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1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
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2
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3 /*
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4 Sonic Visualiser
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5 An audio file viewer and annotation editor.
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6 Centre for Digital Music, Queen Mary, University of London.
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7 This file copyright 2006 Chris Cannam and QMUL.
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8
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9 This program is free software; you can redistribute it and/or
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10 modify it under the terms of the GNU General Public License as
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11 published by the Free Software Foundation; either version 2 of the
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12 License, or (at your option) any later version. See the file
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13 COPYING included with this distribution for more information.
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14 */
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15
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16 #include "AudioCallbackPlaySource.h"
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17
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18 #include "AudioGenerator.h"
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19
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20 #include "data/model/Model.h"
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21 #include "view/ViewManager.h"
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22 #include "base/PlayParameterRepository.h"
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23 #include "base/Preferences.h"
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24 #include "data/model/DenseTimeValueModel.h"
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25 #include "data/model/WaveFileModel.h"
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26 #include "data/model/SparseOneDimensionalModel.h"
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27 #include "plugin/RealTimePluginInstance.h"
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28 #include "PhaseVocoderTimeStretcher.h"
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29
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30 #include <iostream>
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31 #include <cassert>
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32
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33 //#define DEBUG_AUDIO_PLAY_SOURCE 1
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34 //#define DEBUG_AUDIO_PLAY_SOURCE_PLAYING 1
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35
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36 const size_t AudioCallbackPlaySource::m_ringBufferSize = 131071;
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37
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38 AudioCallbackPlaySource::AudioCallbackPlaySource(ViewManager *manager) :
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39 m_viewManager(manager),
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40 m_audioGenerator(new AudioGenerator()),
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41 m_readBuffers(0),
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42 m_writeBuffers(0),
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43 m_readBufferFill(0),
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44 m_writeBufferFill(0),
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45 m_bufferScavenger(1),
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46 m_sourceChannelCount(0),
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47 m_blockSize(1024),
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48 m_sourceSampleRate(0),
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49 m_targetSampleRate(0),
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50 m_playLatency(0),
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51 m_playing(false),
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52 m_exiting(false),
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53 m_lastModelEndFrame(0),
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54 m_outputLeft(0.0),
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55 m_outputRight(0.0),
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56 m_auditioningPlugin(0),
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57 m_auditioningPluginBypassed(false),
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58 m_timeStretcher(0),
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59 m_fillThread(0),
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60 m_converter(0),
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61 m_crapConverter(0),
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62 m_resampleQuality(Preferences::getInstance()->getResampleQuality())
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63 {
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64 m_viewManager->setAudioPlaySource(this);
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65
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66 connect(m_viewManager, SIGNAL(selectionChanged()),
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67 this, SLOT(selectionChanged()));
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68 connect(m_viewManager, SIGNAL(playLoopModeChanged()),
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69 this, SLOT(playLoopModeChanged()));
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70 connect(m_viewManager, SIGNAL(playSelectionModeChanged()),
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71 this, SLOT(playSelectionModeChanged()));
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72
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73 connect(PlayParameterRepository::getInstance(),
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74 SIGNAL(playParametersChanged(PlayParameters *)),
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75 this, SLOT(playParametersChanged(PlayParameters *)));
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76
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77 connect(Preferences::getInstance(),
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78 SIGNAL(propertyChanged(PropertyContainer::PropertyName)),
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79 this, SLOT(preferenceChanged(PropertyContainer::PropertyName)));
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80 }
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81
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82 AudioCallbackPlaySource::~AudioCallbackPlaySource()
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83 {
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84 m_exiting = true;
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85
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86 if (m_fillThread) {
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87 m_condition.wakeAll();
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88 m_fillThread->wait();
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89 delete m_fillThread;
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90 }
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91
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92 clearModels();
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93
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94 if (m_readBuffers != m_writeBuffers) {
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95 delete m_readBuffers;
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96 }
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97
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98 delete m_writeBuffers;
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99
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100 delete m_audioGenerator;
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101
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102 m_bufferScavenger.scavenge(true);
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103 m_pluginScavenger.scavenge(true);
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104 m_timeStretcherScavenger.scavenge(true);
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105 }
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106
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107 void
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108 AudioCallbackPlaySource::addModel(Model *model)
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109 {
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110 if (m_models.find(model) != m_models.end()) return;
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111
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112 bool canPlay = m_audioGenerator->addModel(model);
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113
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114 m_mutex.lock();
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115
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116 m_models.insert(model);
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117 if (model->getEndFrame() > m_lastModelEndFrame) {
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118 m_lastModelEndFrame = model->getEndFrame();
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119 }
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120
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121 bool buffersChanged = false, srChanged = false;
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122
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123 size_t modelChannels = 1;
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124 DenseTimeValueModel *dtvm = dynamic_cast<DenseTimeValueModel *>(model);
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125 if (dtvm) modelChannels = dtvm->getChannelCount();
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126 if (modelChannels > m_sourceChannelCount) {
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127 m_sourceChannelCount = modelChannels;
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128 }
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129
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130 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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131 std::cout << "Adding model with " << modelChannels << " channels " << std::endl;
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132 #endif
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133
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134 if (m_sourceSampleRate == 0) {
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135
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136 m_sourceSampleRate = model->getSampleRate();
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137 srChanged = true;
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138
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139 } else if (model->getSampleRate() != m_sourceSampleRate) {
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140
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141 // If this is a dense time-value model and we have no other, we
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142 // can just switch to this model's sample rate
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143
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144 if (dtvm) {
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145
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146 bool conflicting = false;
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147
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148 for (std::set<Model *>::const_iterator i = m_models.begin();
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149 i != m_models.end(); ++i) {
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150 // Only wave file models can be considered conflicting --
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151 // writable wave file models are derived and we shouldn't
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152 // take their rates into account. Also, don't give any
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153 // particular weight to a file that's already playing at
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154 // the wrong rate anyway
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155 WaveFileModel *wfm = dynamic_cast<WaveFileModel *>(*i);
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156 if (wfm && wfm != dtvm &&
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157 wfm->getSampleRate() != model->getSampleRate() &&
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158 wfm->getSampleRate() == m_sourceSampleRate) {
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159 std::cerr << "AudioCallbackPlaySource::addModel: Conflicting wave file model " << *i << " found" << std::endl;
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160 conflicting = true;
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161 break;
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162 }
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163 }
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164
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165 if (conflicting) {
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166
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167 std::cerr << "AudioCallbackPlaySource::addModel: ERROR: "
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168 << "New model sample rate does not match" << std::endl
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169 << "existing model(s) (new " << model->getSampleRate()
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170 << " vs " << m_sourceSampleRate
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171 << "), playback will be wrong"
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172 << std::endl;
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173
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174 emit sampleRateMismatch(model->getSampleRate(),
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175 m_sourceSampleRate,
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176 false);
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177 } else {
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178 m_sourceSampleRate = model->getSampleRate();
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179 srChanged = true;
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180 }
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181 }
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182 }
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183
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184 if (!m_writeBuffers || (m_writeBuffers->size() < getTargetChannelCount())) {
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185 clearRingBuffers(true, getTargetChannelCount());
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186 buffersChanged = true;
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187 } else {
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188 if (canPlay) clearRingBuffers(true);
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189 }
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190
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191 if (buffersChanged || srChanged) {
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192 if (m_converter) {
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193 src_delete(m_converter);
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194 src_delete(m_crapConverter);
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195 m_converter = 0;
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196 m_crapConverter = 0;
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197 }
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198 }
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199
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200 m_mutex.unlock();
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201
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202 m_audioGenerator->setTargetChannelCount(getTargetChannelCount());
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203
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204 if (!m_fillThread) {
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205 m_fillThread = new FillThread(*this);
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206 m_fillThread->start();
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207 }
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208
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209 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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210 std::cout << "AudioCallbackPlaySource::addModel: now have " << m_models.size() << " model(s) -- emitting modelReplaced" << std::endl;
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211 #endif
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212
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213 if (buffersChanged || srChanged) {
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214 emit modelReplaced();
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215 }
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216
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217 m_condition.wakeAll();
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218 }
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219
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220 void
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221 AudioCallbackPlaySource::removeModel(Model *model)
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222 {
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223 m_mutex.lock();
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224
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225 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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226 std::cout << "AudioCallbackPlaySource::removeModel(" << model << ")" << std::endl;
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227 #endif
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228
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229 m_models.erase(model);
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230
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231 if (m_models.empty()) {
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232 if (m_converter) {
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233 src_delete(m_converter);
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234 src_delete(m_crapConverter);
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235 m_converter = 0;
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236 m_crapConverter = 0;
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237 }
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238 m_sourceSampleRate = 0;
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239 }
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240
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241 size_t lastEnd = 0;
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242 for (std::set<Model *>::const_iterator i = m_models.begin();
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243 i != m_models.end(); ++i) {
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244 // std::cout << "AudioCallbackPlaySource::removeModel(" << model << "): checking end frame on model " << *i << std::endl;
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245 if ((*i)->getEndFrame() > lastEnd) lastEnd = (*i)->getEndFrame();
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246 // std::cout << "(done, lastEnd now " << lastEnd << ")" << std::endl;
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247 }
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248 m_lastModelEndFrame = lastEnd;
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249
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250 m_mutex.unlock();
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251
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252 m_audioGenerator->removeModel(model);
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253
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254 clearRingBuffers();
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255 }
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256
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257 void
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258 AudioCallbackPlaySource::clearModels()
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259 {
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260 m_mutex.lock();
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261
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262 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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263 std::cout << "AudioCallbackPlaySource::clearModels()" << std::endl;
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264 #endif
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265
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266 m_models.clear();
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267
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268 if (m_converter) {
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269 src_delete(m_converter);
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270 src_delete(m_crapConverter);
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271 m_converter = 0;
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272 m_crapConverter = 0;
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273 }
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274
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275 m_lastModelEndFrame = 0;
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276
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277 m_sourceSampleRate = 0;
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278
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279 m_mutex.unlock();
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280
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281 m_audioGenerator->clearModels();
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282 }
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283
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284 void
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285 AudioCallbackPlaySource::clearRingBuffers(bool haveLock, size_t count)
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286 {
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287 if (!haveLock) m_mutex.lock();
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288
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289 if (count == 0) {
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290 if (m_writeBuffers) count = m_writeBuffers->size();
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291 }
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292
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293 size_t sf = m_readBufferFill;
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294 RingBuffer<float> *rb = getReadRingBuffer(0);
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295 if (rb) {
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296 //!!! This is incorrect if we're in a non-contiguous selection
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297 //Same goes for all related code (subtracting the read space
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298 //from the fill frame to try to establish where the effective
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299 //pre-resample/timestretch read pointer is)
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300 size_t rs = rb->getReadSpace();
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301 if (rs < sf) sf -= rs;
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302 else sf = 0;
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303 }
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304 m_writeBufferFill = sf;
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305
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306 if (m_readBuffers != m_writeBuffers) {
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307 delete m_writeBuffers;
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308 }
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309
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310 m_writeBuffers = new RingBufferVector;
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311
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312 for (size_t i = 0; i < count; ++i) {
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313 m_writeBuffers->push_back(new RingBuffer<float>(m_ringBufferSize));
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314 }
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315
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316 // std::cout << "AudioCallbackPlaySource::clearRingBuffers: Created "
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317 // << count << " write buffers" << std::endl;
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318
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319 if (!haveLock) {
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320 m_mutex.unlock();
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321 }
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322 }
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323
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324 void
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325 AudioCallbackPlaySource::play(size_t startFrame)
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326 {
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327 if (m_viewManager->getPlaySelectionMode() &&
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328 !m_viewManager->getSelections().empty()) {
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329 MultiSelection::SelectionList selections = m_viewManager->getSelections();
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330 MultiSelection::SelectionList::iterator i = selections.begin();
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331 if (i != selections.end()) {
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332 if (startFrame < i->getStartFrame()) {
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333 startFrame = i->getStartFrame();
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334 } else {
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335 MultiSelection::SelectionList::iterator j = selections.end();
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336 --j;
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337 if (startFrame >= j->getEndFrame()) {
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338 startFrame = i->getStartFrame();
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339 }
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340 }
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341 }
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342 } else {
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343 if (startFrame >= m_lastModelEndFrame) {
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344 startFrame = 0;
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345 }
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346 }
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347
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348 // The fill thread will automatically empty its buffers before
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349 // starting again if we have not so far been playing, but not if
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350 // we're just re-seeking.
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351
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352 m_mutex.lock();
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353 if (m_playing) {
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354 m_readBufferFill = m_writeBufferFill = startFrame;
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355 if (m_readBuffers) {
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356 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
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357 RingBuffer<float> *rb = getReadRingBuffer(c);
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358 if (rb) rb->reset();
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359 }
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360 }
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361 if (m_converter) src_reset(m_converter);
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362 if (m_crapConverter) src_reset(m_crapConverter);
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363 } else {
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364 if (m_converter) src_reset(m_converter);
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365 if (m_crapConverter) src_reset(m_crapConverter);
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366 m_readBufferFill = m_writeBufferFill = startFrame;
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367 }
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368 m_mutex.unlock();
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369
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370 m_audioGenerator->reset();
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371
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372 bool changed = !m_playing;
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373 m_playing = true;
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374 m_condition.wakeAll();
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375 if (changed) emit playStatusChanged(m_playing);
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376 }
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377
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378 void
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379 AudioCallbackPlaySource::stop()
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380 {
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381 bool changed = m_playing;
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382 m_playing = false;
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383 m_condition.wakeAll();
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|
384 if (changed) emit playStatusChanged(m_playing);
|
Chris@0
|
385 }
|
Chris@0
|
386
|
Chris@0
|
387 void
|
Chris@0
|
388 AudioCallbackPlaySource::selectionChanged()
|
Chris@0
|
389 {
|
Chris@0
|
390 if (m_viewManager->getPlaySelectionMode()) {
|
Chris@0
|
391 clearRingBuffers();
|
Chris@0
|
392 }
|
Chris@0
|
393 }
|
Chris@0
|
394
|
Chris@0
|
395 void
|
Chris@0
|
396 AudioCallbackPlaySource::playLoopModeChanged()
|
Chris@0
|
397 {
|
Chris@0
|
398 clearRingBuffers();
|
Chris@0
|
399 }
|
Chris@0
|
400
|
Chris@0
|
401 void
|
Chris@0
|
402 AudioCallbackPlaySource::playSelectionModeChanged()
|
Chris@0
|
403 {
|
Chris@0
|
404 if (!m_viewManager->getSelections().empty()) {
|
Chris@0
|
405 clearRingBuffers();
|
Chris@0
|
406 }
|
Chris@0
|
407 }
|
Chris@0
|
408
|
Chris@0
|
409 void
|
Chris@137
|
410 AudioCallbackPlaySource::playParametersChanged(PlayParameters *)
|
Chris@0
|
411 {
|
Chris@0
|
412 clearRingBuffers();
|
Chris@0
|
413 }
|
Chris@0
|
414
|
Chris@0
|
415 void
|
Chris@32
|
416 AudioCallbackPlaySource::preferenceChanged(PropertyContainer::PropertyName n)
|
Chris@32
|
417 {
|
Chris@32
|
418 if (n == "Resample Quality") {
|
Chris@32
|
419 setResampleQuality(Preferences::getInstance()->getResampleQuality());
|
Chris@32
|
420 }
|
Chris@32
|
421 }
|
Chris@32
|
422
|
Chris@32
|
423 void
|
Chris@42
|
424 AudioCallbackPlaySource::audioProcessingOverload()
|
Chris@42
|
425 {
|
Chris@42
|
426 RealTimePluginInstance *ap = m_auditioningPlugin;
|
Chris@42
|
427 if (ap && m_playing && !m_auditioningPluginBypassed) {
|
Chris@42
|
428 m_auditioningPluginBypassed = true;
|
Chris@42
|
429 emit audioOverloadPluginDisabled();
|
Chris@42
|
430 }
|
Chris@42
|
431 }
|
Chris@42
|
432
|
Chris@42
|
433 void
|
Chris@0
|
434 AudioCallbackPlaySource::setTargetBlockSize(size_t size)
|
Chris@0
|
435 {
|
Chris@106
|
436 // std::cout << "AudioCallbackPlaySource::setTargetBlockSize() -> " << size << std::endl;
|
Chris@0
|
437 assert(size < m_ringBufferSize);
|
Chris@0
|
438 m_blockSize = size;
|
Chris@0
|
439 }
|
Chris@0
|
440
|
Chris@0
|
441 size_t
|
Chris@0
|
442 AudioCallbackPlaySource::getTargetBlockSize() const
|
Chris@0
|
443 {
|
Chris@106
|
444 // std::cout << "AudioCallbackPlaySource::getTargetBlockSize() -> " << m_blockSize << std::endl;
|
Chris@0
|
445 return m_blockSize;
|
Chris@0
|
446 }
|
Chris@0
|
447
|
Chris@0
|
448 void
|
Chris@0
|
449 AudioCallbackPlaySource::setTargetPlayLatency(size_t latency)
|
Chris@0
|
450 {
|
Chris@0
|
451 m_playLatency = latency;
|
Chris@0
|
452 }
|
Chris@0
|
453
|
Chris@0
|
454 size_t
|
Chris@0
|
455 AudioCallbackPlaySource::getTargetPlayLatency() const
|
Chris@0
|
456 {
|
Chris@0
|
457 return m_playLatency;
|
Chris@0
|
458 }
|
Chris@0
|
459
|
Chris@0
|
460 size_t
|
Chris@0
|
461 AudioCallbackPlaySource::getCurrentPlayingFrame()
|
Chris@0
|
462 {
|
Chris@0
|
463 bool resample = false;
|
Chris@0
|
464 double ratio = 1.0;
|
Chris@0
|
465
|
Chris@0
|
466 if (getSourceSampleRate() != getTargetSampleRate()) {
|
Chris@0
|
467 resample = true;
|
Chris@0
|
468 ratio = double(getSourceSampleRate()) / double(getTargetSampleRate());
|
Chris@0
|
469 }
|
Chris@0
|
470
|
Chris@0
|
471 size_t readSpace = 0;
|
Chris@0
|
472 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@0
|
473 RingBuffer<float> *rb = getReadRingBuffer(c);
|
Chris@0
|
474 if (rb) {
|
Chris@0
|
475 size_t spaceHere = rb->getReadSpace();
|
Chris@0
|
476 if (c == 0 || spaceHere < readSpace) readSpace = spaceHere;
|
Chris@0
|
477 }
|
Chris@0
|
478 }
|
Chris@0
|
479
|
Chris@0
|
480 if (resample) {
|
Chris@0
|
481 readSpace = size_t(readSpace * ratio + 0.1);
|
Chris@0
|
482 }
|
Chris@0
|
483
|
Chris@0
|
484 size_t latency = m_playLatency;
|
Chris@0
|
485 if (resample) latency = size_t(m_playLatency * ratio + 0.1);
|
Chris@16
|
486
|
Chris@16
|
487 PhaseVocoderTimeStretcher *timeStretcher = m_timeStretcher;
|
Chris@0
|
488 if (timeStretcher) {
|
Chris@16
|
489 latency += timeStretcher->getProcessingLatency();
|
Chris@0
|
490 }
|
Chris@0
|
491
|
Chris@0
|
492 latency += readSpace;
|
Chris@0
|
493 size_t bufferedFrame = m_readBufferFill;
|
Chris@0
|
494
|
Chris@0
|
495 bool looping = m_viewManager->getPlayLoopMode();
|
Chris@0
|
496 bool constrained = (m_viewManager->getPlaySelectionMode() &&
|
Chris@0
|
497 !m_viewManager->getSelections().empty());
|
Chris@0
|
498
|
Chris@0
|
499 size_t framePlaying = bufferedFrame;
|
Chris@0
|
500
|
Chris@0
|
501 if (looping && !constrained) {
|
Chris@0
|
502 while (framePlaying < latency) framePlaying += m_lastModelEndFrame;
|
Chris@0
|
503 }
|
Chris@0
|
504
|
Chris@0
|
505 if (framePlaying > latency) framePlaying -= latency;
|
Chris@0
|
506 else framePlaying = 0;
|
Chris@0
|
507
|
Chris@0
|
508 if (!constrained) {
|
Chris@0
|
509 if (!looping && framePlaying > m_lastModelEndFrame) {
|
Chris@0
|
510 framePlaying = m_lastModelEndFrame;
|
Chris@0
|
511 stop();
|
Chris@0
|
512 }
|
Chris@0
|
513 return framePlaying;
|
Chris@0
|
514 }
|
Chris@0
|
515
|
Chris@0
|
516 MultiSelection::SelectionList selections = m_viewManager->getSelections();
|
Chris@0
|
517 MultiSelection::SelectionList::const_iterator i;
|
Chris@0
|
518
|
Chris@137
|
519 // i = selections.begin();
|
Chris@137
|
520 // size_t rangeStart = i->getStartFrame();
|
Chris@0
|
521
|
Chris@0
|
522 i = selections.end();
|
Chris@0
|
523 --i;
|
Chris@0
|
524 size_t rangeEnd = i->getEndFrame();
|
Chris@0
|
525
|
Chris@0
|
526 for (i = selections.begin(); i != selections.end(); ++i) {
|
Chris@0
|
527 if (i->contains(bufferedFrame)) break;
|
Chris@0
|
528 }
|
Chris@0
|
529
|
Chris@0
|
530 size_t f = bufferedFrame;
|
Chris@0
|
531
|
Chris@106
|
532 // std::cout << "getCurrentPlayingFrame: f=" << f << ", latency=" << latency << ", rangeEnd=" << rangeEnd << std::endl;
|
Chris@0
|
533
|
Chris@0
|
534 if (i == selections.end()) {
|
Chris@0
|
535 --i;
|
Chris@0
|
536 if (i->getEndFrame() + latency < f) {
|
Chris@106
|
537 // std::cout << "framePlaying = " << framePlaying << ", rangeEnd = " << rangeEnd << std::endl;
|
Chris@0
|
538
|
Chris@0
|
539 if (!looping && (framePlaying > rangeEnd)) {
|
Chris@106
|
540 // std::cout << "STOPPING" << std::endl;
|
Chris@0
|
541 stop();
|
Chris@0
|
542 return rangeEnd;
|
Chris@0
|
543 } else {
|
Chris@0
|
544 return framePlaying;
|
Chris@0
|
545 }
|
Chris@0
|
546 } else {
|
Chris@106
|
547 // std::cout << "latency <- " << latency << "-(" << f << "-" << i->getEndFrame() << ")" << std::endl;
|
Chris@0
|
548 latency -= (f - i->getEndFrame());
|
Chris@0
|
549 f = i->getEndFrame();
|
Chris@0
|
550 }
|
Chris@0
|
551 }
|
Chris@0
|
552
|
Chris@106
|
553 // std::cout << "i=(" << i->getStartFrame() << "," << i->getEndFrame() << ") f=" << f << ", latency=" << latency << std::endl;
|
Chris@0
|
554
|
Chris@0
|
555 while (latency > 0) {
|
Chris@0
|
556 size_t offset = f - i->getStartFrame();
|
Chris@0
|
557 if (offset >= latency) {
|
Chris@0
|
558 if (f > latency) {
|
Chris@0
|
559 framePlaying = f - latency;
|
Chris@0
|
560 } else {
|
Chris@0
|
561 framePlaying = 0;
|
Chris@0
|
562 }
|
Chris@0
|
563 break;
|
Chris@0
|
564 } else {
|
Chris@0
|
565 if (i == selections.begin()) {
|
Chris@0
|
566 if (looping) {
|
Chris@0
|
567 i = selections.end();
|
Chris@0
|
568 }
|
Chris@0
|
569 }
|
Chris@0
|
570 latency -= offset;
|
Chris@0
|
571 --i;
|
Chris@0
|
572 f = i->getEndFrame();
|
Chris@0
|
573 }
|
Chris@0
|
574 }
|
Chris@0
|
575
|
Chris@0
|
576 return framePlaying;
|
Chris@0
|
577 }
|
Chris@0
|
578
|
Chris@0
|
579 void
|
Chris@0
|
580 AudioCallbackPlaySource::setOutputLevels(float left, float right)
|
Chris@0
|
581 {
|
Chris@0
|
582 m_outputLeft = left;
|
Chris@0
|
583 m_outputRight = right;
|
Chris@0
|
584 }
|
Chris@0
|
585
|
Chris@0
|
586 bool
|
Chris@0
|
587 AudioCallbackPlaySource::getOutputLevels(float &left, float &right)
|
Chris@0
|
588 {
|
Chris@0
|
589 left = m_outputLeft;
|
Chris@0
|
590 right = m_outputRight;
|
Chris@0
|
591 return true;
|
Chris@0
|
592 }
|
Chris@0
|
593
|
Chris@0
|
594 void
|
Chris@0
|
595 AudioCallbackPlaySource::setTargetSampleRate(size_t sr)
|
Chris@0
|
596 {
|
Chris@0
|
597 m_targetSampleRate = sr;
|
Chris@32
|
598 initialiseConverter();
|
Chris@32
|
599 }
|
Chris@32
|
600
|
Chris@32
|
601 void
|
Chris@32
|
602 AudioCallbackPlaySource::initialiseConverter()
|
Chris@32
|
603 {
|
Chris@32
|
604 m_mutex.lock();
|
Chris@32
|
605
|
Chris@32
|
606 if (m_converter) {
|
Chris@32
|
607 src_delete(m_converter);
|
Chris@32
|
608 src_delete(m_crapConverter);
|
Chris@32
|
609 m_converter = 0;
|
Chris@32
|
610 m_crapConverter = 0;
|
Chris@32
|
611 }
|
Chris@0
|
612
|
Chris@0
|
613 if (getSourceSampleRate() != getTargetSampleRate()) {
|
Chris@0
|
614
|
Chris@0
|
615 int err = 0;
|
Chris@32
|
616
|
Chris@32
|
617 m_converter = src_new(m_resampleQuality == 2 ? SRC_SINC_BEST_QUALITY :
|
Chris@32
|
618 m_resampleQuality == 1 ? SRC_SINC_MEDIUM_QUALITY :
|
Chris@32
|
619 m_resampleQuality == 0 ? SRC_SINC_FASTEST :
|
Chris@32
|
620 SRC_SINC_MEDIUM_QUALITY,
|
Chris@0
|
621 getTargetChannelCount(), &err);
|
Chris@32
|
622
|
Chris@32
|
623 if (m_converter) {
|
Chris@32
|
624 m_crapConverter = src_new(SRC_LINEAR,
|
Chris@32
|
625 getTargetChannelCount(),
|
Chris@32
|
626 &err);
|
Chris@32
|
627 }
|
Chris@32
|
628
|
Chris@32
|
629 if (!m_converter || !m_crapConverter) {
|
Chris@0
|
630 std::cerr
|
Chris@0
|
631 << "AudioCallbackPlaySource::setModel: ERROR in creating samplerate converter: "
|
Chris@0
|
632 << src_strerror(err) << std::endl;
|
Chris@0
|
633
|
Chris@32
|
634 if (m_converter) {
|
Chris@32
|
635 src_delete(m_converter);
|
Chris@32
|
636 m_converter = 0;
|
Chris@32
|
637 }
|
Chris@32
|
638
|
Chris@32
|
639 if (m_crapConverter) {
|
Chris@32
|
640 src_delete(m_crapConverter);
|
Chris@32
|
641 m_crapConverter = 0;
|
Chris@32
|
642 }
|
Chris@32
|
643
|
Chris@32
|
644 m_mutex.unlock();
|
Chris@32
|
645
|
Chris@0
|
646 emit sampleRateMismatch(getSourceSampleRate(),
|
Chris@0
|
647 getTargetSampleRate(),
|
Chris@0
|
648 false);
|
Chris@0
|
649 } else {
|
Chris@0
|
650
|
Chris@32
|
651 m_mutex.unlock();
|
Chris@32
|
652
|
Chris@0
|
653 emit sampleRateMismatch(getSourceSampleRate(),
|
Chris@0
|
654 getTargetSampleRate(),
|
Chris@0
|
655 true);
|
Chris@0
|
656 }
|
Chris@32
|
657 } else {
|
Chris@32
|
658 m_mutex.unlock();
|
Chris@0
|
659 }
|
Chris@0
|
660 }
|
Chris@0
|
661
|
Chris@32
|
662 void
|
Chris@32
|
663 AudioCallbackPlaySource::setResampleQuality(int q)
|
Chris@32
|
664 {
|
Chris@32
|
665 if (q == m_resampleQuality) return;
|
Chris@32
|
666 m_resampleQuality = q;
|
Chris@32
|
667
|
Chris@32
|
668 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@32
|
669 std::cerr << "AudioCallbackPlaySource::setResampleQuality: setting to "
|
Chris@32
|
670 << m_resampleQuality << std::endl;
|
Chris@32
|
671 #endif
|
Chris@32
|
672
|
Chris@32
|
673 initialiseConverter();
|
Chris@32
|
674 }
|
Chris@32
|
675
|
Chris@41
|
676 void
|
Chris@41
|
677 AudioCallbackPlaySource::setAuditioningPlugin(RealTimePluginInstance *plugin)
|
Chris@41
|
678 {
|
Chris@41
|
679 RealTimePluginInstance *formerPlugin = m_auditioningPlugin;
|
Chris@41
|
680 m_auditioningPlugin = plugin;
|
Chris@42
|
681 m_auditioningPluginBypassed = false;
|
Chris@41
|
682 if (formerPlugin) m_pluginScavenger.claim(formerPlugin);
|
Chris@41
|
683 }
|
Chris@41
|
684
|
Chris@0
|
685 size_t
|
Chris@0
|
686 AudioCallbackPlaySource::getTargetSampleRate() const
|
Chris@0
|
687 {
|
Chris@0
|
688 if (m_targetSampleRate) return m_targetSampleRate;
|
Chris@0
|
689 else return getSourceSampleRate();
|
Chris@0
|
690 }
|
Chris@0
|
691
|
Chris@0
|
692 size_t
|
Chris@0
|
693 AudioCallbackPlaySource::getSourceChannelCount() const
|
Chris@0
|
694 {
|
Chris@0
|
695 return m_sourceChannelCount;
|
Chris@0
|
696 }
|
Chris@0
|
697
|
Chris@0
|
698 size_t
|
Chris@0
|
699 AudioCallbackPlaySource::getTargetChannelCount() const
|
Chris@0
|
700 {
|
Chris@0
|
701 if (m_sourceChannelCount < 2) return 2;
|
Chris@0
|
702 return m_sourceChannelCount;
|
Chris@0
|
703 }
|
Chris@0
|
704
|
Chris@0
|
705 size_t
|
Chris@0
|
706 AudioCallbackPlaySource::getSourceSampleRate() const
|
Chris@0
|
707 {
|
Chris@0
|
708 return m_sourceSampleRate;
|
Chris@0
|
709 }
|
Chris@0
|
710
|
Chris@0
|
711 void
|
Chris@26
|
712 AudioCallbackPlaySource::setTimeStretch(float factor, bool sharpen, bool mono)
|
Chris@0
|
713 {
|
Chris@0
|
714 // Avoid locks -- create, assign, mark old one for scavenging
|
Chris@0
|
715 // later (as a call to getSourceSamples may still be using it)
|
Chris@0
|
716
|
Chris@16
|
717 PhaseVocoderTimeStretcher *existingStretcher = m_timeStretcher;
|
Chris@0
|
718
|
Chris@26
|
719 size_t channels = getTargetChannelCount();
|
Chris@26
|
720 if (mono) channels = 1;
|
Chris@26
|
721
|
Chris@16
|
722 if (existingStretcher &&
|
Chris@16
|
723 existingStretcher->getRatio() == factor &&
|
Chris@26
|
724 existingStretcher->getSharpening() == sharpen &&
|
Chris@26
|
725 existingStretcher->getChannelCount() == channels) {
|
Chris@0
|
726 return;
|
Chris@0
|
727 }
|
Chris@0
|
728
|
Chris@12
|
729 if (factor != 1) {
|
Chris@25
|
730
|
Chris@25
|
731 if (existingStretcher &&
|
Chris@26
|
732 existingStretcher->getSharpening() == sharpen &&
|
Chris@26
|
733 existingStretcher->getChannelCount() == channels) {
|
Chris@25
|
734 existingStretcher->setRatio(factor);
|
Chris@25
|
735 return;
|
Chris@25
|
736 }
|
Chris@25
|
737
|
Chris@16
|
738 PhaseVocoderTimeStretcher *newStretcher = new PhaseVocoderTimeStretcher
|
Chris@22
|
739 (getTargetSampleRate(),
|
Chris@26
|
740 channels,
|
Chris@16
|
741 factor,
|
Chris@16
|
742 sharpen,
|
Chris@31
|
743 getTargetBlockSize());
|
Chris@26
|
744
|
Chris@0
|
745 m_timeStretcher = newStretcher;
|
Chris@26
|
746
|
Chris@0
|
747 } else {
|
Chris@0
|
748 m_timeStretcher = 0;
|
Chris@0
|
749 }
|
Chris@0
|
750
|
Chris@0
|
751 if (existingStretcher) {
|
Chris@0
|
752 m_timeStretcherScavenger.claim(existingStretcher);
|
Chris@0
|
753 }
|
Chris@0
|
754 }
|
Chris@26
|
755
|
Chris@0
|
756 size_t
|
Chris@0
|
757 AudioCallbackPlaySource::getSourceSamples(size_t count, float **buffer)
|
Chris@0
|
758 {
|
Chris@0
|
759 if (!m_playing) {
|
Chris@0
|
760 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@0
|
761 for (size_t i = 0; i < count; ++i) {
|
Chris@0
|
762 buffer[ch][i] = 0.0;
|
Chris@0
|
763 }
|
Chris@0
|
764 }
|
Chris@0
|
765 return 0;
|
Chris@0
|
766 }
|
Chris@0
|
767
|
Chris@106
|
768 // Ensure that all buffers have at least the amount of data we
|
Chris@106
|
769 // need -- else reduce the size of our requests correspondingly
|
Chris@106
|
770
|
Chris@106
|
771 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@106
|
772
|
Chris@106
|
773 RingBuffer<float> *rb = getReadRingBuffer(ch);
|
Chris@106
|
774
|
Chris@106
|
775 if (!rb) {
|
Chris@106
|
776 std::cerr << "WARNING: AudioCallbackPlaySource::getSourceSamples: "
|
Chris@106
|
777 << "No ring buffer available for channel " << ch
|
Chris@106
|
778 << ", returning no data here" << std::endl;
|
Chris@106
|
779 count = 0;
|
Chris@106
|
780 break;
|
Chris@106
|
781 }
|
Chris@106
|
782
|
Chris@106
|
783 size_t rs = rb->getReadSpace();
|
Chris@106
|
784 if (rs < count) {
|
Chris@106
|
785 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@106
|
786 std::cerr << "WARNING: AudioCallbackPlaySource::getSourceSamples: "
|
Chris@106
|
787 << "Ring buffer for channel " << ch << " has only "
|
Chris@106
|
788 << rs << " (of " << count << ") samples available, "
|
Chris@106
|
789 << "reducing request size" << std::endl;
|
Chris@106
|
790 #endif
|
Chris@106
|
791 count = rs;
|
Chris@106
|
792 }
|
Chris@106
|
793 }
|
Chris@106
|
794
|
Chris@106
|
795 if (count == 0) return 0;
|
Chris@106
|
796
|
Chris@16
|
797 PhaseVocoderTimeStretcher *ts = m_timeStretcher;
|
Chris@0
|
798
|
Chris@16
|
799 if (!ts || ts->getRatio() == 1) {
|
Chris@0
|
800
|
Chris@0
|
801 size_t got = 0;
|
Chris@0
|
802
|
Chris@0
|
803 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@0
|
804
|
Chris@0
|
805 RingBuffer<float> *rb = getReadRingBuffer(ch);
|
Chris@0
|
806
|
Chris@0
|
807 if (rb) {
|
Chris@0
|
808
|
Chris@0
|
809 // this is marginally more likely to leave our channels in
|
Chris@0
|
810 // sync after a processing failure than just passing "count":
|
Chris@0
|
811 size_t request = count;
|
Chris@0
|
812 if (ch > 0) request = got;
|
Chris@0
|
813
|
Chris@0
|
814 got = rb->read(buffer[ch], request);
|
Chris@0
|
815
|
Chris@0
|
816 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@106
|
817 std::cout << "AudioCallbackPlaySource::getSamples: got " << got << " (of " << count << ") samples on channel " << ch << ", signalling for more (possibly)" << std::endl;
|
Chris@0
|
818 #endif
|
Chris@0
|
819 }
|
Chris@0
|
820
|
Chris@0
|
821 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@0
|
822 for (size_t i = got; i < count; ++i) {
|
Chris@0
|
823 buffer[ch][i] = 0.0;
|
Chris@0
|
824 }
|
Chris@0
|
825 }
|
Chris@0
|
826 }
|
Chris@0
|
827
|
Chris@41
|
828 applyAuditioningEffect(count, buffer);
|
Chris@41
|
829
|
Chris@0
|
830 m_condition.wakeAll();
|
Chris@0
|
831 return got;
|
Chris@0
|
832 }
|
Chris@0
|
833
|
Chris@16
|
834 float ratio = ts->getRatio();
|
Chris@0
|
835
|
Chris@16
|
836 // std::cout << "ratio = " << ratio << std::endl;
|
Chris@0
|
837
|
Chris@26
|
838 size_t channels = getTargetChannelCount();
|
Chris@26
|
839 bool mix = (channels > 1 && ts->getChannelCount() == 1);
|
Chris@26
|
840
|
Chris@16
|
841 size_t available;
|
Chris@0
|
842
|
Chris@31
|
843 int warned = 0;
|
Chris@31
|
844
|
Chris@31
|
845 // We want output blocks of e.g. 1024 (probably fixed, certainly
|
Chris@31
|
846 // bounded). We can provide input blocks of any size (unbounded)
|
Chris@31
|
847 // at the timestretcher's request. The input block for a given
|
Chris@31
|
848 // output is approx output / ratio, but we can't predict it
|
Chris@31
|
849 // exactly, for an adaptive timestretcher. The stretcher will
|
Chris@56
|
850 // need some additional buffer space. See the time stretcher code
|
Chris@56
|
851 // and comments.
|
Chris@31
|
852
|
Chris@16
|
853 while ((available = ts->getAvailableOutputSamples()) < count) {
|
Chris@0
|
854
|
Chris@16
|
855 size_t reqd = lrintf((count - available) / ratio);
|
Chris@16
|
856 reqd = std::max(reqd, ts->getRequiredInputSamples());
|
Chris@16
|
857 if (reqd == 0) reqd = 1;
|
Chris@16
|
858
|
Chris@16
|
859 float *ib[channels];
|
Chris@0
|
860
|
Chris@16
|
861 size_t got = reqd;
|
Chris@0
|
862
|
Chris@26
|
863 if (mix) {
|
Chris@26
|
864 for (size_t c = 0; c < channels; ++c) {
|
Chris@26
|
865 if (c == 0) ib[c] = new float[reqd]; //!!! fix -- this is a rt function
|
Chris@26
|
866 else ib[c] = 0;
|
Chris@26
|
867 RingBuffer<float> *rb = getReadRingBuffer(c);
|
Chris@26
|
868 if (rb) {
|
Chris@26
|
869 size_t gotHere;
|
Chris@26
|
870 if (c > 0) gotHere = rb->readAdding(ib[0], got);
|
Chris@26
|
871 else gotHere = rb->read(ib[0], got);
|
Chris@26
|
872 if (gotHere < got) got = gotHere;
|
Chris@26
|
873 }
|
Chris@26
|
874 }
|
Chris@26
|
875 } else {
|
Chris@26
|
876 for (size_t c = 0; c < channels; ++c) {
|
Chris@26
|
877 ib[c] = new float[reqd]; //!!! fix -- this is a rt function
|
Chris@26
|
878 RingBuffer<float> *rb = getReadRingBuffer(c);
|
Chris@26
|
879 if (rb) {
|
Chris@26
|
880 size_t gotHere = rb->read(ib[c], got);
|
Chris@26
|
881 if (gotHere < got) got = gotHere;
|
Chris@26
|
882 }
|
Chris@16
|
883 }
|
Chris@16
|
884 }
|
Chris@0
|
885
|
Chris@16
|
886 if (got < reqd) {
|
Chris@16
|
887 std::cerr << "WARNING: Read underrun in playback ("
|
Chris@16
|
888 << got << " < " << reqd << ")" << std::endl;
|
Chris@16
|
889 }
|
Chris@16
|
890
|
Chris@16
|
891 ts->putInput(ib, got);
|
Chris@16
|
892
|
Chris@16
|
893 for (size_t c = 0; c < channels; ++c) {
|
Chris@16
|
894 delete[] ib[c];
|
Chris@16
|
895 }
|
Chris@16
|
896
|
Chris@16
|
897 if (got == 0) break;
|
Chris@16
|
898
|
Chris@16
|
899 if (ts->getAvailableOutputSamples() == available) {
|
Chris@31
|
900 std::cerr << "WARNING: AudioCallbackPlaySource::getSamples: Added " << got << " samples to time stretcher, created no new available output samples (warned = " << warned << ")" << std::endl;
|
Chris@31
|
901 if (++warned == 5) break;
|
Chris@16
|
902 }
|
Chris@0
|
903 }
|
Chris@0
|
904
|
Chris@16
|
905 ts->getOutput(buffer, count);
|
Chris@0
|
906
|
Chris@26
|
907 if (mix) {
|
Chris@26
|
908 for (size_t c = 1; c < channels; ++c) {
|
Chris@26
|
909 for (size_t i = 0; i < count; ++i) {
|
Chris@26
|
910 buffer[c][i] = buffer[0][i] / channels;
|
Chris@26
|
911 }
|
Chris@26
|
912 }
|
Chris@26
|
913 for (size_t i = 0; i < count; ++i) {
|
Chris@26
|
914 buffer[0][i] /= channels;
|
Chris@26
|
915 }
|
Chris@26
|
916 }
|
Chris@26
|
917
|
Chris@41
|
918 applyAuditioningEffect(count, buffer);
|
Chris@41
|
919
|
Chris@16
|
920 m_condition.wakeAll();
|
Chris@12
|
921
|
Chris@0
|
922 return count;
|
Chris@0
|
923 }
|
Chris@0
|
924
|
Chris@41
|
925 void
|
Chris@41
|
926 AudioCallbackPlaySource::applyAuditioningEffect(size_t count, float **buffers)
|
Chris@41
|
927 {
|
Chris@42
|
928 if (m_auditioningPluginBypassed) return;
|
Chris@41
|
929 RealTimePluginInstance *plugin = m_auditioningPlugin;
|
Chris@41
|
930 if (!plugin) return;
|
Chris@41
|
931
|
Chris@41
|
932 if (plugin->getAudioInputCount() != getTargetChannelCount()) {
|
Chris@43
|
933 // std::cerr << "plugin input count " << plugin->getAudioInputCount()
|
Chris@43
|
934 // << " != our channel count " << getTargetChannelCount()
|
Chris@43
|
935 // << std::endl;
|
Chris@41
|
936 return;
|
Chris@41
|
937 }
|
Chris@41
|
938 if (plugin->getAudioOutputCount() != getTargetChannelCount()) {
|
Chris@43
|
939 // std::cerr << "plugin output count " << plugin->getAudioOutputCount()
|
Chris@43
|
940 // << " != our channel count " << getTargetChannelCount()
|
Chris@43
|
941 // << std::endl;
|
Chris@41
|
942 return;
|
Chris@41
|
943 }
|
Chris@41
|
944 if (plugin->getBufferSize() != count) {
|
Chris@43
|
945 // std::cerr << "plugin buffer size " << plugin->getBufferSize()
|
Chris@43
|
946 // << " != our block size " << count
|
Chris@43
|
947 // << std::endl;
|
Chris@41
|
948 return;
|
Chris@41
|
949 }
|
Chris@41
|
950
|
Chris@41
|
951 float **ib = plugin->getAudioInputBuffers();
|
Chris@41
|
952 float **ob = plugin->getAudioOutputBuffers();
|
Chris@41
|
953
|
Chris@41
|
954 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@41
|
955 for (size_t i = 0; i < count; ++i) {
|
Chris@41
|
956 ib[c][i] = buffers[c][i];
|
Chris@41
|
957 }
|
Chris@41
|
958 }
|
Chris@41
|
959
|
Chris@41
|
960 plugin->run(Vamp::RealTime::zeroTime);
|
Chris@41
|
961
|
Chris@41
|
962 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@41
|
963 for (size_t i = 0; i < count; ++i) {
|
Chris@41
|
964 buffers[c][i] = ob[c][i];
|
Chris@41
|
965 }
|
Chris@41
|
966 }
|
Chris@41
|
967 }
|
Chris@41
|
968
|
Chris@0
|
969 // Called from fill thread, m_playing true, mutex held
|
Chris@0
|
970 bool
|
Chris@0
|
971 AudioCallbackPlaySource::fillBuffers()
|
Chris@0
|
972 {
|
Chris@0
|
973 static float *tmp = 0;
|
Chris@0
|
974 static size_t tmpSize = 0;
|
Chris@0
|
975
|
Chris@0
|
976 size_t space = 0;
|
Chris@0
|
977 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@0
|
978 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@0
|
979 if (wb) {
|
Chris@0
|
980 size_t spaceHere = wb->getWriteSpace();
|
Chris@0
|
981 if (c == 0 || spaceHere < space) space = spaceHere;
|
Chris@0
|
982 }
|
Chris@0
|
983 }
|
Chris@0
|
984
|
Chris@0
|
985 if (space == 0) return false;
|
Chris@0
|
986
|
Chris@0
|
987 size_t f = m_writeBufferFill;
|
Chris@0
|
988
|
Chris@0
|
989 bool readWriteEqual = (m_readBuffers == m_writeBuffers);
|
Chris@0
|
990
|
Chris@0
|
991 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@0
|
992 std::cout << "AudioCallbackPlaySourceFillThread: filling " << space << " frames" << std::endl;
|
Chris@0
|
993 #endif
|
Chris@0
|
994
|
Chris@0
|
995 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@0
|
996 std::cout << "buffered to " << f << " already" << std::endl;
|
Chris@0
|
997 #endif
|
Chris@0
|
998
|
Chris@0
|
999 bool resample = (getSourceSampleRate() != getTargetSampleRate());
|
Chris@0
|
1000
|
Chris@0
|
1001 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@0
|
1002 std::cout << (resample ? "" : "not ") << "resampling (source " << getSourceSampleRate() << ", target " << getTargetSampleRate() << ")" << std::endl;
|
Chris@0
|
1003 #endif
|
Chris@0
|
1004
|
Chris@0
|
1005 size_t channels = getTargetChannelCount();
|
Chris@0
|
1006
|
Chris@0
|
1007 size_t orig = space;
|
Chris@0
|
1008 size_t got = 0;
|
Chris@0
|
1009
|
Chris@0
|
1010 static float **bufferPtrs = 0;
|
Chris@0
|
1011 static size_t bufferPtrCount = 0;
|
Chris@0
|
1012
|
Chris@0
|
1013 if (bufferPtrCount < channels) {
|
Chris@0
|
1014 if (bufferPtrs) delete[] bufferPtrs;
|
Chris@0
|
1015 bufferPtrs = new float *[channels];
|
Chris@0
|
1016 bufferPtrCount = channels;
|
Chris@0
|
1017 }
|
Chris@0
|
1018
|
Chris@0
|
1019 size_t generatorBlockSize = m_audioGenerator->getBlockSize();
|
Chris@0
|
1020
|
Chris@0
|
1021 if (resample && !m_converter) {
|
Chris@0
|
1022 static bool warned = false;
|
Chris@0
|
1023 if (!warned) {
|
Chris@0
|
1024 std::cerr << "WARNING: sample rates differ, but no converter available!" << std::endl;
|
Chris@0
|
1025 warned = true;
|
Chris@0
|
1026 }
|
Chris@0
|
1027 }
|
Chris@0
|
1028
|
Chris@0
|
1029 if (resample && m_converter) {
|
Chris@0
|
1030
|
Chris@0
|
1031 double ratio =
|
Chris@0
|
1032 double(getTargetSampleRate()) / double(getSourceSampleRate());
|
Chris@0
|
1033 orig = size_t(orig / ratio + 0.1);
|
Chris@0
|
1034
|
Chris@0
|
1035 // orig must be a multiple of generatorBlockSize
|
Chris@0
|
1036 orig = (orig / generatorBlockSize) * generatorBlockSize;
|
Chris@0
|
1037 if (orig == 0) return false;
|
Chris@0
|
1038
|
Chris@0
|
1039 size_t work = std::max(orig, space);
|
Chris@0
|
1040
|
Chris@0
|
1041 // We only allocate one buffer, but we use it in two halves.
|
Chris@0
|
1042 // We place the non-interleaved values in the second half of
|
Chris@0
|
1043 // the buffer (orig samples for channel 0, orig samples for
|
Chris@0
|
1044 // channel 1 etc), and then interleave them into the first
|
Chris@0
|
1045 // half of the buffer. Then we resample back into the second
|
Chris@0
|
1046 // half (interleaved) and de-interleave the results back to
|
Chris@0
|
1047 // the start of the buffer for insertion into the ringbuffers.
|
Chris@0
|
1048 // What a faff -- especially as we've already de-interleaved
|
Chris@0
|
1049 // the audio data from the source file elsewhere before we
|
Chris@0
|
1050 // even reach this point.
|
Chris@0
|
1051
|
Chris@0
|
1052 if (tmpSize < channels * work * 2) {
|
Chris@0
|
1053 delete[] tmp;
|
Chris@0
|
1054 tmp = new float[channels * work * 2];
|
Chris@0
|
1055 tmpSize = channels * work * 2;
|
Chris@0
|
1056 }
|
Chris@0
|
1057
|
Chris@0
|
1058 float *nonintlv = tmp + channels * work;
|
Chris@0
|
1059 float *intlv = tmp;
|
Chris@0
|
1060 float *srcout = tmp + channels * work;
|
Chris@0
|
1061
|
Chris@0
|
1062 for (size_t c = 0; c < channels; ++c) {
|
Chris@0
|
1063 for (size_t i = 0; i < orig; ++i) {
|
Chris@0
|
1064 nonintlv[channels * i + c] = 0.0f;
|
Chris@0
|
1065 }
|
Chris@0
|
1066 }
|
Chris@0
|
1067
|
Chris@0
|
1068 for (size_t c = 0; c < channels; ++c) {
|
Chris@0
|
1069 bufferPtrs[c] = nonintlv + c * orig;
|
Chris@0
|
1070 }
|
Chris@0
|
1071
|
Chris@0
|
1072 got = mixModels(f, orig, bufferPtrs);
|
Chris@0
|
1073
|
Chris@0
|
1074 // and interleave into first half
|
Chris@0
|
1075 for (size_t c = 0; c < channels; ++c) {
|
Chris@0
|
1076 for (size_t i = 0; i < got; ++i) {
|
Chris@0
|
1077 float sample = nonintlv[c * got + i];
|
Chris@0
|
1078 intlv[channels * i + c] = sample;
|
Chris@0
|
1079 }
|
Chris@0
|
1080 }
|
Chris@0
|
1081
|
Chris@0
|
1082 SRC_DATA data;
|
Chris@0
|
1083 data.data_in = intlv;
|
Chris@0
|
1084 data.data_out = srcout;
|
Chris@0
|
1085 data.input_frames = got;
|
Chris@0
|
1086 data.output_frames = work;
|
Chris@0
|
1087 data.src_ratio = ratio;
|
Chris@0
|
1088 data.end_of_input = 0;
|
Chris@0
|
1089
|
Chris@32
|
1090 int err = 0;
|
Chris@32
|
1091
|
Chris@32
|
1092 if (m_timeStretcher && m_timeStretcher->getRatio() < 0.4) {
|
Chris@32
|
1093 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@106
|
1094 std::cout << "Using crappy converter" << std::endl;
|
Chris@32
|
1095 #endif
|
Chris@32
|
1096 src_process(m_crapConverter, &data);
|
Chris@32
|
1097 } else {
|
Chris@32
|
1098 src_process(m_converter, &data);
|
Chris@32
|
1099 }
|
Chris@32
|
1100
|
Chris@0
|
1101 size_t toCopy = size_t(got * ratio + 0.1);
|
Chris@0
|
1102
|
Chris@0
|
1103 if (err) {
|
Chris@0
|
1104 std::cerr
|
Chris@0
|
1105 << "AudioCallbackPlaySourceFillThread: ERROR in samplerate conversion: "
|
Chris@0
|
1106 << src_strerror(err) << std::endl;
|
Chris@0
|
1107 //!!! Then what?
|
Chris@0
|
1108 } else {
|
Chris@0
|
1109 got = data.input_frames_used;
|
Chris@0
|
1110 toCopy = data.output_frames_gen;
|
Chris@0
|
1111 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@106
|
1112 std::cout << "Resampled " << got << " frames to " << toCopy << " frames" << std::endl;
|
Chris@0
|
1113 #endif
|
Chris@0
|
1114 }
|
Chris@0
|
1115
|
Chris@0
|
1116 for (size_t c = 0; c < channels; ++c) {
|
Chris@0
|
1117 for (size_t i = 0; i < toCopy; ++i) {
|
Chris@0
|
1118 tmp[i] = srcout[channels * i + c];
|
Chris@0
|
1119 }
|
Chris@0
|
1120 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@0
|
1121 if (wb) wb->write(tmp, toCopy);
|
Chris@0
|
1122 }
|
Chris@0
|
1123
|
Chris@0
|
1124 m_writeBufferFill = f;
|
Chris@0
|
1125 if (readWriteEqual) m_readBufferFill = f;
|
Chris@0
|
1126
|
Chris@0
|
1127 } else {
|
Chris@0
|
1128
|
Chris@0
|
1129 // space must be a multiple of generatorBlockSize
|
Chris@0
|
1130 space = (space / generatorBlockSize) * generatorBlockSize;
|
Chris@0
|
1131 if (space == 0) return false;
|
Chris@0
|
1132
|
Chris@0
|
1133 if (tmpSize < channels * space) {
|
Chris@0
|
1134 delete[] tmp;
|
Chris@0
|
1135 tmp = new float[channels * space];
|
Chris@0
|
1136 tmpSize = channels * space;
|
Chris@0
|
1137 }
|
Chris@0
|
1138
|
Chris@0
|
1139 for (size_t c = 0; c < channels; ++c) {
|
Chris@0
|
1140
|
Chris@0
|
1141 bufferPtrs[c] = tmp + c * space;
|
Chris@0
|
1142
|
Chris@0
|
1143 for (size_t i = 0; i < space; ++i) {
|
Chris@0
|
1144 tmp[c * space + i] = 0.0f;
|
Chris@0
|
1145 }
|
Chris@0
|
1146 }
|
Chris@0
|
1147
|
Chris@0
|
1148 size_t got = mixModels(f, space, bufferPtrs);
|
Chris@0
|
1149
|
Chris@0
|
1150 for (size_t c = 0; c < channels; ++c) {
|
Chris@0
|
1151
|
Chris@0
|
1152 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@106
|
1153 if (wb) {
|
Chris@106
|
1154 size_t actual = wb->write(bufferPtrs[c], got);
|
Chris@0
|
1155 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@106
|
1156 std::cout << "Wrote " << actual << " samples for ch " << c << ", now "
|
Chris@0
|
1157 << wb->getReadSpace() << " to read"
|
Chris@0
|
1158 << std::endl;
|
Chris@0
|
1159 #endif
|
Chris@106
|
1160 if (actual < got) {
|
Chris@106
|
1161 std::cerr << "WARNING: Buffer overrun in channel " << c
|
Chris@106
|
1162 << ": wrote " << actual << " of " << got
|
Chris@106
|
1163 << " samples" << std::endl;
|
Chris@106
|
1164 }
|
Chris@106
|
1165 }
|
Chris@0
|
1166 }
|
Chris@0
|
1167
|
Chris@0
|
1168 m_writeBufferFill = f;
|
Chris@0
|
1169 if (readWriteEqual) m_readBufferFill = f;
|
Chris@0
|
1170
|
Chris@0
|
1171 //!!! how do we know when ended? need to mark up a fully-buffered flag and check this if we find the buffers empty in getSourceSamples
|
Chris@0
|
1172 }
|
Chris@0
|
1173
|
Chris@0
|
1174 return true;
|
Chris@0
|
1175 }
|
Chris@0
|
1176
|
Chris@0
|
1177 size_t
|
Chris@0
|
1178 AudioCallbackPlaySource::mixModels(size_t &frame, size_t count, float **buffers)
|
Chris@0
|
1179 {
|
Chris@0
|
1180 size_t processed = 0;
|
Chris@0
|
1181 size_t chunkStart = frame;
|
Chris@0
|
1182 size_t chunkSize = count;
|
Chris@0
|
1183 size_t selectionSize = 0;
|
Chris@0
|
1184 size_t nextChunkStart = chunkStart + chunkSize;
|
Chris@0
|
1185
|
Chris@0
|
1186 bool looping = m_viewManager->getPlayLoopMode();
|
Chris@0
|
1187 bool constrained = (m_viewManager->getPlaySelectionMode() &&
|
Chris@0
|
1188 !m_viewManager->getSelections().empty());
|
Chris@0
|
1189
|
Chris@0
|
1190 static float **chunkBufferPtrs = 0;
|
Chris@0
|
1191 static size_t chunkBufferPtrCount = 0;
|
Chris@0
|
1192 size_t channels = getTargetChannelCount();
|
Chris@0
|
1193
|
Chris@0
|
1194 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@106
|
1195 std::cout << "Selection playback: start " << frame << ", size " << count <<", channels " << channels << std::endl;
|
Chris@0
|
1196 #endif
|
Chris@0
|
1197
|
Chris@0
|
1198 if (chunkBufferPtrCount < channels) {
|
Chris@0
|
1199 if (chunkBufferPtrs) delete[] chunkBufferPtrs;
|
Chris@0
|
1200 chunkBufferPtrs = new float *[channels];
|
Chris@0
|
1201 chunkBufferPtrCount = channels;
|
Chris@0
|
1202 }
|
Chris@0
|
1203
|
Chris@0
|
1204 for (size_t c = 0; c < channels; ++c) {
|
Chris@0
|
1205 chunkBufferPtrs[c] = buffers[c];
|
Chris@0
|
1206 }
|
Chris@0
|
1207
|
Chris@0
|
1208 while (processed < count) {
|
Chris@0
|
1209
|
Chris@0
|
1210 chunkSize = count - processed;
|
Chris@0
|
1211 nextChunkStart = chunkStart + chunkSize;
|
Chris@0
|
1212 selectionSize = 0;
|
Chris@0
|
1213
|
Chris@0
|
1214 size_t fadeIn = 0, fadeOut = 0;
|
Chris@0
|
1215
|
Chris@0
|
1216 if (constrained) {
|
Chris@0
|
1217
|
Chris@0
|
1218 Selection selection =
|
Chris@0
|
1219 m_viewManager->getContainingSelection(chunkStart, true);
|
Chris@0
|
1220
|
Chris@0
|
1221 if (selection.isEmpty()) {
|
Chris@0
|
1222 if (looping) {
|
Chris@0
|
1223 selection = *m_viewManager->getSelections().begin();
|
Chris@0
|
1224 chunkStart = selection.getStartFrame();
|
Chris@0
|
1225 fadeIn = 50;
|
Chris@0
|
1226 }
|
Chris@0
|
1227 }
|
Chris@0
|
1228
|
Chris@0
|
1229 if (selection.isEmpty()) {
|
Chris@0
|
1230
|
Chris@0
|
1231 chunkSize = 0;
|
Chris@0
|
1232 nextChunkStart = chunkStart;
|
Chris@0
|
1233
|
Chris@0
|
1234 } else {
|
Chris@0
|
1235
|
Chris@0
|
1236 selectionSize =
|
Chris@0
|
1237 selection.getEndFrame() -
|
Chris@0
|
1238 selection.getStartFrame();
|
Chris@0
|
1239
|
Chris@0
|
1240 if (chunkStart < selection.getStartFrame()) {
|
Chris@0
|
1241 chunkStart = selection.getStartFrame();
|
Chris@0
|
1242 fadeIn = 50;
|
Chris@0
|
1243 }
|
Chris@0
|
1244
|
Chris@0
|
1245 nextChunkStart = chunkStart + chunkSize;
|
Chris@0
|
1246
|
Chris@0
|
1247 if (nextChunkStart >= selection.getEndFrame()) {
|
Chris@0
|
1248 nextChunkStart = selection.getEndFrame();
|
Chris@0
|
1249 fadeOut = 50;
|
Chris@0
|
1250 }
|
Chris@0
|
1251
|
Chris@0
|
1252 chunkSize = nextChunkStart - chunkStart;
|
Chris@0
|
1253 }
|
Chris@0
|
1254
|
Chris@0
|
1255 } else if (looping && m_lastModelEndFrame > 0) {
|
Chris@0
|
1256
|
Chris@0
|
1257 if (chunkStart >= m_lastModelEndFrame) {
|
Chris@0
|
1258 chunkStart = 0;
|
Chris@0
|
1259 }
|
Chris@0
|
1260 if (chunkSize > m_lastModelEndFrame - chunkStart) {
|
Chris@0
|
1261 chunkSize = m_lastModelEndFrame - chunkStart;
|
Chris@0
|
1262 }
|
Chris@0
|
1263 nextChunkStart = chunkStart + chunkSize;
|
Chris@0
|
1264 }
|
Chris@0
|
1265
|
Chris@106
|
1266 // std::cout << "chunkStart " << chunkStart << ", chunkSize " << chunkSize << ", nextChunkStart " << nextChunkStart << ", frame " << frame << ", count " << count << ", processed " << processed << std::endl;
|
Chris@0
|
1267
|
Chris@0
|
1268 if (!chunkSize) {
|
Chris@0
|
1269 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@106
|
1270 std::cout << "Ending selection playback at " << nextChunkStart << std::endl;
|
Chris@0
|
1271 #endif
|
Chris@0
|
1272 // We need to maintain full buffers so that the other
|
Chris@0
|
1273 // thread can tell where it's got to in the playback -- so
|
Chris@0
|
1274 // return the full amount here
|
Chris@0
|
1275 frame = frame + count;
|
Chris@0
|
1276 return count;
|
Chris@0
|
1277 }
|
Chris@0
|
1278
|
Chris@0
|
1279 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@106
|
1280 std::cout << "Selection playback: chunk at " << chunkStart << " -> " << nextChunkStart << " (size " << chunkSize << ")" << std::endl;
|
Chris@0
|
1281 #endif
|
Chris@0
|
1282
|
Chris@0
|
1283 size_t got = 0;
|
Chris@0
|
1284
|
Chris@0
|
1285 if (selectionSize < 100) {
|
Chris@0
|
1286 fadeIn = 0;
|
Chris@0
|
1287 fadeOut = 0;
|
Chris@0
|
1288 } else if (selectionSize < 300) {
|
Chris@0
|
1289 if (fadeIn > 0) fadeIn = 10;
|
Chris@0
|
1290 if (fadeOut > 0) fadeOut = 10;
|
Chris@0
|
1291 }
|
Chris@0
|
1292
|
Chris@0
|
1293 if (fadeIn > 0) {
|
Chris@0
|
1294 if (processed * 2 < fadeIn) {
|
Chris@0
|
1295 fadeIn = processed * 2;
|
Chris@0
|
1296 }
|
Chris@0
|
1297 }
|
Chris@0
|
1298
|
Chris@0
|
1299 if (fadeOut > 0) {
|
Chris@0
|
1300 if ((count - processed - chunkSize) * 2 < fadeOut) {
|
Chris@0
|
1301 fadeOut = (count - processed - chunkSize) * 2;
|
Chris@0
|
1302 }
|
Chris@0
|
1303 }
|
Chris@0
|
1304
|
Chris@0
|
1305 for (std::set<Model *>::iterator mi = m_models.begin();
|
Chris@0
|
1306 mi != m_models.end(); ++mi) {
|
Chris@0
|
1307
|
Chris@0
|
1308 got = m_audioGenerator->mixModel(*mi, chunkStart,
|
Chris@0
|
1309 chunkSize, chunkBufferPtrs,
|
Chris@0
|
1310 fadeIn, fadeOut);
|
Chris@0
|
1311 }
|
Chris@0
|
1312
|
Chris@0
|
1313 for (size_t c = 0; c < channels; ++c) {
|
Chris@0
|
1314 chunkBufferPtrs[c] += chunkSize;
|
Chris@0
|
1315 }
|
Chris@0
|
1316
|
Chris@0
|
1317 processed += chunkSize;
|
Chris@0
|
1318 chunkStart = nextChunkStart;
|
Chris@0
|
1319 }
|
Chris@0
|
1320
|
Chris@0
|
1321 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@106
|
1322 std::cout << "Returning selection playback " << processed << " frames to " << nextChunkStart << std::endl;
|
Chris@0
|
1323 #endif
|
Chris@0
|
1324
|
Chris@0
|
1325 frame = nextChunkStart;
|
Chris@0
|
1326 return processed;
|
Chris@0
|
1327 }
|
Chris@0
|
1328
|
Chris@0
|
1329 void
|
Chris@0
|
1330 AudioCallbackPlaySource::unifyRingBuffers()
|
Chris@0
|
1331 {
|
Chris@0
|
1332 if (m_readBuffers == m_writeBuffers) return;
|
Chris@0
|
1333
|
Chris@0
|
1334 // only unify if there will be something to read
|
Chris@0
|
1335 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@0
|
1336 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@0
|
1337 if (wb) {
|
Chris@0
|
1338 if (wb->getReadSpace() < m_blockSize * 2) {
|
Chris@0
|
1339 if ((m_writeBufferFill + m_blockSize * 2) <
|
Chris@0
|
1340 m_lastModelEndFrame) {
|
Chris@0
|
1341 // OK, we don't have enough and there's more to
|
Chris@0
|
1342 // read -- don't unify until we can do better
|
Chris@0
|
1343 return;
|
Chris@0
|
1344 }
|
Chris@0
|
1345 }
|
Chris@0
|
1346 break;
|
Chris@0
|
1347 }
|
Chris@0
|
1348 }
|
Chris@0
|
1349
|
Chris@0
|
1350 size_t rf = m_readBufferFill;
|
Chris@0
|
1351 RingBuffer<float> *rb = getReadRingBuffer(0);
|
Chris@0
|
1352 if (rb) {
|
Chris@0
|
1353 size_t rs = rb->getReadSpace();
|
Chris@0
|
1354 //!!! incorrect when in non-contiguous selection, see comments elsewhere
|
Chris@106
|
1355 // std::cout << "rs = " << rs << std::endl;
|
Chris@0
|
1356 if (rs < rf) rf -= rs;
|
Chris@0
|
1357 else rf = 0;
|
Chris@0
|
1358 }
|
Chris@0
|
1359
|
Chris@106
|
1360 //std::cout << "m_readBufferFill = " << m_readBufferFill << ", rf = " << rf << ", m_writeBufferFill = " << m_writeBufferFill << std::endl;
|
Chris@0
|
1361
|
Chris@0
|
1362 size_t wf = m_writeBufferFill;
|
Chris@0
|
1363 size_t skip = 0;
|
Chris@0
|
1364 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@0
|
1365 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@0
|
1366 if (wb) {
|
Chris@0
|
1367 if (c == 0) {
|
Chris@0
|
1368
|
Chris@0
|
1369 size_t wrs = wb->getReadSpace();
|
Chris@106
|
1370 // std::cout << "wrs = " << wrs << std::endl;
|
Chris@0
|
1371
|
Chris@0
|
1372 if (wrs < wf) wf -= wrs;
|
Chris@0
|
1373 else wf = 0;
|
Chris@106
|
1374 // std::cout << "wf = " << wf << std::endl;
|
Chris@0
|
1375
|
Chris@0
|
1376 if (wf < rf) skip = rf - wf;
|
Chris@0
|
1377 if (skip == 0) break;
|
Chris@0
|
1378 }
|
Chris@0
|
1379
|
Chris@106
|
1380 // std::cout << "skipping " << skip << std::endl;
|
Chris@0
|
1381 wb->skip(skip);
|
Chris@0
|
1382 }
|
Chris@0
|
1383 }
|
Chris@0
|
1384
|
Chris@0
|
1385 m_bufferScavenger.claim(m_readBuffers);
|
Chris@0
|
1386 m_readBuffers = m_writeBuffers;
|
Chris@0
|
1387 m_readBufferFill = m_writeBufferFill;
|
Chris@106
|
1388 // std::cout << "unified" << std::endl;
|
Chris@0
|
1389 }
|
Chris@0
|
1390
|
Chris@0
|
1391 void
|
Chris@127
|
1392 AudioCallbackPlaySource::FillThread::run()
|
Chris@0
|
1393 {
|
Chris@0
|
1394 AudioCallbackPlaySource &s(m_source);
|
Chris@0
|
1395
|
Chris@0
|
1396 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@106
|
1397 std::cout << "AudioCallbackPlaySourceFillThread starting" << std::endl;
|
Chris@0
|
1398 #endif
|
Chris@0
|
1399
|
Chris@0
|
1400 s.m_mutex.lock();
|
Chris@0
|
1401
|
Chris@0
|
1402 bool previouslyPlaying = s.m_playing;
|
Chris@0
|
1403 bool work = false;
|
Chris@0
|
1404
|
Chris@0
|
1405 while (!s.m_exiting) {
|
Chris@0
|
1406
|
Chris@0
|
1407 s.unifyRingBuffers();
|
Chris@0
|
1408 s.m_bufferScavenger.scavenge();
|
Chris@41
|
1409 s.m_pluginScavenger.scavenge();
|
Chris@0
|
1410 s.m_timeStretcherScavenger.scavenge();
|
Chris@0
|
1411
|
Chris@0
|
1412 if (work && s.m_playing && s.getSourceSampleRate()) {
|
Chris@0
|
1413
|
Chris@0
|
1414 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@0
|
1415 std::cout << "AudioCallbackPlaySourceFillThread: not waiting" << std::endl;
|
Chris@0
|
1416 #endif
|
Chris@0
|
1417
|
Chris@0
|
1418 s.m_mutex.unlock();
|
Chris@0
|
1419 s.m_mutex.lock();
|
Chris@0
|
1420
|
Chris@0
|
1421 } else {
|
Chris@0
|
1422
|
Chris@0
|
1423 float ms = 100;
|
Chris@0
|
1424 if (s.getSourceSampleRate() > 0) {
|
Chris@0
|
1425 ms = float(m_ringBufferSize) / float(s.getSourceSampleRate()) * 1000.0;
|
Chris@0
|
1426 }
|
Chris@0
|
1427
|
Chris@0
|
1428 if (s.m_playing) ms /= 10;
|
Chris@106
|
1429
|
Chris@0
|
1430 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@106
|
1431 if (!s.m_playing) std::cout << std::endl;
|
Chris@0
|
1432 std::cout << "AudioCallbackPlaySourceFillThread: waiting for " << ms << "ms..." << std::endl;
|
Chris@0
|
1433 #endif
|
Chris@0
|
1434
|
Chris@0
|
1435 s.m_condition.wait(&s.m_mutex, size_t(ms));
|
Chris@0
|
1436 }
|
Chris@0
|
1437
|
Chris@0
|
1438 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@0
|
1439 std::cout << "AudioCallbackPlaySourceFillThread: awoken" << std::endl;
|
Chris@0
|
1440 #endif
|
Chris@0
|
1441
|
Chris@0
|
1442 work = false;
|
Chris@0
|
1443
|
Chris@0
|
1444 if (!s.getSourceSampleRate()) continue;
|
Chris@0
|
1445
|
Chris@0
|
1446 bool playing = s.m_playing;
|
Chris@0
|
1447
|
Chris@0
|
1448 if (playing && !previouslyPlaying) {
|
Chris@0
|
1449 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@0
|
1450 std::cout << "AudioCallbackPlaySourceFillThread: playback state changed, resetting" << std::endl;
|
Chris@0
|
1451 #endif
|
Chris@0
|
1452 for (size_t c = 0; c < s.getTargetChannelCount(); ++c) {
|
Chris@0
|
1453 RingBuffer<float> *rb = s.getReadRingBuffer(c);
|
Chris@0
|
1454 if (rb) rb->reset();
|
Chris@0
|
1455 }
|
Chris@0
|
1456 }
|
Chris@0
|
1457 previouslyPlaying = playing;
|
Chris@0
|
1458
|
Chris@0
|
1459 work = s.fillBuffers();
|
Chris@0
|
1460 }
|
Chris@0
|
1461
|
Chris@0
|
1462 s.m_mutex.unlock();
|
Chris@0
|
1463 }
|
Chris@0
|
1464
|