annotate transform/TransformFactory.h @ 200:1871581e4da9

* Split MainWindow out into MainWindowBase (pane stack management, basic file I/O etc) and MainWindow (widget structure, menus and actions etc)
author Chris Cannam
date Mon, 22 Oct 2007 14:24:31 +0000
parents ebd906049fb6
children
rev   line source
Chris@0 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@0 2
Chris@0 3 /*
Chris@0 4 Sonic Visualiser
Chris@0 5 An audio file viewer and annotation editor.
Chris@0 6 Centre for Digital Music, Queen Mary, University of London.
Chris@77 7 This file copyright 2006 Chris Cannam and QMUL.
Chris@0 8
Chris@0 9 This program is free software; you can redistribute it and/or
Chris@0 10 modify it under the terms of the GNU General Public License as
Chris@0 11 published by the Free Software Foundation; either version 2 of the
Chris@0 12 License, or (at your option) any later version. See the file
Chris@0 13 COPYING included with this distribution for more information.
Chris@0 14 */
Chris@0 15
Chris@0 16 #ifndef _TRANSFORM_FACTORY_H_
Chris@0 17 #define _TRANSFORM_FACTORY_H_
Chris@0 18
Chris@0 19 #include "Transform.h"
Chris@27 20 #include "PluginTransform.h"
Chris@0 21
Chris@0 22 #include <map>
Chris@118 23 #include <set>
Chris@0 24
Chris@0 25 namespace Vamp { class PluginBase; }
Chris@0 26
Chris@41 27 class AudioCallbackPlaySource;
Chris@41 28
Chris@0 29 class TransformFactory : public QObject
Chris@0 30 {
Chris@0 31 Q_OBJECT
Chris@0 32
Chris@0 33 public:
Chris@0 34 virtual ~TransformFactory();
Chris@0 35
Chris@0 36 static TransformFactory *getInstance();
Chris@0 37
Chris@107 38 // The identifier is intended to be computer-referenceable, and
Chris@107 39 // unique within the application. The name is intended to be
Chris@0 40 // human readable. In principle it doesn't have to be unique, but
Chris@0 41 // the factory will add suffixes to ensure that it is, all the
Chris@0 42 // same (just to avoid user confusion). The friendly name is a
Chris@107 43 // shorter version of the name. The type is also intended to be
Chris@107 44 // user-readable, for use in menus.
Chris@0 45
Chris@0 46 struct TransformDesc {
Chris@34 47
Chris@0 48 TransformDesc() { }
Chris@33 49 TransformDesc(QString _type, QString _category,
Chris@107 50 TransformId _identifier, QString _name,
Chris@108 51 QString _friendlyName, QString _description,
Chris@108 52 QString _maker, QString _units, bool _configurable) :
Chris@33 53 type(_type), category(_category),
Chris@107 54 identifier(_identifier), name(_name),
Chris@108 55 friendlyName(_friendlyName), description(_description),
Chris@0 56 maker(_maker), units(_units), configurable(_configurable) { }
Chris@34 57
Chris@80 58 QString type; // e.g. feature extraction plugin
Chris@80 59 QString category; // e.g. time > onsets
Chris@107 60 TransformId identifier; // e.g. vamp:vamp-aubio:aubioonset
Chris@107 61 QString name; // plugin's name if 1 output, else "name: output"
Chris@80 62 QString friendlyName; // short text for layer name
Chris@108 63 QString description; // sentence describing transform
Chris@0 64 QString maker;
Chris@0 65 QString units;
Chris@0 66 bool configurable;
Chris@34 67
Chris@34 68 bool operator<(const TransformDesc &od) const {
Chris@107 69 return (name < od.name);
Chris@34 70 };
Chris@0 71 };
Chris@0 72 typedef std::vector<TransformDesc> TransformList;
Chris@0 73
Chris@0 74 TransformList getAllTransforms();
Chris@0 75
Chris@0 76 std::vector<QString> getAllTransformTypes();
Chris@0 77
Chris@33 78 std::vector<QString> getTransformCategories(QString transformType);
Chris@33 79 std::vector<QString> getTransformMakers(QString transformType);
Chris@33 80
Chris@0 81 /**
Chris@0 82 * Get a configuration XML string for the given transform (by
Chris@53 83 * asking the user, most likely). Returns the selected input
Chris@53 84 * model if the transform is acceptable, 0 if the operation should
Chris@53 85 * be cancelled. Audio callback play source may be used to
Chris@53 86 * audition effects plugins, if provided.
Chris@0 87 */
Chris@107 88 Model *getConfigurationForTransform(TransformId identifier,
Chris@53 89 const std::vector<Model *> &candidateInputModels,
Chris@53 90 PluginTransform::ExecutionContext &context,
Chris@53 91 QString &configurationXml,
Chris@184 92 AudioCallbackPlaySource *source = 0,
Chris@184 93 size_t startFrame = 0,
Chris@184 94 size_t duration = 0);
Chris@0 95
Chris@0 96 /**
Chris@73 97 * Get the default execution context for the given transform
Chris@73 98 * and input model (if known).
Chris@73 99 */
Chris@107 100 PluginTransform::ExecutionContext getDefaultContextForTransform(TransformId identifier,
Chris@73 101 Model *inputModel = 0);
Chris@73 102
Chris@73 103 /**
Chris@0 104 * Return the output model resulting from applying the named
Chris@0 105 * transform to the given input model. The transform may still be
Chris@0 106 * working in the background when the model is returned; check the
Chris@0 107 * output model's isReady completion status for more details.
Chris@0 108 *
Chris@0 109 * If the transform is unknown or the input model is not an
Chris@0 110 * appropriate type for the given transform, or if some other
Chris@0 111 * problem occurs, return 0.
Chris@0 112 *
Chris@0 113 * The returned model is owned by the caller and must be deleted
Chris@0 114 * when no longer needed.
Chris@0 115 */
Chris@107 116 Model *transform(TransformId identifier, Model *inputModel,
Chris@27 117 const PluginTransform::ExecutionContext &context,
Chris@27 118 QString configurationXml = "");
Chris@0 119
Chris@0 120 /**
Chris@107 121 * Full name of a transform, suitable for putting on a menu.
Chris@0 122 */
Chris@107 123 QString getTransformName(TransformId identifier);
Chris@0 124
Chris@0 125 /**
Chris@107 126 * Brief but friendly name of a transform, suitable for use
Chris@0 127 * as the name of the output layer.
Chris@0 128 */
Chris@107 129 QString getTransformFriendlyName(TransformId identifier);
Chris@0 130
Chris@107 131 QString getTransformUnits(TransformId identifier);
Chris@0 132
Chris@0 133 /**
Chris@0 134 * Return true if the transform has any configurable parameters,
Chris@0 135 * i.e. if getConfigurationForTransform can ever return a non-trivial
Chris@0 136 * (not equivalent to empty) configuration string.
Chris@0 137 */
Chris@107 138 bool isTransformConfigurable(TransformId identifier);
Chris@0 139
Chris@0 140 /**
Chris@0 141 * If the transform has a prescribed number or range of channel
Chris@0 142 * inputs, return true and set minChannels and maxChannels to the
Chris@0 143 * minimum and maximum number of channel inputs the transform can
Chris@34 144 * accept. Return false if it doesn't care.
Chris@0 145 */
Chris@107 146 bool getTransformChannelRange(TransformId identifier,
Chris@0 147 int &minChannels, int &maxChannels);
Chris@0 148
Chris@0 149 protected slots:
Chris@0 150 void transformFinished();
Chris@0 151
Chris@118 152 void modelAboutToBeDeleted(Model *);
Chris@118 153
Chris@0 154 protected:
Chris@107 155 Transform *createTransform(TransformId identifier, Model *inputModel,
Chris@27 156 const PluginTransform::ExecutionContext &context,
Chris@118 157 QString configurationXml);
Chris@0 158
Chris@0 159 struct TransformIdent
Chris@0 160 {
Chris@107 161 TransformId identifier;
Chris@0 162 QString configurationXml;
Chris@0 163 };
Chris@0 164
Chris@107 165 typedef std::map<TransformId, QString> TransformConfigurationMap;
Chris@0 166 TransformConfigurationMap m_lastConfigurations;
Chris@0 167
Chris@107 168 typedef std::map<TransformId, TransformDesc> TransformDescriptionMap;
Chris@0 169 TransformDescriptionMap m_transforms;
Chris@0 170
Chris@118 171 typedef std::set<Transform *> TransformSet;
Chris@118 172 TransformSet m_runningTransforms;
Chris@118 173
Chris@0 174 void populateTransforms();
Chris@0 175 void populateFeatureExtractionPlugins(TransformDescriptionMap &);
Chris@0 176 void populateRealTimePlugins(TransformDescriptionMap &);
Chris@0 177
Chris@107 178 bool getChannelRange(TransformId identifier,
Chris@0 179 Vamp::PluginBase *plugin, int &min, int &max);
Chris@0 180
Chris@0 181 static TransformFactory *m_instance;
Chris@0 182 };
Chris@0 183
Chris@0 184
Chris@0 185 #endif