Mercurial > hg > pmhd
comparison ffmpeg/libavresample/audio_mix_matrix.c @ 11:f445c3017523
new files
author | Yading Song <yading.song@eecs.qmul.ac.uk> |
---|---|
date | Sun, 21 Apr 2013 11:16:23 +0200 |
parents | |
children |
comparison
equal
deleted
inserted
replaced
10:6840f77b83aa | 11:f445c3017523 |
---|---|
1 /* | |
2 * Copyright (C) 2011 Michael Niedermayer (michaelni@gmx.at) | |
3 * Copyright (c) 2012 Justin Ruggles <justin.ruggles@gmail.com> | |
4 * | |
5 * This file is part of Libav. | |
6 * | |
7 * Libav is free software; you can redistribute it and/or | |
8 * modify it under the terms of the GNU Lesser General Public | |
9 * License as published by the Free Software Foundation; either | |
10 * version 2.1 of the License, or (at your option) any later version. | |
11 * | |
12 * Libav is distributed in the hope that it will be useful, | |
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
15 * Lesser General Public License for more details. | |
16 * | |
17 * You should have received a copy of the GNU Lesser General Public | |
18 * License along with Libav; if not, write to the Free Software | |
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA | |
20 */ | |
21 | |
22 #include <stdint.h> | |
23 | |
24 #include "libavutil/common.h" | |
25 #include "libavutil/libm.h" | |
26 #include "libavutil/samplefmt.h" | |
27 #include "avresample.h" | |
28 #include "internal.h" | |
29 #include "audio_data.h" | |
30 #include "audio_mix.h" | |
31 | |
32 /* channel positions */ | |
33 #define FRONT_LEFT 0 | |
34 #define FRONT_RIGHT 1 | |
35 #define FRONT_CENTER 2 | |
36 #define LOW_FREQUENCY 3 | |
37 #define BACK_LEFT 4 | |
38 #define BACK_RIGHT 5 | |
39 #define FRONT_LEFT_OF_CENTER 6 | |
40 #define FRONT_RIGHT_OF_CENTER 7 | |
41 #define BACK_CENTER 8 | |
42 #define SIDE_LEFT 9 | |
43 #define SIDE_RIGHT 10 | |
44 #define TOP_CENTER 11 | |
45 #define TOP_FRONT_LEFT 12 | |
46 #define TOP_FRONT_CENTER 13 | |
47 #define TOP_FRONT_RIGHT 14 | |
48 #define TOP_BACK_LEFT 15 | |
49 #define TOP_BACK_CENTER 16 | |
50 #define TOP_BACK_RIGHT 17 | |
51 #define STEREO_LEFT 29 | |
52 #define STEREO_RIGHT 30 | |
53 #define WIDE_LEFT 31 | |
54 #define WIDE_RIGHT 32 | |
55 #define SURROUND_DIRECT_LEFT 33 | |
56 #define SURROUND_DIRECT_RIGHT 34 | |
57 #define LOW_FREQUENCY_2 35 | |
58 | |
59 #define SQRT3_2 1.22474487139158904909 /* sqrt(3/2) */ | |
60 | |
61 static av_always_inline int even(uint64_t layout) | |
62 { | |
63 return (!layout || (layout & (layout - 1))); | |
64 } | |
65 | |
66 static int sane_layout(uint64_t layout) | |
67 { | |
68 /* check that there is at least 1 front speaker */ | |
69 if (!(layout & AV_CH_LAYOUT_SURROUND)) | |
70 return 0; | |
71 | |
72 /* check for left/right symmetry */ | |
73 if (!even(layout & (AV_CH_FRONT_LEFT | AV_CH_FRONT_RIGHT)) || | |
74 !even(layout & (AV_CH_SIDE_LEFT | AV_CH_SIDE_RIGHT)) || | |
75 !even(layout & (AV_CH_BACK_LEFT | AV_CH_BACK_RIGHT)) || | |
76 !even(layout & (AV_CH_FRONT_LEFT_OF_CENTER | AV_CH_FRONT_RIGHT_OF_CENTER)) || | |
77 !even(layout & (AV_CH_TOP_FRONT_LEFT | AV_CH_TOP_FRONT_RIGHT)) || | |
78 !even(layout & (AV_CH_TOP_BACK_LEFT | AV_CH_TOP_BACK_RIGHT)) || | |
79 !even(layout & (AV_CH_STEREO_LEFT | AV_CH_STEREO_RIGHT)) || | |
80 !even(layout & (AV_CH_WIDE_LEFT | AV_CH_WIDE_RIGHT)) || | |
81 !even(layout & (AV_CH_SURROUND_DIRECT_LEFT | AV_CH_SURROUND_DIRECT_RIGHT))) | |
82 return 0; | |
83 | |
84 return 1; | |
85 } | |
86 | |
87 int avresample_build_matrix(uint64_t in_layout, uint64_t out_layout, | |
88 double center_mix_level, double surround_mix_level, | |
89 double lfe_mix_level, int normalize, | |
90 double *matrix_out, int stride, | |
91 enum AVMatrixEncoding matrix_encoding) | |
92 { | |
93 int i, j, out_i, out_j; | |
94 double matrix[64][64] = {{0}}; | |
95 int64_t unaccounted; | |
96 double maxcoef = 0; | |
97 int in_channels, out_channels; | |
98 | |
99 if ((out_layout & AV_CH_LAYOUT_STEREO_DOWNMIX) == AV_CH_LAYOUT_STEREO_DOWNMIX) { | |
100 out_layout = AV_CH_LAYOUT_STEREO; | |
101 } | |
102 | |
103 unaccounted = in_layout & ~out_layout; | |
104 | |
105 in_channels = av_get_channel_layout_nb_channels( in_layout); | |
106 out_channels = av_get_channel_layout_nb_channels(out_layout); | |
107 | |
108 memset(matrix_out, 0, out_channels * stride * sizeof(*matrix_out)); | |
109 | |
110 /* check if layouts are supported */ | |
111 if (!in_layout || in_channels > AVRESAMPLE_MAX_CHANNELS) | |
112 return AVERROR(EINVAL); | |
113 if (!out_layout || out_channels > AVRESAMPLE_MAX_CHANNELS) | |
114 return AVERROR(EINVAL); | |
115 | |
116 /* check if layouts are unbalanced or abnormal */ | |
117 if (!sane_layout(in_layout) || !sane_layout(out_layout)) | |
118 return AVERROR_PATCHWELCOME; | |
119 | |
120 /* route matching input/output channels */ | |
121 for (i = 0; i < 64; i++) { | |
122 if (in_layout & out_layout & (1ULL << i)) | |
123 matrix[i][i] = 1.0; | |
124 } | |
125 | |
126 /* mix front center to front left/right */ | |
127 if (unaccounted & AV_CH_FRONT_CENTER) { | |
128 if ((out_layout & AV_CH_LAYOUT_STEREO) == AV_CH_LAYOUT_STEREO) { | |
129 matrix[FRONT_LEFT ][FRONT_CENTER] += M_SQRT1_2; | |
130 matrix[FRONT_RIGHT][FRONT_CENTER] += M_SQRT1_2; | |
131 } else | |
132 return AVERROR_PATCHWELCOME; | |
133 } | |
134 /* mix front left/right to center */ | |
135 if (unaccounted & AV_CH_LAYOUT_STEREO) { | |
136 if (out_layout & AV_CH_FRONT_CENTER) { | |
137 matrix[FRONT_CENTER][FRONT_LEFT ] += M_SQRT1_2; | |
138 matrix[FRONT_CENTER][FRONT_RIGHT] += M_SQRT1_2; | |
139 /* mix left/right/center to center */ | |
140 if (in_layout & AV_CH_FRONT_CENTER) | |
141 matrix[FRONT_CENTER][FRONT_CENTER] = center_mix_level * M_SQRT2; | |
142 } else | |
143 return AVERROR_PATCHWELCOME; | |
144 } | |
145 /* mix back center to back, side, or front */ | |
146 if (unaccounted & AV_CH_BACK_CENTER) { | |
147 if (out_layout & AV_CH_BACK_LEFT) { | |
148 matrix[BACK_LEFT ][BACK_CENTER] += M_SQRT1_2; | |
149 matrix[BACK_RIGHT][BACK_CENTER] += M_SQRT1_2; | |
150 } else if (out_layout & AV_CH_SIDE_LEFT) { | |
151 matrix[SIDE_LEFT ][BACK_CENTER] += M_SQRT1_2; | |
152 matrix[SIDE_RIGHT][BACK_CENTER] += M_SQRT1_2; | |
153 } else if (out_layout & AV_CH_FRONT_LEFT) { | |
154 if (matrix_encoding == AV_MATRIX_ENCODING_DOLBY || | |
155 matrix_encoding == AV_MATRIX_ENCODING_DPLII) { | |
156 if (unaccounted & (AV_CH_BACK_LEFT | AV_CH_SIDE_LEFT)) { | |
157 matrix[FRONT_LEFT ][BACK_CENTER] -= surround_mix_level * M_SQRT1_2; | |
158 matrix[FRONT_RIGHT][BACK_CENTER] += surround_mix_level * M_SQRT1_2; | |
159 } else { | |
160 matrix[FRONT_LEFT ][BACK_CENTER] -= surround_mix_level; | |
161 matrix[FRONT_RIGHT][BACK_CENTER] += surround_mix_level; | |
162 } | |
163 } else { | |
164 matrix[FRONT_LEFT ][BACK_CENTER] += surround_mix_level * M_SQRT1_2; | |
165 matrix[FRONT_RIGHT][BACK_CENTER] += surround_mix_level * M_SQRT1_2; | |
166 } | |
167 } else if (out_layout & AV_CH_FRONT_CENTER) { | |
168 matrix[FRONT_CENTER][BACK_CENTER] += surround_mix_level * M_SQRT1_2; | |
169 } else | |
170 return AVERROR_PATCHWELCOME; | |
171 } | |
172 /* mix back left/right to back center, side, or front */ | |
173 if (unaccounted & AV_CH_BACK_LEFT) { | |
174 if (out_layout & AV_CH_BACK_CENTER) { | |
175 matrix[BACK_CENTER][BACK_LEFT ] += M_SQRT1_2; | |
176 matrix[BACK_CENTER][BACK_RIGHT] += M_SQRT1_2; | |
177 } else if (out_layout & AV_CH_SIDE_LEFT) { | |
178 /* if side channels do not exist in the input, just copy back | |
179 channels to side channels, otherwise mix back into side */ | |
180 if (in_layout & AV_CH_SIDE_LEFT) { | |
181 matrix[SIDE_LEFT ][BACK_LEFT ] += M_SQRT1_2; | |
182 matrix[SIDE_RIGHT][BACK_RIGHT] += M_SQRT1_2; | |
183 } else { | |
184 matrix[SIDE_LEFT ][BACK_LEFT ] += 1.0; | |
185 matrix[SIDE_RIGHT][BACK_RIGHT] += 1.0; | |
186 } | |
187 } else if (out_layout & AV_CH_FRONT_LEFT) { | |
188 if (matrix_encoding == AV_MATRIX_ENCODING_DOLBY) { | |
189 matrix[FRONT_LEFT ][BACK_LEFT ] -= surround_mix_level * M_SQRT1_2; | |
190 matrix[FRONT_LEFT ][BACK_RIGHT] -= surround_mix_level * M_SQRT1_2; | |
191 matrix[FRONT_RIGHT][BACK_LEFT ] += surround_mix_level * M_SQRT1_2; | |
192 matrix[FRONT_RIGHT][BACK_RIGHT] += surround_mix_level * M_SQRT1_2; | |
193 } else if (matrix_encoding == AV_MATRIX_ENCODING_DPLII) { | |
194 matrix[FRONT_LEFT ][BACK_LEFT ] -= surround_mix_level * SQRT3_2; | |
195 matrix[FRONT_LEFT ][BACK_RIGHT] -= surround_mix_level * M_SQRT1_2; | |
196 matrix[FRONT_RIGHT][BACK_LEFT ] += surround_mix_level * M_SQRT1_2; | |
197 matrix[FRONT_RIGHT][BACK_RIGHT] += surround_mix_level * SQRT3_2; | |
198 } else { | |
199 matrix[FRONT_LEFT ][BACK_LEFT ] += surround_mix_level; | |
200 matrix[FRONT_RIGHT][BACK_RIGHT] += surround_mix_level; | |
201 } | |
202 } else if (out_layout & AV_CH_FRONT_CENTER) { | |
203 matrix[FRONT_CENTER][BACK_LEFT ] += surround_mix_level * M_SQRT1_2; | |
204 matrix[FRONT_CENTER][BACK_RIGHT] += surround_mix_level * M_SQRT1_2; | |
205 } else | |
206 return AVERROR_PATCHWELCOME; | |
207 } | |
208 /* mix side left/right into back or front */ | |
209 if (unaccounted & AV_CH_SIDE_LEFT) { | |
210 if (out_layout & AV_CH_BACK_LEFT) { | |
211 /* if back channels do not exist in the input, just copy side | |
212 channels to back channels, otherwise mix side into back */ | |
213 if (in_layout & AV_CH_BACK_LEFT) { | |
214 matrix[BACK_LEFT ][SIDE_LEFT ] += M_SQRT1_2; | |
215 matrix[BACK_RIGHT][SIDE_RIGHT] += M_SQRT1_2; | |
216 } else { | |
217 matrix[BACK_LEFT ][SIDE_LEFT ] += 1.0; | |
218 matrix[BACK_RIGHT][SIDE_RIGHT] += 1.0; | |
219 } | |
220 } else if (out_layout & AV_CH_BACK_CENTER) { | |
221 matrix[BACK_CENTER][SIDE_LEFT ] += M_SQRT1_2; | |
222 matrix[BACK_CENTER][SIDE_RIGHT] += M_SQRT1_2; | |
223 } else if (out_layout & AV_CH_FRONT_LEFT) { | |
224 if (matrix_encoding == AV_MATRIX_ENCODING_DOLBY) { | |
225 matrix[FRONT_LEFT ][SIDE_LEFT ] -= surround_mix_level * M_SQRT1_2; | |
226 matrix[FRONT_LEFT ][SIDE_RIGHT] -= surround_mix_level * M_SQRT1_2; | |
227 matrix[FRONT_RIGHT][SIDE_LEFT ] += surround_mix_level * M_SQRT1_2; | |
228 matrix[FRONT_RIGHT][SIDE_RIGHT] += surround_mix_level * M_SQRT1_2; | |
229 } else if (matrix_encoding == AV_MATRIX_ENCODING_DPLII) { | |
230 matrix[FRONT_LEFT ][SIDE_LEFT ] -= surround_mix_level * SQRT3_2; | |
231 matrix[FRONT_LEFT ][SIDE_RIGHT] -= surround_mix_level * M_SQRT1_2; | |
232 matrix[FRONT_RIGHT][SIDE_LEFT ] += surround_mix_level * M_SQRT1_2; | |
233 matrix[FRONT_RIGHT][SIDE_RIGHT] += surround_mix_level * SQRT3_2; | |
234 } else { | |
235 matrix[FRONT_LEFT ][SIDE_LEFT ] += surround_mix_level; | |
236 matrix[FRONT_RIGHT][SIDE_RIGHT] += surround_mix_level; | |
237 } | |
238 } else if (out_layout & AV_CH_FRONT_CENTER) { | |
239 matrix[FRONT_CENTER][SIDE_LEFT ] += surround_mix_level * M_SQRT1_2; | |
240 matrix[FRONT_CENTER][SIDE_RIGHT] += surround_mix_level * M_SQRT1_2; | |
241 } else | |
242 return AVERROR_PATCHWELCOME; | |
243 } | |
244 /* mix left-of-center/right-of-center into front left/right or center */ | |
245 if (unaccounted & AV_CH_FRONT_LEFT_OF_CENTER) { | |
246 if (out_layout & AV_CH_FRONT_LEFT) { | |
247 matrix[FRONT_LEFT ][FRONT_LEFT_OF_CENTER ] += 1.0; | |
248 matrix[FRONT_RIGHT][FRONT_RIGHT_OF_CENTER] += 1.0; | |
249 } else if (out_layout & AV_CH_FRONT_CENTER) { | |
250 matrix[FRONT_CENTER][FRONT_LEFT_OF_CENTER ] += M_SQRT1_2; | |
251 matrix[FRONT_CENTER][FRONT_RIGHT_OF_CENTER] += M_SQRT1_2; | |
252 } else | |
253 return AVERROR_PATCHWELCOME; | |
254 } | |
255 /* mix LFE into front left/right or center */ | |
256 if (unaccounted & AV_CH_LOW_FREQUENCY) { | |
257 if (out_layout & AV_CH_FRONT_CENTER) { | |
258 matrix[FRONT_CENTER][LOW_FREQUENCY] += lfe_mix_level; | |
259 } else if (out_layout & AV_CH_FRONT_LEFT) { | |
260 matrix[FRONT_LEFT ][LOW_FREQUENCY] += lfe_mix_level * M_SQRT1_2; | |
261 matrix[FRONT_RIGHT][LOW_FREQUENCY] += lfe_mix_level * M_SQRT1_2; | |
262 } else | |
263 return AVERROR_PATCHWELCOME; | |
264 } | |
265 | |
266 /* transfer internal matrix to output matrix and calculate maximum | |
267 per-channel coefficient sum */ | |
268 for (out_i = i = 0; out_i < out_channels && i < 64; i++) { | |
269 double sum = 0; | |
270 for (out_j = j = 0; out_j < in_channels && j < 64; j++) { | |
271 matrix_out[out_i * stride + out_j] = matrix[i][j]; | |
272 sum += fabs(matrix[i][j]); | |
273 if (in_layout & (1ULL << j)) | |
274 out_j++; | |
275 } | |
276 maxcoef = FFMAX(maxcoef, sum); | |
277 if (out_layout & (1ULL << i)) | |
278 out_i++; | |
279 } | |
280 | |
281 /* normalize */ | |
282 if (normalize && maxcoef > 1.0) { | |
283 for (i = 0; i < out_channels; i++) | |
284 for (j = 0; j < in_channels; j++) | |
285 matrix_out[i * stride + j] /= maxcoef; | |
286 } | |
287 | |
288 return 0; | |
289 } |