annotate audioio/AudioCallbackPlaySource.cpp @ 142:459045d6dfd6

* Add Mac .icns file
author Chris Cannam
date Wed, 02 May 2007 10:57:49 +0000
parents ee977f93f66c
children 0c22273a1d8c
rev   line source
Chris@0 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@0 2
Chris@0 3 /*
Chris@0 4 Sonic Visualiser
Chris@0 5 An audio file viewer and annotation editor.
Chris@0 6 Centre for Digital Music, Queen Mary, University of London.
Chris@77 7 This file copyright 2006 Chris Cannam and QMUL.
Chris@0 8
Chris@0 9 This program is free software; you can redistribute it and/or
Chris@0 10 modify it under the terms of the GNU General Public License as
Chris@0 11 published by the Free Software Foundation; either version 2 of the
Chris@0 12 License, or (at your option) any later version. See the file
Chris@0 13 COPYING included with this distribution for more information.
Chris@0 14 */
Chris@0 15
Chris@0 16 #include "AudioCallbackPlaySource.h"
Chris@0 17
Chris@0 18 #include "AudioGenerator.h"
Chris@0 19
Chris@1 20 #include "data/model/Model.h"
Chris@1 21 #include "view/ViewManager.h"
Chris@0 22 #include "base/PlayParameterRepository.h"
Chris@32 23 #include "base/Preferences.h"
Chris@1 24 #include "data/model/DenseTimeValueModel.h"
Chris@139 25 #include "data/model/WaveFileModel.h"
Chris@1 26 #include "data/model/SparseOneDimensionalModel.h"
Chris@41 27 #include "plugin/RealTimePluginInstance.h"
Chris@14 28 #include "PhaseVocoderTimeStretcher.h"
Chris@0 29
Chris@0 30 #include <iostream>
Chris@0 31 #include <cassert>
Chris@0 32
Chris@0 33 //#define DEBUG_AUDIO_PLAY_SOURCE 1
Chris@14 34 //#define DEBUG_AUDIO_PLAY_SOURCE_PLAYING 1
Chris@0 35
Chris@0 36 const size_t AudioCallbackPlaySource::m_ringBufferSize = 131071;
Chris@0 37
Chris@0 38 AudioCallbackPlaySource::AudioCallbackPlaySource(ViewManager *manager) :
Chris@0 39 m_viewManager(manager),
Chris@0 40 m_audioGenerator(new AudioGenerator()),
Chris@0 41 m_readBuffers(0),
Chris@0 42 m_writeBuffers(0),
Chris@0 43 m_readBufferFill(0),
Chris@0 44 m_writeBufferFill(0),
Chris@0 45 m_bufferScavenger(1),
Chris@0 46 m_sourceChannelCount(0),
Chris@0 47 m_blockSize(1024),
Chris@0 48 m_sourceSampleRate(0),
Chris@0 49 m_targetSampleRate(0),
Chris@0 50 m_playLatency(0),
Chris@0 51 m_playing(false),
Chris@0 52 m_exiting(false),
Chris@0 53 m_lastModelEndFrame(0),
Chris@0 54 m_outputLeft(0.0),
Chris@0 55 m_outputRight(0.0),
Chris@41 56 m_auditioningPlugin(0),
Chris@42 57 m_auditioningPluginBypassed(false),
Chris@0 58 m_timeStretcher(0),
Chris@0 59 m_fillThread(0),
Chris@32 60 m_converter(0),
Chris@32 61 m_crapConverter(0),
Chris@32 62 m_resampleQuality(Preferences::getInstance()->getResampleQuality())
Chris@0 63 {
Chris@0 64 m_viewManager->setAudioPlaySource(this);
Chris@0 65
Chris@0 66 connect(m_viewManager, SIGNAL(selectionChanged()),
Chris@0 67 this, SLOT(selectionChanged()));
Chris@0 68 connect(m_viewManager, SIGNAL(playLoopModeChanged()),
Chris@0 69 this, SLOT(playLoopModeChanged()));
Chris@0 70 connect(m_viewManager, SIGNAL(playSelectionModeChanged()),
Chris@0 71 this, SLOT(playSelectionModeChanged()));
Chris@0 72
Chris@0 73 connect(PlayParameterRepository::getInstance(),
Chris@0 74 SIGNAL(playParametersChanged(PlayParameters *)),
Chris@0 75 this, SLOT(playParametersChanged(PlayParameters *)));
Chris@32 76
Chris@32 77 connect(Preferences::getInstance(),
Chris@32 78 SIGNAL(propertyChanged(PropertyContainer::PropertyName)),
Chris@32 79 this, SLOT(preferenceChanged(PropertyContainer::PropertyName)));
Chris@0 80 }
Chris@0 81
Chris@0 82 AudioCallbackPlaySource::~AudioCallbackPlaySource()
Chris@0 83 {
Chris@0 84 m_exiting = true;
Chris@0 85
Chris@0 86 if (m_fillThread) {
Chris@0 87 m_condition.wakeAll();
Chris@0 88 m_fillThread->wait();
Chris@0 89 delete m_fillThread;
Chris@0 90 }
Chris@0 91
Chris@0 92 clearModels();
Chris@0 93
Chris@0 94 if (m_readBuffers != m_writeBuffers) {
Chris@0 95 delete m_readBuffers;
Chris@0 96 }
Chris@0 97
Chris@0 98 delete m_writeBuffers;
Chris@0 99
Chris@0 100 delete m_audioGenerator;
Chris@0 101
Chris@0 102 m_bufferScavenger.scavenge(true);
Chris@41 103 m_pluginScavenger.scavenge(true);
Chris@41 104 m_timeStretcherScavenger.scavenge(true);
Chris@0 105 }
Chris@0 106
Chris@0 107 void
Chris@0 108 AudioCallbackPlaySource::addModel(Model *model)
Chris@0 109 {
Chris@0 110 if (m_models.find(model) != m_models.end()) return;
Chris@0 111
Chris@0 112 bool canPlay = m_audioGenerator->addModel(model);
Chris@0 113
Chris@0 114 m_mutex.lock();
Chris@0 115
Chris@0 116 m_models.insert(model);
Chris@0 117 if (model->getEndFrame() > m_lastModelEndFrame) {
Chris@0 118 m_lastModelEndFrame = model->getEndFrame();
Chris@0 119 }
Chris@0 120
Chris@0 121 bool buffersChanged = false, srChanged = false;
Chris@0 122
Chris@0 123 size_t modelChannels = 1;
Chris@0 124 DenseTimeValueModel *dtvm = dynamic_cast<DenseTimeValueModel *>(model);
Chris@0 125 if (dtvm) modelChannels = dtvm->getChannelCount();
Chris@0 126 if (modelChannels > m_sourceChannelCount) {
Chris@0 127 m_sourceChannelCount = modelChannels;
Chris@0 128 }
Chris@0 129
Chris@118 130 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@118 131 std::cout << "Adding model with " << modelChannels << " channels " << std::endl;
Chris@118 132 #endif
Chris@0 133
Chris@0 134 if (m_sourceSampleRate == 0) {
Chris@0 135
Chris@0 136 m_sourceSampleRate = model->getSampleRate();
Chris@0 137 srChanged = true;
Chris@0 138
Chris@0 139 } else if (model->getSampleRate() != m_sourceSampleRate) {
Chris@0 140
Chris@0 141 // If this is a dense time-value model and we have no other, we
Chris@0 142 // can just switch to this model's sample rate
Chris@0 143
Chris@0 144 if (dtvm) {
Chris@0 145
Chris@0 146 bool conflicting = false;
Chris@0 147
Chris@0 148 for (std::set<Model *>::const_iterator i = m_models.begin();
Chris@0 149 i != m_models.end(); ++i) {
Chris@139 150 // Only wave file models can be considered conflicting --
Chris@139 151 // writable wave file models are derived and we shouldn't
Chris@139 152 // take their rates into account. Also, don't give any
Chris@139 153 // particular weight to a file that's already playing at
Chris@139 154 // the wrong rate anyway
Chris@139 155 WaveFileModel *wfm = dynamic_cast<WaveFileModel *>(*i);
Chris@139 156 if (wfm && wfm != dtvm &&
Chris@139 157 wfm->getSampleRate() != model->getSampleRate() &&
Chris@139 158 wfm->getSampleRate() == m_sourceSampleRate) {
Chris@139 159 std::cerr << "AudioCallbackPlaySource::addModel: Conflicting wave file model " << *i << " found" << std::endl;
Chris@0 160 conflicting = true;
Chris@0 161 break;
Chris@0 162 }
Chris@0 163 }
Chris@0 164
Chris@0 165 if (conflicting) {
Chris@0 166
Chris@0 167 std::cerr << "AudioCallbackPlaySource::addModel: ERROR: "
Chris@0 168 << "New model sample rate does not match" << std::endl
Chris@0 169 << "existing model(s) (new " << model->getSampleRate()
Chris@0 170 << " vs " << m_sourceSampleRate
Chris@0 171 << "), playback will be wrong"
Chris@0 172 << std::endl;
Chris@0 173
Chris@139 174 emit sampleRateMismatch(model->getSampleRate(),
Chris@139 175 m_sourceSampleRate,
Chris@0 176 false);
Chris@0 177 } else {
Chris@0 178 m_sourceSampleRate = model->getSampleRate();
Chris@0 179 srChanged = true;
Chris@0 180 }
Chris@0 181 }
Chris@0 182 }
Chris@0 183
Chris@0 184 if (!m_writeBuffers || (m_writeBuffers->size() < getTargetChannelCount())) {
Chris@0 185 clearRingBuffers(true, getTargetChannelCount());
Chris@0 186 buffersChanged = true;
Chris@0 187 } else {
Chris@0 188 if (canPlay) clearRingBuffers(true);
Chris@0 189 }
Chris@0 190
Chris@0 191 if (buffersChanged || srChanged) {
Chris@0 192 if (m_converter) {
Chris@0 193 src_delete(m_converter);
Chris@32 194 src_delete(m_crapConverter);
Chris@0 195 m_converter = 0;
Chris@32 196 m_crapConverter = 0;
Chris@0 197 }
Chris@0 198 }
Chris@0 199
Chris@0 200 m_mutex.unlock();
Chris@0 201
Chris@0 202 m_audioGenerator->setTargetChannelCount(getTargetChannelCount());
Chris@0 203
Chris@0 204 if (!m_fillThread) {
Chris@127 205 m_fillThread = new FillThread(*this);
Chris@0 206 m_fillThread->start();
Chris@0 207 }
Chris@0 208
Chris@0 209 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@118 210 std::cout << "AudioCallbackPlaySource::addModel: now have " << m_models.size() << " model(s) -- emitting modelReplaced" << std::endl;
Chris@0 211 #endif
Chris@0 212
Chris@0 213 if (buffersChanged || srChanged) {
Chris@0 214 emit modelReplaced();
Chris@0 215 }
Chris@0 216
Chris@0 217 m_condition.wakeAll();
Chris@0 218 }
Chris@0 219
Chris@0 220 void
Chris@0 221 AudioCallbackPlaySource::removeModel(Model *model)
Chris@0 222 {
Chris@0 223 m_mutex.lock();
Chris@0 224
Chris@118 225 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@118 226 std::cout << "AudioCallbackPlaySource::removeModel(" << model << ")" << std::endl;
Chris@118 227 #endif
Chris@118 228
Chris@0 229 m_models.erase(model);
Chris@0 230
Chris@0 231 if (m_models.empty()) {
Chris@0 232 if (m_converter) {
Chris@0 233 src_delete(m_converter);
Chris@32 234 src_delete(m_crapConverter);
Chris@0 235 m_converter = 0;
Chris@32 236 m_crapConverter = 0;
Chris@0 237 }
Chris@0 238 m_sourceSampleRate = 0;
Chris@0 239 }
Chris@0 240
Chris@0 241 size_t lastEnd = 0;
Chris@0 242 for (std::set<Model *>::const_iterator i = m_models.begin();
Chris@0 243 i != m_models.end(); ++i) {
Chris@106 244 // std::cout << "AudioCallbackPlaySource::removeModel(" << model << "): checking end frame on model " << *i << std::endl;
Chris@0 245 if ((*i)->getEndFrame() > lastEnd) lastEnd = (*i)->getEndFrame();
Chris@106 246 // std::cout << "(done, lastEnd now " << lastEnd << ")" << std::endl;
Chris@0 247 }
Chris@0 248 m_lastModelEndFrame = lastEnd;
Chris@0 249
Chris@0 250 m_mutex.unlock();
Chris@0 251
Chris@0 252 m_audioGenerator->removeModel(model);
Chris@0 253
Chris@0 254 clearRingBuffers();
Chris@0 255 }
Chris@0 256
Chris@0 257 void
Chris@0 258 AudioCallbackPlaySource::clearModels()
Chris@0 259 {
Chris@0 260 m_mutex.lock();
Chris@0 261
Chris@118 262 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@118 263 std::cout << "AudioCallbackPlaySource::clearModels()" << std::endl;
Chris@118 264 #endif
Chris@118 265
Chris@0 266 m_models.clear();
Chris@0 267
Chris@0 268 if (m_converter) {
Chris@0 269 src_delete(m_converter);
Chris@32 270 src_delete(m_crapConverter);
Chris@0 271 m_converter = 0;
Chris@32 272 m_crapConverter = 0;
Chris@0 273 }
Chris@0 274
Chris@0 275 m_lastModelEndFrame = 0;
Chris@0 276
Chris@0 277 m_sourceSampleRate = 0;
Chris@0 278
Chris@0 279 m_mutex.unlock();
Chris@0 280
Chris@0 281 m_audioGenerator->clearModels();
Chris@0 282 }
Chris@0 283
Chris@0 284 void
Chris@0 285 AudioCallbackPlaySource::clearRingBuffers(bool haveLock, size_t count)
Chris@0 286 {
Chris@0 287 if (!haveLock) m_mutex.lock();
Chris@0 288
Chris@0 289 if (count == 0) {
Chris@0 290 if (m_writeBuffers) count = m_writeBuffers->size();
Chris@0 291 }
Chris@0 292
Chris@0 293 size_t sf = m_readBufferFill;
Chris@0 294 RingBuffer<float> *rb = getReadRingBuffer(0);
Chris@0 295 if (rb) {
Chris@0 296 //!!! This is incorrect if we're in a non-contiguous selection
Chris@0 297 //Same goes for all related code (subtracting the read space
Chris@0 298 //from the fill frame to try to establish where the effective
Chris@0 299 //pre-resample/timestretch read pointer is)
Chris@0 300 size_t rs = rb->getReadSpace();
Chris@0 301 if (rs < sf) sf -= rs;
Chris@0 302 else sf = 0;
Chris@0 303 }
Chris@0 304 m_writeBufferFill = sf;
Chris@0 305
Chris@0 306 if (m_readBuffers != m_writeBuffers) {
Chris@0 307 delete m_writeBuffers;
Chris@0 308 }
Chris@0 309
Chris@0 310 m_writeBuffers = new RingBufferVector;
Chris@0 311
Chris@0 312 for (size_t i = 0; i < count; ++i) {
Chris@0 313 m_writeBuffers->push_back(new RingBuffer<float>(m_ringBufferSize));
Chris@0 314 }
Chris@0 315
Chris@106 316 // std::cout << "AudioCallbackPlaySource::clearRingBuffers: Created "
Chris@0 317 // << count << " write buffers" << std::endl;
Chris@0 318
Chris@0 319 if (!haveLock) {
Chris@0 320 m_mutex.unlock();
Chris@0 321 }
Chris@0 322 }
Chris@0 323
Chris@0 324 void
Chris@0 325 AudioCallbackPlaySource::play(size_t startFrame)
Chris@0 326 {
Chris@0 327 if (m_viewManager->getPlaySelectionMode() &&
Chris@0 328 !m_viewManager->getSelections().empty()) {
Chris@0 329 MultiSelection::SelectionList selections = m_viewManager->getSelections();
Chris@0 330 MultiSelection::SelectionList::iterator i = selections.begin();
Chris@0 331 if (i != selections.end()) {
Chris@0 332 if (startFrame < i->getStartFrame()) {
Chris@0 333 startFrame = i->getStartFrame();
Chris@0 334 } else {
Chris@0 335 MultiSelection::SelectionList::iterator j = selections.end();
Chris@0 336 --j;
Chris@0 337 if (startFrame >= j->getEndFrame()) {
Chris@0 338 startFrame = i->getStartFrame();
Chris@0 339 }
Chris@0 340 }
Chris@0 341 }
Chris@0 342 } else {
Chris@0 343 if (startFrame >= m_lastModelEndFrame) {
Chris@0 344 startFrame = 0;
Chris@0 345 }
Chris@0 346 }
Chris@0 347
Chris@0 348 // The fill thread will automatically empty its buffers before
Chris@0 349 // starting again if we have not so far been playing, but not if
Chris@0 350 // we're just re-seeking.
Chris@0 351
Chris@0 352 m_mutex.lock();
Chris@0 353 if (m_playing) {
Chris@0 354 m_readBufferFill = m_writeBufferFill = startFrame;
Chris@0 355 if (m_readBuffers) {
Chris@0 356 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@0 357 RingBuffer<float> *rb = getReadRingBuffer(c);
Chris@0 358 if (rb) rb->reset();
Chris@0 359 }
Chris@0 360 }
Chris@0 361 if (m_converter) src_reset(m_converter);
Chris@32 362 if (m_crapConverter) src_reset(m_crapConverter);
Chris@0 363 } else {
Chris@0 364 if (m_converter) src_reset(m_converter);
Chris@32 365 if (m_crapConverter) src_reset(m_crapConverter);
Chris@0 366 m_readBufferFill = m_writeBufferFill = startFrame;
Chris@0 367 }
Chris@0 368 m_mutex.unlock();
Chris@0 369
Chris@0 370 m_audioGenerator->reset();
Chris@0 371
Chris@0 372 bool changed = !m_playing;
Chris@0 373 m_playing = true;
Chris@0 374 m_condition.wakeAll();
Chris@0 375 if (changed) emit playStatusChanged(m_playing);
Chris@0 376 }
Chris@0 377
Chris@0 378 void
Chris@0 379 AudioCallbackPlaySource::stop()
Chris@0 380 {
Chris@0 381 bool changed = m_playing;
Chris@0 382 m_playing = false;
Chris@0 383 m_condition.wakeAll();
Chris@0 384 if (changed) emit playStatusChanged(m_playing);
Chris@0 385 }
Chris@0 386
Chris@0 387 void
Chris@0 388 AudioCallbackPlaySource::selectionChanged()
Chris@0 389 {
Chris@0 390 if (m_viewManager->getPlaySelectionMode()) {
Chris@0 391 clearRingBuffers();
Chris@0 392 }
Chris@0 393 }
Chris@0 394
Chris@0 395 void
Chris@0 396 AudioCallbackPlaySource::playLoopModeChanged()
Chris@0 397 {
Chris@0 398 clearRingBuffers();
Chris@0 399 }
Chris@0 400
Chris@0 401 void
Chris@0 402 AudioCallbackPlaySource::playSelectionModeChanged()
Chris@0 403 {
Chris@0 404 if (!m_viewManager->getSelections().empty()) {
Chris@0 405 clearRingBuffers();
Chris@0 406 }
Chris@0 407 }
Chris@0 408
Chris@0 409 void
Chris@137 410 AudioCallbackPlaySource::playParametersChanged(PlayParameters *)
Chris@0 411 {
Chris@0 412 clearRingBuffers();
Chris@0 413 }
Chris@0 414
Chris@0 415 void
Chris@32 416 AudioCallbackPlaySource::preferenceChanged(PropertyContainer::PropertyName n)
Chris@32 417 {
Chris@32 418 if (n == "Resample Quality") {
Chris@32 419 setResampleQuality(Preferences::getInstance()->getResampleQuality());
Chris@32 420 }
Chris@32 421 }
Chris@32 422
Chris@32 423 void
Chris@42 424 AudioCallbackPlaySource::audioProcessingOverload()
Chris@42 425 {
Chris@42 426 RealTimePluginInstance *ap = m_auditioningPlugin;
Chris@42 427 if (ap && m_playing && !m_auditioningPluginBypassed) {
Chris@42 428 m_auditioningPluginBypassed = true;
Chris@42 429 emit audioOverloadPluginDisabled();
Chris@42 430 }
Chris@42 431 }
Chris@42 432
Chris@42 433 void
Chris@0 434 AudioCallbackPlaySource::setTargetBlockSize(size_t size)
Chris@0 435 {
Chris@106 436 // std::cout << "AudioCallbackPlaySource::setTargetBlockSize() -> " << size << std::endl;
Chris@0 437 assert(size < m_ringBufferSize);
Chris@0 438 m_blockSize = size;
Chris@0 439 }
Chris@0 440
Chris@0 441 size_t
Chris@0 442 AudioCallbackPlaySource::getTargetBlockSize() const
Chris@0 443 {
Chris@106 444 // std::cout << "AudioCallbackPlaySource::getTargetBlockSize() -> " << m_blockSize << std::endl;
Chris@0 445 return m_blockSize;
Chris@0 446 }
Chris@0 447
Chris@0 448 void
Chris@0 449 AudioCallbackPlaySource::setTargetPlayLatency(size_t latency)
Chris@0 450 {
Chris@0 451 m_playLatency = latency;
Chris@0 452 }
Chris@0 453
Chris@0 454 size_t
Chris@0 455 AudioCallbackPlaySource::getTargetPlayLatency() const
Chris@0 456 {
Chris@0 457 return m_playLatency;
Chris@0 458 }
Chris@0 459
Chris@0 460 size_t
Chris@0 461 AudioCallbackPlaySource::getCurrentPlayingFrame()
Chris@0 462 {
Chris@0 463 bool resample = false;
Chris@0 464 double ratio = 1.0;
Chris@0 465
Chris@0 466 if (getSourceSampleRate() != getTargetSampleRate()) {
Chris@0 467 resample = true;
Chris@0 468 ratio = double(getSourceSampleRate()) / double(getTargetSampleRate());
Chris@0 469 }
Chris@0 470
Chris@0 471 size_t readSpace = 0;
Chris@0 472 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@0 473 RingBuffer<float> *rb = getReadRingBuffer(c);
Chris@0 474 if (rb) {
Chris@0 475 size_t spaceHere = rb->getReadSpace();
Chris@0 476 if (c == 0 || spaceHere < readSpace) readSpace = spaceHere;
Chris@0 477 }
Chris@0 478 }
Chris@0 479
Chris@0 480 if (resample) {
Chris@0 481 readSpace = size_t(readSpace * ratio + 0.1);
Chris@0 482 }
Chris@0 483
Chris@0 484 size_t latency = m_playLatency;
Chris@0 485 if (resample) latency = size_t(m_playLatency * ratio + 0.1);
Chris@16 486
Chris@16 487 PhaseVocoderTimeStretcher *timeStretcher = m_timeStretcher;
Chris@0 488 if (timeStretcher) {
Chris@16 489 latency += timeStretcher->getProcessingLatency();
Chris@0 490 }
Chris@0 491
Chris@0 492 latency += readSpace;
Chris@0 493 size_t bufferedFrame = m_readBufferFill;
Chris@0 494
Chris@0 495 bool looping = m_viewManager->getPlayLoopMode();
Chris@0 496 bool constrained = (m_viewManager->getPlaySelectionMode() &&
Chris@0 497 !m_viewManager->getSelections().empty());
Chris@0 498
Chris@0 499 size_t framePlaying = bufferedFrame;
Chris@0 500
Chris@0 501 if (looping && !constrained) {
Chris@0 502 while (framePlaying < latency) framePlaying += m_lastModelEndFrame;
Chris@0 503 }
Chris@0 504
Chris@0 505 if (framePlaying > latency) framePlaying -= latency;
Chris@0 506 else framePlaying = 0;
Chris@0 507
Chris@0 508 if (!constrained) {
Chris@0 509 if (!looping && framePlaying > m_lastModelEndFrame) {
Chris@0 510 framePlaying = m_lastModelEndFrame;
Chris@0 511 stop();
Chris@0 512 }
Chris@0 513 return framePlaying;
Chris@0 514 }
Chris@0 515
Chris@0 516 MultiSelection::SelectionList selections = m_viewManager->getSelections();
Chris@0 517 MultiSelection::SelectionList::const_iterator i;
Chris@0 518
Chris@137 519 // i = selections.begin();
Chris@137 520 // size_t rangeStart = i->getStartFrame();
Chris@0 521
Chris@0 522 i = selections.end();
Chris@0 523 --i;
Chris@0 524 size_t rangeEnd = i->getEndFrame();
Chris@0 525
Chris@0 526 for (i = selections.begin(); i != selections.end(); ++i) {
Chris@0 527 if (i->contains(bufferedFrame)) break;
Chris@0 528 }
Chris@0 529
Chris@0 530 size_t f = bufferedFrame;
Chris@0 531
Chris@106 532 // std::cout << "getCurrentPlayingFrame: f=" << f << ", latency=" << latency << ", rangeEnd=" << rangeEnd << std::endl;
Chris@0 533
Chris@0 534 if (i == selections.end()) {
Chris@0 535 --i;
Chris@0 536 if (i->getEndFrame() + latency < f) {
Chris@106 537 // std::cout << "framePlaying = " << framePlaying << ", rangeEnd = " << rangeEnd << std::endl;
Chris@0 538
Chris@0 539 if (!looping && (framePlaying > rangeEnd)) {
Chris@106 540 // std::cout << "STOPPING" << std::endl;
Chris@0 541 stop();
Chris@0 542 return rangeEnd;
Chris@0 543 } else {
Chris@0 544 return framePlaying;
Chris@0 545 }
Chris@0 546 } else {
Chris@106 547 // std::cout << "latency <- " << latency << "-(" << f << "-" << i->getEndFrame() << ")" << std::endl;
Chris@0 548 latency -= (f - i->getEndFrame());
Chris@0 549 f = i->getEndFrame();
Chris@0 550 }
Chris@0 551 }
Chris@0 552
Chris@106 553 // std::cout << "i=(" << i->getStartFrame() << "," << i->getEndFrame() << ") f=" << f << ", latency=" << latency << std::endl;
Chris@0 554
Chris@0 555 while (latency > 0) {
Chris@0 556 size_t offset = f - i->getStartFrame();
Chris@0 557 if (offset >= latency) {
Chris@0 558 if (f > latency) {
Chris@0 559 framePlaying = f - latency;
Chris@0 560 } else {
Chris@0 561 framePlaying = 0;
Chris@0 562 }
Chris@0 563 break;
Chris@0 564 } else {
Chris@0 565 if (i == selections.begin()) {
Chris@0 566 if (looping) {
Chris@0 567 i = selections.end();
Chris@0 568 }
Chris@0 569 }
Chris@0 570 latency -= offset;
Chris@0 571 --i;
Chris@0 572 f = i->getEndFrame();
Chris@0 573 }
Chris@0 574 }
Chris@0 575
Chris@0 576 return framePlaying;
Chris@0 577 }
Chris@0 578
Chris@0 579 void
Chris@0 580 AudioCallbackPlaySource::setOutputLevels(float left, float right)
Chris@0 581 {
Chris@0 582 m_outputLeft = left;
Chris@0 583 m_outputRight = right;
Chris@0 584 }
Chris@0 585
Chris@0 586 bool
Chris@0 587 AudioCallbackPlaySource::getOutputLevels(float &left, float &right)
Chris@0 588 {
Chris@0 589 left = m_outputLeft;
Chris@0 590 right = m_outputRight;
Chris@0 591 return true;
Chris@0 592 }
Chris@0 593
Chris@0 594 void
Chris@0 595 AudioCallbackPlaySource::setTargetSampleRate(size_t sr)
Chris@0 596 {
Chris@0 597 m_targetSampleRate = sr;
Chris@32 598 initialiseConverter();
Chris@32 599 }
Chris@32 600
Chris@32 601 void
Chris@32 602 AudioCallbackPlaySource::initialiseConverter()
Chris@32 603 {
Chris@32 604 m_mutex.lock();
Chris@32 605
Chris@32 606 if (m_converter) {
Chris@32 607 src_delete(m_converter);
Chris@32 608 src_delete(m_crapConverter);
Chris@32 609 m_converter = 0;
Chris@32 610 m_crapConverter = 0;
Chris@32 611 }
Chris@0 612
Chris@0 613 if (getSourceSampleRate() != getTargetSampleRate()) {
Chris@0 614
Chris@0 615 int err = 0;
Chris@32 616
Chris@32 617 m_converter = src_new(m_resampleQuality == 2 ? SRC_SINC_BEST_QUALITY :
Chris@32 618 m_resampleQuality == 1 ? SRC_SINC_MEDIUM_QUALITY :
Chris@32 619 m_resampleQuality == 0 ? SRC_SINC_FASTEST :
Chris@32 620 SRC_SINC_MEDIUM_QUALITY,
Chris@0 621 getTargetChannelCount(), &err);
Chris@32 622
Chris@32 623 if (m_converter) {
Chris@32 624 m_crapConverter = src_new(SRC_LINEAR,
Chris@32 625 getTargetChannelCount(),
Chris@32 626 &err);
Chris@32 627 }
Chris@32 628
Chris@32 629 if (!m_converter || !m_crapConverter) {
Chris@0 630 std::cerr
Chris@0 631 << "AudioCallbackPlaySource::setModel: ERROR in creating samplerate converter: "
Chris@0 632 << src_strerror(err) << std::endl;
Chris@0 633
Chris@32 634 if (m_converter) {
Chris@32 635 src_delete(m_converter);
Chris@32 636 m_converter = 0;
Chris@32 637 }
Chris@32 638
Chris@32 639 if (m_crapConverter) {
Chris@32 640 src_delete(m_crapConverter);
Chris@32 641 m_crapConverter = 0;
Chris@32 642 }
Chris@32 643
Chris@32 644 m_mutex.unlock();
Chris@32 645
Chris@0 646 emit sampleRateMismatch(getSourceSampleRate(),
Chris@0 647 getTargetSampleRate(),
Chris@0 648 false);
Chris@0 649 } else {
Chris@0 650
Chris@32 651 m_mutex.unlock();
Chris@32 652
Chris@0 653 emit sampleRateMismatch(getSourceSampleRate(),
Chris@0 654 getTargetSampleRate(),
Chris@0 655 true);
Chris@0 656 }
Chris@32 657 } else {
Chris@32 658 m_mutex.unlock();
Chris@0 659 }
Chris@0 660 }
Chris@0 661
Chris@32 662 void
Chris@32 663 AudioCallbackPlaySource::setResampleQuality(int q)
Chris@32 664 {
Chris@32 665 if (q == m_resampleQuality) return;
Chris@32 666 m_resampleQuality = q;
Chris@32 667
Chris@32 668 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@32 669 std::cerr << "AudioCallbackPlaySource::setResampleQuality: setting to "
Chris@32 670 << m_resampleQuality << std::endl;
Chris@32 671 #endif
Chris@32 672
Chris@32 673 initialiseConverter();
Chris@32 674 }
Chris@32 675
Chris@41 676 void
Chris@41 677 AudioCallbackPlaySource::setAuditioningPlugin(RealTimePluginInstance *plugin)
Chris@41 678 {
Chris@41 679 RealTimePluginInstance *formerPlugin = m_auditioningPlugin;
Chris@41 680 m_auditioningPlugin = plugin;
Chris@42 681 m_auditioningPluginBypassed = false;
Chris@41 682 if (formerPlugin) m_pluginScavenger.claim(formerPlugin);
Chris@41 683 }
Chris@41 684
Chris@0 685 size_t
Chris@0 686 AudioCallbackPlaySource::getTargetSampleRate() const
Chris@0 687 {
Chris@0 688 if (m_targetSampleRate) return m_targetSampleRate;
Chris@0 689 else return getSourceSampleRate();
Chris@0 690 }
Chris@0 691
Chris@0 692 size_t
Chris@0 693 AudioCallbackPlaySource::getSourceChannelCount() const
Chris@0 694 {
Chris@0 695 return m_sourceChannelCount;
Chris@0 696 }
Chris@0 697
Chris@0 698 size_t
Chris@0 699 AudioCallbackPlaySource::getTargetChannelCount() const
Chris@0 700 {
Chris@0 701 if (m_sourceChannelCount < 2) return 2;
Chris@0 702 return m_sourceChannelCount;
Chris@0 703 }
Chris@0 704
Chris@0 705 size_t
Chris@0 706 AudioCallbackPlaySource::getSourceSampleRate() const
Chris@0 707 {
Chris@0 708 return m_sourceSampleRate;
Chris@0 709 }
Chris@0 710
Chris@0 711 void
Chris@26 712 AudioCallbackPlaySource::setTimeStretch(float factor, bool sharpen, bool mono)
Chris@0 713 {
Chris@0 714 // Avoid locks -- create, assign, mark old one for scavenging
Chris@0 715 // later (as a call to getSourceSamples may still be using it)
Chris@0 716
Chris@16 717 PhaseVocoderTimeStretcher *existingStretcher = m_timeStretcher;
Chris@0 718
Chris@26 719 size_t channels = getTargetChannelCount();
Chris@26 720 if (mono) channels = 1;
Chris@26 721
Chris@16 722 if (existingStretcher &&
Chris@16 723 existingStretcher->getRatio() == factor &&
Chris@26 724 existingStretcher->getSharpening() == sharpen &&
Chris@26 725 existingStretcher->getChannelCount() == channels) {
Chris@0 726 return;
Chris@0 727 }
Chris@0 728
Chris@12 729 if (factor != 1) {
Chris@25 730
Chris@25 731 if (existingStretcher &&
Chris@26 732 existingStretcher->getSharpening() == sharpen &&
Chris@26 733 existingStretcher->getChannelCount() == channels) {
Chris@25 734 existingStretcher->setRatio(factor);
Chris@25 735 return;
Chris@25 736 }
Chris@25 737
Chris@16 738 PhaseVocoderTimeStretcher *newStretcher = new PhaseVocoderTimeStretcher
Chris@22 739 (getTargetSampleRate(),
Chris@26 740 channels,
Chris@16 741 factor,
Chris@16 742 sharpen,
Chris@31 743 getTargetBlockSize());
Chris@26 744
Chris@0 745 m_timeStretcher = newStretcher;
Chris@26 746
Chris@0 747 } else {
Chris@0 748 m_timeStretcher = 0;
Chris@0 749 }
Chris@0 750
Chris@0 751 if (existingStretcher) {
Chris@0 752 m_timeStretcherScavenger.claim(existingStretcher);
Chris@0 753 }
Chris@0 754 }
Chris@26 755
Chris@0 756 size_t
Chris@0 757 AudioCallbackPlaySource::getSourceSamples(size_t count, float **buffer)
Chris@0 758 {
Chris@0 759 if (!m_playing) {
Chris@0 760 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
Chris@0 761 for (size_t i = 0; i < count; ++i) {
Chris@0 762 buffer[ch][i] = 0.0;
Chris@0 763 }
Chris@0 764 }
Chris@0 765 return 0;
Chris@0 766 }
Chris@0 767
Chris@106 768 // Ensure that all buffers have at least the amount of data we
Chris@106 769 // need -- else reduce the size of our requests correspondingly
Chris@106 770
Chris@106 771 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
Chris@106 772
Chris@106 773 RingBuffer<float> *rb = getReadRingBuffer(ch);
Chris@106 774
Chris@106 775 if (!rb) {
Chris@106 776 std::cerr << "WARNING: AudioCallbackPlaySource::getSourceSamples: "
Chris@106 777 << "No ring buffer available for channel " << ch
Chris@106 778 << ", returning no data here" << std::endl;
Chris@106 779 count = 0;
Chris@106 780 break;
Chris@106 781 }
Chris@106 782
Chris@106 783 size_t rs = rb->getReadSpace();
Chris@106 784 if (rs < count) {
Chris@106 785 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@106 786 std::cerr << "WARNING: AudioCallbackPlaySource::getSourceSamples: "
Chris@106 787 << "Ring buffer for channel " << ch << " has only "
Chris@106 788 << rs << " (of " << count << ") samples available, "
Chris@106 789 << "reducing request size" << std::endl;
Chris@106 790 #endif
Chris@106 791 count = rs;
Chris@106 792 }
Chris@106 793 }
Chris@106 794
Chris@106 795 if (count == 0) return 0;
Chris@106 796
Chris@16 797 PhaseVocoderTimeStretcher *ts = m_timeStretcher;
Chris@0 798
Chris@16 799 if (!ts || ts->getRatio() == 1) {
Chris@0 800
Chris@0 801 size_t got = 0;
Chris@0 802
Chris@0 803 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
Chris@0 804
Chris@0 805 RingBuffer<float> *rb = getReadRingBuffer(ch);
Chris@0 806
Chris@0 807 if (rb) {
Chris@0 808
Chris@0 809 // this is marginally more likely to leave our channels in
Chris@0 810 // sync after a processing failure than just passing "count":
Chris@0 811 size_t request = count;
Chris@0 812 if (ch > 0) request = got;
Chris@0 813
Chris@0 814 got = rb->read(buffer[ch], request);
Chris@0 815
Chris@0 816 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
Chris@106 817 std::cout << "AudioCallbackPlaySource::getSamples: got " << got << " (of " << count << ") samples on channel " << ch << ", signalling for more (possibly)" << std::endl;
Chris@0 818 #endif
Chris@0 819 }
Chris@0 820
Chris@0 821 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
Chris@0 822 for (size_t i = got; i < count; ++i) {
Chris@0 823 buffer[ch][i] = 0.0;
Chris@0 824 }
Chris@0 825 }
Chris@0 826 }
Chris@0 827
Chris@41 828 applyAuditioningEffect(count, buffer);
Chris@41 829
Chris@0 830 m_condition.wakeAll();
Chris@0 831 return got;
Chris@0 832 }
Chris@0 833
Chris@16 834 float ratio = ts->getRatio();
Chris@0 835
Chris@16 836 // std::cout << "ratio = " << ratio << std::endl;
Chris@0 837
Chris@26 838 size_t channels = getTargetChannelCount();
Chris@26 839 bool mix = (channels > 1 && ts->getChannelCount() == 1);
Chris@26 840
Chris@16 841 size_t available;
Chris@0 842
Chris@31 843 int warned = 0;
Chris@31 844
Chris@31 845 // We want output blocks of e.g. 1024 (probably fixed, certainly
Chris@31 846 // bounded). We can provide input blocks of any size (unbounded)
Chris@31 847 // at the timestretcher's request. The input block for a given
Chris@31 848 // output is approx output / ratio, but we can't predict it
Chris@31 849 // exactly, for an adaptive timestretcher. The stretcher will
Chris@56 850 // need some additional buffer space. See the time stretcher code
Chris@56 851 // and comments.
Chris@31 852
Chris@16 853 while ((available = ts->getAvailableOutputSamples()) < count) {
Chris@0 854
Chris@16 855 size_t reqd = lrintf((count - available) / ratio);
Chris@16 856 reqd = std::max(reqd, ts->getRequiredInputSamples());
Chris@16 857 if (reqd == 0) reqd = 1;
Chris@16 858
Chris@16 859 float *ib[channels];
Chris@0 860
Chris@16 861 size_t got = reqd;
Chris@0 862
Chris@26 863 if (mix) {
Chris@26 864 for (size_t c = 0; c < channels; ++c) {
Chris@26 865 if (c == 0) ib[c] = new float[reqd]; //!!! fix -- this is a rt function
Chris@26 866 else ib[c] = 0;
Chris@26 867 RingBuffer<float> *rb = getReadRingBuffer(c);
Chris@26 868 if (rb) {
Chris@26 869 size_t gotHere;
Chris@26 870 if (c > 0) gotHere = rb->readAdding(ib[0], got);
Chris@26 871 else gotHere = rb->read(ib[0], got);
Chris@26 872 if (gotHere < got) got = gotHere;
Chris@26 873 }
Chris@26 874 }
Chris@26 875 } else {
Chris@26 876 for (size_t c = 0; c < channels; ++c) {
Chris@26 877 ib[c] = new float[reqd]; //!!! fix -- this is a rt function
Chris@26 878 RingBuffer<float> *rb = getReadRingBuffer(c);
Chris@26 879 if (rb) {
Chris@26 880 size_t gotHere = rb->read(ib[c], got);
Chris@26 881 if (gotHere < got) got = gotHere;
Chris@26 882 }
Chris@16 883 }
Chris@16 884 }
Chris@0 885
Chris@16 886 if (got < reqd) {
Chris@16 887 std::cerr << "WARNING: Read underrun in playback ("
Chris@16 888 << got << " < " << reqd << ")" << std::endl;
Chris@16 889 }
Chris@16 890
Chris@16 891 ts->putInput(ib, got);
Chris@16 892
Chris@16 893 for (size_t c = 0; c < channels; ++c) {
Chris@16 894 delete[] ib[c];
Chris@16 895 }
Chris@16 896
Chris@16 897 if (got == 0) break;
Chris@16 898
Chris@16 899 if (ts->getAvailableOutputSamples() == available) {
Chris@31 900 std::cerr << "WARNING: AudioCallbackPlaySource::getSamples: Added " << got << " samples to time stretcher, created no new available output samples (warned = " << warned << ")" << std::endl;
Chris@31 901 if (++warned == 5) break;
Chris@16 902 }
Chris@0 903 }
Chris@0 904
Chris@16 905 ts->getOutput(buffer, count);
Chris@0 906
Chris@26 907 if (mix) {
Chris@26 908 for (size_t c = 1; c < channels; ++c) {
Chris@26 909 for (size_t i = 0; i < count; ++i) {
Chris@26 910 buffer[c][i] = buffer[0][i] / channels;
Chris@26 911 }
Chris@26 912 }
Chris@26 913 for (size_t i = 0; i < count; ++i) {
Chris@26 914 buffer[0][i] /= channels;
Chris@26 915 }
Chris@26 916 }
Chris@26 917
Chris@41 918 applyAuditioningEffect(count, buffer);
Chris@41 919
Chris@16 920 m_condition.wakeAll();
Chris@12 921
Chris@0 922 return count;
Chris@0 923 }
Chris@0 924
Chris@41 925 void
Chris@41 926 AudioCallbackPlaySource::applyAuditioningEffect(size_t count, float **buffers)
Chris@41 927 {
Chris@42 928 if (m_auditioningPluginBypassed) return;
Chris@41 929 RealTimePluginInstance *plugin = m_auditioningPlugin;
Chris@41 930 if (!plugin) return;
Chris@41 931
Chris@41 932 if (plugin->getAudioInputCount() != getTargetChannelCount()) {
Chris@43 933 // std::cerr << "plugin input count " << plugin->getAudioInputCount()
Chris@43 934 // << " != our channel count " << getTargetChannelCount()
Chris@43 935 // << std::endl;
Chris@41 936 return;
Chris@41 937 }
Chris@41 938 if (plugin->getAudioOutputCount() != getTargetChannelCount()) {
Chris@43 939 // std::cerr << "plugin output count " << plugin->getAudioOutputCount()
Chris@43 940 // << " != our channel count " << getTargetChannelCount()
Chris@43 941 // << std::endl;
Chris@41 942 return;
Chris@41 943 }
Chris@41 944 if (plugin->getBufferSize() != count) {
Chris@43 945 // std::cerr << "plugin buffer size " << plugin->getBufferSize()
Chris@43 946 // << " != our block size " << count
Chris@43 947 // << std::endl;
Chris@41 948 return;
Chris@41 949 }
Chris@41 950
Chris@41 951 float **ib = plugin->getAudioInputBuffers();
Chris@41 952 float **ob = plugin->getAudioOutputBuffers();
Chris@41 953
Chris@41 954 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@41 955 for (size_t i = 0; i < count; ++i) {
Chris@41 956 ib[c][i] = buffers[c][i];
Chris@41 957 }
Chris@41 958 }
Chris@41 959
Chris@41 960 plugin->run(Vamp::RealTime::zeroTime);
Chris@41 961
Chris@41 962 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@41 963 for (size_t i = 0; i < count; ++i) {
Chris@41 964 buffers[c][i] = ob[c][i];
Chris@41 965 }
Chris@41 966 }
Chris@41 967 }
Chris@41 968
Chris@0 969 // Called from fill thread, m_playing true, mutex held
Chris@0 970 bool
Chris@0 971 AudioCallbackPlaySource::fillBuffers()
Chris@0 972 {
Chris@0 973 static float *tmp = 0;
Chris@0 974 static size_t tmpSize = 0;
Chris@0 975
Chris@0 976 size_t space = 0;
Chris@0 977 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@0 978 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@0 979 if (wb) {
Chris@0 980 size_t spaceHere = wb->getWriteSpace();
Chris@0 981 if (c == 0 || spaceHere < space) space = spaceHere;
Chris@0 982 }
Chris@0 983 }
Chris@0 984
Chris@0 985 if (space == 0) return false;
Chris@0 986
Chris@0 987 size_t f = m_writeBufferFill;
Chris@0 988
Chris@0 989 bool readWriteEqual = (m_readBuffers == m_writeBuffers);
Chris@0 990
Chris@0 991 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 992 std::cout << "AudioCallbackPlaySourceFillThread: filling " << space << " frames" << std::endl;
Chris@0 993 #endif
Chris@0 994
Chris@0 995 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 996 std::cout << "buffered to " << f << " already" << std::endl;
Chris@0 997 #endif
Chris@0 998
Chris@0 999 bool resample = (getSourceSampleRate() != getTargetSampleRate());
Chris@0 1000
Chris@0 1001 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 1002 std::cout << (resample ? "" : "not ") << "resampling (source " << getSourceSampleRate() << ", target " << getTargetSampleRate() << ")" << std::endl;
Chris@0 1003 #endif
Chris@0 1004
Chris@0 1005 size_t channels = getTargetChannelCount();
Chris@0 1006
Chris@0 1007 size_t orig = space;
Chris@0 1008 size_t got = 0;
Chris@0 1009
Chris@0 1010 static float **bufferPtrs = 0;
Chris@0 1011 static size_t bufferPtrCount = 0;
Chris@0 1012
Chris@0 1013 if (bufferPtrCount < channels) {
Chris@0 1014 if (bufferPtrs) delete[] bufferPtrs;
Chris@0 1015 bufferPtrs = new float *[channels];
Chris@0 1016 bufferPtrCount = channels;
Chris@0 1017 }
Chris@0 1018
Chris@0 1019 size_t generatorBlockSize = m_audioGenerator->getBlockSize();
Chris@0 1020
Chris@0 1021 if (resample && !m_converter) {
Chris@0 1022 static bool warned = false;
Chris@0 1023 if (!warned) {
Chris@0 1024 std::cerr << "WARNING: sample rates differ, but no converter available!" << std::endl;
Chris@0 1025 warned = true;
Chris@0 1026 }
Chris@0 1027 }
Chris@0 1028
Chris@0 1029 if (resample && m_converter) {
Chris@0 1030
Chris@0 1031 double ratio =
Chris@0 1032 double(getTargetSampleRate()) / double(getSourceSampleRate());
Chris@0 1033 orig = size_t(orig / ratio + 0.1);
Chris@0 1034
Chris@0 1035 // orig must be a multiple of generatorBlockSize
Chris@0 1036 orig = (orig / generatorBlockSize) * generatorBlockSize;
Chris@0 1037 if (orig == 0) return false;
Chris@0 1038
Chris@0 1039 size_t work = std::max(orig, space);
Chris@0 1040
Chris@0 1041 // We only allocate one buffer, but we use it in two halves.
Chris@0 1042 // We place the non-interleaved values in the second half of
Chris@0 1043 // the buffer (orig samples for channel 0, orig samples for
Chris@0 1044 // channel 1 etc), and then interleave them into the first
Chris@0 1045 // half of the buffer. Then we resample back into the second
Chris@0 1046 // half (interleaved) and de-interleave the results back to
Chris@0 1047 // the start of the buffer for insertion into the ringbuffers.
Chris@0 1048 // What a faff -- especially as we've already de-interleaved
Chris@0 1049 // the audio data from the source file elsewhere before we
Chris@0 1050 // even reach this point.
Chris@0 1051
Chris@0 1052 if (tmpSize < channels * work * 2) {
Chris@0 1053 delete[] tmp;
Chris@0 1054 tmp = new float[channels * work * 2];
Chris@0 1055 tmpSize = channels * work * 2;
Chris@0 1056 }
Chris@0 1057
Chris@0 1058 float *nonintlv = tmp + channels * work;
Chris@0 1059 float *intlv = tmp;
Chris@0 1060 float *srcout = tmp + channels * work;
Chris@0 1061
Chris@0 1062 for (size_t c = 0; c < channels; ++c) {
Chris@0 1063 for (size_t i = 0; i < orig; ++i) {
Chris@0 1064 nonintlv[channels * i + c] = 0.0f;
Chris@0 1065 }
Chris@0 1066 }
Chris@0 1067
Chris@0 1068 for (size_t c = 0; c < channels; ++c) {
Chris@0 1069 bufferPtrs[c] = nonintlv + c * orig;
Chris@0 1070 }
Chris@0 1071
Chris@0 1072 got = mixModels(f, orig, bufferPtrs);
Chris@0 1073
Chris@0 1074 // and interleave into first half
Chris@0 1075 for (size_t c = 0; c < channels; ++c) {
Chris@0 1076 for (size_t i = 0; i < got; ++i) {
Chris@0 1077 float sample = nonintlv[c * got + i];
Chris@0 1078 intlv[channels * i + c] = sample;
Chris@0 1079 }
Chris@0 1080 }
Chris@0 1081
Chris@0 1082 SRC_DATA data;
Chris@0 1083 data.data_in = intlv;
Chris@0 1084 data.data_out = srcout;
Chris@0 1085 data.input_frames = got;
Chris@0 1086 data.output_frames = work;
Chris@0 1087 data.src_ratio = ratio;
Chris@0 1088 data.end_of_input = 0;
Chris@0 1089
Chris@32 1090 int err = 0;
Chris@32 1091
Chris@32 1092 if (m_timeStretcher && m_timeStretcher->getRatio() < 0.4) {
Chris@32 1093 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@106 1094 std::cout << "Using crappy converter" << std::endl;
Chris@32 1095 #endif
Chris@32 1096 src_process(m_crapConverter, &data);
Chris@32 1097 } else {
Chris@32 1098 src_process(m_converter, &data);
Chris@32 1099 }
Chris@32 1100
Chris@0 1101 size_t toCopy = size_t(got * ratio + 0.1);
Chris@0 1102
Chris@0 1103 if (err) {
Chris@0 1104 std::cerr
Chris@0 1105 << "AudioCallbackPlaySourceFillThread: ERROR in samplerate conversion: "
Chris@0 1106 << src_strerror(err) << std::endl;
Chris@0 1107 //!!! Then what?
Chris@0 1108 } else {
Chris@0 1109 got = data.input_frames_used;
Chris@0 1110 toCopy = data.output_frames_gen;
Chris@0 1111 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@106 1112 std::cout << "Resampled " << got << " frames to " << toCopy << " frames" << std::endl;
Chris@0 1113 #endif
Chris@0 1114 }
Chris@0 1115
Chris@0 1116 for (size_t c = 0; c < channels; ++c) {
Chris@0 1117 for (size_t i = 0; i < toCopy; ++i) {
Chris@0 1118 tmp[i] = srcout[channels * i + c];
Chris@0 1119 }
Chris@0 1120 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@0 1121 if (wb) wb->write(tmp, toCopy);
Chris@0 1122 }
Chris@0 1123
Chris@0 1124 m_writeBufferFill = f;
Chris@0 1125 if (readWriteEqual) m_readBufferFill = f;
Chris@0 1126
Chris@0 1127 } else {
Chris@0 1128
Chris@0 1129 // space must be a multiple of generatorBlockSize
Chris@0 1130 space = (space / generatorBlockSize) * generatorBlockSize;
Chris@0 1131 if (space == 0) return false;
Chris@0 1132
Chris@0 1133 if (tmpSize < channels * space) {
Chris@0 1134 delete[] tmp;
Chris@0 1135 tmp = new float[channels * space];
Chris@0 1136 tmpSize = channels * space;
Chris@0 1137 }
Chris@0 1138
Chris@0 1139 for (size_t c = 0; c < channels; ++c) {
Chris@0 1140
Chris@0 1141 bufferPtrs[c] = tmp + c * space;
Chris@0 1142
Chris@0 1143 for (size_t i = 0; i < space; ++i) {
Chris@0 1144 tmp[c * space + i] = 0.0f;
Chris@0 1145 }
Chris@0 1146 }
Chris@0 1147
Chris@0 1148 size_t got = mixModels(f, space, bufferPtrs);
Chris@0 1149
Chris@0 1150 for (size_t c = 0; c < channels; ++c) {
Chris@0 1151
Chris@0 1152 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@106 1153 if (wb) {
Chris@106 1154 size_t actual = wb->write(bufferPtrs[c], got);
Chris@0 1155 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@106 1156 std::cout << "Wrote " << actual << " samples for ch " << c << ", now "
Chris@0 1157 << wb->getReadSpace() << " to read"
Chris@0 1158 << std::endl;
Chris@0 1159 #endif
Chris@106 1160 if (actual < got) {
Chris@106 1161 std::cerr << "WARNING: Buffer overrun in channel " << c
Chris@106 1162 << ": wrote " << actual << " of " << got
Chris@106 1163 << " samples" << std::endl;
Chris@106 1164 }
Chris@106 1165 }
Chris@0 1166 }
Chris@0 1167
Chris@0 1168 m_writeBufferFill = f;
Chris@0 1169 if (readWriteEqual) m_readBufferFill = f;
Chris@0 1170
Chris@0 1171 //!!! how do we know when ended? need to mark up a fully-buffered flag and check this if we find the buffers empty in getSourceSamples
Chris@0 1172 }
Chris@0 1173
Chris@0 1174 return true;
Chris@0 1175 }
Chris@0 1176
Chris@0 1177 size_t
Chris@0 1178 AudioCallbackPlaySource::mixModels(size_t &frame, size_t count, float **buffers)
Chris@0 1179 {
Chris@0 1180 size_t processed = 0;
Chris@0 1181 size_t chunkStart = frame;
Chris@0 1182 size_t chunkSize = count;
Chris@0 1183 size_t selectionSize = 0;
Chris@0 1184 size_t nextChunkStart = chunkStart + chunkSize;
Chris@0 1185
Chris@0 1186 bool looping = m_viewManager->getPlayLoopMode();
Chris@0 1187 bool constrained = (m_viewManager->getPlaySelectionMode() &&
Chris@0 1188 !m_viewManager->getSelections().empty());
Chris@0 1189
Chris@0 1190 static float **chunkBufferPtrs = 0;
Chris@0 1191 static size_t chunkBufferPtrCount = 0;
Chris@0 1192 size_t channels = getTargetChannelCount();
Chris@0 1193
Chris@0 1194 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@106 1195 std::cout << "Selection playback: start " << frame << ", size " << count <<", channels " << channels << std::endl;
Chris@0 1196 #endif
Chris@0 1197
Chris@0 1198 if (chunkBufferPtrCount < channels) {
Chris@0 1199 if (chunkBufferPtrs) delete[] chunkBufferPtrs;
Chris@0 1200 chunkBufferPtrs = new float *[channels];
Chris@0 1201 chunkBufferPtrCount = channels;
Chris@0 1202 }
Chris@0 1203
Chris@0 1204 for (size_t c = 0; c < channels; ++c) {
Chris@0 1205 chunkBufferPtrs[c] = buffers[c];
Chris@0 1206 }
Chris@0 1207
Chris@0 1208 while (processed < count) {
Chris@0 1209
Chris@0 1210 chunkSize = count - processed;
Chris@0 1211 nextChunkStart = chunkStart + chunkSize;
Chris@0 1212 selectionSize = 0;
Chris@0 1213
Chris@0 1214 size_t fadeIn = 0, fadeOut = 0;
Chris@0 1215
Chris@0 1216 if (constrained) {
Chris@0 1217
Chris@0 1218 Selection selection =
Chris@0 1219 m_viewManager->getContainingSelection(chunkStart, true);
Chris@0 1220
Chris@0 1221 if (selection.isEmpty()) {
Chris@0 1222 if (looping) {
Chris@0 1223 selection = *m_viewManager->getSelections().begin();
Chris@0 1224 chunkStart = selection.getStartFrame();
Chris@0 1225 fadeIn = 50;
Chris@0 1226 }
Chris@0 1227 }
Chris@0 1228
Chris@0 1229 if (selection.isEmpty()) {
Chris@0 1230
Chris@0 1231 chunkSize = 0;
Chris@0 1232 nextChunkStart = chunkStart;
Chris@0 1233
Chris@0 1234 } else {
Chris@0 1235
Chris@0 1236 selectionSize =
Chris@0 1237 selection.getEndFrame() -
Chris@0 1238 selection.getStartFrame();
Chris@0 1239
Chris@0 1240 if (chunkStart < selection.getStartFrame()) {
Chris@0 1241 chunkStart = selection.getStartFrame();
Chris@0 1242 fadeIn = 50;
Chris@0 1243 }
Chris@0 1244
Chris@0 1245 nextChunkStart = chunkStart + chunkSize;
Chris@0 1246
Chris@0 1247 if (nextChunkStart >= selection.getEndFrame()) {
Chris@0 1248 nextChunkStart = selection.getEndFrame();
Chris@0 1249 fadeOut = 50;
Chris@0 1250 }
Chris@0 1251
Chris@0 1252 chunkSize = nextChunkStart - chunkStart;
Chris@0 1253 }
Chris@0 1254
Chris@0 1255 } else if (looping && m_lastModelEndFrame > 0) {
Chris@0 1256
Chris@0 1257 if (chunkStart >= m_lastModelEndFrame) {
Chris@0 1258 chunkStart = 0;
Chris@0 1259 }
Chris@0 1260 if (chunkSize > m_lastModelEndFrame - chunkStart) {
Chris@0 1261 chunkSize = m_lastModelEndFrame - chunkStart;
Chris@0 1262 }
Chris@0 1263 nextChunkStart = chunkStart + chunkSize;
Chris@0 1264 }
Chris@0 1265
Chris@106 1266 // std::cout << "chunkStart " << chunkStart << ", chunkSize " << chunkSize << ", nextChunkStart " << nextChunkStart << ", frame " << frame << ", count " << count << ", processed " << processed << std::endl;
Chris@0 1267
Chris@0 1268 if (!chunkSize) {
Chris@0 1269 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@106 1270 std::cout << "Ending selection playback at " << nextChunkStart << std::endl;
Chris@0 1271 #endif
Chris@0 1272 // We need to maintain full buffers so that the other
Chris@0 1273 // thread can tell where it's got to in the playback -- so
Chris@0 1274 // return the full amount here
Chris@0 1275 frame = frame + count;
Chris@0 1276 return count;
Chris@0 1277 }
Chris@0 1278
Chris@0 1279 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@106 1280 std::cout << "Selection playback: chunk at " << chunkStart << " -> " << nextChunkStart << " (size " << chunkSize << ")" << std::endl;
Chris@0 1281 #endif
Chris@0 1282
Chris@0 1283 size_t got = 0;
Chris@0 1284
Chris@0 1285 if (selectionSize < 100) {
Chris@0 1286 fadeIn = 0;
Chris@0 1287 fadeOut = 0;
Chris@0 1288 } else if (selectionSize < 300) {
Chris@0 1289 if (fadeIn > 0) fadeIn = 10;
Chris@0 1290 if (fadeOut > 0) fadeOut = 10;
Chris@0 1291 }
Chris@0 1292
Chris@0 1293 if (fadeIn > 0) {
Chris@0 1294 if (processed * 2 < fadeIn) {
Chris@0 1295 fadeIn = processed * 2;
Chris@0 1296 }
Chris@0 1297 }
Chris@0 1298
Chris@0 1299 if (fadeOut > 0) {
Chris@0 1300 if ((count - processed - chunkSize) * 2 < fadeOut) {
Chris@0 1301 fadeOut = (count - processed - chunkSize) * 2;
Chris@0 1302 }
Chris@0 1303 }
Chris@0 1304
Chris@0 1305 for (std::set<Model *>::iterator mi = m_models.begin();
Chris@0 1306 mi != m_models.end(); ++mi) {
Chris@0 1307
Chris@0 1308 got = m_audioGenerator->mixModel(*mi, chunkStart,
Chris@0 1309 chunkSize, chunkBufferPtrs,
Chris@0 1310 fadeIn, fadeOut);
Chris@0 1311 }
Chris@0 1312
Chris@0 1313 for (size_t c = 0; c < channels; ++c) {
Chris@0 1314 chunkBufferPtrs[c] += chunkSize;
Chris@0 1315 }
Chris@0 1316
Chris@0 1317 processed += chunkSize;
Chris@0 1318 chunkStart = nextChunkStart;
Chris@0 1319 }
Chris@0 1320
Chris@0 1321 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@106 1322 std::cout << "Returning selection playback " << processed << " frames to " << nextChunkStart << std::endl;
Chris@0 1323 #endif
Chris@0 1324
Chris@0 1325 frame = nextChunkStart;
Chris@0 1326 return processed;
Chris@0 1327 }
Chris@0 1328
Chris@0 1329 void
Chris@0 1330 AudioCallbackPlaySource::unifyRingBuffers()
Chris@0 1331 {
Chris@0 1332 if (m_readBuffers == m_writeBuffers) return;
Chris@0 1333
Chris@0 1334 // only unify if there will be something to read
Chris@0 1335 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@0 1336 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@0 1337 if (wb) {
Chris@0 1338 if (wb->getReadSpace() < m_blockSize * 2) {
Chris@0 1339 if ((m_writeBufferFill + m_blockSize * 2) <
Chris@0 1340 m_lastModelEndFrame) {
Chris@0 1341 // OK, we don't have enough and there's more to
Chris@0 1342 // read -- don't unify until we can do better
Chris@0 1343 return;
Chris@0 1344 }
Chris@0 1345 }
Chris@0 1346 break;
Chris@0 1347 }
Chris@0 1348 }
Chris@0 1349
Chris@0 1350 size_t rf = m_readBufferFill;
Chris@0 1351 RingBuffer<float> *rb = getReadRingBuffer(0);
Chris@0 1352 if (rb) {
Chris@0 1353 size_t rs = rb->getReadSpace();
Chris@0 1354 //!!! incorrect when in non-contiguous selection, see comments elsewhere
Chris@106 1355 // std::cout << "rs = " << rs << std::endl;
Chris@0 1356 if (rs < rf) rf -= rs;
Chris@0 1357 else rf = 0;
Chris@0 1358 }
Chris@0 1359
Chris@106 1360 //std::cout << "m_readBufferFill = " << m_readBufferFill << ", rf = " << rf << ", m_writeBufferFill = " << m_writeBufferFill << std::endl;
Chris@0 1361
Chris@0 1362 size_t wf = m_writeBufferFill;
Chris@0 1363 size_t skip = 0;
Chris@0 1364 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@0 1365 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@0 1366 if (wb) {
Chris@0 1367 if (c == 0) {
Chris@0 1368
Chris@0 1369 size_t wrs = wb->getReadSpace();
Chris@106 1370 // std::cout << "wrs = " << wrs << std::endl;
Chris@0 1371
Chris@0 1372 if (wrs < wf) wf -= wrs;
Chris@0 1373 else wf = 0;
Chris@106 1374 // std::cout << "wf = " << wf << std::endl;
Chris@0 1375
Chris@0 1376 if (wf < rf) skip = rf - wf;
Chris@0 1377 if (skip == 0) break;
Chris@0 1378 }
Chris@0 1379
Chris@106 1380 // std::cout << "skipping " << skip << std::endl;
Chris@0 1381 wb->skip(skip);
Chris@0 1382 }
Chris@0 1383 }
Chris@0 1384
Chris@0 1385 m_bufferScavenger.claim(m_readBuffers);
Chris@0 1386 m_readBuffers = m_writeBuffers;
Chris@0 1387 m_readBufferFill = m_writeBufferFill;
Chris@106 1388 // std::cout << "unified" << std::endl;
Chris@0 1389 }
Chris@0 1390
Chris@0 1391 void
Chris@127 1392 AudioCallbackPlaySource::FillThread::run()
Chris@0 1393 {
Chris@0 1394 AudioCallbackPlaySource &s(m_source);
Chris@0 1395
Chris@0 1396 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@106 1397 std::cout << "AudioCallbackPlaySourceFillThread starting" << std::endl;
Chris@0 1398 #endif
Chris@0 1399
Chris@0 1400 s.m_mutex.lock();
Chris@0 1401
Chris@0 1402 bool previouslyPlaying = s.m_playing;
Chris@0 1403 bool work = false;
Chris@0 1404
Chris@0 1405 while (!s.m_exiting) {
Chris@0 1406
Chris@0 1407 s.unifyRingBuffers();
Chris@0 1408 s.m_bufferScavenger.scavenge();
Chris@41 1409 s.m_pluginScavenger.scavenge();
Chris@0 1410 s.m_timeStretcherScavenger.scavenge();
Chris@0 1411
Chris@0 1412 if (work && s.m_playing && s.getSourceSampleRate()) {
Chris@0 1413
Chris@0 1414 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 1415 std::cout << "AudioCallbackPlaySourceFillThread: not waiting" << std::endl;
Chris@0 1416 #endif
Chris@0 1417
Chris@0 1418 s.m_mutex.unlock();
Chris@0 1419 s.m_mutex.lock();
Chris@0 1420
Chris@0 1421 } else {
Chris@0 1422
Chris@0 1423 float ms = 100;
Chris@0 1424 if (s.getSourceSampleRate() > 0) {
Chris@0 1425 ms = float(m_ringBufferSize) / float(s.getSourceSampleRate()) * 1000.0;
Chris@0 1426 }
Chris@0 1427
Chris@0 1428 if (s.m_playing) ms /= 10;
Chris@106 1429
Chris@0 1430 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@106 1431 if (!s.m_playing) std::cout << std::endl;
Chris@0 1432 std::cout << "AudioCallbackPlaySourceFillThread: waiting for " << ms << "ms..." << std::endl;
Chris@0 1433 #endif
Chris@0 1434
Chris@0 1435 s.m_condition.wait(&s.m_mutex, size_t(ms));
Chris@0 1436 }
Chris@0 1437
Chris@0 1438 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 1439 std::cout << "AudioCallbackPlaySourceFillThread: awoken" << std::endl;
Chris@0 1440 #endif
Chris@0 1441
Chris@0 1442 work = false;
Chris@0 1443
Chris@0 1444 if (!s.getSourceSampleRate()) continue;
Chris@0 1445
Chris@0 1446 bool playing = s.m_playing;
Chris@0 1447
Chris@0 1448 if (playing && !previouslyPlaying) {
Chris@0 1449 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 1450 std::cout << "AudioCallbackPlaySourceFillThread: playback state changed, resetting" << std::endl;
Chris@0 1451 #endif
Chris@0 1452 for (size_t c = 0; c < s.getTargetChannelCount(); ++c) {
Chris@0 1453 RingBuffer<float> *rb = s.getReadRingBuffer(c);
Chris@0 1454 if (rb) rb->reset();
Chris@0 1455 }
Chris@0 1456 }
Chris@0 1457 previouslyPlaying = playing;
Chris@0 1458
Chris@0 1459 work = s.fillBuffers();
Chris@0 1460 }
Chris@0 1461
Chris@0 1462 s.m_mutex.unlock();
Chris@0 1463 }
Chris@0 1464