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1 /*
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2
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3 Copyright (C) 2015 Fiore Martin
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4 Copyright (C) 2016 Queen Mary University of London
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5 Author: Fiore Martin
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6
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7 This file is part of Collidoscope.
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8
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9 Collidoscope is free software: you can redistribute it and/or modify
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10 it under the terms of the GNU General Public License as published by
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11 the Free Software Foundation, either version 3 of the License, or
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12 (at your option) any later version.
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13
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14 This program is distributed in the hope that it will be useful,
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15 but WITHOUT ANY WARRANTY; without even the implied warranty of
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16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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17 GNU General Public License for more details.
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18
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19 You should have received a copy of the GNU General Public License
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20 along with this program. If not, see <http://www.gnu.org/licenses/>.
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21
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22 */
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23
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24
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25 #pragma once
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26
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27 #include "cinder/Color.h"
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28 #include "cinder/gl/Batch.h"
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29
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30 class DrawInfo;
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31
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32 /**
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33 *
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34 * A chunk of audio in Collidoscope low-fi visual wave.
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35 *
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36 * The visual wave of Collidoscope is made out of a number of bars that mimic, in a low-fi fashion, the typical waveform-based representation of audio.
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37 * A Chunk is one of the bars of the visual wave.
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38 *
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39 */
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40
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41 class Chunk
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42 {
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43
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44 public:
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45
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46 const static float kWidth;
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47 const static float kHalfWidth;
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48
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49 /**
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50 * Constructor, takes as argument the index of this chunk in the wave that contains it
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51 */
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52 Chunk( size_t index );
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53
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54 /**
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55 * Sets the top value of this chunk. The value is passed in audio coordinates : [-1.0, 1.0]
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56 */
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57 void inline setTop(float t) { mAudioTop = t; mAnimate = 0.0f; mResetting = false; /* startes the animation to crate a chunk */ }
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58 /**
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59 * Sets the bottom value of this chunk. The value is passed in audio coordinates : [-1.0, 1.0]
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60 */
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61 void inline setBottom(float b) { mAudioBottom = b; mAnimate = 0.0f; mResetting = false; }
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62 /**
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63 * Get the top value of this chunk. The value is returned in audio coordinates : [-1.0, 1.0]
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64 */
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65 float inline getTop() const { return mAudioTop; }
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66 /**
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67 * Get the bottom value of this chunk. The value is returned in audio coordinates : [-1.0, 1.0]
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68 */
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69 float inline getBottom() const { return mAudioBottom; }
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70
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71 /**
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72 * Reset this chunks. When a chunk is reset, it starts shrinking until it disappears or setTop/setBottom are called again
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73 *
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74 */
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75 void reset(){
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76 mResetting = true;
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77 }
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78
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79 /**
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80 * Called in the graphic loop. It update this chunk.
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81 */
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82 void update( const DrawInfo& di );
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83
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84 /**
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85 * Called in the graphic loop. It draws this chunk.
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86 */
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87 void draw( const DrawInfo& di, ci::gl::BatchRef &batch );
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88
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89 /**
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90 * Called in the graphic loop. It draws this chunk all the way to the bottom of the screen.
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91 * This method is called when the chunk is the first or last in a selection.
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92 */
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93 void drawBar( const DrawInfo& di, ci::gl::BatchRef &batch );
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94
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95 /**
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96 * Informs this chunk that it's the first chunk of the selection.
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97 */
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98 void setAsSelectionStart(bool start){
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99 isSelectionStart = start;
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100 }
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101
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102 /**
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103 * Informs this chunk that it's the last chunk of the selection.
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104 */
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105 void setAsSelectionEnd(bool end){
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106 isSelectionEnd = end;
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107 }
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108
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109 private:
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110
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111 float mAudioTop;
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112 float mAudioBottom;
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113
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114 float mX;
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115
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116 float mAnimate = 1.0;
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117 int mIndex;
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118
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119 bool isSelectionStart = false;
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120 bool isSelectionEnd = false;
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121
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122 bool mResetting = false;
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123
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124 };
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