Mercurial > hg > opencollidoscope
view CollidoscopeApp/include/PGranular.h @ 18:f1ff1a81be20 tip
Changed licenses names.
Fixed one comment and usage text in CollidoscopeApp.cpp.
author | Fiore Martin <f.martin@qmul.ac.uk> |
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date | Thu, 25 Aug 2016 12:07:50 +0200 |
parents | 4dad0b810f18 |
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/* Copyright (C) 2002 James McCartney. Copyright (C) 2016 Queen Mary University of London Author: Fiore Martin, based on Supercollider's (http://supercollider.github.io) TGrains code and Ross Bencina's "Implementing Real-Time Granular Synthesis" This file is part of Collidoscope. Collidoscope is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ #pragma once #include <array> #include <type_traits> #include "EnvASR.h" namespace collidoscope { using std::size_t; /** * The very core of the Collidoscope audio engine: the granular synthesizer. * Based on SuperCollider's TGrains and Ross Bencina's "Implementing Real-Time Granular Synthesis" * * It implements Collidoscope's selection-based approach to granular synthesis. * A grain is basically a selection of a recorded sample of audio. * Grains are played in a loop: they are re-triggered each time they reach the end of the selection. * However, if the duration coefficient is greater than one, a new grain is re-triggered before the previous one is done, * the grains start to overlap with each other and create the typical eerie sound of grnular synthesis. * Also every time a new grain is triggered, it is offset of a few samples from the initial position to make the timbre more interesting. * * * PGranular uses a linear ASR envelope with 10 milliseconds attack and 50 milliseconds release. * * Note that PGranular is header based and only depends on std library and on "EnvASR.h" (also header based). * This means you can embedd it in two your project just by copying these two files over. * * Template arguments: * T: type of the audio samples (normally float or double) * RandOffsetFunc: type of the callable passed as argument to the contructor * TriggerCallbackFunc: type of the callable passed as argument to the contructor * */ template <typename T, typename RandOffsetFunc, typename TriggerCallbackFunc> class PGranular { public: static const size_t kMaxGrains = 32; static const size_t kMinGrainsDuration = 640; static inline T interpolateLin( double xn, double xn_1, double decimal ) { /* weighted sum interpolation */ return static_cast<T> ((1 - decimal) * xn + decimal * xn_1); } /** * A single grain of the granular synthesis */ struct PGrain { double phase; // read pointer to mBuffer of this grain double rate; // rate of the grain. e.g. rate = 2 the grain will play twice as fast bool alive; // whether this grain is alive. Not alive means it has been processed and can be replaced by another grain size_t age; // age of this grain in samples size_t duration; // duration of this grain in samples. minimum = 4 double b1; // hann envelope from Ross Becina's "Implementing real time Granular Synthesis" double y1; double y2; }; /** * Constructor. * * \param buffer a pointer to an array of T that contains the original sample that will be granulized * \param bufferLen length of buffer in samples * \rand function of type size_t ()(void) that is called back each time a new grain is generated. The returned value is used * to offset the starting sample of the grain. This adds more colour to the sound especially with small selections. * \triggerCallback function of type void ()(char, int) that is called back each time a new grain is generated. * The function is passed the character 't' as first parameter when a new grain is triggered and the characted 'e' when the synth becomes idle (no sound). * \ID id of this PGrain. Passed to the triggerCallback function as second parameter to identify this PGranular as the caller. */ PGranular( const T* buffer, size_t bufferLen, size_t sampleRate, RandOffsetFunc & rand, TriggerCallbackFunc & triggerCallback, int ID ) : mBuffer( buffer ), mBufferLen( bufferLen ), mNumAliveGrains( 0 ), mGrainsRate( 1.0 ), mTrigger( 0 ), mTriggerRate( 0 ), // start silent mGrainsStart( 0 ), mGrainsDuration( kMinGrainsDuration ), mGrainsDurationCoeff( 1 ), mRand( rand ), mTriggerCallback( triggerCallback ), mEnvASR( 1.0f, 0.01f, 0.05f, sampleRate ), mAttenuation( T(0.25118864315096) ), mID( ID ) { static_assert(std::is_pod<PGrain>::value, "PGrain must be POD"); #ifdef _WINDOW static_assert(std::is_same<std::result_of<RandOffsetFunc()>::type, size_t>::value, "Rand must return a size_t"); #endif /* init the grains */ for ( size_t grainIdx = 0; grainIdx < kMaxGrains; grainIdx++ ){ mGrains[grainIdx].phase = 0; mGrains[grainIdx].rate = 1; mGrains[grainIdx].alive = false; mGrains[grainIdx].age = 0; mGrains[grainIdx].duration = 1; } } ~PGranular(){} /** Sets multiplier of duration of grains in seconds */ void setGrainsDurationCoeff( double coeff ) { mGrainsDurationCoeff = coeff; mGrainsDuration = std::lround( mTriggerRate * coeff ); if ( mGrainsDuration < kMinGrainsDuration ) mGrainsDuration = kMinGrainsDuration; } /** Sets rate of grains. e.g rate = 2 means one octave higer */ void setGrainsRate( double rate ) { mGrainsRate = rate; } /** sets the selection start in samples */ void setSelectionStart( size_t start ) { mGrainsStart = start; } /** Sets the selection size ( and therefore the trigger rate) in samples */ void setSelectionSize( size_t size ) { if ( size < kMinGrainsDuration ) size = kMinGrainsDuration; mTriggerRate = size; mGrainsDuration = std::lround( size * mGrainsDurationCoeff ); } /** Sets the attenuation of the grains with respect to the level of the recorded sample * attenuation is in amp value and defaule value is 0.25118864315096 (-12dB) */ void setAttenuation( T attenuation ) { mAttenuation = attenuation; } /** Starts the synthesis engine */ void noteOn( double rate ) { if ( mEnvASR.getState() == EnvASR<T>::State::eIdle ){ // note on sets triggering top the min value if ( mTriggerRate < kMinGrainsDuration ){ mTriggerRate = kMinGrainsDuration; } setGrainsRate( rate ); mEnvASR.setState( EnvASR<T>::State::eAttack ); } } /** Stops the synthesis engine */ void noteOff() { if ( mEnvASR.getState() != EnvASR<T>::State::eIdle ){ mEnvASR.setState( EnvASR<T>::State::eRelease ); } } /** Whether the synthesis engine is active or not. After noteOff is called the synth stays active until the envelope decays to 0 */ bool isIdle() { return mEnvASR.getState() == EnvASR<T>::State::eIdle; } /** * Runs the granular engine and stores the output in \a audioOut * * \param pointer to an array of T. This will be filled with the output of PGranular. It needs to be at least \a numSamples long * \param tempBuffer a temporary buffer used to store the envelope value. It needs to be at least \a numSamples long * \param numSamples number of samples to be processed */ void process( T* audioOut, T* tempBuffer, size_t numSamples ) { // num samples worth of sound ( due to envelope possibly finishing ) size_t envSamples = 0; bool becameIdle = false; // process the envelope first and store it in the tempBuffer for ( size_t i = 0; i < numSamples; i++ ){ tempBuffer[i] = mEnvASR.tick(); envSamples++; if ( isIdle() ){ // means that the envelope has stopped becameIdle = true; break; } } // does the actual grains processing processGrains( audioOut, tempBuffer, envSamples ); // becomes idle if the envelope goes to idle state if ( becameIdle ){ mTriggerCallback( 'e', mID ); reset(); } } private: void processGrains( T* audioOut, T* envelopeValues, size_t numSamples ) { /* process all existing alive grains */ for ( size_t grainIdx = 0; grainIdx < mNumAliveGrains; ){ synthesizeGrain( mGrains[grainIdx], audioOut, envelopeValues, numSamples ); if ( !mGrains[grainIdx].alive ){ // this grain is dead so copy the last of the active grains here // so as to keep all active grains at the beginning of the array // don't increment grainIdx so the last active grain is processed next cycle // if this grain is the last active grain then mNumAliveGrains is decremented // and grainIdx = mNumAliveGrains so the loop stops copyGrain( mNumAliveGrains - 1, grainIdx ); mNumAliveGrains--; } else{ // go to next grain grainIdx++; } } if ( mTriggerRate == 0 ){ return; } size_t randOffset = mRand(); bool newGrainWasTriggered = false; // trigger new grain and synthesize them as well while ( mTrigger < numSamples ){ // if there is room to accommodate new grains if ( mNumAliveGrains < kMaxGrains ){ // get next grain will be placed at the end of the alive ones size_t grainIdx = mNumAliveGrains; mNumAliveGrains++; // initialize and synthesise the grain PGrain &grain = mGrains[grainIdx]; double phase = mGrainsStart + double( randOffset ); if ( phase >= mBufferLen ) phase -= mBufferLen; grain.phase = phase; grain.rate = mGrainsRate; grain.alive = true; grain.age = 0; grain.duration = mGrainsDuration; const double w = 3.14159265358979323846 / mGrainsDuration; grain.b1 = 2.0 * std::cos( w ); grain.y1 = std::sin( w ); grain.y2 = 0.0; synthesizeGrain( grain, audioOut + mTrigger, envelopeValues + mTrigger, numSamples - mTrigger ); if ( grain.alive == false ) { mNumAliveGrains--; } newGrainWasTriggered = true; } // update trigger even if no new grain was started mTrigger += mTriggerRate; } // prepare trigger for next cycle: init mTrigger with the reminder of the samples from this cycle mTrigger -= numSamples; if ( newGrainWasTriggered ){ mTriggerCallback( 't', mID ); } } // synthesize a single grain // audioOut = pointer to audio block to fill // numSamples = number of samples to process for this block void synthesizeGrain( PGrain &grain, T* audioOut, T* envelopeValues, size_t numSamples ) { // copy all grain data into local variable for faster processing const auto rate = grain.rate; auto phase = grain.phase; auto age = grain.age; auto duration = grain.duration; auto b1 = grain.b1; auto y1 = grain.y1; auto y2 = grain.y2; // only process minimum between samples of this block and time left to leave for this grain auto numSamplesToOut = std::min( numSamples, duration - age ); for ( size_t sampleIdx = 0; sampleIdx < numSamplesToOut; sampleIdx++ ){ const size_t readIndex = (size_t)phase; const size_t nextReadIndex = (readIndex == mBufferLen - 1) ? 0 : readIndex + 1; // wrap on the read buffer if needed const double decimal = phase - readIndex; T out = interpolateLin( mBuffer[readIndex], mBuffer[nextReadIndex], decimal ); // apply raised cosine bell envelope auto y0 = b1 * y1 - y2; y2 = y1; y1 = y0; out *= T(y0); audioOut[sampleIdx] += out * envelopeValues[sampleIdx] * mAttenuation; // increment age one sample age++; // increment the phase according to the rate of this grain phase += rate; if ( phase >= mBufferLen ){ // wrap the phase if needed phase -= mBufferLen; } } if ( age == duration ){ // if it processed all the samples left to leave ( numSamplesToOut = duration-age) // then the grain is finished grain.alive = false; } else{ grain.phase = phase; grain.age = age; grain.y1 = y1; grain.y2 = y2; } } void copyGrain( size_t from, size_t to) { mGrains[to] = mGrains[from]; } void reset() { mTrigger = 0; for ( size_t i = 0; i < mNumAliveGrains; i++ ){ mGrains[i].alive = false; } mNumAliveGrains = 0; } int mID; // pointer to (mono) buffer, where the underlying sample is recorder const T* mBuffer; // length of mBuffer in samples const size_t mBufferLen; // offset in the buffer where the grains start. a.k.a. selection start size_t mGrainsStart; // attenuates signal prevents clipping of grains (to some degree) T mAttenuation; // grain duration in samples double mGrainsDurationCoeff; // duration of grains is selection size * duration coeff size_t mGrainsDuration; // rate of grain, affects pitch double mGrainsRate; size_t mTrigger; // next onset size_t mTriggerRate; // inter onset // the array of grains std::array<PGrain, kMaxGrains> mGrains; // number of alive grains size_t mNumAliveGrains; RandOffsetFunc &mRand; TriggerCallbackFunc &mTriggerCallback; EnvASR<T> mEnvASR; }; } // namespace collidoscope