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1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
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2
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3 /*
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4 Sonic Visualiser
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5 An audio file viewer and annotation editor.
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6 Centre for Digital Music, Queen Mary, University of London.
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7 This file copyright 2006 Chris Cannam and QMUL.
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8
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9 This program is free software; you can redistribute it and/or
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10 modify it under the terms of the GNU General Public License as
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11 published by the Free Software Foundation; either version 2 of the
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12 License, or (at your option) any later version. See the file
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13 COPYING included with this distribution for more information.
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14 */
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15
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16 #include "MainWindow.h"
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17
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18 #include "system/System.h"
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19 #include "system/Init.h"
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20 #include "base/TempDirectory.h"
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21 #include "base/PropertyContainer.h"
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22 #include "base/Preferences.h"
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23 #include "widgets/TipDialog.h"
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24
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25 #include <QMetaType>
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26 #include <QApplication>
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27 #include <QDesktopWidget>
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28 #include <QMessageBox>
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29 #include <QTranslator>
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30 #include <QLocale>
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31 #include <QSettings>
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32 #include <QIcon>
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33 #include <QSessionManager>
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34 #include <QDir>
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35 #include <QSplashScreen>
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36 #include <QTimer>
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37
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38 #include <iostream>
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39 #include <signal.h>
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40
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41 #ifdef HAVE_FFTW3F
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42 #include <fftw3.h>
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43 #endif
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44
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45 /*! \mainpage Sonic Visualiser
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46
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47 \section interesting Summary of interesting classes
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48
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49 - Data models: Model and subclasses, e.g. WaveFileModel
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50
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51 - Graphical layers: Layer and subclasses, displayed on View and its
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52 subclass widgets.
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53
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54 - Main window class, document class, and file parser: MainWindow,
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55 Document, SVFileReader
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56
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57 - Turning one model (e.g. audio) into another (e.g. more audio, or a
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58 curve extracted from it): Transform, encapsulating the data that need
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59 to be stored to be able to reproduce a given transformation;
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60 TransformFactory, for discovering the available types of transform;
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61 ModelTransformerFactory, ModelTransformer and subclasses, providing
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62 the mechanisms for applying transforms to data models
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63
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64 - Creating the plugins used by transforms: RealTimePluginFactory,
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65 FeatureExtractionPluginFactory. See also the API documentation for
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66 Vamp feature extraction plugins at
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67 http://www.vamp-plugins.org/code-doc/.
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68
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69 - File reading and writing code: AudioFileReader and subclasses,
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70 WavFileWriter, DataFileReader, SVFileReader
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71
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72 - FFT calculation and cacheing: FFTModel, FFTDataServer
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73
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74 - Widgets that show groups of editable properties: PropertyBox for
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75 layer properties (contained in a PropertyStack), PluginParameterBox
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76 for plugins (contained in a PluginParameterDialog)
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77
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78 - Audio playback: AudioCallbackPlaySource and subclasses,
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79 AudioCallbackPlayTarget and subclasses, AudioGenerator
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80
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81 \section model Data sources: the Model hierarchy
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82
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83 A Model is something containing, or knowing how to obtain, data.
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84
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85 For example, WaveFileModel is a model that knows how to get data
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86 from an audio file; SparseTimeValueModel is a model containing
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87 editable "curve" data.
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88
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89 Models typically subclass one of a number of abstract subclasses of
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90 Model. For example, WaveFileModel subclasses DenseTimeValueModel,
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91 which describes an interface for models that have a value at each
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92 time point for a given sampling resolution. (Note that
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93 WaveFileModel does not actually read the files itself: it uses
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94 AudioFileReader classes for that. It just makes data from the
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95 files available in a Model.) SparseTimeValueModel uses the
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96 SparseModel template class, which provides most of the
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97 implementation for models that contain a series of points of some
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98 sort -- also used by NoteModel, TextModel, and
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99 SparseOneDimensionalModel.
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100
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101 Everything that goes on the screen originates from a model, via a
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102 layer (see below). The models are contained in a Document object.
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103 There is no containment hierarchy or ordering of models in the
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104 document. One model is the main model, which defines the sample
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105 rate for playback.
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106
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107 A model may also be marked as a "derived" model, which means it was
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108 generated from another model using some transform (feature
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109 extraction or effect plugin, etc) -- the idea being that they can
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110 be re-generated using the same transform if a new source model is
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111 loaded.
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112
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113 \section layer Things that can display data: the Layer hierarchy
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114
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115 A Layer is something that knows how to draw parts of a model onto a
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116 timeline.
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117
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118 For example, WaveformLayer is a layer which draws waveforms, based
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119 on WaveFileModel; TimeValueLayer draws curves, based on
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120 SparseTimeValueModel; SpectrogramLayer draws spectrograms, based on
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121 WaveFileModel (via FFTModel).
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122
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123 The most basic functions of a layer are: to draw itself onto a
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124 Pane, against a timeline on the x axis; and to permit user
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125 interaction. If you were thinking of adding the capability to
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126 display a new sort of something, then you would want to add a new
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127 layer type. (You may also need a new model type, depending on
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128 whether any existing model can capture the data you need.)
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129 Depending on the sort of data in question, there are various
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130 existing layers that might be appropriate to start from -- for
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131 example, a layer that displays images that the user has imported
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132 and associated with particular times might have something in common
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133 with the existing TextLayer which displays pieces of text that are
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134 associated with particular times.
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135
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136 Although layers are visual objects, they are contained in the
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137 Document in Sonic Visualiser rather than being managed together
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138 with display widgets. The Sonic Visualiser file format has
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139 separate data and layout sections, and the layers are defined in
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140 the data section and then referred to in the layout section which
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141 determines which layers may go on which panes (see Pane below).
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142
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143 Once a layer class is defined, some basic data about it needs to be
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144 set up in the LayerFactory class, and then it will appear in the
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145 menus and so on on the main window.
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146
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147 \section view Widgets that are used to show layers: The View hierarchy
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148
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149 A View is a widget that displays a stack of layers. The most
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150 important subclass is Pane, the widget that is used to show most of
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151 the data in the main window of Sonic Visualiser.
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152
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153 All a pane really does is contain a set of layers and get them to
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154 render themselves (one on top of the other, with the topmost layer
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155 being the one that is currently interacted with), cache the
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156 results, negotiate user interaction with them, and so on. This is
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157 generally fiddly, if not especially interesting. Panes are
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158 strictly layout objects and are not stored in the Document class;
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159 instead the MainWindow contains a PaneStack widget (the widget that
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160 takes up most of Sonic Visualiser's main window) which contains a
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161 set of panes stacked vertically.
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162
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163 Another View subclass is Overview, which is the widget that
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164 contains that green waveform showing the entire file at the bottom
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165 of the window.
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166
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167 */
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168
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169 static QMutex cleanupMutex;
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170
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171 static void
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172 signalHandler(int /* signal */)
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173 {
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174 // Avoid this happening more than once across threads
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175
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176 cleanupMutex.lock();
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177 std::cerr << "signalHandler: cleaning up and exiting" << std::endl;
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178 TempDirectory::getInstance()->cleanup();
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179 exit(0); // without releasing mutex
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180 }
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181
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182 class SVApplication : public QApplication
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183 {
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184 public:
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185 SVApplication(int argc, char **argv) :
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186 QApplication(argc, argv),
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187 m_mainWindow(0) { }
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188 virtual ~SVApplication() { }
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189
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190 void setMainWindow(MainWindow *mw) { m_mainWindow = mw; }
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191 void releaseMainWindow() { m_mainWindow = 0; }
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192
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193 virtual void commitData(QSessionManager &manager) {
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194 if (!m_mainWindow) return;
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195 bool mayAskUser = manager.allowsInteraction();
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196 bool success = m_mainWindow->commitData(mayAskUser);
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197 manager.release();
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198 if (!success) manager.cancel();
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199 }
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200
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201 protected:
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202 MainWindow *m_mainWindow;
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203 };
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204
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205 int
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206 main(int argc, char **argv)
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207 {
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208 SVApplication application(argc, argv);
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209
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210 QStringList args = application.arguments();
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211
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212 signal(SIGINT, signalHandler);
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213 signal(SIGTERM, signalHandler);
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214
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215 #ifndef Q_WS_WIN32
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216 signal(SIGHUP, signalHandler);
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217 signal(SIGQUIT, signalHandler);
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218 #endif
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219
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220 svSystemSpecificInitialisation();
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221
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222 bool audioOutput = true;
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223 bool oscSupport = true;
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224
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225 if (args.contains("--help") || args.contains("-h") || args.contains("-?")) {
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226 std::cerr << QApplication::tr(
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227 "\nSonic Visualiser is a program for viewing and exploring audio data\nfor semantic music analysis and annotation.\n\nUsage:\n\n %1 [--no-audio] [--no-osc] [<file> ...]\n\n --no-audio: Do not attempt to open an audio output device\n --no-osc: Do not provide an Open Sound Control port for remote control\n <file>: One or more Sonic Visualiser (.sv) and audio files may be provided.\n").arg(argv[0]).toStdString() << std::endl;
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228 exit(2);
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229 }
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230
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231 if (args.contains("--no-audio")) audioOutput = false;
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232 if (args.contains("--no-osc")) oscSupport = false;
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233
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234 QApplication::setOrganizationName("sonic-visualiser");
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235 QApplication::setOrganizationDomain("sonicvisualiser.org");
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236 QApplication::setApplicationName(QApplication::tr("Sonic Visualiser"));
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237
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238 QPixmap pixmap(":/icons/sv-splash.png");
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239 QSplashScreen splash(pixmap);
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240
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241 QSettings settings;
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242
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243 settings.beginGroup("Preferences");
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244 if (settings.value("show-splash", true).toBool()) {
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245 splash.show();
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246 QTimer::singleShot(5000, &splash, SLOT(hide()));
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247 application.processEvents();
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248 }
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249 settings.endGroup();
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250
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251 QIcon icon;
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252 int sizes[] = { 16, 22, 24, 32, 48, 64, 128 };
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253 for (int i = 0; i < sizeof(sizes)/sizeof(sizes[0]); ++i) {
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254 icon.addFile(QString(":icons/sv-%1x%2.png").arg(sizes[i]).arg(sizes[i]));
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255 }
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256 QApplication::setWindowIcon(icon);
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257
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258 QString language = QLocale::system().name();
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259
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260 QTranslator qtTranslator;
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261 QString qtTrName = QString("qt_%1").arg(language);
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262 std::cerr << "Loading " << qtTrName.toStdString() << "... ";
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263 bool success = false;
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264 if (!(success = qtTranslator.load(qtTrName))) {
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265 QString qtDir = getenv("QTDIR");
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266 if (qtDir != "") {
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267 success = qtTranslator.load
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268 (qtTrName, QDir(qtDir).filePath("translations"));
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269 }
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270 }
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271 if (!success) {
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272 std::cerr << "Failed\nFailed to load Qt translation for locale" << std::endl;
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273 } else {
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274 std::cerr << "Done" << std::endl;
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275 }
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276 application.installTranslator(&qtTranslator);
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277
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278 QTranslator svTranslator;
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279 QString svTrName = QString("sonic-visualiser_%1").arg(language);
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280 std::cerr << "Loading " << svTrName.toStdString() << "... ";
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281 svTranslator.load(svTrName, ":i18n");
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282 std::cerr << "Done" << std::endl;
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283 application.installTranslator(&svTranslator);
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284
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285 StoreStartupLocale();
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286
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287 // Permit size_t and PropertyName to be used as args in queued signal calls
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288 qRegisterMetaType<size_t>("size_t");
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289 qRegisterMetaType<PropertyContainer::PropertyName>("PropertyContainer::PropertyName");
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290
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291 MainWindow *gui = new MainWindow(audioOutput, oscSupport);
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292 application.setMainWindow(gui);
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293 QObject::connect(gui, SIGNAL(hideSplash()), &splash, SLOT(hide()));
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294
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295 QDesktopWidget *desktop = QApplication::desktop();
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296 QRect available = desktop->availableGeometry();
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297
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298 int width = available.width() * 2 / 3;
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299 int height = available.height() / 2;
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300 if (height < 450) height = available.height() * 2 / 3;
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301 if (width > height * 2) width = height * 2;
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302
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303 settings.beginGroup("MainWindow");
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304 QSize size = settings.value("size", QSize(width, height)).toSize();
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305 gui->resize(size);
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306 if (settings.contains("position")) {
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307 gui->move(settings.value("position").toPoint());
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308 }
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309 settings.endGroup();
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310
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311 gui->show();
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312
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313 // The MainWindow class seems to have trouble dealing with this if
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314 // it tries to adapt to this preference before the constructor is
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315 // complete. As a lazy hack, apply it explicitly from here
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316 gui->preferenceChanged("Property Box Layout");
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317
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318 bool haveSession = false;
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319 bool haveMainModel = false;
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320 bool havePriorCommandLineModel = false;
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321
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322 for (QStringList::iterator i = args.begin(); i != args.end(); ++i) {
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323
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324 MainWindow::FileOpenStatus status = MainWindow::FileOpenFailed;
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325
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326 if (i == args.begin()) continue;
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327 if (i->startsWith('-')) continue;
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328
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329 QString path = *i;
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330
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331 if (path.endsWith("sv")) {
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332 if (!haveSession) {
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333 status = gui->openSessionFile(path);
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334 if (status == MainWindow::FileOpenSucceeded) {
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335 haveSession = true;
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336 haveMainModel = true;
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337 }
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338 } else {
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339 std::cerr << "WARNING: Ignoring additional session file argument \"" << path.toStdString() << "\"" << std::endl;
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340 status = MainWindow::FileOpenSucceeded;
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341 }
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342 }
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343 if (status != MainWindow::FileOpenSucceeded) {
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344 if (!haveMainModel) {
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345 status = gui->open(path, MainWindow::ReplaceMainModel);
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346 if (status == MainWindow::FileOpenSucceeded) {
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347 haveMainModel = true;
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348 }
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349 } else {
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350 if (haveSession && !havePriorCommandLineModel) {
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351 status = gui->open(path, MainWindow::AskUser);
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352 if (status == MainWindow::FileOpenSucceeded) {
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353 havePriorCommandLineModel = true;
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354 }
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355 } else {
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356 status = gui->open(path, MainWindow::CreateAdditionalModel);
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357 }
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Chris@54
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358 }
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359 }
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360 if (status == MainWindow::FileOpenFailed) {
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361 QMessageBox::critical
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362 (gui, QMessageBox::tr("Failed to open file"),
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Chris@197
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363 QMessageBox::tr("File or URL \"%1\" could not be opened").arg(path));
|
Chris@54
|
364 }
|
Chris@180
|
365 }
|
Chris@180
|
366
|
Chris@215
|
367 #ifdef HAVE_FFTW3F
|
Chris@215
|
368 settings.beginGroup("FFTWisdom");
|
Chris@215
|
369 QString wisdom = settings.value("wisdom").toString();
|
Chris@215
|
370 if (wisdom != "") {
|
Chris@215
|
371 fftwf_import_wisdom_from_string(wisdom.toLocal8Bit().data());
|
Chris@215
|
372 }
|
Chris@267
|
373 #ifdef HAVE_FFTW3
|
Chris@267
|
374 wisdom = settings.value("wisdom_d").toString();
|
Chris@267
|
375 if (wisdom != "") {
|
Chris@267
|
376 fftw_import_wisdom_from_string(wisdom.toLocal8Bit().data());
|
Chris@267
|
377 }
|
Chris@267
|
378 #endif
|
Chris@215
|
379 settings.endGroup();
|
Chris@215
|
380 #endif
|
Chris@180
|
381
|
Chris@231
|
382 splash.finish(gui);
|
Chris@180
|
383
|
Chris@123
|
384 /*
|
Chris@120
|
385 TipDialog tipDialog;
|
Chris@120
|
386 if (tipDialog.isOK()) {
|
Chris@120
|
387 tipDialog.exec();
|
Chris@120
|
388 }
|
Chris@123
|
389 */
|
Chris@0
|
390 int rv = application.exec();
|
Chris@0
|
391
|
Chris@0
|
392 cleanupMutex.lock();
|
Chris@0
|
393 TempDirectory::getInstance()->cleanup();
|
Chris@222
|
394
|
Chris@11
|
395 application.releaseMainWindow();
|
Chris@5
|
396
|
Chris@215
|
397 #ifdef HAVE_FFTW3F
|
Chris@267
|
398 settings.beginGroup("FFTWisdom");
|
Chris@215
|
399 char *cwisdom = fftwf_export_wisdom_to_string();
|
Chris@215
|
400 if (cwisdom) {
|
Chris@215
|
401 settings.setValue("wisdom", cwisdom);
|
Chris@215
|
402 fftwf_free(cwisdom);
|
Chris@215
|
403 }
|
Chris@267
|
404 #ifdef HAVE_FFTW3
|
Chris@267
|
405 cwisdom = fftw_export_wisdom_to_string();
|
Chris@267
|
406 if (cwisdom) {
|
Chris@267
|
407 settings.setValue("wisdom_d", cwisdom);
|
Chris@267
|
408 fftw_free(cwisdom);
|
Chris@267
|
409 }
|
Chris@267
|
410 #endif
|
Chris@267
|
411 settings.endGroup();
|
Chris@215
|
412 #endif
|
Chris@215
|
413
|
Chris@222
|
414 delete gui;
|
Chris@222
|
415
|
Chris@0
|
416 return rv;
|
Chris@0
|
417 }
|