annotate audioio/AudioCallbackPlaySource.cpp @ 116:99d65ba33c88

* More useful status bar text -- show the current play time and the extents of the visible area * Add update-i18n.sh to update the i18n/ts and qm files -- I can't get qmake to do the right thing now that the project file has been split up into several project files * Fix missing Q_OBJECTs, etc, reported by lupdate * Update Russian translation from AlexandrE
author Chris Cannam
date Wed, 07 Mar 2007 17:07:02 +0000
parents f8e362511b2f
children b4110b17bca8
rev   line source
Chris@0 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@0 2
Chris@0 3 /*
Chris@0 4 Sonic Visualiser
Chris@0 5 An audio file viewer and annotation editor.
Chris@0 6 Centre for Digital Music, Queen Mary, University of London.
Chris@77 7 This file copyright 2006 Chris Cannam and QMUL.
Chris@0 8
Chris@0 9 This program is free software; you can redistribute it and/or
Chris@0 10 modify it under the terms of the GNU General Public License as
Chris@0 11 published by the Free Software Foundation; either version 2 of the
Chris@0 12 License, or (at your option) any later version. See the file
Chris@0 13 COPYING included with this distribution for more information.
Chris@0 14 */
Chris@0 15
Chris@0 16 #include "AudioCallbackPlaySource.h"
Chris@0 17
Chris@0 18 #include "AudioGenerator.h"
Chris@0 19
Chris@1 20 #include "data/model/Model.h"
Chris@1 21 #include "view/ViewManager.h"
Chris@0 22 #include "base/PlayParameterRepository.h"
Chris@32 23 #include "base/Preferences.h"
Chris@1 24 #include "data/model/DenseTimeValueModel.h"
Chris@1 25 #include "data/model/SparseOneDimensionalModel.h"
Chris@41 26 #include "plugin/RealTimePluginInstance.h"
Chris@14 27 #include "PhaseVocoderTimeStretcher.h"
Chris@0 28
Chris@0 29 #include <iostream>
Chris@0 30 #include <cassert>
Chris@0 31
Chris@0 32 //#define DEBUG_AUDIO_PLAY_SOURCE 1
Chris@14 33 //#define DEBUG_AUDIO_PLAY_SOURCE_PLAYING 1
Chris@0 34
Chris@0 35 const size_t AudioCallbackPlaySource::m_ringBufferSize = 131071;
Chris@0 36
Chris@0 37 AudioCallbackPlaySource::AudioCallbackPlaySource(ViewManager *manager) :
Chris@0 38 m_viewManager(manager),
Chris@0 39 m_audioGenerator(new AudioGenerator()),
Chris@0 40 m_readBuffers(0),
Chris@0 41 m_writeBuffers(0),
Chris@0 42 m_readBufferFill(0),
Chris@0 43 m_writeBufferFill(0),
Chris@0 44 m_bufferScavenger(1),
Chris@0 45 m_sourceChannelCount(0),
Chris@0 46 m_blockSize(1024),
Chris@0 47 m_sourceSampleRate(0),
Chris@0 48 m_targetSampleRate(0),
Chris@0 49 m_playLatency(0),
Chris@0 50 m_playing(false),
Chris@0 51 m_exiting(false),
Chris@0 52 m_lastModelEndFrame(0),
Chris@0 53 m_outputLeft(0.0),
Chris@0 54 m_outputRight(0.0),
Chris@41 55 m_auditioningPlugin(0),
Chris@42 56 m_auditioningPluginBypassed(false),
Chris@0 57 m_timeStretcher(0),
Chris@0 58 m_fillThread(0),
Chris@32 59 m_converter(0),
Chris@32 60 m_crapConverter(0),
Chris@32 61 m_resampleQuality(Preferences::getInstance()->getResampleQuality())
Chris@0 62 {
Chris@0 63 m_viewManager->setAudioPlaySource(this);
Chris@0 64
Chris@0 65 connect(m_viewManager, SIGNAL(selectionChanged()),
Chris@0 66 this, SLOT(selectionChanged()));
Chris@0 67 connect(m_viewManager, SIGNAL(playLoopModeChanged()),
Chris@0 68 this, SLOT(playLoopModeChanged()));
Chris@0 69 connect(m_viewManager, SIGNAL(playSelectionModeChanged()),
Chris@0 70 this, SLOT(playSelectionModeChanged()));
Chris@0 71
Chris@0 72 connect(PlayParameterRepository::getInstance(),
Chris@0 73 SIGNAL(playParametersChanged(PlayParameters *)),
Chris@0 74 this, SLOT(playParametersChanged(PlayParameters *)));
Chris@32 75
Chris@32 76 connect(Preferences::getInstance(),
Chris@32 77 SIGNAL(propertyChanged(PropertyContainer::PropertyName)),
Chris@32 78 this, SLOT(preferenceChanged(PropertyContainer::PropertyName)));
Chris@0 79 }
Chris@0 80
Chris@0 81 AudioCallbackPlaySource::~AudioCallbackPlaySource()
Chris@0 82 {
Chris@0 83 m_exiting = true;
Chris@0 84
Chris@0 85 if (m_fillThread) {
Chris@0 86 m_condition.wakeAll();
Chris@0 87 m_fillThread->wait();
Chris@0 88 delete m_fillThread;
Chris@0 89 }
Chris@0 90
Chris@0 91 clearModels();
Chris@0 92
Chris@0 93 if (m_readBuffers != m_writeBuffers) {
Chris@0 94 delete m_readBuffers;
Chris@0 95 }
Chris@0 96
Chris@0 97 delete m_writeBuffers;
Chris@0 98
Chris@0 99 delete m_audioGenerator;
Chris@0 100
Chris@0 101 m_bufferScavenger.scavenge(true);
Chris@41 102 m_pluginScavenger.scavenge(true);
Chris@41 103 m_timeStretcherScavenger.scavenge(true);
Chris@0 104 }
Chris@0 105
Chris@0 106 void
Chris@0 107 AudioCallbackPlaySource::addModel(Model *model)
Chris@0 108 {
Chris@0 109 if (m_models.find(model) != m_models.end()) return;
Chris@0 110
Chris@0 111 bool canPlay = m_audioGenerator->addModel(model);
Chris@0 112
Chris@0 113 m_mutex.lock();
Chris@0 114
Chris@0 115 m_models.insert(model);
Chris@0 116 if (model->getEndFrame() > m_lastModelEndFrame) {
Chris@0 117 m_lastModelEndFrame = model->getEndFrame();
Chris@0 118 }
Chris@0 119
Chris@0 120 bool buffersChanged = false, srChanged = false;
Chris@0 121
Chris@0 122 size_t modelChannels = 1;
Chris@0 123 DenseTimeValueModel *dtvm = dynamic_cast<DenseTimeValueModel *>(model);
Chris@0 124 if (dtvm) modelChannels = dtvm->getChannelCount();
Chris@0 125 if (modelChannels > m_sourceChannelCount) {
Chris@0 126 m_sourceChannelCount = modelChannels;
Chris@0 127 }
Chris@0 128
Chris@106 129 // std::cout << "Adding model with " << modelChannels << " channels " << std::endl;
Chris@0 130
Chris@0 131 if (m_sourceSampleRate == 0) {
Chris@0 132
Chris@0 133 m_sourceSampleRate = model->getSampleRate();
Chris@0 134 srChanged = true;
Chris@0 135
Chris@0 136 } else if (model->getSampleRate() != m_sourceSampleRate) {
Chris@0 137
Chris@0 138 // If this is a dense time-value model and we have no other, we
Chris@0 139 // can just switch to this model's sample rate
Chris@0 140
Chris@0 141 if (dtvm) {
Chris@0 142
Chris@0 143 bool conflicting = false;
Chris@0 144
Chris@0 145 for (std::set<Model *>::const_iterator i = m_models.begin();
Chris@0 146 i != m_models.end(); ++i) {
Chris@0 147 if (*i != dtvm && dynamic_cast<DenseTimeValueModel *>(*i)) {
Chris@0 148 std::cerr << "AudioCallbackPlaySource::addModel: Conflicting dense time-value model " << *i << " found" << std::endl;
Chris@0 149 conflicting = true;
Chris@0 150 break;
Chris@0 151 }
Chris@0 152 }
Chris@0 153
Chris@0 154 if (conflicting) {
Chris@0 155
Chris@0 156 std::cerr << "AudioCallbackPlaySource::addModel: ERROR: "
Chris@0 157 << "New model sample rate does not match" << std::endl
Chris@0 158 << "existing model(s) (new " << model->getSampleRate()
Chris@0 159 << " vs " << m_sourceSampleRate
Chris@0 160 << "), playback will be wrong"
Chris@0 161 << std::endl;
Chris@0 162
Chris@0 163 emit sampleRateMismatch(model->getSampleRate(), m_sourceSampleRate,
Chris@0 164 false);
Chris@0 165 } else {
Chris@0 166 m_sourceSampleRate = model->getSampleRate();
Chris@0 167 srChanged = true;
Chris@0 168 }
Chris@0 169 }
Chris@0 170 }
Chris@0 171
Chris@0 172 if (!m_writeBuffers || (m_writeBuffers->size() < getTargetChannelCount())) {
Chris@0 173 clearRingBuffers(true, getTargetChannelCount());
Chris@0 174 buffersChanged = true;
Chris@0 175 } else {
Chris@0 176 if (canPlay) clearRingBuffers(true);
Chris@0 177 }
Chris@0 178
Chris@0 179 if (buffersChanged || srChanged) {
Chris@0 180 if (m_converter) {
Chris@0 181 src_delete(m_converter);
Chris@32 182 src_delete(m_crapConverter);
Chris@0 183 m_converter = 0;
Chris@32 184 m_crapConverter = 0;
Chris@0 185 }
Chris@0 186 }
Chris@0 187
Chris@0 188 m_mutex.unlock();
Chris@0 189
Chris@0 190 m_audioGenerator->setTargetChannelCount(getTargetChannelCount());
Chris@0 191
Chris@0 192 if (!m_fillThread) {
Chris@0 193 m_fillThread = new AudioCallbackPlaySourceFillThread(*this);
Chris@0 194 m_fillThread->start();
Chris@0 195 }
Chris@0 196
Chris@0 197 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@106 198 std::cout << "AudioCallbackPlaySource::addModel: emitting modelReplaced" << std::endl;
Chris@0 199 #endif
Chris@0 200
Chris@0 201 if (buffersChanged || srChanged) {
Chris@0 202 emit modelReplaced();
Chris@0 203 }
Chris@0 204
Chris@0 205 m_condition.wakeAll();
Chris@0 206 }
Chris@0 207
Chris@0 208 void
Chris@0 209 AudioCallbackPlaySource::removeModel(Model *model)
Chris@0 210 {
Chris@0 211 m_mutex.lock();
Chris@0 212
Chris@0 213 m_models.erase(model);
Chris@0 214
Chris@0 215 if (m_models.empty()) {
Chris@0 216 if (m_converter) {
Chris@0 217 src_delete(m_converter);
Chris@32 218 src_delete(m_crapConverter);
Chris@0 219 m_converter = 0;
Chris@32 220 m_crapConverter = 0;
Chris@0 221 }
Chris@0 222 m_sourceSampleRate = 0;
Chris@0 223 }
Chris@0 224
Chris@0 225 size_t lastEnd = 0;
Chris@0 226 for (std::set<Model *>::const_iterator i = m_models.begin();
Chris@0 227 i != m_models.end(); ++i) {
Chris@106 228 // std::cout << "AudioCallbackPlaySource::removeModel(" << model << "): checking end frame on model " << *i << std::endl;
Chris@0 229 if ((*i)->getEndFrame() > lastEnd) lastEnd = (*i)->getEndFrame();
Chris@106 230 // std::cout << "(done, lastEnd now " << lastEnd << ")" << std::endl;
Chris@0 231 }
Chris@0 232 m_lastModelEndFrame = lastEnd;
Chris@0 233
Chris@0 234 m_mutex.unlock();
Chris@0 235
Chris@0 236 m_audioGenerator->removeModel(model);
Chris@0 237
Chris@0 238 clearRingBuffers();
Chris@0 239 }
Chris@0 240
Chris@0 241 void
Chris@0 242 AudioCallbackPlaySource::clearModels()
Chris@0 243 {
Chris@0 244 m_mutex.lock();
Chris@0 245
Chris@0 246 m_models.clear();
Chris@0 247
Chris@0 248 if (m_converter) {
Chris@0 249 src_delete(m_converter);
Chris@32 250 src_delete(m_crapConverter);
Chris@0 251 m_converter = 0;
Chris@32 252 m_crapConverter = 0;
Chris@0 253 }
Chris@0 254
Chris@0 255 m_lastModelEndFrame = 0;
Chris@0 256
Chris@0 257 m_sourceSampleRate = 0;
Chris@0 258
Chris@0 259 m_mutex.unlock();
Chris@0 260
Chris@0 261 m_audioGenerator->clearModels();
Chris@0 262 }
Chris@0 263
Chris@0 264 void
Chris@0 265 AudioCallbackPlaySource::clearRingBuffers(bool haveLock, size_t count)
Chris@0 266 {
Chris@0 267 if (!haveLock) m_mutex.lock();
Chris@0 268
Chris@0 269 if (count == 0) {
Chris@0 270 if (m_writeBuffers) count = m_writeBuffers->size();
Chris@0 271 }
Chris@0 272
Chris@0 273 size_t sf = m_readBufferFill;
Chris@0 274 RingBuffer<float> *rb = getReadRingBuffer(0);
Chris@0 275 if (rb) {
Chris@0 276 //!!! This is incorrect if we're in a non-contiguous selection
Chris@0 277 //Same goes for all related code (subtracting the read space
Chris@0 278 //from the fill frame to try to establish where the effective
Chris@0 279 //pre-resample/timestretch read pointer is)
Chris@0 280 size_t rs = rb->getReadSpace();
Chris@0 281 if (rs < sf) sf -= rs;
Chris@0 282 else sf = 0;
Chris@0 283 }
Chris@0 284 m_writeBufferFill = sf;
Chris@0 285
Chris@0 286 if (m_readBuffers != m_writeBuffers) {
Chris@0 287 delete m_writeBuffers;
Chris@0 288 }
Chris@0 289
Chris@0 290 m_writeBuffers = new RingBufferVector;
Chris@0 291
Chris@0 292 for (size_t i = 0; i < count; ++i) {
Chris@0 293 m_writeBuffers->push_back(new RingBuffer<float>(m_ringBufferSize));
Chris@0 294 }
Chris@0 295
Chris@106 296 // std::cout << "AudioCallbackPlaySource::clearRingBuffers: Created "
Chris@0 297 // << count << " write buffers" << std::endl;
Chris@0 298
Chris@0 299 if (!haveLock) {
Chris@0 300 m_mutex.unlock();
Chris@0 301 }
Chris@0 302 }
Chris@0 303
Chris@0 304 void
Chris@0 305 AudioCallbackPlaySource::play(size_t startFrame)
Chris@0 306 {
Chris@0 307 if (m_viewManager->getPlaySelectionMode() &&
Chris@0 308 !m_viewManager->getSelections().empty()) {
Chris@0 309 MultiSelection::SelectionList selections = m_viewManager->getSelections();
Chris@0 310 MultiSelection::SelectionList::iterator i = selections.begin();
Chris@0 311 if (i != selections.end()) {
Chris@0 312 if (startFrame < i->getStartFrame()) {
Chris@0 313 startFrame = i->getStartFrame();
Chris@0 314 } else {
Chris@0 315 MultiSelection::SelectionList::iterator j = selections.end();
Chris@0 316 --j;
Chris@0 317 if (startFrame >= j->getEndFrame()) {
Chris@0 318 startFrame = i->getStartFrame();
Chris@0 319 }
Chris@0 320 }
Chris@0 321 }
Chris@0 322 } else {
Chris@0 323 if (startFrame >= m_lastModelEndFrame) {
Chris@0 324 startFrame = 0;
Chris@0 325 }
Chris@0 326 }
Chris@0 327
Chris@0 328 // The fill thread will automatically empty its buffers before
Chris@0 329 // starting again if we have not so far been playing, but not if
Chris@0 330 // we're just re-seeking.
Chris@0 331
Chris@0 332 m_mutex.lock();
Chris@0 333 if (m_playing) {
Chris@0 334 m_readBufferFill = m_writeBufferFill = startFrame;
Chris@0 335 if (m_readBuffers) {
Chris@0 336 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@0 337 RingBuffer<float> *rb = getReadRingBuffer(c);
Chris@0 338 if (rb) rb->reset();
Chris@0 339 }
Chris@0 340 }
Chris@0 341 if (m_converter) src_reset(m_converter);
Chris@32 342 if (m_crapConverter) src_reset(m_crapConverter);
Chris@0 343 } else {
Chris@0 344 if (m_converter) src_reset(m_converter);
Chris@32 345 if (m_crapConverter) src_reset(m_crapConverter);
Chris@0 346 m_readBufferFill = m_writeBufferFill = startFrame;
Chris@0 347 }
Chris@0 348 m_mutex.unlock();
Chris@0 349
Chris@0 350 m_audioGenerator->reset();
Chris@0 351
Chris@0 352 bool changed = !m_playing;
Chris@0 353 m_playing = true;
Chris@0 354 m_condition.wakeAll();
Chris@0 355 if (changed) emit playStatusChanged(m_playing);
Chris@0 356 }
Chris@0 357
Chris@0 358 void
Chris@0 359 AudioCallbackPlaySource::stop()
Chris@0 360 {
Chris@0 361 bool changed = m_playing;
Chris@0 362 m_playing = false;
Chris@0 363 m_condition.wakeAll();
Chris@0 364 if (changed) emit playStatusChanged(m_playing);
Chris@0 365 }
Chris@0 366
Chris@0 367 void
Chris@0 368 AudioCallbackPlaySource::selectionChanged()
Chris@0 369 {
Chris@0 370 if (m_viewManager->getPlaySelectionMode()) {
Chris@0 371 clearRingBuffers();
Chris@0 372 }
Chris@0 373 }
Chris@0 374
Chris@0 375 void
Chris@0 376 AudioCallbackPlaySource::playLoopModeChanged()
Chris@0 377 {
Chris@0 378 clearRingBuffers();
Chris@0 379 }
Chris@0 380
Chris@0 381 void
Chris@0 382 AudioCallbackPlaySource::playSelectionModeChanged()
Chris@0 383 {
Chris@0 384 if (!m_viewManager->getSelections().empty()) {
Chris@0 385 clearRingBuffers();
Chris@0 386 }
Chris@0 387 }
Chris@0 388
Chris@0 389 void
Chris@0 390 AudioCallbackPlaySource::playParametersChanged(PlayParameters *params)
Chris@0 391 {
Chris@0 392 clearRingBuffers();
Chris@0 393 }
Chris@0 394
Chris@0 395 void
Chris@32 396 AudioCallbackPlaySource::preferenceChanged(PropertyContainer::PropertyName n)
Chris@32 397 {
Chris@32 398 if (n == "Resample Quality") {
Chris@32 399 setResampleQuality(Preferences::getInstance()->getResampleQuality());
Chris@32 400 }
Chris@32 401 }
Chris@32 402
Chris@32 403 void
Chris@42 404 AudioCallbackPlaySource::audioProcessingOverload()
Chris@42 405 {
Chris@42 406 RealTimePluginInstance *ap = m_auditioningPlugin;
Chris@42 407 if (ap && m_playing && !m_auditioningPluginBypassed) {
Chris@42 408 m_auditioningPluginBypassed = true;
Chris@42 409 emit audioOverloadPluginDisabled();
Chris@42 410 }
Chris@42 411 }
Chris@42 412
Chris@42 413 void
Chris@0 414 AudioCallbackPlaySource::setTargetBlockSize(size_t size)
Chris@0 415 {
Chris@106 416 // std::cout << "AudioCallbackPlaySource::setTargetBlockSize() -> " << size << std::endl;
Chris@0 417 assert(size < m_ringBufferSize);
Chris@0 418 m_blockSize = size;
Chris@0 419 }
Chris@0 420
Chris@0 421 size_t
Chris@0 422 AudioCallbackPlaySource::getTargetBlockSize() const
Chris@0 423 {
Chris@106 424 // std::cout << "AudioCallbackPlaySource::getTargetBlockSize() -> " << m_blockSize << std::endl;
Chris@0 425 return m_blockSize;
Chris@0 426 }
Chris@0 427
Chris@0 428 void
Chris@0 429 AudioCallbackPlaySource::setTargetPlayLatency(size_t latency)
Chris@0 430 {
Chris@0 431 m_playLatency = latency;
Chris@0 432 }
Chris@0 433
Chris@0 434 size_t
Chris@0 435 AudioCallbackPlaySource::getTargetPlayLatency() const
Chris@0 436 {
Chris@0 437 return m_playLatency;
Chris@0 438 }
Chris@0 439
Chris@0 440 size_t
Chris@0 441 AudioCallbackPlaySource::getCurrentPlayingFrame()
Chris@0 442 {
Chris@0 443 bool resample = false;
Chris@0 444 double ratio = 1.0;
Chris@0 445
Chris@0 446 if (getSourceSampleRate() != getTargetSampleRate()) {
Chris@0 447 resample = true;
Chris@0 448 ratio = double(getSourceSampleRate()) / double(getTargetSampleRate());
Chris@0 449 }
Chris@0 450
Chris@0 451 size_t readSpace = 0;
Chris@0 452 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@0 453 RingBuffer<float> *rb = getReadRingBuffer(c);
Chris@0 454 if (rb) {
Chris@0 455 size_t spaceHere = rb->getReadSpace();
Chris@0 456 if (c == 0 || spaceHere < readSpace) readSpace = spaceHere;
Chris@0 457 }
Chris@0 458 }
Chris@0 459
Chris@0 460 if (resample) {
Chris@0 461 readSpace = size_t(readSpace * ratio + 0.1);
Chris@0 462 }
Chris@0 463
Chris@0 464 size_t latency = m_playLatency;
Chris@0 465 if (resample) latency = size_t(m_playLatency * ratio + 0.1);
Chris@16 466
Chris@16 467 PhaseVocoderTimeStretcher *timeStretcher = m_timeStretcher;
Chris@0 468 if (timeStretcher) {
Chris@16 469 latency += timeStretcher->getProcessingLatency();
Chris@0 470 }
Chris@0 471
Chris@0 472 latency += readSpace;
Chris@0 473 size_t bufferedFrame = m_readBufferFill;
Chris@0 474
Chris@0 475 bool looping = m_viewManager->getPlayLoopMode();
Chris@0 476 bool constrained = (m_viewManager->getPlaySelectionMode() &&
Chris@0 477 !m_viewManager->getSelections().empty());
Chris@0 478
Chris@0 479 size_t framePlaying = bufferedFrame;
Chris@0 480
Chris@0 481 if (looping && !constrained) {
Chris@0 482 while (framePlaying < latency) framePlaying += m_lastModelEndFrame;
Chris@0 483 }
Chris@0 484
Chris@0 485 if (framePlaying > latency) framePlaying -= latency;
Chris@0 486 else framePlaying = 0;
Chris@0 487
Chris@0 488 if (!constrained) {
Chris@0 489 if (!looping && framePlaying > m_lastModelEndFrame) {
Chris@0 490 framePlaying = m_lastModelEndFrame;
Chris@0 491 stop();
Chris@0 492 }
Chris@0 493 return framePlaying;
Chris@0 494 }
Chris@0 495
Chris@0 496 MultiSelection::SelectionList selections = m_viewManager->getSelections();
Chris@0 497 MultiSelection::SelectionList::const_iterator i;
Chris@0 498
Chris@0 499 i = selections.begin();
Chris@0 500 size_t rangeStart = i->getStartFrame();
Chris@0 501
Chris@0 502 i = selections.end();
Chris@0 503 --i;
Chris@0 504 size_t rangeEnd = i->getEndFrame();
Chris@0 505
Chris@0 506 for (i = selections.begin(); i != selections.end(); ++i) {
Chris@0 507 if (i->contains(bufferedFrame)) break;
Chris@0 508 }
Chris@0 509
Chris@0 510 size_t f = bufferedFrame;
Chris@0 511
Chris@106 512 // std::cout << "getCurrentPlayingFrame: f=" << f << ", latency=" << latency << ", rangeEnd=" << rangeEnd << std::endl;
Chris@0 513
Chris@0 514 if (i == selections.end()) {
Chris@0 515 --i;
Chris@0 516 if (i->getEndFrame() + latency < f) {
Chris@106 517 // std::cout << "framePlaying = " << framePlaying << ", rangeEnd = " << rangeEnd << std::endl;
Chris@0 518
Chris@0 519 if (!looping && (framePlaying > rangeEnd)) {
Chris@106 520 // std::cout << "STOPPING" << std::endl;
Chris@0 521 stop();
Chris@0 522 return rangeEnd;
Chris@0 523 } else {
Chris@0 524 return framePlaying;
Chris@0 525 }
Chris@0 526 } else {
Chris@106 527 // std::cout << "latency <- " << latency << "-(" << f << "-" << i->getEndFrame() << ")" << std::endl;
Chris@0 528 latency -= (f - i->getEndFrame());
Chris@0 529 f = i->getEndFrame();
Chris@0 530 }
Chris@0 531 }
Chris@0 532
Chris@106 533 // std::cout << "i=(" << i->getStartFrame() << "," << i->getEndFrame() << ") f=" << f << ", latency=" << latency << std::endl;
Chris@0 534
Chris@0 535 while (latency > 0) {
Chris@0 536 size_t offset = f - i->getStartFrame();
Chris@0 537 if (offset >= latency) {
Chris@0 538 if (f > latency) {
Chris@0 539 framePlaying = f - latency;
Chris@0 540 } else {
Chris@0 541 framePlaying = 0;
Chris@0 542 }
Chris@0 543 break;
Chris@0 544 } else {
Chris@0 545 if (i == selections.begin()) {
Chris@0 546 if (looping) {
Chris@0 547 i = selections.end();
Chris@0 548 }
Chris@0 549 }
Chris@0 550 latency -= offset;
Chris@0 551 --i;
Chris@0 552 f = i->getEndFrame();
Chris@0 553 }
Chris@0 554 }
Chris@0 555
Chris@0 556 return framePlaying;
Chris@0 557 }
Chris@0 558
Chris@0 559 void
Chris@0 560 AudioCallbackPlaySource::setOutputLevels(float left, float right)
Chris@0 561 {
Chris@0 562 m_outputLeft = left;
Chris@0 563 m_outputRight = right;
Chris@0 564 }
Chris@0 565
Chris@0 566 bool
Chris@0 567 AudioCallbackPlaySource::getOutputLevels(float &left, float &right)
Chris@0 568 {
Chris@0 569 left = m_outputLeft;
Chris@0 570 right = m_outputRight;
Chris@0 571 return true;
Chris@0 572 }
Chris@0 573
Chris@0 574 void
Chris@0 575 AudioCallbackPlaySource::setTargetSampleRate(size_t sr)
Chris@0 576 {
Chris@0 577 m_targetSampleRate = sr;
Chris@32 578 initialiseConverter();
Chris@32 579 }
Chris@32 580
Chris@32 581 void
Chris@32 582 AudioCallbackPlaySource::initialiseConverter()
Chris@32 583 {
Chris@32 584 m_mutex.lock();
Chris@32 585
Chris@32 586 if (m_converter) {
Chris@32 587 src_delete(m_converter);
Chris@32 588 src_delete(m_crapConverter);
Chris@32 589 m_converter = 0;
Chris@32 590 m_crapConverter = 0;
Chris@32 591 }
Chris@0 592
Chris@0 593 if (getSourceSampleRate() != getTargetSampleRate()) {
Chris@0 594
Chris@0 595 int err = 0;
Chris@32 596
Chris@32 597 m_converter = src_new(m_resampleQuality == 2 ? SRC_SINC_BEST_QUALITY :
Chris@32 598 m_resampleQuality == 1 ? SRC_SINC_MEDIUM_QUALITY :
Chris@32 599 m_resampleQuality == 0 ? SRC_SINC_FASTEST :
Chris@32 600 SRC_SINC_MEDIUM_QUALITY,
Chris@0 601 getTargetChannelCount(), &err);
Chris@32 602
Chris@32 603 if (m_converter) {
Chris@32 604 m_crapConverter = src_new(SRC_LINEAR,
Chris@32 605 getTargetChannelCount(),
Chris@32 606 &err);
Chris@32 607 }
Chris@32 608
Chris@32 609 if (!m_converter || !m_crapConverter) {
Chris@0 610 std::cerr
Chris@0 611 << "AudioCallbackPlaySource::setModel: ERROR in creating samplerate converter: "
Chris@0 612 << src_strerror(err) << std::endl;
Chris@0 613
Chris@32 614 if (m_converter) {
Chris@32 615 src_delete(m_converter);
Chris@32 616 m_converter = 0;
Chris@32 617 }
Chris@32 618
Chris@32 619 if (m_crapConverter) {
Chris@32 620 src_delete(m_crapConverter);
Chris@32 621 m_crapConverter = 0;
Chris@32 622 }
Chris@32 623
Chris@32 624 m_mutex.unlock();
Chris@32 625
Chris@0 626 emit sampleRateMismatch(getSourceSampleRate(),
Chris@0 627 getTargetSampleRate(),
Chris@0 628 false);
Chris@0 629 } else {
Chris@0 630
Chris@32 631 m_mutex.unlock();
Chris@32 632
Chris@0 633 emit sampleRateMismatch(getSourceSampleRate(),
Chris@0 634 getTargetSampleRate(),
Chris@0 635 true);
Chris@0 636 }
Chris@32 637 } else {
Chris@32 638 m_mutex.unlock();
Chris@0 639 }
Chris@0 640 }
Chris@0 641
Chris@32 642 void
Chris@32 643 AudioCallbackPlaySource::setResampleQuality(int q)
Chris@32 644 {
Chris@32 645 if (q == m_resampleQuality) return;
Chris@32 646 m_resampleQuality = q;
Chris@32 647
Chris@32 648 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@32 649 std::cerr << "AudioCallbackPlaySource::setResampleQuality: setting to "
Chris@32 650 << m_resampleQuality << std::endl;
Chris@32 651 #endif
Chris@32 652
Chris@32 653 initialiseConverter();
Chris@32 654 }
Chris@32 655
Chris@41 656 void
Chris@41 657 AudioCallbackPlaySource::setAuditioningPlugin(RealTimePluginInstance *plugin)
Chris@41 658 {
Chris@41 659 RealTimePluginInstance *formerPlugin = m_auditioningPlugin;
Chris@41 660 m_auditioningPlugin = plugin;
Chris@42 661 m_auditioningPluginBypassed = false;
Chris@41 662 if (formerPlugin) m_pluginScavenger.claim(formerPlugin);
Chris@41 663 }
Chris@41 664
Chris@0 665 size_t
Chris@0 666 AudioCallbackPlaySource::getTargetSampleRate() const
Chris@0 667 {
Chris@0 668 if (m_targetSampleRate) return m_targetSampleRate;
Chris@0 669 else return getSourceSampleRate();
Chris@0 670 }
Chris@0 671
Chris@0 672 size_t
Chris@0 673 AudioCallbackPlaySource::getSourceChannelCount() const
Chris@0 674 {
Chris@0 675 return m_sourceChannelCount;
Chris@0 676 }
Chris@0 677
Chris@0 678 size_t
Chris@0 679 AudioCallbackPlaySource::getTargetChannelCount() const
Chris@0 680 {
Chris@0 681 if (m_sourceChannelCount < 2) return 2;
Chris@0 682 return m_sourceChannelCount;
Chris@0 683 }
Chris@0 684
Chris@0 685 size_t
Chris@0 686 AudioCallbackPlaySource::getSourceSampleRate() const
Chris@0 687 {
Chris@0 688 return m_sourceSampleRate;
Chris@0 689 }
Chris@0 690
Chris@0 691 void
Chris@26 692 AudioCallbackPlaySource::setTimeStretch(float factor, bool sharpen, bool mono)
Chris@0 693 {
Chris@0 694 // Avoid locks -- create, assign, mark old one for scavenging
Chris@0 695 // later (as a call to getSourceSamples may still be using it)
Chris@0 696
Chris@16 697 PhaseVocoderTimeStretcher *existingStretcher = m_timeStretcher;
Chris@0 698
Chris@26 699 size_t channels = getTargetChannelCount();
Chris@26 700 if (mono) channels = 1;
Chris@26 701
Chris@16 702 if (existingStretcher &&
Chris@16 703 existingStretcher->getRatio() == factor &&
Chris@26 704 existingStretcher->getSharpening() == sharpen &&
Chris@26 705 existingStretcher->getChannelCount() == channels) {
Chris@0 706 return;
Chris@0 707 }
Chris@0 708
Chris@12 709 if (factor != 1) {
Chris@25 710
Chris@25 711 if (existingStretcher &&
Chris@26 712 existingStretcher->getSharpening() == sharpen &&
Chris@26 713 existingStretcher->getChannelCount() == channels) {
Chris@25 714 existingStretcher->setRatio(factor);
Chris@25 715 return;
Chris@25 716 }
Chris@25 717
Chris@16 718 PhaseVocoderTimeStretcher *newStretcher = new PhaseVocoderTimeStretcher
Chris@22 719 (getTargetSampleRate(),
Chris@26 720 channels,
Chris@16 721 factor,
Chris@16 722 sharpen,
Chris@31 723 getTargetBlockSize());
Chris@26 724
Chris@0 725 m_timeStretcher = newStretcher;
Chris@26 726
Chris@0 727 } else {
Chris@0 728 m_timeStretcher = 0;
Chris@0 729 }
Chris@0 730
Chris@0 731 if (existingStretcher) {
Chris@0 732 m_timeStretcherScavenger.claim(existingStretcher);
Chris@0 733 }
Chris@0 734 }
Chris@26 735
Chris@0 736 size_t
Chris@0 737 AudioCallbackPlaySource::getSourceSamples(size_t count, float **buffer)
Chris@0 738 {
Chris@0 739 if (!m_playing) {
Chris@0 740 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
Chris@0 741 for (size_t i = 0; i < count; ++i) {
Chris@0 742 buffer[ch][i] = 0.0;
Chris@0 743 }
Chris@0 744 }
Chris@0 745 return 0;
Chris@0 746 }
Chris@0 747
Chris@106 748 // Ensure that all buffers have at least the amount of data we
Chris@106 749 // need -- else reduce the size of our requests correspondingly
Chris@106 750
Chris@106 751 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
Chris@106 752
Chris@106 753 RingBuffer<float> *rb = getReadRingBuffer(ch);
Chris@106 754
Chris@106 755 if (!rb) {
Chris@106 756 std::cerr << "WARNING: AudioCallbackPlaySource::getSourceSamples: "
Chris@106 757 << "No ring buffer available for channel " << ch
Chris@106 758 << ", returning no data here" << std::endl;
Chris@106 759 count = 0;
Chris@106 760 break;
Chris@106 761 }
Chris@106 762
Chris@106 763 size_t rs = rb->getReadSpace();
Chris@106 764 if (rs < count) {
Chris@106 765 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@106 766 std::cerr << "WARNING: AudioCallbackPlaySource::getSourceSamples: "
Chris@106 767 << "Ring buffer for channel " << ch << " has only "
Chris@106 768 << rs << " (of " << count << ") samples available, "
Chris@106 769 << "reducing request size" << std::endl;
Chris@106 770 #endif
Chris@106 771 count = rs;
Chris@106 772 }
Chris@106 773 }
Chris@106 774
Chris@106 775 if (count == 0) return 0;
Chris@106 776
Chris@16 777 PhaseVocoderTimeStretcher *ts = m_timeStretcher;
Chris@0 778
Chris@16 779 if (!ts || ts->getRatio() == 1) {
Chris@0 780
Chris@0 781 size_t got = 0;
Chris@0 782
Chris@0 783 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
Chris@0 784
Chris@0 785 RingBuffer<float> *rb = getReadRingBuffer(ch);
Chris@0 786
Chris@0 787 if (rb) {
Chris@0 788
Chris@0 789 // this is marginally more likely to leave our channels in
Chris@0 790 // sync after a processing failure than just passing "count":
Chris@0 791 size_t request = count;
Chris@0 792 if (ch > 0) request = got;
Chris@0 793
Chris@0 794 got = rb->read(buffer[ch], request);
Chris@0 795
Chris@0 796 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
Chris@106 797 std::cout << "AudioCallbackPlaySource::getSamples: got " << got << " (of " << count << ") samples on channel " << ch << ", signalling for more (possibly)" << std::endl;
Chris@0 798 #endif
Chris@0 799 }
Chris@0 800
Chris@0 801 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
Chris@0 802 for (size_t i = got; i < count; ++i) {
Chris@0 803 buffer[ch][i] = 0.0;
Chris@0 804 }
Chris@0 805 }
Chris@0 806 }
Chris@0 807
Chris@41 808 applyAuditioningEffect(count, buffer);
Chris@41 809
Chris@0 810 m_condition.wakeAll();
Chris@0 811 return got;
Chris@0 812 }
Chris@0 813
Chris@16 814 float ratio = ts->getRatio();
Chris@0 815
Chris@16 816 // std::cout << "ratio = " << ratio << std::endl;
Chris@0 817
Chris@26 818 size_t channels = getTargetChannelCount();
Chris@26 819 bool mix = (channels > 1 && ts->getChannelCount() == 1);
Chris@26 820
Chris@16 821 size_t available;
Chris@0 822
Chris@31 823 int warned = 0;
Chris@31 824
Chris@31 825 // We want output blocks of e.g. 1024 (probably fixed, certainly
Chris@31 826 // bounded). We can provide input blocks of any size (unbounded)
Chris@31 827 // at the timestretcher's request. The input block for a given
Chris@31 828 // output is approx output / ratio, but we can't predict it
Chris@31 829 // exactly, for an adaptive timestretcher. The stretcher will
Chris@56 830 // need some additional buffer space. See the time stretcher code
Chris@56 831 // and comments.
Chris@31 832
Chris@16 833 while ((available = ts->getAvailableOutputSamples()) < count) {
Chris@0 834
Chris@16 835 size_t reqd = lrintf((count - available) / ratio);
Chris@16 836 reqd = std::max(reqd, ts->getRequiredInputSamples());
Chris@16 837 if (reqd == 0) reqd = 1;
Chris@16 838
Chris@16 839 float *ib[channels];
Chris@0 840
Chris@16 841 size_t got = reqd;
Chris@0 842
Chris@26 843 if (mix) {
Chris@26 844 for (size_t c = 0; c < channels; ++c) {
Chris@26 845 if (c == 0) ib[c] = new float[reqd]; //!!! fix -- this is a rt function
Chris@26 846 else ib[c] = 0;
Chris@26 847 RingBuffer<float> *rb = getReadRingBuffer(c);
Chris@26 848 if (rb) {
Chris@26 849 size_t gotHere;
Chris@26 850 if (c > 0) gotHere = rb->readAdding(ib[0], got);
Chris@26 851 else gotHere = rb->read(ib[0], got);
Chris@26 852 if (gotHere < got) got = gotHere;
Chris@26 853 }
Chris@26 854 }
Chris@26 855 } else {
Chris@26 856 for (size_t c = 0; c < channels; ++c) {
Chris@26 857 ib[c] = new float[reqd]; //!!! fix -- this is a rt function
Chris@26 858 RingBuffer<float> *rb = getReadRingBuffer(c);
Chris@26 859 if (rb) {
Chris@26 860 size_t gotHere = rb->read(ib[c], got);
Chris@26 861 if (gotHere < got) got = gotHere;
Chris@26 862 }
Chris@16 863 }
Chris@16 864 }
Chris@0 865
Chris@16 866 if (got < reqd) {
Chris@16 867 std::cerr << "WARNING: Read underrun in playback ("
Chris@16 868 << got << " < " << reqd << ")" << std::endl;
Chris@16 869 }
Chris@16 870
Chris@16 871 ts->putInput(ib, got);
Chris@16 872
Chris@16 873 for (size_t c = 0; c < channels; ++c) {
Chris@16 874 delete[] ib[c];
Chris@16 875 }
Chris@16 876
Chris@16 877 if (got == 0) break;
Chris@16 878
Chris@16 879 if (ts->getAvailableOutputSamples() == available) {
Chris@31 880 std::cerr << "WARNING: AudioCallbackPlaySource::getSamples: Added " << got << " samples to time stretcher, created no new available output samples (warned = " << warned << ")" << std::endl;
Chris@31 881 if (++warned == 5) break;
Chris@16 882 }
Chris@0 883 }
Chris@0 884
Chris@16 885 ts->getOutput(buffer, count);
Chris@0 886
Chris@26 887 if (mix) {
Chris@26 888 for (size_t c = 1; c < channels; ++c) {
Chris@26 889 for (size_t i = 0; i < count; ++i) {
Chris@26 890 buffer[c][i] = buffer[0][i] / channels;
Chris@26 891 }
Chris@26 892 }
Chris@26 893 for (size_t i = 0; i < count; ++i) {
Chris@26 894 buffer[0][i] /= channels;
Chris@26 895 }
Chris@26 896 }
Chris@26 897
Chris@41 898 applyAuditioningEffect(count, buffer);
Chris@41 899
Chris@16 900 m_condition.wakeAll();
Chris@12 901
Chris@0 902 return count;
Chris@0 903 }
Chris@0 904
Chris@41 905 void
Chris@41 906 AudioCallbackPlaySource::applyAuditioningEffect(size_t count, float **buffers)
Chris@41 907 {
Chris@42 908 if (m_auditioningPluginBypassed) return;
Chris@41 909 RealTimePluginInstance *plugin = m_auditioningPlugin;
Chris@41 910 if (!plugin) return;
Chris@41 911
Chris@41 912 if (plugin->getAudioInputCount() != getTargetChannelCount()) {
Chris@43 913 // std::cerr << "plugin input count " << plugin->getAudioInputCount()
Chris@43 914 // << " != our channel count " << getTargetChannelCount()
Chris@43 915 // << std::endl;
Chris@41 916 return;
Chris@41 917 }
Chris@41 918 if (plugin->getAudioOutputCount() != getTargetChannelCount()) {
Chris@43 919 // std::cerr << "plugin output count " << plugin->getAudioOutputCount()
Chris@43 920 // << " != our channel count " << getTargetChannelCount()
Chris@43 921 // << std::endl;
Chris@41 922 return;
Chris@41 923 }
Chris@41 924 if (plugin->getBufferSize() != count) {
Chris@43 925 // std::cerr << "plugin buffer size " << plugin->getBufferSize()
Chris@43 926 // << " != our block size " << count
Chris@43 927 // << std::endl;
Chris@41 928 return;
Chris@41 929 }
Chris@41 930
Chris@41 931 float **ib = plugin->getAudioInputBuffers();
Chris@41 932 float **ob = plugin->getAudioOutputBuffers();
Chris@41 933
Chris@41 934 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@41 935 for (size_t i = 0; i < count; ++i) {
Chris@41 936 ib[c][i] = buffers[c][i];
Chris@41 937 }
Chris@41 938 }
Chris@41 939
Chris@41 940 plugin->run(Vamp::RealTime::zeroTime);
Chris@41 941
Chris@41 942 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@41 943 for (size_t i = 0; i < count; ++i) {
Chris@41 944 buffers[c][i] = ob[c][i];
Chris@41 945 }
Chris@41 946 }
Chris@41 947 }
Chris@41 948
Chris@0 949 // Called from fill thread, m_playing true, mutex held
Chris@0 950 bool
Chris@0 951 AudioCallbackPlaySource::fillBuffers()
Chris@0 952 {
Chris@0 953 static float *tmp = 0;
Chris@0 954 static size_t tmpSize = 0;
Chris@0 955
Chris@0 956 size_t space = 0;
Chris@0 957 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@0 958 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@0 959 if (wb) {
Chris@0 960 size_t spaceHere = wb->getWriteSpace();
Chris@0 961 if (c == 0 || spaceHere < space) space = spaceHere;
Chris@0 962 }
Chris@0 963 }
Chris@0 964
Chris@0 965 if (space == 0) return false;
Chris@0 966
Chris@0 967 size_t f = m_writeBufferFill;
Chris@0 968
Chris@0 969 bool readWriteEqual = (m_readBuffers == m_writeBuffers);
Chris@0 970
Chris@0 971 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 972 std::cout << "AudioCallbackPlaySourceFillThread: filling " << space << " frames" << std::endl;
Chris@0 973 #endif
Chris@0 974
Chris@0 975 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 976 std::cout << "buffered to " << f << " already" << std::endl;
Chris@0 977 #endif
Chris@0 978
Chris@0 979 bool resample = (getSourceSampleRate() != getTargetSampleRate());
Chris@0 980
Chris@0 981 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 982 std::cout << (resample ? "" : "not ") << "resampling (source " << getSourceSampleRate() << ", target " << getTargetSampleRate() << ")" << std::endl;
Chris@0 983 #endif
Chris@0 984
Chris@0 985 size_t channels = getTargetChannelCount();
Chris@0 986
Chris@0 987 size_t orig = space;
Chris@0 988 size_t got = 0;
Chris@0 989
Chris@0 990 static float **bufferPtrs = 0;
Chris@0 991 static size_t bufferPtrCount = 0;
Chris@0 992
Chris@0 993 if (bufferPtrCount < channels) {
Chris@0 994 if (bufferPtrs) delete[] bufferPtrs;
Chris@0 995 bufferPtrs = new float *[channels];
Chris@0 996 bufferPtrCount = channels;
Chris@0 997 }
Chris@0 998
Chris@0 999 size_t generatorBlockSize = m_audioGenerator->getBlockSize();
Chris@0 1000
Chris@0 1001 if (resample && !m_converter) {
Chris@0 1002 static bool warned = false;
Chris@0 1003 if (!warned) {
Chris@0 1004 std::cerr << "WARNING: sample rates differ, but no converter available!" << std::endl;
Chris@0 1005 warned = true;
Chris@0 1006 }
Chris@0 1007 }
Chris@0 1008
Chris@0 1009 if (resample && m_converter) {
Chris@0 1010
Chris@0 1011 double ratio =
Chris@0 1012 double(getTargetSampleRate()) / double(getSourceSampleRate());
Chris@0 1013 orig = size_t(orig / ratio + 0.1);
Chris@0 1014
Chris@0 1015 // orig must be a multiple of generatorBlockSize
Chris@0 1016 orig = (orig / generatorBlockSize) * generatorBlockSize;
Chris@0 1017 if (orig == 0) return false;
Chris@0 1018
Chris@0 1019 size_t work = std::max(orig, space);
Chris@0 1020
Chris@0 1021 // We only allocate one buffer, but we use it in two halves.
Chris@0 1022 // We place the non-interleaved values in the second half of
Chris@0 1023 // the buffer (orig samples for channel 0, orig samples for
Chris@0 1024 // channel 1 etc), and then interleave them into the first
Chris@0 1025 // half of the buffer. Then we resample back into the second
Chris@0 1026 // half (interleaved) and de-interleave the results back to
Chris@0 1027 // the start of the buffer for insertion into the ringbuffers.
Chris@0 1028 // What a faff -- especially as we've already de-interleaved
Chris@0 1029 // the audio data from the source file elsewhere before we
Chris@0 1030 // even reach this point.
Chris@0 1031
Chris@0 1032 if (tmpSize < channels * work * 2) {
Chris@0 1033 delete[] tmp;
Chris@0 1034 tmp = new float[channels * work * 2];
Chris@0 1035 tmpSize = channels * work * 2;
Chris@0 1036 }
Chris@0 1037
Chris@0 1038 float *nonintlv = tmp + channels * work;
Chris@0 1039 float *intlv = tmp;
Chris@0 1040 float *srcout = tmp + channels * work;
Chris@0 1041
Chris@0 1042 for (size_t c = 0; c < channels; ++c) {
Chris@0 1043 for (size_t i = 0; i < orig; ++i) {
Chris@0 1044 nonintlv[channels * i + c] = 0.0f;
Chris@0 1045 }
Chris@0 1046 }
Chris@0 1047
Chris@0 1048 for (size_t c = 0; c < channels; ++c) {
Chris@0 1049 bufferPtrs[c] = nonintlv + c * orig;
Chris@0 1050 }
Chris@0 1051
Chris@0 1052 got = mixModels(f, orig, bufferPtrs);
Chris@0 1053
Chris@0 1054 // and interleave into first half
Chris@0 1055 for (size_t c = 0; c < channels; ++c) {
Chris@0 1056 for (size_t i = 0; i < got; ++i) {
Chris@0 1057 float sample = nonintlv[c * got + i];
Chris@0 1058 intlv[channels * i + c] = sample;
Chris@0 1059 }
Chris@0 1060 }
Chris@0 1061
Chris@0 1062 SRC_DATA data;
Chris@0 1063 data.data_in = intlv;
Chris@0 1064 data.data_out = srcout;
Chris@0 1065 data.input_frames = got;
Chris@0 1066 data.output_frames = work;
Chris@0 1067 data.src_ratio = ratio;
Chris@0 1068 data.end_of_input = 0;
Chris@0 1069
Chris@32 1070 int err = 0;
Chris@32 1071
Chris@32 1072 if (m_timeStretcher && m_timeStretcher->getRatio() < 0.4) {
Chris@32 1073 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@106 1074 std::cout << "Using crappy converter" << std::endl;
Chris@32 1075 #endif
Chris@32 1076 src_process(m_crapConverter, &data);
Chris@32 1077 } else {
Chris@32 1078 src_process(m_converter, &data);
Chris@32 1079 }
Chris@32 1080
Chris@0 1081 size_t toCopy = size_t(got * ratio + 0.1);
Chris@0 1082
Chris@0 1083 if (err) {
Chris@0 1084 std::cerr
Chris@0 1085 << "AudioCallbackPlaySourceFillThread: ERROR in samplerate conversion: "
Chris@0 1086 << src_strerror(err) << std::endl;
Chris@0 1087 //!!! Then what?
Chris@0 1088 } else {
Chris@0 1089 got = data.input_frames_used;
Chris@0 1090 toCopy = data.output_frames_gen;
Chris@0 1091 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@106 1092 std::cout << "Resampled " << got << " frames to " << toCopy << " frames" << std::endl;
Chris@0 1093 #endif
Chris@0 1094 }
Chris@0 1095
Chris@0 1096 for (size_t c = 0; c < channels; ++c) {
Chris@0 1097 for (size_t i = 0; i < toCopy; ++i) {
Chris@0 1098 tmp[i] = srcout[channels * i + c];
Chris@0 1099 }
Chris@0 1100 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@0 1101 if (wb) wb->write(tmp, toCopy);
Chris@0 1102 }
Chris@0 1103
Chris@0 1104 m_writeBufferFill = f;
Chris@0 1105 if (readWriteEqual) m_readBufferFill = f;
Chris@0 1106
Chris@0 1107 } else {
Chris@0 1108
Chris@0 1109 // space must be a multiple of generatorBlockSize
Chris@0 1110 space = (space / generatorBlockSize) * generatorBlockSize;
Chris@0 1111 if (space == 0) return false;
Chris@0 1112
Chris@0 1113 if (tmpSize < channels * space) {
Chris@0 1114 delete[] tmp;
Chris@0 1115 tmp = new float[channels * space];
Chris@0 1116 tmpSize = channels * space;
Chris@0 1117 }
Chris@0 1118
Chris@0 1119 for (size_t c = 0; c < channels; ++c) {
Chris@0 1120
Chris@0 1121 bufferPtrs[c] = tmp + c * space;
Chris@0 1122
Chris@0 1123 for (size_t i = 0; i < space; ++i) {
Chris@0 1124 tmp[c * space + i] = 0.0f;
Chris@0 1125 }
Chris@0 1126 }
Chris@0 1127
Chris@0 1128 size_t got = mixModels(f, space, bufferPtrs);
Chris@0 1129
Chris@0 1130 for (size_t c = 0; c < channels; ++c) {
Chris@0 1131
Chris@0 1132 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@106 1133 if (wb) {
Chris@106 1134 size_t actual = wb->write(bufferPtrs[c], got);
Chris@0 1135 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@106 1136 std::cout << "Wrote " << actual << " samples for ch " << c << ", now "
Chris@0 1137 << wb->getReadSpace() << " to read"
Chris@0 1138 << std::endl;
Chris@0 1139 #endif
Chris@106 1140 if (actual < got) {
Chris@106 1141 std::cerr << "WARNING: Buffer overrun in channel " << c
Chris@106 1142 << ": wrote " << actual << " of " << got
Chris@106 1143 << " samples" << std::endl;
Chris@106 1144 }
Chris@106 1145 }
Chris@0 1146 }
Chris@0 1147
Chris@0 1148 m_writeBufferFill = f;
Chris@0 1149 if (readWriteEqual) m_readBufferFill = f;
Chris@0 1150
Chris@0 1151 //!!! how do we know when ended? need to mark up a fully-buffered flag and check this if we find the buffers empty in getSourceSamples
Chris@0 1152 }
Chris@0 1153
Chris@0 1154 return true;
Chris@0 1155 }
Chris@0 1156
Chris@0 1157 size_t
Chris@0 1158 AudioCallbackPlaySource::mixModels(size_t &frame, size_t count, float **buffers)
Chris@0 1159 {
Chris@0 1160 size_t processed = 0;
Chris@0 1161 size_t chunkStart = frame;
Chris@0 1162 size_t chunkSize = count;
Chris@0 1163 size_t selectionSize = 0;
Chris@0 1164 size_t nextChunkStart = chunkStart + chunkSize;
Chris@0 1165
Chris@0 1166 bool looping = m_viewManager->getPlayLoopMode();
Chris@0 1167 bool constrained = (m_viewManager->getPlaySelectionMode() &&
Chris@0 1168 !m_viewManager->getSelections().empty());
Chris@0 1169
Chris@0 1170 static float **chunkBufferPtrs = 0;
Chris@0 1171 static size_t chunkBufferPtrCount = 0;
Chris@0 1172 size_t channels = getTargetChannelCount();
Chris@0 1173
Chris@0 1174 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@106 1175 std::cout << "Selection playback: start " << frame << ", size " << count <<", channels " << channels << std::endl;
Chris@0 1176 #endif
Chris@0 1177
Chris@0 1178 if (chunkBufferPtrCount < channels) {
Chris@0 1179 if (chunkBufferPtrs) delete[] chunkBufferPtrs;
Chris@0 1180 chunkBufferPtrs = new float *[channels];
Chris@0 1181 chunkBufferPtrCount = channels;
Chris@0 1182 }
Chris@0 1183
Chris@0 1184 for (size_t c = 0; c < channels; ++c) {
Chris@0 1185 chunkBufferPtrs[c] = buffers[c];
Chris@0 1186 }
Chris@0 1187
Chris@0 1188 while (processed < count) {
Chris@0 1189
Chris@0 1190 chunkSize = count - processed;
Chris@0 1191 nextChunkStart = chunkStart + chunkSize;
Chris@0 1192 selectionSize = 0;
Chris@0 1193
Chris@0 1194 size_t fadeIn = 0, fadeOut = 0;
Chris@0 1195
Chris@0 1196 if (constrained) {
Chris@0 1197
Chris@0 1198 Selection selection =
Chris@0 1199 m_viewManager->getContainingSelection(chunkStart, true);
Chris@0 1200
Chris@0 1201 if (selection.isEmpty()) {
Chris@0 1202 if (looping) {
Chris@0 1203 selection = *m_viewManager->getSelections().begin();
Chris@0 1204 chunkStart = selection.getStartFrame();
Chris@0 1205 fadeIn = 50;
Chris@0 1206 }
Chris@0 1207 }
Chris@0 1208
Chris@0 1209 if (selection.isEmpty()) {
Chris@0 1210
Chris@0 1211 chunkSize = 0;
Chris@0 1212 nextChunkStart = chunkStart;
Chris@0 1213
Chris@0 1214 } else {
Chris@0 1215
Chris@0 1216 selectionSize =
Chris@0 1217 selection.getEndFrame() -
Chris@0 1218 selection.getStartFrame();
Chris@0 1219
Chris@0 1220 if (chunkStart < selection.getStartFrame()) {
Chris@0 1221 chunkStart = selection.getStartFrame();
Chris@0 1222 fadeIn = 50;
Chris@0 1223 }
Chris@0 1224
Chris@0 1225 nextChunkStart = chunkStart + chunkSize;
Chris@0 1226
Chris@0 1227 if (nextChunkStart >= selection.getEndFrame()) {
Chris@0 1228 nextChunkStart = selection.getEndFrame();
Chris@0 1229 fadeOut = 50;
Chris@0 1230 }
Chris@0 1231
Chris@0 1232 chunkSize = nextChunkStart - chunkStart;
Chris@0 1233 }
Chris@0 1234
Chris@0 1235 } else if (looping && m_lastModelEndFrame > 0) {
Chris@0 1236
Chris@0 1237 if (chunkStart >= m_lastModelEndFrame) {
Chris@0 1238 chunkStart = 0;
Chris@0 1239 }
Chris@0 1240 if (chunkSize > m_lastModelEndFrame - chunkStart) {
Chris@0 1241 chunkSize = m_lastModelEndFrame - chunkStart;
Chris@0 1242 }
Chris@0 1243 nextChunkStart = chunkStart + chunkSize;
Chris@0 1244 }
Chris@0 1245
Chris@106 1246 // std::cout << "chunkStart " << chunkStart << ", chunkSize " << chunkSize << ", nextChunkStart " << nextChunkStart << ", frame " << frame << ", count " << count << ", processed " << processed << std::endl;
Chris@0 1247
Chris@0 1248 if (!chunkSize) {
Chris@0 1249 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@106 1250 std::cout << "Ending selection playback at " << nextChunkStart << std::endl;
Chris@0 1251 #endif
Chris@0 1252 // We need to maintain full buffers so that the other
Chris@0 1253 // thread can tell where it's got to in the playback -- so
Chris@0 1254 // return the full amount here
Chris@0 1255 frame = frame + count;
Chris@0 1256 return count;
Chris@0 1257 }
Chris@0 1258
Chris@0 1259 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@106 1260 std::cout << "Selection playback: chunk at " << chunkStart << " -> " << nextChunkStart << " (size " << chunkSize << ")" << std::endl;
Chris@0 1261 #endif
Chris@0 1262
Chris@0 1263 size_t got = 0;
Chris@0 1264
Chris@0 1265 if (selectionSize < 100) {
Chris@0 1266 fadeIn = 0;
Chris@0 1267 fadeOut = 0;
Chris@0 1268 } else if (selectionSize < 300) {
Chris@0 1269 if (fadeIn > 0) fadeIn = 10;
Chris@0 1270 if (fadeOut > 0) fadeOut = 10;
Chris@0 1271 }
Chris@0 1272
Chris@0 1273 if (fadeIn > 0) {
Chris@0 1274 if (processed * 2 < fadeIn) {
Chris@0 1275 fadeIn = processed * 2;
Chris@0 1276 }
Chris@0 1277 }
Chris@0 1278
Chris@0 1279 if (fadeOut > 0) {
Chris@0 1280 if ((count - processed - chunkSize) * 2 < fadeOut) {
Chris@0 1281 fadeOut = (count - processed - chunkSize) * 2;
Chris@0 1282 }
Chris@0 1283 }
Chris@0 1284
Chris@0 1285 for (std::set<Model *>::iterator mi = m_models.begin();
Chris@0 1286 mi != m_models.end(); ++mi) {
Chris@0 1287
Chris@0 1288 got = m_audioGenerator->mixModel(*mi, chunkStart,
Chris@0 1289 chunkSize, chunkBufferPtrs,
Chris@0 1290 fadeIn, fadeOut);
Chris@0 1291 }
Chris@0 1292
Chris@0 1293 for (size_t c = 0; c < channels; ++c) {
Chris@0 1294 chunkBufferPtrs[c] += chunkSize;
Chris@0 1295 }
Chris@0 1296
Chris@0 1297 processed += chunkSize;
Chris@0 1298 chunkStart = nextChunkStart;
Chris@0 1299 }
Chris@0 1300
Chris@0 1301 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@106 1302 std::cout << "Returning selection playback " << processed << " frames to " << nextChunkStart << std::endl;
Chris@0 1303 #endif
Chris@0 1304
Chris@0 1305 frame = nextChunkStart;
Chris@0 1306 return processed;
Chris@0 1307 }
Chris@0 1308
Chris@0 1309 void
Chris@0 1310 AudioCallbackPlaySource::unifyRingBuffers()
Chris@0 1311 {
Chris@0 1312 if (m_readBuffers == m_writeBuffers) return;
Chris@0 1313
Chris@0 1314 // only unify if there will be something to read
Chris@0 1315 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@0 1316 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@0 1317 if (wb) {
Chris@0 1318 if (wb->getReadSpace() < m_blockSize * 2) {
Chris@0 1319 if ((m_writeBufferFill + m_blockSize * 2) <
Chris@0 1320 m_lastModelEndFrame) {
Chris@0 1321 // OK, we don't have enough and there's more to
Chris@0 1322 // read -- don't unify until we can do better
Chris@0 1323 return;
Chris@0 1324 }
Chris@0 1325 }
Chris@0 1326 break;
Chris@0 1327 }
Chris@0 1328 }
Chris@0 1329
Chris@0 1330 size_t rf = m_readBufferFill;
Chris@0 1331 RingBuffer<float> *rb = getReadRingBuffer(0);
Chris@0 1332 if (rb) {
Chris@0 1333 size_t rs = rb->getReadSpace();
Chris@0 1334 //!!! incorrect when in non-contiguous selection, see comments elsewhere
Chris@106 1335 // std::cout << "rs = " << rs << std::endl;
Chris@0 1336 if (rs < rf) rf -= rs;
Chris@0 1337 else rf = 0;
Chris@0 1338 }
Chris@0 1339
Chris@106 1340 //std::cout << "m_readBufferFill = " << m_readBufferFill << ", rf = " << rf << ", m_writeBufferFill = " << m_writeBufferFill << std::endl;
Chris@0 1341
Chris@0 1342 size_t wf = m_writeBufferFill;
Chris@0 1343 size_t skip = 0;
Chris@0 1344 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@0 1345 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@0 1346 if (wb) {
Chris@0 1347 if (c == 0) {
Chris@0 1348
Chris@0 1349 size_t wrs = wb->getReadSpace();
Chris@106 1350 // std::cout << "wrs = " << wrs << std::endl;
Chris@0 1351
Chris@0 1352 if (wrs < wf) wf -= wrs;
Chris@0 1353 else wf = 0;
Chris@106 1354 // std::cout << "wf = " << wf << std::endl;
Chris@0 1355
Chris@0 1356 if (wf < rf) skip = rf - wf;
Chris@0 1357 if (skip == 0) break;
Chris@0 1358 }
Chris@0 1359
Chris@106 1360 // std::cout << "skipping " << skip << std::endl;
Chris@0 1361 wb->skip(skip);
Chris@0 1362 }
Chris@0 1363 }
Chris@0 1364
Chris@0 1365 m_bufferScavenger.claim(m_readBuffers);
Chris@0 1366 m_readBuffers = m_writeBuffers;
Chris@0 1367 m_readBufferFill = m_writeBufferFill;
Chris@106 1368 // std::cout << "unified" << std::endl;
Chris@0 1369 }
Chris@0 1370
Chris@0 1371 void
Chris@0 1372 AudioCallbackPlaySource::AudioCallbackPlaySourceFillThread::run()
Chris@0 1373 {
Chris@0 1374 AudioCallbackPlaySource &s(m_source);
Chris@0 1375
Chris@0 1376 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@106 1377 std::cout << "AudioCallbackPlaySourceFillThread starting" << std::endl;
Chris@0 1378 #endif
Chris@0 1379
Chris@0 1380 s.m_mutex.lock();
Chris@0 1381
Chris@0 1382 bool previouslyPlaying = s.m_playing;
Chris@0 1383 bool work = false;
Chris@0 1384
Chris@0 1385 while (!s.m_exiting) {
Chris@0 1386
Chris@0 1387 s.unifyRingBuffers();
Chris@0 1388 s.m_bufferScavenger.scavenge();
Chris@41 1389 s.m_pluginScavenger.scavenge();
Chris@0 1390 s.m_timeStretcherScavenger.scavenge();
Chris@0 1391
Chris@0 1392 if (work && s.m_playing && s.getSourceSampleRate()) {
Chris@0 1393
Chris@0 1394 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 1395 std::cout << "AudioCallbackPlaySourceFillThread: not waiting" << std::endl;
Chris@0 1396 #endif
Chris@0 1397
Chris@0 1398 s.m_mutex.unlock();
Chris@0 1399 s.m_mutex.lock();
Chris@0 1400
Chris@0 1401 } else {
Chris@0 1402
Chris@0 1403 float ms = 100;
Chris@0 1404 if (s.getSourceSampleRate() > 0) {
Chris@0 1405 ms = float(m_ringBufferSize) / float(s.getSourceSampleRate()) * 1000.0;
Chris@0 1406 }
Chris@0 1407
Chris@0 1408 if (s.m_playing) ms /= 10;
Chris@106 1409
Chris@0 1410 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@106 1411 if (!s.m_playing) std::cout << std::endl;
Chris@0 1412 std::cout << "AudioCallbackPlaySourceFillThread: waiting for " << ms << "ms..." << std::endl;
Chris@0 1413 #endif
Chris@0 1414
Chris@0 1415 s.m_condition.wait(&s.m_mutex, size_t(ms));
Chris@0 1416 }
Chris@0 1417
Chris@0 1418 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 1419 std::cout << "AudioCallbackPlaySourceFillThread: awoken" << std::endl;
Chris@0 1420 #endif
Chris@0 1421
Chris@0 1422 work = false;
Chris@0 1423
Chris@0 1424 if (!s.getSourceSampleRate()) continue;
Chris@0 1425
Chris@0 1426 bool playing = s.m_playing;
Chris@0 1427
Chris@0 1428 if (playing && !previouslyPlaying) {
Chris@0 1429 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 1430 std::cout << "AudioCallbackPlaySourceFillThread: playback state changed, resetting" << std::endl;
Chris@0 1431 #endif
Chris@0 1432 for (size_t c = 0; c < s.getTargetChannelCount(); ++c) {
Chris@0 1433 RingBuffer<float> *rb = s.getReadRingBuffer(c);
Chris@0 1434 if (rb) rb->reset();
Chris@0 1435 }
Chris@0 1436 }
Chris@0 1437 previouslyPlaying = playing;
Chris@0 1438
Chris@0 1439 work = s.fillBuffers();
Chris@0 1440 }
Chris@0 1441
Chris@0 1442 s.m_mutex.unlock();
Chris@0 1443 }
Chris@0 1444