annotate main/main.cpp @ 363:43205eda54bd macness

ifdef guard for mac header includes
author Dan Stowell <dan.stowell@eecs.qmul.ac.uk>
date Mon, 11 Oct 2010 14:20:26 +0100
parents a0ea7bcac15b
children 174ca518546f
rev   line source
Chris@0 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@0 2
Chris@0 3 /*
Chris@0 4 Sonic Visualiser
Chris@0 5 An audio file viewer and annotation editor.
Chris@0 6 Centre for Digital Music, Queen Mary, University of London.
Chris@77 7 This file copyright 2006 Chris Cannam and QMUL.
Chris@0 8
Chris@0 9 This program is free software; you can redistribute it and/or
Chris@0 10 modify it under the terms of the GNU General Public License as
Chris@0 11 published by the Free Software Foundation; either version 2 of the
Chris@0 12 License, or (at your option) any later version. See the file
Chris@0 13 COPYING included with this distribution for more information.
Chris@0 14 */
Chris@0 15
Chris@0 16 #include "MainWindow.h"
Chris@0 17
Chris@1 18 #include "system/System.h"
Chris@1 19 #include "system/Init.h"
Chris@0 20 #include "base/TempDirectory.h"
Chris@0 21 #include "base/PropertyContainer.h"
Chris@0 22 #include "base/Preferences.h"
Chris@120 23 #include "widgets/TipDialog.h"
Chris@315 24 #include "transform/TransformFactory.h"
Chris@0 25
dan@363 26 #ifdef Q_WS_MAC
dan@362 27 #include <ApplicationServices/ApplicationServices.h>
dan@362 28 #include <Carbon/Carbon.h>
dan@363 29 #endif
dan@362 30
Chris@0 31 #include <QMetaType>
Chris@0 32 #include <QApplication>
Chris@0 33 #include <QDesktopWidget>
Chris@0 34 #include <QMessageBox>
Chris@0 35 #include <QTranslator>
Chris@0 36 #include <QLocale>
Chris@5 37 #include <QSettings>
Chris@7 38 #include <QIcon>
Chris@11 39 #include <QSessionManager>
Chris@165 40 #include <QDir>
Chris@231 41 #include <QSplashScreen>
Chris@252 42 #include <QTimer>
Chris@331 43 #include <QPainter>
Chris@331 44
Chris@331 45 #include "../version.h"
Chris@0 46
Chris@0 47 #include <iostream>
Chris@0 48 #include <signal.h>
Chris@0 49
Chris@215 50 #ifdef HAVE_FFTW3F
Chris@215 51 #include <fftw3.h>
Chris@215 52 #endif
Chris@215 53
Chris@127 54 /*! \mainpage Sonic Visualiser
Chris@127 55
Chris@127 56 \section interesting Summary of interesting classes
Chris@127 57
Chris@127 58 - Data models: Model and subclasses, e.g. WaveFileModel
Chris@127 59
Chris@127 60 - Graphical layers: Layer and subclasses, displayed on View and its
Chris@127 61 subclass widgets.
Chris@127 62
Chris@127 63 - Main window class, document class, and file parser: MainWindow,
Chris@127 64 Document, SVFileReader
Chris@127 65
Chris@127 66 - Turning one model (e.g. audio) into another (e.g. more audio, or a
Chris@244 67 curve extracted from it): Transform, encapsulating the data that need
Chris@244 68 to be stored to be able to reproduce a given transformation;
Chris@244 69 TransformFactory, for discovering the available types of transform;
Chris@244 70 ModelTransformerFactory, ModelTransformer and subclasses, providing
Chris@244 71 the mechanisms for applying transforms to data models
Chris@127 72
Chris@127 73 - Creating the plugins used by transforms: RealTimePluginFactory,
Chris@129 74 FeatureExtractionPluginFactory. See also the API documentation for
Chris@129 75 Vamp feature extraction plugins at
Chris@129 76 http://www.vamp-plugins.org/code-doc/.
Chris@127 77
Chris@127 78 - File reading and writing code: AudioFileReader and subclasses,
Chris@127 79 WavFileWriter, DataFileReader, SVFileReader
Chris@127 80
Chris@127 81 - FFT calculation and cacheing: FFTModel, FFTDataServer
Chris@127 82
Chris@127 83 - Widgets that show groups of editable properties: PropertyBox for
Chris@127 84 layer properties (contained in a PropertyStack), PluginParameterBox
Chris@127 85 for plugins (contained in a PluginParameterDialog)
Chris@127 86
Chris@127 87 - Audio playback: AudioCallbackPlaySource and subclasses,
Chris@127 88 AudioCallbackPlayTarget and subclasses, AudioGenerator
Chris@127 89
Chris@127 90 \section model Data sources: the Model hierarchy
Chris@127 91
Chris@127 92 A Model is something containing, or knowing how to obtain, data.
Chris@127 93
Chris@127 94 For example, WaveFileModel is a model that knows how to get data
Chris@127 95 from an audio file; SparseTimeValueModel is a model containing
Chris@127 96 editable "curve" data.
Chris@127 97
Chris@127 98 Models typically subclass one of a number of abstract subclasses of
Chris@127 99 Model. For example, WaveFileModel subclasses DenseTimeValueModel,
Chris@127 100 which describes an interface for models that have a value at each
Chris@127 101 time point for a given sampling resolution. (Note that
Chris@127 102 WaveFileModel does not actually read the files itself: it uses
Chris@127 103 AudioFileReader classes for that. It just makes data from the
Chris@127 104 files available in a Model.) SparseTimeValueModel uses the
Chris@127 105 SparseModel template class, which provides most of the
Chris@127 106 implementation for models that contain a series of points of some
Chris@127 107 sort -- also used by NoteModel, TextModel, and
Chris@127 108 SparseOneDimensionalModel.
Chris@127 109
Chris@127 110 Everything that goes on the screen originates from a model, via a
Chris@127 111 layer (see below). The models are contained in a Document object.
Chris@127 112 There is no containment hierarchy or ordering of models in the
Chris@127 113 document. One model is the main model, which defines the sample
Chris@127 114 rate for playback.
Chris@127 115
Chris@127 116 A model may also be marked as a "derived" model, which means it was
Chris@127 117 generated from another model using some transform (feature
Chris@127 118 extraction or effect plugin, etc) -- the idea being that they can
Chris@127 119 be re-generated using the same transform if a new source model is
Chris@127 120 loaded.
Chris@127 121
Chris@127 122 \section layer Things that can display data: the Layer hierarchy
Chris@127 123
Chris@127 124 A Layer is something that knows how to draw parts of a model onto a
Chris@127 125 timeline.
Chris@127 126
Chris@127 127 For example, WaveformLayer is a layer which draws waveforms, based
Chris@127 128 on WaveFileModel; TimeValueLayer draws curves, based on
Chris@127 129 SparseTimeValueModel; SpectrogramLayer draws spectrograms, based on
Chris@127 130 WaveFileModel (via FFTModel).
Chris@127 131
Chris@127 132 The most basic functions of a layer are: to draw itself onto a
Chris@127 133 Pane, against a timeline on the x axis; and to permit user
Chris@127 134 interaction. If you were thinking of adding the capability to
Chris@127 135 display a new sort of something, then you would want to add a new
Chris@127 136 layer type. (You may also need a new model type, depending on
Chris@127 137 whether any existing model can capture the data you need.)
Chris@127 138 Depending on the sort of data in question, there are various
Chris@127 139 existing layers that might be appropriate to start from -- for
Chris@127 140 example, a layer that displays images that the user has imported
Chris@127 141 and associated with particular times might have something in common
Chris@127 142 with the existing TextLayer which displays pieces of text that are
Chris@127 143 associated with particular times.
Chris@127 144
Chris@127 145 Although layers are visual objects, they are contained in the
Chris@127 146 Document in Sonic Visualiser rather than being managed together
Chris@127 147 with display widgets. The Sonic Visualiser file format has
Chris@127 148 separate data and layout sections, and the layers are defined in
Chris@127 149 the data section and then referred to in the layout section which
Chris@127 150 determines which layers may go on which panes (see Pane below).
Chris@127 151
Chris@127 152 Once a layer class is defined, some basic data about it needs to be
Chris@127 153 set up in the LayerFactory class, and then it will appear in the
Chris@127 154 menus and so on on the main window.
Chris@127 155
Chris@127 156 \section view Widgets that are used to show layers: The View hierarchy
Chris@127 157
Chris@127 158 A View is a widget that displays a stack of layers. The most
Chris@127 159 important subclass is Pane, the widget that is used to show most of
Chris@127 160 the data in the main window of Sonic Visualiser.
Chris@127 161
Chris@127 162 All a pane really does is contain a set of layers and get them to
Chris@127 163 render themselves (one on top of the other, with the topmost layer
Chris@127 164 being the one that is currently interacted with), cache the
Chris@127 165 results, negotiate user interaction with them, and so on. This is
Chris@127 166 generally fiddly, if not especially interesting. Panes are
Chris@127 167 strictly layout objects and are not stored in the Document class;
Chris@127 168 instead the MainWindow contains a PaneStack widget (the widget that
Chris@127 169 takes up most of Sonic Visualiser's main window) which contains a
Chris@127 170 set of panes stacked vertically.
Chris@127 171
Chris@127 172 Another View subclass is Overview, which is the widget that
Chris@127 173 contains that green waveform showing the entire file at the bottom
Chris@127 174 of the window.
Chris@127 175
Chris@127 176 */
Chris@127 177
Chris@0 178 static QMutex cleanupMutex;
dan@362 179 static MainWindow *gui;
Chris@0 180
Chris@0 181 static void
Chris@0 182 signalHandler(int /* signal */)
Chris@0 183 {
Chris@0 184 // Avoid this happening more than once across threads
Chris@0 185
Chris@0 186 cleanupMutex.lock();
Chris@0 187 std::cerr << "signalHandler: cleaning up and exiting" << std::endl;
Chris@0 188 TempDirectory::getInstance()->cleanup();
Chris@0 189 exit(0); // without releasing mutex
Chris@0 190 }
Chris@0 191
Chris@11 192 class SVApplication : public QApplication
Chris@11 193 {
Chris@11 194 public:
Chris@296 195 SVApplication(int &argc, char **argv) :
Chris@11 196 QApplication(argc, argv),
Chris@11 197 m_mainWindow(0) { }
Chris@11 198 virtual ~SVApplication() { }
Chris@11 199
Chris@11 200 void setMainWindow(MainWindow *mw) { m_mainWindow = mw; }
Chris@11 201 void releaseMainWindow() { m_mainWindow = 0; }
Chris@11 202
Chris@11 203 virtual void commitData(QSessionManager &manager) {
Chris@11 204 if (!m_mainWindow) return;
Chris@11 205 bool mayAskUser = manager.allowsInteraction();
Chris@11 206 bool success = m_mainWindow->commitData(mayAskUser);
Chris@11 207 manager.release();
Chris@11 208 if (!success) manager.cancel();
Chris@11 209 }
Chris@11 210
dan@362 211 /** Application-global handler for filepaths passed in, e.g. as command-line arguments or apple events */
dan@362 212 static void handleFilepathArgument(QString path, QSplashScreen *splash){
dan@362 213 static bool haveSession = false;
dan@362 214 static bool haveMainModel = false;
dan@362 215 static bool havePriorCommandLineModel = false;
dan@362 216
dan@362 217 MainWindow::FileOpenStatus status = MainWindow::FileOpenFailed;
dan@362 218
dan@362 219 if (path.endsWith("sv")) {
dan@362 220 if (!haveSession) {
dan@362 221 status = gui->openSessionFile(path);
dan@362 222 if (status == MainWindow::FileOpenSucceeded) {
dan@362 223 haveSession = true;
dan@362 224 haveMainModel = true;
dan@362 225 }
dan@362 226 } else {
dan@362 227 std::cerr << "WARNING: Ignoring additional session file argument \"" << path.toStdString() << "\"" << std::endl;
dan@362 228 status = MainWindow::FileOpenSucceeded;
dan@362 229 }
dan@362 230 }
dan@362 231 if (status != MainWindow::FileOpenSucceeded) {
dan@362 232 if (!haveMainModel) {
dan@362 233 status = gui->open(path, MainWindow::ReplaceMainModel);
dan@362 234 if (status == MainWindow::FileOpenSucceeded) {
dan@362 235 haveMainModel = true;
dan@362 236 }
dan@362 237 } else {
dan@362 238 if (haveSession && !havePriorCommandLineModel) {
dan@362 239 status = gui->open(path, MainWindow::AskUser);
dan@362 240 if (status == MainWindow::FileOpenSucceeded) {
dan@362 241 havePriorCommandLineModel = true;
dan@362 242 }
dan@362 243 } else {
dan@362 244 status = gui->open(path, MainWindow::CreateAdditionalModel);
dan@362 245 }
dan@362 246 }
dan@362 247 }
dan@362 248 if (status == MainWindow::FileOpenFailed) {
dan@362 249 if (splash) splash->hide();
dan@362 250 QMessageBox::critical
dan@362 251 (gui, QMessageBox::tr("Failed to open file"),
dan@362 252 QMessageBox::tr("File or URL \"%1\" could not be opened").arg(path));
dan@362 253 } else if (status == MainWindow::FileOpenWrongMode) {
dan@362 254 if (splash) splash->hide();
dan@362 255 QMessageBox::critical
dan@362 256 (gui, QMessageBox::tr("Failed to open file"),
dan@362 257 QMessageBox::tr("<b>Audio required</b><p>Please load at least one audio file before importing annotation data"));
dan@362 258 }
dan@362 259 }
dan@362 260
dan@362 261 #ifdef Q_WS_MAC
dan@362 262 static pascal OSErr HandleOpenDocAE (const AppleEvent * theAppleEvent, AppleEvent * /* reply */, SInt32 /* handlerRefcon */) {
dan@362 263 AEDescList docList;
dan@362 264 FSRef theFSRef;
dan@362 265 long count = 0;
dan@362 266 OSErr err;
dan@362 267
dan@362 268 err = AEGetParamDesc(theAppleEvent, keyDirectObject, typeAEList, &docList);
dan@362 269 err = AECountItems(&docList, &count);
dan@362 270 if(count == 0){
dan@362 271 std::cerr << "SV warning: received apple open-documents event with no documents (count==0)" << std::endl;
dan@362 272 AEDisposeDesc(&docList);
dan@362 273 return noErr;
dan@362 274 }
dan@362 275 // NB we could be passed a list of files - however, SV on Mac currently can only open one at a time, so we simply open the first.
dan@362 276
dan@362 277 err = AEGetNthPtr(&docList, 1, typeFSRef, NULL, NULL, &theFSRef, sizeof(theFSRef), NULL);
dan@362 278
dan@362 279 // Call routine to open document with current reference.
dan@362 280 if(err == noErr){
dan@362 281 char uPath[1024];
dan@362 282 FSRefMakePath(&theFSRef, (UInt8*)uPath, 1023);
dan@362 283 std::cerr << "SV received Apple Event request to open " << uPath << std::endl;
dan@362 284 handleFilepathArgument(uPath, NULL);
dan@362 285 }
dan@362 286
dan@362 287 AEDisposeDesc(&docList);
dan@362 288 return noErr;
dan@362 289 }
dan@362 290 static OSErr InstallMacOSEventHandlers(void)
dan@362 291 {
dan@362 292 OSErr err;
dan@362 293 err = AEInstallEventHandler(kCoreEventClass, kAEOpenDocuments, NewAEEventHandlerUPP(HandleOpenDocAE), 0, false);
dan@362 294 std::cerr << "HandleOpenDocAE installed. " << err << std::endl;
dan@362 295 return err;
dan@362 296 }
dan@362 297 #endif // Q_WS_MAC
dan@362 298
Chris@11 299 protected:
Chris@11 300 MainWindow *m_mainWindow;
Chris@11 301 };
Chris@11 302
Chris@0 303 int
Chris@0 304 main(int argc, char **argv)
Chris@0 305 {
Chris@316 306 #ifdef Q_WS_X11
Chris@317 307 #if QT_VERSION >= 0x040500
Chris@342 308 // QApplication::setGraphicsSystem("raster");
Chris@316 309 #endif
Chris@316 310 #endif
Chris@316 311
Chris@11 312 SVApplication application(argc, argv);
Chris@0 313
Chris@46 314 QStringList args = application.arguments();
Chris@46 315
Chris@0 316 signal(SIGINT, signalHandler);
Chris@0 317 signal(SIGTERM, signalHandler);
Chris@0 318
Chris@0 319 #ifndef Q_WS_WIN32
Chris@0 320 signal(SIGHUP, signalHandler);
Chris@0 321 signal(SIGQUIT, signalHandler);
Chris@0 322 #endif
Chris@0 323
Chris@0 324 svSystemSpecificInitialisation();
Chris@0 325
Chris@46 326 bool audioOutput = true;
Chris@70 327 bool oscSupport = true;
Chris@70 328
Chris@133 329 if (args.contains("--help") || args.contains("-h") || args.contains("-?")) {
Chris@70 330 std::cerr << QApplication::tr(
Chris@70 331 "\nSonic Visualiser is a program for viewing and exploring audio data\nfor semantic music analysis and annotation.\n\nUsage:\n\n %1 [--no-audio] [--no-osc] [<file> ...]\n\n --no-audio: Do not attempt to open an audio output device\n --no-osc: Do not provide an Open Sound Control port for remote control\n <file>: One or more Sonic Visualiser (.sv) and audio files may be provided.\n").arg(argv[0]).toStdString() << std::endl;
Chris@70 332 exit(2);
Chris@70 333 }
Chris@70 334
Chris@46 335 if (args.contains("--no-audio")) audioOutput = false;
Chris@70 336 if (args.contains("--no-osc")) oscSupport = false;
Chris@46 337
Chris@6 338 QApplication::setOrganizationName("sonic-visualiser");
Chris@5 339 QApplication::setOrganizationDomain("sonicvisualiser.org");
Chris@213 340 QApplication::setApplicationName(QApplication::tr("Sonic Visualiser"));
Chris@141 341
Chris@283 342 QSplashScreen *splash = 0;
Chris@231 343
Chris@231 344 QSettings settings;
Chris@237 345
Chris@237 346 settings.beginGroup("Preferences");
Chris@237 347 if (settings.value("show-splash", true).toBool()) {
Chris@331 348 QPixmap pixmap(":/icons/sv-splash.png");
Chris@331 349 QPainter painter;
Chris@331 350 painter.begin(&pixmap);
Chris@331 351 QString text = QString("v%1").arg(SV_VERSION);
Chris@331 352 painter.drawText
Chris@331 353 (pixmap.width() - painter.fontMetrics().width(text) - 10,
Chris@331 354 10 + painter.fontMetrics().ascent(),
Chris@331 355 text);
Chris@331 356 painter.end();
Chris@283 357 splash = new QSplashScreen(pixmap);
Chris@283 358 splash->show();
Chris@283 359 QTimer::singleShot(5000, splash, SLOT(hide()));
Chris@231 360 application.processEvents();
Chris@231 361 }
Chris@237 362 settings.endGroup();
Chris@231 363
Chris@278 364 settings.beginGroup("RDF");
Chris@278 365 if (!settings.contains("rdf-indices")) {
Chris@278 366 QStringList list;
Chris@278 367 list << "http://www.vamp-plugins.org/rdf/plugins/index.txt";
Chris@278 368 settings.setValue("rdf-indices", list);
Chris@278 369 }
Chris@278 370 settings.endGroup();
Chris@278 371
Chris@141 372 QIcon icon;
Chris@141 373 int sizes[] = { 16, 22, 24, 32, 48, 64, 128 };
Chris@141 374 for (int i = 0; i < sizeof(sizes)/sizeof(sizes[0]); ++i) {
Chris@141 375 icon.addFile(QString(":icons/sv-%1x%2.png").arg(sizes[i]).arg(sizes[i]));
Chris@141 376 }
Chris@141 377 QApplication::setWindowIcon(icon);
Chris@7 378
Chris@0 379 QString language = QLocale::system().name();
Chris@0 380
Chris@0 381 QTranslator qtTranslator;
Chris@0 382 QString qtTrName = QString("qt_%1").arg(language);
Chris@253 383 std::cerr << "Loading " << qtTrName.toStdString() << "... ";
Chris@165 384 bool success = false;
Chris@165 385 if (!(success = qtTranslator.load(qtTrName))) {
Chris@165 386 QString qtDir = getenv("QTDIR");
Chris@165 387 if (qtDir != "") {
Chris@165 388 success = qtTranslator.load
Chris@165 389 (qtTrName, QDir(qtDir).filePath("translations"));
Chris@165 390 }
Chris@165 391 }
Chris@165 392 if (!success) {
Chris@253 393 std::cerr << "Failed\nFailed to load Qt translation for locale" << std::endl;
Chris@253 394 } else {
Chris@253 395 std::cerr << "Done" << std::endl;
Chris@165 396 }
Chris@0 397 application.installTranslator(&qtTranslator);
Chris@0 398
Chris@0 399 QTranslator svTranslator;
Chris@0 400 QString svTrName = QString("sonic-visualiser_%1").arg(language);
Chris@253 401 std::cerr << "Loading " << svTrName.toStdString() << "... ";
Chris@0 402 svTranslator.load(svTrName, ":i18n");
Chris@253 403 std::cerr << "Done" << std::endl;
Chris@0 404 application.installTranslator(&svTranslator);
Chris@0 405
Chris@187 406 StoreStartupLocale();
Chris@187 407
Chris@0 408 // Permit size_t and PropertyName to be used as args in queued signal calls
Chris@0 409 qRegisterMetaType<size_t>("size_t");
Chris@0 410 qRegisterMetaType<PropertyContainer::PropertyName>("PropertyContainer::PropertyName");
Chris@0 411
dan@362 412 gui = new MainWindow(audioOutput, oscSupport);
Chris@222 413 application.setMainWindow(gui);
Chris@283 414 if (splash) {
Chris@283 415 QObject::connect(gui, SIGNAL(hideSplash()), splash, SLOT(hide()));
Chris@283 416 }
Chris@0 417
Chris@0 418 QDesktopWidget *desktop = QApplication::desktop();
Chris@0 419 QRect available = desktop->availableGeometry();
Chris@0 420
Chris@0 421 int width = available.width() * 2 / 3;
Chris@0 422 int height = available.height() / 2;
Chris@0 423 if (height < 450) height = available.height() * 2 / 3;
Chris@0 424 if (width > height * 2) width = height * 2;
Chris@0 425
Chris@237 426 settings.beginGroup("MainWindow");
Chris@5 427 QSize size = settings.value("size", QSize(width, height)).toSize();
Chris@319 428 gui->resizeConstrained(size);
Chris@5 429 if (settings.contains("position")) {
Chris@297 430 QRect prevrect(settings.value("position").toPoint(), size);
Chris@297 431 if (!(available & prevrect).isEmpty()) {
Chris@297 432 gui->move(prevrect.topLeft());
Chris@297 433 }
Chris@5 434 }
Chris@5 435 settings.endGroup();
Chris@5 436
dan@362 437 #ifdef Q_WS_MAC
dan@362 438 application.InstallMacOSEventHandlers();
dan@362 439 #endif // Q_WS_MAC
dan@362 440
Chris@222 441 gui->show();
Chris@64 442
Chris@118 443 // The MainWindow class seems to have trouble dealing with this if
Chris@118 444 // it tries to adapt to this preference before the constructor is
Chris@118 445 // complete. As a lazy hack, apply it explicitly from here
Chris@222 446 gui->preferenceChanged("Property Box Layout");
Chris@118 447
Chris@54 448 for (QStringList::iterator i = args.begin(); i != args.end(); ++i) {
Chris@54 449
Chris@54 450 if (i == args.begin()) continue;
Chris@54 451 if (i->startsWith('-')) continue;
Chris@54 452
Chris@54 453 QString path = *i;
Chris@54 454
dan@362 455 SVApplication::handleFilepathArgument(path, splash);
Chris@180 456 }
Chris@180 457
Chris@215 458 #ifdef HAVE_FFTW3F
Chris@215 459 settings.beginGroup("FFTWisdom");
Chris@215 460 QString wisdom = settings.value("wisdom").toString();
Chris@215 461 if (wisdom != "") {
Chris@215 462 fftwf_import_wisdom_from_string(wisdom.toLocal8Bit().data());
Chris@215 463 }
Chris@267 464 #ifdef HAVE_FFTW3
Chris@267 465 wisdom = settings.value("wisdom_d").toString();
Chris@267 466 if (wisdom != "") {
Chris@267 467 fftw_import_wisdom_from_string(wisdom.toLocal8Bit().data());
Chris@267 468 }
Chris@267 469 #endif
Chris@215 470 settings.endGroup();
Chris@215 471 #endif
Chris@180 472
Chris@283 473 if (splash) splash->finish(gui);
Chris@283 474 delete splash;
Chris@180 475
Chris@123 476 /*
Chris@120 477 TipDialog tipDialog;
Chris@120 478 if (tipDialog.isOK()) {
Chris@120 479 tipDialog.exec();
Chris@120 480 }
Chris@123 481 */
Chris@0 482 int rv = application.exec();
Chris@0 483
Chris@298 484 gui->hide();
Chris@298 485
Chris@0 486 cleanupMutex.lock();
Chris@332 487
Chris@315 488 TransformFactory::deleteInstance();
Chris@0 489 TempDirectory::getInstance()->cleanup();
Chris@11 490 application.releaseMainWindow();
Chris@5 491
Chris@215 492 #ifdef HAVE_FFTW3F
Chris@267 493 settings.beginGroup("FFTWisdom");
Chris@215 494 char *cwisdom = fftwf_export_wisdom_to_string();
Chris@215 495 if (cwisdom) {
Chris@215 496 settings.setValue("wisdom", cwisdom);
Chris@332 497 free(cwisdom);
Chris@215 498 }
Chris@267 499 #ifdef HAVE_FFTW3
Chris@267 500 cwisdom = fftw_export_wisdom_to_string();
Chris@267 501 if (cwisdom) {
Chris@267 502 settings.setValue("wisdom_d", cwisdom);
Chris@332 503 free(cwisdom);
Chris@267 504 }
Chris@267 505 #endif
Chris@267 506 settings.endGroup();
Chris@215 507 #endif
Chris@215 508
Chris@222 509 delete gui;
Chris@222 510
Chris@0 511 return rv;
Chris@0 512 }