annotate main/main.cpp @ 656:51bf4d43a1c0 imaf_enc

Merge from default branch
author Chris Cannam
date Tue, 05 Nov 2013 11:58:32 +0000
parents 6d8a76bd91a7
children 86d1f640ae1e
rev   line source
Chris@0 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@0 2
Chris@0 3 /*
Chris@0 4 Sonic Visualiser
Chris@0 5 An audio file viewer and annotation editor.
Chris@0 6 Centre for Digital Music, Queen Mary, University of London.
Chris@77 7 This file copyright 2006 Chris Cannam and QMUL.
Chris@0 8
Chris@0 9 This program is free software; you can redistribute it and/or
Chris@0 10 modify it under the terms of the GNU General Public License as
Chris@0 11 published by the Free Software Foundation; either version 2 of the
Chris@0 12 License, or (at your option) any later version. See the file
Chris@0 13 COPYING included with this distribution for more information.
Chris@0 14 */
Chris@0 15
Chris@0 16 #include "MainWindow.h"
Chris@0 17
Chris@1 18 #include "system/System.h"
Chris@1 19 #include "system/Init.h"
Chris@0 20 #include "base/TempDirectory.h"
Chris@0 21 #include "base/PropertyContainer.h"
Chris@0 22 #include "base/Preferences.h"
Chris@120 23 #include "widgets/TipDialog.h"
Chris@315 24 #include "transform/TransformFactory.h"
Chris@0 25
Chris@0 26 #include <QMetaType>
Chris@0 27 #include <QApplication>
Chris@0 28 #include <QDesktopWidget>
Chris@0 29 #include <QMessageBox>
Chris@0 30 #include <QTranslator>
Chris@0 31 #include <QLocale>
Chris@5 32 #include <QSettings>
Chris@7 33 #include <QIcon>
Chris@11 34 #include <QSessionManager>
Chris@165 35 #include <QDir>
Chris@231 36 #include <QSplashScreen>
Chris@252 37 #include <QTimer>
Chris@331 38 #include <QPainter>
dan@365 39 #include <QFileOpenEvent>
Chris@331 40
Chris@331 41 #include "../version.h"
Chris@0 42
Chris@0 43 #include <iostream>
Chris@0 44 #include <signal.h>
Chris@0 45
Chris@215 46 #ifdef HAVE_FFTW3F
Chris@215 47 #include <fftw3.h>
Chris@215 48 #endif
Chris@215 49
Chris@127 50 /*! \mainpage Sonic Visualiser
Chris@127 51
Chris@127 52 \section interesting Summary of interesting classes
Chris@127 53
Chris@127 54 - Data models: Model and subclasses, e.g. WaveFileModel
Chris@127 55
Chris@127 56 - Graphical layers: Layer and subclasses, displayed on View and its
Chris@127 57 subclass widgets.
Chris@127 58
Chris@127 59 - Main window class, document class, and file parser: MainWindow,
Chris@127 60 Document, SVFileReader
Chris@127 61
Chris@127 62 - Turning one model (e.g. audio) into another (e.g. more audio, or a
Chris@244 63 curve extracted from it): Transform, encapsulating the data that need
Chris@244 64 to be stored to be able to reproduce a given transformation;
Chris@244 65 TransformFactory, for discovering the available types of transform;
Chris@244 66 ModelTransformerFactory, ModelTransformer and subclasses, providing
Chris@244 67 the mechanisms for applying transforms to data models
Chris@127 68
Chris@127 69 - Creating the plugins used by transforms: RealTimePluginFactory,
Chris@129 70 FeatureExtractionPluginFactory. See also the API documentation for
Chris@129 71 Vamp feature extraction plugins at
Chris@129 72 http://www.vamp-plugins.org/code-doc/.
Chris@127 73
Chris@127 74 - File reading and writing code: AudioFileReader and subclasses,
Chris@127 75 WavFileWriter, DataFileReader, SVFileReader
Chris@127 76
Chris@127 77 - FFT calculation and cacheing: FFTModel, FFTDataServer
Chris@127 78
Chris@127 79 - Widgets that show groups of editable properties: PropertyBox for
Chris@127 80 layer properties (contained in a PropertyStack), PluginParameterBox
Chris@127 81 for plugins (contained in a PluginParameterDialog)
Chris@127 82
Chris@127 83 - Audio playback: AudioCallbackPlaySource and subclasses,
Chris@127 84 AudioCallbackPlayTarget and subclasses, AudioGenerator
Chris@127 85
Chris@127 86 \section model Data sources: the Model hierarchy
Chris@127 87
Chris@127 88 A Model is something containing, or knowing how to obtain, data.
Chris@127 89
Chris@127 90 For example, WaveFileModel is a model that knows how to get data
Chris@127 91 from an audio file; SparseTimeValueModel is a model containing
Chris@127 92 editable "curve" data.
Chris@127 93
Chris@127 94 Models typically subclass one of a number of abstract subclasses of
Chris@127 95 Model. For example, WaveFileModel subclasses DenseTimeValueModel,
Chris@127 96 which describes an interface for models that have a value at each
Chris@127 97 time point for a given sampling resolution. (Note that
Chris@127 98 WaveFileModel does not actually read the files itself: it uses
Chris@127 99 AudioFileReader classes for that. It just makes data from the
Chris@127 100 files available in a Model.) SparseTimeValueModel uses the
Chris@127 101 SparseModel template class, which provides most of the
Chris@127 102 implementation for models that contain a series of points of some
Chris@127 103 sort -- also used by NoteModel, TextModel, and
Chris@127 104 SparseOneDimensionalModel.
Chris@127 105
Chris@127 106 Everything that goes on the screen originates from a model, via a
Chris@127 107 layer (see below). The models are contained in a Document object.
Chris@127 108 There is no containment hierarchy or ordering of models in the
Chris@127 109 document. One model is the main model, which defines the sample
Chris@127 110 rate for playback.
Chris@127 111
Chris@127 112 A model may also be marked as a "derived" model, which means it was
Chris@127 113 generated from another model using some transform (feature
Chris@127 114 extraction or effect plugin, etc) -- the idea being that they can
Chris@127 115 be re-generated using the same transform if a new source model is
Chris@127 116 loaded.
Chris@127 117
Chris@127 118 \section layer Things that can display data: the Layer hierarchy
Chris@127 119
Chris@127 120 A Layer is something that knows how to draw parts of a model onto a
Chris@127 121 timeline.
Chris@127 122
Chris@127 123 For example, WaveformLayer is a layer which draws waveforms, based
Chris@127 124 on WaveFileModel; TimeValueLayer draws curves, based on
Chris@127 125 SparseTimeValueModel; SpectrogramLayer draws spectrograms, based on
Chris@127 126 WaveFileModel (via FFTModel).
Chris@127 127
Chris@127 128 The most basic functions of a layer are: to draw itself onto a
Chris@127 129 Pane, against a timeline on the x axis; and to permit user
Chris@127 130 interaction. If you were thinking of adding the capability to
Chris@127 131 display a new sort of something, then you would want to add a new
Chris@127 132 layer type. (You may also need a new model type, depending on
Chris@127 133 whether any existing model can capture the data you need.)
Chris@127 134 Depending on the sort of data in question, there are various
Chris@127 135 existing layers that might be appropriate to start from -- for
Chris@127 136 example, a layer that displays images that the user has imported
Chris@127 137 and associated with particular times might have something in common
Chris@127 138 with the existing TextLayer which displays pieces of text that are
Chris@127 139 associated with particular times.
Chris@127 140
Chris@127 141 Although layers are visual objects, they are contained in the
Chris@127 142 Document in Sonic Visualiser rather than being managed together
Chris@127 143 with display widgets. The Sonic Visualiser file format has
Chris@127 144 separate data and layout sections, and the layers are defined in
Chris@127 145 the data section and then referred to in the layout section which
Chris@127 146 determines which layers may go on which panes (see Pane below).
Chris@127 147
Chris@127 148 Once a layer class is defined, some basic data about it needs to be
Chris@127 149 set up in the LayerFactory class, and then it will appear in the
Chris@127 150 menus and so on on the main window.
Chris@127 151
Chris@127 152 \section view Widgets that are used to show layers: The View hierarchy
Chris@127 153
Chris@127 154 A View is a widget that displays a stack of layers. The most
Chris@127 155 important subclass is Pane, the widget that is used to show most of
Chris@127 156 the data in the main window of Sonic Visualiser.
Chris@127 157
Chris@127 158 All a pane really does is contain a set of layers and get them to
Chris@127 159 render themselves (one on top of the other, with the topmost layer
Chris@127 160 being the one that is currently interacted with), cache the
Chris@127 161 results, negotiate user interaction with them, and so on. This is
Chris@127 162 generally fiddly, if not especially interesting. Panes are
Chris@127 163 strictly layout objects and are not stored in the Document class;
Chris@127 164 instead the MainWindow contains a PaneStack widget (the widget that
Chris@127 165 takes up most of Sonic Visualiser's main window) which contains a
Chris@127 166 set of panes stacked vertically.
Chris@127 167
Chris@127 168 Another View subclass is Overview, which is the widget that
Chris@127 169 contains that green waveform showing the entire file at the bottom
Chris@127 170 of the window.
Chris@127 171
Chris@127 172 */
Chris@127 173
Chris@0 174 static QMutex cleanupMutex;
Chris@589 175 static bool cleanedUp = false;
Chris@0 176
Chris@0 177 static void
Chris@0 178 signalHandler(int /* signal */)
Chris@0 179 {
Chris@0 180 // Avoid this happening more than once across threads
Chris@0 181
Chris@589 182 std::cerr << "signalHandler: cleaning up and exiting" << std::endl;
Chris@0 183 cleanupMutex.lock();
Chris@589 184 if (!cleanedUp) {
Chris@589 185 TempDirectory::getInstance()->cleanup();
Chris@589 186 cleanedUp = true;
Chris@589 187 }
Chris@589 188 cleanupMutex.unlock();
Chris@589 189 exit(0);
Chris@0 190 }
Chris@0 191
Chris@11 192 class SVApplication : public QApplication
Chris@11 193 {
Chris@11 194 public:
Chris@296 195 SVApplication(int &argc, char **argv) :
Chris@11 196 QApplication(argc, argv),
dan@365 197 m_readyForFiles(false),
dan@365 198 m_filepathQueue(QStringList()),
dan@365 199 m_mainWindow(0)
Chris@509 200 {
Chris@509 201 #ifdef Q_OS_MAC
Chris@509 202 // Override the Qt plugin load path. The default contains the
Chris@509 203 // Qt installation location as well as the application
Chris@509 204 // directory, but we don't ever want to load plugins from
Chris@509 205 // outside the app bundle because we don't know for sure what
Chris@509 206 // (potentially different) versions of the Qt framework
Chris@509 207 // libraries they may have dyld dependencies on.
Chris@509 208 QString apploc(applicationFilePath());
Chris@509 209 apploc.truncate(apploc.lastIndexOf(QLatin1Char('/')));
Chris@509 210 apploc = QDir(apploc).canonicalPath();
Chris@509 211 if (QFile::exists(apploc)) {
Chris@509 212 setLibraryPaths(QStringList() << apploc);
Chris@509 213 } else {
Chris@509 214 setLibraryPaths(QStringList());
Chris@509 215 }
Chris@509 216 #endif
Chris@509 217 }
Chris@11 218 virtual ~SVApplication() { }
Chris@11 219
Chris@11 220 void setMainWindow(MainWindow *mw) { m_mainWindow = mw; }
Chris@11 221 void releaseMainWindow() { m_mainWindow = 0; }
Chris@11 222
Chris@11 223 virtual void commitData(QSessionManager &manager) {
Chris@11 224 if (!m_mainWindow) return;
Chris@11 225 bool mayAskUser = manager.allowsInteraction();
Chris@11 226 bool success = m_mainWindow->commitData(mayAskUser);
Chris@11 227 manager.release();
Chris@11 228 if (!success) manager.cancel();
Chris@11 229 }
Chris@11 230
dan@365 231 void handleFilepathArgument(QString path, QSplashScreen *splash);
dan@362 232
dan@365 233 bool m_readyForFiles;
dan@365 234 QStringList m_filepathQueue;
dan@362 235
Chris@11 236 protected:
Chris@11 237 MainWindow *m_mainWindow;
dan@365 238 bool event(QEvent *);
dan@365 239
Chris@11 240 };
Chris@11 241
Chris@0 242 int
Chris@0 243 main(int argc, char **argv)
Chris@0 244 {
Chris@376 245 svSystemSpecificInitialisation();
Chris@376 246
Chris@316 247 #ifdef Q_WS_X11
Chris@317 248 #if QT_VERSION >= 0x040500
Chris@342 249 // QApplication::setGraphicsSystem("raster");
Chris@316 250 #endif
Chris@316 251 #endif
Chris@316 252
Chris@11 253 SVApplication application(argc, argv);
Chris@0 254
Chris@46 255 QStringList args = application.arguments();
Chris@46 256
Chris@0 257 signal(SIGINT, signalHandler);
Chris@0 258 signal(SIGTERM, signalHandler);
Chris@0 259
Chris@640 260 #ifndef Q_OS_WIN32
Chris@0 261 signal(SIGHUP, signalHandler);
Chris@0 262 signal(SIGQUIT, signalHandler);
Chris@0 263 #endif
Chris@0 264
Chris@46 265 bool audioOutput = true;
Chris@70 266 bool oscSupport = true;
Chris@70 267
Chris@133 268 if (args.contains("--help") || args.contains("-h") || args.contains("-?")) {
Chris@70 269 std::cerr << QApplication::tr(
Chris@432 270 "\nSonic Visualiser is a program for viewing and exploring audio data\nfor semantic music analysis and annotation.\n\nUsage:\n\n %1 [--no-audio] [--no-osc] [<file> ...]\n\n --no-audio: Do not attempt to open an audio output device\n --no-osc: Do not provide an Open Sound Control port for remote control\n <file>: One or more Sonic Visualiser (.sv) and audio files may be provided.\n").arg(argv[0]) << std::endl;
Chris@70 271 exit(2);
Chris@70 272 }
Chris@70 273
Chris@46 274 if (args.contains("--no-audio")) audioOutput = false;
Chris@70 275 if (args.contains("--no-osc")) oscSupport = false;
Chris@46 276
Chris@6 277 QApplication::setOrganizationName("sonic-visualiser");
Chris@5 278 QApplication::setOrganizationDomain("sonicvisualiser.org");
Chris@213 279 QApplication::setApplicationName(QApplication::tr("Sonic Visualiser"));
Chris@141 280
Chris@283 281 QSplashScreen *splash = 0;
Chris@231 282
Chris@231 283 QSettings settings;
Chris@237 284
Chris@237 285 settings.beginGroup("Preferences");
Chris@237 286 if (settings.value("show-splash", true).toBool()) {
Chris@331 287 QPixmap pixmap(":/icons/sv-splash.png");
Chris@331 288 QPainter painter;
Chris@331 289 painter.begin(&pixmap);
Chris@331 290 QString text = QString("v%1").arg(SV_VERSION);
Chris@331 291 painter.drawText
Chris@331 292 (pixmap.width() - painter.fontMetrics().width(text) - 10,
Chris@331 293 10 + painter.fontMetrics().ascent(),
Chris@331 294 text);
Chris@331 295 painter.end();
Chris@283 296 splash = new QSplashScreen(pixmap);
Chris@283 297 splash->show();
Chris@283 298 QTimer::singleShot(5000, splash, SLOT(hide()));
Chris@231 299 application.processEvents();
Chris@231 300 }
Chris@237 301 settings.endGroup();
Chris@231 302
Chris@278 303 settings.beginGroup("RDF");
Chris@278 304 if (!settings.contains("rdf-indices")) {
Chris@278 305 QStringList list;
Chris@278 306 list << "http://www.vamp-plugins.org/rdf/plugins/index.txt";
Chris@278 307 settings.setValue("rdf-indices", list);
Chris@278 308 }
Chris@278 309 settings.endGroup();
Chris@278 310
Chris@141 311 QIcon icon;
Chris@141 312 int sizes[] = { 16, 22, 24, 32, 48, 64, 128 };
Chris@141 313 for (int i = 0; i < sizeof(sizes)/sizeof(sizes[0]); ++i) {
Chris@141 314 icon.addFile(QString(":icons/sv-%1x%2.png").arg(sizes[i]).arg(sizes[i]));
Chris@141 315 }
Chris@141 316 QApplication::setWindowIcon(icon);
Chris@7 317
Chris@0 318 QString language = QLocale::system().name();
Chris@0 319
Chris@0 320 QTranslator qtTranslator;
Chris@0 321 QString qtTrName = QString("qt_%1").arg(language);
Chris@438 322 SVDEBUG << "Loading " << qtTrName << "... ";
Chris@165 323 bool success = false;
Chris@165 324 if (!(success = qtTranslator.load(qtTrName))) {
Chris@165 325 QString qtDir = getenv("QTDIR");
Chris@165 326 if (qtDir != "") {
Chris@165 327 success = qtTranslator.load
Chris@165 328 (qtTrName, QDir(qtDir).filePath("translations"));
Chris@165 329 }
Chris@165 330 }
Chris@165 331 if (!success) {
Chris@438 332 SVDEBUG << "Failed\nFailed to load Qt translation for locale" << endl;
Chris@253 333 } else {
Chris@253 334 std::cerr << "Done" << std::endl;
Chris@165 335 }
Chris@0 336 application.installTranslator(&qtTranslator);
Chris@0 337
Chris@0 338 QTranslator svTranslator;
Chris@0 339 QString svTrName = QString("sonic-visualiser_%1").arg(language);
Chris@438 340 SVDEBUG << "Loading " << svTrName << "... ";
Chris@0 341 svTranslator.load(svTrName, ":i18n");
Chris@438 342 SVDEBUG << "Done" << endl;
Chris@0 343 application.installTranslator(&svTranslator);
Chris@0 344
Chris@187 345 StoreStartupLocale();
Chris@187 346
Chris@0 347 // Permit size_t and PropertyName to be used as args in queued signal calls
Chris@0 348 qRegisterMetaType<size_t>("size_t");
Chris@0 349 qRegisterMetaType<PropertyContainer::PropertyName>("PropertyContainer::PropertyName");
Chris@0 350
dan@365 351 MainWindow *gui = new MainWindow(audioOutput, oscSupport);
Chris@222 352 application.setMainWindow(gui);
Chris@283 353 if (splash) {
Chris@283 354 QObject::connect(gui, SIGNAL(hideSplash()), splash, SLOT(hide()));
Chris@283 355 }
Chris@0 356
Chris@0 357 QDesktopWidget *desktop = QApplication::desktop();
Chris@0 358 QRect available = desktop->availableGeometry();
Chris@0 359
Chris@378 360 int width = (available.width() * 2) / 3;
Chris@0 361 int height = available.height() / 2;
Chris@378 362 if (height < 450) height = (available.height() * 2) / 3;
Chris@0 363 if (width > height * 2) width = height * 2;
Chris@0 364
Chris@237 365 settings.beginGroup("MainWindow");
Chris@624 366
Chris@5 367 QSize size = settings.value("size", QSize(width, height)).toSize();
Chris@319 368 gui->resizeConstrained(size);
Chris@624 369
Chris@5 370 if (settings.contains("position")) {
Chris@297 371 QRect prevrect(settings.value("position").toPoint(), size);
Chris@297 372 if (!(available & prevrect).isEmpty()) {
Chris@297 373 gui->move(prevrect.topLeft());
Chris@297 374 }
Chris@5 375 }
Chris@624 376
Chris@624 377 if (settings.value("maximised", false).toBool()) {
Chris@624 378 gui->setWindowState(Qt::WindowMaximized);
Chris@624 379 }
Chris@624 380
Chris@5 381 settings.endGroup();
Chris@5 382
Chris@222 383 gui->show();
Chris@64 384
Chris@118 385 // The MainWindow class seems to have trouble dealing with this if
Chris@118 386 // it tries to adapt to this preference before the constructor is
Chris@118 387 // complete. As a lazy hack, apply it explicitly from here
Chris@222 388 gui->preferenceChanged("Property Box Layout");
Chris@118 389
dan@365 390 application.m_readyForFiles = true; // Ready to receive files from e.g. Apple Events
dan@365 391
Chris@54 392 for (QStringList::iterator i = args.begin(); i != args.end(); ++i) {
Chris@54 393
Chris@54 394 if (i == args.begin()) continue;
Chris@54 395 if (i->startsWith('-')) continue;
Chris@54 396
Chris@54 397 QString path = *i;
Chris@54 398
dan@365 399 application.handleFilepathArgument(path, splash);
dan@365 400 }
dan@365 401
dan@365 402 for (QStringList::iterator i = application.m_filepathQueue.begin(); i != application.m_filepathQueue.end(); ++i) {
dan@365 403 QString path = *i;
dan@365 404 application.handleFilepathArgument(path, splash);
Chris@180 405 }
Chris@180 406
Chris@215 407 #ifdef HAVE_FFTW3F
Chris@215 408 settings.beginGroup("FFTWisdom");
Chris@215 409 QString wisdom = settings.value("wisdom").toString();
Chris@215 410 if (wisdom != "") {
Chris@215 411 fftwf_import_wisdom_from_string(wisdom.toLocal8Bit().data());
Chris@215 412 }
Chris@267 413 #ifdef HAVE_FFTW3
Chris@267 414 wisdom = settings.value("wisdom_d").toString();
Chris@267 415 if (wisdom != "") {
Chris@267 416 fftw_import_wisdom_from_string(wisdom.toLocal8Bit().data());
Chris@267 417 }
Chris@267 418 #endif
Chris@215 419 settings.endGroup();
Chris@215 420 #endif
Chris@180 421
Chris@283 422 if (splash) splash->finish(gui);
Chris@283 423 delete splash;
Chris@180 424
Chris@123 425 /*
Chris@120 426 TipDialog tipDialog;
Chris@120 427 if (tipDialog.isOK()) {
Chris@120 428 tipDialog.exec();
Chris@120 429 }
Chris@123 430 */
Chris@0 431 int rv = application.exec();
Chris@0 432
Chris@298 433 gui->hide();
Chris@298 434
Chris@0 435 cleanupMutex.lock();
Chris@332 436
Chris@589 437 if (!cleanedUp) {
Chris@589 438 TransformFactory::deleteInstance();
Chris@589 439 TempDirectory::getInstance()->cleanup();
Chris@589 440 cleanedUp = true;
Chris@589 441 }
Chris@589 442
Chris@11 443 application.releaseMainWindow();
Chris@5 444
Chris@215 445 #ifdef HAVE_FFTW3F
Chris@267 446 settings.beginGroup("FFTWisdom");
Chris@215 447 char *cwisdom = fftwf_export_wisdom_to_string();
Chris@215 448 if (cwisdom) {
Chris@215 449 settings.setValue("wisdom", cwisdom);
Chris@332 450 free(cwisdom);
Chris@215 451 }
Chris@267 452 #ifdef HAVE_FFTW3
Chris@267 453 cwisdom = fftw_export_wisdom_to_string();
Chris@267 454 if (cwisdom) {
Chris@267 455 settings.setValue("wisdom_d", cwisdom);
Chris@332 456 free(cwisdom);
Chris@267 457 }
Chris@267 458 #endif
Chris@267 459 settings.endGroup();
Chris@215 460 #endif
Chris@215 461
Chris@222 462 delete gui;
Chris@222 463
Chris@573 464 cleanupMutex.unlock();
Chris@573 465
Chris@0 466 return rv;
Chris@0 467 }
dan@365 468
dan@365 469 bool SVApplication::event(QEvent *event){
dan@365 470 QString thePath;
dan@365 471 switch (event->type()) {
dan@365 472 case QEvent::FileOpen:
dan@365 473 thePath = static_cast<QFileOpenEvent *>(event)->file();
dan@365 474 if(m_readyForFiles)
dan@365 475 handleFilepathArgument(thePath, NULL);
dan@365 476 else
dan@365 477 m_filepathQueue.append(thePath);
dan@365 478 return true;
dan@365 479 default:
dan@365 480 return QApplication::event(event);
dan@365 481 }
dan@365 482 }
dan@365 483
dan@365 484 /** Application-global handler for filepaths passed in, e.g. as command-line arguments or apple events */
dan@365 485 void SVApplication::handleFilepathArgument(QString path, QSplashScreen *splash){
dan@365 486 static bool haveSession = false;
dan@365 487 static bool haveMainModel = false;
dan@365 488 static bool havePriorCommandLineModel = false;
dan@365 489
dan@365 490 MainWindow::FileOpenStatus status = MainWindow::FileOpenFailed;
dan@365 491
Chris@603 492 #ifdef Q_OS_WIN32
Chris@603 493 path.replace("\\", "/");
Chris@603 494 #endif
Chris@603 495
dan@365 496 if (path.endsWith("sv")) {
dan@365 497 if (!haveSession) {
dan@365 498 status = m_mainWindow->openSessionFile(path);
dan@365 499 if (status == MainWindow::FileOpenSucceeded) {
dan@365 500 haveSession = true;
dan@365 501 haveMainModel = true;
dan@365 502 }
dan@365 503 } else {
Chris@432 504 std::cerr << "WARNING: Ignoring additional session file argument \"" << path << "\"" << std::endl;
dan@365 505 status = MainWindow::FileOpenSucceeded;
dan@365 506 }
dan@365 507 }
dan@365 508 if (status != MainWindow::FileOpenSucceeded) {
dan@365 509 if (!haveMainModel) {
Chris@417 510 status = m_mainWindow->open(path, MainWindow::ReplaceSession);
dan@365 511 if (status == MainWindow::FileOpenSucceeded) {
dan@365 512 haveMainModel = true;
dan@365 513 }
dan@365 514 } else {
dan@365 515 if (haveSession && !havePriorCommandLineModel) {
dan@365 516 status = m_mainWindow->open(path, MainWindow::AskUser);
dan@365 517 if (status == MainWindow::FileOpenSucceeded) {
dan@365 518 havePriorCommandLineModel = true;
dan@365 519 }
dan@365 520 } else {
dan@365 521 status = m_mainWindow->open(path, MainWindow::CreateAdditionalModel);
dan@365 522 }
dan@365 523 }
dan@365 524 }
dan@365 525 if (status == MainWindow::FileOpenFailed) {
dan@365 526 if (splash) splash->hide();
dan@365 527 QMessageBox::critical
dan@365 528 (m_mainWindow, QMessageBox::tr("Failed to open file"),
dan@365 529 QMessageBox::tr("File or URL \"%1\" could not be opened").arg(path));
dan@365 530 } else if (status == MainWindow::FileOpenWrongMode) {
dan@365 531 if (splash) splash->hide();
dan@365 532 QMessageBox::critical
dan@365 533 (m_mainWindow, QMessageBox::tr("Failed to open file"),
dan@365 534 QMessageBox::tr("<b>Audio required</b><p>Please load at least one audio file before importing annotation data"));
dan@365 535 }
dan@365 536 }