Mercurial > hg > multitrack-audio-matcher
view src/RecordedMultitrackAudio.cpp @ 1:852173ca8365
Added class to hold recorded mulitracks
author | Andrew N Robertson <andrew.robertson@eecs.qmul.ac.uk> |
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date | Tue, 31 Jan 2012 17:35:30 +0000 |
parents | |
children | 179c09199b3c |
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/* * RecordedMultitrackAudio.cpp * MultipleAudioMathcher * * Created by Andrew on 31/01/2012. * Copyright 2012 QMUL. All rights reserved. * */ #include "RecordedMultitrackAudio.h" void RecordedMultitrackAudio::loadTestAudio(){ const char *infilename = "../../../data/sound/bach4_short1.wav"; //LoadedAudioHolder lah; // lah.loadAudioFile(infilename); // loadedAudioFiles.push_back(lah); //Take care here - we need a pointer to create new instance //but not then delete the instance before the vector of all audio tracks has been used //the above code using lah has problem that it deletes objects once out of the scope of testApp.setup() //when lah is in theory no longer used - something like that possible? - at least pointers to onset detection seem deleted loadedAudioPtr = new LoadedAudioHolder; loadedAudioPtr->loadAudioFile(infilename); // loadedAudioFiles.push_back(*loadedAudioPtr); loadedAudioFiles[0] = *loadedAudioPtr; loadedAudioFiles[0].fileLoader.onsetDetect.window.setToRelativeSize(0, 0.0, 1, 0.25); // printf("Loaded audio %i\n", (int)numberOfAudioTracks); printf("loaded max val is %f\n", loadedAudioFiles[0].fileLoader.onsetDetect.onsetDetector.maximumDetectionValue); printf("BEFORE LOADING 1\n"); printInfo(); loadedAudioPtr = new LoadedAudioHolder; loadedAudioPtr->loadAudioFile(infilename); // loadedAudioFiles.push_back(*loadedAudioPtr); loadedAudioFiles[1] = *loadedAudioPtr; loadedAudioFiles[1].fileLoader.onsetDetect.window.setToRelativeSize(0, 0.3, 1, 0.25); printf("AFTER LOADING 1\n"); printInfo(); numberOfAudioTracks = 2; } void RecordedMultitrackAudio::drawTracks(){ for (int i = 0;i < numberOfAudioTracks;i++){ loadedAudioFiles[i].draw(); } } void RecordedMultitrackAudio::updatePosition(){ for (int i = 0;i < numberOfAudioTracks;i++) loadedAudioFiles[i].updateToPlayPosition(); } void RecordedMultitrackAudio::switchScreens(){ for (int i = 0;i < numberOfAudioTracks;i++) loadedAudioFiles[i].switchScreens(); } void RecordedMultitrackAudio::togglePlay(){ for (int i = 0;i < numberOfAudioTracks;i++) loadedAudioFiles[i].togglePlay(); } void RecordedMultitrackAudio::stop(){ for (int i = 0;i < numberOfAudioTracks;i++) loadedAudioFiles[i].stop(); } void RecordedMultitrackAudio::printInfo(){ loadedAudioFiles[0].fileLoader.onsetDetect.printChromaInfo(); loadedAudioFiles[0].printEvents(); } void RecordedMultitrackAudio::windowResized(const int& w, const int& h){ for (int i = 0;i < numberOfAudioTracks;i++) loadedAudioFiles[i].windowResized(w, h); } void RecordedMultitrackAudio::zoomIn(){ for (int i = 0;i < numberOfAudioTracks;i++) loadedAudioFiles[i].fileLoader.zoomIn(); } void RecordedMultitrackAudio::zoomOut(){ for (int i = 0;i < numberOfAudioTracks;i++) loadedAudioFiles[i].fileLoader.zoomOut(); }