Mercurial > hg > nnls-chroma
view NNLSBase.h @ 35:cf8898a0174c matthiasm-plugin
* Split out NNLSChroma plugin into three plugins (chroma, chordino, tuning) with a common base class.
There's still quite a lot of duplication between the getRemainingFeatures functions.
Also add copyright / copying headers, etc.
author | Chris Cannam |
---|---|
date | Fri, 22 Oct 2010 11:30:21 +0100 |
parents | NNLSChroma.h@93c836cfb8c5 |
children | d6bb9b43ac1c |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* NNLS-Chroma / Chordino Audio feature extraction plugins for chromagram and chord estimation. Centre for Digital Music, Queen Mary University of London. This file copyright 2008-2010 Matthias Mauch and QMUL. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #ifndef _NNLS_BASE_ #define _NNLS_BASE_ #include <vamp-sdk/Plugin.h> #include <list> using namespace std; class NNLSBase : public Vamp::Plugin { public: virtual ~NNLSBase(); string getMaker() const; int getPluginVersion() const; string getCopyright() const; InputDomain getInputDomain() const; size_t getPreferredBlockSize() const; size_t getPreferredStepSize() const; size_t getMinChannelCount() const; size_t getMaxChannelCount() const; ParameterList getParameterDescriptors() const; float getParameter(string identifier) const; void setParameter(string identifier, float value); ProgramList getPrograms() const; string getCurrentProgram() const; void selectProgram(string name); bool initialise(size_t channels, size_t stepSize, size_t blockSize); void reset(); protected: NNLSBase(float inputSampleRate); void baseProcess(const float *const *inputBuffers, Vamp::RealTime timestamp); int m_frameCount; FeatureList m_logSpectrum; size_t m_blockSize; size_t m_stepSize; int m_lengthOfNoteIndex; float m_meanTuning0; float m_meanTuning1; float m_meanTuning2; float m_localTuning0; float m_localTuning1; float m_localTuning2; float m_paling; float m_preset; vector<float> m_localTuning; vector<float> m_kernelValue; vector<int> m_kernelFftIndex; vector<int> m_kernelNoteIndex; float *m_dict; bool m_tuneLocal; int m_dictID; vector<float> m_chorddict; vector<string> m_chordnames; float m_doNormalizeChroma; float m_rollon; }; #endif