &configurationXml);
Chris@0 86
Chris@0 87 /**
Chris@0 88 * Return the output model resulting from applying the named
Chris@0 89 * transform to the given input model. The transform may still be
Chris@0 90 * working in the background when the model is returned; check the
Chris@0 91 * output model's isReady completion status for more details.
Chris@0 92 *
Chris@0 93 * If the transform is unknown or the input model is not an
Chris@0 94 * appropriate type for the given transform, or if some other
Chris@0 95 * problem occurs, return 0.
Chris@0 96 *
Chris@0 97 * The returned model is owned by the caller and must be deleted
Chris@0 98 * when no longer needed.
Chris@0 99 */
Chris@0 100 Model *transform(TransformName name, Model *inputModel,
Chris@27 101 const PluginTransform::ExecutionContext &context,
Chris@27 102 QString configurationXml = "");
Chris@0 103
Chris@0 104 /**
Chris@0 105 * Full description of a transform, suitable for putting on a menu.
Chris@0 106 */
Chris@0 107 QString getTransformDescription(TransformName name);
Chris@0 108
Chris@0 109 /**
Chris@0 110 * Brief but friendly description of a transform, suitable for use
Chris@0 111 * as the name of the output layer.
Chris@0 112 */
Chris@0 113 QString getTransformFriendlyName(TransformName name);
Chris@0 114
Chris@0 115 QString getTransformUnits(TransformName name);
Chris@0 116
Chris@0 117 /**
Chris@0 118 * Return true if the transform has any configurable parameters,
Chris@0 119 * i.e. if getConfigurationForTransform can ever return a non-trivial
Chris@0 120 * (not equivalent to empty) configuration string.
Chris@0 121 */
Chris@0 122 bool isTransformConfigurable(TransformName name);
Chris@0 123
Chris@0 124 /**
Chris@0 125 * If the transform has a prescribed number or range of channel
Chris@0 126 * inputs, return true and set minChannels and maxChannels to the
Chris@0 127 * minimum and maximum number of channel inputs the transform can
Chris@34 128 * accept. Return false if it doesn't care.
Chris@0 129 */
Chris@0 130 bool getTransformChannelRange(TransformName name,
Chris@0 131 int &minChannels, int &maxChannels);
Chris@0 132
Chris@0 133 //!!! Need some way to indicate that the input model has changed /
Chris@0 134 //been deleted so as not to blow up backgrounded transform! -- Or
Chris@0 135 //indeed, if the output model has been deleted -- could equally
Chris@0 136 //well happen!
Chris@0 137
Chris@0 138 //!!! Need transform category!
Chris@0 139
Chris@0 140 protected slots:
Chris@0 141 void transformFinished();
Chris@0 142
Chris@0 143 protected:
Chris@0 144 Transform *createTransform(TransformName name, Model *inputModel,
Chris@27 145 const PluginTransform::ExecutionContext &context,
Chris@27 146 QString configurationXml, bool start);
Chris@0 147
Chris@0 148 struct TransformIdent
Chris@0 149 {
Chris@0 150 TransformName name;
Chris@0 151 QString configurationXml;
Chris@0 152 };
Chris@0 153
Chris@0 154 typedef std::map<TransformName, QString> TransformConfigurationMap;
Chris@0 155 TransformConfigurationMap m_lastConfigurations;
Chris@0 156
Chris@0 157 typedef std::map<TransformName, TransformDesc> TransformDescriptionMap;
Chris@0 158 TransformDescriptionMap m_transforms;
Chris@0 159
Chris@0 160 void populateTransforms();
Chris@0 161 void populateFeatureExtractionPlugins(TransformDescriptionMap &);
Chris@0 162 void populateRealTimePlugins(TransformDescriptionMap &);
Chris@0 163
Chris@0 164 bool getChannelRange(TransformName name,
Chris@0 165 Vamp::PluginBase *plugin, int &min, int &max);
Chris@0 166
Chris@0 167 static TransformFactory *m_instance;
Chris@0 168 };
Chris@0 169
Chris@0 170
Chris@0 171 #endif