annotate dsp/tempotracking/DownBeat.h @ 281:33e03341d541

* Make it possible to retrieve beat spectral difference function from bar detector * Avoid crashes when bar detector is run with very short input
author Chris Cannam <c.cannam@qmul.ac.uk>
date Fri, 27 Feb 2009 10:23:08 +0000
parents 9c403afdd9e9
children 6cb2b3cd5356
rev   line source
c@279 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
c@279 2
c@279 3 /*
c@279 4 QM DSP Library
c@279 5
c@279 6 Centre for Digital Music, Queen Mary, University of London.
c@279 7 This file copyright 2008-2009 Matthew Davies and QMUL.
c@279 8 All rights reserved.
c@279 9 */
c@279 10
c@279 11 #ifndef DOWNBEAT_H
c@279 12 #define DOWNBEAT_H
c@279 13
c@279 14 #include <vector>
c@279 15
c@279 16 #include "dsp/rateconversion/Decimator.h"
c@279 17
c@279 18 using std::vector;
c@279 19
c@279 20 /**
c@279 21 * This class takes an input audio signal and a sequence of beat
c@279 22 * locations (calculated e.g. by TempoTrackV2) and estimates which of
c@279 23 * the beat locations are downbeats (first beat of the bar).
c@279 24 *
c@279 25 * The input audio signal is expected to have been downsampled to a
c@279 26 * very low sampling rate (e.g. 2700Hz). A utility function for
c@279 27 * downsampling and buffering incoming block-by-block audio is
c@279 28 * provided.
c@279 29 */
c@279 30 class DownBeat
c@279 31 {
c@279 32 public:
c@279 33 /**
c@279 34 * Construct a downbeat locator that will operate on audio at the
c@279 35 * downsampled by the given decimation factor from the given
c@279 36 * original sample rate, plus beats extracted from the same audio
c@279 37 * at the given original sample rate with the given frame
c@279 38 * increment.
c@279 39 *
c@279 40 * decimationFactor must be a power of two no greater than 64, and
c@279 41 * dfIncrement must be a multiple of decimationFactor.
c@279 42 */
c@279 43 DownBeat(float originalSampleRate,
c@279 44 size_t decimationFactor,
c@279 45 size_t dfIncrement);
c@279 46 ~DownBeat();
c@279 47
c@280 48 void setBeatsPerBar(int bpb);
c@280 49
c@279 50 /**
c@279 51 * Estimate which beats are down-beats.
c@279 52 *
c@279 53 * audio contains the input audio stream after downsampling, and
c@279 54 * audioLength contains the number of samples in this downsampled
c@279 55 * stream.
c@279 56 *
c@279 57 * beats contains a series of beat positions expressed in
c@279 58 * multiples of the df increment at the audio's original sample
c@279 59 * rate, as described to the constructor.
c@279 60 *
c@279 61 * The returned downbeat array contains a series of indices to the
c@279 62 * beats array.
c@279 63 */
c@280 64 void findDownBeats(const float *audio, // downsampled
c@279 65 size_t audioLength, // after downsampling
c@279 66 const vector<double> &beats,
c@279 67 vector<int> &downbeats);
c@281 68
c@281 69 /**
c@281 70 * Return the beat spectral difference function. This is
c@281 71 * calculated during findDownBeats, so this function can only be
c@281 72 * meaningfully called after that has completed. The returned
c@281 73 * vector contains one value for each of the beat times passed in
c@281 74 * to findDownBeats, less one. Each value contains the spectral
c@281 75 * difference between region prior to the beat's nominal position
c@281 76 * and the region following it.
c@281 77 */
c@281 78 void getBeatSD(vector<double> &beatsd) const;
c@279 79
c@279 80 /**
c@279 81 * For your downsampling convenience: call this function
c@279 82 * repeatedly with input audio blocks containing dfIncrement
c@279 83 * samples at the original sample rate, to decimate them to the
c@279 84 * downsampled rate and buffer them within the DownBeat class.
c@279 85 *
c@279 86 * Call getBufferedAudio() to retrieve the results after all
c@279 87 * blocks have been processed.
c@279 88 */
c@280 89 void pushAudioBlock(const float *audio);
c@279 90
c@279 91 /**
c@279 92 * Retrieve the accumulated audio produced by pushAudioBlock calls.
c@279 93 */
c@280 94 const float *getBufferedAudio(size_t &length) const;
c@280 95
c@280 96 /**
c@280 97 * Clear any buffered downsampled audio data.
c@280 98 */
c@280 99 void resetAudioBuffer();
c@279 100
c@279 101 private:
c@279 102 typedef vector<int> i_vec_t;
c@279 103 typedef vector<vector<int> > i_mat_t;
c@279 104 typedef vector<double> d_vec_t;
c@279 105 typedef vector<vector<double> > d_mat_t;
c@279 106
c@279 107 void makeDecimators();
c@279 108 double measureSpecDiff(d_vec_t oldspec, d_vec_t newspec);
c@279 109
c@280 110 int m_bpb;
c@279 111 float m_rate;
c@279 112 size_t m_factor;
c@279 113 size_t m_increment;
c@279 114 Decimator *m_decimator1;
c@279 115 Decimator *m_decimator2;
c@280 116 float *m_buffer;
c@280 117 float *m_decbuf;
c@279 118 size_t m_bufsiz;
c@279 119 size_t m_buffill;
c@279 120 size_t m_beatframesize;
c@279 121 double *m_beatframe;
c@279 122 double *m_fftRealOut;
c@279 123 double *m_fftImagOut;
c@281 124 d_vec_t m_beatsd;
c@279 125 };
c@279 126
c@279 127 #endif