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2 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
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3
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4 /*
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5 Sonic Visualiser
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6 An audio file viewer and annotation editor.
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7 Centre for Digital Music, Queen Mary, University of London.
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8 This file copyright 2006 Chris Cannam.
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9
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10 This program is free software; you can redistribute it and/or
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11 modify it under the terms of the GNU General Public License as
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12 published by the Free Software Foundation; either version 2 of the
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13 License, or (at your option) any later version. See the file
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14 COPYING included with this distribution for more information.
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15 */
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16
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17 #include "RealTimePluginTransform.h"
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18
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19 #include "plugin/RealTimePluginFactory.h"
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20 #include "plugin/RealTimePluginInstance.h"
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21 #include "plugin/PluginXml.h"
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22
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23 #include "data/model/Model.h"
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24 #include "data/model/SparseTimeValueModel.h"
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25 #include "data/model/DenseTimeValueModel.h"
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26 #include "data/model/WritableWaveFileModel.h"
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27 #include "data/model/WaveFileModel.h"
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28
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29 #include <iostream>
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30
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31 RealTimePluginTransform::RealTimePluginTransform(Model *inputModel,
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32 QString pluginId,
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33 const ExecutionContext &context,
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34 QString configurationXml,
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35 QString units,
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36 int output) :
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37 PluginTransform(inputModel, context),
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38 m_plugin(0),
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39 m_outputNo(output)
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40 {
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41 if (!m_context.blockSize) m_context.blockSize = 1024;
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42
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43 std::cerr << "RealTimePluginTransform::RealTimePluginTransform: plugin " << pluginId.toStdString() << ", output " << output << std::endl;
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44
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45 RealTimePluginFactory *factory =
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46 RealTimePluginFactory::instanceFor(pluginId);
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47
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48 if (!factory) {
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49 std::cerr << "RealTimePluginTransform: No factory available for plugin id \""
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50 << pluginId.toStdString() << "\"" << std::endl;
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51 return;
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52 }
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53
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54 DenseTimeValueModel *input = getInput();
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55 if (!input) return;
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56
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57 m_plugin = factory->instantiatePlugin(pluginId, 0, 0,
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58 m_input->getSampleRate(),
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59 m_context.blockSize,
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60 input->getChannelCount());
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61
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62 if (!m_plugin) {
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63 std::cerr << "RealTimePluginTransform: Failed to instantiate plugin \""
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64 << pluginId.toStdString() << "\"" << std::endl;
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65 return;
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66 }
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67
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68 if (configurationXml != "") {
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69 PluginXml(m_plugin).setParametersFromXml(configurationXml);
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70 }
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71
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72 if (m_outputNo >= 0 && m_outputNo >= m_plugin->getControlOutputCount()) {
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73 std::cerr << "RealTimePluginTransform: Plugin has fewer than desired " << m_outputNo << " control outputs" << std::endl;
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74 return;
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75 }
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76
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77 if (m_outputNo == -1) {
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78
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79 size_t outputChannels = m_plugin->getAudioOutputCount();
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80 if (outputChannels > input->getChannelCount()) {
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81 outputChannels = input->getChannelCount();
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82 }
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83
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84 WritableWaveFileModel *model = new WritableWaveFileModel
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85 (input->getSampleRate(), outputChannels);
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86
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87 m_output = model;
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88
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89 } else {
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90
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91 SparseTimeValueModel *model = new SparseTimeValueModel
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92 (input->getSampleRate(), m_context.blockSize, 0.0, 0.0, false);
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93
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94 if (units != "") model->setScaleUnits(units);
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95
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96 m_output = model;
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97 }
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98 }
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99
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100 RealTimePluginTransform::~RealTimePluginTransform()
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101 {
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102 delete m_plugin;
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103 }
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104
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105 DenseTimeValueModel *
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106 RealTimePluginTransform::getInput()
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107 {
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108 DenseTimeValueModel *dtvm =
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109 dynamic_cast<DenseTimeValueModel *>(getInputModel());
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110 if (!dtvm) {
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111 std::cerr << "RealTimePluginTransform::getInput: WARNING: Input model is not conformable to DenseTimeValueModel" << std::endl;
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112 }
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113 return dtvm;
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114 }
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115
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116 void
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117 RealTimePluginTransform::run()
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118 {
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119 DenseTimeValueModel *input = getInput();
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120 if (!input) return;
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121
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122 while (!input->isReady()) {
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123 if (dynamic_cast<WaveFileModel *>(input)) break; // no need to wait
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124 std::cerr << "FeatureExtractionPluginTransform::run: Waiting for input model to be ready..." << std::endl;
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125 sleep(1);
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126 }
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127
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128 SparseTimeValueModel *stvm = dynamic_cast<SparseTimeValueModel *>(m_output);
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129 WritableWaveFileModel *wwfm = dynamic_cast<WritableWaveFileModel *>(m_output);
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130 if (!stvm && !wwfm) return;
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131
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132 if (stvm && (m_outputNo >= m_plugin->getControlOutputCount())) return;
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133
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134 size_t sampleRate = input->getSampleRate();
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135 int channelCount = input->getChannelCount();
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136 if (!wwfm && m_context.channel != -1) channelCount = 1;
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137
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138 size_t blockSize = m_plugin->getBufferSize();
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139
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140 float **buffers = m_plugin->getAudioInputBuffers();
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141
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142 size_t startFrame = m_input->getStartFrame();
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143 size_t endFrame = m_input->getEndFrame();
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144 size_t blockFrame = startFrame;
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145
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146 size_t prevCompletion = 0;
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147
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148 size_t latency = m_plugin->getLatency();
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149
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150 int i = 0;
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151
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152 while (blockFrame < endFrame) {
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153
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154 size_t completion =
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155 (((blockFrame - startFrame) / blockSize) * 99) /
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156 ( (endFrame - startFrame) / blockSize);
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157
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158 size_t got = 0;
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159
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160 if (channelCount == 1) {
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161 if (buffers && buffers[0]) {
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162 got = input->getValues
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163 (m_context.channel, blockFrame, blockFrame + blockSize, buffers[0]);
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164 while (got < blockSize) {
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165 buffers[0][got++] = 0.0;
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166 }
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167 if (m_context.channel == -1 && channelCount > 1) {
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168 // use mean instead of sum, as plugin input
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169 for (size_t i = 0; i < got; ++i) {
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170 buffers[0][i] /= channelCount;
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171 }
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172 }
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173 }
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174 } else {
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175 for (size_t ch = 0; ch < channelCount; ++ch) {
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176 if (buffers && buffers[ch]) {
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177 got = input->getValues
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178 (ch, blockFrame, blockFrame + blockSize, buffers[ch]);
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179 while (got < blockSize) {
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180 buffers[ch][got++] = 0.0;
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181 }
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182 }
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183 }
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184 }
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185
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186 m_plugin->run(Vamp::RealTime::frame2RealTime(blockFrame, sampleRate));
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187
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188 if (stvm) {
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189
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190 float value = m_plugin->getControlOutputValue(m_outputNo);
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191
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192 size_t pointFrame = blockFrame;
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193 if (pointFrame > latency) pointFrame -= latency;
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194 else pointFrame = 0;
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195
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196 stvm->addPoint(SparseTimeValueModel::Point
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197 (pointFrame, value, ""));
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198
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199 } else if (wwfm) {
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200
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201 float **buffers = m_plugin->getAudioOutputBuffers();
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202
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203 if (buffers) {
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204
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205 if (blockFrame >= latency) {
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206 wwfm->addSamples(buffers, blockSize);
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207 } else if (blockFrame + blockSize >= latency) {
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208 size_t offset = latency - blockFrame;
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209 size_t count = blockSize - offset;
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210 float **tmp = new float *[channelCount];
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211 for (size_t c = 0; c < channelCount; ++c) {
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212 tmp[c] = buffers[c] + offset;
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213 }
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214 wwfm->addSamples(tmp, count);
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215 delete[] tmp;
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216 }
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217 }
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218 }
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219
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220 if (blockFrame == startFrame || completion > prevCompletion) {
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221 if (stvm) stvm->setCompletion(completion);
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222 if (wwfm) wwfm->setCompletion(completion);
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223 prevCompletion = completion;
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224 }
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225
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226 blockFrame += blockSize;
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227 }
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228
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229 if (stvm) stvm->setCompletion(100);
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230 if (wwfm) wwfm->setCompletion(100);
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231 }
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232
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