f@5
|
1 /*
|
f@5
|
2
|
f@5
|
3 Copyright (C) 2015 Fiore Martin
|
f@5
|
4 Copyright (C) 2016 Queen Mary University of London
|
f@5
|
5 Author: Fiore Martin
|
f@5
|
6
|
f@5
|
7 This file is part of Collidoscope.
|
f@5
|
8
|
f@5
|
9 Collidoscope is free software: you can redistribute it and/or modify
|
f@5
|
10 it under the terms of the GNU General Public License as published by
|
f@5
|
11 the Free Software Foundation, either version 3 of the License, or
|
f@5
|
12 (at your option) any later version.
|
f@5
|
13
|
f@5
|
14 This program is distributed in the hope that it will be useful,
|
f@5
|
15 but WITHOUT ANY WARRANTY; without even the implied warranty of
|
f@5
|
16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
f@5
|
17 GNU General Public License for more details.
|
f@5
|
18
|
f@5
|
19 You should have received a copy of the GNU General Public License
|
f@5
|
20 along with this program. If not, see <http://www.gnu.org/licenses/>.
|
f@5
|
21
|
f@5
|
22 */
|
f@0
|
23 #pragma once
|
f@0
|
24
|
f@0
|
25
|
f@0
|
26 #include "cinder/app/App.h"
|
f@0
|
27 #include "cinder/gl/gl.h"
|
f@0
|
28 #include "cinder/gl/Batch.h"
|
f@0
|
29
|
f@0
|
30
|
f@0
|
31 #include "Chunk.h"
|
f@0
|
32 #include "DrawInfo.h"
|
f@0
|
33
|
f@0
|
34 #ifdef USE_PARTICLES
|
f@0
|
35 #include "ParticleController.h"
|
f@0
|
36 #endif
|
f@0
|
37
|
f@0
|
38 #include "cinder/Color.h"
|
f@0
|
39 #include "cinder/PolyLine.h"
|
f@0
|
40 #include "cinder/Rand.h"
|
f@0
|
41
|
f@0
|
42 #include <vector>
|
f@0
|
43 #include <map>
|
f@0
|
44
|
f@0
|
45
|
f@0
|
46 class DrawInfo;
|
f@0
|
47 typedef int SynthID;
|
f@0
|
48
|
f@0
|
49
|
f@0
|
50 using ci::ivec2;
|
f@0
|
51 using ci::vec2;
|
f@0
|
52 using ci::Color;
|
f@0
|
53 using ci::ColorA;
|
f@0
|
54
|
f@3
|
55 /**
|
f@3
|
56 * A Cursor is the white thingy that loops through the selection when Collidoscope is played.
|
f@3
|
57 */
|
f@0
|
58 struct Cursor {
|
f@0
|
59 static const int kNoPosition = -100;
|
f@0
|
60 int pos;
|
f@0
|
61 double lastUpdate;
|
f@0
|
62 };
|
f@0
|
63
|
f@3
|
64 /**
|
f@3
|
65 * Collidoscope's graphical wave
|
f@3
|
66 *
|
f@3
|
67 */
|
f@0
|
68 class Wave
|
f@0
|
69 {
|
f@5
|
70 friend class ParticleController;
|
f@0
|
71
|
f@0
|
72 public:
|
f@0
|
73
|
f@3
|
74 /**
|
f@3
|
75 * The selection of the wave that is controlled by the big horizontal knob
|
f@3
|
76 *
|
f@3
|
77 */
|
f@5
|
78 class Selection {
|
f@5
|
79
|
f@5
|
80 public:
|
f@0
|
81
|
f@0
|
82 Selection( Wave * w, Color color );
|
f@0
|
83
|
f@3
|
84 /** Sets the start of selection. start is the index of the first chunk of the selection */
|
f@0
|
85 void setStart( size_t start );
|
f@0
|
86
|
f@3
|
87 /** Sets the size of selection. size is the number of chunks the selection is made of */
|
f@5
|
88 void setSize( size_t size );
|
f@5
|
89
|
f@7
|
90 /** The particle spread parameter affects the size of the cloud of particles
|
f@16
|
91 * The cloud is the visual counterpart of the grain duration coefficient in sound.
|
f@7
|
92 * Indeed spread accepts values from 1 to 8, exactly as the duration coefficient
|
f@7
|
93 */
|
f@0
|
94 void inline setParticleSpread( float spread ){
|
f@0
|
95 mParticleSpread = spread;
|
f@5
|
96 }
|
f@0
|
97
|
f@5
|
98 size_t getStart(void) const { return mSelectionStart; }
|
f@5
|
99
|
f@0
|
100 size_t getEnd(void) const { return mSelectionEnd; }
|
f@0
|
101
|
f@5
|
102 size_t inline getSize(void) const {
|
f@5
|
103 if (mNull)
|
f@5
|
104 return 0;
|
f@5
|
105 else
|
f@5
|
106 return 1 + mSelectionEnd - mSelectionStart;
|
f@5
|
107 }
|
f@0
|
108
|
f@5
|
109 float inline getParticleSpread() const { return mParticleSpread; }
|
f@0
|
110
|
f@3
|
111 /** When selection is null no selection is showed on the wave */
|
f@5
|
112 inline void setToNull(){
|
f@0
|
113 mParticleSpread = 1.0f;
|
f@5
|
114 mNull = true;
|
f@5
|
115 }
|
f@0
|
116
|
f@5
|
117 inline bool isNull() const{
|
f@5
|
118 return mNull;
|
f@5
|
119 }
|
f@0
|
120
|
f@5
|
121 inline const Color & getColor() const{
|
f@5
|
122 return mColor;
|
f@5
|
123 }
|
f@0
|
124
|
f@0
|
125 private:
|
f@0
|
126
|
f@0
|
127 size_t mSelectionStart;
|
f@0
|
128
|
f@0
|
129 size_t mSelectionEnd;
|
f@0
|
130
|
f@0
|
131 float mParticleSpread;
|
f@0
|
132
|
f@0
|
133 bool mNull = true;
|
f@0
|
134
|
f@0
|
135 Color mColor;
|
f@0
|
136
|
f@0
|
137 Wave * mWave;
|
f@0
|
138
|
f@5
|
139 }; // class Selection
|
f@0
|
140
|
f@5
|
141
|
f@0
|
142
|
f@0
|
143 #ifdef USE_PARTICLES
|
f@5
|
144 ParticleController mParticleController;
|
f@0
|
145 #endif
|
f@0
|
146
|
f@5
|
147
|
f@0
|
148
|
f@5
|
149 /* Maps id of the synth to cursor. There is one cursor for each Synth being played */
|
f@5
|
150 std::map < SynthID, Cursor > mCursors;
|
f@16
|
151 /** Holds the positions of the cursor, namely on which chunk the cursor is currently on */
|
f@5
|
152 std::vector<int> mCursorsPos;
|
f@0
|
153
|
f@0
|
154 public:
|
f@5
|
155
|
f@3
|
156 // value used to identify the loop for cursor position
|
f@0
|
157 static const int kLoopNote = -1;
|
f@5
|
158 static const cinder::Color CURSOR_CLR;
|
f@5
|
159 static const int MAX_DURATION = 8;
|
f@0
|
160 #ifdef USE_PARTICLES
|
f@5
|
161 static const int PARTICLESIZE_COEFF = 40;
|
f@0
|
162 #endif
|
f@0
|
163
|
f@16
|
164 /** Resetting a wave makes it shrink until it disappears. Each time a new sample is recorded, the wave is reset.
|
f@3
|
165 * \param onlyChunks if false the selection is also set to null, if true only the chunks are reset
|
f@3
|
166 */
|
f@5
|
167 void reset(bool onlyChunks);
|
f@0
|
168
|
f@3
|
169 /** sets top and bottom values for the chunk.
|
f@3
|
170 * \a bottom and \a top are in audio coordinates [-1.0, 1.0]
|
f@3
|
171 */
|
f@5
|
172 void setChunk(size_t index, float bottom, float top);
|
f@0
|
173
|
f@5
|
174 const Chunk & getChunk(size_t index);
|
f@0
|
175
|
f@16
|
176 /** Places the cursor on the wave. Every cursor is associated to a synth voice of the audio engine.
|
f@3
|
177 * The synth id identifies uniquely the cursor in the internal map of the wave.
|
f@3
|
178 * If the cursor doesn't exist it is created */
|
f@0
|
179 inline void setCursorPos( SynthID id, int pos, const DrawInfo& di ){
|
f@0
|
180
|
f@5
|
181 Cursor & cursor = mCursors[id];
|
f@5
|
182 cursor.pos = pos;
|
f@5
|
183 cursor.lastUpdate = ci::app::getElapsedSeconds();
|
f@0
|
184
|
f@0
|
185 #ifdef USE_PARTICLES
|
f@16
|
186 // The idea is that, if the duration is greater than 1.0, the cursor continues in form of particles.
|
f@16
|
187 // The smaller the selection the more particles; the bigger the duration the more particles.
|
f@5
|
188 if (mSelection.getParticleSpread() > 1.0f){
|
f@5
|
189 /* amountCoeff ranges from 1/8 to 1 */
|
f@0
|
190 const float amountCoeff = (mSelection.getParticleSpread() / MAX_DURATION);
|
f@0
|
191
|
f@0
|
192 /* get radom point within seleciton as center of the particle */
|
f@16
|
193 vec2 centrePoint;
|
f@0
|
194 const int randomChunkIndex = ci::Rand::randInt(mSelection.getStart(), mSelection.getEnd() );
|
f@0
|
195
|
f@0
|
196 centrePoint.x = di.flipX( 1 + (randomChunkIndex * (2 + Chunk::kWidth)) + Chunk::kWidth / 2 );
|
f@0
|
197 centrePoint.y = di.flipY( di.audioToHeigt(0.0) );
|
f@0
|
198
|
f@0
|
199 const float wavePixelLen = mNumChunks * ( 2 + Chunk::kWidth);
|
f@5
|
200 centrePoint.x *= float(di.getWindowWidth()) / wavePixelLen;
|
f@0
|
201
|
f@5
|
202 mParticleController.addParticles(
|
f@0
|
203 std::max( 1, (int)(amountCoeff * ParticleController::kMaxParticleAdd * mFilterCoeff) ), // amount of particles to add
|
f@5
|
204 centrePoint,
|
f@0
|
205 mSelection.getParticleSpread() * PARTICLESIZE_COEFF // size of the cloud
|
f@5
|
206 );
|
f@5
|
207 }
|
f@0
|
208 #endif
|
f@0
|
209
|
f@5
|
210
|
f@5
|
211 }
|
f@0
|
212
|
f@0
|
213 void update( double secondsPerChunk, const DrawInfo& di );
|
f@0
|
214
|
f@0
|
215 void removeCursor( SynthID id ) { mCursors.erase( id ); }
|
f@0
|
216
|
f@3
|
217 /** Sets the transparency of this wave. \a alpha ranges from 0 to 1 */
|
f@5
|
218 inline void setselectionAlpha(float alpha){ mFilterCoeff = alpha;}
|
f@0
|
219
|
f@0
|
220 void draw( const DrawInfo& di );
|
f@0
|
221
|
f@5
|
222 Selection& getSelection() { return mSelection; };
|
f@0
|
223
|
f@5
|
224 size_t getSize() const{ return mChunks.size(); }
|
f@0
|
225
|
f@5
|
226 void setScopePoint(int index, float audioVal);
|
f@0
|
227
|
f@0
|
228 Wave( size_t numChunks, Color selectionColor );
|
f@0
|
229
|
f@3
|
230 /** no copies */
|
f@0
|
231 Wave( const Wave © ) = delete;
|
f@0
|
232 Wave & operator=(const Wave ©) = delete;
|
f@0
|
233
|
f@0
|
234
|
f@0
|
235 private:
|
f@0
|
236
|
f@0
|
237 const size_t mNumChunks;
|
f@0
|
238
|
f@0
|
239 std::vector<Chunk> mChunks;
|
f@0
|
240
|
f@0
|
241 Selection mSelection;
|
f@0
|
242
|
f@0
|
243 cinder::Color mColor;
|
f@0
|
244
|
f@16
|
245 // How much filter is applied in audio. It affects the alpha value of the selection color.
|
f@0
|
246 float mFilterCoeff;
|
f@0
|
247
|
f@3
|
248 // cinder gl batch for batch drawing
|
f@0
|
249 ci::gl::BatchRef mChunkBatch;
|
f@0
|
250
|
f@0
|
251 };
|
f@0
|
252
|