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1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
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2
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3 /*
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4 Sonic Visualiser
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5 An audio file viewer and annotation editor.
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6 Centre for Digital Music, Queen Mary, University of London.
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7 This file copyright 2006 Chris Cannam and QMUL.
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8
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9 This program is free software; you can redistribute it and/or
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10 modify it under the terms of the GNU General Public License as
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11 published by the Free Software Foundation; either version 2 of the
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12 License, or (at your option) any later version. See the file
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13 COPYING included with this distribution for more information.
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14 */
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15
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16 #include "MainWindow.h"
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17
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18 #include "system/System.h"
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19 #include "system/Init.h"
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20 #include "base/TempDirectory.h"
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21 #include "base/PropertyContainer.h"
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22 #include "base/Preferences.h"
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23 #include "widgets/TipDialog.h"
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24 #include "transform/TransformFactory.h"
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25
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26 #include <QMetaType>
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27 #include <QApplication>
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28 #include <QDesktopWidget>
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29 #include <QMessageBox>
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30 #include <QTranslator>
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31 #include <QLocale>
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32 #include <QSettings>
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33 #include <QIcon>
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34 #include <QSessionManager>
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35 #include <QDir>
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36 #include <QSplashScreen>
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37 #include <QTimer>
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38 #include <QPainter>
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39
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40 #include "../version.h"
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41
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42 #include <iostream>
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43 #include <signal.h>
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44
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45 #ifdef HAVE_FFTW3F
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46 #include <fftw3.h>
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47 #endif
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48
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49 /*! \mainpage Sonic Visualiser
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50
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51 \section interesting Summary of interesting classes
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52
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53 - Data models: Model and subclasses, e.g. WaveFileModel
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54
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55 - Graphical layers: Layer and subclasses, displayed on View and its
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56 subclass widgets.
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57
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58 - Main window class, document class, and file parser: MainWindow,
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59 Document, SVFileReader
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60
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61 - Turning one model (e.g. audio) into another (e.g. more audio, or a
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62 curve extracted from it): Transform, encapsulating the data that need
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63 to be stored to be able to reproduce a given transformation;
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64 TransformFactory, for discovering the available types of transform;
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65 ModelTransformerFactory, ModelTransformer and subclasses, providing
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66 the mechanisms for applying transforms to data models
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67
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68 - Creating the plugins used by transforms: RealTimePluginFactory,
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69 FeatureExtractionPluginFactory. See also the API documentation for
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70 Vamp feature extraction plugins at
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71 http://www.vamp-plugins.org/code-doc/.
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72
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73 - File reading and writing code: AudioFileReader and subclasses,
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74 WavFileWriter, DataFileReader, SVFileReader
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75
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76 - FFT calculation and cacheing: FFTModel, FFTDataServer
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77
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78 - Widgets that show groups of editable properties: PropertyBox for
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79 layer properties (contained in a PropertyStack), PluginParameterBox
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80 for plugins (contained in a PluginParameterDialog)
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81
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82 - Audio playback: AudioCallbackPlaySource and subclasses,
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83 AudioCallbackPlayTarget and subclasses, AudioGenerator
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84
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85 \section model Data sources: the Model hierarchy
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86
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87 A Model is something containing, or knowing how to obtain, data.
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88
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89 For example, WaveFileModel is a model that knows how to get data
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90 from an audio file; SparseTimeValueModel is a model containing
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91 editable "curve" data.
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92
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93 Models typically subclass one of a number of abstract subclasses of
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94 Model. For example, WaveFileModel subclasses DenseTimeValueModel,
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95 which describes an interface for models that have a value at each
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96 time point for a given sampling resolution. (Note that
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97 WaveFileModel does not actually read the files itself: it uses
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98 AudioFileReader classes for that. It just makes data from the
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99 files available in a Model.) SparseTimeValueModel uses the
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100 SparseModel template class, which provides most of the
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101 implementation for models that contain a series of points of some
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102 sort -- also used by NoteModel, TextModel, and
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103 SparseOneDimensionalModel.
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104
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105 Everything that goes on the screen originates from a model, via a
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106 layer (see below). The models are contained in a Document object.
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107 There is no containment hierarchy or ordering of models in the
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108 document. One model is the main model, which defines the sample
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109 rate for playback.
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110
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111 A model may also be marked as a "derived" model, which means it was
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112 generated from another model using some transform (feature
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113 extraction or effect plugin, etc) -- the idea being that they can
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114 be re-generated using the same transform if a new source model is
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115 loaded.
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116
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117 \section layer Things that can display data: the Layer hierarchy
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118
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119 A Layer is something that knows how to draw parts of a model onto a
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120 timeline.
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121
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122 For example, WaveformLayer is a layer which draws waveforms, based
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123 on WaveFileModel; TimeValueLayer draws curves, based on
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124 SparseTimeValueModel; SpectrogramLayer draws spectrograms, based on
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125 WaveFileModel (via FFTModel).
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126
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127 The most basic functions of a layer are: to draw itself onto a
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128 Pane, against a timeline on the x axis; and to permit user
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129 interaction. If you were thinking of adding the capability to
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130 display a new sort of something, then you would want to add a new
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131 layer type. (You may also need a new model type, depending on
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132 whether any existing model can capture the data you need.)
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133 Depending on the sort of data in question, there are various
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134 existing layers that might be appropriate to start from -- for
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135 example, a layer that displays images that the user has imported
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136 and associated with particular times might have something in common
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137 with the existing TextLayer which displays pieces of text that are
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138 associated with particular times.
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139
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140 Although layers are visual objects, they are contained in the
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141 Document in Sonic Visualiser rather than being managed together
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142 with display widgets. The Sonic Visualiser file format has
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143 separate data and layout sections, and the layers are defined in
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144 the data section and then referred to in the layout section which
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145 determines which layers may go on which panes (see Pane below).
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146
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147 Once a layer class is defined, some basic data about it needs to be
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148 set up in the LayerFactory class, and then it will appear in the
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149 menus and so on on the main window.
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150
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151 \section view Widgets that are used to show layers: The View hierarchy
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152
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153 A View is a widget that displays a stack of layers. The most
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154 important subclass is Pane, the widget that is used to show most of
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155 the data in the main window of Sonic Visualiser.
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156
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157 All a pane really does is contain a set of layers and get them to
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158 render themselves (one on top of the other, with the topmost layer
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159 being the one that is currently interacted with), cache the
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160 results, negotiate user interaction with them, and so on. This is
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161 generally fiddly, if not especially interesting. Panes are
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162 strictly layout objects and are not stored in the Document class;
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163 instead the MainWindow contains a PaneStack widget (the widget that
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164 takes up most of Sonic Visualiser's main window) which contains a
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165 set of panes stacked vertically.
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166
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167 Another View subclass is Overview, which is the widget that
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168 contains that green waveform showing the entire file at the bottom
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169 of the window.
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170
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171 */
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172
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173 static QMutex cleanupMutex;
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174
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175 static void
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176 signalHandler(int /* signal */)
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177 {
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178 // Avoid this happening more than once across threads
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179
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180 cleanupMutex.lock();
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181 std::cerr << "signalHandler: cleaning up and exiting" << std::endl;
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182 TempDirectory::getInstance()->cleanup();
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183 exit(0); // without releasing mutex
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184 }
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185
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186 class SVApplication : public QApplication
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187 {
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188 public:
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189 SVApplication(int &argc, char **argv) :
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190 QApplication(argc, argv),
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191 m_mainWindow(0) { }
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192 virtual ~SVApplication() { }
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193
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194 void setMainWindow(MainWindow *mw) { m_mainWindow = mw; }
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195 void releaseMainWindow() { m_mainWindow = 0; }
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196
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197 virtual void commitData(QSessionManager &manager) {
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198 if (!m_mainWindow) return;
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199 bool mayAskUser = manager.allowsInteraction();
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200 bool success = m_mainWindow->commitData(mayAskUser);
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201 manager.release();
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202 if (!success) manager.cancel();
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203 }
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204
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205 protected:
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206 MainWindow *m_mainWindow;
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207 };
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208
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209 int
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210 main(int argc, char **argv)
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211 {
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212 svSystemSpecificInitialisation();
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213
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214 #ifdef Q_WS_X11
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215 #if QT_VERSION >= 0x040500
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216 // QApplication::setGraphicsSystem("raster");
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217 #endif
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218 #endif
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219
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220 SVApplication application(argc, argv);
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221
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222 QStringList args = application.arguments();
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223
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224 signal(SIGINT, signalHandler);
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225 signal(SIGTERM, signalHandler);
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226
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227 #ifndef Q_WS_WIN32
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228 signal(SIGHUP, signalHandler);
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229 signal(SIGQUIT, signalHandler);
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230 #endif
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231
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232 bool audioOutput = true;
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233 bool oscSupport = true;
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234
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235 if (args.contains("--help") || args.contains("-h") || args.contains("-?")) {
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236 std::cerr << QApplication::tr(
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237 "\nSonic Visualiser is a program for viewing and exploring audio data\nfor semantic music analysis and annotation.\n\nUsage:\n\n %1 [--no-audio] [--no-osc] [<file> ...]\n\n --no-audio: Do not attempt to open an audio output device\n --no-osc: Do not provide an Open Sound Control port for remote control\n <file>: One or more Sonic Visualiser (.sv) and audio files may be provided.\n").arg(argv[0]).toStdString() << std::endl;
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238 exit(2);
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239 }
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240
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241 if (args.contains("--no-audio")) audioOutput = false;
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242 if (args.contains("--no-osc")) oscSupport = false;
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243
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244 QApplication::setOrganizationName("sonic-visualiser");
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245 QApplication::setOrganizationDomain("sonicvisualiser.org");
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246 QApplication::setApplicationName(QApplication::tr("Sonic Visualiser"));
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247
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248 QSplashScreen *splash = 0;
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249
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250 QSettings settings;
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251
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252 settings.beginGroup("Preferences");
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253 if (settings.value("show-splash", true).toBool()) {
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254 QPixmap pixmap(":/icons/sv-splash.png");
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255 QPainter painter;
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256 painter.begin(&pixmap);
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257 QString text = QString("v%1").arg(SV_VERSION);
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258 painter.drawText
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259 (pixmap.width() - painter.fontMetrics().width(text) - 10,
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260 10 + painter.fontMetrics().ascent(),
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261 text);
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262 painter.end();
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263 splash = new QSplashScreen(pixmap);
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264 splash->show();
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265 QTimer::singleShot(5000, splash, SLOT(hide()));
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266 application.processEvents();
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267 }
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268 settings.endGroup();
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269
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270 settings.beginGroup("RDF");
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271 if (!settings.contains("rdf-indices")) {
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272 QStringList list;
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273 list << "http://www.vamp-plugins.org/rdf/plugins/index.txt";
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274 settings.setValue("rdf-indices", list);
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275 }
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276 settings.endGroup();
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277
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278 QIcon icon;
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279 int sizes[] = { 16, 22, 24, 32, 48, 64, 128 };
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280 for (int i = 0; i < sizeof(sizes)/sizeof(sizes[0]); ++i) {
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281 icon.addFile(QString(":icons/sv-%1x%2.png").arg(sizes[i]).arg(sizes[i]));
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282 }
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283 QApplication::setWindowIcon(icon);
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284
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285 QString language = QLocale::system().name();
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286
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287 QTranslator qtTranslator;
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288 QString qtTrName = QString("qt_%1").arg(language);
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289 std::cerr << "Loading " << qtTrName.toStdString() << "... ";
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290 bool success = false;
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291 if (!(success = qtTranslator.load(qtTrName))) {
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292 QString qtDir = getenv("QTDIR");
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293 if (qtDir != "") {
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294 success = qtTranslator.load
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295 (qtTrName, QDir(qtDir).filePath("translations"));
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296 }
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297 }
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298 if (!success) {
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299 std::cerr << "Failed\nFailed to load Qt translation for locale" << std::endl;
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300 } else {
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301 std::cerr << "Done" << std::endl;
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302 }
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303 application.installTranslator(&qtTranslator);
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304
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305 QTranslator svTranslator;
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306 QString svTrName = QString("sonic-visualiser_%1").arg(language);
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307 std::cerr << "Loading " << svTrName.toStdString() << "... ";
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308 svTranslator.load(svTrName, ":i18n");
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309 std::cerr << "Done" << std::endl;
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310 application.installTranslator(&svTranslator);
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311
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312 StoreStartupLocale();
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313
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314 // Permit size_t and PropertyName to be used as args in queued signal calls
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315 qRegisterMetaType<size_t>("size_t");
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316 qRegisterMetaType<PropertyContainer::PropertyName>("PropertyContainer::PropertyName");
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317
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318 MainWindow *gui = new MainWindow(audioOutput, oscSupport);
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319 application.setMainWindow(gui);
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320 if (splash) {
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321 QObject::connect(gui, SIGNAL(hideSplash()), splash, SLOT(hide()));
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322 }
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323
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324 QDesktopWidget *desktop = QApplication::desktop();
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325 QRect available = desktop->availableGeometry();
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326
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327 int width = available.width() * 2 / 3;
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328 int height = available.height() / 2;
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329 if (height < 450) height = available.height() * 2 / 3;
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330 if (width > height * 2) width = height * 2;
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331
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332 settings.beginGroup("MainWindow");
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333 QSize size = settings.value("size", QSize(width, height)).toSize();
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334 gui->resizeConstrained(size);
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335 if (settings.contains("position")) {
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336 QRect prevrect(settings.value("position").toPoint(), size);
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337 if (!(available & prevrect).isEmpty()) {
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338 gui->move(prevrect.topLeft());
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339 }
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340 }
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341 settings.endGroup();
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342
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343 gui->show();
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344
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345 // The MainWindow class seems to have trouble dealing with this if
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346 // it tries to adapt to this preference before the constructor is
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347 // complete. As a lazy hack, apply it explicitly from here
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348 gui->preferenceChanged("Property Box Layout");
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349
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350 bool haveSession = false;
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351 bool haveMainModel = false;
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352 bool havePriorCommandLineModel = false;
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353
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Chris@54
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354 for (QStringList::iterator i = args.begin(); i != args.end(); ++i) {
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355
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356 MainWindow::FileOpenStatus status = MainWindow::FileOpenFailed;
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357
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358 if (i == args.begin()) continue;
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359 if (i->startsWith('-')) continue;
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360
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361 QString path = *i;
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362
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363 if (path.endsWith("sv")) {
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364 if (!haveSession) {
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Chris@222
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365 status = gui->openSessionFile(path);
|
Chris@82
|
366 if (status == MainWindow::FileOpenSucceeded) {
|
Chris@54
|
367 haveSession = true;
|
Chris@54
|
368 haveMainModel = true;
|
Chris@54
|
369 }
|
Chris@54
|
370 } else {
|
Chris@54
|
371 std::cerr << "WARNING: Ignoring additional session file argument \"" << path.toStdString() << "\"" << std::endl;
|
Chris@82
|
372 status = MainWindow::FileOpenSucceeded;
|
Chris@54
|
373 }
|
Chris@54
|
374 }
|
Chris@82
|
375 if (status != MainWindow::FileOpenSucceeded) {
|
Chris@54
|
376 if (!haveMainModel) {
|
Chris@222
|
377 status = gui->open(path, MainWindow::ReplaceMainModel);
|
Chris@145
|
378 if (status == MainWindow::FileOpenSucceeded) {
|
Chris@145
|
379 haveMainModel = true;
|
Chris@145
|
380 }
|
Chris@54
|
381 } else {
|
Chris@145
|
382 if (haveSession && !havePriorCommandLineModel) {
|
Chris@222
|
383 status = gui->open(path, MainWindow::AskUser);
|
Chris@145
|
384 if (status == MainWindow::FileOpenSucceeded) {
|
Chris@145
|
385 havePriorCommandLineModel = true;
|
Chris@145
|
386 }
|
Chris@145
|
387 } else {
|
Chris@222
|
388 status = gui->open(path, MainWindow::CreateAdditionalModel);
|
Chris@145
|
389 }
|
Chris@54
|
390 }
|
Chris@54
|
391 }
|
Chris@82
|
392 if (status == MainWindow::FileOpenFailed) {
|
Chris@283
|
393 if (splash) splash->hide();
|
Chris@54
|
394 QMessageBox::critical
|
Chris@222
|
395 (gui, QMessageBox::tr("Failed to open file"),
|
Chris@197
|
396 QMessageBox::tr("File or URL \"%1\" could not be opened").arg(path));
|
Chris@270
|
397 } else if (status == MainWindow::FileOpenWrongMode) {
|
Chris@283
|
398 if (splash) splash->hide();
|
Chris@270
|
399 QMessageBox::critical
|
Chris@270
|
400 (gui, QMessageBox::tr("Failed to open file"),
|
Chris@270
|
401 QMessageBox::tr("<b>Audio required</b><p>Please load at least one audio file before importing annotation data"));
|
Chris@54
|
402 }
|
Chris@180
|
403 }
|
Chris@180
|
404
|
Chris@215
|
405 #ifdef HAVE_FFTW3F
|
Chris@215
|
406 settings.beginGroup("FFTWisdom");
|
Chris@215
|
407 QString wisdom = settings.value("wisdom").toString();
|
Chris@215
|
408 if (wisdom != "") {
|
Chris@215
|
409 fftwf_import_wisdom_from_string(wisdom.toLocal8Bit().data());
|
Chris@215
|
410 }
|
Chris@267
|
411 #ifdef HAVE_FFTW3
|
Chris@267
|
412 wisdom = settings.value("wisdom_d").toString();
|
Chris@267
|
413 if (wisdom != "") {
|
Chris@267
|
414 fftw_import_wisdom_from_string(wisdom.toLocal8Bit().data());
|
Chris@267
|
415 }
|
Chris@267
|
416 #endif
|
Chris@215
|
417 settings.endGroup();
|
Chris@215
|
418 #endif
|
Chris@180
|
419
|
Chris@283
|
420 if (splash) splash->finish(gui);
|
Chris@283
|
421 delete splash;
|
Chris@180
|
422
|
Chris@123
|
423 /*
|
Chris@120
|
424 TipDialog tipDialog;
|
Chris@120
|
425 if (tipDialog.isOK()) {
|
Chris@120
|
426 tipDialog.exec();
|
Chris@120
|
427 }
|
Chris@123
|
428 */
|
Chris@0
|
429 int rv = application.exec();
|
Chris@0
|
430
|
Chris@298
|
431 gui->hide();
|
Chris@298
|
432
|
Chris@0
|
433 cleanupMutex.lock();
|
Chris@332
|
434
|
Chris@315
|
435 TransformFactory::deleteInstance();
|
Chris@0
|
436 TempDirectory::getInstance()->cleanup();
|
Chris@11
|
437 application.releaseMainWindow();
|
Chris@5
|
438
|
Chris@215
|
439 #ifdef HAVE_FFTW3F
|
Chris@267
|
440 settings.beginGroup("FFTWisdom");
|
Chris@215
|
441 char *cwisdom = fftwf_export_wisdom_to_string();
|
Chris@215
|
442 if (cwisdom) {
|
Chris@215
|
443 settings.setValue("wisdom", cwisdom);
|
Chris@332
|
444 free(cwisdom);
|
Chris@215
|
445 }
|
Chris@267
|
446 #ifdef HAVE_FFTW3
|
Chris@267
|
447 cwisdom = fftw_export_wisdom_to_string();
|
Chris@267
|
448 if (cwisdom) {
|
Chris@267
|
449 settings.setValue("wisdom_d", cwisdom);
|
Chris@332
|
450 free(cwisdom);
|
Chris@267
|
451 }
|
Chris@267
|
452 #endif
|
Chris@267
|
453 settings.endGroup();
|
Chris@215
|
454 #endif
|
Chris@215
|
455
|
Chris@222
|
456 delete gui;
|
Chris@222
|
457
|
Chris@0
|
458 return rv;
|
Chris@0
|
459 }
|