Mercurial > hg > pmhd
diff ffmpeg/libavresample/audio_mix_matrix.c @ 11:f445c3017523
new files
author | Yading Song <yading.song@eecs.qmul.ac.uk> |
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date | Sun, 21 Apr 2013 11:16:23 +0200 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/ffmpeg/libavresample/audio_mix_matrix.c Sun Apr 21 11:16:23 2013 +0200 @@ -0,0 +1,289 @@ +/* + * Copyright (C) 2011 Michael Niedermayer (michaelni@gmx.at) + * Copyright (c) 2012 Justin Ruggles <justin.ruggles@gmail.com> + * + * This file is part of Libav. + * + * Libav is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * Libav is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with Libav; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + */ + +#include <stdint.h> + +#include "libavutil/common.h" +#include "libavutil/libm.h" +#include "libavutil/samplefmt.h" +#include "avresample.h" +#include "internal.h" +#include "audio_data.h" +#include "audio_mix.h" + +/* channel positions */ +#define FRONT_LEFT 0 +#define FRONT_RIGHT 1 +#define FRONT_CENTER 2 +#define LOW_FREQUENCY 3 +#define BACK_LEFT 4 +#define BACK_RIGHT 5 +#define FRONT_LEFT_OF_CENTER 6 +#define FRONT_RIGHT_OF_CENTER 7 +#define BACK_CENTER 8 +#define SIDE_LEFT 9 +#define SIDE_RIGHT 10 +#define TOP_CENTER 11 +#define TOP_FRONT_LEFT 12 +#define TOP_FRONT_CENTER 13 +#define TOP_FRONT_RIGHT 14 +#define TOP_BACK_LEFT 15 +#define TOP_BACK_CENTER 16 +#define TOP_BACK_RIGHT 17 +#define STEREO_LEFT 29 +#define STEREO_RIGHT 30 +#define WIDE_LEFT 31 +#define WIDE_RIGHT 32 +#define SURROUND_DIRECT_LEFT 33 +#define SURROUND_DIRECT_RIGHT 34 +#define LOW_FREQUENCY_2 35 + +#define SQRT3_2 1.22474487139158904909 /* sqrt(3/2) */ + +static av_always_inline int even(uint64_t layout) +{ + return (!layout || (layout & (layout - 1))); +} + +static int sane_layout(uint64_t layout) +{ + /* check that there is at least 1 front speaker */ + if (!(layout & AV_CH_LAYOUT_SURROUND)) + return 0; + + /* check for left/right symmetry */ + if (!even(layout & (AV_CH_FRONT_LEFT | AV_CH_FRONT_RIGHT)) || + !even(layout & (AV_CH_SIDE_LEFT | AV_CH_SIDE_RIGHT)) || + !even(layout & (AV_CH_BACK_LEFT | AV_CH_BACK_RIGHT)) || + !even(layout & (AV_CH_FRONT_LEFT_OF_CENTER | AV_CH_FRONT_RIGHT_OF_CENTER)) || + !even(layout & (AV_CH_TOP_FRONT_LEFT | AV_CH_TOP_FRONT_RIGHT)) || + !even(layout & (AV_CH_TOP_BACK_LEFT | AV_CH_TOP_BACK_RIGHT)) || + !even(layout & (AV_CH_STEREO_LEFT | AV_CH_STEREO_RIGHT)) || + !even(layout & (AV_CH_WIDE_LEFT | AV_CH_WIDE_RIGHT)) || + !even(layout & (AV_CH_SURROUND_DIRECT_LEFT | AV_CH_SURROUND_DIRECT_RIGHT))) + return 0; + + return 1; +} + +int avresample_build_matrix(uint64_t in_layout, uint64_t out_layout, + double center_mix_level, double surround_mix_level, + double lfe_mix_level, int normalize, + double *matrix_out, int stride, + enum AVMatrixEncoding matrix_encoding) +{ + int i, j, out_i, out_j; + double matrix[64][64] = {{0}}; + int64_t unaccounted; + double maxcoef = 0; + int in_channels, out_channels; + + if ((out_layout & AV_CH_LAYOUT_STEREO_DOWNMIX) == AV_CH_LAYOUT_STEREO_DOWNMIX) { + out_layout = AV_CH_LAYOUT_STEREO; + } + + unaccounted = in_layout & ~out_layout; + + in_channels = av_get_channel_layout_nb_channels( in_layout); + out_channels = av_get_channel_layout_nb_channels(out_layout); + + memset(matrix_out, 0, out_channels * stride * sizeof(*matrix_out)); + + /* check if layouts are supported */ + if (!in_layout || in_channels > AVRESAMPLE_MAX_CHANNELS) + return AVERROR(EINVAL); + if (!out_layout || out_channels > AVRESAMPLE_MAX_CHANNELS) + return AVERROR(EINVAL); + + /* check if layouts are unbalanced or abnormal */ + if (!sane_layout(in_layout) || !sane_layout(out_layout)) + return AVERROR_PATCHWELCOME; + + /* route matching input/output channels */ + for (i = 0; i < 64; i++) { + if (in_layout & out_layout & (1ULL << i)) + matrix[i][i] = 1.0; + } + + /* mix front center to front left/right */ + if (unaccounted & AV_CH_FRONT_CENTER) { + if ((out_layout & AV_CH_LAYOUT_STEREO) == AV_CH_LAYOUT_STEREO) { + matrix[FRONT_LEFT ][FRONT_CENTER] += M_SQRT1_2; + matrix[FRONT_RIGHT][FRONT_CENTER] += M_SQRT1_2; + } else + return AVERROR_PATCHWELCOME; + } + /* mix front left/right to center */ + if (unaccounted & AV_CH_LAYOUT_STEREO) { + if (out_layout & AV_CH_FRONT_CENTER) { + matrix[FRONT_CENTER][FRONT_LEFT ] += M_SQRT1_2; + matrix[FRONT_CENTER][FRONT_RIGHT] += M_SQRT1_2; + /* mix left/right/center to center */ + if (in_layout & AV_CH_FRONT_CENTER) + matrix[FRONT_CENTER][FRONT_CENTER] = center_mix_level * M_SQRT2; + } else + return AVERROR_PATCHWELCOME; + } + /* mix back center to back, side, or front */ + if (unaccounted & AV_CH_BACK_CENTER) { + if (out_layout & AV_CH_BACK_LEFT) { + matrix[BACK_LEFT ][BACK_CENTER] += M_SQRT1_2; + matrix[BACK_RIGHT][BACK_CENTER] += M_SQRT1_2; + } else if (out_layout & AV_CH_SIDE_LEFT) { + matrix[SIDE_LEFT ][BACK_CENTER] += M_SQRT1_2; + matrix[SIDE_RIGHT][BACK_CENTER] += M_SQRT1_2; + } else if (out_layout & AV_CH_FRONT_LEFT) { + if (matrix_encoding == AV_MATRIX_ENCODING_DOLBY || + matrix_encoding == AV_MATRIX_ENCODING_DPLII) { + if (unaccounted & (AV_CH_BACK_LEFT | AV_CH_SIDE_LEFT)) { + matrix[FRONT_LEFT ][BACK_CENTER] -= surround_mix_level * M_SQRT1_2; + matrix[FRONT_RIGHT][BACK_CENTER] += surround_mix_level * M_SQRT1_2; + } else { + matrix[FRONT_LEFT ][BACK_CENTER] -= surround_mix_level; + matrix[FRONT_RIGHT][BACK_CENTER] += surround_mix_level; + } + } else { + matrix[FRONT_LEFT ][BACK_CENTER] += surround_mix_level * M_SQRT1_2; + matrix[FRONT_RIGHT][BACK_CENTER] += surround_mix_level * M_SQRT1_2; + } + } else if (out_layout & AV_CH_FRONT_CENTER) { + matrix[FRONT_CENTER][BACK_CENTER] += surround_mix_level * M_SQRT1_2; + } else + return AVERROR_PATCHWELCOME; + } + /* mix back left/right to back center, side, or front */ + if (unaccounted & AV_CH_BACK_LEFT) { + if (out_layout & AV_CH_BACK_CENTER) { + matrix[BACK_CENTER][BACK_LEFT ] += M_SQRT1_2; + matrix[BACK_CENTER][BACK_RIGHT] += M_SQRT1_2; + } else if (out_layout & AV_CH_SIDE_LEFT) { + /* if side channels do not exist in the input, just copy back + channels to side channels, otherwise mix back into side */ + if (in_layout & AV_CH_SIDE_LEFT) { + matrix[SIDE_LEFT ][BACK_LEFT ] += M_SQRT1_2; + matrix[SIDE_RIGHT][BACK_RIGHT] += M_SQRT1_2; + } else { + matrix[SIDE_LEFT ][BACK_LEFT ] += 1.0; + matrix[SIDE_RIGHT][BACK_RIGHT] += 1.0; + } + } else if (out_layout & AV_CH_FRONT_LEFT) { + if (matrix_encoding == AV_MATRIX_ENCODING_DOLBY) { + matrix[FRONT_LEFT ][BACK_LEFT ] -= surround_mix_level * M_SQRT1_2; + matrix[FRONT_LEFT ][BACK_RIGHT] -= surround_mix_level * M_SQRT1_2; + matrix[FRONT_RIGHT][BACK_LEFT ] += surround_mix_level * M_SQRT1_2; + matrix[FRONT_RIGHT][BACK_RIGHT] += surround_mix_level * M_SQRT1_2; + } else if (matrix_encoding == AV_MATRIX_ENCODING_DPLII) { + matrix[FRONT_LEFT ][BACK_LEFT ] -= surround_mix_level * SQRT3_2; + matrix[FRONT_LEFT ][BACK_RIGHT] -= surround_mix_level * M_SQRT1_2; + matrix[FRONT_RIGHT][BACK_LEFT ] += surround_mix_level * M_SQRT1_2; + matrix[FRONT_RIGHT][BACK_RIGHT] += surround_mix_level * SQRT3_2; + } else { + matrix[FRONT_LEFT ][BACK_LEFT ] += surround_mix_level; + matrix[FRONT_RIGHT][BACK_RIGHT] += surround_mix_level; + } + } else if (out_layout & AV_CH_FRONT_CENTER) { + matrix[FRONT_CENTER][BACK_LEFT ] += surround_mix_level * M_SQRT1_2; + matrix[FRONT_CENTER][BACK_RIGHT] += surround_mix_level * M_SQRT1_2; + } else + return AVERROR_PATCHWELCOME; + } + /* mix side left/right into back or front */ + if (unaccounted & AV_CH_SIDE_LEFT) { + if (out_layout & AV_CH_BACK_LEFT) { + /* if back channels do not exist in the input, just copy side + channels to back channels, otherwise mix side into back */ + if (in_layout & AV_CH_BACK_LEFT) { + matrix[BACK_LEFT ][SIDE_LEFT ] += M_SQRT1_2; + matrix[BACK_RIGHT][SIDE_RIGHT] += M_SQRT1_2; + } else { + matrix[BACK_LEFT ][SIDE_LEFT ] += 1.0; + matrix[BACK_RIGHT][SIDE_RIGHT] += 1.0; + } + } else if (out_layout & AV_CH_BACK_CENTER) { + matrix[BACK_CENTER][SIDE_LEFT ] += M_SQRT1_2; + matrix[BACK_CENTER][SIDE_RIGHT] += M_SQRT1_2; + } else if (out_layout & AV_CH_FRONT_LEFT) { + if (matrix_encoding == AV_MATRIX_ENCODING_DOLBY) { + matrix[FRONT_LEFT ][SIDE_LEFT ] -= surround_mix_level * M_SQRT1_2; + matrix[FRONT_LEFT ][SIDE_RIGHT] -= surround_mix_level * M_SQRT1_2; + matrix[FRONT_RIGHT][SIDE_LEFT ] += surround_mix_level * M_SQRT1_2; + matrix[FRONT_RIGHT][SIDE_RIGHT] += surround_mix_level * M_SQRT1_2; + } else if (matrix_encoding == AV_MATRIX_ENCODING_DPLII) { + matrix[FRONT_LEFT ][SIDE_LEFT ] -= surround_mix_level * SQRT3_2; + matrix[FRONT_LEFT ][SIDE_RIGHT] -= surround_mix_level * M_SQRT1_2; + matrix[FRONT_RIGHT][SIDE_LEFT ] += surround_mix_level * M_SQRT1_2; + matrix[FRONT_RIGHT][SIDE_RIGHT] += surround_mix_level * SQRT3_2; + } else { + matrix[FRONT_LEFT ][SIDE_LEFT ] += surround_mix_level; + matrix[FRONT_RIGHT][SIDE_RIGHT] += surround_mix_level; + } + } else if (out_layout & AV_CH_FRONT_CENTER) { + matrix[FRONT_CENTER][SIDE_LEFT ] += surround_mix_level * M_SQRT1_2; + matrix[FRONT_CENTER][SIDE_RIGHT] += surround_mix_level * M_SQRT1_2; + } else + return AVERROR_PATCHWELCOME; + } + /* mix left-of-center/right-of-center into front left/right or center */ + if (unaccounted & AV_CH_FRONT_LEFT_OF_CENTER) { + if (out_layout & AV_CH_FRONT_LEFT) { + matrix[FRONT_LEFT ][FRONT_LEFT_OF_CENTER ] += 1.0; + matrix[FRONT_RIGHT][FRONT_RIGHT_OF_CENTER] += 1.0; + } else if (out_layout & AV_CH_FRONT_CENTER) { + matrix[FRONT_CENTER][FRONT_LEFT_OF_CENTER ] += M_SQRT1_2; + matrix[FRONT_CENTER][FRONT_RIGHT_OF_CENTER] += M_SQRT1_2; + } else + return AVERROR_PATCHWELCOME; + } + /* mix LFE into front left/right or center */ + if (unaccounted & AV_CH_LOW_FREQUENCY) { + if (out_layout & AV_CH_FRONT_CENTER) { + matrix[FRONT_CENTER][LOW_FREQUENCY] += lfe_mix_level; + } else if (out_layout & AV_CH_FRONT_LEFT) { + matrix[FRONT_LEFT ][LOW_FREQUENCY] += lfe_mix_level * M_SQRT1_2; + matrix[FRONT_RIGHT][LOW_FREQUENCY] += lfe_mix_level * M_SQRT1_2; + } else + return AVERROR_PATCHWELCOME; + } + + /* transfer internal matrix to output matrix and calculate maximum + per-channel coefficient sum */ + for (out_i = i = 0; out_i < out_channels && i < 64; i++) { + double sum = 0; + for (out_j = j = 0; out_j < in_channels && j < 64; j++) { + matrix_out[out_i * stride + out_j] = matrix[i][j]; + sum += fabs(matrix[i][j]); + if (in_layout & (1ULL << j)) + out_j++; + } + maxcoef = FFMAX(maxcoef, sum); + if (out_layout & (1ULL << i)) + out_i++; + } + + /* normalize */ + if (normalize && maxcoef > 1.0) { + for (i = 0; i < out_channels; i++) + for (j = 0; j < in_channels; j++) + matrix_out[i * stride + j] /= maxcoef; + } + + return 0; +}