Mercurial > hg > ishara
view general/numerical/matrix/fuzzeye.m @ 61:eff6bddf82e3 tip
Finally implemented perceptual brightness thing.
author | samer |
---|---|
date | Sun, 11 Oct 2015 10:20:42 +0100 |
parents | db7f4afd27c5 |
children |
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function I=fuzzeye(n,m,sigma) % fuzzeye Fuzzy nonsquare unit matrix % % I=fuzzeye(n,m) % I=fuzzeye([n m]) % I=fuzzeye(n,m,sigma) % I=fuzzeye([n m],sigma) % % return n by m 'fuzzy' unit matrix % spread factor sigma is roughly in elements % default sigma is m/n or n/m (the larger) if length(n)>1, if nargin<2, sigma=2*max([n(2)/n(1) n(1)/n(2)]); else sigma=m; end m=n(2); n=n(1); else if nargin<3, sigma=max([m/n n/m]); end end sigma=sigma/max([n m]); [X,Y]=meshgrid(0:m-1,0:n-1); X = X/(m-1); Y = flipud(Y)/(n-1); Z = ((X-Y).^2)/(sigma^2); I = exp(-Z/2);