Mercurial > hg > nnls-chroma
view NNLSBase.h @ 184:82d5d11b68d7 tip
Update library URI so it's not document-local
author | Chris Cannam |
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date | Wed, 22 Apr 2020 14:21:25 +0100 |
parents | b547e7238bf5 |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* NNLS-Chroma / Chordino Audio feature extraction plugins for chromagram and chord estimation. Centre for Digital Music, Queen Mary University of London. This file copyright 2008-2010 Matthias Mauch and QMUL. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #ifndef _NNLS_BASE_ #define _NNLS_BASE_ #include <vamp-sdk/Plugin.h> #include <list> using namespace std; class NNLSBase : public Vamp::Plugin { public: virtual ~NNLSBase(); string getMaker() const; int getPluginVersion() const; string getCopyright() const; InputDomain getInputDomain() const; size_t getPreferredBlockSize() const; size_t getPreferredStepSize() const; size_t getMinChannelCount() const; size_t getMaxChannelCount() const; ParameterList getParameterDescriptors() const; float getParameter(string identifier) const; void setParameter(string identifier, float value); ProgramList getPrograms() const; string getCurrentProgram() const; void selectProgram(string name); bool initialise(size_t channels, size_t stepSize, size_t blockSize); void reset(); protected: NNLSBase(float inputSampleRate); void baseProcess(const float *const *inputBuffers, Vamp::RealTime timestamp); int m_frameCount; FeatureList m_logSpectrum; size_t m_blockSize; size_t m_stepSize; int m_lengthOfNoteIndex; vector<float> m_meanTunings; vector<float> m_localTunings; float m_whitening; float m_preset; float m_useNNLS; vector<float> m_localTuning; vector<float> m_kernelValue; vector<int> m_kernelFftIndex; vector<int> m_kernelNoteIndex; float *m_dict; bool m_tuneLocal; float m_doNormalizeChroma; float m_rollon; float m_boostN; float m_s; float m_harte_syntax; vector<float> hw; vector<float> sinvalues; vector<float> cosvalues; }; #endif