Mercurial > hg > opencollidoscope
view CollidoscopeApp/include/BufferToWaveRecorderNode.h @ 0:02467299402e
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CollidoscopeApp for Raspberry Pi
JackDevice
Teensy code for Collidoscope
author | Fiore Martin <f.martin@qmul.ac.uk> |
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date | Thu, 30 Jun 2016 14:50:06 +0200 |
parents | |
children | dd889fff8423 |
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#pragma once #include "cinder/Cinder.h" #include "cinder/audio/Node.h" #include "cinder/audio/SampleRecorderNode.h" #include "cinder/audio/dsp/RingBuffer.h" #include "cinder/Filesystem.h" #include "Messages.h" typedef std::shared_ptr<class BufferToWaveRecorderNode> BufferToWaveRecorderNodeRef; typedef ci::audio::dsp::RingBufferT<RecordWaveMsg> RecordWaveMsgRingBuffer; class BufferToWaveRecorderNode : public ci::audio::SampleRecorderNode { public: static const float kRampTime; //! Constructor. numChunks is the total number of chunks this biffer has to be borken down in. //! numSeconds lenght of the buffer in seconds BufferToWaveRecorderNode( std::size_t numChunks, double numSeconds ); //! Starts recording. Resets the write position to zero (call disable() to pause recording). void start(); //! Stops recording. Same as calling disable(). void stop(); //! \brief Sets the length of the recording buffer in frames. //! //! If the write position is non-zero, the old contents will be preserved (by copying it to the newly allocated Buffer). //! If \a shrinkToFit is set to `true`, the internal Buffer will be down-sized if necessary, otherwise it will only re-allocate when growing while changing its dimensions to match \a numFrames (default shrinkToFit = false). void setNumFrames(size_t numFrames, bool shrinkToFit = false); //! Sets the length of the recording buffer in seconds. \see setNumFrames void setNumSeconds(double numSeconds, bool shrinkToFit = false); //! Returns the length of the recording buffer in frames. size_t getNumFrames() const { return mRecorderBuffer.getNumFrames(); } //! Returns the length of the recording buffer in seconds. double getNumSeconds() const; //! \brief Returns a copy of the recored samples, up to the current write position. //! //! This method is non locking, and as such any resizing calls must be performed on the same thread or be otherwise synchronized. ci::audio::BufferRef getRecordedCopy() const; //! \brief Writes the currently recorded samples to a file at \a filePath //! //! The encoding format is derived from \a filePath's extension and \a sampleType (default = SampleType::INT_16). //! \note throws AudioFileExc if the write request cannot be completed. void writeToFile(const ci::fs::path &filePath, ci::audio::SampleType sampleType = ci::audio::SampleType::INT_16); //! Returns the frame of the last buffer overrun or 0 if none since the last time this method was called. When this happens, it means the recorded buffer probably has skipped some frames. uint64_t getLastOverrun(); RecordWaveMsgRingBuffer& getRingBuffer() { return mRingBuffer; } ci::audio::Buffer* getRecorderBuffer() { return &mRecorderBuffer; } protected: void initialize() override; void process(ci::audio::Buffer *buffer) override; void initBuffers(size_t numFrames); static const float kMinAudioVal; static const float kMaxAudioVal; ci::audio::BufferDynamic mRecorderBuffer; ci::audio::BufferDynamicRef mCopiedBuffer; std::atomic<uint64_t> mLastOverrun; RecordWaveMsgRingBuffer mRingBuffer; const std::size_t mNumChunks; const double mNumSeconds; std::size_t mNumSamplesPerChunk; std::atomic<std::size_t> mChunkIndex; size_t mChunkSampleCounter; float mChunkMaxAudioVal; float mChunkMinAudioVal; float mEnvRamp; float mEnvRampRate; size_t mEnvRampLen; size_t mEnvDecayStart; };