annotate ffmpeg/libavcodec/vc1dsp.c @ 13:844d341cf643 tip

Back up before ISMIR
author Yading Song <yading.song@eecs.qmul.ac.uk>
date Thu, 31 Oct 2013 13:17:06 +0000
parents 6840f77b83aa
children
rev   line source
yading@10 1 /*
yading@10 2 * VC-1 and WMV3 decoder - DSP functions
yading@10 3 * Copyright (c) 2006 Konstantin Shishkov
yading@10 4 *
yading@10 5 * This file is part of FFmpeg.
yading@10 6 *
yading@10 7 * FFmpeg is free software; you can redistribute it and/or
yading@10 8 * modify it under the terms of the GNU Lesser General Public
yading@10 9 * License as published by the Free Software Foundation; either
yading@10 10 * version 2.1 of the License, or (at your option) any later version.
yading@10 11 *
yading@10 12 * FFmpeg is distributed in the hope that it will be useful,
yading@10 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
yading@10 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
yading@10 15 * Lesser General Public License for more details.
yading@10 16 *
yading@10 17 * You should have received a copy of the GNU Lesser General Public
yading@10 18 * License along with FFmpeg; if not, write to the Free Software
yading@10 19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
yading@10 20 */
yading@10 21
yading@10 22 /**
yading@10 23 * @file
yading@10 24 * VC-1 and WMV3 decoder
yading@10 25 *
yading@10 26 */
yading@10 27
yading@10 28 #include "libavutil/avassert.h"
yading@10 29 #include "libavutil/common.h"
yading@10 30 #include "h264chroma.h"
yading@10 31 #include "rnd_avg.h"
yading@10 32 #include "vc1dsp.h"
yading@10 33
yading@10 34
yading@10 35 /** Apply overlap transform to horizontal edge
yading@10 36 */
yading@10 37 static void vc1_v_overlap_c(uint8_t* src, int stride)
yading@10 38 {
yading@10 39 int i;
yading@10 40 int a, b, c, d;
yading@10 41 int d1, d2;
yading@10 42 int rnd = 1;
yading@10 43 for(i = 0; i < 8; i++) {
yading@10 44 a = src[-2*stride];
yading@10 45 b = src[-stride];
yading@10 46 c = src[0];
yading@10 47 d = src[stride];
yading@10 48 d1 = (a - d + 3 + rnd) >> 3;
yading@10 49 d2 = (a - d + b - c + 4 - rnd) >> 3;
yading@10 50
yading@10 51 src[-2*stride] = a - d1;
yading@10 52 src[-stride] = av_clip_uint8(b - d2);
yading@10 53 src[0] = av_clip_uint8(c + d2);
yading@10 54 src[stride] = d + d1;
yading@10 55 src++;
yading@10 56 rnd = !rnd;
yading@10 57 }
yading@10 58 }
yading@10 59
yading@10 60 /** Apply overlap transform to vertical edge
yading@10 61 */
yading@10 62 static void vc1_h_overlap_c(uint8_t* src, int stride)
yading@10 63 {
yading@10 64 int i;
yading@10 65 int a, b, c, d;
yading@10 66 int d1, d2;
yading@10 67 int rnd = 1;
yading@10 68 for(i = 0; i < 8; i++) {
yading@10 69 a = src[-2];
yading@10 70 b = src[-1];
yading@10 71 c = src[0];
yading@10 72 d = src[1];
yading@10 73 d1 = (a - d + 3 + rnd) >> 3;
yading@10 74 d2 = (a - d + b - c + 4 - rnd) >> 3;
yading@10 75
yading@10 76 src[-2] = a - d1;
yading@10 77 src[-1] = av_clip_uint8(b - d2);
yading@10 78 src[0] = av_clip_uint8(c + d2);
yading@10 79 src[1] = d + d1;
yading@10 80 src += stride;
yading@10 81 rnd = !rnd;
yading@10 82 }
yading@10 83 }
yading@10 84
yading@10 85 static void vc1_v_s_overlap_c(int16_t *top, int16_t *bottom)
yading@10 86 {
yading@10 87 int i;
yading@10 88 int a, b, c, d;
yading@10 89 int d1, d2;
yading@10 90 int rnd1 = 4, rnd2 = 3;
yading@10 91 for(i = 0; i < 8; i++) {
yading@10 92 a = top[48];
yading@10 93 b = top[56];
yading@10 94 c = bottom[0];
yading@10 95 d = bottom[8];
yading@10 96 d1 = a - d;
yading@10 97 d2 = a - d + b - c;
yading@10 98
yading@10 99 top[48] = ((a << 3) - d1 + rnd1) >> 3;
yading@10 100 top[56] = ((b << 3) - d2 + rnd2) >> 3;
yading@10 101 bottom[0] = ((c << 3) + d2 + rnd1) >> 3;
yading@10 102 bottom[8] = ((d << 3) + d1 + rnd2) >> 3;
yading@10 103
yading@10 104 bottom++;
yading@10 105 top++;
yading@10 106 rnd2 = 7 - rnd2;
yading@10 107 rnd1 = 7 - rnd1;
yading@10 108 }
yading@10 109 }
yading@10 110
yading@10 111 static void vc1_h_s_overlap_c(int16_t *left, int16_t *right)
yading@10 112 {
yading@10 113 int i;
yading@10 114 int a, b, c, d;
yading@10 115 int d1, d2;
yading@10 116 int rnd1 = 4, rnd2 = 3;
yading@10 117 for(i = 0; i < 8; i++) {
yading@10 118 a = left[6];
yading@10 119 b = left[7];
yading@10 120 c = right[0];
yading@10 121 d = right[1];
yading@10 122 d1 = a - d;
yading@10 123 d2 = a - d + b - c;
yading@10 124
yading@10 125 left[6] = ((a << 3) - d1 + rnd1) >> 3;
yading@10 126 left[7] = ((b << 3) - d2 + rnd2) >> 3;
yading@10 127 right[0] = ((c << 3) + d2 + rnd1) >> 3;
yading@10 128 right[1] = ((d << 3) + d1 + rnd2) >> 3;
yading@10 129
yading@10 130 right += 8;
yading@10 131 left += 8;
yading@10 132 rnd2 = 7 - rnd2;
yading@10 133 rnd1 = 7 - rnd1;
yading@10 134 }
yading@10 135 }
yading@10 136
yading@10 137 /**
yading@10 138 * VC-1 in-loop deblocking filter for one line
yading@10 139 * @param src source block type
yading@10 140 * @param stride block stride
yading@10 141 * @param pq block quantizer
yading@10 142 * @return whether other 3 pairs should be filtered or not
yading@10 143 * @see 8.6
yading@10 144 */
yading@10 145 static av_always_inline int vc1_filter_line(uint8_t* src, int stride, int pq){
yading@10 146 int a0 = (2*(src[-2*stride] - src[ 1*stride]) - 5*(src[-1*stride] - src[ 0*stride]) + 4) >> 3;
yading@10 147 int a0_sign = a0 >> 31; /* Store sign */
yading@10 148 a0 = (a0 ^ a0_sign) - a0_sign; /* a0 = FFABS(a0); */
yading@10 149 if(a0 < pq){
yading@10 150 int a1 = FFABS((2*(src[-4*stride] - src[-1*stride]) - 5*(src[-3*stride] - src[-2*stride]) + 4) >> 3);
yading@10 151 int a2 = FFABS((2*(src[ 0*stride] - src[ 3*stride]) - 5*(src[ 1*stride] - src[ 2*stride]) + 4) >> 3);
yading@10 152 if(a1 < a0 || a2 < a0){
yading@10 153 int clip = src[-1*stride] - src[ 0*stride];
yading@10 154 int clip_sign = clip >> 31;
yading@10 155 clip = ((clip ^ clip_sign) - clip_sign)>>1;
yading@10 156 if(clip){
yading@10 157 int a3 = FFMIN(a1, a2);
yading@10 158 int d = 5 * (a3 - a0);
yading@10 159 int d_sign = (d >> 31);
yading@10 160 d = ((d ^ d_sign) - d_sign) >> 3;
yading@10 161 d_sign ^= a0_sign;
yading@10 162
yading@10 163 if( d_sign ^ clip_sign )
yading@10 164 d = 0;
yading@10 165 else{
yading@10 166 d = FFMIN(d, clip);
yading@10 167 d = (d ^ d_sign) - d_sign; /* Restore sign */
yading@10 168 src[-1*stride] = av_clip_uint8(src[-1*stride] - d);
yading@10 169 src[ 0*stride] = av_clip_uint8(src[ 0*stride] + d);
yading@10 170 }
yading@10 171 return 1;
yading@10 172 }
yading@10 173 }
yading@10 174 }
yading@10 175 return 0;
yading@10 176 }
yading@10 177
yading@10 178 /**
yading@10 179 * VC-1 in-loop deblocking filter
yading@10 180 * @param src source block type
yading@10 181 * @param step distance between horizontally adjacent elements
yading@10 182 * @param stride distance between vertically adjacent elements
yading@10 183 * @param len edge length to filter (4 or 8 pixels)
yading@10 184 * @param pq block quantizer
yading@10 185 * @see 8.6
yading@10 186 */
yading@10 187 static inline void vc1_loop_filter(uint8_t* src, int step, int stride, int len, int pq)
yading@10 188 {
yading@10 189 int i;
yading@10 190 int filt3;
yading@10 191
yading@10 192 for(i = 0; i < len; i += 4){
yading@10 193 filt3 = vc1_filter_line(src + 2*step, stride, pq);
yading@10 194 if(filt3){
yading@10 195 vc1_filter_line(src + 0*step, stride, pq);
yading@10 196 vc1_filter_line(src + 1*step, stride, pq);
yading@10 197 vc1_filter_line(src + 3*step, stride, pq);
yading@10 198 }
yading@10 199 src += step * 4;
yading@10 200 }
yading@10 201 }
yading@10 202
yading@10 203 static void vc1_v_loop_filter4_c(uint8_t *src, int stride, int pq)
yading@10 204 {
yading@10 205 vc1_loop_filter(src, 1, stride, 4, pq);
yading@10 206 }
yading@10 207
yading@10 208 static void vc1_h_loop_filter4_c(uint8_t *src, int stride, int pq)
yading@10 209 {
yading@10 210 vc1_loop_filter(src, stride, 1, 4, pq);
yading@10 211 }
yading@10 212
yading@10 213 static void vc1_v_loop_filter8_c(uint8_t *src, int stride, int pq)
yading@10 214 {
yading@10 215 vc1_loop_filter(src, 1, stride, 8, pq);
yading@10 216 }
yading@10 217
yading@10 218 static void vc1_h_loop_filter8_c(uint8_t *src, int stride, int pq)
yading@10 219 {
yading@10 220 vc1_loop_filter(src, stride, 1, 8, pq);
yading@10 221 }
yading@10 222
yading@10 223 static void vc1_v_loop_filter16_c(uint8_t *src, int stride, int pq)
yading@10 224 {
yading@10 225 vc1_loop_filter(src, 1, stride, 16, pq);
yading@10 226 }
yading@10 227
yading@10 228 static void vc1_h_loop_filter16_c(uint8_t *src, int stride, int pq)
yading@10 229 {
yading@10 230 vc1_loop_filter(src, stride, 1, 16, pq);
yading@10 231 }
yading@10 232
yading@10 233 /** Do inverse transform on 8x8 block
yading@10 234 */
yading@10 235 static void vc1_inv_trans_8x8_dc_c(uint8_t *dest, int linesize, int16_t *block)
yading@10 236 {
yading@10 237 int i;
yading@10 238 int dc = block[0];
yading@10 239 dc = (3 * dc + 1) >> 1;
yading@10 240 dc = (3 * dc + 16) >> 5;
yading@10 241 for(i = 0; i < 8; i++){
yading@10 242 dest[0] = av_clip_uint8(dest[0] + dc);
yading@10 243 dest[1] = av_clip_uint8(dest[1] + dc);
yading@10 244 dest[2] = av_clip_uint8(dest[2] + dc);
yading@10 245 dest[3] = av_clip_uint8(dest[3] + dc);
yading@10 246 dest[4] = av_clip_uint8(dest[4] + dc);
yading@10 247 dest[5] = av_clip_uint8(dest[5] + dc);
yading@10 248 dest[6] = av_clip_uint8(dest[6] + dc);
yading@10 249 dest[7] = av_clip_uint8(dest[7] + dc);
yading@10 250 dest += linesize;
yading@10 251 }
yading@10 252 }
yading@10 253
yading@10 254 static void vc1_inv_trans_8x8_c(int16_t block[64])
yading@10 255 {
yading@10 256 int i;
yading@10 257 register int t1,t2,t3,t4,t5,t6,t7,t8;
yading@10 258 int16_t *src, *dst, temp[64];
yading@10 259
yading@10 260 src = block;
yading@10 261 dst = temp;
yading@10 262 for(i = 0; i < 8; i++){
yading@10 263 t1 = 12 * (src[ 0] + src[32]) + 4;
yading@10 264 t2 = 12 * (src[ 0] - src[32]) + 4;
yading@10 265 t3 = 16 * src[16] + 6 * src[48];
yading@10 266 t4 = 6 * src[16] - 16 * src[48];
yading@10 267
yading@10 268 t5 = t1 + t3;
yading@10 269 t6 = t2 + t4;
yading@10 270 t7 = t2 - t4;
yading@10 271 t8 = t1 - t3;
yading@10 272
yading@10 273 t1 = 16 * src[ 8] + 15 * src[24] + 9 * src[40] + 4 * src[56];
yading@10 274 t2 = 15 * src[ 8] - 4 * src[24] - 16 * src[40] - 9 * src[56];
yading@10 275 t3 = 9 * src[ 8] - 16 * src[24] + 4 * src[40] + 15 * src[56];
yading@10 276 t4 = 4 * src[ 8] - 9 * src[24] + 15 * src[40] - 16 * src[56];
yading@10 277
yading@10 278 dst[0] = (t5 + t1) >> 3;
yading@10 279 dst[1] = (t6 + t2) >> 3;
yading@10 280 dst[2] = (t7 + t3) >> 3;
yading@10 281 dst[3] = (t8 + t4) >> 3;
yading@10 282 dst[4] = (t8 - t4) >> 3;
yading@10 283 dst[5] = (t7 - t3) >> 3;
yading@10 284 dst[6] = (t6 - t2) >> 3;
yading@10 285 dst[7] = (t5 - t1) >> 3;
yading@10 286
yading@10 287 src += 1;
yading@10 288 dst += 8;
yading@10 289 }
yading@10 290
yading@10 291 src = temp;
yading@10 292 dst = block;
yading@10 293 for(i = 0; i < 8; i++){
yading@10 294 t1 = 12 * (src[ 0] + src[32]) + 64;
yading@10 295 t2 = 12 * (src[ 0] - src[32]) + 64;
yading@10 296 t3 = 16 * src[16] + 6 * src[48];
yading@10 297 t4 = 6 * src[16] - 16 * src[48];
yading@10 298
yading@10 299 t5 = t1 + t3;
yading@10 300 t6 = t2 + t4;
yading@10 301 t7 = t2 - t4;
yading@10 302 t8 = t1 - t3;
yading@10 303
yading@10 304 t1 = 16 * src[ 8] + 15 * src[24] + 9 * src[40] + 4 * src[56];
yading@10 305 t2 = 15 * src[ 8] - 4 * src[24] - 16 * src[40] - 9 * src[56];
yading@10 306 t3 = 9 * src[ 8] - 16 * src[24] + 4 * src[40] + 15 * src[56];
yading@10 307 t4 = 4 * src[ 8] - 9 * src[24] + 15 * src[40] - 16 * src[56];
yading@10 308
yading@10 309 dst[ 0] = (t5 + t1) >> 7;
yading@10 310 dst[ 8] = (t6 + t2) >> 7;
yading@10 311 dst[16] = (t7 + t3) >> 7;
yading@10 312 dst[24] = (t8 + t4) >> 7;
yading@10 313 dst[32] = (t8 - t4 + 1) >> 7;
yading@10 314 dst[40] = (t7 - t3 + 1) >> 7;
yading@10 315 dst[48] = (t6 - t2 + 1) >> 7;
yading@10 316 dst[56] = (t5 - t1 + 1) >> 7;
yading@10 317
yading@10 318 src++;
yading@10 319 dst++;
yading@10 320 }
yading@10 321 }
yading@10 322
yading@10 323 /** Do inverse transform on 8x4 part of block
yading@10 324 */
yading@10 325 static void vc1_inv_trans_8x4_dc_c(uint8_t *dest, int linesize, int16_t *block)
yading@10 326 {
yading@10 327 int i;
yading@10 328 int dc = block[0];
yading@10 329 dc = ( 3 * dc + 1) >> 1;
yading@10 330 dc = (17 * dc + 64) >> 7;
yading@10 331 for(i = 0; i < 4; i++){
yading@10 332 dest[0] = av_clip_uint8(dest[0] + dc);
yading@10 333 dest[1] = av_clip_uint8(dest[1] + dc);
yading@10 334 dest[2] = av_clip_uint8(dest[2] + dc);
yading@10 335 dest[3] = av_clip_uint8(dest[3] + dc);
yading@10 336 dest[4] = av_clip_uint8(dest[4] + dc);
yading@10 337 dest[5] = av_clip_uint8(dest[5] + dc);
yading@10 338 dest[6] = av_clip_uint8(dest[6] + dc);
yading@10 339 dest[7] = av_clip_uint8(dest[7] + dc);
yading@10 340 dest += linesize;
yading@10 341 }
yading@10 342 }
yading@10 343
yading@10 344 static void vc1_inv_trans_8x4_c(uint8_t *dest, int linesize, int16_t *block)
yading@10 345 {
yading@10 346 int i;
yading@10 347 register int t1,t2,t3,t4,t5,t6,t7,t8;
yading@10 348 int16_t *src, *dst;
yading@10 349
yading@10 350 src = block;
yading@10 351 dst = block;
yading@10 352 for(i = 0; i < 4; i++){
yading@10 353 t1 = 12 * (src[0] + src[4]) + 4;
yading@10 354 t2 = 12 * (src[0] - src[4]) + 4;
yading@10 355 t3 = 16 * src[2] + 6 * src[6];
yading@10 356 t4 = 6 * src[2] - 16 * src[6];
yading@10 357
yading@10 358 t5 = t1 + t3;
yading@10 359 t6 = t2 + t4;
yading@10 360 t7 = t2 - t4;
yading@10 361 t8 = t1 - t3;
yading@10 362
yading@10 363 t1 = 16 * src[1] + 15 * src[3] + 9 * src[5] + 4 * src[7];
yading@10 364 t2 = 15 * src[1] - 4 * src[3] - 16 * src[5] - 9 * src[7];
yading@10 365 t3 = 9 * src[1] - 16 * src[3] + 4 * src[5] + 15 * src[7];
yading@10 366 t4 = 4 * src[1] - 9 * src[3] + 15 * src[5] - 16 * src[7];
yading@10 367
yading@10 368 dst[0] = (t5 + t1) >> 3;
yading@10 369 dst[1] = (t6 + t2) >> 3;
yading@10 370 dst[2] = (t7 + t3) >> 3;
yading@10 371 dst[3] = (t8 + t4) >> 3;
yading@10 372 dst[4] = (t8 - t4) >> 3;
yading@10 373 dst[5] = (t7 - t3) >> 3;
yading@10 374 dst[6] = (t6 - t2) >> 3;
yading@10 375 dst[7] = (t5 - t1) >> 3;
yading@10 376
yading@10 377 src += 8;
yading@10 378 dst += 8;
yading@10 379 }
yading@10 380
yading@10 381 src = block;
yading@10 382 for(i = 0; i < 8; i++){
yading@10 383 t1 = 17 * (src[ 0] + src[16]) + 64;
yading@10 384 t2 = 17 * (src[ 0] - src[16]) + 64;
yading@10 385 t3 = 22 * src[ 8] + 10 * src[24];
yading@10 386 t4 = 22 * src[24] - 10 * src[ 8];
yading@10 387
yading@10 388 dest[0*linesize] = av_clip_uint8(dest[0*linesize] + ((t1 + t3) >> 7));
yading@10 389 dest[1*linesize] = av_clip_uint8(dest[1*linesize] + ((t2 - t4) >> 7));
yading@10 390 dest[2*linesize] = av_clip_uint8(dest[2*linesize] + ((t2 + t4) >> 7));
yading@10 391 dest[3*linesize] = av_clip_uint8(dest[3*linesize] + ((t1 - t3) >> 7));
yading@10 392
yading@10 393 src ++;
yading@10 394 dest++;
yading@10 395 }
yading@10 396 }
yading@10 397
yading@10 398 /** Do inverse transform on 4x8 parts of block
yading@10 399 */
yading@10 400 static void vc1_inv_trans_4x8_dc_c(uint8_t *dest, int linesize, int16_t *block)
yading@10 401 {
yading@10 402 int i;
yading@10 403 int dc = block[0];
yading@10 404 dc = (17 * dc + 4) >> 3;
yading@10 405 dc = (12 * dc + 64) >> 7;
yading@10 406 for(i = 0; i < 8; i++){
yading@10 407 dest[0] = av_clip_uint8(dest[0] + dc);
yading@10 408 dest[1] = av_clip_uint8(dest[1] + dc);
yading@10 409 dest[2] = av_clip_uint8(dest[2] + dc);
yading@10 410 dest[3] = av_clip_uint8(dest[3] + dc);
yading@10 411 dest += linesize;
yading@10 412 }
yading@10 413 }
yading@10 414
yading@10 415 static void vc1_inv_trans_4x8_c(uint8_t *dest, int linesize, int16_t *block)
yading@10 416 {
yading@10 417 int i;
yading@10 418 register int t1,t2,t3,t4,t5,t6,t7,t8;
yading@10 419 int16_t *src, *dst;
yading@10 420
yading@10 421 src = block;
yading@10 422 dst = block;
yading@10 423 for(i = 0; i < 8; i++){
yading@10 424 t1 = 17 * (src[0] + src[2]) + 4;
yading@10 425 t2 = 17 * (src[0] - src[2]) + 4;
yading@10 426 t3 = 22 * src[1] + 10 * src[3];
yading@10 427 t4 = 22 * src[3] - 10 * src[1];
yading@10 428
yading@10 429 dst[0] = (t1 + t3) >> 3;
yading@10 430 dst[1] = (t2 - t4) >> 3;
yading@10 431 dst[2] = (t2 + t4) >> 3;
yading@10 432 dst[3] = (t1 - t3) >> 3;
yading@10 433
yading@10 434 src += 8;
yading@10 435 dst += 8;
yading@10 436 }
yading@10 437
yading@10 438 src = block;
yading@10 439 for(i = 0; i < 4; i++){
yading@10 440 t1 = 12 * (src[ 0] + src[32]) + 64;
yading@10 441 t2 = 12 * (src[ 0] - src[32]) + 64;
yading@10 442 t3 = 16 * src[16] + 6 * src[48];
yading@10 443 t4 = 6 * src[16] - 16 * src[48];
yading@10 444
yading@10 445 t5 = t1 + t3;
yading@10 446 t6 = t2 + t4;
yading@10 447 t7 = t2 - t4;
yading@10 448 t8 = t1 - t3;
yading@10 449
yading@10 450 t1 = 16 * src[ 8] + 15 * src[24] + 9 * src[40] + 4 * src[56];
yading@10 451 t2 = 15 * src[ 8] - 4 * src[24] - 16 * src[40] - 9 * src[56];
yading@10 452 t3 = 9 * src[ 8] - 16 * src[24] + 4 * src[40] + 15 * src[56];
yading@10 453 t4 = 4 * src[ 8] - 9 * src[24] + 15 * src[40] - 16 * src[56];
yading@10 454
yading@10 455 dest[0*linesize] = av_clip_uint8(dest[0*linesize] + ((t5 + t1) >> 7));
yading@10 456 dest[1*linesize] = av_clip_uint8(dest[1*linesize] + ((t6 + t2) >> 7));
yading@10 457 dest[2*linesize] = av_clip_uint8(dest[2*linesize] + ((t7 + t3) >> 7));
yading@10 458 dest[3*linesize] = av_clip_uint8(dest[3*linesize] + ((t8 + t4) >> 7));
yading@10 459 dest[4*linesize] = av_clip_uint8(dest[4*linesize] + ((t8 - t4 + 1) >> 7));
yading@10 460 dest[5*linesize] = av_clip_uint8(dest[5*linesize] + ((t7 - t3 + 1) >> 7));
yading@10 461 dest[6*linesize] = av_clip_uint8(dest[6*linesize] + ((t6 - t2 + 1) >> 7));
yading@10 462 dest[7*linesize] = av_clip_uint8(dest[7*linesize] + ((t5 - t1 + 1) >> 7));
yading@10 463
yading@10 464 src ++;
yading@10 465 dest++;
yading@10 466 }
yading@10 467 }
yading@10 468
yading@10 469 /** Do inverse transform on 4x4 part of block
yading@10 470 */
yading@10 471 static void vc1_inv_trans_4x4_dc_c(uint8_t *dest, int linesize, int16_t *block)
yading@10 472 {
yading@10 473 int i;
yading@10 474 int dc = block[0];
yading@10 475 dc = (17 * dc + 4) >> 3;
yading@10 476 dc = (17 * dc + 64) >> 7;
yading@10 477 for(i = 0; i < 4; i++){
yading@10 478 dest[0] = av_clip_uint8(dest[0] + dc);
yading@10 479 dest[1] = av_clip_uint8(dest[1] + dc);
yading@10 480 dest[2] = av_clip_uint8(dest[2] + dc);
yading@10 481 dest[3] = av_clip_uint8(dest[3] + dc);
yading@10 482 dest += linesize;
yading@10 483 }
yading@10 484 }
yading@10 485
yading@10 486 static void vc1_inv_trans_4x4_c(uint8_t *dest, int linesize, int16_t *block)
yading@10 487 {
yading@10 488 int i;
yading@10 489 register int t1,t2,t3,t4;
yading@10 490 int16_t *src, *dst;
yading@10 491
yading@10 492 src = block;
yading@10 493 dst = block;
yading@10 494 for(i = 0; i < 4; i++){
yading@10 495 t1 = 17 * (src[0] + src[2]) + 4;
yading@10 496 t2 = 17 * (src[0] - src[2]) + 4;
yading@10 497 t3 = 22 * src[1] + 10 * src[3];
yading@10 498 t4 = 22 * src[3] - 10 * src[1];
yading@10 499
yading@10 500 dst[0] = (t1 + t3) >> 3;
yading@10 501 dst[1] = (t2 - t4) >> 3;
yading@10 502 dst[2] = (t2 + t4) >> 3;
yading@10 503 dst[3] = (t1 - t3) >> 3;
yading@10 504
yading@10 505 src += 8;
yading@10 506 dst += 8;
yading@10 507 }
yading@10 508
yading@10 509 src = block;
yading@10 510 for(i = 0; i < 4; i++){
yading@10 511 t1 = 17 * (src[ 0] + src[16]) + 64;
yading@10 512 t2 = 17 * (src[ 0] - src[16]) + 64;
yading@10 513 t3 = 22 * src[ 8] + 10 * src[24];
yading@10 514 t4 = 22 * src[24] - 10 * src[ 8];
yading@10 515
yading@10 516 dest[0*linesize] = av_clip_uint8(dest[0*linesize] + ((t1 + t3) >> 7));
yading@10 517 dest[1*linesize] = av_clip_uint8(dest[1*linesize] + ((t2 - t4) >> 7));
yading@10 518 dest[2*linesize] = av_clip_uint8(dest[2*linesize] + ((t2 + t4) >> 7));
yading@10 519 dest[3*linesize] = av_clip_uint8(dest[3*linesize] + ((t1 - t3) >> 7));
yading@10 520
yading@10 521 src ++;
yading@10 522 dest++;
yading@10 523 }
yading@10 524 }
yading@10 525
yading@10 526 /* motion compensation functions */
yading@10 527 /** Filter in case of 2 filters */
yading@10 528 #define VC1_MSPEL_FILTER_16B(DIR, TYPE) \
yading@10 529 static av_always_inline int vc1_mspel_ ## DIR ## _filter_16bits(const TYPE *src, int stride, int mode) \
yading@10 530 { \
yading@10 531 switch(mode){ \
yading@10 532 case 0: /* no shift - should not occur */ \
yading@10 533 return 0; \
yading@10 534 case 1: /* 1/4 shift */ \
yading@10 535 return -4*src[-stride] + 53*src[0] + 18*src[stride] - 3*src[stride*2]; \
yading@10 536 case 2: /* 1/2 shift */ \
yading@10 537 return -src[-stride] + 9*src[0] + 9*src[stride] - src[stride*2]; \
yading@10 538 case 3: /* 3/4 shift */ \
yading@10 539 return -3*src[-stride] + 18*src[0] + 53*src[stride] - 4*src[stride*2]; \
yading@10 540 } \
yading@10 541 return 0; /* should not occur */ \
yading@10 542 }
yading@10 543
yading@10 544 VC1_MSPEL_FILTER_16B(ver, uint8_t)
yading@10 545 VC1_MSPEL_FILTER_16B(hor, int16_t)
yading@10 546
yading@10 547
yading@10 548 /** Filter used to interpolate fractional pel values
yading@10 549 */
yading@10 550 static av_always_inline int vc1_mspel_filter(const uint8_t *src, int stride, int mode, int r)
yading@10 551 {
yading@10 552 switch(mode){
yading@10 553 case 0: //no shift
yading@10 554 return src[0];
yading@10 555 case 1: // 1/4 shift
yading@10 556 return (-4*src[-stride] + 53*src[0] + 18*src[stride] - 3*src[stride*2] + 32 - r) >> 6;
yading@10 557 case 2: // 1/2 shift
yading@10 558 return (-src[-stride] + 9*src[0] + 9*src[stride] - src[stride*2] + 8 - r) >> 4;
yading@10 559 case 3: // 3/4 shift
yading@10 560 return (-3*src[-stride] + 18*src[0] + 53*src[stride] - 4*src[stride*2] + 32 - r) >> 6;
yading@10 561 }
yading@10 562 return 0; //should not occur
yading@10 563 }
yading@10 564
yading@10 565 /** Function used to do motion compensation with bicubic interpolation
yading@10 566 */
yading@10 567 #define VC1_MSPEL_MC(OP, OP4, OPNAME)\
yading@10 568 static av_always_inline void OPNAME ## vc1_mspel_mc(uint8_t *dst, const uint8_t *src, ptrdiff_t stride, int hmode, int vmode, int rnd)\
yading@10 569 {\
yading@10 570 int i, j;\
yading@10 571 \
yading@10 572 if (vmode) { /* Horizontal filter to apply */\
yading@10 573 int r;\
yading@10 574 \
yading@10 575 if (hmode) { /* Vertical filter to apply, output to tmp */\
yading@10 576 static const int shift_value[] = { 0, 5, 1, 5 };\
yading@10 577 int shift = (shift_value[hmode]+shift_value[vmode])>>1;\
yading@10 578 int16_t tmp[11*8], *tptr = tmp;\
yading@10 579 \
yading@10 580 r = (1<<(shift-1)) + rnd-1;\
yading@10 581 \
yading@10 582 src -= 1;\
yading@10 583 for(j = 0; j < 8; j++) {\
yading@10 584 for(i = 0; i < 11; i++)\
yading@10 585 tptr[i] = (vc1_mspel_ver_filter_16bits(src + i, stride, vmode)+r)>>shift;\
yading@10 586 src += stride;\
yading@10 587 tptr += 11;\
yading@10 588 }\
yading@10 589 \
yading@10 590 r = 64-rnd;\
yading@10 591 tptr = tmp+1;\
yading@10 592 for(j = 0; j < 8; j++) {\
yading@10 593 for(i = 0; i < 8; i++)\
yading@10 594 OP(dst[i], (vc1_mspel_hor_filter_16bits(tptr + i, 1, hmode)+r)>>7);\
yading@10 595 dst += stride;\
yading@10 596 tptr += 11;\
yading@10 597 }\
yading@10 598 \
yading@10 599 return;\
yading@10 600 }\
yading@10 601 else { /* No horizontal filter, output 8 lines to dst */\
yading@10 602 r = 1-rnd;\
yading@10 603 \
yading@10 604 for(j = 0; j < 8; j++) {\
yading@10 605 for(i = 0; i < 8; i++)\
yading@10 606 OP(dst[i], vc1_mspel_filter(src + i, stride, vmode, r));\
yading@10 607 src += stride;\
yading@10 608 dst += stride;\
yading@10 609 }\
yading@10 610 return;\
yading@10 611 }\
yading@10 612 }\
yading@10 613 \
yading@10 614 /* Horizontal mode with no vertical mode */\
yading@10 615 for(j = 0; j < 8; j++) {\
yading@10 616 for(i = 0; i < 8; i++)\
yading@10 617 OP(dst[i], vc1_mspel_filter(src + i, 1, hmode, rnd));\
yading@10 618 dst += stride;\
yading@10 619 src += stride;\
yading@10 620 }\
yading@10 621 }\
yading@10 622 static void OPNAME ## pixels8x8_c(uint8_t *block, const uint8_t *pixels, ptrdiff_t line_size, int rnd){\
yading@10 623 int i;\
yading@10 624 for(i=0; i<8; i++){\
yading@10 625 OP4(*(uint32_t*)(block ), AV_RN32(pixels ));\
yading@10 626 OP4(*(uint32_t*)(block+4), AV_RN32(pixels+4));\
yading@10 627 pixels+=line_size;\
yading@10 628 block +=line_size;\
yading@10 629 }\
yading@10 630 }
yading@10 631
yading@10 632 #define op_put(a, b) a = av_clip_uint8(b)
yading@10 633 #define op_avg(a, b) a = (a + av_clip_uint8(b) + 1) >> 1
yading@10 634 #define op4_avg(a, b) a = rnd_avg32(a, b)
yading@10 635 #define op4_put(a, b) a = b
yading@10 636
yading@10 637 VC1_MSPEL_MC(op_put, op4_put, put_)
yading@10 638 VC1_MSPEL_MC(op_avg, op4_avg, avg_)
yading@10 639
yading@10 640 /* pixel functions - really are entry points to vc1_mspel_mc */
yading@10 641
yading@10 642 #define PUT_VC1_MSPEL(a, b)\
yading@10 643 static void put_vc1_mspel_mc ## a ## b ##_c(uint8_t *dst, \
yading@10 644 const uint8_t *src, \
yading@10 645 ptrdiff_t stride, int rnd) \
yading@10 646 { \
yading@10 647 put_vc1_mspel_mc(dst, src, stride, a, b, rnd); \
yading@10 648 } \
yading@10 649 static void avg_vc1_mspel_mc ## a ## b ##_c(uint8_t *dst, \
yading@10 650 const uint8_t *src, \
yading@10 651 ptrdiff_t stride, int rnd) \
yading@10 652 { \
yading@10 653 avg_vc1_mspel_mc(dst, src, stride, a, b, rnd); \
yading@10 654 }
yading@10 655
yading@10 656 PUT_VC1_MSPEL(1, 0)
yading@10 657 PUT_VC1_MSPEL(2, 0)
yading@10 658 PUT_VC1_MSPEL(3, 0)
yading@10 659
yading@10 660 PUT_VC1_MSPEL(0, 1)
yading@10 661 PUT_VC1_MSPEL(1, 1)
yading@10 662 PUT_VC1_MSPEL(2, 1)
yading@10 663 PUT_VC1_MSPEL(3, 1)
yading@10 664
yading@10 665 PUT_VC1_MSPEL(0, 2)
yading@10 666 PUT_VC1_MSPEL(1, 2)
yading@10 667 PUT_VC1_MSPEL(2, 2)
yading@10 668 PUT_VC1_MSPEL(3, 2)
yading@10 669
yading@10 670 PUT_VC1_MSPEL(0, 3)
yading@10 671 PUT_VC1_MSPEL(1, 3)
yading@10 672 PUT_VC1_MSPEL(2, 3)
yading@10 673 PUT_VC1_MSPEL(3, 3)
yading@10 674
yading@10 675 static void put_no_rnd_vc1_chroma_mc8_c(uint8_t *dst/*align 8*/, uint8_t *src/*align 1*/, int stride, int h, int x, int y){
yading@10 676 const int A=(8-x)*(8-y);
yading@10 677 const int B=( x)*(8-y);
yading@10 678 const int C=(8-x)*( y);
yading@10 679 const int D=( x)*( y);
yading@10 680 int i;
yading@10 681
yading@10 682 av_assert2(x<8 && y<8 && x>=0 && y>=0);
yading@10 683
yading@10 684 for(i=0; i<h; i++)
yading@10 685 {
yading@10 686 dst[0] = (A*src[0] + B*src[1] + C*src[stride+0] + D*src[stride+1] + 32 - 4) >> 6;
yading@10 687 dst[1] = (A*src[1] + B*src[2] + C*src[stride+1] + D*src[stride+2] + 32 - 4) >> 6;
yading@10 688 dst[2] = (A*src[2] + B*src[3] + C*src[stride+2] + D*src[stride+3] + 32 - 4) >> 6;
yading@10 689 dst[3] = (A*src[3] + B*src[4] + C*src[stride+3] + D*src[stride+4] + 32 - 4) >> 6;
yading@10 690 dst[4] = (A*src[4] + B*src[5] + C*src[stride+4] + D*src[stride+5] + 32 - 4) >> 6;
yading@10 691 dst[5] = (A*src[5] + B*src[6] + C*src[stride+5] + D*src[stride+6] + 32 - 4) >> 6;
yading@10 692 dst[6] = (A*src[6] + B*src[7] + C*src[stride+6] + D*src[stride+7] + 32 - 4) >> 6;
yading@10 693 dst[7] = (A*src[7] + B*src[8] + C*src[stride+7] + D*src[stride+8] + 32 - 4) >> 6;
yading@10 694 dst+= stride;
yading@10 695 src+= stride;
yading@10 696 }
yading@10 697 }
yading@10 698
yading@10 699 static void put_no_rnd_vc1_chroma_mc4_c(uint8_t *dst, uint8_t *src, int stride, int h, int x, int y){
yading@10 700 const int A=(8-x)*(8-y);
yading@10 701 const int B=( x)*(8-y);
yading@10 702 const int C=(8-x)*( y);
yading@10 703 const int D=( x)*( y);
yading@10 704 int i;
yading@10 705
yading@10 706 av_assert2(x<8 && y<8 && x>=0 && y>=0);
yading@10 707
yading@10 708 for(i=0; i<h; i++)
yading@10 709 {
yading@10 710 dst[0] = (A*src[0] + B*src[1] + C*src[stride+0] + D*src[stride+1] + 32 - 4) >> 6;
yading@10 711 dst[1] = (A*src[1] + B*src[2] + C*src[stride+1] + D*src[stride+2] + 32 - 4) >> 6;
yading@10 712 dst[2] = (A*src[2] + B*src[3] + C*src[stride+2] + D*src[stride+3] + 32 - 4) >> 6;
yading@10 713 dst[3] = (A*src[3] + B*src[4] + C*src[stride+3] + D*src[stride+4] + 32 - 4) >> 6;
yading@10 714 dst+= stride;
yading@10 715 src+= stride;
yading@10 716 }
yading@10 717 }
yading@10 718
yading@10 719 #define avg2(a,b) ((a+b+1)>>1)
yading@10 720 static void avg_no_rnd_vc1_chroma_mc8_c(uint8_t *dst/*align 8*/, uint8_t *src/*align 1*/, int stride, int h, int x, int y){
yading@10 721 const int A=(8-x)*(8-y);
yading@10 722 const int B=( x)*(8-y);
yading@10 723 const int C=(8-x)*( y);
yading@10 724 const int D=( x)*( y);
yading@10 725 int i;
yading@10 726
yading@10 727 av_assert2(x<8 && y<8 && x>=0 && y>=0);
yading@10 728
yading@10 729 for(i=0; i<h; i++)
yading@10 730 {
yading@10 731 dst[0] = avg2(dst[0], ((A*src[0] + B*src[1] + C*src[stride+0] + D*src[stride+1] + 32 - 4) >> 6));
yading@10 732 dst[1] = avg2(dst[1], ((A*src[1] + B*src[2] + C*src[stride+1] + D*src[stride+2] + 32 - 4) >> 6));
yading@10 733 dst[2] = avg2(dst[2], ((A*src[2] + B*src[3] + C*src[stride+2] + D*src[stride+3] + 32 - 4) >> 6));
yading@10 734 dst[3] = avg2(dst[3], ((A*src[3] + B*src[4] + C*src[stride+3] + D*src[stride+4] + 32 - 4) >> 6));
yading@10 735 dst[4] = avg2(dst[4], ((A*src[4] + B*src[5] + C*src[stride+4] + D*src[stride+5] + 32 - 4) >> 6));
yading@10 736 dst[5] = avg2(dst[5], ((A*src[5] + B*src[6] + C*src[stride+5] + D*src[stride+6] + 32 - 4) >> 6));
yading@10 737 dst[6] = avg2(dst[6], ((A*src[6] + B*src[7] + C*src[stride+6] + D*src[stride+7] + 32 - 4) >> 6));
yading@10 738 dst[7] = avg2(dst[7], ((A*src[7] + B*src[8] + C*src[stride+7] + D*src[stride+8] + 32 - 4) >> 6));
yading@10 739 dst+= stride;
yading@10 740 src+= stride;
yading@10 741 }
yading@10 742 }
yading@10 743
yading@10 744 #if CONFIG_WMV3IMAGE_DECODER || CONFIG_VC1IMAGE_DECODER
yading@10 745
yading@10 746 static void sprite_h_c(uint8_t *dst, const uint8_t *src, int offset, int advance, int count)
yading@10 747 {
yading@10 748 while (count--) {
yading@10 749 int a = src[(offset >> 16) ];
yading@10 750 int b = src[(offset >> 16) + 1];
yading@10 751 *dst++ = a + ((b - a) * (offset&0xFFFF) >> 16);
yading@10 752 offset += advance;
yading@10 753 }
yading@10 754 }
yading@10 755
yading@10 756 static av_always_inline void sprite_v_template(uint8_t *dst, const uint8_t *src1a, const uint8_t *src1b, int offset1,
yading@10 757 int two_sprites, const uint8_t *src2a, const uint8_t *src2b, int offset2,
yading@10 758 int alpha, int scaled, int width)
yading@10 759 {
yading@10 760 int a1, b1, a2, b2;
yading@10 761 while (width--) {
yading@10 762 a1 = *src1a++;
yading@10 763 if (scaled) {
yading@10 764 b1 = *src1b++;
yading@10 765 a1 = a1 + ((b1 - a1) * offset1 >> 16);
yading@10 766 }
yading@10 767 if (two_sprites) {
yading@10 768 a2 = *src2a++;
yading@10 769 if (scaled > 1) {
yading@10 770 b2 = *src2b++;
yading@10 771 a2 = a2 + ((b2 - a2) * offset2 >> 16);
yading@10 772 }
yading@10 773 a1 = a1 + ((a2 - a1) * alpha >> 16);
yading@10 774 }
yading@10 775 *dst++ = a1;
yading@10 776 }
yading@10 777 }
yading@10 778
yading@10 779 static void sprite_v_single_c(uint8_t *dst, const uint8_t *src1a, const uint8_t *src1b, int offset, int width)
yading@10 780 {
yading@10 781 sprite_v_template(dst, src1a, src1b, offset, 0, NULL, NULL, 0, 0, 1, width);
yading@10 782 }
yading@10 783
yading@10 784 static void sprite_v_double_noscale_c(uint8_t *dst, const uint8_t *src1a, const uint8_t *src2a, int alpha, int width)
yading@10 785 {
yading@10 786 sprite_v_template(dst, src1a, NULL, 0, 1, src2a, NULL, 0, alpha, 0, width);
yading@10 787 }
yading@10 788
yading@10 789 static void sprite_v_double_onescale_c(uint8_t *dst, const uint8_t *src1a, const uint8_t *src1b, int offset1,
yading@10 790 const uint8_t *src2a, int alpha, int width)
yading@10 791 {
yading@10 792 sprite_v_template(dst, src1a, src1b, offset1, 1, src2a, NULL, 0, alpha, 1, width);
yading@10 793 }
yading@10 794
yading@10 795 static void sprite_v_double_twoscale_c(uint8_t *dst, const uint8_t *src1a, const uint8_t *src1b, int offset1,
yading@10 796 const uint8_t *src2a, const uint8_t *src2b, int offset2,
yading@10 797 int alpha, int width)
yading@10 798 {
yading@10 799 sprite_v_template(dst, src1a, src1b, offset1, 1, src2a, src2b, offset2, alpha, 2, width);
yading@10 800 }
yading@10 801
yading@10 802 #endif
yading@10 803
yading@10 804 av_cold void ff_vc1dsp_init(VC1DSPContext* dsp) {
yading@10 805 dsp->vc1_inv_trans_8x8 = vc1_inv_trans_8x8_c;
yading@10 806 dsp->vc1_inv_trans_4x8 = vc1_inv_trans_4x8_c;
yading@10 807 dsp->vc1_inv_trans_8x4 = vc1_inv_trans_8x4_c;
yading@10 808 dsp->vc1_inv_trans_4x4 = vc1_inv_trans_4x4_c;
yading@10 809 dsp->vc1_inv_trans_8x8_dc = vc1_inv_trans_8x8_dc_c;
yading@10 810 dsp->vc1_inv_trans_4x8_dc = vc1_inv_trans_4x8_dc_c;
yading@10 811 dsp->vc1_inv_trans_8x4_dc = vc1_inv_trans_8x4_dc_c;
yading@10 812 dsp->vc1_inv_trans_4x4_dc = vc1_inv_trans_4x4_dc_c;
yading@10 813 dsp->vc1_h_overlap = vc1_h_overlap_c;
yading@10 814 dsp->vc1_v_overlap = vc1_v_overlap_c;
yading@10 815 dsp->vc1_h_s_overlap = vc1_h_s_overlap_c;
yading@10 816 dsp->vc1_v_s_overlap = vc1_v_s_overlap_c;
yading@10 817 dsp->vc1_v_loop_filter4 = vc1_v_loop_filter4_c;
yading@10 818 dsp->vc1_h_loop_filter4 = vc1_h_loop_filter4_c;
yading@10 819 dsp->vc1_v_loop_filter8 = vc1_v_loop_filter8_c;
yading@10 820 dsp->vc1_h_loop_filter8 = vc1_h_loop_filter8_c;
yading@10 821 dsp->vc1_v_loop_filter16 = vc1_v_loop_filter16_c;
yading@10 822 dsp->vc1_h_loop_filter16 = vc1_h_loop_filter16_c;
yading@10 823
yading@10 824 dsp->put_vc1_mspel_pixels_tab[ 0] = put_pixels8x8_c;
yading@10 825 dsp->put_vc1_mspel_pixels_tab[ 1] = put_vc1_mspel_mc10_c;
yading@10 826 dsp->put_vc1_mspel_pixels_tab[ 2] = put_vc1_mspel_mc20_c;
yading@10 827 dsp->put_vc1_mspel_pixels_tab[ 3] = put_vc1_mspel_mc30_c;
yading@10 828 dsp->put_vc1_mspel_pixels_tab[ 4] = put_vc1_mspel_mc01_c;
yading@10 829 dsp->put_vc1_mspel_pixels_tab[ 5] = put_vc1_mspel_mc11_c;
yading@10 830 dsp->put_vc1_mspel_pixels_tab[ 6] = put_vc1_mspel_mc21_c;
yading@10 831 dsp->put_vc1_mspel_pixels_tab[ 7] = put_vc1_mspel_mc31_c;
yading@10 832 dsp->put_vc1_mspel_pixels_tab[ 8] = put_vc1_mspel_mc02_c;
yading@10 833 dsp->put_vc1_mspel_pixels_tab[ 9] = put_vc1_mspel_mc12_c;
yading@10 834 dsp->put_vc1_mspel_pixels_tab[10] = put_vc1_mspel_mc22_c;
yading@10 835 dsp->put_vc1_mspel_pixels_tab[11] = put_vc1_mspel_mc32_c;
yading@10 836 dsp->put_vc1_mspel_pixels_tab[12] = put_vc1_mspel_mc03_c;
yading@10 837 dsp->put_vc1_mspel_pixels_tab[13] = put_vc1_mspel_mc13_c;
yading@10 838 dsp->put_vc1_mspel_pixels_tab[14] = put_vc1_mspel_mc23_c;
yading@10 839 dsp->put_vc1_mspel_pixels_tab[15] = put_vc1_mspel_mc33_c;
yading@10 840
yading@10 841 dsp->avg_vc1_mspel_pixels_tab[ 0] = avg_pixels8x8_c;
yading@10 842 dsp->avg_vc1_mspel_pixels_tab[ 1] = avg_vc1_mspel_mc10_c;
yading@10 843 dsp->avg_vc1_mspel_pixels_tab[ 2] = avg_vc1_mspel_mc20_c;
yading@10 844 dsp->avg_vc1_mspel_pixels_tab[ 3] = avg_vc1_mspel_mc30_c;
yading@10 845 dsp->avg_vc1_mspel_pixels_tab[ 4] = avg_vc1_mspel_mc01_c;
yading@10 846 dsp->avg_vc1_mspel_pixels_tab[ 5] = avg_vc1_mspel_mc11_c;
yading@10 847 dsp->avg_vc1_mspel_pixels_tab[ 6] = avg_vc1_mspel_mc21_c;
yading@10 848 dsp->avg_vc1_mspel_pixels_tab[ 7] = avg_vc1_mspel_mc31_c;
yading@10 849 dsp->avg_vc1_mspel_pixels_tab[ 8] = avg_vc1_mspel_mc02_c;
yading@10 850 dsp->avg_vc1_mspel_pixels_tab[ 9] = avg_vc1_mspel_mc12_c;
yading@10 851 dsp->avg_vc1_mspel_pixels_tab[10] = avg_vc1_mspel_mc22_c;
yading@10 852 dsp->avg_vc1_mspel_pixels_tab[11] = avg_vc1_mspel_mc32_c;
yading@10 853 dsp->avg_vc1_mspel_pixels_tab[12] = avg_vc1_mspel_mc03_c;
yading@10 854 dsp->avg_vc1_mspel_pixels_tab[13] = avg_vc1_mspel_mc13_c;
yading@10 855 dsp->avg_vc1_mspel_pixels_tab[14] = avg_vc1_mspel_mc23_c;
yading@10 856 dsp->avg_vc1_mspel_pixels_tab[15] = avg_vc1_mspel_mc33_c;
yading@10 857
yading@10 858 dsp->put_no_rnd_vc1_chroma_pixels_tab[0]= put_no_rnd_vc1_chroma_mc8_c;
yading@10 859 dsp->avg_no_rnd_vc1_chroma_pixels_tab[0]= avg_no_rnd_vc1_chroma_mc8_c;
yading@10 860 dsp->put_no_rnd_vc1_chroma_pixels_tab[1] = put_no_rnd_vc1_chroma_mc4_c;
yading@10 861
yading@10 862 #if CONFIG_WMV3IMAGE_DECODER || CONFIG_VC1IMAGE_DECODER
yading@10 863 dsp->sprite_h = sprite_h_c;
yading@10 864 dsp->sprite_v_single = sprite_v_single_c;
yading@10 865 dsp->sprite_v_double_noscale = sprite_v_double_noscale_c;
yading@10 866 dsp->sprite_v_double_onescale = sprite_v_double_onescale_c;
yading@10 867 dsp->sprite_v_double_twoscale = sprite_v_double_twoscale_c;
yading@10 868 #endif
yading@10 869
yading@10 870 if (HAVE_ALTIVEC)
yading@10 871 ff_vc1dsp_init_altivec(dsp);
yading@10 872 if (ARCH_X86)
yading@10 873 ff_vc1dsp_init_x86(dsp);
yading@10 874 }