Mercurial > hg > screen-ui
changeset 19:055d7524bae4
Adjusted colours, reduced buffer zone.
author | samer |
---|---|
date | Tue, 31 Jan 2012 23:44:01 +0000 |
parents | 9a414ea6880d |
children | 95626beb91ab |
files | release/MelodyTriangle.app.tar.gz src/Voice.cpp src/melodyTriangle.cpp |
diffstat | 3 files changed, 3 insertions(+), 3 deletions(-) [+] |
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--- a/src/Voice.cpp Tue Jan 31 15:49:40 2012 +0000 +++ b/src/Voice.cpp Tue Jan 31 23:44:01 2012 +0000 @@ -36,7 +36,7 @@ } if (isActive) { r=2*r; g=2*g; b=2*b; } - ofSetColor(100*r,40*g,60*b); + ofSetColor(100*r,60*g,60*b); ofFill(); ofCircle(posx, posy, radius); //ofNoFill();
--- a/src/melodyTriangle.cpp Tue Jan 31 15:49:40 2012 +0000 +++ b/src/melodyTriangle.cpp Tue Jan 31 23:44:01 2012 +0000 @@ -1,7 +1,7 @@ #include "melodyTriangle.h" #include <GLUT/GLUT.h> -#define BUFFER_ZONE 64 // have to drag this far to snap out of triange. +#define BUFFER_ZONE 50 // have to drag this far to snap out of triange. /* /birth id /death id @@ -282,7 +282,7 @@ //let's draw our triangle ofSetLineWidth(2); - ofSetColor(96,96,96); + ofSetColor(80,80,80); ofFill(); ofTriangle(x1, y1, x2, y2, x3, y3); if (constrained) ofSetColor(255,96,96);