annotate main/main.cpp @ 350:c053d985ec8c

* Add basic build files
author Chris Cannam
date Wed, 22 Sep 2010 11:12:26 +0100
parents 3bb7eef5d45c
children a0ea7bcac15b 210a409e135a 84fd4bb8d656
rev   line source
Chris@0 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@0 2
Chris@0 3 /*
Chris@0 4 Sonic Visualiser
Chris@0 5 An audio file viewer and annotation editor.
Chris@0 6 Centre for Digital Music, Queen Mary, University of London.
Chris@77 7 This file copyright 2006 Chris Cannam and QMUL.
Chris@0 8
Chris@0 9 This program is free software; you can redistribute it and/or
Chris@0 10 modify it under the terms of the GNU General Public License as
Chris@0 11 published by the Free Software Foundation; either version 2 of the
Chris@0 12 License, or (at your option) any later version. See the file
Chris@0 13 COPYING included with this distribution for more information.
Chris@0 14 */
Chris@0 15
Chris@0 16 #include "MainWindow.h"
Chris@0 17
Chris@1 18 #include "system/System.h"
Chris@1 19 #include "system/Init.h"
Chris@0 20 #include "base/TempDirectory.h"
Chris@0 21 #include "base/PropertyContainer.h"
Chris@0 22 #include "base/Preferences.h"
Chris@120 23 #include "widgets/TipDialog.h"
Chris@315 24 #include "transform/TransformFactory.h"
Chris@0 25
Chris@0 26 #include <QMetaType>
Chris@0 27 #include <QApplication>
Chris@0 28 #include <QDesktopWidget>
Chris@0 29 #include <QMessageBox>
Chris@0 30 #include <QTranslator>
Chris@0 31 #include <QLocale>
Chris@5 32 #include <QSettings>
Chris@7 33 #include <QIcon>
Chris@11 34 #include <QSessionManager>
Chris@165 35 #include <QDir>
Chris@231 36 #include <QSplashScreen>
Chris@252 37 #include <QTimer>
Chris@331 38 #include <QPainter>
Chris@331 39
Chris@331 40 #include "../version.h"
Chris@0 41
Chris@0 42 #include <iostream>
Chris@0 43 #include <signal.h>
Chris@0 44
Chris@215 45 #ifdef HAVE_FFTW3F
Chris@215 46 #include <fftw3.h>
Chris@215 47 #endif
Chris@215 48
Chris@127 49 /*! \mainpage Sonic Visualiser
Chris@127 50
Chris@127 51 \section interesting Summary of interesting classes
Chris@127 52
Chris@127 53 - Data models: Model and subclasses, e.g. WaveFileModel
Chris@127 54
Chris@127 55 - Graphical layers: Layer and subclasses, displayed on View and its
Chris@127 56 subclass widgets.
Chris@127 57
Chris@127 58 - Main window class, document class, and file parser: MainWindow,
Chris@127 59 Document, SVFileReader
Chris@127 60
Chris@127 61 - Turning one model (e.g. audio) into another (e.g. more audio, or a
Chris@244 62 curve extracted from it): Transform, encapsulating the data that need
Chris@244 63 to be stored to be able to reproduce a given transformation;
Chris@244 64 TransformFactory, for discovering the available types of transform;
Chris@244 65 ModelTransformerFactory, ModelTransformer and subclasses, providing
Chris@244 66 the mechanisms for applying transforms to data models
Chris@127 67
Chris@127 68 - Creating the plugins used by transforms: RealTimePluginFactory,
Chris@129 69 FeatureExtractionPluginFactory. See also the API documentation for
Chris@129 70 Vamp feature extraction plugins at
Chris@129 71 http://www.vamp-plugins.org/code-doc/.
Chris@127 72
Chris@127 73 - File reading and writing code: AudioFileReader and subclasses,
Chris@127 74 WavFileWriter, DataFileReader, SVFileReader
Chris@127 75
Chris@127 76 - FFT calculation and cacheing: FFTModel, FFTDataServer
Chris@127 77
Chris@127 78 - Widgets that show groups of editable properties: PropertyBox for
Chris@127 79 layer properties (contained in a PropertyStack), PluginParameterBox
Chris@127 80 for plugins (contained in a PluginParameterDialog)
Chris@127 81
Chris@127 82 - Audio playback: AudioCallbackPlaySource and subclasses,
Chris@127 83 AudioCallbackPlayTarget and subclasses, AudioGenerator
Chris@127 84
Chris@127 85 \section model Data sources: the Model hierarchy
Chris@127 86
Chris@127 87 A Model is something containing, or knowing how to obtain, data.
Chris@127 88
Chris@127 89 For example, WaveFileModel is a model that knows how to get data
Chris@127 90 from an audio file; SparseTimeValueModel is a model containing
Chris@127 91 editable "curve" data.
Chris@127 92
Chris@127 93 Models typically subclass one of a number of abstract subclasses of
Chris@127 94 Model. For example, WaveFileModel subclasses DenseTimeValueModel,
Chris@127 95 which describes an interface for models that have a value at each
Chris@127 96 time point for a given sampling resolution. (Note that
Chris@127 97 WaveFileModel does not actually read the files itself: it uses
Chris@127 98 AudioFileReader classes for that. It just makes data from the
Chris@127 99 files available in a Model.) SparseTimeValueModel uses the
Chris@127 100 SparseModel template class, which provides most of the
Chris@127 101 implementation for models that contain a series of points of some
Chris@127 102 sort -- also used by NoteModel, TextModel, and
Chris@127 103 SparseOneDimensionalModel.
Chris@127 104
Chris@127 105 Everything that goes on the screen originates from a model, via a
Chris@127 106 layer (see below). The models are contained in a Document object.
Chris@127 107 There is no containment hierarchy or ordering of models in the
Chris@127 108 document. One model is the main model, which defines the sample
Chris@127 109 rate for playback.
Chris@127 110
Chris@127 111 A model may also be marked as a "derived" model, which means it was
Chris@127 112 generated from another model using some transform (feature
Chris@127 113 extraction or effect plugin, etc) -- the idea being that they can
Chris@127 114 be re-generated using the same transform if a new source model is
Chris@127 115 loaded.
Chris@127 116
Chris@127 117 \section layer Things that can display data: the Layer hierarchy
Chris@127 118
Chris@127 119 A Layer is something that knows how to draw parts of a model onto a
Chris@127 120 timeline.
Chris@127 121
Chris@127 122 For example, WaveformLayer is a layer which draws waveforms, based
Chris@127 123 on WaveFileModel; TimeValueLayer draws curves, based on
Chris@127 124 SparseTimeValueModel; SpectrogramLayer draws spectrograms, based on
Chris@127 125 WaveFileModel (via FFTModel).
Chris@127 126
Chris@127 127 The most basic functions of a layer are: to draw itself onto a
Chris@127 128 Pane, against a timeline on the x axis; and to permit user
Chris@127 129 interaction. If you were thinking of adding the capability to
Chris@127 130 display a new sort of something, then you would want to add a new
Chris@127 131 layer type. (You may also need a new model type, depending on
Chris@127 132 whether any existing model can capture the data you need.)
Chris@127 133 Depending on the sort of data in question, there are various
Chris@127 134 existing layers that might be appropriate to start from -- for
Chris@127 135 example, a layer that displays images that the user has imported
Chris@127 136 and associated with particular times might have something in common
Chris@127 137 with the existing TextLayer which displays pieces of text that are
Chris@127 138 associated with particular times.
Chris@127 139
Chris@127 140 Although layers are visual objects, they are contained in the
Chris@127 141 Document in Sonic Visualiser rather than being managed together
Chris@127 142 with display widgets. The Sonic Visualiser file format has
Chris@127 143 separate data and layout sections, and the layers are defined in
Chris@127 144 the data section and then referred to in the layout section which
Chris@127 145 determines which layers may go on which panes (see Pane below).
Chris@127 146
Chris@127 147 Once a layer class is defined, some basic data about it needs to be
Chris@127 148 set up in the LayerFactory class, and then it will appear in the
Chris@127 149 menus and so on on the main window.
Chris@127 150
Chris@127 151 \section view Widgets that are used to show layers: The View hierarchy
Chris@127 152
Chris@127 153 A View is a widget that displays a stack of layers. The most
Chris@127 154 important subclass is Pane, the widget that is used to show most of
Chris@127 155 the data in the main window of Sonic Visualiser.
Chris@127 156
Chris@127 157 All a pane really does is contain a set of layers and get them to
Chris@127 158 render themselves (one on top of the other, with the topmost layer
Chris@127 159 being the one that is currently interacted with), cache the
Chris@127 160 results, negotiate user interaction with them, and so on. This is
Chris@127 161 generally fiddly, if not especially interesting. Panes are
Chris@127 162 strictly layout objects and are not stored in the Document class;
Chris@127 163 instead the MainWindow contains a PaneStack widget (the widget that
Chris@127 164 takes up most of Sonic Visualiser's main window) which contains a
Chris@127 165 set of panes stacked vertically.
Chris@127 166
Chris@127 167 Another View subclass is Overview, which is the widget that
Chris@127 168 contains that green waveform showing the entire file at the bottom
Chris@127 169 of the window.
Chris@127 170
Chris@127 171 */
Chris@127 172
Chris@0 173 static QMutex cleanupMutex;
Chris@0 174
Chris@0 175 static void
Chris@0 176 signalHandler(int /* signal */)
Chris@0 177 {
Chris@0 178 // Avoid this happening more than once across threads
Chris@0 179
Chris@0 180 cleanupMutex.lock();
Chris@0 181 std::cerr << "signalHandler: cleaning up and exiting" << std::endl;
Chris@0 182 TempDirectory::getInstance()->cleanup();
Chris@0 183 exit(0); // without releasing mutex
Chris@0 184 }
Chris@0 185
Chris@11 186 class SVApplication : public QApplication
Chris@11 187 {
Chris@11 188 public:
Chris@296 189 SVApplication(int &argc, char **argv) :
Chris@11 190 QApplication(argc, argv),
Chris@11 191 m_mainWindow(0) { }
Chris@11 192 virtual ~SVApplication() { }
Chris@11 193
Chris@11 194 void setMainWindow(MainWindow *mw) { m_mainWindow = mw; }
Chris@11 195 void releaseMainWindow() { m_mainWindow = 0; }
Chris@11 196
Chris@11 197 virtual void commitData(QSessionManager &manager) {
Chris@11 198 if (!m_mainWindow) return;
Chris@11 199 bool mayAskUser = manager.allowsInteraction();
Chris@11 200 bool success = m_mainWindow->commitData(mayAskUser);
Chris@11 201 manager.release();
Chris@11 202 if (!success) manager.cancel();
Chris@11 203 }
Chris@11 204
Chris@11 205 protected:
Chris@11 206 MainWindow *m_mainWindow;
Chris@11 207 };
Chris@11 208
Chris@0 209 int
Chris@0 210 main(int argc, char **argv)
Chris@0 211 {
Chris@316 212 #ifdef Q_WS_X11
Chris@317 213 #if QT_VERSION >= 0x040500
Chris@342 214 // QApplication::setGraphicsSystem("raster");
Chris@316 215 #endif
Chris@316 216 #endif
Chris@316 217
Chris@11 218 SVApplication application(argc, argv);
Chris@0 219
Chris@46 220 QStringList args = application.arguments();
Chris@46 221
Chris@0 222 signal(SIGINT, signalHandler);
Chris@0 223 signal(SIGTERM, signalHandler);
Chris@0 224
Chris@0 225 #ifndef Q_WS_WIN32
Chris@0 226 signal(SIGHUP, signalHandler);
Chris@0 227 signal(SIGQUIT, signalHandler);
Chris@0 228 #endif
Chris@0 229
Chris@0 230 svSystemSpecificInitialisation();
Chris@0 231
Chris@46 232 bool audioOutput = true;
Chris@70 233 bool oscSupport = true;
Chris@70 234
Chris@133 235 if (args.contains("--help") || args.contains("-h") || args.contains("-?")) {
Chris@70 236 std::cerr << QApplication::tr(
Chris@70 237 "\nSonic Visualiser is a program for viewing and exploring audio data\nfor semantic music analysis and annotation.\n\nUsage:\n\n %1 [--no-audio] [--no-osc] [<file> ...]\n\n --no-audio: Do not attempt to open an audio output device\n --no-osc: Do not provide an Open Sound Control port for remote control\n <file>: One or more Sonic Visualiser (.sv) and audio files may be provided.\n").arg(argv[0]).toStdString() << std::endl;
Chris@70 238 exit(2);
Chris@70 239 }
Chris@70 240
Chris@46 241 if (args.contains("--no-audio")) audioOutput = false;
Chris@70 242 if (args.contains("--no-osc")) oscSupport = false;
Chris@46 243
Chris@6 244 QApplication::setOrganizationName("sonic-visualiser");
Chris@5 245 QApplication::setOrganizationDomain("sonicvisualiser.org");
Chris@213 246 QApplication::setApplicationName(QApplication::tr("Sonic Visualiser"));
Chris@141 247
Chris@283 248 QSplashScreen *splash = 0;
Chris@231 249
Chris@231 250 QSettings settings;
Chris@237 251
Chris@237 252 settings.beginGroup("Preferences");
Chris@237 253 if (settings.value("show-splash", true).toBool()) {
Chris@331 254 QPixmap pixmap(":/icons/sv-splash.png");
Chris@331 255 QPainter painter;
Chris@331 256 painter.begin(&pixmap);
Chris@331 257 QString text = QString("v%1").arg(SV_VERSION);
Chris@331 258 painter.drawText
Chris@331 259 (pixmap.width() - painter.fontMetrics().width(text) - 10,
Chris@331 260 10 + painter.fontMetrics().ascent(),
Chris@331 261 text);
Chris@331 262 painter.end();
Chris@283 263 splash = new QSplashScreen(pixmap);
Chris@283 264 splash->show();
Chris@283 265 QTimer::singleShot(5000, splash, SLOT(hide()));
Chris@231 266 application.processEvents();
Chris@231 267 }
Chris@237 268 settings.endGroup();
Chris@231 269
Chris@278 270 settings.beginGroup("RDF");
Chris@278 271 if (!settings.contains("rdf-indices")) {
Chris@278 272 QStringList list;
Chris@278 273 list << "http://www.vamp-plugins.org/rdf/plugins/index.txt";
Chris@278 274 settings.setValue("rdf-indices", list);
Chris@278 275 }
Chris@278 276 settings.endGroup();
Chris@278 277
Chris@141 278 QIcon icon;
Chris@141 279 int sizes[] = { 16, 22, 24, 32, 48, 64, 128 };
Chris@141 280 for (int i = 0; i < sizeof(sizes)/sizeof(sizes[0]); ++i) {
Chris@141 281 icon.addFile(QString(":icons/sv-%1x%2.png").arg(sizes[i]).arg(sizes[i]));
Chris@141 282 }
Chris@141 283 QApplication::setWindowIcon(icon);
Chris@7 284
Chris@0 285 QString language = QLocale::system().name();
Chris@0 286
Chris@0 287 QTranslator qtTranslator;
Chris@0 288 QString qtTrName = QString("qt_%1").arg(language);
Chris@253 289 std::cerr << "Loading " << qtTrName.toStdString() << "... ";
Chris@165 290 bool success = false;
Chris@165 291 if (!(success = qtTranslator.load(qtTrName))) {
Chris@165 292 QString qtDir = getenv("QTDIR");
Chris@165 293 if (qtDir != "") {
Chris@165 294 success = qtTranslator.load
Chris@165 295 (qtTrName, QDir(qtDir).filePath("translations"));
Chris@165 296 }
Chris@165 297 }
Chris@165 298 if (!success) {
Chris@253 299 std::cerr << "Failed\nFailed to load Qt translation for locale" << std::endl;
Chris@253 300 } else {
Chris@253 301 std::cerr << "Done" << std::endl;
Chris@165 302 }
Chris@0 303 application.installTranslator(&qtTranslator);
Chris@0 304
Chris@0 305 QTranslator svTranslator;
Chris@0 306 QString svTrName = QString("sonic-visualiser_%1").arg(language);
Chris@253 307 std::cerr << "Loading " << svTrName.toStdString() << "... ";
Chris@0 308 svTranslator.load(svTrName, ":i18n");
Chris@253 309 std::cerr << "Done" << std::endl;
Chris@0 310 application.installTranslator(&svTranslator);
Chris@0 311
Chris@187 312 StoreStartupLocale();
Chris@187 313
Chris@0 314 // Permit size_t and PropertyName to be used as args in queued signal calls
Chris@0 315 qRegisterMetaType<size_t>("size_t");
Chris@0 316 qRegisterMetaType<PropertyContainer::PropertyName>("PropertyContainer::PropertyName");
Chris@0 317
Chris@222 318 MainWindow *gui = new MainWindow(audioOutput, oscSupport);
Chris@222 319 application.setMainWindow(gui);
Chris@283 320 if (splash) {
Chris@283 321 QObject::connect(gui, SIGNAL(hideSplash()), splash, SLOT(hide()));
Chris@283 322 }
Chris@0 323
Chris@0 324 QDesktopWidget *desktop = QApplication::desktop();
Chris@0 325 QRect available = desktop->availableGeometry();
Chris@0 326
Chris@0 327 int width = available.width() * 2 / 3;
Chris@0 328 int height = available.height() / 2;
Chris@0 329 if (height < 450) height = available.height() * 2 / 3;
Chris@0 330 if (width > height * 2) width = height * 2;
Chris@0 331
Chris@237 332 settings.beginGroup("MainWindow");
Chris@5 333 QSize size = settings.value("size", QSize(width, height)).toSize();
Chris@319 334 gui->resizeConstrained(size);
Chris@5 335 if (settings.contains("position")) {
Chris@297 336 QRect prevrect(settings.value("position").toPoint(), size);
Chris@297 337 if (!(available & prevrect).isEmpty()) {
Chris@297 338 gui->move(prevrect.topLeft());
Chris@297 339 }
Chris@5 340 }
Chris@5 341 settings.endGroup();
Chris@5 342
Chris@222 343 gui->show();
Chris@64 344
Chris@118 345 // The MainWindow class seems to have trouble dealing with this if
Chris@118 346 // it tries to adapt to this preference before the constructor is
Chris@118 347 // complete. As a lazy hack, apply it explicitly from here
Chris@222 348 gui->preferenceChanged("Property Box Layout");
Chris@118 349
Chris@54 350 bool haveSession = false;
Chris@54 351 bool haveMainModel = false;
Chris@145 352 bool havePriorCommandLineModel = false;
Chris@46 353
Chris@54 354 for (QStringList::iterator i = args.begin(); i != args.end(); ++i) {
Chris@54 355
Chris@83 356 MainWindow::FileOpenStatus status = MainWindow::FileOpenFailed;
Chris@54 357
Chris@54 358 if (i == args.begin()) continue;
Chris@54 359 if (i->startsWith('-')) continue;
Chris@54 360
Chris@54 361 QString path = *i;
Chris@54 362
Chris@54 363 if (path.endsWith("sv")) {
Chris@54 364 if (!haveSession) {
Chris@222 365 status = gui->openSessionFile(path);
Chris@82 366 if (status == MainWindow::FileOpenSucceeded) {
Chris@54 367 haveSession = true;
Chris@54 368 haveMainModel = true;
Chris@54 369 }
Chris@54 370 } else {
Chris@54 371 std::cerr << "WARNING: Ignoring additional session file argument \"" << path.toStdString() << "\"" << std::endl;
Chris@82 372 status = MainWindow::FileOpenSucceeded;
Chris@54 373 }
Chris@54 374 }
Chris@82 375 if (status != MainWindow::FileOpenSucceeded) {
Chris@54 376 if (!haveMainModel) {
Chris@222 377 status = gui->open(path, MainWindow::ReplaceMainModel);
Chris@145 378 if (status == MainWindow::FileOpenSucceeded) {
Chris@145 379 haveMainModel = true;
Chris@145 380 }
Chris@54 381 } else {
Chris@145 382 if (haveSession && !havePriorCommandLineModel) {
Chris@222 383 status = gui->open(path, MainWindow::AskUser);
Chris@145 384 if (status == MainWindow::FileOpenSucceeded) {
Chris@145 385 havePriorCommandLineModel = true;
Chris@145 386 }
Chris@145 387 } else {
Chris@222 388 status = gui->open(path, MainWindow::CreateAdditionalModel);
Chris@145 389 }
Chris@54 390 }
Chris@54 391 }
Chris@82 392 if (status == MainWindow::FileOpenFailed) {
Chris@283 393 if (splash) splash->hide();
Chris@54 394 QMessageBox::critical
Chris@222 395 (gui, QMessageBox::tr("Failed to open file"),
Chris@197 396 QMessageBox::tr("File or URL \"%1\" could not be opened").arg(path));
Chris@270 397 } else if (status == MainWindow::FileOpenWrongMode) {
Chris@283 398 if (splash) splash->hide();
Chris@270 399 QMessageBox::critical
Chris@270 400 (gui, QMessageBox::tr("Failed to open file"),
Chris@270 401 QMessageBox::tr("<b>Audio required</b><p>Please load at least one audio file before importing annotation data"));
Chris@54 402 }
Chris@180 403 }
Chris@180 404
Chris@215 405 #ifdef HAVE_FFTW3F
Chris@215 406 settings.beginGroup("FFTWisdom");
Chris@215 407 QString wisdom = settings.value("wisdom").toString();
Chris@215 408 if (wisdom != "") {
Chris@215 409 fftwf_import_wisdom_from_string(wisdom.toLocal8Bit().data());
Chris@215 410 }
Chris@267 411 #ifdef HAVE_FFTW3
Chris@267 412 wisdom = settings.value("wisdom_d").toString();
Chris@267 413 if (wisdom != "") {
Chris@267 414 fftw_import_wisdom_from_string(wisdom.toLocal8Bit().data());
Chris@267 415 }
Chris@267 416 #endif
Chris@215 417 settings.endGroup();
Chris@215 418 #endif
Chris@180 419
Chris@283 420 if (splash) splash->finish(gui);
Chris@283 421 delete splash;
Chris@180 422
Chris@123 423 /*
Chris@120 424 TipDialog tipDialog;
Chris@120 425 if (tipDialog.isOK()) {
Chris@120 426 tipDialog.exec();
Chris@120 427 }
Chris@123 428 */
Chris@0 429 int rv = application.exec();
Chris@0 430
Chris@298 431 gui->hide();
Chris@298 432
Chris@0 433 cleanupMutex.lock();
Chris@332 434
Chris@315 435 TransformFactory::deleteInstance();
Chris@0 436 TempDirectory::getInstance()->cleanup();
Chris@11 437 application.releaseMainWindow();
Chris@5 438
Chris@215 439 #ifdef HAVE_FFTW3F
Chris@267 440 settings.beginGroup("FFTWisdom");
Chris@215 441 char *cwisdom = fftwf_export_wisdom_to_string();
Chris@215 442 if (cwisdom) {
Chris@215 443 settings.setValue("wisdom", cwisdom);
Chris@332 444 free(cwisdom);
Chris@215 445 }
Chris@267 446 #ifdef HAVE_FFTW3
Chris@267 447 cwisdom = fftw_export_wisdom_to_string();
Chris@267 448 if (cwisdom) {
Chris@267 449 settings.setValue("wisdom_d", cwisdom);
Chris@332 450 free(cwisdom);
Chris@267 451 }
Chris@267 452 #endif
Chris@267 453 settings.endGroup();
Chris@215 454 #endif
Chris@215 455
Chris@222 456 delete gui;
Chris@222 457
Chris@0 458 return rv;
Chris@0 459 }