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1 #pragma once
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2
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3 #include "cinder/Cinder.h"
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4 #include "cinder/audio/Node.h"
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5 #include "cinder/audio/SampleRecorderNode.h"
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6 #include "cinder/audio/dsp/RingBuffer.h"
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7 #include "cinder/Filesystem.h"
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8
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9 #include "Messages.h"
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10
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11 typedef std::shared_ptr<class BufferToWaveRecorderNode> BufferToWaveRecorderNodeRef;
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12
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13 typedef ci::audio::dsp::RingBufferT<RecordWaveMsg> RecordWaveMsgRingBuffer;
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14
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15
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16 class BufferToWaveRecorderNode : public ci::audio::SampleRecorderNode {
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17 public:
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18
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19 static const float kRampTime;
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20
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21 //! Constructor. numChunks is the total number of chunks this biffer has to be borken down in.
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22 //! numSeconds lenght of the buffer in seconds
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23 BufferToWaveRecorderNode( std::size_t numChunks, double numSeconds );
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24
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25 //! Starts recording. Resets the write position to zero (call disable() to pause recording).
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26 void start();
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27 //! Stops recording. Same as calling disable().
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28 void stop();
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29
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30 //! \brief Sets the length of the recording buffer in frames.
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31 //!
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32 //! If the write position is non-zero, the old contents will be preserved (by copying it to the newly allocated Buffer).
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33 //! If \a shrinkToFit is set to `true`, the internal Buffer will be down-sized if necessary, otherwise it will only re-allocate when growing while changing its dimensions to match \a numFrames (default shrinkToFit = false).
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34 void setNumFrames(size_t numFrames, bool shrinkToFit = false);
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35 //! Sets the length of the recording buffer in seconds. \see setNumFrames
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36 void setNumSeconds(double numSeconds, bool shrinkToFit = false);
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37
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38 //! Returns the length of the recording buffer in frames.
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39 size_t getNumFrames() const { return mRecorderBuffer.getNumFrames(); }
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40 //! Returns the length of the recording buffer in seconds.
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41 double getNumSeconds() const;
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42
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43 //! \brief Returns a copy of the recored samples, up to the current write position.
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44 //!
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45 //! This method is non locking, and as such any resizing calls must be performed on the same thread or be otherwise synchronized.
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46 ci::audio::BufferRef getRecordedCopy() const;
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47
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48 //! \brief Writes the currently recorded samples to a file at \a filePath
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49 //!
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50 //! The encoding format is derived from \a filePath's extension and \a sampleType (default = SampleType::INT_16).
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51 //! \note throws AudioFileExc if the write request cannot be completed.
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52 void writeToFile(const ci::fs::path &filePath, ci::audio::SampleType sampleType = ci::audio::SampleType::INT_16);
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53
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54 //! Returns the frame of the last buffer overrun or 0 if none since the last time this method was called. When this happens, it means the recorded buffer probably has skipped some frames.
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55 uint64_t getLastOverrun();
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56
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57 RecordWaveMsgRingBuffer& getRingBuffer() { return mRingBuffer; }
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58
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59 ci::audio::Buffer* getRecorderBuffer() { return &mRecorderBuffer; }
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60
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61
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62 protected:
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63 void initialize() override;
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64 void process(ci::audio::Buffer *buffer) override;
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65
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66 void initBuffers(size_t numFrames);
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67
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68 static const float kMinAudioVal;
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69 static const float kMaxAudioVal;
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70
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71 ci::audio::BufferDynamic mRecorderBuffer;
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72 ci::audio::BufferDynamicRef mCopiedBuffer;
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73 std::atomic<uint64_t> mLastOverrun;
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74
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75 RecordWaveMsgRingBuffer mRingBuffer;
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76
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77 const std::size_t mNumChunks;
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78 const double mNumSeconds;
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79 std::size_t mNumSamplesPerChunk;
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80 std::atomic<std::size_t> mChunkIndex;
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81
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82 size_t mChunkSampleCounter;
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83 float mChunkMaxAudioVal;
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84 float mChunkMinAudioVal;
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85
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86 float mEnvRamp;
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87 float mEnvRampRate;
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88 size_t mEnvRampLen;
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89 size_t mEnvDecayStart;
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90
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91 };
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92
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