Mercurial > hg > silvet
view src/EM.h @ 372:af71cbdab621 tip
Update bqvec code
author | Chris Cannam |
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date | Tue, 19 Nov 2019 10:13:32 +0000 |
parents | 63609ec70811 |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Silvet A Vamp plugin for note transcription. Centre for Digital Music, Queen Mary University of London. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #ifndef SILVET_EM_H #define SILVET_EM_H #include <vector> class InstrumentPack; class EM { public: EM(const InstrumentPack *pack, bool useShifts); // pack must outlive me ~EM(); void setPitchSparsity(float sparsity) { m_pitchSparsity = sparsity; } void setSourceSparsity(float sparsity) { m_sourceSparsity = sparsity; } int getBinCount() const { return m_binCount; } int getNoteCount() const { return m_noteCount; } int getSourceCount() const { return m_sourceCount; } int getShiftCount() const { return m_shiftCount; } /** * Carry out one iteration using the given column as input. The * column must have getBinCount() values. */ void iterate(const double *column); /** * Return the estimated distribution after the current iteration. * Like the input, this will have getBinCount() values. */ const float *getEstimate() const { return m_estimate; } /** * Return the pitch distribution for the current estimate. The * returned array has getNoteCount() values. */ const float *getPitchDistribution() const { return m_pitches; } /** * Return the source distribution for the current estimate. The * returned pointer refers to getSourceCount() arrays of * getNoteCount() values. */ const float *const *getSources() const { return m_sources; } /** * Return the shift distribution for the current estimate. The * returned pointer refers to getShiftCount() arrays of * getNoteCount() values. */ const float *const *getShifts() const { return m_shifts; } private: const InstrumentPack *m_pack; float *m_pitches; float **m_shifts; float **m_sources; float *m_updatePitches; float **m_updateShifts; float **m_updateSources; float *m_estimate; float *m_q; const int m_noteCount; const int m_shiftCount; // 1 + 2 * max template shift const int m_binCount; const int m_sourceCount; float m_pitchSparsity; float m_shiftSparsity; float m_sourceSparsity; void normaliseColumn(float *column, int size); void normaliseGrid(float **grid, int size1, int size2); void expectation(const float *column); // size is m_binCount void maximisation(); const float *templateFor(int instrument, int note, int shift); void rangeFor(int instrument, int &minPitch, int &maxPitch); bool inRange(int instrument, int pitch); }; #endif